dsI/bin/
dsI/extra/creremote/
dsI/extra/mingw/
dsI/extra/wolfpaw/
dsI/fluffos-2.7-ds2.018/
dsI/fluffos-2.7-ds2.018/ChangeLog.old/
dsI/fluffos-2.7-ds2.018/Win32/
dsI/fluffos-2.7-ds2.018/compat/
dsI/fluffos-2.7-ds2.018/compat/simuls/
dsI/fluffos-2.7-ds2.018/testsuite/
dsI/fluffos-2.7-ds2.018/testsuite/clone/
dsI/fluffos-2.7-ds2.018/testsuite/command/
dsI/fluffos-2.7-ds2.018/testsuite/data/
dsI/fluffos-2.7-ds2.018/testsuite/etc/
dsI/fluffos-2.7-ds2.018/testsuite/include/
dsI/fluffos-2.7-ds2.018/testsuite/inherit/
dsI/fluffos-2.7-ds2.018/testsuite/inherit/master/
dsI/fluffos-2.7-ds2.018/testsuite/log/
dsI/fluffos-2.7-ds2.018/testsuite/single/
dsI/fluffos-2.7-ds2.018/testsuite/single/tests/compiler/
dsI/fluffos-2.7-ds2.018/testsuite/single/tests/efuns/
dsI/fluffos-2.7-ds2.018/testsuite/single/tests/operators/
dsI/fluffos-2.7-ds2.018/testsuite/u/
dsI/fluffos-2.7-ds2.018/tmp/
dsI/lib/cfg/
dsI/lib/cmds/common/
dsI/lib/cmds/creators/include/
dsI/lib/cmds/creators/include/SCCS/
dsI/lib/daemon/services/
dsI/lib/doc/
dsI/lib/domains/Ylsrim/
dsI/lib/domains/Ylsrim/adm/
dsI/lib/domains/Ylsrim/armour/
dsI/lib/domains/Ylsrim/broken/
dsI/lib/domains/Ylsrim/fish/
dsI/lib/domains/Ylsrim/meal/
dsI/lib/domains/Ylsrim/npc/
dsI/lib/domains/Ylsrim/virtual/
dsI/lib/domains/Ylsrim/weapon/
dsI/lib/domains/default/creator/
dsI/lib/domains/default/etc/
dsI/lib/domains/default/room/
dsI/lib/lib/comp/
dsI/lib/lib/lvs/
dsI/lib/lib/user/
dsI/lib/lib/virtual/
dsI/lib/obj/
dsI/lib/obj/include/
dsI/lib/realms/
dsI/lib/save/kills/a/
dsI/lib/save/kills/b/
dsI/lib/save/kills/f/
dsI/lib/save/kills/m/
dsI/lib/save/kills/q/
dsI/lib/save/kills/r/
dsI/lib/secure/cfg/
dsI/lib/secure/cfg/classes/
dsI/lib/secure/cfg/races/SCCS/
dsI/lib/secure/cmds/creators/include/
dsI/lib/secure/cmds/players/
dsI/lib/secure/cmds/players/include/
dsI/lib/secure/daemon/include/
dsI/lib/secure/lib/
dsI/lib/secure/lib/include/
dsI/lib/secure/lib/net/
dsI/lib/secure/lib/net/include/
dsI/lib/secure/lib/std/
dsI/lib/secure/obj/
dsI/lib/secure/obj/include/
dsI/lib/secure/save/
dsI/lib/spells/
dsI/lib/verbs/admins/include/
dsI/lib/verbs/common/
dsI/lib/verbs/common/include/
dsI/lib/verbs/creators/
dsI/lib/verbs/creators/include/
dsI/lib/verbs/players/include/SCCS/
dsI/lib/verbs/rooms/
dsI/lib/verbs/rooms/include/
dsI/lib/www/
dsI/v22.2b14/
dsI/win32/
/*    /verbs/rooms/jump.c
 *    from the Dead Souls V Object Library
 *    jump in OBJ
 *    jump into OBJ
 *    jump off OBJ
 *    jump off of OBJ
 *    jump from OBJ
 *    jump through OBJ
 *    jump across OBJ
 *    jump over OBJ
 *    jump onto OBJ
 *    jump on OBJ
 *    created by Descartes of Borg 960117
 */

#pragma save_binary

#include <lib.h>
#include <jump.h>
#include "include/jump.h"

inherit LIB_VERB;

static void create() {
    verb::create();
    SetVerb("jump");
    SetRules("in OBJ", "into OBJ", "off OBJ", "off of OBJ", "from OBJ",
	     "through OBJ", "across OBJ", "over OBJ", "onto OBJ", "on OBJ"); 
    SetSynonyms("leap");
    SetErrorMessage("Jump from, into, over, on, or through something?");
    SetHelp("Syntax: <jump into PLACE>\n"
	    "        <jump off PLACE>\n"
	    "        <jump through THING>\n"
	    "        <jump over THING>\n"
	    "        <jump on THING>\n\n"
	    "These six different syntaxes actually represent three very "
	    "different types of motion.  They are thus often used in very "
	    "different circumstances.  All of them do, however, allow you "
	    "to jump.\n\n"
	    "Synonyms: leap\n\n"
	    "See also: enter, go");
}

mixed can_jump_word_obj() {
    return 1;
}

mixed can_jump_word_word_obj() {
    return 1;
}

varargs mixed do_jump_in_obj(object ob, mixed *args...) {
    return do_jump_into_obj(ob, args...);
}

varargs mixed do_jump_into_obj(object ob, mixed *args...) {
    string id;

    id = remove_article(lower_case(args[0]));
    return (mixed)ob->eventJump(this_player(), id, JUMP_INTO);
}

varargs mixed do_jump_off_obj(object ob, mixed *args...) {
    return do_jump_from_obj(ob, args...);
}

varargs mixed do_jump_off_of(object ob, mixed *args...) {
    return do_jump_off_of_obj(ob, args...);
}

varargs mixed do_jump_from_obj(object ob, mixed *args...) {
    string id;

    id = remove_article(lower_case(args[0]));
    return (mixed)ob->eventJump(this_player(), id, JUMP_FROM);
}

varargs mixed do_jump_through_obj(object ob, mixed *args...) {
    string id;

    id = remove_article(lower_case(args[0]));
    return (mixed)ob->eventJump(this_player(), id, JUMP_THROUGH);
}

varargs mixed do_jump_across_obj(object ob, mixed *args...) {
    return do_jump_over_obj(ob, args...);
}

varargs mixed do_jump_over_obj(object ob, mixed *args...) {
    string id;

    id = remove_article(lower_case(args[0]));
    return (mixed)ob->eventJump(this_player(), id, JUMP_OVER);
}

varargs mixed do_jump_onto_obj(object ob, mixed *args...) {
    return do_jump_on_obj(ob, args...);
}

varargs mixed do_jump_on_obj(object ob, mixed *args...) {
    string id;

    id = remove_article(lower_case(args[0]));
    return (mixed)ob->eventJump(this_player(), id, JUMP_ON);
}