--[[
lama is a MUD server made in Lua.
Copyright (C) 2013 Curtis Erickson
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
]]
--- Cloneable that processes fireable events.
-- @author milkmanjack
module("obj.Scheduler", package.seeall)
require("ext.table")
local Cloneable = require("obj.Cloneable")
--- Cloneable that processes fireable Events.
-- @class table
-- @name Scheduler
local Scheduler = Cloneable.clone()
--- Contains all of the Events a Scheduler has scheduled.
-- @class table
-- @name Scheduler.events
Scheduler.events = nil
--- Creates a unique events table for each Scheduler.
function Scheduler:initialize()
self.events = {}
end
--- Polls the Scheduler for Events waiting to fire.
-- @param timestamp This is the current timestamp to compare to the destination timestamps.
function Scheduler:poll(timestamp)
local i = 1
while i <= #self.events do
local event = self.events[i]
if event:isReady(timestamp) then
event:execute(timestamp)
if event:isDone() then
self:dequeue(event)
i = i - 1
end
end
i = i + 1
end
end
--- Add an Event to the queue.
-- @param event The Event to queue.
function Scheduler:queue(event)
table.insert(self.events, event)
end
--- Remove an event from the queue.
-- @param event The even to deque.
function Scheduler:deque(event)
table.removeValue(self.events, event)
--[[ for i,v in ipairs(self.events) do
if v == event then
table.remove(self.events, i)
end
end
]]
end
--- Check if the Scheduler has Events waiting.
-- @return true if an Event is waiting.<br/> false otherwise.
function Scheduler:isWaiting()
return #self.events > 0
end
--- Check if there are any Events ready to fire.
-- @param timestamp This is the current timestamp to compare to the destination timestamps.
-- @return true if an Event is waiting to fire.<br/>false otherwise.
function Scheduler:isReady(timestamp)
for i,v in ipairs(self.events) do
if v:isReady(timestamp) then
return true
end
end
return false
end
--- Empties the Scheduler.
function Scheduler:clear()
self.events = {}
end
return Scheduler