dyrt/
dyrt/bin/
dyrt/data/MAIL/
dyrt/data/WIZ_ZONES/
dyrt/include/machine/
dyrt/src/misc/cpp/
#ifndef __STDINC_H__ 
#define __STDINC_H__ 

#include "levels.h"
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include "exits.h"
#include "types.h"
#include "mudmacros.h"
#include "utils.h"
#include "mudtypes.h"
#include "actions.h"
#include "board.h"
#include "bootstrap.h"
#include "bprintf.h"
#include "calendar.h"
#include "cflags.h"
#include "change.h"
#include "clone.h"
#include "commands.h"
#include "debug.h"
#include "exec.h"
#include "extern.h"
#include "fight.h"
#include "files.h"
#include "flags.h"
#include "frob.h"
#include "jmp.h"
#include "lflags.h"
#include "log.h"
#include "magic.h"
#include "mflags.h"
#include "misc.h"
#include "mobile.h"
#include "move.h"
#include "mud.h"
#include "objsys.h"
#include "oflags.h"
#include "parse.h"
#include "pflags.h"
#include "quests.h"
#include "rooms.h"
#include "s_socket.h"
#include "sendsys.h"
#include "sflags.h"
#include "timing.h"
#include "uaf.h"
#include "weather.h"
#include "wizard.h"
#include "wizlist.h"
#include "writer.h"
#include "zones.h"
#include "admin.h"
#include "communicate.h"
#include "sflag.h"
#include "game.h"
#include "main.h"
#include "fight.h"
#include "hate.h"
#endif /* Add nothing past this line... */