################################################################################ # # cmd_inform.py # # Contains various commands that are informative in nature. For instance, look, # equipment, inventory, etc... # ################################################################################ from mud import * from inform import * from mudsys import add_cmd import utils ################################################################################ # utility functions ################################################################################ def cmd_inventory(ch, cmd, arg): '''displays the character inventory to himself''' if len(ch.inv) == 0: ch.send("You are not carrying anything.") else: ch.send("{gYou are carrying:") visible = utils.find_all_objs(ch, ch.inv, "", None, True) utils.show_list(ch, visible, lambda(x): x.name, lambda(x): x.mname) def cmd_equipment(ch, cmd, arg): '''displays a character\'s equipment to himself''' ch.send("You are wearing:") show_equipment(ch, ch) def cmd_who(ch, cmd, arg): '''lists who is all online to the character''' ch.page(build_who()) def cmd_look(ch, cmd, arg): '''allows players to examine just about anything in the game''' if arg == '': inform.look_at_room(ch, ch.room) else: found, type = generic_find(ch, arg, "all", "immediate", False) # what did we find? if found == None: ch.send("What did you want to look at?") elif type == "obj" or type == "in": inform.look_at_obj(ch, found) elif type == "char": inform.look_at_char(ch, found) elif type == "exit": inform.look_at_exit(ch, found) # extra descriptions as well ############ # FINISH ME ############ ################################################################################ # add our commands ################################################################################ add_cmd("inventory", "inv", cmd_inventory, "sitting", "flying", "player", True, False) add_cmd("equipment", "eq", cmd_equipment, "sitting", "flying", "player", True, False) add_cmd("worn", None, cmd_equipment, "sitting", "flying", "player", True, False) add_cmd("who", None, cmd_who, "sitting", "flying", "player", True, False) ''' add_cmd("look", "l", cmd_look, "sitting", "flying", "player", True, False) '''