<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html> <head> <title>Reference</title> <link rel="stylesheet" href="../luadoc.css" type="text/css" /> <!--meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/--> </head> <body> <div id="container"> <div id="product"> <div id="product_logo"></div> <div id="product_name"><big><b></b></big></div> <div id="product_description"></div> </div> <!-- id="product" --> <div id="main"> <div id="navigation"> <h1>LuaDoc</h1> <ul> <li><a href="../index.html">Index</a></li> </ul> <!-- Module list --> <h1>Modules</h1> <ul> <li> <a href="../modules/CharacterManager.html">CharacterManager</a> </li> <li> <a href="../modules/Direction.html">Direction</a> </li> <li> <a href="../modules/Game.html">Game</a> </li> <li> <a href="../modules/GameState.html">GameState</a> </li> <li> <a href="../modules/MessageMode.html">MessageMode</a> </li> <li> <a href="../modules/Nanny.html">Nanny</a> 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href="../modules/obj.Scheduler.html">obj.Scheduler</a> </li> <li> <a href="../modules/obj.Server.html">obj.Server</a> </li> </ul> <!-- File list --> </div><!-- id="navigation" --> <div id="content"> <h1>Module <code>obj.Map</code></h1> <p>Cloneable that handles map data and processing.</p> <p><b>Author:</b> <table class="authors_list"> <tr><td class="name">milkmanjack</td></tr> </table> </p> <h2>Functions</h2> <table class="function_list"> <tr> <td class="name" nowrap><a href="#Map:addToContents">Map:addToContents</a> (mapObject)</td> <td class="summary">Adds a MapObject to our contents.</td> </tr> <tr> <td class="name" nowrap><a href="#Map:contains">Map:contains</a> (mapObject)</td> <td class="summary">Check if a Map contains a MapObject.</td> </tr> <tr> <td class="name" nowrap><a href="#Map:generate">Map:generate</a> (width, height, layers)</td> <td class="summary">Generates a new map of the given dimensions.</td> </tr> <tr> <td class="name" nowrap><a href="#Map:getContents">Map:getContents</a> ()</td> <td class="summary">Gets contents list.</td> </tr> <tr> <td class="name" nowrap><a href="#Map:getHeight">Map:getHeight</a> ()</td> <td class="summary">Gets height of map.</td> </tr> <tr> <td class="name" nowrap><a href="#Map:getLayers">Map:getLayers</a> ()</td> <td class="summary">Gets layer count of map.</td> </tr> <tr> <td class="name" nowrap><a href="#Map:getStep">Map:getStep</a> (mapObject, direction, The)</td> <td class="summary">Gets the tile in the given direction from a MapObject.</td> </tr> <tr> <td class="name" nowrap><a href="#Map:getTile">Map:getTile</a> (x, y, z)</td> <td class="summary">Get a tile at the given XYZ location.</td> </tr> <tr> <td class="name" nowrap><a href="#Map:getTiles">Map:getTiles</a> ()</td> <td class="summary">Gets tile list.</td> </tr> <tr> <td class="name" nowrap><a href="#Map:getWidth">Map:getWidth</a> ()</td> <td class="summary">Gets width of map.</td> </tr> <tr> <td class="name" nowrap><a href="#Map:initialize">Map:initialize</a> ()</td> <td class="summary">Creates a unique contents table for each Map.</td> </tr> <tr> <td class="name" nowrap><a href="#Map:removeFromContents">Map:removeFromContents</a> (mapObject)</td> <td class="summary">Removes a MapObject from our contents.</td> </tr> <tr> <td class="name" nowrap><a href="#Map:setTile">Map:setTile</a> (tile, x, y, z)</td> <td class="summary">Assign a MapTile to a given XYZ location.</td> </tr> </table> <h2>Tables</h2> <table class="table_list"> <tr> <td class="name" nowrap><a href="#Map">Map</a></td> <td class="summary">Cloneable that handles map data and processing.</td> </tr> <tr> <td class="name" nowrap><a href="#Map.contents">Map.contents</a></td> <td class="summary">Contains every MapObject within the Map, including MapTiles.</td> </tr> <tr> <td class="name" nowrap><a href="#Map.tiles">Map.tiles</a></td> <td class="summary">A 3D grid containing all of the MapTiles within a Map.</td> </tr> </table> <br/> <br/> <h2><a name="functions"></a>Functions</h2> <dl class="function"> <dt><a name="Map:addToContents"></a><strong>Map:addToContents</strong> (mapObject)</dt> <dd> Adds a MapObject to our contents. MapObjects and Maps share mutual references to each other. If a MapObject is added to a Map's contents, the MapObject's map is set to it, and it is removed from whatever map it was in previously. <h3>Parameters:</h3> <ul> <li> <code><em>mapObject</em></code>: MapObject to be added. </li> </ul> </dd> <dt><a name="Map:contains"></a><strong>Map:contains</strong> (mapObject)</dt> <dd> Check if a Map contains a MapObject. <h3>Parameters:</h3> <ul> <li> <code><em>mapObject</em></code>: The MapObject to check for. </li> </ul> <h3>Return value:</h3> <ul>true if the Map contains it.<br/>false otherwise.</ul> </dd> <dt><a name="Map:generate"></a><strong>Map:generate</strong> (width, height, layers)</dt> <dd> Generates a new map of the given dimensions. <h3>Parameters:</h3> <ul> <li> <code><em>width</em></code>: Width of the map. </li> <li> <code><em>height</em></code>: Height of the map. </li> <li> <code><em>layers</em></code>: Layers of the map. </li> </ul> </dd> <dt><a name="Map:getContents"></a><strong>Map:getContents</strong> ()</dt> <dd> Gets contents list. <h3>Return value:</h3> <ul>Contents list.</ul> </dd> <dt><a name="Map:getHeight"></a><strong>Map:getHeight</strong> ()</dt> <dd> Gets height of map. <h3>Return value:</h3> <ul>Height of map.</ul> </dd> <dt><a name="Map:getLayers"></a><strong>Map:getLayers</strong> ()</dt> <dd> Gets layer count of map. <h3>Return value:</h3> <ul>Layer count of map.</ul> </dd> <dt><a name="Map:getStep"></a><strong>Map:getStep</strong> (mapObject, direction, The)</dt> <dd> Gets the tile in the given direction from a MapObject. <h3>Parameters:</h3> <ul> <li> <code><em>mapObject</em></code>: A MapObject on the Map. </li> <li> <code><em>direction</em></code>: A direction. Always a member of the Direction table. </li> <li> <code><em>The</em></code>: MapTile in the given direction.<br/>nil if none is found. </li> </ul> </dd> <dt><a name="Map:getTile"></a><strong>Map:getTile</strong> (x, y, z)</dt> <dd> Get a tile at the given XYZ location. <h3>Parameters:</h3> <ul> <li> <code><em>x</em></code>: X to check. </li> <li> <code><em>y</em></code>: Y to check. </li> <li> <code><em>z</em></code>: Z to check. </li> </ul> <h3>Return value:</h3> <ul>MapTile if tile is found.<br/>nil otherwise.</ul> </dd> <dt><a name="Map:getTiles"></a><strong>Map:getTiles</strong> ()</dt> <dd> Gets tile list. <h3>Return value:</h3> <ul>Tile list.</ul> </dd> <dt><a name="Map:getWidth"></a><strong>Map:getWidth</strong> ()</dt> <dd> Gets width of map. <h3>Return value:</h3> <ul>Width of map.</ul> </dd> <dt><a name="Map:initialize"></a><strong>Map:initialize</strong> ()</dt> <dd> Creates a unique contents table for each Map. </dd> <dt><a name="Map:removeFromContents"></a><strong>Map:removeFromContents</strong> (mapObject)</dt> <dd> Removes a MapObject from our contents. MapObjects and Maps share mutual references to each other. If a MapObject is removed from a Map's contents, the MapObject's map is set to nil, and it is removed from any location in that map. <h3>Parameters:</h3> <ul> <li> <code><em>mapObject</em></code>: MapObject to be removed. </li> </ul> </dd> <dt><a name="Map:setTile"></a><strong>Map:setTile</strong> (tile, x, y, z)</dt> <dd> Assign a MapTile to a given XYZ location. <h3>Parameters:</h3> <ul> <li> <code><em>tile</em></code>: The tile to be assigned. </li> <li> <code><em>x</em></code>: The X location. </li> <li> <code><em>y</em></code>: The Y location. </li> <li> <code><em>z</em></code>: The Z location. </li> </ul> </dd> </dl> <h2><a name="tables"></a>Tables</h2> <dl class="table"> <dt><a name="Map"></a><strong>Map</strong></dt> <dd>Cloneable that handles map data and processing.<br /><br /> <h3>Fields:</h3> <ul> <li> <code><em>width</em></code>: Horizontal width if the map. </li> <li> <code><em>height</em></code>: Vertical height of the map. </li> <li> <code><em>layers</em></code>: 3D height of the map. </li> </ul> </dd> <dt><a name="Map.contents"></a><strong>Map.contents</strong></dt> <dd>Contains every MapObject within the Map, including MapTiles.<br /><br /> </dd> <dt><a name="Map.tiles"></a><strong>Map.tiles</strong></dt> <dd>A 3D grid containing all of the MapTiles within a Map. The matrix is ordered in a layer->column->row format. Essentially, z->y->x.<br /><br /> </dd> </dl> </div> <!-- id="content" --> </div> <!-- id="main" --> <div id="about"> <p><a href="http://validator.w3.org/check?uri=referer"><img src="http://www.w3.org/Icons/valid-xhtml10" alt="Valid XHTML 1.0!" height="31" width="88" /></a></p> </div> <!-- id="about" --> </div> <!-- id="container" --> </body> </html>