phantasmal_dgd_v1/
phantasmal_dgd_v1/bin/
phantasmal_dgd_v1/doc/
phantasmal_dgd_v1/mud/doc/
phantasmal_dgd_v1/mud/doc/api/
phantasmal_dgd_v1/mud/doc/kernel/
phantasmal_dgd_v1/mud/doc/kernel/hook/
phantasmal_dgd_v1/mud/doc/kernel/lfun/
phantasmal_dgd_v1/mud/include/
phantasmal_dgd_v1/mud/include/kernel/
phantasmal_dgd_v1/mud/kernel/lib/
phantasmal_dgd_v1/mud/kernel/lib/api/
phantasmal_dgd_v1/mud/kernel/obj/
phantasmal_dgd_v1/mud/kernel/sys/
phantasmal_dgd_v1/mud/tmp/
phantasmal_dgd_v1/mud/usr/System/
phantasmal_dgd_v1/mud/usr/System/keys/
phantasmal_dgd_v1/mud/usr/System/obj/
phantasmal_dgd_v1/mud/usr/System/open/lib/
phantasmal_dgd_v1/mud/usr/common/data/
phantasmal_dgd_v1/mud/usr/common/lib/parsed/
phantasmal_dgd_v1/mud/usr/common/obj/telopt/
phantasmal_dgd_v1/mud/usr/common/obj/ustate/
phantasmal_dgd_v1/mud/usr/game/
phantasmal_dgd_v1/mud/usr/game/include/
phantasmal_dgd_v1/mud/usr/game/obj/
phantasmal_dgd_v1/mud/usr/game/object/
phantasmal_dgd_v1/mud/usr/game/object/stuff/
phantasmal_dgd_v1/mud/usr/game/sys/
phantasmal_dgd_v1/mud/usr/game/text/
phantasmal_dgd_v1/mud/usr/game/users/
phantasmal_dgd_v1/src/host/
phantasmal_dgd_v1/src/host/beos/
phantasmal_dgd_v1/src/host/mac/
phantasmal_dgd_v1/src/host/unix/
phantasmal_dgd_v1/src/host/win32/res/
phantasmal_dgd_v1/src/kfun/
phantasmal_dgd_v1/src/lpc/
phantasmal_dgd_v1/src/parser/
#define STRING 257
#define NOMASK 258
#define NIL 259
#define BREAK 260
#define ELSE 261
#define CASE 262
#define WHILE 263
#define DEFAULT 264
#define STATIC 265
#define CONTINUE 266
#define INT 267
#define RLIMITS 268
#define FLOAT 269
#define FOR 270
#define INHERIT 271
#define VOID 272
#define IF 273
#define CATCH 274
#define SWITCH 275
#define VARARGS 276
#define MAPPING 277
#define PRIVATE 278
#define DO 279
#define RETURN 280
#define ATOMIC 281
#define MIXED 282
#define OBJECT 283
#define LARROW 284
#define RARROW 285
#define PLUS_PLUS 286
#define MIN_MIN 287
#define LSHIFT 288
#define RSHIFT 289
#define LE 290
#define GE 291
#define EQ 292
#define NE 293
#define LAND 294
#define LOR 295
#define PLUS_EQ 296
#define MIN_EQ 297
#define MULT_EQ 298
#define DIV_EQ 299
#define MOD_EQ 300
#define LSHIFT_EQ 301
#define RSHIFT_EQ 302
#define AND_EQ 303
#define XOR_EQ 304
#define OR_EQ 305
#define COLON_COLON 306
#define DOT_DOT 307
#define ELLIPSIS 308
#define STRING_CONST 309
#define IDENTIFIER 310
#define INT_CONST 311
#define FLOAT_CONST 312
#define MARK 313
#define HASH 314
#define HASH_HASH 315
#define INCL_CONST 316
#define NR_TOKENS 317
typedef union {
    Int number;			/* lex input */
    xfloat real;		/* lex input */
    unsigned short type;	/* internal */
    struct _node_ *node;	/* internal */
} YYSTYPE;
extern YYSTYPE yylval;