/* Most of this file is just temporary until I code up a structure to hold * the strings and some commands to edit them online. */ /* Channel colors */ #define COLOR_AUC DARK_MAGENTA #define COLOR_GOS BLUE #define COLOR_QA DARK_RED #define COLOR_MUS CYAN #define COLOR_IMM WHITE #define COLOR_SAY GREEN #define COLOR_SHOUT WHITE #define COLOR_TELL RED #define COLOR_YELL YELLOW #define CFG_INFO "`WINFO: `R" /* These strings probably should NOT contain color codes */ #define CFG_QUIT "Alas, all good things must come to an end.\n\r" #define CFG_CONNECT_MSG "Welcome to a MUD based on EmberMUD.\n\r" #define CFG_ASK_ANSI "Use ANSI Color? [Y/n]: " /* The number after CFG_DAM is the % of the victim's maximum HP damage done */ #define CFG_DAM0 "miss" #define CFG_DAM0S "misses" #define CFG_DAM2 "scratch" #define CFG_DAM2S "scratches" #define CFG_DAM4 "graze" #define CFG_DAM4S "grazes" #define CFG_DAM6 "hit" #define CFG_DAM6S "hits" #define CFG_DAM8 "injure" #define CFG_DAM8S "injures" #define CFG_DAM10 "wound" #define CFG_DAM10S "wounds" #define CFG_DAM12 "maul" #define CFG_DAM12S "mauls" #define CFG_DAM14 "decimate" #define CFG_DAM14S "decimates" #define CFG_DAM16 "devastate" #define CFG_DAM16S "devastates" #define CFG_DAM18 "maim" #define CFG_DAM18S "maims" #define CFG_DAM20 "MUTILATE" #define CFG_DAM20S "MUTILATES" #define CFG_DAM22 "PULVERISE" #define CFG_DAM22S "PULVERISES" #define CFG_DAM24 "DISMEMBER" #define CFG_DAM24S "DISMEMBERS" #define CFG_DAM26 "MASSACRE" #define CFG_DAM26S "MASSACRES" #define CFG_DAM28 "MANGLE" #define CFG_DAM28S "MANGLES" #define CFG_DAM30 "*** DEMOLISH ***" #define CFG_DAM30S "*** DEMOLISHES ***" #define CFG_DAM37 "*** DEVASTATE ***" #define CFG_DAM37S "*** DEVASTATES ***" #define CFG_DAM50 "=== OBLITERATE ===" #define CFG_DAM50S "=== OBLITERATES ===" #define CFG_DAM63 ">>> ANNIHILATE <<<" #define CFG_DAM63S ">>> ANNIHILATES <<<" #define CFG_DAM75 "<<< ERADICATE >>>" #define CFG_DAM75S "<<< ERADICATES >>>" #define CFG_DAM83 "<><><> BUTCHER <><><>" #define CFG_DAM83S "<><><> BUTCHERS <><><>" #define CFG_DAM93 "<><><> DISEMBOWEL <><><>" #define CFG_DAM93S "<><><> DISEMBOWELS <><><>" #define CFG_DAM_HUGE "do UNSPEAKABLE things to" #define CFG_DAM_HUGES "does UNSPEAKABLE things to" /* Color codes are just fine in these strings, though */