dbm/
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Creating whole houses and adventures can be easy if you understand the 
way the @ commands work. When you build a room, you should have a very 
thorough description. Every thing listed in the description should be 
given a bogus exit (see entry) to detail the place. For example, here 
is the description of a room built by Three. 

Three's flat(#5400) 
Red wall-to-wall carpeting covers the floor. A cushy brown leather 
couch sits across from a wide-screen TV with a VCR and video disc 
player stacked on top.  Escher prints hang on the walls, hilited by 
track lighting. Papers protrude from a roll-top desk to one side, 
adjoining an imposing stereo whose controls rival those of 747 
cockpits. The kitchen lies north, the foyer south, and the bedroom 
beyond a short passage east. 
Contents: 
Flitterby Award for Comprehensive Building 

Now, you noticed the desk in the room. A 'look desk' will show: 

Every drawer and cubby is overflowing with papers, envelopes, flyers, 
leaflets, folders, booklets, binders, quick reference cards, and other 
paper products. A Compaq luggable sits in a small canyon of paper. 
Atop the desk stands a framed photo. Under the desk sits a back stool. 

Now, since this was done with a exit to create a bogus command, you 
might try going through the exit, so you will get the fail message. A 
'desk' will show: 

You rummage thru the desk drawers, finding nothing of interest. 

Here is an examine of the bogus command, to show you how it was done 
(only the owner or a WIZARD can do an examine and get this output): 

desk(#5395E) 
Owner: Three  Key: Three(#5370PTF)&!Three(#5370PTF) Pennies: 0 
Every drawer and cubby is overflowing with papers, envelopes, flyers, 
leaflets, folders, booklets, binders, quick reference cards, and other 
paper products. A Compaq luggable sits in a small canyon of paper. 
Atop the desk stands a framed photo. Under the desk sits a back stool. 
Fail: You rummage thru the desk drawers, finding nothing of interest. 
Ofail: rummages thru the desk drawers. 
Destination: Three's flat(#5400R) 

In this way, a highly detailed room can be built, and greatly increase 
the atmosphere of the place. Take a walk around and look at the place 
first,  before deciding to build. Then sit down and think carefully 
about what you want to build. Careful planning has made several very 
interesting places.