/*************************************************************************** * Original Diku Mud copyright (C) 1990, 1991 by Sebastian Hammer, * * Michael Seifert, Hans Henrik St{rfeldt, Tom Madsen, and Katja Nyboe. * * * * Merc Diku Mud improvments copyright (C) 1992, 1993 by Michael * * Chastain, Michael Quan, and Mitchell Tse. * * * * In order to use any part of this Merc Diku Mud, you must comply with * * both the original Diku license in 'license.doc' as well the Merc * * license in 'license.txt'. In particular, you may not remove either of * * these copyright notices. * * * * Dystopia Mud improvements copyright (C) 2000, 2001 by Brian Graversen * * * * Much time and thought has gone into this software and you are * * benefitting. We hope that you share your changes too. What goes * * around, comes around. * ***************************************************************************/ /*************************************************************************** * File: olc.h * * * * Much time and thought has gone into this software and you are * * benefitting. We hope that you share your changes too. What goes * * around, comes around. * * * * This code was freely distributed with the The Isles 1.1 source code, * * and has been used here for OLC - OLC would not be what it is without * * all the previous coders who released their source code. * * * ***************************************************************************/ /*************************************************************************** * _/ _/ * * _/_/_/ _/_/ _/_/_/ _/ _/_/ _/ _/ _/_/_/ * * _/ _/ _/ _/ _/ _/ _/ _/ _/ _/ _/ * * _/ _/ _/ _/ _/ _/ _/ _/ _/ _/ _/ * * _/ _/ _/ _/_/_/ _/ _/_/ _/_/_/ _/_/_/ * *************************************************************************** * Mindcloud Copyright 2001-2003 by Jeff Boschee (Zarius), * * Additional credits are in the help file CODECREDITS * * All Rights Reserved. * ***************************************************************************/ /* * This is a header file for all the OLC files. Feel free to copy it into * merc.h if you wish. Many of these routines may be handy elsewhere in * the code. -Jason Dinkel */ /* * The version info. Please use this info when reporting bugs. * It is displayed in the game by typing 'version' while editing. * Do not remove these from the code - by request of Jason Dinkel */ #define VERSION "ILAB Online Creation [Beta 1.1]" #define AUTHOR " By Jason(jdinkel@mines.colorado.edu) and Zarius" #define DATE " (May. 15, 1995)" #define CREDITS " Original by Surreality(cxw197@psu.edu) and Locke(locke@lm.com)" /* * New typedefs. */ typedef bool OLC_FUN args( ( CHAR_DATA *ch, char *argument ) ); #define DECLARE_OLC_FUN( fun ) OLC_FUN fun /* * Connected states for editor. */ #define ED_AREA 1 #define ED_ROOM 2 #define ED_OBJECT 3 #define ED_MOBILE 4 #define ED_HELP 5 #define ED_MPCODE 6 #define ED_OPCODE 7 #define ED_RPCODE 8 /* * Interpreter Prototypes */ void aedit args( ( CHAR_DATA *ch, char *argument ) ); void redit args( ( CHAR_DATA *ch, char *argument ) ); void medit args( ( CHAR_DATA *ch, char *argument ) ); void oedit args( ( CHAR_DATA *ch, char *argument ) ); void hedit args( ( CHAR_DATA *ch, char *argument ) ); void mpedit args( ( CHAR_DATA *ch, char *argument ) ); void opedit args( ( CHAR_DATA *ch, char *argument ) ); void rpedit args( ( CHAR_DATA *ch, char *argument ) ); /* * OLC Constants */ #define MAX_MOB 1 /* Default maximum number for resetting mobs */ /* * Structure for an OLC editor command. */ struct olc_cmd_type { char * const name; OLC_FUN * olc_fun; }; /* * Structure for an OLC editor startup command. */ struct editor_cmd_type { char * const name; DO_FUN * do_fun; }; /* * Utils. */ AREA_DATA *get_vnum_area args ( ( int vnum ) ); AREA_DATA *get_area_data args ( ( int vnum ) ); int flag_value args((const struct flag_type * flag_table, char *argument)); void add_reset args((ROOM_INDEX_DATA * room, RESET_DATA * pReset, int index)); char *flag_string args((const struct flag_type * flag_table, int bits)); /* * Interpreter Table Prototypes */ extern const struct olc_cmd_type hedit_table[]; extern const struct olc_cmd_type aedit_table[]; extern const struct olc_cmd_type redit_table[]; extern const struct olc_cmd_type oedit_table[]; extern const struct olc_cmd_type medit_table[]; extern const struct olc_cmd_type mpedit_table[]; extern const struct olc_cmd_type opedit_table[]; extern const struct olc_cmd_type rpedit_table[]; DECLARE_DO_FUN( do_opedit ); DECLARE_DO_FUN( do_rpedit ); /* * General Functions */ bool show_commands args ( ( CHAR_DATA *ch, char *argument ) ); bool show_help args ( ( CHAR_DATA *ch, char *argument ) ); bool edit_done args ( ( CHAR_DATA *ch ) ); bool show_version args ( ( CHAR_DATA *ch, char *argument ) ); /* help editor */ void hedit args( ( CHAR_DATA *ch, char *argument ) ); extern const struct olc_cmd_type hedit_table[]; DECLARE_DO_FUN( do_hedit ); DECLARE_OLC_FUN( hedit_create ); DECLARE_OLC_FUN( hedit_level ); DECLARE_OLC_FUN( hedit_keyword ); DECLARE_OLC_FUN( hedit_text ); DECLARE_OLC_FUN( hedit_index ); DECLARE_OLC_FUN( hedit_change ); DECLARE_OLC_FUN( hedit_delete ); #define EDIT_HELP(Ch, Help) ( Help = (HELP_DATA *)Ch->desc->pEdit ) HELP_DATA *new_help_data args ( ( void ) ); /* * Area Editor Prototypes */ DECLARE_OLC_FUN( aedit_show ); DECLARE_OLC_FUN( aedit_cvnum ); DECLARE_OLC_FUN( aedit_create ); DECLARE_OLC_FUN( aedit_name ); DECLARE_OLC_FUN( aedit_file ); DECLARE_OLC_FUN( aedit_music ); DECLARE_OLC_FUN( aedit_age ); DECLARE_OLC_FUN( aedit_reset ); DECLARE_OLC_FUN( aedit_security ); DECLARE_OLC_FUN( aedit_builder ); DECLARE_OLC_FUN( aedit_vnum ); DECLARE_OLC_FUN( aedit_lvnum ); DECLARE_OLC_FUN( aedit_uvnum ); /* * Room Editor Prototypes */ DECLARE_OLC_FUN(redit_spell); DECLARE_OLC_FUN( redit_show ); DECLARE_OLC_FUN( redit_create ); DECLARE_OLC_FUN( redit_name ); DECLARE_OLC_FUN( redit_desc ); DECLARE_OLC_FUN( redit_ed ); DECLARE_OLC_FUN( redit_format ); DECLARE_OLC_FUN( redit_north ); DECLARE_OLC_FUN( redit_south ); DECLARE_OLC_FUN( redit_east ); DECLARE_OLC_FUN( redit_west ); DECLARE_OLC_FUN( redit_up ); DECLARE_OLC_FUN( redit_down ); DECLARE_OLC_FUN( redit_move ); DECLARE_OLC_FUN( redit_mreset ); DECLARE_OLC_FUN( redit_oreset ); DECLARE_OLC_FUN( redit_mlist ); DECLARE_OLC_FUN(redit_teleport); DECLARE_OLC_FUN(redit_portal); DECLARE_OLC_FUN(redit_rprog); DECLARE_OLC_FUN(redit_texttrig); DECLARE_OLC_FUN(redit_action); DECLARE_OLC_FUN(redit_rlist); DECLARE_OLC_FUN( redit_olist ); DECLARE_OLC_FUN( redit_mshow ); DECLARE_OLC_FUN( redit_oshow ); DECLARE_OLC_FUN( redit_addrprog ); DECLARE_OLC_FUN( redit_delrprog ); /* * Object Editor Prototypes */ DECLARE_OLC_FUN( oedit_show ); DECLARE_OLC_FUN( oedit_delete ); DECLARE_OLC_FUN( oedit_create ); DECLARE_OLC_FUN( oedit_name ); DECLARE_OLC_FUN( oedit_short ); DECLARE_OLC_FUN( oedit_long ); DECLARE_OLC_FUN( oedit_addaffect ); DECLARE_OLC_FUN( oedit_delaffect ); DECLARE_OLC_FUN( oedit_value0 ); DECLARE_OLC_FUN( oedit_value1 ); DECLARE_OLC_FUN( oedit_value2 ); DECLARE_OLC_FUN( oedit_value3 ); DECLARE_OLC_FUN( oedit_weight ); DECLARE_OLC_FUN( oedit_cost ); DECLARE_OLC_FUN( oedit_ed ); DECLARE_OLC_FUN( oedit_condition ); DECLARE_OLC_FUN( oedit_resistance ); DECLARE_OLC_FUN( oedit_toughness ); DECLARE_OLC_FUN( oedit_addoprog ); DECLARE_OLC_FUN( oedit_deloprog ); /* * Mobile Editor Prototypes */ DECLARE_OLC_FUN( medit_show ); DECLARE_OLC_FUN( medit_create ); DECLARE_OLC_FUN( medit_name ); DECLARE_OLC_FUN( medit_short ); DECLARE_OLC_FUN( medit_long ); DECLARE_OLC_FUN( medit_desc ); DECLARE_OLC_FUN( medit_level ); DECLARE_OLC_FUN( medit_bones ); DECLARE_OLC_FUN( medit_align ); DECLARE_OLC_FUN( medit_spec ); DECLARE_OLC_FUN(medit_quest ); DECLARE_OLC_FUN(medit_shop ); DECLARE_OLC_FUN(medit_weapon); DECLARE_OLC_FUN( medit_value0 ); DECLARE_OLC_FUN( medit_value1 ); DECLARE_OLC_FUN( medit_value2 ); DECLARE_OLC_FUN( medit_addmprog ); /* ROM */ DECLARE_OLC_FUN( medit_delmprog ); /* ROM */ DECLARE_OLC_FUN( medit_position ); /* ROM */ DECLARE_OLC_FUN( medit_delete ); /* ROM */ /* Mobprog editor */ DECLARE_OLC_FUN( mpedit_create ); DECLARE_OLC_FUN( mpedit_code ); DECLARE_OLC_FUN( mpedit_show ); DECLARE_OLC_FUN( mpedit_list ); /*Objprog editor*/ DECLARE_OLC_FUN( opedit_create ); DECLARE_OLC_FUN( opedit_code ); DECLARE_OLC_FUN( opedit_show ); DECLARE_OLC_FUN( opedit_list ); /* Roomprog editor */ DECLARE_OLC_FUN( rpedit_create ); DECLARE_OLC_FUN( rpedit_code ); DECLARE_OLC_FUN( rpedit_show ); DECLARE_OLC_FUN( rpedit_list ); /* * Macros */ #define IS_BUILDER(ch, Area) (( strstr( Area->builders, ch->name ) \ || ch->level == MAX_LEVEL - 1 \ || ch->level == MAX_LEVEL \ || strstr( Area->builders, "All" ) ) \ && !IS_EXTRA( ch, EXTRA_OSWITCH ) \ && !IS_HEAD(ch, LOST_HEAD)) #define TOGGLE_BIT(var, bit) ((var) ^= (bit)) /* Return pointers to what is being edited. */ #define EDIT_MOB(Ch, Mob) ( Mob = (MOB_INDEX_DATA *)Ch->desc->pEdit ) #define EDIT_OBJ(Ch, Obj) ( Obj = (OBJ_INDEX_DATA *)Ch->desc->pEdit ) #define EDIT_ROOM(Ch, Room) ( Room = Ch->in_room ) #define EDIT_AREA(Ch, Area) ( Area = (AREA_DATA *)Ch->desc->pEdit ) #define EDIT_MPCODE(Ch, Code) ( Code = (PROG_CODE*)Ch->desc->pEdit ) #define EDIT_OPCODE(Ch, Code) ( Code = (PROG_CODE*)Ch->desc->pEdit ) #define EDIT_RPCODE(Ch, Code) ( Code = (PROG_CODE*)Ch->desc->pEdit ) /* * Prototypes */ /* mem.c - memory prototypes. */ #define ED EXTRA_DESCR_DATA RESET_DATA *new_reset_data args ( ( void ) ); void free_reset_data args ( ( RESET_DATA *pReset ) ); AREA_DATA *new_area args ( ( void ) ); void free_area args ( ( AREA_DATA *pArea ) ); EXIT_DATA *new_exit args ( ( void ) ); void free_exit args ( ( EXIT_DATA *pExit ) ); ED *new_extra_descr args ( ( void ) ); void free_extra_descr args ( ( ED *pExtra ) ); ROOM_INDEX_DATA *new_room_index args ( ( void ) ); void free_room_index args ( ( ROOM_INDEX_DATA *pRoom ) ); AFFECT_DATA *new_affect args ( ( void ) ); void free_affect args ( ( AFFECT_DATA* pAf ) ); OBJ_INDEX_DATA *new_obj_index args ( ( void ) ); void free_obj_index args ( ( OBJ_INDEX_DATA *pObj ) ); MOB_INDEX_DATA *new_mob_index args ( ( void ) ); void free_mob_index args ( ( MOB_INDEX_DATA *pMob ) ); #undef ED char * prog_type_to_name args ( ( int type ) ); PROG_LIST *new_mprog args ( ( void ) ); void free_mprog args ( ( PROG_LIST *mp ) ); PROG_CODE *new_mpcode args ( (void) ); void free_mpcode args ( ( PROG_CODE *pMcode)); PROG_LIST *new_oprog args ( ( void ) ); void free_oprog args ( ( PROG_LIST *op ) ); PROG_LIST *new_rprog args ( ( void ) ); void free_rprog args ( ( PROG_LIST *rp ) ); PROG_CODE *new_opcode args ( ( void ) ); void free_opcode args ( ( PROG_CODE *pOcode ) ); PROG_CODE *new_rpcode args ( ( void ) ); void free_rpcode args ( ( PROG_CODE *pRcode ) );