/* Sack.m Class definition. Copyright (C) 1995 David Flater. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #include "cheezmud.h" @implementation Sack + new { self=[super new]; [self describe: "sack": "a sack": "the sack": "This is a burlap bag. You can bag or unbag things."]; return self; } - (float) priority: (char *) action: (int) numargs { if (numargs == 2) { if (!strcmp (action, "bag")) { if ([contents size] >= capacity) return -1; return 20.0 * (float)(capacity - [contents size]) / (float)capacity; } } return [super priority: action: numargs]; } - bag: who: dobj { if (dobj == self) { [who echo: "You can't put a bag inside itself."]; return self; } [[who getlocation] emote: who: "bag": "bags": dobj: ""]; [dobj setlocation: self]; return self; } @end