/* Copyright (c) 1992 by David Moore. All rights reserved. */ /* rob.c,v 2.3 1993/04/08 20:24:34 dmoore Exp */ #include "config.h" #include "db.h" #include "match.h" #include "externs.h" void do_rob(const dbref player, const char *what, const char *ignore1, const char *ignore2) { dbref thing; struct match_data md; init_match(player, what, TYPE_PLAYER, &md); match_neighbor(&md); match_me(&md); if (Wizard(player)) { match_absolute(&md); match_player(&md); } thing = match_result(&md); switch (thing) { case NOTHING: notify(player, "Rob whom?"); return; break; case AMBIGUOUS: notify(player, "I don't know who you mean!"); return; break; } if (Typeof(thing) != TYPE_PLAYER) { notify(player, "Sorry, you can only rob other players."); return; } if (GetPennies(thing) < 1) { notify(player, "%n is penniless.", thing); notify(thing, "%n tried to rob you, but you have no pennies to take.", player); return; } if (can_doit(player, thing, "Your conscience tells you not to.")) { /* steal a penny */ IncPennies(player, 1); IncPennies(thing, -1); notify(player, "You stole a penny."); notify(thing, "%n stole one of your pennies!", player); } }