#AREADATA Name Pirate Ship~ Builders None~ VNUMs 16000 16199 Version 3 Credits {35 60} Lance Pirate Ship~ Security 9 Flags 0 End #MOBILES #16000 Captain Amos Trask~ {wThe {#Ca{&pta{#in{x~ {#Ca{&pta{#in{w {#Amos {&Trask{w stands here yelling at his crew.{x ~ The captain is a man in his fifties. What's left of his hair is slicked and tied at the back of his head. He has had much experience in commanding rowdy pirate crews. He has a tough, weather-worn face and a stern complextion. He must have been BAD to get into such a command so don't mess with him! ~ human~ ABCGT DF HN -1000 0 90 20 6d12+853 1d1+499 4d6+8 none -20 -20 -20 0 CFH ABE CHIJKLQ 0 stand stand male 20000 AHMV ABCDEFGHIJK medium unknown #16001 Navigator~ {wThe {#Nav{&iga{#tor{x~ {wThe {#Nav{&iga{#tor{w is here trying to figure out the route to go next.{x ~ The navigator looks rather busy. He has a pencil stuck on his ear. He is a rather young scholar with some minor experience in navigation. He looks like he has been missing some sleep because of working on all those maps. Yet, he still seems ready to react to anything quickly and defend himself if necessary. He tells you to leave his equipment alone! ~ human~ ABCGT CDEJ HN 0 0 70 9 5d10+550 2d100+300 2d10+7 none -20 -20 -20 -10 EFN 0 0 0 stand stand male 20000 AHMV ABCDEFGHIJK medium unknown #16002 First Mate~ {wThe {#F{&i{#r{&s{#t {&Mate{x~ {wThe {#F{&i{#r{&s{#t {&Mate{w is taking a short break from the Captains belling.{x ~ The first mate looks rather stressed. He has been doing things for the captain all day and is now relieved to have his break. He seems to have an air of command around him which must explain why he got his position on the ship as a First Mate. ~ human~ ABCGT DFJ HN -1000 0 80 15 5d10+550 2d100+200 2d10+7 none -20 -20 -20 0 EFN 0 0 0 stand stand male 20000 AHMV ABCDEFGHIJK medium unknown #16003 Cook chef~ {wThe {#S{&h{#i{&p{#'{&s {&Cook{x~ {wThe {#S{&h{#i{&p{#'{&s {&Cook{w is preparing chow for the crew.{x ~ The cook is rather sloppy. His hands are as dirty as his clothing. He is running around the room preparing one thing after the next. He constantly keeps an eye on the big cauldron in the center of the room. It looks like he mixes whatever leftovers he has into the cauldron and calls it food. For some strange reason, you loose your appetite. ~ human~ ABCGT DJ 0 0 0 70 7 5d10+450 3d100+100 4d4+6 none -10 -10 -10 0 EFN 0 0 0 stand stand male 20000 AHMV ABCDEFGHIJK medium unknown #16004 Hired Assassin Guard~ {wThe {#H{&i{#r{&e{#d {*Ass{&as{*sin {&Guard{x~ {wThe {#h{&i{#r{&e{#d {*ass{&as{*sin {&guard{w lurks here.{x ~ You barely notice him in the dim light. He is very lithe and subtle in his movements. He looks trained to kill in a single blow, so don't get on his bad side! ~ human~ AGT DFJPQ BN -1000 0 80 10 6d12+703 3d100+200 5d4+7 none -20 -20 -20 -10 EFN 0 0 0 stand stand male 30000 AHMV ABCDEFGHIJK medium unknown #16005 sleeping pirate~ {wThe {#sle{&ep{#ing {&pirate{x~ {wThe {#sle{&ep{#ing {&pirate{w is sleeping here as he snores.{x ~ The pirate looks quite at peace. The harsh lines of trouble are gone from his face, taken away by the sandman. I bet he would be VERY upset if you woke him up, so step lightly. ~ human~ ABFGT JR N -1000 0 70 3 3d9+308 3d100+100 2d7+5 none -10 -10 -10 -10 EFN 0 0 0 sleep sleep male 20000 AHMV ABCDEFGHIJK medium unknown #16006 Pirate~ {wThe {#pi{&ra{#te{x~ {wThe {#pi{&ra{#te{w is here, talking to his pet parrot.{x ~ The pirate looks quite frustrated. He doesn't seem to be going anywhere in his argument with his parrot. You wonder who has higher intellect ... the bird or the pirate? ~ human~ ACGHT J N -1000 0 70 3 5d10+450 3d100+100 4d4+6 none -10 -10 -10 -10 EFN 0 0 0 stand stand male 20000 AHMV ABCDEFGHIJK medium unknown #16007 angry pirate~ {wThe {&angry {#pi{&ra{#te{x~ {wThe {&angry {#pi{&ra{#te{w stands here cursing the ground you walk on.{x ~ His face is red and his ears almost seem to be blowing steam! What did you do to make him so mad? ~ human~ ACFGT J HN -1000 0 70 5 5d10+550 3d100+100 4d4+6 none -10 -10 -10 -10 EFN 0 0 0 stand stand male 20000 AHMV ABCDEFGHIJK medium unknown #16008 drunk pirate~ {wThe {&drunk {#pi{&ra{#te{x~ {wThe {&drunk {#pi{&ra{#te{w slurrs his troubles away with a bottle of ale.{x ~ He sways left and right as he walks. The pirate is constantly plugging his mouth with a bottle of beer. As he swears, drool comes spitting out of his mouth. Yuk! ~ human~ ACFGT J N -1000 0 70 3 5d10+450 3d100+100 4d4+6 none -10 -10 -10 -10 EFN 0 0 0 stand stand male 30000 AHMV ABCDEFGHIJK medium unknown #16009 swash swashbuckler~ {wThe {#sw{&as{#hb{&uc{#kl{&er{x~ {wThe {#sw{&as{#hb{&uc{#kl{&er{w looks very bored here.{x ~ He has been standing out in the sun for hours doing nothing but getting a really bad tan. He sure could use a friend to talk to. ~ human~ ACGT DFJ N -500 0 70 3 5d10+500 3d100+100 3d6+8 none -20 -20 -20 -20 EFN 0 0 0 stand stand male 30000 AHMV ABCDEFGHIJK medium unknown #16010 bucaneer~ {wThe {#bu{&ca{#ne{&er{x~ {wThe {#bu{&ca{#ne{&er{w is standing here watching you closely.{x ~ He looks like the quiet type. But don't let looks decieve you, he could be very deadly in combat. ~ human~ ACGT DFJ HN 0 0 70 3 5d10+500 3d100+100 3d6+8 none -20 -20 -20 -20 EFN 0 0 0 stand stand male 20000 AHMV ABCDEFGHIJK medium unknown #16011 midshipman man~ {wThe {#mi{&ds{#hi{&pm{#an{x~ {wThe {#mi{&ds{#hi{&pm{#an{w is swabbing the deck here on his knees.{x ~ He looks like a very hardworking man. His energy seems inexhaustible. When you try to talk to him, he gruffly says,"Work! Work! Work! That's all we do everyday! WORK!" ~ human~ ACGHT J N -1000 0 60 3 3d9+283 3d100+100 2d7+4 none -10 -10 -10 -10 EFN 0 0 0 stand stand male 20000 AHMV ABCDEFGHIJK medium unknown #16012 sailor~ {wThe {#sa{&il{#or{x~ {wThe {#sa{&il{#or{w is standing here enjoying the sea air.{x ~ He looks like a happy-go-lucky man who takes things as they come. ~ human~ ACGHT J N -1000 0 60 3 3d9+283 3d100+100 2d7+4 none -10 -10 -10 -10 EFN 0 0 0 stand stand male 20000 AHMV ABCDEFGHIJK medium unknown #16013 rat~ {wThe {#sea{&far{#ing {3rat{x~ {wThe {#sea{&far{#ing {3rat{w is scurrying about here looking for food.{x ~ This is the BIGGEST rat you've ever seen! He has razor sharp teeth! ~ human~ ACFGHT JX 0 -1000 0 50 3 3d9+283 3d100+100 2d7+4 none -10 -10 -10 -10 EFN 0 0 0 stand stand male 10000 AHMV ABCDEFGHIJK medium unknown #16014 lookout~ {wThe {YL{go{Yo{gk{Yo{gu{Yt{x~ {wThe {YL{go{Yo{gk{Yo{gu{Yt{w has been posted here.{x ~ He peers intently in all directions and keeps an eye on the weather. ~ human~ ABCGT DFJ HN -1000 0 80 15 5d10+550 2d100+200 2d10+7 none -50 -50 -50 0 EFN 0 0 0 stand stand male 20000 AHMV ABCDEFGHIJK medium unknown #16015 merina ~ {#Me{&ri{#na{x~ {#Me{&ri{#na{w, a pretty young gal stands here selling lovely wares.{x ~ She is a pretty young girl standing behind the counter watching the shop. ~ human~ ABCGT DF HN -1000 0 60 20 1d1+1999 1d1+499 5d10+25 none -50 -50 -50 0 ACEFHKN ABCDEFGHIJKLQ 0 0 stand stand female 3473 AHMV ABCDEFGHIJK medium unknown #16100 Mr. Miyagi~ {& Mr. {#Mi{&ya{#gi{x~ {& Mr. {#Mi{&ya{#gi{w is here tending to his bonsai tree's.{x ~ He is wise old man. His stumpy figure reveal surprising speed and agility. He must keep fit by practicing his karate. He loves to work with bonsai in the garden. Mr. Myagi is a warm friendly person, so if you have any troubles, tell him and he will help you. ~ human~ ABCGT DF HN -1000 0 80 20 1d1+3999 1d1+499 5d10+25 none -50 -50 -50 0 ACEFHKN ABCDEFGHIJKLQ 0 0 stand stand male 3927 AHMV ABCDEFGHIJK medium unknown #0 #OBJECTS #16000 amulet captain~ {wthe {#pi{&ra{#te {&captain's {3amulet{x~ Captain Amos's precious amulet has been accidentally left here.~ ~ key AF AC B 0 0 0 0 10 2 200 P A 13 20 A 1 2 A 12 20 E amulet captain~ It is a small coin shaped amulet hung on a thin gold chain. On the face of the amulet is a picture of a dagger pointing down at a set of skull and crossbones. ~ #16001 key long wooden~ {wa {&long {3wooden {7key{x~ A long wooden key has been dropped here.~ ~ key 0 A B 0 0 0 0 43 1 50 P #16002 key small wooden~ {wa {&small {3wooden {7key{x~ A small wooden key has been dropped here.~ ~ key 0 A 0 0 0 0 0 44 1 50 P #16003 skull crossbone key~ {wa {*skull {3key{x~ A key with the symbol of a set of skull and crossbones lies here.~ ~ key 0 A B 0 0 0 0 51 1 100 P #16004 log~ {wthe {#Ca{&pta{#in's {&Log{x~ Captain Amos's Log is lying on the table.~ paper~ container 0 0 100 ABCDF 16003 100 100 1 3 500 P E log captain~ It is a very old book which the captain uses to keep track of his journeys. ~ #16005 hat captain~ {wthe {#Pi{&ra{#te {&Captain's {3Hat{x~ Captain Amos's hat is flipped upside down here.~ ~ armor B AE ABD ABD ABD ABC 0 51 3 250 P A 17 -5 A 19 20 A 18 15 A 13 40 #16006 ring pirate~ {wa {#pi{&ra{#te's {&ring{x~ A pirate's ring is rolling around on the floor.~ ~ armor 0 AB ABCD ABCD ABCD BD 0 44 2 250 P A 19 25 A 18 15 #16007 ring pearl~ {wa {&pearl {#ring{x~ A pearl ring is rolling around on the floor.~ ~ armor 0 AB ABCD ABCD ABCD BD 0 43 2 250 P A 24 -3 A 18 20 #16008 shellfish necklace~ {wa {#se{&as{#he{&ll {&necklace{x~ A bunch of seashells are piled on the floor.~ ~ armor 0 AC BD BD BD BC 0 48 4 500 P A 24 -2 A 12 45 A 13 45 A 19 20 #16009 raggedy shirt~ {wa {#ra{&gge{#dy{& shirt{x~ Some torn cloth is piled on the floor.~ ~ armor 0 AD ABC ABC ABC AB 0 32 3 100 P A 5 1 A 2 2 A 19 15 #16010 vest dragonscale~ {wa {#shiny {#drag{&ons{#cale {&vest{x~ A shiny dragonscale vest has been left here.~ ~ armor AFG AD BD BD BD BC 0 48 7 500 P A 24 -5 A 12 50 A 13 50 #16011 parrot~ {wa {#tal{&kt{#ive {3parrot{x~ An extremely loquacious parrot is perched here.~ ~ armor BG AE AD AD AD AC 0 42 5 600 P A 19 2 A 18 2 #16012 cap sailor~ {wa {#sa{&il{#or's {&cap{x~ A blue and white cap sits here.~ ~ armor 0 AE ABC ABC ABC AB 0 32 4 200 P A 5 1 A 18 15 #16013 pegleg peg~ {wa {3pe{#gl{3eg{x~ A short stick is leaning against the wall.~ ~ armor 0 AF AD AD AD AC 0 42 5 100 P A 2 -1 A 19 4 #16014 baggy pants~ {wa {&pair {wof {#b{3a{#g{3g{#y {&pants{x~ A pair of baggy pants hangs here.~ ~ armor AG AF AD AD AD AC 0 44 2 50 P A 12 30 A 2 1 A 13 30 #16015 sandals fishing~ {wsome {#f{3i{#s{3h{#i{3n{#g {&sandals{x~ A pair of fishing sandals have been dropped here.~ ~ armor 0 AG ABCD ABCD ABCD BD 0 44 2 100 P A 12 25 A 2 1 A 13 25 A 14 25 #16016 boots Captain~ {#ca{&pta{#in {&Amos's {3boots{x~ Some fancy boots with a skull and crossbone design on them sits here.~ ~ armor AG AG ABD ABD ABD ABC 0 50 15 250 P A 14 100 A 5 2 A 19 20 #16017 ringmail gloves~ {wa {&pair {wof {#ri{&ng{#ma{&il {&gloves{x~ A pair of ringmail gloves have been dumped here.~ ~ armor AG AH BD BD BD BC 0 48 20 450 P A 1 2 A 18 15 #16018 gloves Captain~ {#ca{&pta{#in {&Amos's {3gloves{x~ Captain Amos's gloves have been dropped in the dust.~ ~ armor AG AH ABD ABD ABD ABC 0 50 25 650 P A 2 3 A 18 20 #16019 shield polished wooden~ {wa {&polished {3wooden {&shield{x~ A polished wooden shield has been dropped here.~ ~ armor AB AJ BD BD BD BC 0 45 18 250 P A 1 2 A 24 -3 A 23 -3 A 19 20 A 13 30 #16020 net fishing~ {wa {#f{&i{#s{&h{#i{&n{#g {3net{x~ A fishing net is crumpled up here.~ ~ armor 0 AK AD AD AD AC 0 43 4 0 P A 3 -1 A 17 -5 A 18 15 #16021 pearl bracelet~ {wa {&pearl {#bracelet{x~ A ring of pearl has been left here.~ ~ armor 0 AM BD BD BD BC 0 46 24 400 P A 19 20 A 18 15 A 13 30 #16022 dagger gold~ {wa {3gold {#dagger{x~ A shiny gold dagger shines in the sun.~ ~ weapon 0 AN dagger 12 12 pierce EH 43 3 500 P A 19 20 A 18 15 #16023 dirk pirate~ {wa {#pi{&ra{#te's {&dirk{x~ A pirate's dirk is pulsing with evil.~ ~ weapon BJL AN dagger 5 5 pierce 0 48 4 200 P A 19 20 A 18 15 #16024 katana blade~ {wa {#ka{&ta{#na {&blade{x~ An extremely sharp blade lies on the floor.~ ~ weapon 0 AN sword 10 12 slash 0 46 5 150 P A 19 20 A 18 20 #16025 charm good luck~ {wa {&good {3luck {#charm{x~ A good luck charm is here just waiting for someone to pick it up.~ ~ wand AFGI ACMO 15 5 5 'bless' 0 0 3 500 P A 19 20 A 18 15 E charm good luck~ On it is written : Straighten your chin up and smile a bright smile, The GODS are on your side thru each and every trial. Don't worry about your troubles or even of your woes. Because the GODS wish you the best of luck in everything you do! ~ #16026 foot lucky rabbit~ {wa {&lucky {3rabbit's {&foot{x~ The dismembered paw of a rabbit is rotting away in the dirt.~ ~ wand AFGIK AO 15 3 3 'bless' 0 50 2 200 P A 17 -10 A 18 15 #16027 jug beer~ {wa {7jug {wof {3beer{x~ A jug of beer has been carelessly dumped here.~ ~ drink 0 AO 10 7 'beer' 0 0 42 4 10 P #16028 flag pirate~ {wa {#pi{&ra{#te's {&flag{x~ A black flag waves in the wind.~ ~ staff AB AO 7 10 10 'chill touch' 0 1 10 500 P E flag pirates~ there is a picture of a dagger pointed down upon a white set of skull and crossbones. In small leters you see : Amos Trask, The Dagger of the Sea! ~ #16029 glasses spy~ {wa {#spy{7-{&glass{x~ A pair of spy-glasses sit here distorting the light.~ ~ armor 0 AEO BD BD BD BC 0 48 4 500 P A 13 -30 A 4 3 #16030 cloak assassin~ {wan {*ass{&as{*sin's {&cloak{x~ An assasin's cloak covers the floor.~ ~ armor BF AC ABD ABD ABD ABC 0 50 5 1500 P A 2 2 A 19 20 #16031 shroud assassin~ {wan {*ass{&as{*sin's {&shroud{x~ An assassin's shroud covers the floor.~ ~ armor BF AK ABD ABD ABD ABC 0 50 4 1000 P A 2 1 A 18 20 #16032 boots thieves~ {wa {&pair {wof {*th{&iev{*es {&boots{x~ A sneaky pair of sneakers rests here.~ ~ armor 0 AG ABD ABD ABD ABC 0 51 5 1000 P A 13 30 A 19 20 #16033 ring assassin~ {wan {*ass{&as{*sin's {&ring{x~ A small sharp ring lies on the ground.~ ~ armor B AB ABD ABD ABD ABC 0 51 2 800 P A 19 20 A 18 15 #16034 chest treasure~ {wa {3treasure {#chest{x~ A treasure chest sits in the corner!~ ~ container 0 0 100 ABCDF 16000 100 100 1 35 1000 P #16035 diamond black~ {wa {*black {&diamond{x~ A black diamond is glittering here.~ ~ treasure 0 A 0 0 0 0 0 1 2 1000 P #16036 stone multi-colored~ {wa {!m{#u{@l{^t{%i{7-{&colored {3stone{x~ A colorful stone is here.~ ~ treasure 0 A 0 0 0 0 0 44 2 150 P #16037 topaz stone~ {wa {#gold {&trimmed {3topaz {&stone{x~ A gold-trimmed topaz stone lies here.~ ~ furniture 0 A 0 0 0 0 0 1 2 1000 P #16038 carcass rat dead~ {wa {*d{&e{*a{&d {3rat {&carcass{x~ The corpse of a dead rat is rotting here.~ ~ light AB AO 0 0 ABCDEFGHIJKLMNOPQRSTUVWXYZabcdef 0 0 10 5 50 P A 5 -1 A 12 10 A 18 20 A 13 30 #16039 crate wooden~ {wa {3wooden {#crate{x~ A wooden crate lies here.~ ~ container 0 0 150 A -1 150 100 1 15 200 P #16040 apple~ {wa {&delicious {!apple{x~ A delicious apple makes your mouth water.~ ~ food 0 AO 50 50 0 0 0 1 2 20 P #16041 apple~ {wa {3rotten {!apple{x~ A rotten apple is here.~ ~ food 0 A 6 4 0 1 0 1 2 10 P #16042 barrel water~ {wa {^water {3barrel{x~ A barrel of water sits here.~ ~ drink 0 A 100 100 'water' 0 0 1 20 100 P #16043 carton milk~ {wa {3carton {wof {&milk{x~ An open carton of milk is here.~ ~ drink 0 AO 100 100 'milk' 0 0 1 3 40 P #16044 mop~ {wa {3mop{x~ A mop has been left here.~ ~ weapon 0 AN polearm 10 10 pound 0 32 5 200 P #16045 pearl giant~ {wa {#giant {&pearl{x~ A large ball of pearl rolls around the floor.~ ~ wand AFG AO 50 100 100 'heal' 0 15 3 900 P #16046 guano~ {#g{&u{#a{&n{#o{x~ Some guano has been deposited here by seagulls. Yuk!~ ~ pill 0 AE 5 'stone skin' 'fly' 'refresh' 'frenzy' 5 1 500 P #16047 grey potion~ {wa {*grey {&potion{x~ A heavy grey potion sits on the stone.~ ~ potion 0 A 26 'stone skin' 'haste' 'shield' 'giant strength' 15 8 500 P #16048 feather wand~ {wa {3feather {&wand{x~ A feather drifts in the wind.~ ~ wand 0 AO 32 3 3 'fly' 0 10 3 1000 P #16049 sack~ {wa {$traveller's {&sac{x~ A traveller's sac is dumped on the floor.~ ~ container 0 AK 300 A 1 300 80 1 5 100 P #16050 fish~ {wa {#fish{x~ A fish is flip-flopping around on the floor.~ ~ food 0 A 100 20 0 0 0 0 2 50 P #16051 dagger assassin~ an {*ass{&as{*sin's {&dagger{x~ An extremely sharp dagger is protruding from the ground.~ ~ weapon BG AN exotic 8 10 pierce EH 52 5 1500 P A 1 -2 A 19 20 #16052 gold bullions~ {#gold {&Bullions{x~ Piles of Gold Bullion lay glittering on the floor!~ ~ money 0 A EGHIJK 0 0 0 0 2 0 0 P #16053 katana blade~ {wa {#ka{&ta{#na {&blade{x~ An extremely sharp blade lies on the floor. ~ ~ weapon 0 AN sword 12 12 slash 0 50 6 200 P A 19 20 A 18 15 #16100 Blackbelt belt Myagi~ {&Mr. {#My{&ag{#i's {*Black{3belt{x~ Mr. Myagi's Blackbelt has been accidentally dropped here!!!~ ~ armor AIKL L ABD ABD ABD ABC 0 52 3 0 P A 19 10 A 18 10 #16101 impaling dagger~ {wthe {&Dagger {wof {#Im{&pa{#li{&ng{x~ A great backstabbing weapon has been accidentally dropped here!!!~ ~ weapon BI N exotic 12 15 pierce BEG 50 5 0 P A 19 20 A 18 20 #16102 headband~ {wa {#Hea{&db{#and{x~ A Headband is curled up on the floor.~ ~ armor 0 AE ABD ABD ABD ABC 0 51 2 0 P A 13 30 A 19 20 #16103 refrigerator fridge~ {wa {&refrigerator{x~ A small refrigerator is standing in the corner of the room.~ ~ container BG 0 3000 A -1 3000 100 52 500 0 P #16104 ducky rubber~ a Rubber Ducky~ A Rubber Ducky is floating around in the pool.~ ~ armor 0 AK ABD ABD ABD ABC 0 50 12 0 P A 13 30 A 19 20 #16105 excalibur~ {#exc{&ali{#bur{x~ The imfamous Excalibur is pulsating with a brilliant light!~ ~ weapon ABGI AN sword 12 12 slice AE 8 10 200000 P A 19 20 A 18 20 A 13 30 A 12 30 #16110 key rubber~ a rubber key~ A rubbery key has been dropped here.~ ~ key 0 0 B 0 0 0 0 0 1 0 P #0 #ROOMS #16000 {&Beginning {wof the {3Pier{x~ You stand at the beginning of a pier where ships come in and out. The smells of fish being loaded on and off the ships here are overwhelming. There is a large ship docked to the east. The pier continues north and south to the dock. ~ 0 0 1 E ship~ It is a huge ship belonging to the royal family. On its side is painted in big bold letters : THE ROYAL EAGLE. ~ D0 The pier continues north. ~ ~ 0 -1 16001 -1 No owner. D2 The Dock. ~ ~ 0 -1 9780 -1 No owner. S #16001 {&Along {wthe {3Pier{x~ You are walking along the pier leading to the plank of the Royal Eagle. The pier runs north and south from here. ~ 0 0 1 D0 The pier continues north. ~ ~ 0 -1 16002 -1 No owner. D2 You see the entrance to the pier. ~ ~ 0 -1 16000 -1 No owner. S #16002 {&Along {wthe {3Pier{x~ You are walking along the pier leading to the plank of the Royal Eagle. The pier runs north and south from here. ~ 0 0 1 D0 The pier continues north. ~ ~ 0 -1 16003 -1 No owner. D2 The pier continues south. ~ ~ 0 -1 16001 -1 No owner. S #16003 {&Along {wthe {3Pier{x~ You are walking along the pier leading to the plank of the Royal Eagle. The pier runs north and south from here. ~ 0 0 1 D0 The pier continues north from here and takes a turn east. ~ ~ 0 -1 16004 -1 No owner. D2 The pier continues south. ~ ~ 0 -1 16002 -1 No owner. S #16004 {wA {&Turn {wat the {3Pier{x~ You are walking along the pier. There is a turn to the east here. You may go east onto the plank or south to leave. ~ 0 0 1 D1 To the east is the plank where one can board the ship. ~ ~ 0 -1 16005 -1 No owner. D2 The pier continues south from here. ~ ~ 0 -1 16003 -1 No owner. D3 To the west is a small shop. ~ ~ 0 -1 16084 -1 No owner. S #16005 {3Plankway {wto the {$Royal {&Eagle{x~ You are on the walkway to the Royal Eagle. Men are bustling about running errands for the Admiral Amos and his Highness. These men looked like they have been out to sea many times judging from their skin. You may board the Royal Eagle or leave to the west. ~ 0 0 1 D3 This direction leads away from the ship. ~ ~ 0 -1 16004 -1 No owner. D4 You see the entrance to the ship. ~ ~ 0 -1 16021 -1 No owner. S #16006 {&Southwest {*Corner {wof {3Aft {7Deck{x~ You are standing on the aft deck of the ship. From here, you could see all the people ashore selling their fresh catch. The ship rocks slowly back and forth due to the waves that come in to shore. You begin to feel seasick. ~ 0 0 1 D0 ~ ~ 0 -1 16011 -1 No owner. D1 ~ ~ 0 -1 16007 -1 No owner. S #16007 {3Aft {7Deck {&South{x~ You are standing on the aft deck of the ship. From here, you could see all the people ashore selling their fresh catch. The ship rocks slowly back and forth due to the waves that come in to shore. You begin to feel seasick. ~ 0 0 1 D0 ~ ~ 0 -1 16012 -1 No owner. D1 ~ ~ 0 -1 16008 -1 No owner. D3 ~ ~ 0 -1 16006 -1 No owner. S #16008 {3Aft {7Deck {&South{x~ You are standing on the aft deck of the ship. From here, you could see all the people ashore selling their fresh catch. The ship rocks slowly back and forth due to the waves that come in to shore. You begin to feel seasick. ~ 0 0 1 D0 ~ ~ 0 -1 16013 -1 No owner. D1 ~ ~ 0 -1 16009 -1 No owner. D3 ~ ~ 0 -1 16007 -1 No owner. S #16009 {3Aft {7Deck {&South{x~ You are standing on the aft deck of the ship. From here, you could see all the people ashore selling their fresh catch. The ship rocks slowly back and forth due to the waves that come in to shore. You begin to feel seasick. ~ 0 0 1 D0 ~ ~ 0 -1 16014 -1 No owner. D1 ~ ~ 0 -1 16010 -1 No owner. D3 ~ ~ 0 -1 16008 -1 No owner. S #16010 {*Southeast {&Corner {wof {3Aft {7Deck{x~ You are standing on the aft deck of the ship. From here, you could see all the people ashore selling their fresh catch. The ship rocks slowly back and forth due to the waves that come in to shore. You begin to feel seasick. ~ 0 0 1 D0 ~ ~ 0 -1 16015 -1 No owner. D3 ~ ~ 0 -1 16009 -1 No owner. S #16011 {3Aft {7Deck {*- {&Port {7Side{x~ You are standing on the aft deck of the ship. The ship sways back and forth slowly, causing you to feel seasick. Pirates walk around up here looking for stowaways. Watch out! They may mistake you for one! You can escape down to the main deck or go talk to the captain just east of here. ~ 0 0 1 D1 ~ ~ 0 -1 16012 -1 No owner. D2 ~ ~ 0 -1 16006 -1 No owner. D5 ~ ~ 0 -1 16016 -1 No owner. S #16012 {3Aft {7Deck{x~ You are standing on the aft deck of the ship. The ship sways back and forth slowly, causing you to feel seasick. Pirates walk around up here looking for stowaways. Watch out! They may mistake you for one! You can escape west and down to the main deck or go talk to the captain just east of here. ~ 0 0 1 D1 ~ ~ 0 -1 16013 -1 No owner. D2 ~ ~ 0 -1 16007 -1 No owner. D3 ~ ~ 0 -1 16011 -1 No owner. S #16013 {3Center {&Aft {7Deck{x~ You are standing on the aft deck of the ship. This happens to be the place from which the captain shouts orders to his crew to get the ship ready for sail. You stomach wrenches as the ship moves over a large swell in the sea. ~ 0 0 1 D1 ~ ~ 0 -1 16014 -1 No owner. D2 ~ ~ 0 -1 16008 -1 No owner. D3 ~ ~ 0 -1 16012 -1 No owner. S #16014 {3Aft {7Deck{x~ You are standing on the aft deck of the ship. The ship sways back and forth slowly, causing you to feel seasick. Pirates walk around up here looking for stowaways. Watch out! They may mistake you for one! You can escape east and down to the main deck or go talk to the captain just west of here. ~ 0 0 1 D1 ~ ~ 0 -1 16015 -1 No owner. D2 ~ ~ 0 -1 16009 -1 No owner. D3 ~ ~ 0 -1 16013 -1 No owner. S #16015 {3Aft {7Deck {*- {&Starboard {7Side{x~ You are standing on the aft deck of the ship. The ship sways back and forth slowly, causing you to feel seasick. Pirates walk around up here looking for stowaways. Watch out! They may mistake you for one! You can escape down to the main deck or go talk to the captain just west of here. ~ 0 0 1 D2 ~ ~ 0 -1 16010 -1 No owner. D3 ~ ~ 0 -1 16014 -1 No owner. D5 ~ ~ 0 -1 16020 -1 No owner. S #16016 {&Main {7Deck {wof the {$Royal {&Eagle {*- {3Port{x~ You are aboard the Royal Eagle - the flagship of the Krondorian fleet. She has been out to sea many times on many voyages, some of which are not completely lawful. She has been disquised so that she could raid merchant ships travelling the Blood Sea in order to "improve" the trade. ~ 0 0 1 D0 ~ ~ 0 -1 16021 -1 No owner. D1 ~ ~ 0 -1 16017 -1 No owner. D4 ~ ~ 0 -1 16011 -1 No owner. S #16017 {&Main {7Deck {wof the {$Royal {&Eagle{x~ You are aboard the Royal Eagle - the flag ship of the Krondorian fleet. She seems to have been out to sea many times on many voyages. Crewmen are working hard cleaning the deck and tidying up the ship in preparation to set sail. There seems to be a slight crevice in the south wall, the weather must have really worn this ship out. ~ 0 0 1 E symbol~ This is so small, you can barely see it. It seems to show a picture of a dagger pointed down at a set of skull and crossbones. ~ E crevice~ Upon closer inspection, you see that the crevice is as high and thin as a coin slot. You also notice a small symbol carved into the wood just above the slot. ~ D0 ~ ~ 0 -1 16022 -1 No owner. D1 ~ ~ 0 -1 16018 -1 No owner. D2 You notice a crevice in the wall. It may just have been weatherworn. ~ wall door~ 2 16000 16074 -1 No owner. D3 ~ ~ 0 -1 16016 -1 No owner. S #16018 {&Main {7Deck {wof the {$Royal {&Eagle{x~ You are aboard the Royal Eagle - the flag ship of the Krondorian fleet. She seems to have been out to sea many times on many voyages. Crewmen are working hard cleaning the deck and tidying up the ship in preparation to set sail. The floorboard here seems to creak as you walk across it. You think to yourself, "Geez, this ship sure needs some repairs!" ~ 0 0 1 E floorboard floor~ It seems to squeak. It could be a door of some kind. ~ D0 ~ ~ 0 -1 16023 -1 No owner. D1 ~ ~ 0 -1 16019 -1 No owner. D3 ~ ~ 0 -1 16017 -1 No owner. D5 The floorboards seem to squeak. ~ floorboard floor~ 2 16001 16069 -1 No owner. S #16019 {&Main {7Deck {wof the {$Royal {&Eagle{x~ You are aboard the Royal Eagle - the flag ship of the Krondorian fleet. She seems to have been out to sea many times on many voyages. Crewmen are working hard cleaning the deck and tidying up the ship in preparation to set sail. ~ 0 0 1 D0 ~ ~ 0 -1 16024 -1 No owner. D1 ~ ~ 0 -1 16020 -1 No owner. D3 ~ ~ 0 -1 16018 -1 No owner. S #16020 {&Main {7Deck {wof the {$Royal {&Eagle {*- {3Starboard{x~ You are aboard the Royal Eagle - the flagship of the Krondorian fleet. She has been out to sea many times on many voyages, some of which are not completely lawful. She has been disquised so that she could raid merchant ships travelling the Blood Sea in order to "improve" the trade. ~ 0 0 1 D0 ~ ~ 0 -1 16025 -1 No owner. D3 ~ ~ 0 -1 16019 -1 No owner. D4 ~ ~ 0 -1 16015 -1 No owner. S #16021 {&Entrance {wto the {$Royal {&Eagle {*- {&Main {3Deck{x~ You are aboard the Royal Eagle - the flagship of the Krondorian fleet. She has been out to sea many times on many voyages, some of which are not completely lawful. She has been disquised so that she could raid merchant ships travelling the Blood Sea in order to "improve" the trade. You may leave the ship by going down the plank. ~ 0 0 1 D0 ~ ~ 0 -1 16026 -1 No owner. D1 ~ ~ 0 -1 16022 -1 No owner. D2 ~ ~ 0 -1 16016 -1 No owner. D5 ~ ~ 0 -1 16005 -1 No owner. S #16022 {&Main {3Deck{x~ You are aboard the Royal Eagle. She is preparing to take off on the next high tide. The crew is busy disguising her for a pirate's raid planned on a ship spotted off the coast. ~ 0 0 1 D0 ~ ~ 0 -1 16027 -1 No owner. D1 ~ ~ 0 -1 16023 -1 No owner. D2 ~ ~ 0 -1 16017 -1 No owner. D3 ~ ~ 0 -1 16021 -1 No owner. S #16023 {&Main {3Deck{x~ You are aboard the Royal Eagle. She is preparing to take off on the next high tide. The crew is busy disguising her for a pirate's raid planned on a ship spotted off the coast. ~ 0 0 1 D0 ~ ~ 0 -1 16028 -1 No owner. D1 ~ ~ 0 -1 16024 -1 No owner. D2 ~ ~ 0 -1 16018 -1 No owner. D3 ~ ~ 0 -1 16022 -1 No owner. S #16024 {&Main {3Deck{x~ You are aboard the Royal Eagle. She is preparing to take off on the next high tide. The crew is busy disguising her for a pirate's raid planned on a ship spotted off the coast. ~ 0 0 1 D0 ~ ~ 0 -1 16029 -1 No owner. D1 ~ ~ 0 -1 16025 -1 No owner. D2 ~ ~ 0 -1 16019 -1 No owner. D3 ~ ~ 0 -1 16023 -1 No owner. S #16025 {&Main {3Deck {*- {&Starboard{x~ You are aboard the Royal Eagle. She is preparing to take off on the next high tide. The crew is busy disguising her for a pirate's raid planned on a ship spotted off the coast. ~ 0 0 1 D0 ~ ~ 0 -1 16030 -1 No owner. D2 ~ ~ 0 -1 16020 -1 No owner. D3 ~ ~ 0 -1 16024 -1 No owner. S #16026 {&Main {3Deck {*- {&Port{x~ You are aboard the Royal Eagle. She is preparing to take off on the next high tide. The crew is busy disguising her for a pirate's raid planned on a ship spotted off the coast. ~ 0 0 1 D0 ~ ~ 0 -1 16031 -1 No owner. D1 ~ ~ 0 -1 16027 -1 No owner. D2 ~ ~ 0 -1 16021 -1 No owner. S #16027 {&Main {3Deck{x~ You are aboard the Royal Eagle. She is preparing to take off on the next high tide. The crew is busy disguising her for a pirate's raid planned on a ship spotted off the coast. ~ 0 0 1 D0 ~ ~ 0 -1 16032 -1 No owner. D1 ~ ~ 0 -1 16028 -1 No owner. D2 ~ ~ 0 -1 16022 -1 No owner. D3 ~ ~ 0 -1 16026 -1 No owner. S #16028 {&Main {3Deck{x~ You are aboard the Royal Eagle. She is preparing to take off on the next high tide. The crew is busy disguising her for a pirate's raid planned on a ship spotted off the coast. ~ 0 0 1 D0 ~ ~ 0 -1 16033 -1 No owner. D1 ~ ~ 0 -1 16029 -1 No owner. D2 ~ ~ 0 -1 16023 -1 No owner. D3 ~ ~ 0 -1 16027 -1 No owner. S #16029 {&Main {3Deck{x~ You are aboard the Royal Eagle. She is preparing to take off on the next high tide. The crew is busy disguising her for a pirate's raid planned on a ship spotted off the coast. ~ 0 0 1 D0 ~ ~ 0 -1 16034 -1 No owner. D1 ~ ~ 0 -1 16030 -1 No owner. D2 ~ ~ 0 -1 16024 -1 No owner. D3 ~ ~ 0 -1 16028 -1 No owner. S #16030 {&Main {3Deck {*- {&Starboard{x~ You are aboard the Royal Eagle. She is preparing to take off on the next high tide. The crew is busy disguising her for a pirate's raid planned on a ship spotted off the coast. ~ 0 0 1 D0 ~ ~ 0 -1 16035 -1 No owner. D2 ~ ~ 0 -1 16025 -1 No owner. D3 ~ ~ 0 -1 16029 -1 No owner. S #16031 {&Main {3Deck {*- {&Port{x~ You are aboard the Royal Eagle. She is preparing to take off on the next high tide. The crew is busy disguising her for a pirate's raid planned on a ship spotted off the coast. ~ 0 0 1 D0 ~ ~ 0 -1 16036 -1 No owner. D1 ~ ~ 0 -1 16032 -1 No owner. D2 ~ ~ 0 -1 16026 -1 No owner. S #16032 {&Main {3Deck{x~ You are aboard the Royal Eagle. She is preparing to take off on the next high tide. The crew is busy disguising her for a pirate's raid planned on a ship spotted off the coast. ~ 0 0 1 D0 ~ ~ 0 -1 16037 -1 No owner. D1 ~ ~ 0 -1 16033 -1 No owner. D2 ~ ~ 0 -1 16027 -1 No owner. D3 ~ ~ 0 -1 16031 -1 No owner. S #16033 {&Base {wof the {3Mast{x~ You are aboard the Royal Eagle. She is preparing to take off on the next high tide. The crew is busy disguising her for a pirate's raid planned on a ship spotted off the coast. There is a mast here which you could climb up, but be careful not to fall! ~ 0 0 1 D0 ~ ~ 0 -1 16038 -1 No owner. D1 ~ ~ 0 -1 16034 -1 No owner. D2 ~ ~ 0 -1 16028 -1 No owner. D3 ~ ~ 0 -1 16032 -1 No owner. D4 You look up the mast of the ship. It seems very high and you get a feeling of vertigo. ~ ~ 0 -1 16078 -1 No owner. S #16034 {&Main {3Deck{x~ You are aboard the Royal Eagle. She is preparing to take off on the next high tide. The crew is busy disguising her for a pirate's raid planned on a ship spotted off the coast. ~ 0 0 1 D0 ~ ~ 0 -1 16039 -1 No owner. D1 ~ ~ 0 -1 16035 -1 No owner. D2 ~ ~ 0 -1 16029 -1 No owner. D3 ~ ~ 0 -1 16033 -1 No owner. S #16035 {&Main {3Deck {*- {&Starboard{x~ You are aboard the Royal Eagle. She is preparing to take off on the next high tide. The crew is busy disguising her for a pirate's raid planned on a ship spotted off the coast. ~ 0 0 1 D0 ~ ~ 0 -1 16040 -1 No owner. D2 ~ ~ 0 -1 16030 -1 No owner. D3 ~ ~ 0 -1 16034 -1 No owner. S #16036 {&Main {3Deck {*- {&Port{x~ You are aboard the Royal Eagle. She is preparing to take off on the next high tide. The crew is busy disguising her for a pirate's raid planned on a ship spotted off the coast. ~ 0 0 1 D0 ~ ~ 0 -1 16041 -1 No owner. D1 ~ ~ 0 -1 16037 -1 No owner. D2 ~ ~ 0 -1 16031 -1 No owner. S #16037 {&Main {3Deck{x~ You are aboard the Royal Eagle. She is preparing to take off on the next high tide. The crew is busy disguising her for a pirate's raid planned on a ship spotted off the coast. ~ 0 0 1 D0 ~ ~ 0 -1 16042 -1 No owner. D1 ~ ~ 0 -1 16038 -1 No owner. D2 ~ ~ 0 -1 16032 -1 No owner. D3 ~ ~ 0 -1 16036 -1 No owner. S #16038 {&Main {3Deck{x~ You are aboard the Royal Eagle. She is preparing to take off on the next high tide. The crew is busy disguising her for a pirate's raid planned on a ship spotted off the coast. ~ 0 0 1 D0 ~ ~ 0 -1 16043 -1 No owner. D1 ~ ~ 0 -1 16039 -1 No owner. D2 ~ ~ 0 -1 16033 -1 No owner. D3 ~ ~ 0 -1 16037 -1 No owner. S #16039 {&Main {3Deck{x~ You are aboard the Royal Eagle. She is preparing to take off on the next high tide. The crew is busy disguising her for a pirate's raid planned on a ship spotted off the coast. ~ 0 0 1 D0 ~ ~ 0 -1 16044 -1 No owner. D1 ~ ~ 0 -1 16040 -1 No owner. D2 ~ ~ 0 -1 16034 -1 No owner. D3 ~ ~ 0 -1 16038 -1 No owner. S #16040 {&Main {3Deck {*- {&Starboard{x~ You are aboard the Royal Eagle. She is preparing to take off on the next high tide. The crew is busy disguising her for a pirate's raid planned on a ship spotted off the coast. ~ 0 0 1 D0 ~ ~ 0 -1 16045 -1 No owner. D2 ~ ~ 0 -1 16035 -1 No owner. D3 ~ ~ 0 -1 16039 -1 No owner. S #16041 {&Main {3Deck {*- {&Port{x~ You are aboard the Royal Eagle. She is preparing to take off on the next high tide. The crew is busy disguising her for a pirate's raid planned on a ship spotted off the coast. ~ 0 0 1 D1 ~ ~ 0 -1 16042 -1 No owner. D2 ~ ~ 0 -1 16036 -1 No owner. S #16042 {&Main {3Deck{x~ You are aboard the Royal Eagle. She is preparing to take off on the next high tide. The crew is busy disguising her for a pirate's raid planned on a ship spotted off the coast. ~ 0 0 1 D0 ~ ~ 0 -1 16046 -1 No owner. D1 ~ ~ 0 -1 16043 -1 No owner. D2 ~ ~ 0 -1 16037 -1 No owner. D3 ~ ~ 0 -1 16041 -1 No owner. S #16043 {&Main {3Deck{x~ You are aboard the Royal Eagle. She is preparing to take off on the next high tide. The crew is busy disguising her for a pirate's raid planned on a ship spotted off the coast. ~ 0 0 1 D0 ~ ~ 0 -1 16047 -1 No owner. D1 ~ ~ 0 -1 16044 -1 No owner. D2 ~ ~ 0 -1 16038 -1 No owner. D3 ~ ~ 0 -1 16042 -1 No owner. S #16044 {&Main {3Deck{x~ You are aboard the Royal Eagle. She is preparing to take off on the next high tide. The crew is busy disguising her for a pirate's raid planned on a ship spotted off the coast. ~ 0 0 1 D0 ~ ~ 0 -1 16048 -1 No owner. D1 ~ ~ 0 -1 16045 -1 No owner. D2 ~ ~ 0 -1 16039 -1 No owner. D3 ~ ~ 0 -1 16043 -1 No owner. S #16045 {&Main {3Deck {*- {&Starboard{x~ You are aboard the Royal Eagle. She is preparing to take off on the next high tide. The crew is busy disguising her for a pirate's raid planned on a ship spotted off the coast. ~ 0 0 1 D2 ~ ~ 0 -1 16040 -1 No owner. D3 ~ ~ 0 -1 16044 -1 No owner. S #16046 {&Bow {wof the {$Royal {&Eagle{x~ You are aboard the Royal Eagle, the flagship of the Krondorian fleet. She is preparing to set sale at next high tide. The crew is swabbing the deck and trimming the sails in preparation for departure. ~ 0 0 1 D0 ~ ~ 0 -1 16049 -1 No owner. D1 ~ ~ 0 -1 16047 -1 No owner. D2 ~ ~ 0 -1 16042 -1 No owner. S #16047 {&Bow {wof the {$Royal {&Eagle{x~ You are aboard the Royal Eagle, the flagship of the Krondorian fleet. She is preparing to set sale at next high tide. The crew is swabbing the deck and trimming the sails in preparation for departure. There is a hatch on the floor here. Sailors go up and down the hatch, it must lead to their sleeping quarters. ~ 0 0 1 D0 ~ ~ 0 -1 16050 -1 No owner. D1 ~ ~ 0 -1 16048 -1 No owner. D2 ~ ~ 0 -1 16043 -1 No owner. D3 ~ ~ 0 -1 16046 -1 No owner. D5 ~ hatch~ 1 16002 16053 -1 No owner. S #16048 {&Bow {wof the {$Royal {&Eagle{x~ You are aboard the Royal Eagle, the flagship of the Krondorian fleet. She is preparing to set sale at next high tide. The crew is swabbing the deck and trimming the sails in preparation for departure. ~ 0 0 1 D0 ~ ~ 0 -1 16051 -1 No owner. D2 ~ ~ 0 -1 16044 -1 No owner. D3 ~ ~ 0 -1 16047 -1 No owner. S #16049 {&Bow {wof the {$Royal {&Eagle{x~ You are aboard the Royal Eagle, the flagship of the Krondorian fleet. She is preparing to set sale at next high tide. The crew is swabbing the deck and trimming the sails in preparation for departure. ~ 0 0 1 D1 ~ ~ 0 -1 16050 -1 No owner. D2 ~ ~ 0 -1 16046 -1 No owner. S #16050 {&Bow {wof the {$Royal {&Eagle{x~ You are aboard the Royal Eagle, the flagship of the Krondorian fleet. She is preparing to set sale at next high tide. The crew is swabbing the deck and trimming the sails in preparation for departure. ~ 0 0 1 D0 ~ ~ 0 -1 16052 -1 No owner. D1 ~ ~ 0 -1 16051 -1 No owner. D2 ~ ~ 0 -1 16047 -1 No owner. D3 ~ ~ 0 -1 16049 -1 No owner. S #16051 {&Bow {wof the {$Royal {&Eagle{x~ You are aboard the Royal Eagle, the flagship of the Krondorian fleet. She is preparing to set sale at next high tide. The crew is swabbing the deck and trimming the sails in preparation for departure. ~ 0 0 1 D2 ~ ~ 0 -1 16048 -1 No owner. D3 ~ ~ 0 -1 16050 -1 No owner. S #16052 {&Tip {wof the {$Royal {&Eagle{x~ You are aboard the Royal Eagle which is ready to set sail soon. You are standing at the tip of the ship. From here you could look forward and see the vast Blood Sea. As you look back, you see all the crew of the ship busy at work. The only exit is south of course. ~ 0 0 1 E blood sea~ The sea is so vast, it covers the expanse of the horizon from east to west. The water in the sea is deep red in color thus begetting it its name. The color is supposedly caused by an enourmous underwater whirlpool which stirs the ocean dirt up making the water reddish. ~ D2 ~ ~ 0 -1 16050 -1 No owner. S #16053 {3Stairs {wto the {&Main {3Deck{x~ You are below deck of the Royal Eagle. It is poorly lighted down here. There is a hallway to the south and you also smell an odor from the south. you could exit to the main deck through the hatch from here. ~ 0 1 0 D2 ~ ~ 0 -1 16054 -1 No owner. D4 You see the main deck of the Royal Eagle above you. ~ hatch~ 1 16002 16047 -1 No owner. S #16054 {&Below {3Deck{x~ You are in a hallway below the deck of the ship. The hallway goes north and south and is very poorly lighted. There is a faint smell coming from the stern of the ship. ~ 0 1 0 D0 ~ ~ 0 -1 16053 -1 No owner. D2 ~ ~ 0 -1 16057 -1 No owner. S #16056 {&Sleeping {3Quarters{x~ You see bunkbeds lined againts the wall. there are various items scattered around the room. The room is very dark. Sailors come down here to rest and get their sleep. They are very grumpy if they miss their naps so be very quiet in order not to wake them. You can exit through the east door or continue on south. ~ 0 1 0 D1 ~ door~ 1 16002 16057 -1 No owner. D2 ~ ~ 0 -1 16059 -1 No owner. S #16057 {wAn {&Intersection {7Below {3Deck{x~ You are in a hallway below deck of the ship. There are doors leading east and west from here. The hallway continues north and south. A faint odor drifts to you from the southern part of the hallway. ~ 0 1 0 D0 ~ ~ 0 -1 16054 -1 No owner. D1 ~ door~ 1 16002 16058 -1 No owner. D2 ~ ~ 0 -1 16060 -1 No owner. D3 ~ door~ 1 16002 16056 -1 No owner. S #16058 {&Sleeping {3Quarters{x~ You see bunkbeds lined againts the wall. there are various items scattered around the room. The room is very dark. Sailors come down here to rest and get their sleep. They are very grumpy if they miss their naps so be very quiet in order not to wake them. You can exit through the west door or continue on south. ~ 0 1 0 D2 ~ ~ 0 -1 16061 -1 No owner. D3 ~ door~ 1 16002 16057 -1 No owner. S #16059 {&Sleeping {3Quarters{x~ You see bunkbeds lined againts the wall. there are various items scattered around the room. The room is very dark. Sailors come down here to rest and get their sleep. They are very grumpy if they miss their naps so be very quiet in order not to wake them. ~ 0 1 0 D0 ~ ~ 0 -1 16056 -1 No owner. D2 ~ ~ 0 -1 16062 -1 No owner. S #16060 {&Below {3Deck{x~ You are in a hallway below the deck of the ship. The hallway goes north and south and is very poorly lighted. There is a strong smell coming from the stern of the ship. ~ 0 1 0 D0 ~ ~ 0 -1 16057 -1 No owner. D2 ~ ~ 0 -1 16063 -1 No owner. S #16061 {&Sleeping {3Quarters{x~ You see bunkbeds lined againts the wall. there are various items scattered around the room. The room is very dark. Sailors come down here to rest and get their sleep. They are very grumpy if they miss their naps so be very quiet in order not to wake them. ~ 0 1 0 D0 ~ ~ 0 -1 16058 -1 No owner. D2 ~ ~ 0 -1 16064 -1 No owner. S #16062 {&Sleeping {3Quarters{x~ You see bunkbeds lined againts the wall. there are various items scattered around the room. The room is very dark. Sailors come down here to rest and get their sleep. They are very grumpy if they miss their naps so be very quiet in order not to wake them. The store rooms are south of here. ~ 0 1 0 D0 ~ ~ 0 -1 16059 -1 No owner. D2 ~ ~ 0 -1 16065 -1 No owner. S #16063 {wThe {#Kitchen{x~ Wheww! This was where that odor was coming from. The rooms stinks of garlick, old meat and other foods which would make a beggar's face green! You feel like throwing up due to the sway of the sea and the rotten food here. You can exit north. ~ 0 1 0 D0 ~ ~ 0 -1 16060 -1 No owner. S #16064 {&Sleeping {3Quarters{x~ You see bunkbeds lined againts the wall. there are various items scattered around the room. The room is very dark. Sailors come down here to rest and get their sleep. They are very grumpy if they miss their naps so be very quiet in order not to wake them. ~ 0 1 0 D0 ~ ~ 0 -1 16061 -1 No owner. D2 ~ ~ 0 -1 16067 -1 No owner. S #16065 {3Storeroom{x~ This room is used for storing the various supplies needed for a long voyage. There are barrels and crates of food and weapons piled up in the room. You can go east or south from here. ~ 0 1 0 D0 ~ ~ 0 -1 16062 -1 No owner. D1 ~ ~ 0 -1 16066 -1 No owner. S #16066 {3Storeroom{x~ This room is used for storing the various supplies needed for a long voyage. There are barrels and crates of food and weapons piled up in the room. There are no exits except east. ~ 0 1 0 D3 ~ ~ 0 -1 16065 -1 No owner. S #16067 {&Sleeping {3Quarters{x~ You see bunkbeds lined againts the wall. there are various items scattered around the room. The room is very dark. Sailors come down here to rest and get their sleep. They are very grumpy if they miss their naps so be very quiet in order not to wake them. You can only exit north. ~ 0 1 0 D0 ~ ~ 0 -1 16064 -1 No owner. S #16068 {&Below {3Deck {*- {&Port{x~ You are in a corridor below deck of the ship. The hall is very poorly lighted. The exits are east and there is a door to the south. ~ 0 1 0 D1 ~ ~ 0 -1 16069 -1 No owner. D2 You see the door leading to the First Mate's quarters. ~ door~ 1 16003 16071 -1 No owner. S #16069 {&Below {3Deck{x~ You are in a corridor below deck of the ship. The hallway goes east and west and is very poorly lighted. There is a door to the south. ~ 0 1 0 D1 ~ ~ 0 -1 16070 -1 No owner. D2 You see the door leading to the Captain's quarters. ~ door~ 2 16003 16072 -1 No owner. D3 ~ ~ 0 -1 16068 -1 No owner. D4 ~ hatch~ 1 16001 16018 -1 No owner. S #16070 {&Below {3Deck {*- {&Starboard{x~ You are in a corridor below deck of the ship. The hall is very poorly lighted. The exits are west and there is a door to the south. ~ 0 1 0 D2 You see the door leading to the Navigator's quarters. ~ door~ 1 16003 16073 -1 No owner. D3 ~ ~ 0 -1 16069 -1 No owner. S #16071 {&First {3Mate's {7Quarters{x~ This room is very messy. There is a small table against the wall with a little lamp on it. Clothing is scattered all over the floor and you see empty bottles of beer here and there. Sheets on the bed are crumpled up as if they haven't been washed in decades. ~ 0 1 0 D0 ~ door~ 1 16003 16068 -1 No owner. S #16072 {&Captain's {3Quarters{x~ This is the Captain's room. He seems to be very tidy for a pirate. There are various articles of note in this room, most of which are keepsakes from his other expeditions by the looks of it. In the center of the room is a small table, and you see his log on top of it. The Captain is rarely here. He must be outside commanding the crew, but if he sees you in here, he will be VERY upset, so get out quick! ~ 0 1 0 D0 ~ door~ 2 16003 16069 -1 No owner. S #16073 {#Navigator's {3Quarters{x~ This room is filled with maps from wall to wall. There is a huge table in center with a map showing the ocean currents and winds. Navigation instruments have been laid all over the table. ~ 0 1 0 D0 ~ ~ 1 16003 16070 -1 No owner. S #16074 {3Hidden {&Room{x~ You are in a small secret room covered with cobwebs. It seems that no one has been here in a LONG time. The room is very cold and dark. It goes east of here and there is a door to the north. ~ 0 1 0 D0 You see the main deck of the Royal Eagle. ~ door wall~ 2 16000 16017 -1 No owner. D1 ~ ~ 0 -1 16075 -1 No owner. S #16075 {3Hidden {&Room{x~ You are in a small secret room covered with cobwebs. It seems that no one has been here in a LONG time. The room is very cold and dark. It goes east and west. ~ 0 1 0 D1 ~ ~ 0 -1 16076 -1 No owner. D3 ~ ~ 0 -1 16074 -1 No owner. S #16076 {#Treasure {&Room{x~ WOW! Look at all the gold and jewelry chests here. You could buy a kingdom with all these riches! This must be the room where the Captain hides the pirate's plunder he has been accumulating over the years. You couldn't possibly carry out all this gold. Too bad. ~ 0 1 0 D3 ~ ~ 0 -1 16075 -1 No owner. S #16077 {&Out {won the {3Mast{x~ You are hanging out on the mast of the Royal Eagle. Literally! The only way to climb around the mast is by using all the ropes dangling around from the top. You feel like Peter Pan for some strange reason. ~ 0 0 5 D1 ~ ~ 0 -1 16078 -1 No owner. S #16078 {wThe {3Mast{x~ You are climbing the mast of the Royal Eagle. It is very windy up here so hang on tight! You see all the little men scrambling around on the ship below. You can go east or west, up or down. ~ 0 0 5 D1 ~ ~ 0 -1 16079 -1 No owner. D3 ~ ~ 0 -1 16077 -1 No owner. D4 ~ ~ 0 -1 16081 -1 No owner. D5 ~ ~ 0 -1 16033 -1 No owner. S #16079 {&Out {won the {3Mast{x~ You are hanging out on the mast of the Royal Eagle. Litterally! The only way to climb around the mast is by using all the ropes dangling around from the top. You feel like Peter Pan for some strange reason. ~ 0 0 5 D3 ~ ~ 0 -1 16078 -1 No owner. S #16080 {&Out {won the {3Mast{x~ You are hanging out on the mast of the Royal Eagle. Litterally! The only way to climb around the mast is by using all the ropes dangling around from the top. It is very high and windy up here, so don't look down if you have acrophobia. ~ 0 0 5 D1 ~ ~ 0 -1 16081 -1 No owner. S #16081 {wThe {3Mast{x~ You are climbing the mast of the Royal Eagle. It is very windy up here so hang on tight! You see all the little men scrambling around on the ship below. As you look down, you loose your lunch, breakfast, and anything else that you ate. It lands on a pirate below who must be furious now! Ewwe! You can go east or west, up or down. ~ 0 0 5 D1 ~ ~ 0 -1 16082 -1 No owner. D3 ~ ~ 0 -1 16080 -1 No owner. D4 ~ ~ 0 -1 16083 -1 No owner. D5 ~ ~ 0 -1 16078 -1 No owner. S #16082 {&Out {won the {3Mast{x~ You are hanging out on the mast of the Royal Eagle. Litterally! The only way to climb around the mast is by using all the ropes dangling around from the top. It is very high and windy up here, so don't look down if you have acrophobia. ~ 0 0 5 D3 ~ ~ 0 -1 16081 -1 No owner. S #16083 {3Crow's {&Nest{x~ You are at the highest point on the ship. From here you can almost see Castle Square. You see all the little dots scrambling around below you. This is where the lookout is posted. Suddenly, the swaying of the ship and the height gets to you and you let loose your dinner. Ewwe! ~ 0 0 5 D5 You get dizzy and can't help but throw up again! ~ ~ 0 -1 16081 -1 No owner. S #16084 {#Se{&as{#he{&lls {#Galore{x~ This remote shop located by the seashore sells trinkets made from everything immaginable. The walls are stacked with shelves and shelves of multi-colored potions and wands. A traveller can find all the things he needs for any journeys he may plan. Try out the delicious seafood they serve here! ~ 0 8 0 D1 ~ ~ 0 -1 16004 -1 No owner. S #16100 {&Entrance {*Foyer {win {#Lance's {&House{x~ As you enter this house, you feel slightly disorriented as if stepping into a different time and space. His house is modeled in an alien Tsuranni fashion. It is sort of a mixture between 9th century Japan and Korea. The floor is made of beautifully carved red marble with thin polished wood for borders. Shoji screens and walls are seen all over. His living room is to the north, there is a bathroom west from here and a stairway leads up. ~ 0 9732 0 D0 ~ ~ 0 -1 16101 -1 No owner. D3 ~ ~ 0 -1 16106 -1 No owner. D4 You see a wonderfully built staircase leading up to the next floor. ~ door~ 2 16110 16107 -1 No owner. S #16101 {#Lance's {&Living {3Room{x~ You step into Lance's living room. This is the place where Lance invites guests over for chats. There are shoji screens placed at advantageous points throughout the room to get the best lighting. A small tea table is situated in the center of the room with little mats surrounding it. As you look around the room, you notice that the northern wall has a television screen set into it and that there are speakers in all four corners of the room. The foyer lies south and the dining room is west. ~ 0 9732 0 D2 ~ ~ 0 -1 16100 -1 No owner. D3 ~ ~ 0 -1 16102 -1 No owner. S #16102 {#Lance's {&Dining {3Room{x~ You are in Lance's dining room. He invites his guests here for lunch or dinner. There is a beautiful marble table with polished wood for borders in the center of the room. The marble floor is a polished red with many beautiful paterns. You feel like removing your crude shoes. From here, you could see the swiming pool to the west. The kitchen lies north and the living room is to the east. ~ 0 9732 0 D0 ~ ~ 0 -1 16103 -1 No owner. D1 ~ ~ 0 -1 16101 -1 No owner. D3 You see a refreshing pool in which to swim through the glass patio door. ~ patio door~ 2 16110 16104 -1 No owner. S #16103 {#Lance's {&Kitchen{x~ You have entered into Lance's kitchen. There are mysterious meats boiling in various pots on the stove and you wonder if they are edible. The shelf is lined with many spices which makes your nose tingle. There are some leftovers on the table which he has forgotten to clean up. The only exit is south. ~ 0 9732 0 D2 ~ ~ 0 -1 16102 -1 No owner. S #16104 {#Lance's {&Backyard {^Swimming {3Pool{x~ As you enter the pool, all your muscles relax and all the problems of the day dissapear into the back of your head. All you want to do is float here endlessly. The water seems to heal your body and soul. It is very peaceful and quiet here. You could swim to a bonsai garden to the south or a patio door to the east. ~ 0 9216 6 D1 You can see Lance's house through the patio screen. ~ patio door~ 2 16110 16102 -1 No owner. D2 You see a wonderfully arranged bonsai garden! ~ ~ 0 -1 16105 -1 No owner. S #16105 {#Lance's {&Bonsai {2Garden{x~ You step into a miniature world as you enter the garden. There are many bonsai in the area, each and everyone in healthy condition. You feel clumsy walking around in such perfection. A small brook runs here which waters all these trees. You may enter the swimming pool to the north. ~ 0 9216 5 D0 ~ ~ 0 -1 16104 -1 No owner. S #16106 {#Lance's {&Downstairs {3Bathroom{x~ You enter a bathroom which is very well lit. There is a shower room, a sink, and other things that go into a bathroom. The floor is made of beautifully designed red marble. As you think it over carefully, you wonder why immortals need bathrooms. You could ask Lance but he probably wouldn't know either! The entrance foyer is to the east. ~ 0 9732 0 D1 ~ ~ 0 -1 16100 -1 No owner. S #16107 {#Lance's {&Upstairs {3Foyer{x~ This is the second level of Lance's house where his private quarters are. His house is modeled in an alien Tsuranni fashion. It is sort of a mixture between 9th century Japan and Korea. The floor is made of beautifully carved red marble with thin polished wood for borders. Shoji screens and walls are placed all over making it seem plain and yet still very appealing. The staircase leads down to the entrance foyer and there is a private library to the north. ~ 0 9732 0 D0 ~ ~ 0 -1 16108 -1 No owner. D5 You see a staircase leading down to the entrance foyer. ~ door~ 2 16110 16100 -1 No owner. S #16108 {#Lance's {&Bedroom{x~ You enter a cozy looking room. There is a large bed in the center of room with a matress and pillows as soft as the clouds. There are many stuffed animals lying on the bed and a small stuffed figure of Furr is among them. A lampstand stands next to the bed with a pictures on it. The upstairs foyer is to the south and the library is to the west. ~ 0 9732 0 D2 ~ ~ 0 -1 16107 -1 No owner. D3 ~ ~ 0 -1 16109 -1 No owner. S #16109 {#Lance's {&Private {3Library{x~ You are astounded by the number of valuable books in this room. Lance's collection includes some original volumes on the history oh Medievia. There is a shelf full of Shakespear's most popular works. There is a special shelf in which is encased Raymond E. Feist's books : Magician. You may walk in all four directions from here. ~ 0 9732 0 D0 You see Lance's Private Study. ~ door~ 2 16110 16110 -1 No owner. D1 ~ ~ 0 -1 16108 -1 No owner. D2 ~ ~ 0 -1 16112 -1 No owner. D3 You see a majestic view of the mountains through the window. ~ window glass~ 2 16110 16111 -1 No owner. S #16110 {#Lance's {&Private {3Study{x~ This is the room in which Lance does his work. He talks to people about improving the game and making adjustments here. If you needed to talk to him in private, he would bring you here. There is a computer desk against the wall where Lance writes up new ideas for the game. Papers are scattered all over the table. There are various notes and reminders written on Post-It paper stuck on the computer's side. There is a small magic portal in the east wall of the room. ~ 0 9732 0 D1 ~ ~ 0 -1 16113 -1 No owner. D2 ~ door~ 2 16110 16109 -1 No owner. S #16111 {#Lance's {&Balcony{x~ You stand ouside in Lance's Balcony. From here, you could see amost all of Medievia. There are some majestic moutains towering in your sight. A slight wind blows through here keeping the air fresh and clean. This is a great place from which to gaze at stars on cloudless nights. There is a window to the east leading inside. ~ 0 9740 5 D1 ~ window glass~ 2 16110 16109 -1 No owner. S #16112 {#Lance's {&Workout {3Room{x~ Lance comes here to excercise and improve his skills. There are a number of excercise equipment around the room. There is a mat in the center from which Lance practices his martial arts. He also comes here to meditate. The only exit is north. ~ 0 9732 0 D0 ~ ~ 0 -1 16109 -1 No owner. S #16113 {!You step into the room and .....{x~ all of a sudden you loose all sense of direction... *GASP* You You feel have no like idea * is which gain! A you which a R way RISE G are you H ! H F YIKES! den A ! A sud A ! L A * L a O I H N of W G ! all ! But ~ 0 9732 0 D0 ~ ~ 0 -1 6002 -1 No owner. D1 ~ ~ 0 -1 16084 -1 No owner. D2 ~ ~ 0 -1 3500 -1 No owner. D3 ~ ~ 0 -1 3001 -1 No owner. D5 ~ ~ 0 -1 3365 -1 No owner. S #0 #SPECIALS M 16001 spec_cast_mage Load to: {wThe {#Nav{&iga{#tor{x M 16100 spec_cast_adept Load to: {& Mr. {#Mi{&ya{#gi{x S #RESETS D 0 16017 2 2 The south door of {&Main {7Deck {wof the {$Royal {&Eagle{x is closed and locked D 0 16018 5 2 The down door of {&Main {7Deck {wof the {$Royal {&Eagle{x is closed and locked D 0 16047 5 2 The down door of {&Bow {wof the {$Royal {&Eagle{x is closed and locked D 0 16053 4 2 The up door of {3Stairs {wto the {&Main {3Deck{x is closed and locked D 0 16056 1 2 The east door of {&Sleeping {3Quarters{x is closed and locked D 0 16057 1 2 The east door of {wAn {&Intersection {7Below {3Deck{x is closed and locked D 0 16057 3 2 The west door of {wAn {&Intersection {7Below {3Deck{x is closed and locked D 0 16058 3 2 The west door of {&Sleeping {3Quarters{x is closed and locked D 0 16068 2 2 The south door of {&Below {3Deck {*- {&Port{x is closed and locked D 0 16069 2 2 The south door of {&Below {3Deck{x is closed and locked D 0 16069 4 2 The up door 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