dsI/bin/
dsI/extra/creremote/
dsI/extra/mingw/
dsI/extra/wolfpaw/
dsI/fluffos-2.7-ds2.018/
dsI/fluffos-2.7-ds2.018/ChangeLog.old/
dsI/fluffos-2.7-ds2.018/Win32/
dsI/fluffos-2.7-ds2.018/compat/
dsI/fluffos-2.7-ds2.018/compat/simuls/
dsI/fluffos-2.7-ds2.018/testsuite/
dsI/fluffos-2.7-ds2.018/testsuite/clone/
dsI/fluffos-2.7-ds2.018/testsuite/command/
dsI/fluffos-2.7-ds2.018/testsuite/data/
dsI/fluffos-2.7-ds2.018/testsuite/etc/
dsI/fluffos-2.7-ds2.018/testsuite/include/
dsI/fluffos-2.7-ds2.018/testsuite/inherit/
dsI/fluffos-2.7-ds2.018/testsuite/inherit/master/
dsI/fluffos-2.7-ds2.018/testsuite/log/
dsI/fluffos-2.7-ds2.018/testsuite/single/
dsI/fluffos-2.7-ds2.018/testsuite/single/tests/compiler/
dsI/fluffos-2.7-ds2.018/testsuite/single/tests/efuns/
dsI/fluffos-2.7-ds2.018/testsuite/single/tests/operators/
dsI/fluffos-2.7-ds2.018/testsuite/u/
dsI/fluffos-2.7-ds2.018/tmp/
dsI/lib/cfg/
dsI/lib/cmds/common/
dsI/lib/cmds/creators/include/
dsI/lib/cmds/creators/include/SCCS/
dsI/lib/daemon/services/
dsI/lib/doc/
dsI/lib/domains/Ylsrim/
dsI/lib/domains/Ylsrim/adm/
dsI/lib/domains/Ylsrim/armour/
dsI/lib/domains/Ylsrim/broken/
dsI/lib/domains/Ylsrim/fish/
dsI/lib/domains/Ylsrim/meal/
dsI/lib/domains/Ylsrim/npc/
dsI/lib/domains/Ylsrim/virtual/
dsI/lib/domains/Ylsrim/weapon/
dsI/lib/domains/default/creator/
dsI/lib/domains/default/etc/
dsI/lib/domains/default/room/
dsI/lib/lib/comp/
dsI/lib/lib/lvs/
dsI/lib/lib/user/
dsI/lib/lib/virtual/
dsI/lib/obj/
dsI/lib/obj/include/
dsI/lib/realms/
dsI/lib/save/kills/a/
dsI/lib/save/kills/b/
dsI/lib/save/kills/f/
dsI/lib/save/kills/m/
dsI/lib/save/kills/q/
dsI/lib/save/kills/r/
dsI/lib/secure/cfg/
dsI/lib/secure/cfg/classes/
dsI/lib/secure/cfg/races/SCCS/
dsI/lib/secure/cmds/creators/include/
dsI/lib/secure/cmds/players/
dsI/lib/secure/cmds/players/include/
dsI/lib/secure/daemon/include/
dsI/lib/secure/lib/
dsI/lib/secure/lib/include/
dsI/lib/secure/lib/net/
dsI/lib/secure/lib/net/include/
dsI/lib/secure/lib/std/
dsI/lib/secure/obj/
dsI/lib/secure/obj/include/
dsI/lib/secure/save/
dsI/lib/spells/
dsI/lib/verbs/admins/include/
dsI/lib/verbs/common/
dsI/lib/verbs/common/include/
dsI/lib/verbs/creators/
dsI/lib/verbs/creators/include/
dsI/lib/verbs/players/include/SCCS/
dsI/lib/verbs/rooms/
dsI/lib/verbs/rooms/include/
dsI/lib/www/
dsI/v22.2b14/
dsI/win32/
/*    /verbs/common/mail.c
 *    from the Dead Souls V Object Library
 *    mail
 *    mail STR
 *    created by Descartes of Borg 950113
 */

#pragma save_binary

#include <lib.h>
#include <objects.h>
#include "include/mail.h"

inherit LIB_DAEMON;

static void create() {
    daemon::create();
    SetNoClean(1);
    parse_init();
    parse_add_rule("mail", "");
    parse_add_rule("mail", "STR");
}

mixed can_mail() { return can_mail_str(""); }

mixed can_mail_str(string str) {
    if( !str ) return 0;
    else if( str == "" ) str = 0;
    if( !creatorp(this_player()) ) {
	mixed tmp;

	tmp = (mixed)environment(this_player())->CanMail(this_player(), str);
	if( !tmp ) return "Does this place look like a post office?";
	else return tmp;
    }
    return 1;
}

mixed do_mail() { return do_mail_str(0); }

mixed do_mail_str(string str) {
    object ob;
    
    if( !creatorp(this_player()) )
      return (mixed)environment(this_player())->eventMail(this_player(), str);
    if( !(ob = new(OBJ_POST)) ) {
	this_player()->eventPrint("Failed to load postal object!");
	return 1;
    }
    if( !((int)ob->eventMove(this_player())) ) {
	this_player()->eventPrint("You can't seem to carry the postal "
				  "object.");
	return 1;
    }
    ob->start_post(str);
    return 1;
}

string GetHelp(string str) {
    return ("Syntax: <mail>\n"
	    "        <mail PLAYER>\n"
	    "        <mail GROUP>\n\n"
	    "        <mail PLAYER@MUD>\n\n"
	    "Allows you to send mail to another player on this game or "
	    "to a player on another game connected to the Intermud 3 "
	    "system.  Without arguments, you are simply set to read your "
	    "mail.  With arguments, you are creating mail to be sent.  "
	    "You may only read mail in your home town.  The mailer will "
	    "properly route any mail you send to the proper home town "
	    "for the player or players you intend it to go to.\n\n"
	    "See also: mudlist");
}