/*************************************************************************** * _/_/_/_/ _/ _/ _/_/_/_/ _/_/_/_/ AckFUSS is modified ACK!MUD 4.3.1 * * _/ _/ _/ _/ _/ copyright Matt Goff (Kline) 2008 * * _/_/ _/ _/ _/_/_/_/ _/_/_/_/ * * _/ _/ _/ _/ _/ Support for this code is provided * * _/ _/_/_/_/ _/_/_/_/ _/_/_/_/ at www.ackmud.net -- check it out!* ***************************************************************************/ #define DEC_SPELL_DAM_H #if __STDC__ || defined(__cplusplus) #define P_(s) s #else #define P_(s) () #endif /* spell_dam.c */ void sp_death_message P_((CHAR_DATA *ch, CHAR_DATA *victim, int realm)); void sp_dam_message P_((OBJ_DATA *obj, CHAR_DATA *ch, CHAR_DATA *victim, int dam, int realm, int dt)); bool sp_damage P_((OBJ_DATA *obj, CHAR_DATA *ch, CHAR_DATA *victim, int dam, int type, int sn, bool show_msg)); #undef P_