/
#AREA
shire.are~
Shire Village~
{ 1 30} Grehyton Shire~
1700 1799

#MOBILES
#1700
boy~
a small boy~
A small boy is here.
~
A small freckle faced boy.
~
human~
CGH Q 0 0
1 -1 2d6+10 1d1+1 1d4+0 punch
9 9 9 9
J B 0 0
stand stand male 0
0 0 medium 0
#1701
girl~
a small girl~
A small girl is here.
~
A small girl with pigtails.
~
human~
CGH Q 0 0
1 -1 2d6+10 1d1+1 1d4+0 punch
9 9 9 9
J B 0 0
stand stand female 1
0 0 medium 0
#1702
teenage girl hobbit~
a teenage girl~
A teenage hobbit girl is here.
~
The teenage girl is looking around suspiciously.
~
human~
CGH Q 0 0
4 0 2d7+46 1d6+1 1d5+1 slap
6 6 6 6
K B 0 0
stand stand female 1
0 0 medium 0
#1703
teenage boy hobbit~
a teenage boy~
A teenage hobbit boy is here.
~
The teenage boy is checking you out.
~
human~
CGH PQ 0 0
4 0 2d7+45 1d5+1 1d6+2 punch
8 8 8 8
K B 0 0
stand stand male 1
0 0 medium 0
#1704
constable thad hobbit~
the hobbit constable~
Thad the hobbit constable stands here.
~
Thad the village constable is a fat jolly fellow. He is pretty big though.
~
human~
G N 200 0
20 0 3d9+333 1d6+1 2d8+5 punch
-4 -4 -4 -4
EKT A 0 0
stand stand male 50
0 0 medium 0
#1705
deputy hobbit~
a hobbit deputy~
A hobbit deputy stands here.
~
The village deputy is a pleasant looking fellow, he smiles and says "Good Day!".
~
human~
BG 0 200 0
10 0 2d7+121 1d6+1 2d4+2 punch
1 1 1 1
EKT A 0 0
stand stand male 40
0 0 medium 0
#1706
hobbit grocer~
the hobbit grocer~
The female hobbit grocer stands here.
~
She has been in this business quite a long time.
~
human~
BCG N 600 0
17 0 3d9+258 1d6+1 2d6+4 slap
-3 -3 -3 -3
EJKQ A 0 0
stand stand female 60
0 0 medium 0
#1707
dark priest~
the dark priest~
A dark priest is here.
~
She stands here eyeing you. Her job in town
is to keep the little folk working in the pits.
~
human~
BGQTV CDHQ -1000 0
30 10 1d1+999 1d1+199 2d4+30 beating
-15 -15 -15 -15
ACEFHIKN ABCD 0 0
stand stand female 0
0 0 medium 0
#1708
rabid chipmunk~
a rabid chipmunk~
A rabid chipmunk growls here.
~
It is small and fast, and boy does it look
angry.
~
school monster~
BF 0 0 0
1 0 2d6+10 1d1+99 1d3+0 bite
9 9 9 9
FHK 0 0 0
stand stand none 0
0 0 medium 0
#1709
laughing hobbit kid~
a laughing hobbit kid~
A laughing hobbit kid stands here.
~
He is laughing at your wierd looks and strange
clothes. He is not used to strangers.
~
human~
H PQ 0 0
1 0 2d6+10 1d1+99 1d4+0 slap
9 9 9 9
JN 0 0 0
stand stand male 0
0 0 medium 0
#1710
muddy hobbit worker~
a hobbit worker~
A muddy hobbit pit worker toils here.
~
He is covered in mud, and busy mucking about
as one would say.
~
human~
G Q 0 0
6 0 2d7+71 1d1+99 1d7+1 punch
4 4 4 4
EK 0 0 0
stand stand male 10
0 0 medium 0
#1711
drunken hobbit~
a drunken hobbit~
A drunken hobbit stands here burping.
~
He is drunk of some potent brew.
~
human~
H PQ 0 0
8 0 2d7+96 1d1+99 1d7+2 punch
3 3 3 3
J 0 0 0
stand stand male 50
0 0 medium 0
#1712
village bully~
the village bully~
The vicious village bully stands here mocking you.
~
The village bully is an overgrown hobbit, he
stands 6ft tall and weighs close to 300 pounds.
Even the constable steers clear of this one.
~
human~
BGT OPQ -500 0
30 1 6d12+800 1d1+99 4d6+8 punch
-9 -9 -9 -9
CJN 0 0 0
stand stand male 100
0 0 medium 0
#1713
burly trainer~
a burly trainer~
A burly trainer stands here.
~
His thick rippling muscles and bulging thighs make you take 
a second look.
~
human~
BCJKQTV CH 1000 0
30 10 1d1+199 1d1+199 2d4+30 beating
-15 -15 -15 -15
ACEFHIKN ABCD 0 0
stand stand male 0
0 0 medium 0
#1714
guild master~
a guild master~
A guild master stands here, helping you practice.
~
He is tough and strong, and has mastered the skills of all
the guilds.
~
human~
BCQTV CH 1000 0
30 10 1d1+199 1d1+199 2d6+30 beating
-15 -15 -15 -15
ACEFHIKN ABCD 0 0
stand stand male 0
0 0 medium 0
#0


#OBJECTS
#1700
red blood candle~
a blood red candle~
A blood red candle rests here.~
wax~
light 0 AO
0 0 150 0 0
0 40 75 P
E
candle~
An extremely well made candle..
~
#1701
gourd~
a water gourd~
A dark colored water gourd rests here.~
canvas~
drink 0 A
40 50 water 0 0
0 40 24 G
E
gourd~
It resembles a vegatable gourd but its made of canvas.
~
#1702
black stick~
a black stick~
A black straight stick rests here.~
wood~
wand G AO
4 2 2 'magic missile' 0
2 10 320 P
E
stick~
When you look closely you see small runes carved in it.
~
#1703
fountain water~
a pretty fountain~
A quaint and pretty fountain is here.~
marble~
fountain G 0
30000 30000 water 0 0
0 0 0 P
E
fountain~
A small pretty fountain has been carved from marble.
~
#1704
velvet pouch~
a velvet pouch~
A velvet pouch sits here.~
cloth~
container 0 A
50 0 0 5 100
0 10 9 G
E
pouch~
The velvet pouch is well made and very nice.
~
#1705
turkey leg~
a turkey leg~
A delicious looking turkey leg sits here.~
food~
food 0 AO
20 10 0 0 0
0 10 5 P
#1706
bench~
a wood bench~
A wood bench is here.~
wood~
furniture 0 0
2 200 BEHKN 100 100
0 0 0 P
#1707
couch~
a cloth couch~
A cloth couch sits here.~
cloth~
furniture 0 0
2 200 BEHKN 100 100
0 0 0 P
#1708
pillow cushion~
a large pillow cushion~
A large piollow cushion sits here.~
cloth~
furniture 0 0
2 200 BEHKN 100 100
0 0 0 P
#1709
bed~
a bed~
A comfortable looking bed is here.~
cloth~
furniture 0 0
2 200 BEHKN 100 100
0 0 0 P
#1710
stone baton~
a stone baton~
A stone baton rests here.~
stone~
weapon R AN
mace 1 6 pound 0
1 60 250 P
A
18 1
E
baton~
A well made stone baton.
~
#1711
bronze dagger~
a bronze dagger~
A bronze dagger rests here.~
bronze~
weapon R AN
dagger 1 4 pierce 0
0 10 210 P
A
18 1
E
dagger~
A shiny bronze dagger, very sharp.
~
#1712
shell sword~
a shell sword~
A shell sword rests here.~
shell~
weapon R AN
sword 1 6 slash 0
1 30 360 P
A
18 1
E
sword~
The seashell sword looks quite interesting.
~
#1713
jacket~
a padded jacket~
A padded jacket rests here.~
leather~
armor R AD
1 1 1 0 0
0 99 144 P
E
jacket~
Its made of leather and has thick layers of padding.
~
#1714
buckler~
a small buckler~
A small wooden buckler.~
wood~
armor R AJ
1 1 1 0 0
0 30 108 P
E
buckler~
A finely crafted shield made of wood.
~
#1715
cloak~
a cloak~
A long hooded cloak rests here.~
cloth~
armor R AC
1 1 1 0 1
0 40 72 P
E
cloak~
A wool cloak the covers from head to toe.
~
#1716
ballcap~
a metal ballcap~
A shiny metal ballcap rests here.~
metal~
armor R AE
1 1 1 0 0
0 30 72 P
E
ballcap~
It fits close to your head and is very shiny.
~
#1717
pants~
a pair of leather pants.~
A pair of shiny leather pants rests here.~
leather~
armor R AF
1 1 1 0 0
0 30 72 P
E
pants~
The pants look new, they seem very shiny.
~
#1718
pants~
a pair of velvet pants.~
A pair of velvet pants rests here.~
cloth~
armor R AF
1 1 1 0 0
0 30 72 P
E
pants~
The pair of black velvet pants look quite comfortable.
~
#1719
pants~
a pair of cloth pants.~
A pair of cloth pants rests here.~
cloth~
armor R AF
1 1 1 0 0
0 30 72 P
E
pants~
The pair of tan cloth pants look quite comfortable.
~
#1720
dress~
a tight leather skirt~
A tight leather skirt rests here.~
leather~
armor R AF
1 1 1 0 0
0 30 72 P
E
skirt~
The leather skirt looks tight and sleek.
~
#1721
skirt~
a flowing velvet skirt~
A flowing velvet skirt rests here.~
cloth~
armor R AF
1 1 1 0 0
0 30 72 P
E
skirt~
The velvet skirt looks very comfortable.
~
#1722
leather boots~
A pair of boots~
A pair of soft leather boots rest here.~
leather~
armor R AG
1 1 1 0 0
0 30 72 P
E
boots~
The boots look very soft and pliable.
~
#1723
jesus sandals~
A pair of jesus sandals~
A pair of soft jesus sandles rest here.~
leather~
armor R AG
1 1 1 0 0
0 30 72 P
E
sandals~
The sandals are great for desert walking.
~
#1724
docs doc martens~
A pair of doc martens~
A pair of black doc martens rest here.~
leather~
armor R AG
1 1 1 0 0
0 30 72 P
E
docs~
The doc martens make you look tough.
~
#1725
spike boots~
A pair of spike heeled boots~
A pair of spike heeled boots rest here.~
leather~
armor R AG
1 1 1 0 0
0 30 72 P
E
boots~
The spike heeled boots are very sexy!.
~
#1726
gloves~
a pair of studded gloves~
A pair of studded leather gloves rest here.~
leather~
armor R AH
1 1 1 0 0
0 10 72 P
E
gloves~
These gloves probably pack a wallop.
~
#1727
lacey gloves~
a pair of lacey gloves~
A pair of lacey leather gloves rest here.~
leather~
armor R AH
1 1 1 0 0
0 10 72 P
E
gloves~
These gloves are patent black leather with lace around the 
wrists.
~
#1728
wrist guards~
a set of wrist guards~
A pair of leather wrist guards~
leather~
armor R AM
1 1 1 0 0
0 20 72 P
E
guards~
The arm guards look very strong.
~
#1729
metal bangles~
a set of metal bangles~
A set of precious metal bangles~
metal~
armor R AM
1 1 1 0 0
0 20 72 P
E
bangles~
The arm bangles look quite beautiful.
~
#1730
round rock~
a round rock~
A smooth round rock sits here.~
stone~
light AG A
0 0 200 0 0
0 20 380 P
A
17 -1
A
20 -1
E
rock~
The seems to have a faint flow.
~
#1731
introduction scroll~
a introduction scroll~
A scroll of introduction rests here.~
vellum~
treasure GU AO
0 0 0 0 0
0 10 1140 P
A
4 1
A
5 1
E
scroll~
The scroll eminates a faint humming sound.
~
#0


#ROOMS
#1700
{YWestern Entrance To The Shire{x~
You are standing inside a large archway that
is the western entrance to the shire. A large wall
built out of a red clay seems to circle this area.
You can see the road heading through town to the east.
To the west you see the eastern road stretching
on as far as you can see. There is a {bplaque{x
here.
~
0 0 1
D1
You see Shire Road.
~
~
0 -1 1701
D3
You see the Eastern Road.
~
~
0 -1 7920
E
plaque~
I===========I
I The Shire I By Grehyton
I===========I

~
S
#1701
{YShire Road{x~
You are standing on the western section of Shire road.
There are small mud cottages built along this section
to the north and the south. You can head east towards
the center of the village or head west towards the gate.
~
0 0 1
D0
You see a small round door.~
door~
1 -1 1702
D1
You see Shire road.
~
~
0 -1 1704
D2
You see a small door.~
door~
1 -1 1703
D3
You see the West Gate.
~
~
0 -1 1700
S
#1702
{YInside A Cottage{x~
You are standing inside a small cottage made from clay
and mud. The furnishings are very primitive and old.
The owner probably doesnt want you in here. You can
return to Shire road to the south.
~
0 0 0
D2
You see a small round door.~
door~
1 -1 1701
S
#1703
{YInside a Cottage{x~
You are standing inside a musty smelling cottage. This
small building doesnt look too sturdy, but what do you
expect from mud and clay. You can return to Shire road
to the north.
~
0 0 0
D0
You see a round door.~
door~
1 -1 1701
S
#1704
{YShire Road{x~
You are standing on Shire road, the main path that leads
through the Shire. You catch glimpses of some of the
small hobbit folk peering at you from the corner of your
eye. Most of the hobbits here are friendly and want no
trouble from you, just mind your business.
~
0 0 1
D1
You see Shire road.
~
~
0 -1 1705
D3
You see Shire road.
~
~
0 -1 1701
S
#1705
{YShire Road{x~
You are standing on Shire road, the main path that leads
through the Shire. You catch glimpses of some of the
small hobbit folk peering at you from the corner of your
eye. To the east you can see a four way intersection
that is the center of this small village.
~
0 0 1
D1
You see the center of the Shire.
~
~
0 -1 1706
D3
You see Shire road.
~
~
0 -1 1704
S
#1706
{YThe Gathering Spot In The Shire{x~
You are standing in a large round clearing set amidst all
the mud and clay cottages. There is a small platform in the
center to stand on if you have something to speak to the
village about. They tend to keep their meeting times private
so no strangers are about when they discuss their hobbit
affairs.
~
0 0 1
D0
You see North Shire road.
~
~
0 -1 1711
D1
You see Shire road.
~
~
0 -1 1707
D2
You see South Shire road.
~
~
0 -1 1716
D3
You see Shire road.
~
~
0 -1 1705
S
#1707
{YShire Road{x~
You are standing on Shire road, the main path that leads
through the Shire. You catch glimpses of some of the
small hobbit folk peering at you from the corner of your
eye. Most of the hobbits here are friendly and want no
trouble from you, just mind your business.
~
0 0 1
D1
You see Shire road.
~
~
0 -1 1708
D3
You see the center of the village.
~
~
0 -1 1706
S
#1708
{YShire Road{x~
You are standing on Shire road, the main path that leads
through the Shire. You catch glimpses of some of the
small hobbit folk peering at you from the corner of your
eye. Most of the hobbits here are friendly and want no
trouble from you, just mind your business.
~
0 0 1
D1
You see Shire road.
~
~
0 -1 1709
D3
You see Shire road.
~
~
0 -1 1707
S
#1709
{YShire Road{x~
You are standing on Shire road, the main path that leads
through the Shire. You catch glimpses of some of the
small hobbit folk peering at you from the corner of your
eye. To the north a short road leads to some cottages.
You can head east or west as well.
~
0 0 1
D0
You see a short road.
~
~
0 -1 1729
D1
You see Shire road.
~
~
0 -1 1710
D3
You see Shire road.
~
~
0 -1 1708
S
#1710
{YWest Gate Of Shire Road{x~
You are at the eastern end of shire road. There is a
large wood archway leading to the east. It
appears that great the villagers have gone to great
lengths to patch it up with nails and boards. There is
a {bsign{x here nailed to the gate.
~
0 0 1
D1
~
~
0 -1 3503
D3
You see Shire road.
~
~
0 -1 1709
E
sign~
-----------
By order of the Constable Thad. The eastern gate
is sealed! Do not attempt to cross further eastward
as it will mean your death.
-----------
~
S
#1711
{YNorth Shire Road{x~
You are moving along the northern part of shire road.
The gathering spot is directly south of here, or you
can head north towards the northern gate. There is
a {bsign{x here.
~
0 0 1
D0
You see North Shire road.
~
~
0 -1 1712
D2
You see the Gathering spot.
~
~
0 -1 1706
E
sign~
----------
By order of Constable Thad. All villagers and members of
this town must take part in the upkeep of the clay wall
that surrounds this village. We must keep out the evil
that is to our east!!
----------
~
S
#1712
{YNorth Shire Road{x~
You are on a small village road that leads north and south.
Along to the north you can see the village gate. Further to
the south you can see a gathering circle. Small cottages
dot the road on the east and west.
~
0 0 1
D0
You see North Shire road.
~
~
0 -1 1713
D2
You see North Shire road.
~
~
0 -1 1711
S
#1713
{YNorth Shire Road{x~
You are on a small village road that leads north and south.
Along to the north you can see a t-intersection. Further to
the south you can see a gathering circle. Small cottages
dot the road on the east and west.
~
0 0 1
D0
You see a t-intersection.
~
~
0 -1 1714
D2
You see North Shire road.
~
~
0 -1 1712
S
#1714
{YNorth Shire Intersection{x~
You have reached a t-intersection along North Shire
road. To the north you spot the villages north gate and
along to the south a ways is the gathering circle. A
muddy road heads off to the west here. There is a {bsign{x
here.
~
0 0 1
D0
You see a the north gate.
~
~
0 -1 1715
D2
You see North Shire road.
~
~
0 -1 1713
D3
You see a muddy road.
~
~
0 -1 1724
E
sign~
---------
North - Northern Gate
South - Gathering Square
West  - The Mud Pits
---------
~
S
#1715
{YThe Northern Shire Gate{x~
You are standing in a large clay archway that is built
into the wall that surrounds this village. You dont see
many people wandering about but you can hear alot of
whispers and laughing. There is a {bsign{x here.
~
0 0 1
D0
You see the Northern road.
~
~
0 -1 1600
D2
You see a t-intersection.
~
~
0 -1 1714
E
sign~
---------
From hear northward is the great northern road.
Tread fast and strong and keep up your guard.
---------
~
S
#1716
{YSouth Shire Road{x~
You are moving along South Shire road. You can
hear distant laughing and merry making coming from
somewhere around here. The gathering circle is to
the north while the road continues south.
~
0 0 1
D0
You see the gathering circle.
~
~
0 -1 1706
D2
You see South Shire road.
~
~
0 -1 1717
S
#1717
{YSouth Shire Road{x~
This small village sure is seems empty but you know
that is not the case. You can hear muffled talking
and people moving around, but just cant seem to spot
anyone. Guess they do not like strangers.
~
0 0 1
D0
You see South Shire road.
~
~
0 -1 1716
D2
You see South Shire road.
~
~
0 -1 1718
S
#1718
{YSouth Shire Road{x~
You are moving along South Shire road. You can
hear distant laughing and merry making coming from
somewhere around here. The gathering circle is along
the north while the road continues south.
~
0 0 1
D0
You see South Shire road.
~
~
0 -1 1717
D2
You see a corner in the road.
~
~
0 -1 1719
S
#1719
{YCorner On South Shire{x~
You have reached a corner on South Shire that heads off
to the east. Some small shrubs blend into the foresty
terrain of this tiny village. You see small cottages
dotted along the road, but the villagers sure are hard
to spot, To the south lies a small gate.
~
0 0 1
D0
You see South Shire road.
~
~
0 -1 1718
D1
You see South Shire road.
~
~
0 -1 1720
D2
~
~
0 -1 3505
S
#1720
{YEast South Shire Road{x~
You are on an eastward leg of South Shire road. You
can smell something quite good cooking from here. To
the west is the corner towards the northward path or
you can head east towards the village wall.
~
0 0 1
D1
You see East South Shire road.
~
~
0 -1 1721
D3
You see a corner on South Shire road.
~
~
0 -1 1719
S
#1721
{YEast South Shire Road{x~
Something along this way is really starting to smell
good, too bad you cant figure out where it is coming
from. The road heads further east towards the village
wall, or you can continue west.
~
0 0 1
D1
You see East South Shire road.
~
~
0 -1 1722
D3
You see East South Shire road.
~
~
0 -1 1720
S
#1722
{YEast South Shire Road{x~
Something along this way is really starting to smell
good, too bad you cant figure out where it is coming
from. The road heads further east towards the village
wall, or you can continue west.
~
0 0 1
D1
You see the end of East South Shire road.
~
~
0 -1 1723
D3
You see East South Shire road.
~
~
0 -1 1721
S
#1723
{YThe End Of East South Shire Road{x~
You have come as far as you can on East South Shire.
The village wall lies directly to your east rising above
your head. The only way to go seems to be west, from
the way you came.
~
0 0 1
D3
You see East South Shire road.
~
~
0 -1 1722
S
#1724
{YMuddy Road{x~
You are standing on a wet dirt road that has turned into
a thick mud. Lots of footprints can be seen going in
both directions. To the west you see a small checkpoint
in a fence that surrounds the mud pits of this village.
You can return west to Shire road.
~
0 0 1
D1
You see Shire Road.
~
~
0 -1 1714
D3
You see a small checkpoint.
~
~
0 -1 1725
S
#1725
{YSmall Checkpoint{x~
You are at a small checkpoint in a metal fence that
surrounds the mud pits. The pits are where the villagers
make earthern ware items to use in the village and to
trade with the outside. To the west of here you see a
small open shack, while to the south the pits await.
~
0 0 1
D1
You see a Muddy road.
~
~
0 -1 1724
D2
You see the Mud Pits.
~
~
0 -1 1732
D3
You see a small open shack.
~
~
0 -1 1726
S
#1726
{YForemans Shack{x~
You are inside an open shack to the west of the fence
checkpoint. A rickety wooden desk sits in the center
of this room and behind it a small bone stool. There
are various plans attached to the walls showing how
to make pots, bricks, and other useful items from the
fine clay and mud in these pits.
~
0 0 0
D1
You see the checkpoint.
~
~
0 -1 1725
S
#1727
{YFilthy Mud Pits{x~
You are in a pile of mud, it oozes and gushes around your
shoes and into your clothes. You wonder what kind of
worthwhile items could come from such muck. There are
various shaping tools sitting on wooden tables in the
drier areas.
~
0 0 1
D1
You see the mud pits.
~
~
0 -1 1732
D2
You see the mud pits.
~
~
0 -1 1728
S
#1728
{YFilthy Mud Pits{x~
You are in a pile of mud, it oozes and gushes around your
shoes and into your clothes. You wonder what kind of
worthwhile items could come from such muck. There are
various shaping tools sitting on wooden tables in the
drier areas.
~
0 0 1
D0
You see the mud pits.
~
~
0 -1 1727
D1
You see the mud pits.
~
~
0 -1 1733
D2
You see the mud pits.
~
~
0 -1 1736
S
#1729
{YA Short Road{x~
You are on a narrow and short road that heads just a
small ways to the north. Small cottages and house are
on both sides of you. To the north you here the sounds
of banging.
~
0 0 1
D0
You see a short road.
~
~
0 -1 1730
D2
You see Shire road.
~
~
0 -1 1709
S
#1730
{YA Short Road{x~
You are on a narrow path heading north between some very
small and meager cottages. A banging sound is coming from
somewhere, along with some faint laughter. You can head
south to reach Shire road or continue north.
~
0 0 1
D0
You see a short road.
~
~
0 -1 1731
D2
You see a short road.
~
~
0 -1 1729
S
#1731
{YA Short Road{x~
You are on a narrow path heading north between some very
small and meager cottages. A banging sound is coming from
somewhere, along with some faint laughter. You can head
along to the south and reach shire road.
~
0 0 1
D2
You see a short road.
~
~
0 -1 1730
S
#1732
{YFilthy Mud Pits{x~
You are in a pile of mud, it oozes and gushes around your
shoes and into your clothes. You wonder what kind of
worthwhile items could come from such muck. There are
various shaping tools sitting on wooden tables in the
drier areas.
~
0 0 1
D0
You see the mud pits.
~
~
0 -1 1725
D1
You see the mud pits.
~
~
0 -1 1734
D2
You see the mud pits.
~
~
0 -1 1733
D3
You see the mud pits.
~
~
0 -1 1727
S
#1733
{YFilthy Mud Pits{x~
You are in a pile of mud, it oozes and gushes around your
shoes and into your clothes. You wonder what kind of
worthwhile items could come from such muck. There are
various shaping tools sitting on wooden tables in the
drier areas.
~
0 0 1
D0
You see the mud pits.
~
~
0 -1 1732
D1
You see the mud pits.
~
~
0 -1 1735
D2
You see the mud pits.
~
~
0 -1 1737
D3
You see the mud pits.
~
~
0 -1 1728
S
#1734
{YFilthy Mud Pits{x~
You are in a pile of mud, it oozes and gushes around your
shoes and into your clothes. You wonder what kind of
worthwhile items could come from such muck. There are
various shaping tools sitting on wooden tables in the
drier areas.
~
0 0 1
D2
You see the mud pits.
~
~
0 -1 1735
D3
You see the mud pits.
~
~
0 -1 1732
S
#1735
{YFilthy Mud Pits{x~
You are in a pile of mud, it oozes and gushes around your
shoes and into your clothes. You wonder what kind of
worthwhile items could come from such muck. There are
various shaping tools sitting on wooden tables in the
drier areas.
~
0 0 1
D0
You see the mud pits.
~
~
0 -1 1734
D2
You see the mud pits.
~
~
0 -1 1738
D3
You see the mud pits.
~
~
0 -1 1733
S
#1736
{YFilthy Mud Pits{x~
You are in a pile of mud, it oozes and gushes around your
shoes and into your clothes. You wonder what kind of
worthwhile items could come from such muck. There are
various shaping tools sitting on wooden tables in the
drier areas.
~
0 0 1
D0
You see the mud pits.
~
~
0 -1 1728
D1
You see the mud pits.
~
~
0 -1 1737
S
#1737
{YFilthy Mud Pits{x~
You are in a pile of mud, it oozes and gushes around your
shoes and into your clothes. You wonder what kind of
worthwhile items could come from such muck. There are
various shaping tools sitting on wooden tables in the
drier areas.
~
0 0 1
D0
You see the mud pits.
~
~
0 -1 1733
D1
You see the mud pits.
~
~
0 -1 1738
D3
You see the mud pits.
~
~
0 -1 1736
S
#1738
{YFilthy Mud Pits{x~
You are in a pile of mud, it oozes and gushes around your
shoes and into your clothes. You wonder what kind of
worthwhile items could come from such muck. There are
various shaping tools sitting on wooden tables in the
drier areas. There is a {bsign{x stuck in the mud here.
~
0 0 1
D0
You see the mud pits.
~
~
0 -1 1735
D2
You see a gaping mud pit.
~
~
0 -1 1739
D3
You see the mud pits.
~
~
0 -1 1737
E
sign~
------------
DANGER!!!
There is a SINKHOLE south of here.
There is now way out of it!
DANGER!!!
------------
~
S
#1739
{RSINKHOLE{x!!!~
You have fallen into a huge sinkhole caused by over
digging these clay flats. As you struggle to get up
the edge, more and more mud comes down on top of you.
Best just to give up. You will never escape.
~
0 C 1
S
#0


#RESETS
*
M 1 1705 10 1700 2			a hobbit deputy to Western Entrance To The Shire
E 1 1715 100 3
E 1 1716 100 6
E 1 1717 100 7
E 1 1722 100 8
*
M 1 1705 10 1700 2			a hobbit deputy to Western Entrance To The Shire
D 1 1701 0 1			; {YShire Road{x Close North
D 1 1702 2 1			; {YInside A Cottage{x Close South
D 1 1703 0 1			; {YInside a Cottage{x Close North
D 1 1701 2 1			; {YShire Road{x Close South
*
M 1 1710 10 1732 10			a hobbit worker to {YFilthy MudPits{x
E 1 1700 100 0
E 1 1715 100 3
E 1 1723 100 8
*
M 1 1710 10 1733 10			a hobbit worker to {YFilthy Mud
E 1 1726 100 9
E 1 1728 100 14
*
M 1 1710 10 1734 5			a hobbit worker to {YFilthy Mud
*
M 1 1710 10 1735 2			a hobbit worker to {YFilthy Mud Pits{x
*
M 1 1710 10 1737 2			a hobbit worker to {YFilthy Mud Pits{x
*
M 1 1704 1 1706 1			the hobbit constable to {YThe Gathering Spot In The Shire{x
E 1 1715 100 3
E 1 1715 100 4
E 1 1713 100 5
E 1 1716 100 6
E 1 1718 100 7
E 1 1722 100 8
E 1 1726 100 9
E 1 1714 100 11
E 1 1728 100 14
E 1 1712 100 16
E 1 1702 100 17
*
M 1 1700 10 1708 10			a small boy to {YShire Road{x
*
M 1 1701 10 1712 10			a small girl to {YNorth Shire Road{x
E 1 1729 100 15
E 1 1731 100 17
*
M 1 1705 10 1715 2			a hobbit deputy to {YThe Northern Shire Gate{x
*
M 1 1705 10 1710 2			a hobbit deputy to {YEnd Of Shire Road{x
*
M 1 1706 1 1702 1			the hobbit grocer to {YInside A Cottage{x
G 1 1700 100
G 1 1701 100
G 1 1704 100
G 1 1705 100
G 1 1718 100
G 1 1719 100
*
M 1 1707 1 1703 1			the dark priest to {YInside a Cottage{x
E 1 1721 100 7
E 1 1710 100 16
O 1 1706 100 1706			a wood bench to {YThe Gathering Spot In The Shire{x
O 1 1707 100 1726			a cloth couch to {YForemans Shack{x
O 1 1706 100 1720			a wood bench to {YEast South Shire Road{x
O 1 1705 100 1720			a turkey leg to {YEast South Shire Road{x
*
M 1 1702 3 1720 3			a teenage girl to {YEast South Shire Road{x
E 1 1715 100 4
E 1 1720 100 7
E 1 1725 100 8
E 1 1727 100 9
E 1 1729 100 14
E 1 1729 100 15
E 1 1711 100 16
E 1 1731 100 17
O 1 1706 100 1730			a wood bench to {YA Short Road{x
O 1 1708 100 1702			a large pillow cushion to {YInside A Cottage{x
O 1 1703 100 1706			a pretty fountain to {YThe Gathering Spot In The Shire{x
*
M 1 1703 3 1723 3			a teenage boy to {YThe End Of East South Shire Road{x
E 1 1724 100 8
*
M 1 1708 1 1719 1			a rabid chipmunk to {YCorner On South Shire{x
*
M 1 1709 1 1709 1			a laughing hobbit kid to {YShire Road{x
*
M 1 1712 1 1713 1			the village bully to {YNorth Shire Road{x
*
M 1 1711 1 1714 1			a drunken hobbit to {YNorth Shire Intersection{x
S


#SHOPS
1706 3 4 1 10 9 100 100 0 23			the hobbit grocer
0


#SPECIALS
M  1707 spec_cast_mage			the dark priest
S


#$