/*************************************************************************** * Original Diku Mud copyright (C) 1990, 1991 by Sebastian Hammer, * * Michael Seifert, Hans Henrik St{rfeldt, Tom Madsen, and Katja Nyboe. * * * * Merc Diku Mud improvments copyright (C) 1992, 1993 by Michael * * Chastain, Michael Quan, and Mitchell Tse. * * * * In order to use any part of this Merc Diku Mud, you must comply with * * both the original Diku license in 'license.doc' as well the Merc * * license in 'license.txt'. In particular, you may not remove either of * * these copyright notices. * * * * Much time and thought has gone into this software and you are * * benefitting. We hope that you share your changes too. What goes * * around, comes around. * ***************************************************************************/ /*************************************************************************** * ROM 2.4 is copyright 1993-1996 Russ Taylor * * ROM has been brought to you by the ROM consortium * * Russ Taylor (rtaylor@efn.org) * * Gabrielle Taylor * * Brian Moore (zump@rom.org) * * By using this code, you have agreed to follow the terms of the * * ROM license, in the file Rom24/doc/rom.license * ***************************************************************************/ /*************************************************************************** * MARRY.C written by Ryouga for Vilaross Mud (baby.indstate.edu 4000)* * Please leave this and all other credit include in this package. * * Email questions/comments to ryouga@jessi.indstate.edu * ***************************************************************************/ #if defined(macintosh) #include <types.h> #else #include <sys/types.h> #endif #include <stdio.h> #include <string.h> #include <time.h> #include "include.h" void do_marry( char_data *ch, char *argument) { char arg1[MIL],arg2[MIL]; char_data *victim; char_data *victim2; //char buf[MSL]; argument = one_argument( argument, arg1 ); argument = one_argument( argument, arg2 ); if ((ch->level >= LEVEL_IMMORTAL)) { if ( arg1[0] == '\0' || arg2[0] == '\0' ) { ch->println("Syntax: marry <char1> <char2>\n\r"); return; } if ( ( victim = get_char_world( ch, arg1 ) ) == NULL ) { ch->println("The first person mentioned isn't playing.\n\r"); return; } if ( ( victim2 = get_char_world( ch, arg2 ) ) == NULL ) { ch->println( "The second person mentioned isn't playing.\n\r"); return; } if ( IS_NPC(victim) || IS_NPC(victim2)) { ch->println("I don't think they want to be Married to the Mob.\n\r"); return; } if (!IS_SET(victim->act, PLR_CONSENT) || !IS_SET(victim2->act, PLR_CONSENT)) { ch->println("They do not give consent.\n\r"); return; } if ((!IS_NULLSTR(victim->pcdata->spouse )) && (!IS_NULLSTR( victim2->pcdata->spouse ))) { ch->println("They are both already married! \n\r"); return; } else if (!IS_NULLSTR(victim->pcdata->spouse )) { ch->printlnf("%s is already married! \n\r",victim->name); return; } else if (!IS_NULLSTR(victim2->pcdata->spouse )) { ch->printlnf("%s is already married! \n\r",victim2->name); return; } if (victim->level < 12 && victim2->level < 12) { ch->println( "They are not of the proper level to marry.\n\r"); return; } else if (victim->level < 12) { ch->printlnf( "%s is not of the proper level to marry.\n\r",victim->name); return; } else if (victim2->level < 12) { ch->printlnf( "%s is not of the proper level to marry.\n\r",victim2->name); return; } ch->printlnf( "You pronounce %s and %s man and wife!\n\r",victim->name,victim2->name); /* ch->println("You pronounce them man and wife");*/ act( "You say I do to $N!\n\r", victim, NULL, victim2, TO_CHAR ); act( "You say I do to $N!\n\r", victim2, NULL, victim, TO_CHAR ); victim->pcdata->spouse=strdup(victim2->name); victim2->pcdata->spouse=strdup(victim->name); REMOVE_BIT(victim->act, PLR_CONSENT); REMOVE_BIT(victim2->act, PLR_CONSENT); return; } else { ch->println( "You do not have marrying power.\n\r"); return; } } void do_divorce( char_data *ch, char *argument) { char arg1[MIL],arg2[MIL]; char_data *victim; char_data *victim2; //char buf[MSL]; argument = one_argument( argument, arg1 ); argument = one_argument( argument, arg2 ); if (ch->level >= LEVEL_IMMORTAL) { if ( arg1[0] == '\0' || arg2[0] == '\0' ) { ch->println( "Syntax: divorce <char1> <char2>\n\r"); return; } if ( ( victim = get_char_world( ch, arg1 ) ) == NULL ) { ch->println("The first person mentioned isn't playing.\n\r"); return; } if ( ( victim2 = get_char_world( ch, arg2 ) ) == NULL ) { ch->println( "The second person mentioned isn't playing.\n\r"); return; } if ( IS_NPC(victim) || IS_NPC(victim2)) { ch->println("I don't think they're Married to the Mob...\n\r"); return; } if (!IS_SET(victim->act, PLR_CONSENT) || !IS_SET(victim2->act, PLR_CONSENT)) { ch->println( "They do not give consent.\n\r"); return; } if ((IS_NULLSTR(victim->pcdata->spouse )) && (IS_NULLSTR( victim2->pcdata->spouse ))) { ch->println( "They aren't even both married!!\n\r"); return; } else if (IS_NULLSTR(victim->pcdata->spouse )) { ch->printlnf("%s isn't married! \n\r",victim->name); return; } else if (IS_NULLSTR(victim2->pcdata->spouse )) { ch->printlnf("%s isn't married! \n\r",victim2->name); return; } ch->printlnf( "You hand %s and %s their divorce papers!\n\r",victim->name,victim2->name); act( "You are now divorced from $N!\n\r", victim, NULL, victim2, TO_CHAR ); act( "You are now divorced from $N!\n\r", victim2, NULL, victim, TO_CHAR ); free_string(victim->pcdata->spouse); free_string(victim2->pcdata->spouse); victim->pcdata->spouse=NULL; victim2->pcdata->spouse=NULL; return; } else { ch->println( "You do not have divorcing power.\n\r"); return; } } void do_consent( char_data *ch, char*argument) { if (IS_NPC(ch)) return; if ( IS_SET(ch->act, PLR_CONSENT) ) { ch->println( "You no longer give consent.\n\r"); REMOVE_BIT(ch->act, PLR_CONSENT); return; } ch->println( "You now give consent to be married!\n\r"); SET_BIT(ch->act, PLR_CONSENT); return; } void do_spousetalk( char_data *ch, char *argument ) { char buf[MSL]; connection_data *d; if (IS_NULLSTR(ch->pcdata->spouse )) { ch->println("You talk to your imaginary spouse who ignores you like a real one\n\r"); return; } if (argument[0] == '\0' ) { ch->println("What do you wish to tell your other half?\n\r"); return; } else /* message sent */ { bool found=false; for ( d = connection_list; d != NULL; d = d->next ) { char_data *victim; victim = d->original ? d->original : d->character; if ( d->connected_state == CON_PLAYING && d->character != ch && !strcmp(d->character->name , ch->pcdata->spouse)) { found=true; break; } } if (found) { sprintf( buf, "`R(`WSpouse >`R) `Y'%s'`X\n\r", /*ch->pcdata->spouse,*/ argument ); ch->println( buf ); act_new ( "`R(`WSpouse < `R) `Y'$t'`X",ch,argument,d->character,TO_VICT,POS_SLEEPING); } else { ch->println("Your spouse is not here.\n\r"); } return; } }