#AREADATA Name Artemis Kingdom Three~ Builders Artemis Pizzaman Moraugh~ Music default.mid~ VNUMs 40500 40599 Cvnum 0 Security 1 Areabits 0 End #MOBILES #40500 nightmare guardian~ #w-#l=#r#0[#cN#wi#cg#wh#ct#wm#ca#wr#ce#0]#l=#w-#n Guardian~ #w-#l=#r#0[#cN#wi#cg#wh#ct#wm#ca#wr#ce#0]#l=#w-#n Guardian is here, watching for intruders. ~ ~ 100369 0 0 2001 0 0 0 0 0 0 0 #40501 nightmare guardian~ #w-#l=#r#0[#cN#wi#cg#wh#ct#wm#ca#wr#ce#0]#l=#w-#n Guardian~ #w-#l=#r#0[#cN#wi#cg#wh#ct#wm#ca#wr#ce#0]#l=#w-#n Guardian is here, watching for intruders. ~ ~ 100369 0 0 1995 0 0 0 0 0 0 0 #0 #OBJECTS #0 #ROOMDATA #40500 #w-#l=#r#0[#cN#wi#cg#wh#ct#wm#ca#wr#ce#0]#l=#w-#n Entrance Room~ ~ 1048576 0 D0 ~ ~ 0 0 40501 D1 ~ ~ 0 0 40503 D2 ~ ~ 0 0 40502 D3 ~ ~ 0 0 40504 D4 ~ ~ 0 0 9323 S #40501 #w-#l=#r#0[#cN#wi#cg#wh#ct#wm#ca#wr#ce#0]#l=#w-#n Bank~ ~ 1052672 0 D0 ~ ~ 0 0 40505 D2 ~ ~ 0 0 40500 S #40502 #w-#l=#r#0[#cN#wi#cg#wh#ct#wm#ca#wr#ce#0]#l=#w-#n~ ~ 1049600 0 D0 ~ ~ 0 0 40500 S #40503 #w-#l=#r#0[#cN#wi#cg#wh#ct#wm#ca#wr#ce#0]#l=#w-#n~ ~ 0 0 D3 ~ ~ 0 0 40500 S #40504 #w-#l=#r#0[#cN#wi#cg#wh#ct#wm#ca#wr#ce#0]#l=#w-#n~ ~ 0 0 D1 ~ ~ 0 0 40500 S #40505 #w-#l=#r#0[#cN#wi#cg#wh#ct#wm#ca#wr#ce#0]#l=#w-#n~ ~ 1048576 0 D0 ~ ~ 0 0 40506 D1 ~ ~ 0 0 40509 D2 ~ ~ 0 0 40501 S #40506 #w-#l=#r#0[#cN#wi#cg#wh#ct#wm#ca#wr#ce#0]#l=#w-#n~ ~ 1048576 0 D1 ~ ~ 0 0 40507 D2 ~ ~ 0 0 40505 D3 ~ ~ 0 0 40508 S #40507 #w-#l=#r#0[#cN#wi#cg#wh#ct#wm#ca#wr#ce#0]#l=#w-#n~ ~ 1048576 0 D3 ~ ~ 0 0 40506 S #40508 #w-#l=#r#0[#cN#wi#cg#wh#ct#wm#ca#wr#ce#0]#l=#w-#n~ ~ 1048576 0 D1 ~ ~ 0 0 40506 S #40509 #w-#l=#r#0[#cN#wi#cg#wh#ct#wm#ca#wr#ce#0]#l=#w-#n~ ~ 1048576 0 D1 ~ ~ 0 0 40510 D3 ~ ~ 0 0 40505 S #40510 #w-#l=#r#0[#cN#wi#cg#wh#ct#wm#ca#wr#ce#0]#l=#w-#n~ ~ 1048576 0 D1 ~ ~ 0 0 40511 D3 ~ ~ 0 0 40509 S #40511 #0-#l=#0[#cN#ni#cg#nh#ct#nm#ca#nr#ce #nH#co#ns#cp#ni#ct#na#cl#0]#l=#0-#n~ ~ 1048576 0 D3 ~ ~ 0 0 40510 S #0 #MOBPROGS #0 #SPECIALS M 40500 spec_guard_three M 40501 spec_guard_three S #RESETS M 0 40501 1 40500 M 0 40500 1 40500 M 0 40402 1 40511 S #$