nakedmudv3.3/
nakedmudv3.3/lib/
nakedmudv3.3/lib/logs/
nakedmudv3.3/lib/misc/
nakedmudv3.3/lib/players/
nakedmudv3.3/lib/txt/
nakedmudv3.3/lib/world/
nakedmudv3.3/lib/world/examples/
nakedmudv3.3/lib/world/examples/mproto/
nakedmudv3.3/lib/world/examples/oproto/
nakedmudv3.3/lib/world/examples/reset/
nakedmudv3.3/lib/world/examples/rproto/
nakedmudv3.3/lib/world/examples/trigger/
nakedmudv3.3/lib/world/limbo/
nakedmudv3.3/lib/world/limbo/room/
nakedmudv3.3/lib/world/limbo/rproto/
nakedmudv3.3/src/alias/
nakedmudv3.3/src/char_vars/
nakedmudv3.3/src/editor/
nakedmudv3.3/src/example_module/
nakedmudv3.3/src/help/
nakedmudv3.3/src/set_val/
nakedmudv3.3/src/socials/
nakedmudv3.3/src/time/
abstract: no
script  :~
  ### The following rproto was generated by redit.
  ### If you edit this script, adhere to the stylistic
  ### conventions laid out by redit, or delete the top line
  
  ### string values
  me.name       = "On Stage"
  me.terrain    = "Inside"
  me.desc       = me.desc + " " + "   Well, here you are up on stage.  The lights are bright, and everyone is  staring your way.  This could be your chance to be a star! "
  
  ### room triggers
  me.attach("enter_stage")
  
  ### begin exit: leave
  exit = me.dig("leave", "by_stage")
  exit.opposite   = "stage"
  exit.desc       = "   There is a small staircase to your right that leads down from the stage. "
  exit.leave_mssg = "$n leaves the stage."
  exit.enter_mssg = "$n comes down from the stage."
  ### end exit
-