phantasmal_dgd_v1/
phantasmal_dgd_v1/bin/
phantasmal_dgd_v1/doc/
phantasmal_dgd_v1/mud/doc/
phantasmal_dgd_v1/mud/doc/api/
phantasmal_dgd_v1/mud/doc/kernel/
phantasmal_dgd_v1/mud/doc/kernel/hook/
phantasmal_dgd_v1/mud/doc/kernel/lfun/
phantasmal_dgd_v1/mud/include/
phantasmal_dgd_v1/mud/include/kernel/
phantasmal_dgd_v1/mud/kernel/lib/
phantasmal_dgd_v1/mud/kernel/lib/api/
phantasmal_dgd_v1/mud/kernel/obj/
phantasmal_dgd_v1/mud/kernel/sys/
phantasmal_dgd_v1/mud/tmp/
phantasmal_dgd_v1/mud/usr/System/
phantasmal_dgd_v1/mud/usr/System/keys/
phantasmal_dgd_v1/mud/usr/System/obj/
phantasmal_dgd_v1/mud/usr/System/open/lib/
phantasmal_dgd_v1/mud/usr/common/data/
phantasmal_dgd_v1/mud/usr/common/lib/parsed/
phantasmal_dgd_v1/mud/usr/common/obj/telopt/
phantasmal_dgd_v1/mud/usr/common/obj/ustate/
phantasmal_dgd_v1/mud/usr/game/
phantasmal_dgd_v1/mud/usr/game/include/
phantasmal_dgd_v1/mud/usr/game/obj/
phantasmal_dgd_v1/mud/usr/game/object/
phantasmal_dgd_v1/mud/usr/game/object/stuff/
phantasmal_dgd_v1/mud/usr/game/sys/
phantasmal_dgd_v1/mud/usr/game/text/
phantasmal_dgd_v1/mud/usr/game/users/
phantasmal_dgd_v1/src/host/
phantasmal_dgd_v1/src/host/beos/
phantasmal_dgd_v1/src/host/mac/
phantasmal_dgd_v1/src/host/unix/
phantasmal_dgd_v1/src/host/win32/res/
phantasmal_dgd_v1/src/kfun/
phantasmal_dgd_v1/src/lpc/
phantasmal_dgd_v1/src/parser/
#
# Makefile for lexical scanner, part of DGD.
#
HOST=	DARWIN
DEFINES=-D$(HOST)
DEBUG=	-g -DDEBUG
CCFLAGS=$(DEFINES) $(DEBUG)
CFLAGS=	-I. -I.. -I../comp $(CCFLAGS)
LDFLAGS=
LIBS=
LINTFLAGS=-abcehpruz
CC=	gcc
LD=	$(CC)

SRC=	macro.c ppstr.c token.c special.c ppcontrol.c
OBJ=	macro.o ppstr.o token.o special.o ppcontrol.o

dgd:	$(OBJ)
	@for i in $(OBJ); do echo lex/$$i; done > dgd

comp:	$(OBJ)
	@for i in $(OBJ); do echo ../lex/$$i; done > comp

lint:
	lint $(LINTFLAGS) $(CFLAGS) $(SRC)

clean:
	rm -f dgd comp $(OBJ)


$(OBJ): lex.h ../config.h ../host.h ../alloc.h ../str.h ../xfloat.h
macro.o special.o token.o ppcontrol.o: ../hash.h
token.o ppcontrol.o: ../path.h

$(OBJ): ../comp/node.h ../comp/compile.h ../comp/parser.h

$(OBJ): lex.h
macro.o special.o token.o ppcontrol.o: macro.h
ppstr.o token.o ppcontrol.o: ppstr.h
special.o token.o ppcontrol.o: special.h
token.o ppcontrol.o: token.h
ppcontrol.o: ppcontrol.h