KoF0.70/
KoF0.70/datafiles/old_datafiles/
KoF0.70/helpfiles/
KoF0.70/miscfiles/
KoF0.70/motds/motd1/
KoF0.70/motds/motd2/
KoF0.70/socfiles/
KoF0.70/textfiles/
KoF0.70/textfiles/adminfiles/
KoF0.70/userfiles/
KoF0.70/userfiles/friends/
KoF0.70/userfiles/historys/
KoF0.70/userfiles/macros/
KoF0.70/userfiles/mail/
KoF0.70/userfiles/profiles/
KoF0.70/userfiles/rooms/
KoF0.70/userfiles/userfiles/
KoF0.70/userfiles/userfiles/friends/
KoF0.70/userfiles/userfiles/historys/
KoF0.70/userfiles/userfiles/macros/
KoF0.70/userfiles/userfiles/mail/
KoF0.70/userfiles/userfiles/profiles/
KoF0.70/userfiles/userfiles/reminders/
KoF0.70/userfiles/userfiles/rooms/
KoF0.70/userfiles/userfiles/xgcoms/
KoF0.70/userfiles/xgcoms/
+------------------------------------------------------------------------------+
 CLONES - CLONES - CLONES - CLONES - CLONES - CLONES - CLONES - CLONES - CLONES
              Information about the clones used in Amnuts 2.x.x
+------------------------------------------------------------------------------+

Clones allow a user (who is of sufficient level to use clones) to be in two
different rooms at once.  The clone will allow that user to listen in on the
conversation or add to it by speaking or emoting, much as a normal user would.
The clone commands are as follows:

switch    switches you between your current object and one of your clone
          objects.

clhear    clones send what they hear to their owner but this can be set to 
          return either all the conversation in their room, only that with
          swearing or nothing at all (just to be a presence there).

clsay     makes a clone say something.

cemote    makes a clone emote something.

myclones  lets you see all the clones that you have created and what rooms they
          are in.

allclones lets you see all the clones currently active on the talker.

+------------------------------------------------------------------------------+