#AREA durange caverns~ #VERSION 53 #AUTHOR Xerves~ #RANGES 0 7 0 7 0 0 0 0 0 $ #FLAGS 0 240 #ECONOMY 0 496560 0 #MOBILES #200050 a blood-thirsty deformed bat~ a blood-thirsty deformed bat~ A blood-thirsty deformed bat has bad intentions for YOU! ~ ~ 131105 0 512 0 C 0 0 6 5 7 7 1d27+58 1d3+3 0 0 0 0 0 112 112 0 13 14 15 14 13 13 16 43 0 0 0 0 0 23 0 0 0 1 1 43 0 0 0 0 0 0 0 0 0 0 0 0 0 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 #200051 an ape~ an ape~ An ape has a taste for DEATH today ~ ~ 131105 0 512 0 C 0 0 6 6 7 6 1d27+56 1d3+3 0 0 0 0 0 112 112 0 12 16 13 13 13 13 15 43 0 0 0 0 0 60 0 0 0 1 1 43 0 0 0 0 0 0 0 0 0 0 0 0 0 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 #200052 a violent human~ a violent human~ A violent human is here and likes the SMELL OF DEATH! ~ ~ 131105 0 4194816 0 C 0 0 6 7 6 7 1d25+54 1d3+3 0 0 0 300 0 112 112 0 12 12 13 13 13 13 15 43 0 0 0 0 0 0 0 0 0 1 1 43 0 0 0 0 0 0 0 0 0 0 0 0 0 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 #200053 a deranged, mutated fruit fly~ a deranged, mutated fruit fly~ A deranged, mutated fruit fly is here looking for a fight. ~ ~ 131105 0 512 0 C 0 0 6 7 7 5 1d27+56 1d3+3 0 0 0 0 0 112 112 0 14 13 16 16 13 13 13 43 0 0 0 0 0 33 0 0 0 1 1 43 0 0 0 0 0 0 0 0 0 0 0 0 0 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 #200070 a pack leader~ a pack leader~ A pack leader is here HUNTING YOU! ~ ~ 131105 0 512 0 C 0 0 7 8 8 8 3d20+130 1d4+5 0 0 0 5760 0 112 112 0 14 17 13 14 13 13 13 57 0 0 0 0 0 69 0 0 0 1 1 57 0 0 0 0 0 0 0 0 0 0 0 0 0 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 0 #200071 a nasty ghoul~ a nasty ghoul~ A nasty ghoul is here go rip YOU a new one! ~ ~ 131105 0 512 0 C 0 0 7 8 8 8 3d21+133 1d4+5 0 0 0 5760 0 112 112 0 13 13 15 17 13 13 16 47 0 0 0 0 0 36 0 0 0 1 1 47 0 0 0 0 0 0 0 0 0 0 0 0 0 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 8 #200076 Syleirnil~ Syleirnil~ Syleirnil has bad intentions for YOU! ~ ~ 131105 0 4194816 0 C 0 0 9 10 12 10 6d20+256 1d5+6 0 0 0 21600 0 112 112 0 15 22 18 16 13 13 14 61 0 0 0 0 0 1 0 0 0 1 1 61 0 0 0 0 0 0 0 0 0 0 0 0 0 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 0 0 0 0 0 0 0 0 16 #0 #OBJECTS #200050 Iron Human Chain Mail~ Some Iron Human Chain Mail~ Someone has left their Iron Human Chain Mail here!~ ~ 9 0&8192 9 6 6 6 1000 6 2 0 0 0 0 0 0 0 0 17.500000 15000 0 0 0 0 0 #200051 Iron Human Cabasset~ An Iron Human Cabasset~ Someone has left their Iron Human Cabasset here!~ ~ 9 0&8192 17 8 8 8 1000 7 2 0 0 0 0 0 0 0 0 7.500000 9000 0 0 0 0 0 #200052 Iron Human Chain Greave~ An Iron Human Chain Greave~ Someone has left their Iron Human Chain Greave here!~ ~ 9 0&8192 33 7 7 7 1000 7 2 0 0 0 0 0 0 0 0 12.500000 7500 0 0 0 0 0 #200053 Bronze Human Chain Greave~ A Bronze Human Chain Greave~ Someone has left their Bronze Human Chain Greave here!~ ~ 9 0&8192 33 6 6 6 1000 6 2 0 0 0 0 0 0 0 0 11.000000 5000 0 0 0 0 0 #200054 Iron Human Aventail~ Some Iron Human Aventail~ Someone has left their Iron Human Aventail here!~ ~ 9 0&8192 5 8 8 8 1000 8 2 0 0 0 0 0 0 0 0 5.000000 1800 0 0 0 0 0 #200055 Bronze Human Chain Hauberk~ Some Bronze Human Chain Hauberk~ Someone has left their Bronze Human Chain Hauberk here!~ ~ 9 0&8192 9 6 5 5 1000 5 2 0 0 0 0 0 0 0 0 17.600000 15000 0 0 0 0 0 #200056 Iron Human Casque~ An Iron Human Casque~ Someone has left their Iron Human Casque here!~ ~ 9 0&8192 17 9 9 9 1000 8 3 0 0 0 0 0 0 0 0 12.500000 15000 0 0 0 0 0 #200057 Iron Human Chain Greave~ An Iron Human Chain Greave~ Someone has left their Iron Human Chain Greave here!~ ~ 9 0&8192 33 7 7 7 1000 7 2 0 0 0 0 0 0 0 0 12.500000 7500 0 0 0 0 0 #200058 Bronze Human Chain Greave~ A Bronze Human Chain Greave~ Someone has left their Bronze Human Chain Greave here!~ ~ 9 0&8192 33 6 6 6 1000 6 2 0 0 0 0 0 0 0 0 11.000000 5000 0 0 0 0 0 #200059 Iron Human Aventail~ Some Iron Human Aventail~ Someone has left their Iron Human Aventail here!~ ~ 9 0&8192 5 8 8 8 1000 8 2 0 0 0 0 0 0 0 0 5.000000 1800 0 0 0 0 0 #200060 a leather backpack~ a leather backpack~ A leather backpack appears to be looking for a new owner~ ~ 15 0 131073 80 0 0 0 6.000000 1200 0 0 0 0 0 #200061 a leather backpack~ a leather backpack~ A leather backpack is looking for a new owner.~ ~ 15 0 131073 80 0 0 0 6.000000 1200 0 0 0 0 0 #200062 Dark-Steel Elven Chain Hauberk~ Some Dark-Steel Elven Chain Hauberk~ Someone has left their Dark-Steel Elven Chain Hauberk here!~ ~ 9 0&8192 9 8 7 7 1000 6 2 0 0 0 0 0 0 0 0 8.160000 37500 0 0 0 0 0 #200063 Dark-Steel Elven Casque~ A Dark-Steel Elven Casque~ Someone has left their Dark-Steel Elven Casque here!~ ~ 9 0&8192 17 10 10 10 1000 8 3 0 0 0 0 0 0 0 0 5.100000 25000 0 0 0 0 0 #200064 Dark-Steel Elven Coif~ Some Dark-Steel Elven Coif~ Someone has left their Dark-Steel Elven Coif here!~ ~ 9 0&8192 5 10 10 10 1000 9 3 0 0 0 0 0 0 0 0 4.080000 6000 0 0 0 0 0 #200065 Dark-Steel Elven Lance~ A Dark-Steel Elven Lance~ Someone has left their Dark-Steel Elven Lance here~ ~ 5 0&8192 513 1000 9 9 5 -1 -1 0 4 4 6 4 0 8 5 5.100000 6500 0 0 0 0 0 'NONE' #200066 azure necklace~ azure necklace~ Azure necklace is here for you to claim.~ ~ 8 0 32769 0 0 0 0 0.150000 2500 0 0 0 0 0 A 5 1 0 #200067 coins gold~ 1498 gold coins~ A pile of gold coins.~ ~ 20 0 1 1498 0 0 0 1.000000 1498 0 3 0 0 0 #0 #ROOMS #200050 Durange Caverns~ Deep in the ground, the Durange Caverns await any willing adventurer to search for unknown treasures and of course unknown terrors. ~ 1073741828&2 0 14 0 0 D0 ~ ~ 134217728 -1 16000 793 384 D2 ~ ~ 0 -1 200051 0 0 S #200051 Shreeks echo through the halls.~ Shreeks of the living and the soon to be dead can be heard in all directions from this point in the dungeon. The sounds are mostly the creatures of the dungeons communicating with eachother and the sounds of victory. ~ 1076895745&2 0 13 0 0 D0 ~ ~ 0 -1 200050 0 0 D2 ~ ~ 0 -1 200052 0 0 S #200052 Some small scribles on the cavern walls~ It is really hard to read and understand, but it appears the creatures that inhabit this foul place have left behind some sort of horrid looking history. These creatures sure appear to enjoy killing as noted by the last picture of bodies spread out everywhere. ~ 1076895745&2 0 13 0 0 D0 ~ ~ 0 -1 200051 0 0 D8 ~ ~ 0 -1 200053 0 0 S #200053 A bloodied wall.~ Blood trickles all over the ground and the dugout walls. All around you is the smell of rotting humanoid creatures and monsters only seen in nightmeres of children. Now would be a good time to hug your weapon. ~ 1076895745&2 0 13 0 0 D1 ~ ~ 0 -1 200055 0 0 D6 ~ ~ 0 -1 200056 0 0 D7 ~ ~ 0 -1 200052 0 0 D8 ~ ~ 0 -1 200054 0 0 S #200054 Bodies litter the ground.~ The horrible stench of death runs as putrid as it gets in this little alcove. Bodies are stacked up into the sky as perhaps an offering to some evil god or as a sign to all who would see it. ~ 1076895745&2 0 13 0 0 D0 ~ ~ 0 -1 200055 0 0 D1 ~ ~ 0 -1 200085 0 0 D6 ~ ~ 0 -1 200084 0 0 D7 ~ ~ 0 -1 200053 0 0 D8 ~ ~ 0 -1 200067 0 0 S #200055 A bloodied wall.~ Blood trickles all over the ground and the dugout walls. All around you is the smell of rotting humanoid creatures and monsters only seen in nightmeres of children. Now would be a good time to hug your weapon. ~ 1076895745&2 0 13 0 0 D0 ~ ~ 0 -1 200056 0 0 D1 ~ ~ 0 -1 200084 0 0 D2 ~ ~ 0 -1 200054 0 0 D3 ~ ~ 0 -1 200053 0 0 D6 ~ ~ 0 -1 200091 0 0 D8 ~ ~ 0 -1 200085 0 0 S #200056 A little light.~ A little bit of light seems to creep in from above. Looking up toward the light you can see the outside world, well atleast small parts of it. This is probably how grass can grow here and a bit of water can be found ~ 1076895745&2 0 13 0 0 D0 ~ ~ 0 -1 200057 0 0 D1 ~ ~ 0 -1 200091 0 0 D2 ~ ~ 0 -1 200055 0 0 D6 ~ ~ 0 -1 200090 0 0 D8 ~ ~ 0 -1 200084 0 0 D9 ~ ~ 0 -1 200053 0 0 S #200057 Some small scribles on the cavern walls~ It is really hard to read and understand, but it appears the creatures that inhabit this foul place have left behind some sort of horrid looking history. These creatures sure appear to enjoy killing as noted by the last picture of bodies spread out everywhere. ~ 1076895745&2 0 13 0 0 D0 ~ ~ 0 -1 200058 0 0 D1 ~ ~ 0 -1 200090 0 0 D2 ~ ~ 0 -1 200056 0 0 D8 ~ ~ 0 -1 200091 0 0 S #200058 A bloodied wall.~ Blood trickles all over the ground and the dugout walls. All around you is the smell of rotting humanoid creatures and monsters only seen in nightmeres of children. Now would be a good time to hug your weapon. ~ 1076895745&2 0 13 0 0 D0 ~ ~ 0 -1 200059 0 0 D2 ~ ~ 0 -1 200057 0 0 D6 ~ ~ 0 -1 200061 0 0 D8 ~ ~ 0 -1 200090 0 0 S #200059 A little light.~ A little bit of light seems to creep in from above. Looking up toward the light you can see the outside world, well atleast small parts of it. This is probably how grass can grow here and a bit of water can be found ~ 1076895745&2 0 13 0 0 D0 ~ ~ 0 -1 200060 0 0 D1 ~ ~ 0 -1 200061 0 0 D2 ~ ~ 0 -1 200058 0 0 S #200060 Some small scribles on the cavern walls~ It is really hard to read and understand, but it appears the creatures that inhabit this foul place have left behind some sort of horrid looking history. These creatures sure appear to enjoy killing as noted by the last picture of bodies spread out everywhere. ~ 1076895745&2 0 13 0 0 D2 ~ ~ 0 -1 200059 0 0 D6 ~ ~ 0 -1 200101 0 0 D8 ~ ~ 0 -1 200061 0 0 S #200061 A little light.~ A little bit of light seems to creep in from above. Looking up toward the light you can see the outside world, well atleast small parts of it. This is probably how grass can grow here and a bit of water can be found ~ 1076895745&2 0 13 0 0 D3 ~ ~ 0 -1 200059 0 0 D6 ~ ~ 0 -1 200100 0 0 D7 ~ ~ 0 -1 200060 0 0 D8 ~ ~ 0 -1 200062 0 0 D9 ~ ~ 0 -1 200058 0 0 S #200062 Shreeks echo through the halls.~ Shreeks of the living and the soon to be dead can be heard in all directions from this point in the dungeon. The sounds are mostly the creatures of the dungeons communicating with eachother and the sounds of victory. ~ 1076895745&2 0 13 0 0 D1 ~ ~ 0 -1 200093 0 0 D2 ~ ~ 0 -1 200092 0 0 D6 ~ ~ 0 -1 200099 0 0 D7 ~ ~ 0 -1 200061 0 0 D8 ~ ~ 0 -1 200063 0 0 D9 ~ ~ 0 -1 200090 0 0 S #200063 A bloodied wall.~ Blood trickles all over the ground and the dugout walls. All around you is the smell of rotting humanoid creatures and monsters only seen in nightmeres of children. Now would be a good time to hug your weapon. ~ 1076895745&2 0 13 0 0 D0 ~ ~ 0 -1 200093 0 0 D1 ~ ~ 0 -1 200096 0 0 D3 ~ ~ 0 -1 200092 0 0 D6 ~ ~ 0 -1 200098 0 0 D7 ~ ~ 0 -1 200062 0 0 D8 ~ ~ 0 -1 200064 0 0 D9 ~ ~ 0 -1 200089 0 0 S #200064 Some small scribles on the cavern walls~ It is really hard to read and understand, but it appears the creatures that inhabit this foul place have left behind some sort of horrid looking history. These creatures sure appear to enjoy killing as noted by the last picture of bodies spread out everywhere. ~ 1076895745&2 0 13 0 0 D0 ~ ~ 0 -1 200096 0 0 D2 ~ ~ 0 -1 200081 0 0 D6 ~ ~ 0 -1 200097 0 0 D7 ~ ~ 0 -1 200063 0 0 D8 ~ ~ 0 -1 200065 0 0 D9 ~ ~ 0 -1 200082 0 0 S #200065 Shreeks echo through the halls.~ Shreeks of the living and the soon to be dead can be heard in all directions from this point in the dungeon. The sounds are mostly the creatures of the dungeons communicating with eachother and the sounds of victory. ~ 1076895745&2 0 13 0 0 D2 ~ ~ 0 -1 200080 0 0 D3 ~ ~ 0 -1 200081 0 0 D7 ~ ~ 0 -1 200064 0 0 D8 ~ ~ 0 -1 200066 0 0 D9 ~ ~ 0 -1 200088 0 0 S #200066 Some small scribles on the cavern walls~ It is really hard to read and understand, but it appears the creatures that inhabit this foul place have left behind some sort of horrid looking history. These creatures sure appear to enjoy killing as noted by the last picture of bodies spread out everywhere. ~ 1076895745&2 0 13 0 0 D2 ~ ~ 0 -1 200072 0 0 D3 ~ ~ 0 -1 200080 0 0 D6 ~ ~ 0 -1 200126 0 0 D7 ~ ~ 0 -1 200065 0 0 D8 ~ ~ 0 -1 200073 0 0 D9 ~ ~ 0 -1 200071 0 0 S #200067 Shreeks echo through the halls.~ Shreeks of the living and the soon to be dead can be heard in all directions from this point in the dungeon. The sounds are mostly the creatures of the dungeons communicating with eachother and the sounds of victory. ~ 1076895745&2 0 13 0 0 D0 ~ ~ 0 -1 200085 0 0 D1 ~ ~ 0 -1 200086 0 0 D7 ~ ~ 0 -1 200054 0 0 D8 ~ ~ 0 -1 200068 0 0 S #200068 Another path underground.~ As with any direction that you look, it appears this horrid dungeon has no end. Just more and more underground paths that lead most certainly to pain and doom. Now would be the the time to flee if want! ~ 1076895745&2 0 13 0 0 D0 ~ ~ 0 -1 200086 0 0 D1 ~ ~ 0 -1 200069 0 0 D7 ~ ~ 0 -1 200067 0 0 S #200069 Shreeks echo through the halls.~ Shreeks of the living and the soon to be dead can be heard in all directions from this point in the dungeon. The sounds are mostly the creatures of the dungeons communicating with eachother and the sounds of victory. ~ 1076895745&2 0 13 0 0 D1 ~ ~ 0 -1 200070 0 0 D3 ~ ~ 0 -1 200068 0 0 D7 ~ ~ 0 -1 200086 0 0 S #200070 Some small scribles on the cavern walls~ It is really hard to read and understand, but it appears the creatures that inhabit this foul place have left behind some sort of horrid looking history. These creatures sure appear to enjoy killing as noted by the last picture of bodies spread out everywhere. ~ 1076895745&2 0 13 0 0 D3 ~ ~ 0 -1 200069 0 0 D6 ~ ~ 0 -1 200071 0 0 S #200071 Bodies litter the ground.~ The horrible stench of death runs as putrid as it gets in this little alcove. Bodies are stacked up into the sky as perhaps an offering to some evil god or as a sign to all who would see it. ~ 1076895745&2 0 13 0 0 D0 ~ ~ 0 -1 200080 0 0 D1 ~ ~ 0 -1 200072 0 0 D6 ~ ~ 0 -1 200066 0 0 D7 ~ ~ 0 -1 200088 0 0 D9 ~ ~ 0 -1 200070 0 0 S #200072 A little light.~ A little bit of light seems to creep in from above. Looking up toward the light you can see the outside world, well atleast small parts of it. This is probably how grass can grow here and a bit of water can be found ~ 1076895745&2 0 13 0 0 D0 ~ ~ 0 -1 200066 0 0 D1 ~ ~ 0 -1 200073 0 0 D3 ~ ~ 0 -1 200071 0 0 D7 ~ ~ 0 -1 200080 0 0 S #200073 Shreeks echo through the halls.~ Shreeks of the living and the soon to be dead can be heard in all directions from this point in the dungeon. The sounds are mostly the creatures of the dungeons communicating with eachother and the sounds of victory. ~ 1076895745&2 0 13 0 0 D1 ~ ~ 0 -1 200074 0 0 D3 ~ ~ 0 -1 200072 0 0 D7 ~ ~ 0 -1 200066 0 0 S #200074 Another path underground.~ As with any direction that you look, it appears this horrid dungeon has no end. Just more and more underground paths that lead most certainly to pain and doom. Now would be the the time to flee if want! ~ 1076895745&2 0 13 0 0 D1 ~ ~ 0 -1 200075 0 0 D3 ~ ~ 0 -1 200073 0 0 S #200075 Bodies litter the ground.~ The horrible stench of death runs as putrid as it gets in this little alcove. Bodies are stacked up into the sky as perhaps an offering to some evil god or as a sign to all who would see it. ~ 1076895745&2 0 13 0 0 D1 ~ ~ 0 -1 200076 0 0 D3 ~ ~ 0 -1 200074 0 0 D8 ~ ~ 0 -1 200079 0 0 S #200076 Some small scribles on the cavern walls~ It is really hard to read and understand, but it appears the creatures that inhabit this foul place have left behind some sort of horrid looking history. These creatures sure appear to enjoy killing as noted by the last picture of bodies spread out everywhere. ~ 1076895745&2 0 13 0 0 D1 ~ ~ 0 -1 200077 0 0 D2 ~ ~ 0 -1 200079 0 0 D3 ~ ~ 0 -1 200075 0 0 S #200077 Another path underground.~ As with any direction that you look, it appears this horrid dungeon has no end. Just more and more underground paths that lead most certainly to pain and doom. Now would be the the time to flee if want! ~ 1076895745&2 0 13 0 0 D1 ~ ~ 0 -1 200078 0 0 D3 ~ ~ 0 -1 200076 0 0 D9 ~ ~ 0 -1 200079 0 0 S #200078 Some small scribles on the cavern walls~ It is really hard to read and understand, but it appears the creatures that inhabit this foul place have left behind some sort of horrid looking history. These creatures sure appear to enjoy killing as noted by the last picture of bodies spread out everywhere. ~ 1076895745&2 0 13 0 0 D3 ~ ~ 0 -1 200077 0 0 S #200079 Another path underground.~ As with any direction that you look, it appears this horrid dungeon has no end. Just more and more underground paths that lead most certainly to pain and doom. Now would be the the time to flee if want! ~ 1076895745&2 0 13 0 0 D0 ~ ~ 0 -1 200076 0 0 D6 ~ ~ 0 -1 200077 0 0 D7 ~ ~ 0 -1 200075 0 0 S #200080 A bloodied wall.~ Blood trickles all over the ground and the dugout walls. All around you is the smell of rotting humanoid creatures and monsters only seen in nightmeres of children. Now would be a good time to hug your weapon. ~ 1076895745&2 0 13 0 0 D0 ~ ~ 0 -1 200065 0 0 D1 ~ ~ 0 -1 200066 0 0 D2 ~ ~ 0 -1 200071 0 0 D3 ~ ~ 0 -1 200088 0 0 D7 ~ ~ 0 -1 200081 0 0 D8 ~ ~ 0 -1 200072 0 0 S #200081 A bloodied wall.~ Blood trickles all over the ground and the dugout walls. All around you is the smell of rotting humanoid creatures and monsters only seen in nightmeres of children. Now would be a good time to hug your weapon. ~ 1076895745&2 0 13 0 0 D0 ~ ~ 0 -1 200064 0 0 D1 ~ ~ 0 -1 200065 0 0 D2 ~ ~ 0 -1 200088 0 0 D3 ~ ~ 0 -1 200082 0 0 D8 ~ ~ 0 -1 200080 0 0 D9 ~ ~ 0 -1 200087 0 0 S #200082 Another path underground.~ As with any direction that you look, it appears this horrid dungeon has no end. Just more and more underground paths that lead most certainly to pain and doom. Now would be the the time to flee if want! ~ 1076895745&2 0 13 0 0 D1 ~ ~ 0 -1 200081 0 0 D2 ~ ~ 0 -1 200087 0 0 D3 ~ ~ 0 -1 200083 0 0 D6 ~ ~ 0 -1 200064 0 0 D7 ~ ~ 0 -1 200089 0 0 D8 ~ ~ 0 -1 200088 0 0 S #200083 A bloodied wall.~ Blood trickles all over the ground and the dugout walls. All around you is the smell of rotting humanoid creatures and monsters only seen in nightmeres of children. Now would be a good time to hug your weapon. ~ 1076895745&2 0 13 0 0 D0 ~ ~ 0 -1 200089 0 0 D1 ~ ~ 0 -1 200082 0 0 D3 ~ ~ 0 -1 200084 0 0 D7 ~ ~ 0 -1 200091 0 0 D8 ~ ~ 0 -1 200087 0 0 D9 ~ ~ 0 -1 200085 0 0 S #200084 A bloodied wall.~ Blood trickles all over the ground and the dugout walls. All around you is the smell of rotting humanoid creatures and monsters only seen in nightmeres of children. Now would be a good time to hug your weapon. ~ 1076895745&2 0 13 0 0 D0 ~ ~ 0 -1 200091 0 0 D1 ~ ~ 0 -1 200083 0 0 D2 ~ ~ 0 -1 200085 0 0 D3 ~ ~ 0 -1 200055 0 0 D6 ~ ~ 0 -1 200089 0 0 D7 ~ ~ 0 -1 200056 0 0 D9 ~ ~ 0 -1 200054 0 0 S #200085 Bodies litter the ground.~ The horrible stench of death runs as putrid as it gets in this little alcove. Bodies are stacked up into the sky as perhaps an offering to some evil god or as a sign to all who would see it. ~ 1076895745&2 0 13 0 0 D0 ~ ~ 0 -1 200084 0 0 D2 ~ ~ 0 -1 200067 0 0 D3 ~ ~ 0 -1 200054 0 0 D6 ~ ~ 0 -1 200083 0 0 D7 ~ ~ 0 -1 200055 0 0 D8 ~ ~ 0 -1 200086 0 0 S #200086 A little light.~ A little bit of light seems to creep in from above. Looking up toward the light you can see the outside world, well atleast small parts of it. This is probably how grass can grow here and a bit of water can be found ~ 1076895745&2 0 13 0 0 D2 ~ ~ 0 -1 200068 0 0 D3 ~ ~ 0 -1 200067 0 0 D6 ~ ~ 0 -1 200087 0 0 D7 ~ ~ 0 -1 200085 0 0 D8 ~ ~ 0 -1 200069 0 0 S #200087 Shreeks echo through the halls.~ Shreeks of the living and the soon to be dead can be heard in all directions from this point in the dungeon. The sounds are mostly the creatures of the dungeons communicating with eachother and the sounds of victory. ~ 1076895745&2 0 13 0 0 D0 ~ ~ 0 -1 200082 0 0 D1 ~ ~ 0 -1 200088 0 0 D6 ~ ~ 0 -1 200081 0 0 D7 ~ ~ 0 -1 200083 0 0 D9 ~ ~ 0 -1 200086 0 0 S #200088 A little light.~ A little bit of light seems to creep in from above. Looking up toward the light you can see the outside world, well atleast small parts of it. This is probably how grass can grow here and a bit of water can be found ~ 1076895745&2 0 13 0 0 D0 ~ ~ 0 -1 200081 0 0 D1 ~ ~ 0 -1 200080 0 0 D3 ~ ~ 0 -1 200087 0 0 D6 ~ ~ 0 -1 200065 0 0 D7 ~ ~ 0 -1 200082 0 0 D8 ~ ~ 0 -1 200071 0 0 S #200089 Bodies litter the ground.~ The horrible stench of death runs as putrid as it gets in this little alcove. Bodies are stacked up into the sky as perhaps an offering to some evil god or as a sign to all who would see it. ~ 1076895745&2 0 13 0 0 D0 ~ ~ 0 -1 200092 0 0 D2 ~ ~ 0 -1 200083 0 0 D3 ~ ~ 0 -1 200091 0 0 D6 ~ ~ 0 -1 200063 0 0 D7 ~ ~ 0 -1 200090 0 0 D8 ~ ~ 0 -1 200082 0 0 D9 ~ ~ 0 -1 200084 0 0 S #200090 Shreeks echo through the halls.~ Shreeks of the living and the soon to be dead can be heard in all directions from this point in the dungeon. The sounds are mostly the creatures of the dungeons communicating with eachother and the sounds of victory. ~ 1076895745&2 0 13 0 0 D1 ~ ~ 0 -1 200092 0 0 D2 ~ ~ 0 -1 200091 0 0 D3 ~ ~ 0 -1 200057 0 0 D6 ~ ~ 0 -1 200062 0 0 D7 ~ ~ 0 -1 200058 0 0 D8 ~ ~ 0 -1 200089 0 0 D9 ~ ~ 0 -1 200056 0 0 S #200091 Shreeks echo through the halls.~ Shreeks of the living and the soon to be dead can be heard in all directions from this point in the dungeon. The sounds are mostly the creatures of the dungeons communicating with eachother and the sounds of victory. ~ 1076895745&2 0 13 0 0 D0 ~ ~ 0 -1 200090 0 0 D1 ~ ~ 0 -1 200089 0 0 D2 ~ ~ 0 -1 200084 0 0 D3 ~ ~ 0 -1 200056 0 0 D6 ~ ~ 0 -1 200092 0 0 D7 ~ ~ 0 -1 200057 0 0 D8 ~ ~ 0 -1 200083 0 0 D9 ~ ~ 0 -1 200055 0 0 S #200092 Another path underground.~ As with any direction that you look, it appears this horrid dungeon has no end. Just more and more underground paths that lead most certainly to pain and doom. Now would be the the time to flee if want! ~ 1076895745&2 0 13 0 0 D0 ~ ~ 0 -1 200062 0 0 D1 ~ ~ 0 -1 200063 0 0 D2 ~ ~ 0 -1 200089 0 0 D3 ~ ~ 0 -1 200090 0 0 D6 ~ ~ 0 -1 200093 0 0 D9 ~ ~ 0 -1 200091 0 0 S #200093 Some small scribles on the cavern walls~ It is really hard to read and understand, but it appears the creatures that inhabit this foul place have left behind some sort of horrid looking history. These creatures sure appear to enjoy killing as noted by the last picture of bodies spread out everywhere. ~ 1076895745&2 0 13 0 0 D0 ~ ~ 0 -1 200099 0 0 D1 ~ ~ 0 -1 200098 0 0 D2 ~ ~ 0 -1 200063 0 0 D3 ~ ~ 0 -1 200062 0 0 D6 ~ ~ 0 -1 200094 0 0 D8 ~ ~ 0 -1 200096 0 0 D9 ~ ~ 0 -1 200092 0 0 S #200094 A little light.~ A little bit of light seems to creep in from above. Looking up toward the light you can see the outside world, well atleast small parts of it. This is probably how grass can grow here and a bit of water can be found ~ 1076895745&2 0 13 0 0 D0 ~ ~ 0 -1 200107 0 0 D1 ~ ~ 0 -1 200115 0 0 D2 ~ ~ 0 -1 200098 0 0 D3 ~ ~ 0 -1 200099 0 0 D7 ~ ~ 0 -1 200113 0 0 D8 ~ ~ 0 -1 200095 0 0 D9 ~ ~ 0 -1 200093 0 0 S #200095 A bloodied wall.~ Blood trickles all over the ground and the dugout walls. All around you is the smell of rotting humanoid creatures and monsters only seen in nightmeres of children. Now would be a good time to hug your weapon. ~ 1076895745&2 0 13 0 0 D0 ~ ~ 0 -1 200115 0 0 D2 ~ ~ 0 -1 200097 0 0 D3 ~ ~ 0 -1 200098 0 0 D7 ~ ~ 0 -1 200094 0 0 D9 ~ ~ 0 -1 200096 0 0 S #200096 Shreeks echo through the halls.~ Shreeks of the living and the soon to be dead can be heard in all directions from this point in the dungeon. The sounds are mostly the creatures of the dungeons communicating with eachother and the sounds of victory. ~ 1076895745&2 0 13 0 0 D0 ~ ~ 0 -1 200098 0 0 D1 ~ ~ 0 -1 200097 0 0 D2 ~ ~ 0 -1 200064 0 0 D3 ~ ~ 0 -1 200063 0 0 D6 ~ ~ 0 -1 200095 0 0 D7 ~ ~ 0 -1 200093 0 0 S #200097 Bodies litter the ground.~ The horrible stench of death runs as putrid as it gets in this little alcove. Bodies are stacked up into the sky as perhaps an offering to some evil god or as a sign to all who would see it. ~ 1076895745&2 0 13 0 0 D0 ~ ~ 0 -1 200095 0 0 D3 ~ ~ 0 -1 200096 0 0 D7 ~ ~ 0 -1 200098 0 0 D9 ~ ~ 0 -1 200064 0 0 S #200098 Some small scribles on the cavern walls~ It is really hard to read and understand, but it appears the creatures that inhabit this foul place have left behind some sort of horrid looking history. These creatures sure appear to enjoy killing as noted by the last picture of bodies spread out everywhere. ~ 1076895745&2 0 13 0 0 D0 ~ ~ 0 -1 200094 0 0 D1 ~ ~ 0 -1 200095 0 0 D2 ~ ~ 0 -1 200096 0 0 D3 ~ ~ 0 -1 200093 0 0 D6 ~ ~ 0 -1 200115 0 0 D7 ~ ~ 0 -1 200099 0 0 D8 ~ ~ 0 -1 200097 0 0 D9 ~ ~ 0 -1 200063 0 0 S #200099 Shreeks echo through the halls.~ Shreeks of the living and the soon to be dead can be heard in all directions from this point in the dungeon. The sounds are mostly the creatures of the dungeons communicating with eachother and the sounds of victory. ~ 1076895745&2 0 13 0 0 D0 ~ ~ 0 -1 200113 0 0 D1 ~ ~ 0 -1 200094 0 0 D2 ~ ~ 0 -1 200093 0 0 D6 ~ ~ 0 -1 200107 0 0 D7 ~ ~ 0 -1 200100 0 0 D8 ~ ~ 0 -1 200098 0 0 D9 ~ ~ 0 -1 200062 0 0 S #200100 Another path underground.~ As with any direction that you look, it appears this horrid dungeon has no end. Just more and more underground paths that lead most certainly to pain and doom. Now would be the the time to flee if want! ~ 1076895745&2 0 13 0 0 D1 ~ ~ 0 -1 200113 0 0 D6 ~ ~ 0 -1 200114 0 0 D7 ~ ~ 0 -1 200101 0 0 D8 ~ ~ 0 -1 200099 0 0 D9 ~ ~ 0 -1 200061 0 0 S #200101 Some small scribles on the cavern walls~ It is really hard to read and understand, but it appears the creatures that inhabit this foul place have left behind some sort of horrid looking history. These creatures sure appear to enjoy killing as noted by the last picture of bodies spread out everywhere. ~ 1076895745&2 0 13 0 0 D7 ~ ~ 0 -1 200102 0 0 D8 ~ ~ 0 -1 200100 0 0 D9 ~ ~ 0 -1 200060 0 0 S #200102 Bodies litter the ground.~ The horrible stench of death runs as putrid as it gets in this little alcove. Bodies are stacked up into the sky as perhaps an offering to some evil god or as a sign to all who would see it. ~ 1076895745&2 0 13 0 0 D0 ~ ~ 0 -1 200146 0 0 D6 ~ ~ 0 -1 200145 0 0 D7 ~ ~ 0 -1 200103 0 0 D8 ~ ~ 0 -1 200101 0 0 S #200103 A bloodied wall.~ Blood trickles all over the ground and the dugout walls. All around you is the smell of rotting humanoid creatures and monsters only seen in nightmeres of children. Now would be a good time to hug your weapon. ~ 1076895745&2 0 13 0 0 D0 ~ ~ 0 -1 200147 0 0 D1 ~ ~ 0 -1 200146 0 0 D7 ~ ~ 0 -1 200104 0 0 D8 ~ ~ 0 -1 200102 0 0 S #200104 Another path underground.~ As with any direction that you look, it appears this horrid dungeon has no end. Just more and more underground paths that lead most certainly to pain and doom. Now would be the the time to flee if want! ~ 1076895745&2 0 13 0 0 D0 ~ ~ 0 -1 200148 0 0 D1 ~ ~ 0 -1 200147 0 0 D8 ~ ~ 0 -1 200103 0 0 D9 ~ ~ 0 -1 200105 0 0 S #200105 A bloodied wall.~ Blood trickles all over the ground and the dugout walls. All around you is the smell of rotting humanoid creatures and monsters only seen in nightmeres of children. Now would be a good time to hug your weapon. ~ 1076895745&2 0 13 0 0 D6 ~ ~ 0 -1 200104 0 0 D9 ~ ~ 0 -1 200106 0 0 S #200106 Bodies litter the ground.~ The horrible stench of death runs as putrid as it gets in this little alcove. Bodies are stacked up into the sky as perhaps an offering to some evil god or as a sign to all who would see it. ~ 1076895745&2 0 13 0 0 D6 ~ ~ 0 -1 200105 0 0 S #200107 Another path underground.~ As with any direction that you look, it appears this horrid dungeon has no end. Just more and more underground paths that lead most certainly to pain and doom. Now would be the the time to flee if want! ~ 1076895745&2 0 13 0 0 D0 ~ ~ 0 -1 200108 0 0 D2 ~ ~ 0 -1 200094 0 0 D3 ~ ~ 0 -1 200113 0 0 D6 ~ ~ 0 -1 200110 0 0 D7 ~ ~ 0 -1 200114 0 0 D8 ~ ~ 0 -1 200115 0 0 D9 ~ ~ 0 -1 200099 0 0 S #200108 A little light.~ A little bit of light seems to creep in from above. Looking up toward the light you can see the outside world, well atleast small parts of it. This is probably how grass can grow here and a bit of water can be found ~ 1076895745&2 0 13 0 0 D0 ~ ~ 0 -1 200109 0 0 D1 ~ ~ 0 -1 200110 0 0 D2 ~ ~ 0 -1 200107 0 0 D3 ~ ~ 0 -1 200114 0 0 D9 ~ ~ 0 -1 200113 0 0 S #200109 Shreeks echo through the halls.~ Shreeks of the living and the soon to be dead can be heard in all directions from this point in the dungeon. The sounds are mostly the creatures of the dungeons communicating with eachother and the sounds of victory. ~ 1076895745&2 0 13 0 0 D0 ~ ~ 0 -1 200122 0 0 D2 ~ ~ 0 -1 200108 0 0 D7 ~ ~ 0 -1 200136 0 0 D8 ~ ~ 0 -1 200110 0 0 D9 ~ ~ 0 -1 200114 0 0 S #200110 A bloodied wall.~ Blood trickles all over the ground and the dugout walls. All around you is the smell of rotting humanoid creatures and monsters only seen in nightmeres of children. Now would be a good time to hug your weapon. ~ 1076895745&2 0 13 0 0 D1 ~ ~ 0 -1 200111 0 0 D3 ~ ~ 0 -1 200108 0 0 D7 ~ ~ 0 -1 200109 0 0 D8 ~ ~ 0 -1 200116 0 0 D9 ~ ~ 0 -1 200107 0 0 S #200111 A bloodied wall.~ Blood trickles all over the ground and the dugout walls. All around you is the smell of rotting humanoid creatures and monsters only seen in nightmeres of children. Now would be a good time to hug your weapon. ~ 1076895745&2 0 13 0 0 D1 ~ ~ 0 -1 200112 0 0 D2 ~ ~ 0 -1 200116 0 0 D3 ~ ~ 0 -1 200110 0 0 D8 ~ ~ 0 -1 200129 0 0 S #200112 Shreeks echo through the halls.~ Shreeks of the living and the soon to be dead can be heard in all directions from this point in the dungeon. The sounds are mostly the creatures of the dungeons communicating with eachother and the sounds of victory. ~ 1076895745&2 0 13 0 0 D1 ~ ~ 0 -1 200131 0 0 D2 ~ ~ 0 -1 200129 0 0 D3 ~ ~ 0 -1 200111 0 0 D6 ~ ~ 0 -1 200132 0 0 D8 ~ ~ 0 -1 200130 0 0 D9 ~ ~ 0 -1 200116 0 0 S #200113 Shreeks echo through the halls.~ Shreeks of the living and the soon to be dead can be heard in all directions from this point in the dungeon. The sounds are mostly the creatures of the dungeons communicating with eachother and the sounds of victory. ~ 1076895745&2 0 13 0 0 D0 ~ ~ 0 -1 200114 0 0 D1 ~ ~ 0 -1 200107 0 0 D2 ~ ~ 0 -1 200099 0 0 D3 ~ ~ 0 -1 200100 0 0 D6 ~ ~ 0 -1 200108 0 0 D8 ~ ~ 0 -1 200094 0 0 S #200114 A little light.~ A little bit of light seems to creep in from above. Looking up toward the light you can see the outside world, well atleast small parts of it. This is probably how grass can grow here and a bit of water can be found ~ 1076895745&2 0 13 0 0 D1 ~ ~ 0 -1 200108 0 0 D2 ~ ~ 0 -1 200113 0 0 D6 ~ ~ 0 -1 200109 0 0 D8 ~ ~ 0 -1 200107 0 0 D9 ~ ~ 0 -1 200100 0 0 S #200115 Some small scribles on the cavern walls~ It is really hard to read and understand, but it appears the creatures that inhabit this foul place have left behind some sort of horrid looking history. These creatures sure appear to enjoy killing as noted by the last picture of bodies spread out everywhere. ~ 1076895745&2 0 13 0 0 D2 ~ ~ 0 -1 200095 0 0 D3 ~ ~ 0 -1 200094 0 0 D6 ~ ~ 0 -1 200116 0 0 D7 ~ ~ 0 -1 200107 0 0 D9 ~ ~ 0 -1 200098 0 0 S #200116 Bodies litter the ground.~ The horrible stench of death runs as putrid as it gets in this little alcove. Bodies are stacked up into the sky as perhaps an offering to some evil god or as a sign to all who would see it. ~ 1076895745&2 0 13 0 0 D0 ~ ~ 0 -1 200111 0 0 D1 ~ ~ 0 -1 200129 0 0 D6 ~ ~ 0 -1 200112 0 0 D7 ~ ~ 0 -1 200110 0 0 D8 ~ ~ 0 -1 200117 0 0 D9 ~ ~ 0 -1 200115 0 0 S #200117 A little light.~ A little bit of light seems to creep in from above. Looking up toward the light you can see the outside world, well atleast small parts of it. This is probably how grass can grow here and a bit of water can be found ~ 1076895745&2 0 13 0 0 D0 ~ ~ 0 -1 200129 0 0 D6 ~ ~ 0 -1 200130 0 0 D7 ~ ~ 0 -1 200116 0 0 D8 ~ ~ 0 -1 200118 0 0 S #200118 A little light.~ A little bit of light seems to creep in from above. Looking up toward the light you can see the outside world, well atleast small parts of it. This is probably how grass can grow here and a bit of water can be found ~ 1076895745&2 0 13 0 0 D6 ~ ~ 0 -1 200137 0 0 D7 ~ ~ 0 -1 200117 0 0 D8 ~ ~ 0 -1 200119 0 0 S #200119 Shreeks echo through the halls.~ Shreeks of the living and the soon to be dead can be heard in all directions from this point in the dungeon. The sounds are mostly the creatures of the dungeons communicating with eachother and the sounds of victory. ~ 1076895745&2 0 13 0 0 D6 ~ ~ 0 -1 200138 0 0 D7 ~ ~ 0 -1 200118 0 0 D8 ~ ~ 0 -1 200120 0 0 D9 ~ ~ 0 -1 200125 0 0 S #200120 Another path underground.~ As with any direction that you look, it appears this horrid dungeon has no end. Just more and more underground paths that lead most certainly to pain and doom. Now would be the the time to flee if want! ~ 1076895745&2 0 13 0 0 D6 ~ ~ 0 -1 200139 0 0 D7 ~ ~ 0 -1 200119 0 0 D8 ~ ~ 0 -1 200121 0 0 D9 ~ ~ 0 -1 200128 0 0 S #200121 A little light.~ A little bit of light seems to creep in from above. Looking up toward the light you can see the outside world, well atleast small parts of it. This is probably how grass can grow here and a bit of water can be found ~ 1076895745&2 0 13 0 0 D7 ~ ~ 0 -1 200120 0 0 S #200122 Bodies litter the ground.~ The horrible stench of death runs as putrid as it gets in this little alcove. Bodies are stacked up into the sky as perhaps an offering to some evil god or as a sign to all who would see it. ~ 1076895745&2 0 13 0 0 D0 ~ ~ 0 -1 200123 0 0 D2 ~ ~ 0 -1 200109 0 0 D3 ~ ~ 0 -1 200136 0 0 S #200123 A little light.~ A little bit of light seems to creep in from above. Looking up toward the light you can see the outside world, well atleast small parts of it. This is probably how grass can grow here and a bit of water can be found ~ 1076895745&2 0 13 0 0 D0 ~ ~ 0 -1 200124 0 0 D2 ~ ~ 0 -1 200122 0 0 D9 ~ ~ 0 -1 200136 0 0 S #200124 A little light.~ A little bit of light seems to creep in from above. Looking up toward the light you can see the outside world, well atleast small parts of it. This is probably how grass can grow here and a bit of water can be found ~ 1076895745&2 0 13 0 0 D2 ~ ~ 0 -1 200123 0 0 S #200125 A little light.~ A little bit of light seems to creep in from above. Looking up toward the light you can see the outside world, well atleast small parts of it. This is probably how grass can grow here and a bit of water can be found ~ 1076895745&2 0 13 0 0 D2 ~ ~ 0 -1 200127 0 0 D6 ~ ~ 0 -1 200119 0 0 D8 ~ ~ 0 -1 200128 0 0 D9 ~ ~ 0 -1 200126 0 0 S #200126 Bodies litter the ground.~ The horrible stench of death runs as putrid as it gets in this little alcove. Bodies are stacked up into the sky as perhaps an offering to some evil god or as a sign to all who would see it. ~ 1076895745&2 0 13 0 0 D1 ~ ~ 0 -1 200127 0 0 D6 ~ ~ 0 -1 200125 0 0 D9 ~ ~ 0 -1 200066 0 0 S #200127 Another path underground.~ As with any direction that you look, it appears this horrid dungeon has no end. Just more and more underground paths that lead most certainly to pain and doom. Now would be the the time to flee if want! ~ 1076895745&2 0 13 0 0 D0 ~ ~ 0 -1 200125 0 0 D1 ~ ~ 0 -1 200128 0 0 D3 ~ ~ 0 -1 200126 0 0 S #200128 Bodies litter the ground.~ The horrible stench of death runs as putrid as it gets in this little alcove. Bodies are stacked up into the sky as perhaps an offering to some evil god or as a sign to all who would see it. ~ 1076895745&2 0 13 0 0 D3 ~ ~ 0 -1 200127 0 0 D6 ~ ~ 0 -1 200120 0 0 D7 ~ ~ 0 -1 200125 0 0 S #200129 Another path underground.~ As with any direction that you look, it appears this horrid dungeon has no end. Just more and more underground paths that lead most certainly to pain and doom. Now would be the the time to flee if want! ~ 1076895745&2 0 13 0 0 D0 ~ ~ 0 -1 200112 0 0 D1 ~ ~ 0 -1 200130 0 0 D2 ~ ~ 0 -1 200117 0 0 D3 ~ ~ 0 -1 200116 0 0 D6 ~ ~ 0 -1 200131 0 0 D7 ~ ~ 0 -1 200111 0 0 S #200130 Another path underground.~ As with any direction that you look, it appears this horrid dungeon has no end. Just more and more underground paths that lead most certainly to pain and doom. Now would be the the time to flee if want! ~ 1076895745&2 0 13 0 0 D0 ~ ~ 0 -1 200131 0 0 D3 ~ ~ 0 -1 200129 0 0 D7 ~ ~ 0 -1 200112 0 0 D8 ~ ~ 0 -1 200137 0 0 D9 ~ ~ 0 -1 200117 0 0 S #200131 A little light.~ A little bit of light seems to creep in from above. Looking up toward the light you can see the outside world, well atleast small parts of it. This is probably how grass can grow here and a bit of water can be found ~ 1076895745&2 0 13 0 0 D0 ~ ~ 0 -1 200132 0 0 D2 ~ ~ 0 -1 200130 0 0 D3 ~ ~ 0 -1 200112 0 0 D9 ~ ~ 0 -1 200129 0 0 S #200132 Shreeks echo through the halls.~ Shreeks of the living and the soon to be dead can be heard in all directions from this point in the dungeon. The sounds are mostly the creatures of the dungeons communicating with eachother and the sounds of victory. ~ 1076895745&2 0 13 0 0 D0 ~ ~ 0 -1 200133 0 0 D2 ~ ~ 0 -1 200131 0 0 D9 ~ ~ 0 -1 200112 0 0 S #200133 Shreeks echo through the halls.~ Shreeks of the living and the soon to be dead can be heard in all directions from this point in the dungeon. The sounds are mostly the creatures of the dungeons communicating with eachother and the sounds of victory. ~ 1076895745&2 0 13 0 0 D0 ~ ~ 0 -1 200134 0 0 D2 ~ ~ 0 -1 200132 0 0 D6 ~ ~ 0 -1 200140 0 0 S #200134 Bodies litter the ground.~ The horrible stench of death runs as putrid as it gets in this little alcove. Bodies are stacked up into the sky as perhaps an offering to some evil god or as a sign to all who would see it. ~ 1076895745&2 0 13 0 0 D0 ~ ~ 0 -1 200135 0 0 D1 ~ ~ 0 -1 200140 0 0 D2 ~ ~ 0 -1 200133 0 0 S #200135 Shreeks echo through the halls.~ Shreeks of the living and the soon to be dead can be heard in all directions from this point in the dungeon. The sounds are mostly the creatures of the dungeons communicating with eachother and the sounds of victory. ~ 1076895745&2 0 13 0 0 D2 ~ ~ 0 -1 200134 0 0 D8 ~ ~ 0 -1 200140 0 0 S #200136 A bloodied wall.~ Blood trickles all over the ground and the dugout walls. All around you is the smell of rotting humanoid creatures and monsters only seen in nightmeres of children. Now would be a good time to hug your weapon. ~ 1076895745&2 0 13 0 0 D1 ~ ~ 0 -1 200122 0 0 D3 ~ ~ 0 -1 200144 0 0 D6 ~ ~ 0 -1 200123 0 0 D8 ~ ~ 0 -1 200109 0 0 S #200137 A bloodied wall.~ Blood trickles all over the ground and the dugout walls. All around you is the smell of rotting humanoid creatures and monsters only seen in nightmeres of children. Now would be a good time to hug your weapon. ~ 1076895745&2 0 13 0 0 D7 ~ ~ 0 -1 200130 0 0 D8 ~ ~ 0 -1 200138 0 0 D9 ~ ~ 0 -1 200118 0 0 S #200138 Some small scribles on the cavern walls~ It is really hard to read and understand, but it appears the creatures that inhabit this foul place have left behind some sort of horrid looking history. These creatures sure appear to enjoy killing as noted by the last picture of bodies spread out everywhere. ~ 1076895745&2 0 13 0 0 D7 ~ ~ 0 -1 200137 0 0 D8 ~ ~ 0 -1 200139 0 0 D9 ~ ~ 0 -1 200119 0 0 S #200139 Another path underground.~ As with any direction that you look, it appears this horrid dungeon has no end. Just more and more underground paths that lead most certainly to pain and doom. Now would be the the time to flee if want! ~ 1076895745&2 0 13 0 0 D7 ~ ~ 0 -1 200138 0 0 D9 ~ ~ 0 -1 200120 0 0 S #200140 A bloodied wall.~ Blood trickles all over the ground and the dugout walls. All around you is the smell of rotting humanoid creatures and monsters only seen in nightmeres of children. Now would be a good time to hug your weapon. ~ 1076895745&2 0 13 0 0 D3 ~ ~ 0 -1 200134 0 0 D7 ~ ~ 0 -1 200135 0 0 D8 ~ ~ 0 -1 200141 0 0 D9 ~ ~ 0 -1 200133 0 0 S #200141 Bodies litter the ground.~ The horrible stench of death runs as putrid as it gets in this little alcove. Bodies are stacked up into the sky as perhaps an offering to some evil god or as a sign to all who would see it. ~ 1076895745&2 0 13 0 0 D7 ~ ~ 0 -1 200140 0 0 D8 ~ ~ 0 -1 200142 0 0 S #200142 Bodies litter the ground.~ The horrible stench of death runs as putrid as it gets in this little alcove. Bodies are stacked up into the sky as perhaps an offering to some evil god or as a sign to all who would see it. ~ 1076895745&2 0 13 0 0 D7 ~ ~ 0 -1 200141 0 0 D8 ~ ~ 0 -1 200143 0 0 S #200143 Some small scribles on the cavern walls~ It is really hard to read and understand, but it appears the creatures that inhabit this foul place have left behind some sort of horrid looking history. These creatures sure appear to enjoy killing as noted by the last picture of bodies spread out everywhere. ~ 1076895745&2 0 13 0 0 D7 ~ ~ 0 -1 200142 0 0 S #200144 Bodies litter the ground.~ The horrible stench of death runs as putrid as it gets in this little alcove. Bodies are stacked up into the sky as perhaps an offering to some evil god or as a sign to all who would see it. ~ 1076895745&2 0 13 0 0 D1 ~ ~ 0 -1 200136 0 0 D3 ~ ~ 0 -1 200145 0 0 S #200145 A little light.~ A little bit of light seems to creep in from above. Looking up toward the light you can see the outside world, well atleast small parts of it. This is probably how grass can grow here and a bit of water can be found ~ 1076895745&2 0 13 0 0 D1 ~ ~ 0 -1 200144 0 0 D3 ~ ~ 0 -1 200146 0 0 D9 ~ ~ 0 -1 200102 0 0 S #200146 A little light.~ A little bit of light seems to creep in from above. Looking up toward the light you can see the outside world, well atleast small parts of it. This is probably how grass can grow here and a bit of water can be found ~ 1076895745&2 0 13 0 0 D1 ~ ~ 0 -1 200145 0 0 D2 ~ ~ 0 -1 200102 0 0 D3 ~ ~ 0 -1 200103 0 0 D7 ~ ~ 0 -1 200147 0 0 S #200147 A little light.~ A little bit of light seems to creep in from above. Looking up toward the light you can see the outside world, well atleast small parts of it. This is probably how grass can grow here and a bit of water can be found ~ 1076895745&2 0 13 0 0 D2 ~ ~ 0 -1 200103 0 0 D3 ~ ~ 0 -1 200104 0 0 D7 ~ ~ 0 -1 200148 0 0 D8 ~ ~ 0 -1 200146 0 0 S #200148 Some small scribles on the cavern walls~ It is really hard to read and understand, but it appears the creatures that inhabit this foul place have left behind some sort of horrid looking history. These creatures sure appear to enjoy killing as noted by the last picture of bodies spread out everywhere. ~ 1076895745&2 0 13 0 0 D2 ~ ~ 0 -1 200104 0 0 D7 ~ ~ 0 -1 200149 0 0 D8 ~ ~ 0 -1 200147 0 0 S #200149 Shreeks echo through the halls.~ Shreeks of the living and the soon to be dead can be heard in all directions from this point in the dungeon. The sounds are mostly the creatures of the dungeons communicating with eachother and the sounds of victory. ~ 1076895745&2 0 13 0 0 D8 ~ ~ 0 -1 200148 0 0 S #0 #RESETS M 1 200052 1 200053 -1 -1 -1 0 0 M 1 200053 1 200056 -1 -1 -1 0 0 M 1 200052 1 200058 -1 -1 -1 0 0 E 1 200050 1 5 -1 0 0 E 1 200051 1 6 -1 0 0 M 1 200052 1 200061 -1 -1 -1 0 0 E 1 200052 1 7 -1 0 0 E 1 200053 1 8 -1 0 0 E 1 200054 1 3 -1 0 0 M 1 200052 1 200064 -1 -1 -1 0 0 E 1 200055 1 5 -1 0 0 E 1 200056 1 6 -1 0 0 M 1 200053 1 200066 -1 -1 -1 0 0 M 1 200051 1 200069 -1 -1 -1 0 0 M 1 200050 1 200071 -1 -1 -1 0 0 M 1 200050 1 200074 -1 -1 -1 0 0 M 1 200053 1 200077 -1 -1 -1 0 0 M 1 200052 1 200079 -1 -1 -1 0 0 M 1 200052 1 200082 -1 -1 -1 0 0 E 1 200057 1 7 -1 0 0 E 1 200058 1 8 -1 0 0 M 1 200050 1 200084 -1 -1 -1 0 0 M 1 200051 1 200087 -1 -1 -1 0 0 M 1 200050 1 200090 -1 -1 -1 0 0 M 1 200050 1 200092 -1 -1 -1 0 0 M 1 200051 1 200095 -1 -1 -1 0 0 M 1 200050 1 200097 -1 -1 -1 0 0 M 1 200050 1 200100 -1 -1 -1 0 0 M 1 200070 1 200102 -1 -1 -1 0 0 E 1 200060 1 20 -1 0 0 M 1 200053 1 200103 -1 -1 -1 0 0 M 1 200052 1 200105 -1 -1 -1 0 0 M 1 200050 1 200108 -1 -1 -1 0 0 M 1 200071 1 200109 -1 -1 -1 0 0 E 1 200061 1 20 -1 0 0 M 1 200053 1 200110 -1 -1 -1 0 0 M 1 200051 1 200113 -1 -1 -1 0 0 M 1 200053 1 200116 -1 -1 -1 0 0 M 1 200052 1 200118 -1 -1 -1 0 0 E 1 200059 1 3 -1 0 0 M 1 200050 1 200121 -1 -1 -1 0 0 M 1 200053 1 200123 -1 -1 -1 0 0 M 1 200050 1 200126 -1 -1 -1 0 0 M 1 200052 1 200129 -1 -1 -1 0 0 M 1 200051 1 200131 -1 -1 -1 0 0 M 1 200050 1 200134 -1 -1 -1 0 0 M 1 200050 1 200136 -1 -1 -1 0 0 M 1 200053 1 200139 -1 -1 -1 0 0 M 1 200050 1 200142 -1 -1 -1 0 0 O 1 200067 1 200143 -1 -1 -1 -1 0 0 O 1 66 2 200143 -1 -1 -1 -1 0 0 O 1 66 1 200143 -1 -1 -1 -1 0 0 M 1 200050 1 200144 -1 -1 -1 0 0 M 1 200050 1 200147 -1 -1 -1 0 0 M 1 200053 1 200149 -1 -1 -1 0 0 M 1 200076 1 200149 -1 -1 -1 0 0 E 1 200062 1 5 -1 0 0 E 1 200063 1 6 -1 0 0 E 1 200064 1 3 -1 0 0 E 1 200065 1 13 -1 0 0 E 1 200066 1 4 -1 0 0 S #SHOPS 0 #REPAIRS 0 #SPECIALS S #$