#1100 Name: Lobby Desc:$ A large immaculate lobby, brightly lit by subtly disguised fluorescent lighting. The silence is broken only by the gentle sweep of the revolving doors, providing access to the street. A bored looking receptionist doesn't look up at your approach, and continues slowly organising her desk. A small tiled corridor leads off to the west and an unremarkable door with a small 'Staff Only' sign is behind the reception desk to the north. ~ Flags: 1000 SecType: Inside MatrixExit: 0 IO: 0 Bandwidth: 0 Access: 0 Trace: 0 RTG: 1100 JackID: 0 Address: An undisclosed location [POINTS] SpecIdx: 0 Rating: 0 [EXIT north] Keywords: door ToVnum: 1104 Flags: 2 Material: brick Barrier: 4 KeyVnum: 1100 LockRating: 10 [EXIT east] ToVnum: 1105 Flags: 0 Material: brick Barrier: 4 KeyVnum: 0 [EXIT south] Keywords: door ToVnum: 2023 Flags: 1 Material: brick Barrier: 4 KeyVnum: 0 [EXIT west] ToVnum: 1101 Flags: 0 Material: brick Barrier: 4 KeyVnum: 0 [COORDINATES] X: 0 Y: 0 Z: 0 BREAK #1101 Name: Corridor Desc:$ You are in a small, tiled corridor. Various promotional posters line the walls, advertising various overpriced matrix services. The corridor ends at a set of large double doors, propped open, with another smaller door off to one side. ~ Flags: 1000 SecType: Inside MatrixExit: 0 IO: 0 Bandwidth: 0 Access: 0 Trace: 0 RTG: 1100 JackID: 0 Address: An undisclosed location [POINTS] SpecIdx: 0 Rating: 0 [EXIT north] Keywords: door ToVnum: 1103 Flags: 1 Material: wood Barrier: 4 KeyVnum: 0 [EXIT east] ToVnum: 1100 Flags: 0 Material: brick Barrier: 4 KeyVnum: 0 [EXIT west] ToVnum: 1102 Flags: 0 Material: brick Barrier: 4 KeyVnum: 0 [COORDINATES] X: 0 Y: 0 Z: 0 BREAK #1102 Name: The main showroom Desc:$ A large showroom. Glass display cases line the walls, each with small holographic images of what appear to be small mechanical robots spinning slowly in space. Small metal plaques are mounted beneath each, with what appear to be model numbers etched on them, corresponding to numbers on a large sign mounted in a frame on one wall. ~ Flags: 1000 SecType: Inside MatrixExit: 0 IO: 0 Bandwidth: 0 Access: 0 Trace: 0 RTG: 1100 JackID: 0 Address: An undisclosed location [POINTS] SpecIdx: 0 Rating: 0 [EXIT east] ToVnum: 1101 Flags: 0 Material: brick Barrier: 4 KeyVnum: 0 [EXTRADESC 0] Keywords: sign~~~~~~~~~~~~ Desc:$ Model # Name Price NOVP41100 Novatech Wailer 10,000 NOVK41101 Novatech Soldier 12,500 NOVC41102 Novatech Tripwire 10,000 NOVS41103 Novatech Silencer 12,500 NOVT41104 Novatech Quicksand 12,500 NOVC21130 Novatech Acid 8,200 NOVK21131 Novatech Cadet 8,450 NOVP21132 Novatech Flare 8,200 NOVS21133 Novatech Whitenoise 8,280 NOVT21134 Novatech Trapper 8,250 50 ~ [COORDINATES] X: 0 Y: 0 Z: 0 BREAK #1103 Name: A Small Showroom Desc:$ A table sits in the middle of this small, carpeted room. A terminal on it shows a series of images of small robotic constructs, each with a basic feature list next to it. A sign hanging on the wall lists prices. ~ Flags: 1000 SecType: Inside MatrixExit: 0 IO: 0 Bandwidth: 0 Access: 0 Trace: 0 RTG: 1100 JackID: 0 Address: An undisclosed location [POINTS] SpecIdx: 0 Rating: 0 [EXIT south] Keywords: door ToVnum: 1101 Flags: 1 Material: wood Barrier: 4 KeyVnum: 0 [EXTRADESC 0] Keywords: sign~~~~~~~~~~~~ Desc:$ Model # Name Price NOVB41110 Novatech Sentinel 15,000 NOVR41111 Novatech Endurance 15,000 NOVS41112 Novatech Slammer 17,500 NOVT41113 Novatech Strainer 15,000 NOVB21140 Novatech Ghost 10,000 NOVR21141 Novatech Basher 11,500 NOVS21142 Novatech Rover 10,000 NOVT21143 Novatech Icicle 11,890 ~ [COORDINATES] X: 0 Y: 0 Z: 0 BREAK #1104 Name: A cluttered workroom Desc:$ A small room, lined with benches playing host to hordes of unrecognisable electronic parts. A few complete terminals flicker occasionally, showing brief glimpses of some project or another. A large paper sign is pinned to a notice board here, along with numerous other small post-it notes and scribblings. ~ Flags: 1000 SecType: Inside MatrixExit: 0 IO: 0 Bandwidth: 0 Access: 0 Trace: 0 RTG: 1100 JackID: 0 Address: An undisclosed location [POINTS] SpecIdx: 0 Rating: 0 [EXIT south] Keywords: door ToVnum: 1100 Flags: 1 Material: brick Barrier: 4 KeyVnum: 1100 LockRating: 1 [EXTRADESC 0] Keywords: sign~~~~~~~ Desc:$ Model # Name Price NOVL41120 Novatech Warden 20,000 NOVN41121 Novatech Punisher 20,000 ~ [COORDINATES] X: 0 Y: 0 Z: 0 BREAK #1105 Name: The elevators Desc:$ A pair of elevators are set into this wall, each with a small dial, like a clock face, indicating their current floor. A floor directory sits between them, above a single call button. ~ Flags: 1000 SecType: Inside MatrixExit: 0 IO: 0 Bandwidth: 0 Access: 0 Trace: 0 RTG: 1100 JackID: 0 Address: An undisclosed location [POINTS] SpecIdx: 0 Rating: 0 [EXIT west] ToVnum: 1100 Flags: 0 Material: brick Barrier: 4 KeyVnum: 0 [EXTRADESC 0] Keywords: directory~~~~~~~~~~ Desc:$ A small sign, reading: 'Hardware sales, 1st floor.' 'Development - staff only, 2nd floor.' ~ [COORDINATES] X: 0 Y: 0 Z: 0 BREAK #1106 Name: The elevator Desc:$ A large mirror dominates the elevator, a failed attempt to make it seem roomy. A small panel is set beside the doors, a brief description of each floor by each button. ~ Flags: 1100 SecType: Inside MatrixExit: 0 IO: 0 Bandwidth: 0 Access: 0 Trace: 0 RTG: 1100 JackID: 0 Address: An undisclosed location [POINTS] SpecIdx: 0 Rating: 0 [EXTRADESC 0] Keywords: panel~~~~~~~~~~~~~~~ Desc:$ A small panel with three buttons lit from behind by a subtle blue glow. 2 - Research and Devlopment / Sales 1 - Conference rooms / Security G - Sales / Showrooms A small red sticker below the buttons reads 'Authorised Personnel Only'. ~ [COORDINATES] X: 0 Y: 0 Z: 0 BREAK #1107 Name: First floor Desc:$ Soft, classical music fills a clean, bright foyer. The light yellow walls and blue-rimmed desks create a very late twentieth-century feel. A pair of posters flank the doorway to a corridor, advertising the latest and greatest of the new 'retro-look' line. ~ Flags: 1000 SecType: Inside MatrixExit: 0 IO: 0 Bandwidth: 0 Access: 0 Trace: 0 RTG: 1100 JackID: 0 Address: An undisclosed location [POINTS] SpecIdx: 0 Rating: 0 [EXIT west] Keywords: door ToVnum: 1108 Flags: 1 Material: glass Barrier: 4 KeyVnum: 0 LockRating: 4 [COORDINATES] X: 0 Y: 0 Z: 0 BREAK #1108 Name: A spotless hallway Desc:$ The light yellow walls here are highlighted by a series of steady, white fluorescent tubes, placed at intervals down the hallway. Soft, classical music can be heard, filtering from the small foyer to one end of the hallway, and a soft hum can be heard coming from a doorway off the corridor. ~ Flags: 1000 SecType: Inside MatrixExit: 0 IO: 0 Bandwidth: 0 Access: 0 Trace: 0 RTG: 1100 JackID: 0 Address: An undisclosed location [POINTS] SpecIdx: 0 Rating: 0 [EXIT north] ToVnum: 1112 Flags: 0 Material: brick Barrier: 4 KeyVnum: 0 [EXIT east] Keywords: door ToVnum: 1107 Flags: 1 Material: glass Barrier: 4 KeyVnum: 0 [EXIT west] ToVnum: 1109 Flags: 0 Material: brick Barrier: 4 KeyVnum: 0 [COORDINATES] X: 0 Y: 0 Z: 0 BREAK #1109 Name: A spotless hallway Desc:$ Very faint music can be heard coming from one end of the light yellow hallway. An open doorway ends the corridor here, and another doorway leads off to one side, each leading to separate showrooms. ~ Flags: 1000 SecType: Inside MatrixExit: 0 IO: 0 Bandwidth: 0 Access: 0 Trace: 0 RTG: 1100 JackID: 0 Address: An undisclosed location [POINTS] SpecIdx: 0 Rating: 0 [EXIT north] ToVnum: 1111 Flags: 0 Material: brick Barrier: 4 KeyVnum: 0 [EXIT east] ToVnum: 1108 Flags: 0 Material: brick Barrier: 4 KeyVnum: 0 [EXIT west] ToVnum: 1110 Flags: 0 Material: brick Barrier: 4 KeyVnum: 0 [COORDINATES] X: 0 Y: 0 Z: 0 BREAK #1110 Name: A modest showroom Desc:$ This room is full of large, rack mounted computers, on display as the best of the best. Here and there small patches of light yellow wall can be glimpsed, but almost every spare inch has been covered. White, overhead lighting creates odd shadows on the floor, and the buzz from the various machines seems to work as an effective white noise generator, blocking out all sounds of the outside world. ~ Flags: 1000 SecType: Inside MatrixExit: 0 IO: 0 Bandwidth: 0 Access: 0 Trace: 0 RTG: 1100 JackID: 0 Address: An undisclosed location [POINTS] SpecIdx: 0 Rating: 0 [EXIT east] ToVnum: 1109 Flags: 0 Material: brick Barrier: 4 KeyVnum: 0 [COORDINATES] X: 0 Y: 0 Z: 0 BREAK #1111 Name: A modest showroom Desc:$ A pair of fluorescent tubes casts everthing in a sharp white light, the single window here has its blinds pulled closed. The walls are the same light yellow as the hallway outside, and a number of tables are pushed hard up against them. On these tables, a series of computer towers and flat monitors sit, quietly humming. This year's models are all finished in stylish black with chrome highlights and are reminiscent of late twentieth century machines. ~ Flags: 1000 SecType: Inside MatrixExit: 0 IO: 0 Bandwidth: 0 Access: 0 Trace: 0 RTG: 1100 JackID: 0 Address: An undisclosed location [POINTS] SpecIdx: 0 Rating: 0 [EXIT south] ToVnum: 1109 Flags: 0 Material: brick Barrier: 4 KeyVnum: 0 [COORDINATES] X: 0 Y: 0 Z: 0 BREAK #1112 Name: A modest showroom Desc:$ Opposite the door, a set of large windows here look out onto the street below. Two tables, one on either side of the window, sit against the walls prominently displaying a line of laptop computers. ~ Flags: 1000 SecType: Inside MatrixExit: 0 IO: 0 Bandwidth: 0 Access: 0 Trace: 0 RTG: 1100 JackID: 0 Address: An undisclosed location [POINTS] SpecIdx: 0 Rating: 0 [EXIT south] ToVnum: 1108 Flags: 0 Material: brick Barrier: 4 KeyVnum: 0 [COORDINATES] X: 0 Y: 0 Z: 0 BREAK #1113 Name: Second floor Desc:$ You are in a small foyer, light pink walls and beige carpets stretch from the elevators to a wall of thick, frosted glass. A glass door with a metal frame is set to one side, a tiny keycard reader next to it. The words '^LEmployees Only^n' have been neatly stencilled onto the glass, and a small camera, with a pulsing red light sits above the elevators to enforce this. ~ Flags: 1000 SecType: Inside MatrixExit: 0 IO: 0 Bandwidth: 0 Access: 0 Trace: 0 RTG: 1100 JackID: 0 Address: An undisclosed location [POINTS] SpecIdx: 0 Rating: 0 [COORDINATES] X: 0 Y: 0 Z: 0 BREAK #1150 Name: A Microdeck Software Outlet Desc:$ As you walk past the trid units displaying company advertisements in the window into the shop proper, the gleam and shine of the place hits you. It seems as though someone has went over everything with a thick layer of polish. From the trid displays showing abstract representations of various programs in action to cyberdecks and cyberterminals lined up in displays for testing, the place reeks class. A smiling, middle aged human stands behind the counter, waiting for you to ask for help. ~ Flags: 1100 SecType: Inside MatrixExit: 0 IO: 0 Bandwidth: 0 Access: 0 Trace: 0 RTG: 1100 JackID: 0 Address: An undisclosed location [POINTS] SpecIdx: 0 Rating: 0 [EXIT south] ToVnum: 29010 Flags: 0 Material: brick Barrier: 4 KeyVnum: 0 [COORDINATES] X: 0 Y: 0 Z: 0 BREAK END