--[[ lama is a MUD server made in Lua. Copyright (C) 2013 Curtis Erickson This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. ]] --- Package loader functions. -- @author milkmanjack --- Loads all of the game packages.<br/> -- This only loads the singletons, as they provide the functionality for -- the rest of the game, and therefore will load the packages as needed. function loadPackages() require("global.Nanny") require("global.Telnet") require("global.PlayerState") require("global.GameState") require("global.MessageMode") require("global.Direction") require("global.Color") require("global.Attribute") require("global.DatabaseManager") require("global.Game") -- make sure this is always loaded last. -- the Game package requires other packages that require the -- other singletons, so always load it last. end --- Unloads all of the game packages. function unloadPackages() -- unload packages package.loaded["global.Game"] = nil package.loaded["global.Nanny"] = nil package.loaded["global.Telnet"] = nil package.loaded["global.PlayerState"] = nil package.loaded["global.GameState"] = nil package.loaded["global.MessageMode"] = nil package.loaded["global.Direction"] = nil package.loaded["global.Color"] = nil package.loaded["global.Attribute"] = nil package.loaded["global.DatabaseManager"] = nil -- unload obj.* packages for i,v in pairs(package.loaded) do if string.find(i, "obj.") == 1 then package.loaded[i] = nil end end end --- Reloads all of the game packages. function reloadPackages() unloadPackages() loadPackages() end