/***************************************************************************
 *  Original Diku Mud copyright (C) 1990, 1991 by Sebastian Hammer,        *
 *  Michael Seifert, Hans Henrik St{rfeldt, Tom Madsen, and Katja Nyboe.   *
 *                                                                         *
 *  Merc Diku Mud improvments copyright (C) 1992, 1993 by Michael          *
 *  Chastain, Michael Quan, and Mitchell Tse.                              *
 *                                                                         *
 *  In order to use any part of this Merc Diku Mud, you must comply with   *
 *  both the original Diku license in 'license.doc' as well the Merc       *
 *  license in 'license.txt'.  In particular, you may not remove either of *
 *  these copyright notices.                                               *
 *                                                                         *
 *  Thanks to abaddon for proof-reading our comm.c and pointing out bugs.  *
 *  Any remaining bugs are, of course, our work, not his.  :)              *
 *                                                                         *
 *  Much time and thought has gone into this software and you are          *
 *  benefitting.  We hope that you share your changes too.  What goes      *
 *  around, comes around.                                                  *
 ***************************************************************************/

/*
 * This file contains all of the OS-dependent stuff:
 *   startup, signals, BSD sockets for tcp/ip, i/o, timing.
 *
 * The data flow for input is:
 *    Game_loop ---> Read_from_descriptor ---> Read
 *    Game_loop ---> Read_from_buffer
 *
 * The data flow for output is:
 *    Game_loop ---> Process_Output ---> Write_to_descriptor -> Write
 *
 * The OS-dependent functions are Read_from_descriptor and Write_to_descriptor.
 * -- Furey  26 Jan 1993
 */

#if defined(macintosh)
#include <types.h>
#else
#include <sys/types.h>
#include <sys/time.h>
#endif

#include <ctype.h>
#include <errno.h>
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <time.h>

#include "merc.h"
#include <math.h>

/* command procedures needed */
DECLARE_DO_FUN(do_help          );
DECLARE_DO_FUN(do_look          );
DECLARE_DO_FUN(do_skills        );
DECLARE_DO_FUN(do_outfit        );
DECLARE_DO_FUN(do_afk           );

/*
 * Malloc debugging stuff.
 */
#if defined(sun)
#undef MALLOC_DEBUG
#endif

#if defined(MALLOC_DEBUG)
#include <malloc.h>
extern  int     malloc_debug    args( ( int  ) );
extern  int     malloc_verify   args( ( void ) );
#endif



/*
 * Signal handling.
 * Apollo has a problem with __attribute(atomic) in signal.h,
 *   I dance around it.
 */
#if defined(apollo)
#define __attribute(x)
#endif

#if defined(unix)
#include <signal.h>
#endif

#if defined(apollo)
#undef __attribute
#endif



/*
 * Socket and TCP/IP stuff.
 */
#if     defined(macintosh) || defined(MSDOS)
const   char    echo_off_str    [] = { '\0' };
const   char    echo_on_str     [] = { '\0' };
const   char    go_ahead_str    [] = { '\0' };
#endif

#if     defined(unix)
#include <fcntl.h>
#include <netdb.h>
#include <netinet/in.h>
#include <sys/socket.h>
#include <arpa/telnet.h>
const   char    echo_off_str    [] = { IAC, WILL, TELOPT_ECHO, '\0' };
const   char    echo_on_str     [] = { IAC, WONT, TELOPT_ECHO, '\0' };
const   char    go_ahead_str    [] = { IAC, GA, '\0' };
#endif



/*
 * OS-dependent declarations.
 */
#if     defined(_AIX)
#include <sys/select.h>
int     accept          args( ( int s, struct sockaddr *addr, int *addrlen ) );
int     bind            args( ( int s, struct sockaddr *name, int namelen ) );
void    bzero           args( ( char *b, int length ) );
int     getpeername     args( ( int s, struct sockaddr *name, int *namelen ) );
int     getsockname     args( ( int s, struct sockaddr *name, int *namelen ) );
int     gettimeofday    args( ( struct timeval *tp, struct timezone *tzp ) );
int     listen          args( ( int s, int backlog ) );
int     setsockopt      args( ( int s, int level, int optname, void *optval,
			    int optlen ) );
int     socket          args( ( int domain, int type, int protocol ) );
#endif

#if     defined(apollo)
#include <unistd.h>
void    bzero           args( ( char *b, int length ) );
#endif

#if     defined(__hpux)
int     accept          args( ( int s, void *addr, int *addrlen ) );
int     bind            args( ( int s, const void *addr, int addrlen ) );
void    bzero           args( ( char *b, int length ) );
int     getpeername     args( ( int s, void *addr, int *addrlen ) );
int     getsockname     args( ( int s, void *name, int *addrlen ) );
int     gettimeofday    args( ( struct timeval *tp, struct timezone *tzp ) );
int     listen          args( ( int s, int backlog ) );
int     setsockopt      args( ( int s, int level, int optname,
				const void *optval, int optlen ) );
int     socket          args( ( int domain, int type, int protocol ) );
#endif

#if     defined(interactive)
#include <net/errno.h>
#include <sys/fnctl.h>
#endif

#if     defined(linux)
int     close           args( ( int fd ) );
int     getpeername     args( ( int s, struct sockaddr *name, int *namelen ) );
int     getsockname     args( ( int s, struct sockaddr *name, int *namelen ) );
int     gettimeofday    args( ( struct timeval *tp, struct timezone *tzp ) );
int     listen          args( ( int s, int backlog ) );
int     read            args( ( int fd, char *buf, int nbyte ) );
int     select          args( ( int width, fd_set *readfds, fd_set *writefds,
			    fd_set *exceptfds, struct timeval *timeout ) );
int     socket          args( ( int domain, int type, int protocol ) );
int     write           args( ( int fd, char *buf, int nbyte ) );
#endif

#if     defined(macintosh)
#include <console.h>
#include <fcntl.h>
#include <unix.h>
struct  timeval
{
	time_t  tv_sec;
	time_t  tv_usec;
};
#if     !defined(isascii)
#define isascii(c)              ( (c) < 0200 )
#endif
static  long                    theKeys [4];

int     gettimeofday            args( ( struct timeval *tp, void *tzp ) );
#endif

#if     defined(MIPS_OS)
extern  int             errno;
#endif

#if     defined(MSDOS)
int     gettimeofday    args( ( struct timeval *tp, void *tzp ) );
int     kbhit           args( ( void ) );
#endif

#if     defined(NeXT)
int     close           args( ( int fd ) );
int     fcntl           args( ( int fd, int cmd, int arg ) );
#if     !defined(htons)
u_short htons           args( ( u_short hostshort ) );
#endif
#if     !defined(ntohl)
u_long  ntohl           args( ( u_long hostlong ) );
#endif
int     read            args( ( int fd, char *buf, int nbyte ) );
int     select          args( ( int width, fd_set *readfds, fd_set *writefds,
			    fd_set *exceptfds, struct timeval *timeout ) );
int     write           args( ( int fd, char *buf, int nbyte ) );
#endif

#if     defined(sequent)
int     accept          args( ( int s, struct sockaddr *addr, int *addrlen ) );
int     bind            args( ( int s, struct sockaddr *name, int namelen ) );
int     close           args( ( int fd ) );
int     fcntl           args( ( int fd, int cmd, int arg ) );
int     getpeername     args( ( int s, struct sockaddr *name, int *namelen ) );
int     getsockname     args( ( int s, struct sockaddr *name, int *namelen ) );
int     gettimeofday    args( ( struct timeval *tp, struct timezone *tzp ) );
#if     !defined(htons)
u_short htons           args( ( u_short hostshort ) );
#endif
int     listen          args( ( int s, int backlog ) );
#if     !defined(ntohl)
u_long  ntohl           args( ( u_long hostlong ) );
#endif
int     read            args( ( int fd, char *buf, int nbyte ) );
int     select          args( ( int width, fd_set *readfds, fd_set *writefds,
			    fd_set *exceptfds, struct timeval *timeout ) );
int     setsockopt      args( ( int s, int level, int optname, caddr_t optval,
			    int optlen ) );
int     socket          args( ( int domain, int type, int protocol ) );
int     write           args( ( int fd, char *buf, int nbyte ) );
#endif

/* This includes Solaris Sys V as well */
#if defined(sun)
int     accept          args( ( int s, struct sockaddr *addr, int *addrlen ) );
int     bind            args( ( int s, struct sockaddr *name, int namelen ) );
void    bzero           args( ( char *b, int length ) );
int     close           args( ( int fd ) );
int     getpeername     args( ( int s, struct sockaddr *name, int *namelen ) );
int     getsockname     args( ( int s, struct sockaddr *name, int *namelen ) );
int     gettimeofday    args( ( struct timeval *tp, struct timezone *tzp ) );
int     listen          args( ( int s, int backlog ) );
int     read            args( ( int fd, char *buf, int nbyte ) );
int     select          args( ( int width, fd_set *readfds, fd_set *writefds,
			    fd_set *exceptfds, struct timeval *timeout ) );
#if defined(SYSV)
int setsockopt          args( ( int s, int level, int optname,
			    const char *optval, int optlen ) );
#else
int     setsockopt      args( ( int s, int level, int optname, void *optval,
			    int optlen ) );
#endif
int     socket          args( ( int domain, int type, int protocol ) );
int     write           args( ( int fd, char *buf, int nbyte ) );
#endif

#if defined(ultrix)
int     accept          args( ( int s, struct sockaddr *addr, int *addrlen ) );
int     bind            args( ( int s, struct sockaddr *name, int namelen ) );
void    bzero           args( ( char *b, int length ) );
int     close           args( ( int fd ) );
int     getpeername     args( ( int s, struct sockaddr *name, int *namelen ) );
int     getsockname     args( ( int s, struct sockaddr *name, int *namelen ) );
int     gettimeofday    args( ( struct timeval *tp, struct timezone *tzp ) );
int     listen          args( ( int s, int backlog ) );
int     read            args( ( int fd, char *buf, int nbyte ) );
int     select          args( ( int width, fd_set *readfds, fd_set *writefds,
			    fd_set *exceptfds, struct timeval *timeout ) );
int     setsockopt      args( ( int s, int level, int optname, void *optval,
			    int optlen ) );
int     socket          args( ( int domain, int type, int protocol ) );
int     write           args( ( int fd, char *buf, int nbyte ) );
#endif



/*
 * Global variables.
 */
DESCRIPTOR_DATA *   descriptor_free;    /* Free list for descriptors    */
DESCRIPTOR_DATA *   descriptor_list;    /* All open descriptors         */
LAST_DATA * flast;
LAST_DATA * last_list;
LAST_DATA * flast_imm;
LAST_DATA * last_imm;
unsigned int last_length;
unsigned int last_imm_length;
DESCRIPTOR_DATA *   d_next;             /* Next descriptor in loop      */
FILE *              fpReserve;          /* Reserved file handle         */
bool                god;                /* All new chars are gods!      */
bool                merc_down;          /* Shutdown                     */
bool                wizlock;            /* Game is wizlocked            */
bool                newlock;            /* Game is newlocked            */
bool                chaos;              /* Game in CHAOS!               */
char                str_boot_time[MAX_INPUT_LENGTH];
time_t              current_time;       /* time of this pulse */        
bool                rolled=FALSE;
int                 stat1[5],stat2[5],stat3[5],stat4[5],stat5[5];
bool fCopyOver;
int port;

#if defined(unix)
int control;
#endif

/*
 * OS-dependent local functions.
 */
#if defined(macintosh) || defined(MSDOS)
void    game_loop_mac_msdos     args( ( void ) );
bool    read_from_descriptor    args( ( DESCRIPTOR_DATA *d ) );
bool    write_to_descriptor     args( ( int desc, char *txt, int length ) );
#endif

#if defined(unix)
void    game_loop_unix          args( ( int control ) );
int     init_socket             args( ( int port ) );
void    new_descriptor          args( ( int control ) );
bool    read_from_descriptor    args( ( DESCRIPTOR_DATA *d, bool color ) );
bool    write_to_descriptor     args( ( int desc, char *txt, int length, bool color) );
#endif




/*
 * Other local functions (OS-independent).
 */
bool    check_parse_name        args( ( char *name ) );
bool    check_reconnect         args( ( DESCRIPTOR_DATA *d, char *name,
				    bool fConn ) );
bool    check_playing           args( ( DESCRIPTOR_DATA *d, char *name ) );
int     main                    args( ( int argc, char **argv ) );
void    nanny                   args( ( DESCRIPTOR_DATA *d, char *argument ) );
bool    process_output          args( ( DESCRIPTOR_DATA *d, bool fPrompt ) );
void    read_from_buffer        args( ( DESCRIPTOR_DATA *d, bool color ) );
void    stop_idling             args( ( CHAR_DATA *ch ) );
char    *do_color               args( (char *plaintext, bool color) );
char    *doparseprompt          args( (CHAR_DATA *ch) );


int figure_difference(int points)
{
    if (points >= 28)
	return ((int)pow((double)points,(double)1.2));
    if (points <28) 
	return (26+points);
    return(0);
}

int main( int argc, char **argv )
{
    struct timeval now_time;
    fCopyOver = FALSE;

    /*
     * Memory debugging if needed.
     */
#if defined(MALLOC_DEBUG)
    malloc_debug( 2 );
#endif

    /*
     * Init time.
     */
    gettimeofday( &now_time, NULL );
    current_time        = (time_t) now_time.tv_sec;
    strcpy( str_boot_time, get_curtime() );

    /*
     * Macintosh console initialization.
     */
#if defined(macintosh)
    console_options.nrows = 31;
    cshow( stdout );
    csetmode( C_RAW, stdin );
    cecho2file( "log file", 1, stderr );
#endif

    /*
     * Reserve one channel for our use.
     */
    if ( ( fpReserve = fopen( NULL_FILE, "r" ) ) == NULL )
    {
	perror( NULL_FILE );
	exit( 1 );
    }

    /*
     * Get the port number.
     */
    port = 9000;
    if ( argc > 1 )
    {
	if ( !is_number( argv[1] ) )
	{
	    fprintf( stderr, "Usage: %s [port #]\n", argv[0] );
	    exit( 1 );
	}
	else if ( ( port = atoi( argv[1] ) ) <= 1024 )
	{
	    fprintf( stderr, "Port number must be above 1024.\n" );
	    exit( 1 );
	}
    }
    
    if (argv[2] && argv[2][0])
    {
	fCopyOver = TRUE;
	control = atoi(argv[3]);
    } else fCopyOver = FALSE;

    /*
     * Run the game.
     */
#if defined(macintosh) || defined(MSDOS)
    boot_db( );
    log_string( "Merc is ready to rock." );
    game_loop_mac_msdos( );
#endif

#if defined(unix)

    if(!fCopyOver)
     {
	control  = init_socket (port);
     }
    boot_db ();
    sprintf( log_buf, "EmberMUD is ready to rock on port %d.", port  );
    log_string( log_buf );
    game_loop_unix( control );
    close (control);
#endif

    /*
     * That's all, folks.
     */
    log_string( "Normal termination of game." );
    exit( 0 );
    return 0;
}

#if defined(unix)
int init_socket( int port )
{
    static struct sockaddr_in sa_zero;
    struct sockaddr_in sa;
    int x = 1;
    int fd;

    if ( ( fd = socket( AF_INET, SOCK_STREAM, 0 ) ) < 0 )
    {
	perror( "Init_socket: socket" );
	exit( 1 );
    }

    if ( setsockopt( fd, SOL_SOCKET, SO_REUSEADDR,
    (char *) &x, sizeof(x) ) < 0 )
    {
	perror( "Init_socket: SO_REUSEADDR" );
	close(fd);
	exit( 1 );
    }

#if defined(SO_DONTLINGER) && !defined(SYSV)
    {
	struct  linger  ld;

	ld.l_onoff  = 1;
	ld.l_linger = 1000;

	if ( setsockopt( fd, SOL_SOCKET, SO_DONTLINGER,
	(char *) &ld, sizeof(ld) ) < 0 )
	{
	    perror( "Init_socket: SO_DONTLINGER" );
	    close(fd);
	    exit( 1 );
	}
    }
#endif

    sa              = sa_zero;
    sa.sin_family   = AF_INET;
    sa.sin_port     = htons( port );

    if ( bind( fd, (struct sockaddr *) &sa, sizeof(sa) ) < 0 )
    {
	perror("Init socket: bind" );
	close(fd);
	exit(1);
    }


    if ( listen( fd, 3 ) < 0 )
    {
	perror("Init socket: listen");
	close(fd);
	exit(1);
    }

    return fd;
}
#endif



#if defined(macintosh) || defined(MSDOS)
void game_loop_mac_msdos( void )
{
    struct timeval last_time;
    struct timeval now_time;
    static DESCRIPTOR_DATA dcon;
    bool color;

    gettimeofday( &last_time, NULL );
    current_time = (time_t) last_time.tv_sec;

    /*
     * New_descriptor analogue.
     */
    dcon.descriptor     = 0;
    dcon.connected      = CON_GET_ANSI;
    dcon.host           = str_dup( "localhost" );
    dcon.outsize        = 2000;
    dcon.outbuf         = alloc_mem( dcon.outsize );
    dcon.next           = descriptor_list;
    dcon.showstr_head   = NULL;
    dcon.showstr_point  = NULL;
    dcon.pEdit          = NULL;                 /* OLC */
    dcon.pString        = NULL;                 /* OLC */
    dcon.editor         = 0;                    /* OLC */
    descriptor_list     = &dcon;

   write_to_buffer(&dcon, CFG_CONNECT_MSG, 0);
   write_to_buffer(&dcon, CFG_ASK_ANSI, 0);
   
    /* Main loop */

close_socket( d );
	

    while ( !merc_down )
    {
	DESCRIPTOR_DATA *d;

	 *
	 * Process input.
	 *
	for ( d = descriptor_list; d != NULL; d = d_next )
	{
	    d_next      = d->next;
	    d->fcommand = FALSE;

#if defined(MSDOS)
	    if ( kbhit( ) )
#endif
	    {
		if ( d->character != NULL )
		    d->character->timer = 0;
		if ( !read_from_descriptor( d, color ) )
		{
		    if ( d->character != NULL)
			save_char_obj( d->character );
		    d->outtop   = 0;
		    close_socket( d );
		    continue;
		}
	    }

	    if ( d->character != NULL && d->character->wait > 0 )
	    {
		--d->character->wait;
		continue;
	    }
	    read_from_buffer( d, color );
	    if ( d->incomm[0] != '\0' )
	    {
		d->fcommand     = TRUE;
		stop_idling( d->character );

		/* OLC */
		if ( d->showstr_point )
		    show_string( d, d->incomm );
		else
		if ( d->pString )
		    string_add( d->character, d->incomm );
		else
		    switch ( d->connected )
		    {
			case CON_PLAYING:
			    if ( !run_olc_editor( d ) )
				substitute_alias( d, d->incomm );
			    break;
			default:
			    nanny( d, d->incomm );
			    break;
		    }

		d->incomm[0]    = '\0';
	    }
	}



	/*
	 * Autonomous game motion.
	 */
	update_handler( );



	/*
	 * Output.
	 */
	for ( d = descriptor_list; d != NULL; d = d_next )
	{
	    d_next = d->next;

	    if ( ( d->fcommand || d->outtop > 0 ) )
	    {
		if ( !process_output( d, TRUE ) )
		{
		    if ( d->character != NULL && d->character->level > 1)
			save_char_obj( d->character );
		    d->outtop   = 0;
		    close_socket( d );
		}
	    }
	}



	/*
	 * Synchronize to a clock.
	 * Busy wait (blargh).
	 */
	now_time = last_time;
	for ( ; ; )
	{
	    int delta;

#if defined(MSDOS)
	    if ( kbhit( ) )
#endif
	    {
		if ( dcon.character != NULL )
		    dcon.character->timer = 0;
		if ( !read_from_descriptor( &dcon, color ) )
		{
		    if ( dcon.character != NULL && d->character->level > 1)
			save_char_obj( d->character );
		    dcon.outtop = 0;
		    close_socket( &dcon );
		}
#if defined(MSDOS)
		break;
#endif
	    }

	    gettimeofday( &now_time, NULL );
	    delta = ( now_time.tv_sec  - last_time.tv_sec  ) * 1000 * 1000
		  + ( now_time.tv_usec - last_time.tv_usec );
	    if ( delta >= 1000000 / PULSE_PER_SECOND )
		break;
	}
	last_time    = now_time;
	current_time = (time_t) last_time.tv_sec;
    }
*/
    return;
}
#endif



#if defined(unix)
void game_loop_unix( int control )
{
    static struct timeval null_time;
    struct timeval last_time;
    bool color;

    signal( SIGPIPE, SIG_IGN );
    gettimeofday( &last_time, NULL );
    current_time = (time_t) last_time.tv_sec;

    /* Main loop */
    while ( !merc_down )
    {
	fd_set in_set;
	fd_set out_set; 
	fd_set exc_set; 
	DESCRIPTOR_DATA *d;
	int maxdesc;

#if defined(MALLOC_DEBUG)
	if ( malloc_verify( ) != 1 )
	    abort( );
#endif

	/*
	 * Poll all active descriptors.
	 */
	FD_ZERO( &in_set  ); 
	FD_ZERO( &out_set );
	FD_ZERO( &exc_set );
	FD_SET( control, &in_set ); 
	maxdesc = control;
	for ( d = descriptor_list; d; d = d->next )
	{
	    maxdesc = UMAX( maxdesc, d->descriptor );
	    FD_SET( d->descriptor, &in_set  );
	    FD_SET( d->descriptor, &out_set );
	    FD_SET( d->descriptor, &exc_set );
	}
       
	if ( select( maxdesc+1, &in_set, &out_set, &exc_set, &null_time ) < 0 )
	{
	    perror( "Game_loop: select: poll" );
	    exit( 1 );
	}
       
	/*
	 * New connection?
	 */
       if ( FD_ISSET( control, &in_set ) )
	 new_descriptor( control );
       
	/*
	 * Kick out the freaky folks.
	 */
	for ( d = descriptor_list; d != NULL; d = d_next )
	{
	    d_next = d->next;   
	    if ( FD_ISSET( d->descriptor, &exc_set ) )
	    {
		FD_CLR( d->descriptor, &in_set  );
		FD_CLR( d->descriptor, &out_set );
		if ( d->character && d->character->level > 1)
		    save_char_obj( d->character );
		d->outtop       = 0;
		close_socket( d );
	    }
	}
       
	/*
	 * Process input.
	 */
	for ( d = descriptor_list; d != NULL; d = d_next )
	{
	    d_next      = d->next;
	    d->fcommand = FALSE;

	    if ( FD_ISSET( d->descriptor, &in_set ) )
	    {
		if ( d->character != NULL ) {
		    d->character->timer = 0;
		    if ( IS_SET(d->character->act, PLR_COLOR))
			color=TRUE;
		    else
			color=FALSE;
		} else color=FALSE;
		if ( !read_from_descriptor( d, color ) )
		{
		    FD_CLR( d->descriptor, &out_set );
		    if ( d->character != NULL && d->character->level > 1)
			save_char_obj( d->character );
		    d->outtop   = 0;
		    close_socket( d );
		    continue;
		}
	    }

	    if ( d->character != NULL && d->character->wait > 0 )
	    {
		--d->character->wait;
		continue;
	    }
	    
	    read_from_buffer( d, FALSE );
	    if ( d->incomm[0] != '\0' )
	    {
		d->fcommand     = TRUE;
		stop_idling( d->character );

	/* OLC */
	if ( d->showstr_point )
	    show_string( d, d->incomm );
	else
	if ( d->pString )
	    string_add( d->character, d->incomm );
	else
	    switch ( d->connected )
	    {
		case CON_PLAYING:
		    if ( !run_olc_editor( d ) )
			substitute_alias( d, d->incomm );
		    break;
		default:
		    nanny( d, d->incomm );
		    break;
	    }

		d->incomm[0]    = '\0';
	    }
	}



	/*
	 * Autonomous game motion.
	 */
	update_handler( );



	/*
	 * Output.
	 */
	for ( d = descriptor_list; d != NULL; d = d_next )
	{
	    d_next = d->next;

	    if ( ( d->fcommand || d->outtop > 0 )
	    &&   FD_ISSET(d->descriptor, &out_set) )
	    {
		if ( !process_output( d, TRUE ) )
		{
		    if ( d->character != NULL && d->character->level > 1)
			save_char_obj( d->character );
		    d->outtop   = 0;
		    close_socket( d );
		}
	    }
	}



	/*
	 * Synchronize to a clock.
	 * Sleep( last_time + 1/PULSE_PER_SECOND - now ).
	 * Careful here of signed versus unsigned arithmetic.
	 */
	{
	    struct timeval now_time;
	    long secDelta;
	    long usecDelta;

	    gettimeofday( &now_time, NULL );
	    usecDelta   = ((int) last_time.tv_usec) - ((int) now_time.tv_usec)
			+ 1000000 / PULSE_PER_SECOND;
	    secDelta    = ((int) last_time.tv_sec ) - ((int) now_time.tv_sec );
	    while ( usecDelta < 0 )
	    {
		usecDelta += 1000000;
		secDelta  -= 1;
	    }

	    while ( usecDelta >= 1000000 )
	    {
		usecDelta -= 1000000;
		secDelta  += 1;
	    }

	    if ( secDelta > 0 || ( secDelta == 0 && usecDelta > 0 ) )
	    {
		struct timeval stall_time;

		stall_time.tv_usec = usecDelta;
		stall_time.tv_sec  = secDelta;
		if ( select( 0, NULL, NULL, NULL, &stall_time ) < 0 )
		{
		    perror( "Game_loop: select: stall" );
		    exit( 1 );
		}
	    }
	}

	gettimeofday( &last_time, NULL );
	current_time = (time_t) last_time.tv_sec;
    }

    return;
}
#endif



#if defined(unix)
void new_descriptor( int control )
{
   char buf[MAX_STRING_LENGTH]; 
   static DESCRIPTOR_DATA d_zero;
    DESCRIPTOR_DATA *dnew;
    BAN_DATA *pban;
    struct sockaddr_in sock;
    struct hostent *from;
    int desc;
    int size;
    bool color;

    size = sizeof(sock);
    getsockname( control, (struct sockaddr *) &sock, &size );
    if ( ( desc = accept( control, (struct sockaddr *) &sock, &size) ) < 0 )
    {
	perror( "New_descriptor: accept" );
	return;
    }

#if !defined(FNDELAY)
#define FNDELAY O_NDELAY
#endif

    if ( fcntl( desc, F_SETFL, FNDELAY ) == -1 )
    {
	perror( "New_descriptor: fcntl: FNDELAY" );
	return;
    }

    /*
     * Cons a new descriptor.
     */
    if ( descriptor_free == NULL )
    {
	dnew            = alloc_perm( sizeof(*dnew) );
    }
    else
    {
	dnew            = descriptor_free;
	descriptor_free = descriptor_free->next;
    }

    *dnew               = d_zero;
    dnew->descriptor    = desc;
    dnew->connected     = CON_GET_ANSI;
    dnew->showstr_head  = NULL;
    dnew->showstr_point = NULL;
    dnew->outsize       = 2000;
    dnew->pEdit         = NULL;                 /* OLC */
    dnew->pString       = NULL;                 /* OLC */
    dnew->editor        = 0;                    /* OLC */
    dnew->outbuf        = alloc_mem( dnew->outsize );

    size = sizeof(sock);
    if ( getpeername( desc, (struct sockaddr *) &sock, &size ) < 0 )
    {
	perror( "New_descriptor: getpeername" );
	dnew->host = str_dup( "(unknown)" );
    }
    else
    {
	/*
	 * Would be nice to use inet_ntoa here but it takes a struct arg,
	 * which ain't very compatible between gcc and system libraries.
	 */
	int addr;

	addr = ntohl( sock.sin_addr.s_addr );
	sprintf( buf, "%d.%d.%d.%d",
	    ( addr >> 24 ) & 0xFF, ( addr >> 16 ) & 0xFF,
	    ( addr >>  8 ) & 0xFF, ( addr       ) & 0xFF
	    );
	sprintf( log_buf, "Sock.sinaddr:  %s", buf );
	log_string( log_buf );
	from = gethostbyaddr( (char *) &sock.sin_addr,
	    sizeof(sock.sin_addr), AF_INET );
	if (from && (!str_cmp(from->h_name,"ursula.uoregon.edu")
		 ||  !str_cmp(from->h_name,"monet.ucdavis.edu")))
	    dnew->host = str_dup("white.nextwork.rose-hulman.edu");
	else
	    dnew->host = str_dup( from ? from->h_name : buf );
    }
	
    /*
     * Swiftest: I added the following to ban sites.  I don't
     * endorse banning of sites, but Copper has few descriptors now
     * and some people from certain sites keep abusing access by
     * using automated 'autodialers' and leaving connections hanging.
     *
     * Furey: added suffix check by request of Nickel of HiddenWorlds.
     */
    for ( pban = ban_list; pban != NULL; pban = pban->next )
    {
	if ( !str_suffix( pban->name, dnew->host ) )
	{
	    color=FALSE;
	    write_to_descriptor( desc,
		"Your site has been banned from this Mud.\n\r", 0 , color);
	    close( desc );
	    free_string( dnew->host );
/*          free_string( dnew->outbuf ); 
	    free_string( dnew->inbuf );  */
	    free_mem( dnew->outbuf, dnew->outsize );
	    dnew->next          = descriptor_free;
	    descriptor_free     = dnew;
	    return;
	}
    }

    /*
     * Init descriptor data.
     */
    dnew->next                  = descriptor_list;
    descriptor_list             = dnew;
   
   write_to_buffer(dnew,"Welcome to a MUD based on EmberMUD.\n\n",0);
   write_to_buffer(dnew,"Use ANSI color? [Y/n]: ",0);
	
   return;
}

#endif

void close_socket( DESCRIPTOR_DATA *dclose )
{
    CHAR_DATA *ch;

    if ( dclose->outtop > 0 )
	process_output( dclose, FALSE );

    if ( dclose->snoop_by != NULL )
    {
	write_to_buffer( dclose->snoop_by,
	    "Your victim has left the game.\n\r", 0 );
    }

    {
	DESCRIPTOR_DATA *d;

	for ( d = descriptor_list; d != NULL; d = d->next )
	{
	    if ( d->snoop_by == dclose )
		d->snoop_by = NULL;
	}
    }

    if ( ( ch = dclose->character ) != NULL )
    {
	sprintf( log_buf, "Closing link to %s.", ch->name );
	log_string( log_buf );
	/* If ch is writing note or playing, just lose link otherwise clear char */
	if ( (dclose->connected == CON_PLAYING) || 
	  ((dclose->connected >= CON_NOTE_TO) && 
	   (dclose->connected <= CON_NOTE_FINISH)))
	{
	    act( "$n has lost $s link.", ch, NULL, NULL, TO_ROOM );
	    ch->desc = NULL;
	}
	else
	{
	    free_char( dclose->character );
	}
    }

    if ( d_next == dclose )
	d_next = d_next->next;   

    if ( dclose == descriptor_list )
    {
	descriptor_list = descriptor_list->next;
    }
    else
    {
	DESCRIPTOR_DATA *d;

	for ( d = descriptor_list; d && d->next != dclose; d = d->next )
	    ;
	if ( d != NULL )
	    d->next = dclose->next;
	else
	    bug( "Close_socket: dclose not found.", 0 );
    }

    close( dclose->descriptor );
    free_string( dclose->host );
    /* RT socket leak fix -- I hope */
    free_mem(dclose->outbuf,dclose->outsize);
/*    free_string(dclose->showstr_head); */
    dclose->next        = descriptor_free;
    descriptor_free     = dclose;
#if defined(MSDOS) || defined(macintosh)
    exit(1);
#endif
    return;
}



bool read_from_descriptor( DESCRIPTOR_DATA *d, bool color )
{
    int iStart;

    /* Hold horses if pending command already. */
    if ( d->incomm[0] != '\0' )
	return TRUE;

    /* Check for overflow. */
    iStart = strlen(d->inbuf);
    if ( iStart >= sizeof(d->inbuf) - 10 )
    {
	sprintf( log_buf, "%s input overflow!", d->host );
	log_string( log_buf );
	write_to_descriptor( d->descriptor,
	    "\n\r*** PUT A LID ON IT!!! ***\n\r", 0 , color);
	return FALSE;
    }

    /* Snarf input. */
#if defined(macintosh)
    for ( ; ; )
    {
	int c;
	c = getc( stdin );
	if ( c == '\0' || c == EOF )
	    break;
	putc( c, stdout );
	if ( c == '\r' )
	    putc( '\n', stdout );
	d->inbuf[iStart++] = c;
	if ( iStart > sizeof(d->inbuf) - 10 )
	    break;
    }
#endif

#if defined(MSDOS) || defined(unix)
    for ( ; ; )
    {
	int nRead;

	nRead = read( d->descriptor, d->inbuf + iStart,
	    sizeof(d->inbuf) - 10 - iStart );
	if ( nRead > 0 )
	{
	    iStart += nRead;
	    if ( d->inbuf[iStart-1] == '\n' || d->inbuf[iStart-1] == '\r' )
		break;
	}
	else if ( nRead == 0 )
	{
	    log_string( "EOF encountered on read." );
	    return FALSE;
	}
	else if ( errno == EWOULDBLOCK )
	    break;
	else
	{
	    perror( "Read_from_descriptor" );
	    return FALSE;
	}
    }
#endif

    d->inbuf[iStart] = '\0';
    return TRUE;
}



/*
 * Transfer one line from input buffer to input line.
 */
void read_from_buffer( DESCRIPTOR_DATA *d, bool color )
{
    int i, j, k;

    /*
     * Hold horses if pending command already.
     */
    if ( d->incomm[0] != '\0' )
	return;

    /*
     * Look for at least one new line.
     */
    for ( i = 0; d->inbuf[i] != '\n' && d->inbuf[i] != '\r'; i++ )
    {
	if ( d->inbuf[i] == '\0' )
	    return;
    }

    /*
     * Canonical input processing.
     */
    for ( i = 0, k = 0; d->inbuf[i] != '\n' && d->inbuf[i] != '\r'; i++ )
    {
	if ( k >= MAX_INPUT_LENGTH - 2 )
	{
	    write_to_descriptor( d->descriptor, "Line too long.\n\r", 0 , color);

	    /* skip the rest of the line */
	    for ( ; d->inbuf[i] != '\0'; i++ )
	    {
		if ( d->inbuf[i] == '\n' || d->inbuf[i] == '\r' )
		    break;
	    }
	    d->inbuf[i]   = '\n';
	    d->inbuf[i+1] = '\0';
	    break;
	}

	if ( d->inbuf[i] == '\b' && k > 0 )
	    --k;
	else if ( isascii(d->inbuf[i]) && isprint(d->inbuf[i]) )
	    d->incomm[k++] = d->inbuf[i];
    }

    /*
     * Finish off the line.
     */
    if ( k == 0 )
	d->incomm[k++] = ' ';
    d->incomm[k] = '\0';

    /*
     * Deal with bozos with #repeat 1000 ...
     */
/*
    if ( k > 1 || d->incomm[0] == '!' )
    {
	if ( d->incomm[0] != '!' && strcmp( d->incomm, d->inlast ) )
	{
	    d->repeat = 0;
	}
	else
	{
	    if ( ++d->repeat >= 25 )
	    {
		sprintf( log_buf, "%s input spamming!", d->host );
		log_string( log_buf );
		write_to_descriptor( d->descriptor,
		    "\n\r*** PUT A LID ON IT!!! ***\n\r", 0 , color);
		strcpy( d->incomm, "quit" );
	    }
	}
    }
*/

    /*
     * Do '!' substitution.
     */
    if ( d->incomm[0] == '!' )
	strcpy( d->incomm, d->inlast );
    else
	strcpy( d->inlast, d->incomm );

    /*
     * Shift the input buffer.
     */
    while ( d->inbuf[i] == '\n' || d->inbuf[i] == '\r' )
	i++;
    for ( j = 0; ( d->inbuf[j] = d->inbuf[i+j] ) != '\0'; j++ )
	;
    return;
}



/*
 * Low level output function.
 */
bool process_output( DESCRIPTOR_DATA *d, bool fPrompt )
{
       char buf[MAX_STRING_LENGTH]; 
extern bool merc_down;
    bool color=TRUE;

    /*
     * Bust a prompt.
     */
    if ( (d->character != NULL) && IS_SET(d->character->act,PLR_COLOR))
	color=TRUE;
      else
	color=FALSE;
    if ( !merc_down )
	if ( d->showstr_point )
	    write_to_buffer( d, "`W[Hit Return to continue]\n\r`w", 0 );
	else if ( fPrompt && d->pString && d->connected == CON_PLAYING )
	    write_to_buffer( d, "> ", 2 );
	else if ( fPrompt && d->connected == CON_PLAYING )
    {
	CHAR_DATA *ch;

	ch = d->character;
	if (IS_SET(ch->act,PLR_COLOR))
	    color=TRUE;
	  else
	    color=FALSE;
	/* battle prompt 
	if ((victim = ch->fighting) != NULL)
	{
	    int percent;
	    char wound[100];
 
	    if (victim->max_hit > 0)
		percent = victim->hit * 100 / victim->max_hit;
	    else
		percent = -1;
 
	    if (percent >= 100)
		sprintf(wound,"is in excellent condition.");
	    else if (percent >= 90)
		sprintf(wound,"has a few scratches.");
	    else if (percent >= 75)
		sprintf(wound,"has some small wounds and bruises.");
	    else if (percent >= 50)
		sprintf(wound,"has quite a few wounds.");
	    else if (percent >= 30)
		sprintf(wound,"has some big nasty wounds and scratches.");
	    else if (percent >= 15)
		sprintf(wound,"looks pretty hurt.");
	    else if (percent >= 0)
		sprintf(wound,"is in awful condition.");
	    else
		sprintf(wound,"is bleeding to death.");
 
	    sprintf(buf,"%s %s \n\r", 
		    IS_NPC(victim) ? victim->short_descr : victim->name,wound);
	    buf[0] = UPPER(buf[0]);
	    write_to_buffer( d, buf, 0);
	} */


	ch = d->original ? d->original : d->character;
	if (!IS_SET(ch->comm, COMM_COMPACT) )
	    write_to_buffer( d, "\n\r", 2 );

	if ( IS_SET(ch->comm, COMM_PROMPT) )
	{
	    ch = d->character;
	    if (!IS_NPC(ch)) sprintf( buf, "%s", doparseprompt(ch));
	    else sprintf( buf, "<H%d/%d M%d/%d V%d/%d>", ch->hit, ch->max_hit,
			ch->mana, ch->max_mana, ch->move, ch->max_move);
	    write_to_buffer( d, buf, 0 );
	}

	if (IS_SET(ch->comm,COMM_TELNET_GA))
	    write_to_buffer(d,go_ahead_str,0);
    }

    /*
     * Short-circuit if nothing to write.
     */
    if ( d->outtop == 0 )
	return TRUE;

    /*
     * Snoop-o-rama.
     */
    if ( d->snoop_by != NULL )
    {
	if (d->character != NULL)
	    write_to_buffer( d->snoop_by, d->character->name,0);
	write_to_buffer( d->snoop_by, "> ", 2 );
	write_to_buffer( d->snoop_by, d->outbuf, d->outtop );
    }

    /*
     * OS-dependent output.
     */
    if ( !write_to_descriptor( d->descriptor, d->outbuf, d->outtop , color) )
    {
	d->outtop = 0;
	return FALSE;
    }
    else
    {
	d->outtop = 0;
	return TRUE;
    }
}



/*
 * Append onto an output buffer.
 */
 void write_to_buffer( DESCRIPTOR_DATA *d, const char *txt, int length )
{

    /*
     * Find length in case caller didn't.
     */
    if ( length <= 0 )
	length = strlen(txt);

    /*
     * Initial \n\r if needed.
     */
    if ( d->outtop == 0 && !d->fcommand )
    {
	d->outbuf[0]    = '\n';
	d->outbuf[1]    = '\r';
	d->outtop       = 2;
    }

    /*
     * Expand the buffer as needed.
     */
    while ( d->outtop + length >= d->outsize )
    {
	char *outbuf;

	if (d->outsize > 32000)
	{
	    bug("Buffer overflow. Closing.\n\r",0);
	    close_socket(d);
	    return;
	}
	outbuf      = alloc_mem( 2 * d->outsize );
	strncpy( outbuf, d->outbuf, d->outtop );
	free_mem( d->outbuf, d->outsize );
	d->outbuf   = outbuf;
	d->outsize *= 2;
    }

    /*
     * Copy.
     */
     
    strcpy( d->outbuf + d->outtop, txt );
    d->outtop += length;
    return;
}


/*
 * Lowest level output function.
 * Write a block of text to the file descriptor.
 * If this gives errors on very long blocks (like 'ofind all'),
 *   try lowering the max block size.
 */
bool write_to_descriptor( int desc, char *txt, int length , bool color)
{
    int iStart;
    int nWrite;
    int nBlock;
/*!!!!   Lines added by ZAK to prepare for color stuff*/
    char blah[MAX_STRING_LENGTH*2];

    strncpy (blah, do_color(txt, color), sizeof(blah)-1);
    strcat (blah, "\0");
      
#if defined(macintosh) || defined(MSDOS)
    if ( desc == 0 )
	desc = 1;
#endif

  /*  if ( length <= 0 )  */
	length = strlen(blah);
    for ( iStart = 0; iStart < length; iStart += nWrite )
    {
	nBlock = UMIN( length - iStart, sizeof(blah) );
	if ( ( nWrite = write( desc, blah + iStart, nBlock ) ) < 0 )
	    { perror( "Write_to_descriptor" ); return FALSE; }
    } 
/*
	if ( ( nWrite = write( desc, txt + iStart, nBlock ) ) < 0 )
	    { perror( "Write_to_descriptor" ); return FALSE; }
*/


    return TRUE;
}



/*
 * Deal with sockets that haven't logged in yet.
 */
void nanny( DESCRIPTOR_DATA *d, char *argument )
{
    char buf[MAX_STRING_LENGTH]; 
    char arg[MAX_INPUT_LENGTH];
    CHAR_DATA *ch;
    char *pwdnew;
    char *p;
    int iClass,race,i,x;
    bool fOld;
 
    /* Delete leading spaces UNLESS character is writing a note */
    if (d->connected != CON_NOTE_TEXT)
    {
	while ( isspace(*argument) )
	    argument++;
    }

    ch = d->character;

    switch ( d->connected )
    {

    default:
	bug( "Nanny: bad d->connected %d.", d->connected );
	close_socket( d );
	return;
       
     case CON_GET_ANSI:
       
       if ((argument[0]=='n') || (argument[0]=='N'))
	 d->ansi=FALSE;
       else d->ansi=TRUE;
       
#if defined(macintosh) || defined(MSDOS)
    /*
     * Send the greeting.
     */
    {
       extern char * help_greeting;
       extern char * ansi_greeting;
       
       if (d->ansi) write_to_buffer(&dcon,ansi_greeting,0);
       else
	 {
	    if ( help_greeting[0] == '.' )
	      write_to_buffer( &dcon, help_greeting+1, 0 );
	    else
	      write_to_buffer( &dcon, help_greeting  , 0 );
	 }
       
    }
#else
    /*
     * Send the greeting.
     */
    {
       extern char * help_greeting;
       extern char * ansi_greeting;
       
       if (d->ansi) write_to_buffer(d,ansi_greeting,0);
       else
	 {
	    if ( help_greeting[0] == '.' )
	      write_to_buffer( d, help_greeting+1, 0 );
	    else
	      write_to_buffer( d, help_greeting  , 0 );
	 }
    }
#endif
       d->connected = CON_GET_NAME;
       return;
       
    case CON_GET_NAME:
	if ( argument[0] == '\0' )
	{
	    close_socket( d );
	    return;
	}

	argument[0] = UPPER(argument[0]);
	if ( !check_parse_name( argument ) )
	{
	    write_to_buffer( d, "Illegal name, try another.\n\rName: ", 0 );
	    return;
	}

	fOld = load_char_obj( d, argument );
	ch   = d->character;

	if ( IS_SET(ch->act, PLR_DENY) )
	{
	    sprintf( log_buf, "Denying access to %s@%s.", argument, d->host );
	    log_string( log_buf );
	    write_to_buffer( d, "You are denied access.\n\r", 0 );
	    close_socket( d );
	    return;
	}

	if ( check_reconnect( d, argument, FALSE ) )
	{
	    fOld = TRUE;
	}
	else
	{
	    if ( wizlock && !IS_HERO(ch)) 
	    {
		write_to_buffer( d, "The game is wizlocked.\n\r", 0 );
		close_socket( d );
		return;
	    }
	    else if (chaos && !IS_HERO(ch))
	    {
		write_to_buffer( d, "The game is in CHAOS!\n\r", 0 );
		close_socket( d );
		return;
	   }
	}

	if ( fOld )
	{
	    write_to_buffer( d, "Password: ", 0 );
	    write_to_buffer( d, echo_off_str, 0 );
	    d->connected = CON_GET_OLD_PASSWORD;
	    return;
	}
	else
	{
	    /* New player */
	    if (newlock)
	    {
		write_to_buffer( d, "The game is newlocked.\n\r", 0 );
		close_socket( d );
		return;
	    }
	   sprintf( buf, "Did I get that right, %s (Y/N)? ", argument );
	   write_to_buffer( d, buf, 0 );
	   d->connected = CON_CONFIRM_NEW_NAME;
	   return;
	}

	if ( check_playing( d, ch->name ) )
	    return;
		    
	break;

    case CON_GET_OLD_PASSWORD:
#if defined(unix)
	write_to_buffer( d, "\n\r", 2 );
#endif

	if ( strcmp( crypt( argument, ch->pcdata->pwd ), ch->pcdata->pwd )) 
	{
	    write_to_buffer( d, "Wrong password.\n\r", 0 );
	    close_socket( d );
	    return;
	}
 
	if ( ch->pcdata->pwd[0] == 0)
	{
	    write_to_buffer( d, "Warning! Null password!\n\r",0 );
	    write_to_buffer( d, "Please report old password with bug.\n\r",0);
	    write_to_buffer( d, 
		"Type 'password null <new password>' to fix.\n\r",0);
	}

	write_to_buffer( d, echo_on_str, 0 );

	if ( check_reconnect( d, ch->name, TRUE ) )
	    return;

	if ( check_playing( d, ch->name ) )
	    return;
		    
	sprintf( log_buf, "%s@%s has connected.", ch->name, d->host );
	log_string( log_buf );
	if ( IS_HERO(ch) )
	{
	    do_help( ch, "imotd" );
	    d->connected = CON_READ_IMOTD;
	}
	else
	{
	    do_help( ch, "motd" );
	    d->connected = CON_READ_MOTD;
	}
	break;

/* RT code for breaking link */
 
    case CON_BREAK_CONNECT:
/*      switch( *argument )
	{
	case 'y' : case 'Y':
	    for ( d_old = descriptor_list; d_old != NULL; d_old = d_next )
	    {
		d_next = d_old->next;
		if (d_old == d || d_old->character == NULL)
		    continue;

		if (str_cmp(ch->name,d_old->character->name))
		    continue;

		close_socket(d_old);
	    }
	    if (check_reconnect(d,ch->name,TRUE))
		return;
	    write_to_buffer(d,"Reconnect attempt failed.\n\rName: ",0);
	    if ( d->character != NULL )
	    {
		free_char( d->character );
		d->character = NULL;
	    }
	    d->connected = CON_GET_NAME;
	    break;

	case 'n' : case 'N':
	    write_to_buffer(d,"Name: ",0);
	    if ( d->character != NULL )
	    {
		free_char( d->character );
		d->character = NULL;
	    }
	    d->connected = CON_GET_NAME;
	    break;

	default:
	    write_to_buffer(d,"Please type Y or N? ",0);
	    break;
	}*/
	close_socket(ch->desc);
	break;

    case CON_CONFIRM_NEW_NAME:
	switch ( *argument )
	{
	case 'y': case 'Y':
	    sprintf( buf, "New character.\n\rGive me a password for %s: %s",
		ch->name, echo_off_str );
	    write_to_buffer( d, buf, 0 );
	    d->connected = CON_GET_NEW_PASSWORD;
	   if (d->ansi) SET_BIT(ch->act,PLR_COLOR);
	   break;

	case 'n': case 'N':
	    write_to_buffer( d, "Ok, what IS it, then? ", 0 );
	    free_char( d->character );
	    d->character = NULL;
	    d->connected = CON_GET_NAME;
	    break;

	default:
	    write_to_buffer( d, "Please type Yes or No? ", 0 );
	    break;
	}
	break;

    case CON_GET_NEW_PASSWORD:
#if defined(unix)
	write_to_buffer( d, "\n\r", 2 );
#endif

	if ( strlen(argument) < 5 )
	{
	    write_to_buffer( d,
		"Password must be at least five characters long.\n\rPassword: ",
		0 );
	    return;
	}

	pwdnew = crypt( argument, ch->name );
	for ( p = pwdnew; *p != '\0'; p++ )
	{
	    if ( *p == '~' )
	    {
		write_to_buffer( d,
		    "New password not acceptable, try again.\n\rPassword: ",
		    0 );
		return;
	    }
	}

	free_string( ch->pcdata->pwd );
	ch->pcdata->pwd = str_dup( pwdnew );
	write_to_buffer( d, "Please retype password: ", 0 );
	d->connected = CON_CONFIRM_NEW_PASSWORD;
	break;

    case CON_CONFIRM_NEW_PASSWORD:
#if defined(unix)
	write_to_buffer( d, "\n\r", 2 );
#endif

	if ( strcmp( crypt( argument, ch->pcdata->pwd ), ch->pcdata->pwd ) )
	{
	    write_to_buffer( d, "Passwords don't match.\n\rRetype password: ",
		0 );
	    d->connected = CON_GET_NEW_PASSWORD;
	    return;
	}

	write_to_buffer( d, echo_on_str, 0 );
	write_to_buffer(d,"The following races are available:\n\r  ",0);
	for ( race = 1; race_table[race].name != NULL; race++ )
	{
	    if (!race_table[race].pc_race)
		break;
	    write_to_buffer(d,race_table[race].name,0);
	    write_to_buffer(d," ",1);
	}
	write_to_buffer(d,"\n\r",0);
	write_to_buffer(d,"What is your race (help for more information)? ",0);
	d->connected = CON_GET_NEW_RACE;
	break;

    case CON_GET_NEW_RACE:
	one_argument(argument,arg);

	if (!strcmp(arg,"help"))
	{
	    argument = one_argument(argument,arg);
	    if (argument[0] == '\0')
		do_help(ch,"race help");
	    else
		do_help(ch,argument);
	    write_to_buffer(d,
		"What is your race (help for more information)? ",0);
	    break;
	}

	race = race_lookup(argument);

	if (race == 0 || !race_table[race].pc_race)
	{
	    write_to_buffer(d,"That is not a valid race.\n\r",0);
	    write_to_buffer(d,"The following races are available:\n\r  ",0);
	    for ( race = 1; race_table[race].name != NULL; race++ )
	    {
		if (!race_table[race].pc_race)
		    break;
		write_to_buffer(d,race_table[race].name,0);
		write_to_buffer(d," ",1);
	    }
	    write_to_buffer(d,"\n\r",0);
	    write_to_buffer(d,
		"What is your race? (help for more information) ",0);
	    break;
	}

	ch->race = race;
	/* initialize stats */
	for (i = 0; i < MAX_STATS; i++)
	    ch->perm_stat[i] = pc_race_table[race].stats[i];
	ch->affected_by = ch->affected_by|race_table[race].aff;
	ch->imm_flags   = ch->imm_flags|race_table[race].imm;
	ch->res_flags   = ch->res_flags|race_table[race].res;
	ch->vuln_flags  = ch->vuln_flags|race_table[race].vuln;
	ch->form        = race_table[race].form;
	ch->parts       = race_table[race].parts;

	/* add skills */
	for (i = 0; i < 5; i++)
	{
	    if (pc_race_table[race].skills[i] == NULL)
		break;
	    group_add(ch,pc_race_table[race].skills[i],FALSE);
	}
	/* add cost */
	ch->pcdata->points = pc_race_table[race].points;
	ch->size = pc_race_table[race].size;
	write_to_buffer( d, "What is your sex (M/F)? ", 0 );
	d->connected = CON_GET_NEW_SEX;
	break;

    case CON_GET_NEW_SEX:
	switch ( argument[0] )
	{
	case 'm': case 'M': ch->sex = SEX_MALE;    
			    ch->pcdata->true_sex = SEX_MALE;
			    break;
	case 'f': case 'F': ch->sex = SEX_FEMALE; 
			    ch->pcdata->true_sex = SEX_FEMALE;
			    break;
	default:
	    write_to_buffer( d, "That's not a sex.\n\rWhat IS your sex? ", 0 );
	    return;
	}
	write_to_buffer( d, "Press enter to start rolling your stats. ", 0);
	d->connected = CON_GET_STATS;
	break;

    case CON_GET_STATS:
	if (rolled==TRUE) switch(argument[0]) {
		case '0' : 
		case '1' :
		case '2' :
		case '3' :
		case '4' :
			ch->perm_stat[0]=stat1[atoi(argument)];
			ch->perm_stat[1]=stat2[atoi(argument)];
			ch->perm_stat[2]=stat3[atoi(argument)];
			ch->perm_stat[3]=stat4[atoi(argument)];
			ch->perm_stat[4]=stat5[atoi(argument)];

			strcpy( buf, "Select a class [" );
			for ( iClass = 0; iClass < MAX_CLASS; iClass++ )
			{
			if ( iClass > 0 )
				strcat( buf, " " );
			    strcat( buf, class_table[iClass].name );
			}
			strcat( buf, "]: " );
			write_to_buffer( d, buf, 0 );
			d->connected = CON_GET_NEW_CLASS;
			break;
		default:
			write_to_buffer( d, "                       0    1    2    3    4\n\r", 0);
			write_to_buffer( d, "     Strength     :", 0);
			for (x = 0 ; x < 5 ; x++) {
				stat1[x]=number_range(8+pc_race_table[ch->race].stats[0], pc_race_table[ch->race].max_stats[0]);
				sprintf(buf, "   %2d", stat1[x]);
				write_to_buffer( d, buf, 0);
				}
			write_to_buffer( d, "\n\r     Intelligence :", 0);
			for (x = 0 ; x < 5 ; x++) {
				stat2[x]=number_range(8+pc_race_table[ch->race].stats[1], pc_race_table[ch->race].max_stats[1]);
				sprintf(buf, "   %2d", stat2[x]);
				write_to_buffer( d, buf, 0);
				}
			write_to_buffer( d, "\n\r     Wisdom       :", 0);
			for (x = 0 ; x < 5 ; x++) {
				stat3[x]=number_range(8+pc_race_table[ch->race].stats[2], pc_race_table[ch->race].max_stats[2]);
				sprintf(buf, "   %2d", stat3[x]);
				write_to_buffer( d, buf, 0);
				}
			write_to_buffer( d, "\n\r     Dexterity    :", 0);
			for (x = 0 ; x < 5 ; x++) {
				stat4[x]=number_range(8+pc_race_table[ch->race].stats[3], pc_race_table[ch->race].max_stats[3]);
				sprintf(buf, "   %2d", stat4[x]);
				write_to_buffer( d, buf, 0);
				}
			write_to_buffer( d, "\n\r     Constitution :", 0);
			for (x = 0 ; x < 5 ; x++) {
				stat5[x]=number_range(8+pc_race_table[ch->race].stats[4], pc_race_table[ch->race].max_stats[4]);
				sprintf(buf, "   %2d", stat5[x]);
				write_to_buffer( d, buf, 0);
				}
			write_to_buffer( d, "\n\r\n\r     Press enter to roll again, else enter number of column: ", 0);
			rolled=TRUE;
			break;
	} else {
			write_to_buffer( d, "                       0    1    2    3    4\n\r", 0);
			write_to_buffer( d, "     Strength     :",0);
			for (x = 0 ; x < 5 ; x++) {
				stat1[x]=number_range(8+pc_race_table[ch->race].stats[0], pc_race_table[ch->race].max_stats[0]);
				sprintf(buf, "   %2d", stat1[x]);
				write_to_buffer( d, buf, 0);
				}
			write_to_buffer( d, "\n\r     Intelligence :", 0);
			for (x = 0 ; x < 5 ; x++) {
				stat2[x]=number_range(8+pc_race_table[ch->race].stats[1], pc_race_table[ch->race].max_stats[1]);
				sprintf(buf, "   %2d", stat2[x]);
				write_to_buffer( d, buf, 0);
				}
			write_to_buffer( d, "\n\r     Wisdom       :", 0);
			for (x = 0 ; x < 5 ; x++) {
				stat3[x]=number_range(8+pc_race_table[ch->race].stats[2], pc_race_table[ch->race].max_stats[2]);
				sprintf(buf, "   %2d", stat3[x]);
				write_to_buffer( d, buf, 0);
				}
			write_to_buffer( d, "\n\r     Dexterity    :", 0);
			for (x = 0 ; x < 5 ; x++) {
				stat4[x]=number_range(8+pc_race_table[ch->race].stats[3], pc_race_table[ch->race].max_stats[3]);
				sprintf(buf, "   %2d", stat4[x]);
				write_to_buffer( d, buf, 0);
				}
			write_to_buffer( d, "\n\r     Constitution :", 0);
			for (x = 0 ; x < 5 ; x++) {
				stat5[x]=number_range(8+pc_race_table[ch->race].stats[4], pc_race_table[ch->race].max_stats[4]);
				sprintf(buf, "   %2d", stat5[x]);
				write_to_buffer( d, buf, 0);
				}
			write_to_buffer( d, "\n\r\n\r     Press enter to roll again, else enter number of column: ", 0);
			rolled=TRUE;
	}
	break;
	

    case CON_GET_NEW_CLASS:
	iClass = class_lookup(argument);

	if ( iClass == -1 )
	{
	    write_to_buffer( d,
		"That's not a class.\n\rWhat IS your class? ", 0 );
	    return;
	}

	ch->class = iClass;

	sprintf( log_buf, "%s@%s new player.", ch->name, d->host );
	log_string( log_buf );
	write_to_buffer( d, "\n\r", 2 );
	/*if (ch->race == 1) write_to_buffer( d, "Your class is evil by nature.\n\r",0);
	else {*/
	write_to_buffer( d, "You may be good, neutral, or evil.\n\r",0);
	write_to_buffer( d, "Which alignment (G/N/E)? ",0);
	/*}*/
	d->connected = CON_GET_ALIGNMENT;
	break;

case CON_GET_ALIGNMENT:
	/* if (ch->race == 1) ch->alignment = -750; */
	switch( argument[0])
	{
	    case 'g' : case 'G' : ch->alignment = 750;  break;
	    case 'n' : case 'N' : ch->alignment = 0;    break;
	    case 'e' : case 'E' : ch->alignment = -750; break;
	    default:
		write_to_buffer(d,"That's not a valid alignment.\n\r",0);
		write_to_buffer(d,"Which alignment (G/N/E)? ",0);
		return;
	}

	write_to_buffer(d,"\n\r",0);

	group_add(ch,"rom basics",FALSE);
	group_add(ch,class_table[ch->class].base_group,FALSE);
	ch->pcdata->learned[gsn_recall] = 50;
	write_to_buffer(d,"Do you wish to customize this character?\n\r",0);
	write_to_buffer(d,"Customization takes time, but allows a wider range of skills and abilities.\n\r",0);
	write_to_buffer(d,"Customize (Y/N)? ",0);
	d->connected = CON_DEFAULT_CHOICE;
	break;

case CON_DEFAULT_CHOICE:
	write_to_buffer(d,"\n\r",2);
	switch ( argument[0] )
	{
	case 'y': case 'Y': 
	    ch->gen_data = alloc_perm(sizeof(*ch->gen_data) );
	    ch->gen_data->points_chosen = ch->pcdata->points;
	    do_help(ch,"group header");
	    list_group_costs(ch);
	    write_to_buffer(d,"You already have the following skills:\n\r",0);
	    do_skills(ch,"");
	    do_help(ch,"menu choice");
	    d->connected = CON_GEN_GROUPS;
	    break;
	case 'n': case 'N': 
	    group_add(ch,class_table[ch->class].default_group,TRUE);
	    write_to_buffer( d, "\n\r", 2 );
	    do_help( ch, "motd" );
	    d->connected = CON_READ_MOTD;
	    break;
	default:
	    write_to_buffer( d, "Please answer (Y/N)? ", 0 );
	    return;
	}
	break;

    case CON_GEN_GROUPS:
	send_to_char("\n\r",ch);
	if (!str_cmp(argument,"done"))
	{
	    sprintf(buf,"Creation points: %d\n\r",ch->pcdata->points);
	    send_to_char(buf,ch);
	    sprintf(buf,"Experience modifier: %d (Percent of difference from the norm)\n\r",
		    figure_difference(ch->gen_data->points_chosen));
	    if (ch->pcdata->points < 40)
		ch->train = (40 - ch->pcdata->points + 1) / 2;
	    send_to_char(buf,ch);
	    write_to_buffer( d, "\n\r", 2 );
	    do_help( ch, "motd" );
	    d->connected = CON_READ_MOTD;
	    break;
	}

	if (!parse_gen_groups(ch,argument))
	send_to_char(
	"Choices are: list,learned,premise,add,drop,info,help, and done.\n\r"
	,ch);

	do_help(ch,"menu choice");
	break;

    case CON_READ_IMOTD:
	write_to_buffer(d,"\n\r",2);
	do_help( ch, "motd" );
	d->connected = CON_READ_MOTD;
	break;

    case CON_READ_MOTD:
	write_to_buffer( d, 
    "\n\rWelcome to EmberMUD.\n\r",
	    0 );
	ch->next        = char_list;
	char_list       = ch;
	d->connected    = CON_PLAYING;
	reset_char(ch);

	if ( ch->level == 0 )
	{

	    ch->level   = 1;
	    ch->exp     = 0;
	    ch->hit     = ch->max_hit;
	    ch->mana    = ch->max_mana;
	    ch->move    = ch->max_move;
	    ch->train    = 1;
	    ch->practice = 5;
	    set_title( ch, "the newbie" );

	    do_outfit(ch,"");
	    obj_to_char(create_object(get_obj_index(OBJ_VNUM_MAP),0),ch);

	    ch->pcdata->learned[get_weapon_sn(ch)]= 40;

	    char_to_room( ch, get_room_index( ROOM_VNUM_SCHOOL ) );
	    send_to_char("\n\r",ch);
	    save_char_obj( ch );
	    do_help(ch,"NEWBIE INFO");
	    send_to_char("\n\r",ch);
	}
	else if ( ch->in_room != NULL )
	{
	    char_to_room( ch, ch->in_room );
	}
	else if ( IS_IMMORTAL(ch) )
	{
	    char_to_room( ch, get_room_index( ROOM_VNUM_CHAT ) );
	}
	else
	{
	    char_to_room( ch, get_room_index( ROOM_VNUM_TEMPLE ) );
	}

	act( "$n has entered the game.", ch, NULL, NULL, TO_ROOM );
	do_look( ch, "auto" );
	do_board (ch, ""); /* Show board status */

	if (ch->pet != NULL)
	{
	    char_to_room(ch->pet,ch->in_room);
	    act("$n has entered the game.",ch->pet,NULL,NULL,TO_ROOM);
	}

		if (IS_SET(ch->act,PLR_AFK))
		do_afk(ch,NULL);

		ch->pcdata->chaos_score = 0;

		break;

	case CON_NOTE_TO:
		handle_con_note_to (d, argument);
		break;
		
	case CON_NOTE_SUBJECT:
		handle_con_note_subject (d, argument);
		break; /* subject */
	
	case CON_NOTE_EXPIRE:
		handle_con_note_expire (d, argument);
		break;

	case CON_NOTE_TEXT:
		handle_con_note_text (d, argument);
		break;
		
	case CON_NOTE_FINISH:
		handle_con_note_finish (d, argument);
		break;
    }

    return;
}



/*
 * Parse a name for acceptability.
 */
bool check_parse_name( char *name )
{
    /*
     * Reserved words.
     */
    if ( is_exact_name( name, "all auto immortal self someone something the you fuck shit" )
       || is_name(name, "fuck") || is_name(name, "shit") || is_name(name, "imm") )
	return FALSE;
	
    if (str_cmp(capitalize(name),"Alander") && (!str_prefix("aland",name)
    || !str_suffix("alander",name)))
	return FALSE;

    /*
     * Length restrictions.
     */
     
    if ( strlen(name) <  2 )
	return FALSE;

#if defined(MSDOS)
    if ( strlen(name) >  8 )
	return FALSE;
#endif

#if defined(macintosh) || defined(unix)
    if ( strlen(name) > 12 )
	return FALSE;
#endif

    /*
     * Alphanumerics only.
     * Lock out IllIll twits.
     */
    {
	char *pc;
	bool fIll;

	fIll = TRUE;
	for ( pc = name; *pc != '\0'; pc++ )
	{
	    if ( !isalpha(*pc) )
		return FALSE;
	    if ( LOWER(*pc) != 'i' && LOWER(*pc) != 'l' )
		fIll = FALSE;
	}

	if ( fIll )
	    return FALSE;
    }

    /*
     * Prevent players from naming themselves after mobs.
     */
    {
	extern MOB_INDEX_DATA *mob_index_hash[MAX_KEY_HASH];
	MOB_INDEX_DATA *pMobIndex;
	int iHash;

	for ( iHash = 0; iHash < MAX_KEY_HASH; iHash++ )
	{
	    for ( pMobIndex  = mob_index_hash[iHash];
		  pMobIndex != NULL;
		  pMobIndex  = pMobIndex->next )
	    {
		if ( is_exact_name( name, pMobIndex->player_name ) )
		    return FALSE;
	    }
	}
    }

    return TRUE;
}



/*
 * Look for link-dead player to reconnect.
 */
bool check_reconnect( DESCRIPTOR_DATA *d, char *name, bool fConn )
{
    CHAR_DATA *ch;

    for ( ch = char_list; ch != NULL; ch = ch->next )
    {
	if ( !IS_NPC(ch)
	&&   (!fConn || ch->desc == NULL)
	&&   !str_cmp( d->character->name, ch->name ) )
	{
	    if ( fConn == FALSE )
	    {
		free_string( d->character->pcdata->pwd );
		d->character->pcdata->pwd = str_dup( ch->pcdata->pwd );
	    }
	    else
	    {
		free_char( d->character );
		d->character = ch;
		ch->desc         = d;
		ch->timer        = 0;
		send_to_char( "Reconnecting.\n\r", ch );
		act( "$n has reconnected.", ch, NULL, NULL, TO_ROOM );
		sprintf( log_buf, "%s@%s reconnected.", ch->name, d->host );
		log_string( log_buf );
		d->connected = CON_PLAYING;
		/* Inform the character of a note in progress and the possbility of continuation! */            
		if (ch->pcdata->in_progress)
			send_to_char ("You have a note in progress. Type NWRITE to continue it.\n\r",ch);
	    }
	    return TRUE;
	}
    }

    return FALSE;
}



/*
 * Check if already playing.
 */
bool check_playing( DESCRIPTOR_DATA *d, char *name )
{
    DESCRIPTOR_DATA *dold;

    for ( dold = descriptor_list; dold; dold = dold->next )
    {
	if ( dold != d
	&&   dold->character != NULL
	&&   dold->connected != CON_GET_NAME
	&&   dold->connected != CON_GET_OLD_PASSWORD
	&&   !str_cmp( name, dold->original
		 ? dold->original->name : dold->character->name ) )
	{
	    write_to_buffer( d, "That character is already playing.\n\rReconnect? ",0);
	    d->connected = CON_BREAK_CONNECT;
	    return TRUE;
	}
    }

    return FALSE;
}



void stop_idling( CHAR_DATA *ch )
{
    if ( ch == NULL
    ||   ch->desc == NULL
    ||   ch->desc->connected != CON_PLAYING
    ||   ch->was_in_room == NULL 
    ||   ch->in_room != get_room_index(ROOM_VNUM_LIMBO))
	return;

    ch->timer = 0;
    char_from_room( ch );
    char_to_room( ch, ch->was_in_room );
    ch->was_in_room     = NULL;
    act( "$n has returned from the void.", ch, NULL, NULL, TO_ROOM );
    return;
}



/*
 * Write to one char.
 */
void send_to_char( const char *txt, CHAR_DATA *ch )
{
    if ( txt != NULL && ch->desc != NULL )
	write_to_buffer( ch->desc, txt, strlen(txt) );
    return;
}

/*
 * Send a page to one char.
 */
void page_to_char( const char *txt, CHAR_DATA *ch )
{
    if ( txt == NULL || ch->desc == NULL)
	return;
	
#if defined(macintosh)
	send_to_char(txt,ch);
#else
   if (ch->desc==NULL) return;
   ch->desc->showstr_head = alloc_mem(strlen(txt) + 1);
   strcpy(ch->desc->showstr_head,txt);
   ch->desc->showstr_point = ch->desc->showstr_head;
   show_string(ch->desc,"");
#endif
}


/* string pager */
void show_string(struct descriptor_data *d, char *input)
{
   char buf[MAX_STRING_LENGTH]; 
   char buffer[4*MAX_STRING_LENGTH];
   register char *scan, *chk;
   int lines = 0, toggle = 1;
   int show_lines;

   one_argument(input,buf);
   if (buf[0] != '\0')
     {
	if (d->showstr_head)
	  {
	     free_string(d->showstr_head);
	     d->showstr_head = 0;
	  }
	d->showstr_point  = 0;
	return;
     }
   
   if (d->character)
     show_lines = d->character->lines;
   else
     show_lines = 0;
   
   for (scan = buffer; ; scan++, d->showstr_point++)
     {
	if (((*scan = *d->showstr_point) == '\n' || *scan == '\r')
	    && (toggle = -toggle) < 0)
	  lines++;
	
	else if (!*scan || (show_lines > 0 && lines >= show_lines))
	  {
	     *scan = '\0';
	     write_to_buffer(d,buffer,strlen(buffer));
	     for (chk = d->showstr_point; isspace(*chk); chk++);
	       {
		  if (!*chk)
		    {
		       if (d->showstr_head)
			 {
			    free_string(d->showstr_head);
			    d->showstr_head = 0;
			 }
		       d->showstr_point  = 0;
		    }
	       }
	     return;
	  }
     }
   return;
}


/* quick sex fixer */
void fix_sex(CHAR_DATA *ch)
{
    if (ch->sex < 0 || ch->sex > 2)
	ch->sex = IS_NPC(ch) ? 0 : ch->pcdata->true_sex;
}

void act (const char *format, CHAR_DATA *ch, const void *arg1, const void *arg2,
	  int type)
{
    /* to be compatible with older code */
    act_new(format,ch,arg1,arg2,type,POS_RESTING);
}

void act_new( const char *format, CHAR_DATA *ch, const void *arg1, 
	      const void *arg2, int type, int min_pos)
{
   char buf[MAX_STRING_LENGTH];
   
   static char * const he_she  [] = { "it",  "he",  "she" };
    static char * const him_her [] = { "it",  "him", "her" };
    static char * const his_her [] = { "its", "his", "her" };
 
    char fname[MAX_INPUT_LENGTH];
    CHAR_DATA *to;
    CHAR_DATA *vch = (CHAR_DATA *) arg2;
    OBJ_DATA *obj1 = (OBJ_DATA  *) arg1;
    OBJ_DATA *obj2 = (OBJ_DATA  *) arg2;
    const char *str;
    const char *i;
    char *point;
 
    /*
     * Discard null and zero-length messages.
     */
    if ( format == NULL || format[0] == '\0' )
	return;

    /* discard null rooms and chars */
    if (ch == NULL || ch->in_room == NULL)
	return;

    to = ch->in_room->people;
    if ( type == TO_VICT )
    {
	if ( vch == NULL )
	{
	    bug( "Act: null vch with TO_VICT.", 0 );
	    return;
	}

	if (vch->in_room == NULL)
	    return;

	to = vch->in_room->people;
    }
 
    for ( ; to != NULL; to = to->next_in_room )
    {
	if ( to->desc == NULL || to->position < min_pos )
	    continue;
 
	if ( type == TO_CHAR && to != ch )
	    continue;
	if ( type == TO_VICT && ( to != vch || to == ch ) )
	    continue;
	if ( type == TO_ROOM && to == ch )
	    continue;
	if ( type == TO_NOTVICT && (to == ch || to == vch) )
	    continue;
 
	point   = buf;
	str     = format;
	while ( *str != '\0' )
	{
	    if ( *str != '$' )
	    {
		*point++ = *str++;
		continue;
	    }
	    ++str;
 
	    if ( arg2 == NULL && *str >= 'A' && *str <= 'Z' )
	    {
		bug( "Act: missing arg2 for code %d.", *str );
		i = " <@@@> ";
	    }
	    else
	    {
		switch ( *str )
		{
		default:  bug( "Act: bad code %d.", *str );
			  i = " <@@@> ";                                break;
		/* Thx alex for 't' idea */
		case 't': i = (char *) arg1;                            break;
		case 'T': i = (char *) arg2;                            break;
		case 'n': i = PERS( ch,  to  );                         break;
		case 'N': i = PERS( vch, to  );                         break;
		case 'e': i = he_she  [URANGE(0, ch  ->sex, 2)];        break;
		case 'E': i = he_she  [URANGE(0, vch ->sex, 2)];        break;
		case 'm': i = him_her [URANGE(0, ch  ->sex, 2)];        break;
		case 'M': i = him_her [URANGE(0, vch ->sex, 2)];        break;
		case 's': i = his_her [URANGE(0, ch  ->sex, 2)];        break;
		case 'S': i = his_her [URANGE(0, vch ->sex, 2)];        break;
 
		case 'p':
		    i = can_see_obj( to, obj1 )
			    ? obj1->short_descr
			    : "something";
		    break;
 
		case 'P':
		    i = can_see_obj( to, obj2 )
			    ? obj2->short_descr
			    : "something";
		    break;
 
		case 'd':
		    if ( arg2 == NULL || ((char *) arg2)[0] == '\0' )
		    {
			i = "door";
		    }
		    else
		    {
			one_argument( (char *) arg2, fname );
			i = fname;
		    }
		    break;
		}
	    }
 
	    ++str;
	    while ( ( *point = *i ) != '\0' )
		++point, ++i;
	}
	
	*point++ = '`';
	*point++ = 'w'; 
	*point++ = '\n';
	*point++ = '\r';
	buf[0]   = UPPER(buf[0]);
	    if (to->desc)
	       write_to_buffer( to->desc, buf, point - buf );
	    if (MOBtrigger)
	       mprog_act_trigger( buf, to, ch, obj1, vch );
	
    }
    MOBtrigger = TRUE;
    return;
}



/*
 * Macintosh support functions.
 */
#if defined(macintosh)
int gettimeofday( struct timeval *tp, void *tzp )
{
    tp->tv_sec  = time( NULL );
    tp->tv_usec = 0;
}
#endif

char *do_color(char *plaintext, bool color)
{
	static char color_text[MAX_STRING_LENGTH*2];
	char *ct_point;
	
	bzero(color_text, sizeof(color_text));
	ct_point=color_text;
	while ( *plaintext != '\0' ) {
		if ( *plaintext != '`' ) {
			*ct_point = *plaintext;
			ct_point++;
			plaintext++;
			continue;
		}
		plaintext++;
		if (!color)
		  switch(*plaintext) {
			case 'k':
			case 'K':
			case 'r':
			case 'R':
			case 'b':
			case 'B':
			case 'c':
			case 'C':
			case 'Y':
			case 'y':
			case 'm':
			case 'M':
			case 'w':
			case 'W':
			case 'g':
			case 'G':
				plaintext++;
				break;
			default:
				strcat(color_text, "`");
				ct_point++;
				break;
		  }
		else
		  switch(*plaintext) {
			case 'k':
				strcat(color_text, "");
				ct_point+=7;
				plaintext++; 
				break;
			case 'K':
				strcat(color_text, "");
				ct_point+=7;
				plaintext++; 
				break;
			case 'r':
				strcat(color_text, "");
				ct_point+=7;
				plaintext++; 
				break;
			case 'R':
				strcat(color_text, "");
				ct_point+=7;
				plaintext++; 
				break;
			case 'g':
				strcat(color_text, "");
				ct_point+=7;
				plaintext++; 
				break;
			case 'G':
				strcat(color_text, "");
				ct_point+=7;
				plaintext++; 
				break;
			case 'y':
				strcat(color_text, "");
				ct_point+=7;
				plaintext++; 
				break;
			case 'Y':
				strcat(color_text, "");
				ct_point+=7;
				plaintext++; 
				break;
			case 'b':
				strcat(color_text, "");
				ct_point+=7;
				plaintext++; 
				break;
			case 'B':
				strcat(color_text, "");
				ct_point+=7;
				plaintext++; 
				break;
			case 'm':
				strcat(color_text, "");
				ct_point+=7;
				plaintext++; 
				break;
			case 'M':
				strcat(color_text, "");
				ct_point+=7;
				plaintext++; 
				break;
			case 'c':
				strcat(color_text, "");
				ct_point+=7;
				plaintext++; 
				break;
			case 'C':
				strcat(color_text, "");
				ct_point+=7;
				plaintext++; 
				break;
			case 'w':
				strcat(color_text, "");
				ct_point+=7;
				plaintext++; 
				break;
			case 'W':
				strcat(color_text, "");
				ct_point+=7;
				plaintext++; 
				break;
			default:
				strcat(color_text, "`");
				ct_point++;
				break;
		}
	}
	strcat(color_text, "\0");
	return(color_text);
}

char *figurestate(int current, int max)
{
    static char status[40];
    
    bzero(status, sizeof(status));
    if (current >= (max/3*2)) sprintf(status, "`W%d`w", current);
    else if (current >= max/3) sprintf(status, "`Y%d`w", current);
    else sprintf(status, "`R%d`w", current);
    return (status);
}

char *damstatus(CHAR_DATA *ch)
{
    int percent;
    static char wound[40];
 
    bzero(wound, sizeof(wound));
    if (ch->max_hit > 0)
	percent = ch->hit * 100 / ch->max_hit;
    else
	percent = -1;
    if (percent >= 100)
	sprintf(wound,"excellent condition");
    else if (percent >= 90)
	sprintf(wound,"few scratches");
    else if (percent >= 75)
	sprintf(wound,"small wounds");
    else if (percent >= 50)
	sprintf(wound,"quite a few wounds");
    else if (percent >= 30)
	sprintf(wound,"nasty wounds");
    else if (percent >= 15)
	sprintf(wound,"pretty hurt");
    else if (percent >= 0)
	sprintf(wound,"awful condition");
    else
	sprintf(wound,"bleeding to death");
    return (wound);
}

char *doparseprompt(CHAR_DATA *ch)
{
   CHAR_DATA *tank,*victim;
   static char finished_prompt[240];
   char workstr[100];
   char *fp_point;
   char *orig_prompt;
   
   bzero(finished_prompt, sizeof(finished_prompt));
   orig_prompt=ch->pcdata->prompt;
   fp_point=finished_prompt;
   while(*orig_prompt != '\0') {
      if (*orig_prompt != '%') {
	 *fp_point = *orig_prompt;
	 orig_prompt++;
	 fp_point++;
	 continue;
      }
      orig_prompt++;
      switch(*orig_prompt) 
	{
	 case 'h':      sprintf(workstr, "%d", ch->hit);
			strcat(finished_prompt, workstr);
			fp_point+=strlen(workstr);
			orig_prompt++;
			break;
	 case 'H':      sprintf(workstr, "%d", ch->max_hit);
			strcat(finished_prompt, workstr);
			fp_point+=strlen(workstr);
			orig_prompt++;
			break;
	 case 'm':      sprintf(workstr, "%d", ch->mana);
			strcat(finished_prompt, workstr);
			fp_point+=strlen(workstr);
			orig_prompt++;
			break;
	 case 'M':      sprintf(workstr, "%d", ch->max_mana);
			strcat(finished_prompt, workstr);
			fp_point+=strlen(workstr);
			orig_prompt++;
			break;
	 case 'v':      sprintf(workstr, "%d", ch->move);
			strcat(finished_prompt, workstr);
			fp_point+=strlen(workstr);
			orig_prompt++;
			break;
	 case 'V':      sprintf(workstr, "%d", ch->max_move);
			strcat(finished_prompt, workstr);
			fp_point+=strlen(workstr);
			orig_prompt++;
			break;
	 case 'r':      strcat(finished_prompt, "\n\r");
			fp_point++;
			fp_point++;
			orig_prompt++;
			break;
	 case 'i':      sprintf(workstr, "%s", figurestate(ch->hit, ch->max_hit));
			strcat(finished_prompt, workstr);
			fp_point+=strlen(workstr);
			orig_prompt++;
			break;
	 case 'n':      sprintf(workstr, "%s", figurestate(ch->mana, ch->max_mana));
			strcat(finished_prompt, workstr);
			fp_point+=strlen(workstr);
			orig_prompt++;
			break;
	 case 'w':      sprintf(workstr, "%s", figurestate(ch->move, ch->max_move));
			strcat(finished_prompt, workstr);
			fp_point+=strlen(workstr);
			orig_prompt++;
			break;
	 case 'l':      if ((tank=ch->fighting) != NULL) 
			  if ((tank=tank->fighting) != NULL) 
				{
				   sprintf(workstr, "%s", damstatus(tank));
				   strcat(finished_prompt, workstr);
				   fp_point+=strlen(workstr);
				 }
			orig_prompt++;
			break;
	 case 'e':      if ((victim=ch->fighting) != NULL) 
			   {
				sprintf(workstr, "%s", damstatus(victim));
				strcat(finished_prompt, workstr);
				fp_point+=strlen(workstr);
			   }
			orig_prompt++;
			break;
	 case 's':      sprintf(workstr, "%s", damstatus(ch));
			strcat(finished_prompt, workstr);
			fp_point+=strlen(workstr);
			orig_prompt++;
			break;
	 case 'T':      sprintf(workstr, "%s", get_curtime() );
			strcat(finished_prompt, workstr);
			fp_point+=strlen(workstr);
			orig_prompt++;
			break;
	 case '#':      if( IS_IMMORTAL( ch ) && ch->in_room != NULL )
			  {
			     sprintf(workstr, "%d", ch->in_room->vnum);
			     strcat(finished_prompt, workstr);
			     fp_point+=strlen(workstr);
			     orig_prompt++;
			     break;
			   }
			else
			   break;
	 case 'a':
			sprintf(workstr, "%d", ch->alignment);
			strcat(finished_prompt, workstr);
			fp_point+=strlen(workstr);
			orig_prompt++;
			break;
	 case 'A':       if (IS_SET(ch->act,PLR_AFK))
					{
					 sprintf(workstr, "`W(AFK)");
					 strcat(finished_prompt, workstr);
					 fp_point+=strlen(workstr);
					}
					if (IS_SET(ch->act,PLR_KILLER))
					{
					 sprintf(workstr, "`R(PK)");
					 strcat(finished_prompt, workstr);
					 fp_point+=strlen(workstr);
					}
					if (IS_SET(ch->act,PLR_THIEF))
					{
					 sprintf(workstr, "`K(THIEF)");
					 strcat(finished_prompt, workstr);
					 fp_point+=strlen(workstr);
					}
					if( IS_IMMORTAL( ch ) && IS_SET(ch->act, PLR_WIZINVIS))
					{
					 sprintf(workstr, "`B(Wizi:%d)",ch->invis_level);
					 strcat(finished_prompt, workstr);
					 fp_point+=strlen(workstr);
					}
					orig_prompt++;
					break;
	 case 'x':       sprintf(workstr, "%ld", ch->exp);
			 strcat(finished_prompt, workstr);
			 fp_point+=strlen(workstr);
			 orig_prompt++;
			 break;
	 case 'X':       sprintf(workstr, "%ld", exp_per_level(ch,ch->pcdata->points)-ch->exp);
			 strcat(finished_prompt, workstr);
			 fp_point+=strlen(workstr);
			 orig_prompt++;
			 break;
	 default:       strcat(finished_prompt, "%");
			fp_point++;
			break;                  
	}
   }
   return(finished_prompt);
}