dsI/bin/
dsI/extra/creremote/
dsI/extra/mingw/
dsI/extra/wolfpaw/
dsI/fluffos-2.7-ds2.018/
dsI/fluffos-2.7-ds2.018/ChangeLog.old/
dsI/fluffos-2.7-ds2.018/Win32/
dsI/fluffos-2.7-ds2.018/compat/
dsI/fluffos-2.7-ds2.018/compat/simuls/
dsI/fluffos-2.7-ds2.018/testsuite/
dsI/fluffos-2.7-ds2.018/testsuite/clone/
dsI/fluffos-2.7-ds2.018/testsuite/command/
dsI/fluffos-2.7-ds2.018/testsuite/data/
dsI/fluffos-2.7-ds2.018/testsuite/etc/
dsI/fluffos-2.7-ds2.018/testsuite/include/
dsI/fluffos-2.7-ds2.018/testsuite/inherit/
dsI/fluffos-2.7-ds2.018/testsuite/inherit/master/
dsI/fluffos-2.7-ds2.018/testsuite/log/
dsI/fluffos-2.7-ds2.018/testsuite/single/
dsI/fluffos-2.7-ds2.018/testsuite/single/tests/compiler/
dsI/fluffos-2.7-ds2.018/testsuite/single/tests/efuns/
dsI/fluffos-2.7-ds2.018/testsuite/single/tests/operators/
dsI/fluffos-2.7-ds2.018/testsuite/u/
dsI/fluffos-2.7-ds2.018/tmp/
dsI/lib/cfg/
dsI/lib/cmds/common/
dsI/lib/cmds/creators/include/
dsI/lib/cmds/creators/include/SCCS/
dsI/lib/daemon/services/
dsI/lib/doc/
dsI/lib/domains/Ylsrim/
dsI/lib/domains/Ylsrim/adm/
dsI/lib/domains/Ylsrim/armour/
dsI/lib/domains/Ylsrim/broken/
dsI/lib/domains/Ylsrim/fish/
dsI/lib/domains/Ylsrim/meal/
dsI/lib/domains/Ylsrim/npc/
dsI/lib/domains/Ylsrim/virtual/
dsI/lib/domains/Ylsrim/weapon/
dsI/lib/domains/default/creator/
dsI/lib/domains/default/etc/
dsI/lib/domains/default/room/
dsI/lib/lib/comp/
dsI/lib/lib/lvs/
dsI/lib/lib/user/
dsI/lib/lib/virtual/
dsI/lib/obj/
dsI/lib/obj/include/
dsI/lib/realms/
dsI/lib/save/kills/a/
dsI/lib/save/kills/b/
dsI/lib/save/kills/f/
dsI/lib/save/kills/m/
dsI/lib/save/kills/q/
dsI/lib/save/kills/r/
dsI/lib/secure/cfg/
dsI/lib/secure/cfg/classes/
dsI/lib/secure/cfg/races/SCCS/
dsI/lib/secure/cmds/creators/include/
dsI/lib/secure/cmds/players/
dsI/lib/secure/cmds/players/include/
dsI/lib/secure/daemon/include/
dsI/lib/secure/lib/
dsI/lib/secure/lib/include/
dsI/lib/secure/lib/net/
dsI/lib/secure/lib/net/include/
dsI/lib/secure/lib/std/
dsI/lib/secure/obj/
dsI/lib/secure/obj/include/
dsI/lib/secure/save/
dsI/lib/spells/
dsI/lib/verbs/admins/include/
dsI/lib/verbs/common/
dsI/lib/verbs/common/include/
dsI/lib/verbs/creators/
dsI/lib/verbs/creators/include/
dsI/lib/verbs/players/include/SCCS/
dsI/lib/verbs/rooms/
dsI/lib/verbs/rooms/include/
dsI/lib/www/
dsI/v22.2b14/
dsI/win32/
/*    /domains/Ylsrim/room/pub.c
 *    From the Dead Souls V Object Library
 *    An example pub room
 *    Created by Descartes of Borg 960302
 */

#include <lib.h>
#include <message_class.h> // defines MSG_SYSTEM

inherit LIB_ROOM;

// This is a special SetRead() function that allows players to read
// the menu
int readMenu(object who, string str) {
    string array tmp = ({ sprintf("%:-20s %:-7s", "Drink", "Cost") });
    object ob = present("lars");
    
    if( !ob ) { // lars is dead!
	who->eventPrint("The menu is too bloodstained to read.");
	return 1;
    }
    foreach(string item in keys(ob->GetMenuItems())) {
	tmp += ({ sprintf("%:-20s %:-7d electrum", capitalize(item),
			  ob->GetCost(item)) });
    }
    // show the menu a page at a time
    who->eventPage(tmp, MSG_SYSTEM); // MSG_SYSTEM means ignore blocking
    return 1;
}
    
static void create() {
    room::create();
    SetTown("Ylsrim");
    SetClimate("indoors");
    SetAmbientLight(25);
    SetShort("Lars' Pub");
    SetLong("Lars' Pub is one of the most famous gathering places in all "
	    "Ylsrim.  As you can see about you, however, it is not among the "
	    "more homely ones.  Tables and stools are littered all about "
	    "with a hodge-podge of writing in all different languages "
	    "covering the wall.  A menu of drinks is about the only "
	    "readable thing on the wall.  If you read Eltherian.");
    SetListen("Rowdy party sounds make it hard to hear anything else.");
    SetSmell("The place smells like it is soaked in ale.");
    AddItem(({ "tables", "stools" }), "The tables and stools begin "
            "to migrate as the day goes on and customerizes socialize.  "
	    "Of course, nothing moves them better than a good brawl.");
    AddItem(({ "menu", "drinks", "menu of drinks" }), "The menu is "
	    "written in Eltherian.  Can you read it?", ({ "drink" }));
    AddItem(({ "writing", "walls" }), "Scribble in all different "
		"languages, and in many pens and many hands covers much of "
		"each wall.");
    SetObviousExits("e");
    SetExits(([ "east" : "/domains/Ylsrim/room/"+ "s_bazaar" ]));
    // Bring in the Bar Keep
    SetInventory(([ "/domains/Ylsrim"+ "/npc/lars" : 1 ]));
    // make the writing and the menu readable
    SetRead("writing", (: readMenu :));
    SetRead("menu", (: readMenu :));
}
void init(){
::init();
}