typedef struct _connection_ connection; extern bool conn_init P((int, char**, char**, unsigned short*, unsigned short*, int, int)); extern void conn_finish P((void)); extern void conn_listen P((void)); extern connection *conn_tnew6 P((int)); extern connection *conn_tnew P((int)); extern connection *conn_bnew6 P((int)); extern connection *conn_bnew P((int)); extern bool conn_udp P((connection*, char*, unsigned int)); extern void conn_del P((connection*)); extern void conn_block P((connection*, int)); extern int conn_select P((Uint, unsigned int)); extern bool conn_udpcheck P((connection*)); extern int conn_read P((connection*, char*, unsigned int)); extern int conn_udpread P((connection*, char*, unsigned int)); extern int conn_write P((connection*, char*, unsigned int)); extern int conn_udpwrite P((connection*, char*, unsigned int)); extern bool conn_wrdone P((connection*)); extern void conn_ipnum P((connection*, char*)); extern void conn_ipname P((connection*, char*)); extern bool comm_init P((int, char**, char**, unsigned short*, unsigned short*, int, int)); extern void comm_finish P((void)); extern void comm_listen P((void)); extern int comm_send P((object*, string*)); extern int comm_udpsend P((object*, string*)); extern bool comm_echo P((object*, int)); extern void comm_challenge P((object*, string*)); extern void comm_flush P((void)); extern void comm_block P((object*, int)); extern void comm_receive P((frame*, Uint, unsigned int)); extern string *comm_ip_number P((object*)); extern string *comm_ip_name P((object*)); extern void comm_close P((frame*, object*)); extern object *comm_user P((void)); extern array *comm_users P((dataspace*));