06/26/2000 Demise - Fixed shoot bug. - Character creation no longer has weight limits, so as much starting equipment can be chosen as nuyen to purchase it. 06/29/2000 Demise - When you kill with a spell, the spell struct was freed and used later. - Fixed magic for "stun" type spells and use drain codes correctly. (Made DRAIN_POWER and DRAIN_LEVEL(spell->drain) aliases). - Foci work correctly. - Magic pool is used (split half and half between success and drain). - Learning a spell of higher force than already known is possible. - Spell creation should work now. 06/30/2000 Demise - Patched rent bug: Removed rent by setting all rent costs to 0. This is because some places that write rent information don't write a value for the cost per day, so cost is undefined and ends up being really large. - Changed buy/sell to default to cash if the customer has no credstick. - Reloading weapons no longer stops you from fighting and wasting a round. - Reload finds a clip in any of your containers. - Having a smartlink and lasersight now uses smartlink instead of laser. - Each phase uses 10 initiative, not 11. 07/01/2000 Demise - Crack command now works. - Vincent now tells you how much the credstick was worth. - Recoil compensation gives you a bonus instead of a penalty. 07/02/2000 Demise - Astral perception gives more detail on foci. - Fixed repeated messages when using non-existant doors. - Made projecting from perceiving possible. - stat obj now shows current condition - Duplicate Values0-9 removed. - If a spec proc is a shop, tells you which vnum. - show lodge/show library commands added. - various vnum commands should now show a * for objects in connected ares. - vnum commands work on short description now too, not just name. - recoil compensation gives a bonus instead of penalty - olc changed to remove the harmless "Are you really sure you want to do this?" messages. (quit and save/exit and abort for some). - spell/category/spirit foci can have types chosen when bonded. - spell locks can lock multi-word spells. - conjuring uses half spirit bonus for success, half for drain. - shops slowly regen nuyen. - fixed memory problem. showing a capitaled version of a string caused the string to be changed. - area spells don't crash the game. 07/09/2000 Demise - fixed a magic bug I introduced when spells don't have targets. oops. - fixed a few matrix bugs. - hacking pool is now used - only have to get more successes than ICE, not beat it by security rating. 07/11/2000 Demise - fixed act function to properly capitalize colored strings.