MEDIT <mobile> <what> Possible values Value of what ~~~~~~~~~~~~~~ Name : The internal name of the mobile. The mud needs this to be a unique name. (For the zone) Pname : This is the title of the mobile, the game will name it by the the last word. This is NOT what you see when you enter a room andis often identical to the name. Location : The name of the room the mobile starts in Description : A short description of what the player will see when they enter the room. Strength : This is the Hit Points or life force of the mobile. How much damage you need to do to kill it. Damage : The amount of damage a mobile does. (eg 1 d Damage) Aggression : A range from 0 to 100, it is a percentage, 0 meaning the mobile will never start a fight, 100 means it will attack on sight. Armor : The natural armor class of the mobile Speed : How often a mobile will move, talk etc. 5 is the default value and 20 is very fast. 0 will not move at all Examine : The text you see when you type examine mobile. Due to a bug in quite a few dirt muds this does not work. The flags of mobiles are done from the flag functions. Ask gods if you require explanation of those.