/************************************************************************** * Original Diku Mud copyright (C) 1990, 1991 by Sebastian Hammer, * * Michael Seifert, Hans Henrik St{rfeldt, Tom Madsen, and Katja Nyboe. * * * * Merc Diku Mud improvements copyright (C) 1992, 1993 by Michael * * Chastain, Michael Quan, and Mitchell Tse. * * * * In order to use any part of this Merc Diku Mud, you must comply with * * both the original Diku license in 'license.doc' as well the Merc * * license in 'license.txt'. In particular, you may not remove either of * * these copyright notices. * * * * Much time and thought has gone into this software and you are * * benefiting. We hope that you share your changes too. What goes * * around, comes around. * *************************************************************************** * ROM 2.4 is copyright 1993-1998 Russ Taylor * * ROM has been brought to you by the ROM consortium * * Russ Taylor (rtaylor@hypercube.org) * * Gabrielle Taylor (gtaylor@hypercube.org) * * Brian Moore (zump@rom.org) * * By using this code, you have agreed to follow the terms of the * * ROM license, in the file Rom24/doc/rom.license * *************************************************************************** * 1stMUD ROM Derivative (c) 2001-2002 by Ryan Jennings * * http://1stmud.dlmud.com/ <r-jenn@shaw.ca> * ***************************************************************************/ /*************************************************************************** * File: olc_act.c * * * * Much time and thought has gone into this software and you are * * benefitting. We hope that you share your changes too. What goes * * around, comes around. * * * * This code was freely distributed with the The Isles 1.1 source code, * * and has been used here for OLC - OLC would not be what it is without * * all the previous coders who released their source code. * * * ***************************************************************************/ #include <sys/types.h> #include <ctype.h> #include <stdio.h> #include <stdlib.h> #include <string.h> #include <time.h> #include "merc.h" #include "tables.h" #include "olc.h" #include "recycle.h" #include "lookup.h" #include "interp.h" #include "magic.h" #define ALT_FLAGVALUE_SET( _blargh, _table, _arg ) \ { \ flag_t blah = flag_value( _table, _arg ); \ _blargh = (blah == NO_FLAG) ? 0 : blah; \ } #define ALT_FLAGVALUE_TOGGLE( _blargh, _table, _arg ) \ { \ flag_t blah = flag_value( _table, _arg ); \ _blargh ^= (blah == NO_FLAG) ? 0 : blah; \ } /* Return TRUE if area changed, FALSE if not. */ #define REDIT( fun ) bool fun( CHAR_DATA *ch, const char *argument ) #define OEDIT( fun ) bool fun( CHAR_DATA *ch, const char *argument ) #define MEDIT( fun ) bool fun( CHAR_DATA *ch, const char *argument ) #define AEDIT( fun ) bool fun( CHAR_DATA *ch, const char *argument ) #define CEDIT( fun ) bool fun( CHAR_DATA *ch, const char *argument ) struct olc_help_type { char *command; const void *structure; char *desc; }; void unlink_reset (ROOM_INDEX_DATA * pRoom, RESET_DATA * pReset) { RESET_DATA *prev, *wReset; prev = pRoom->reset_first; for (wReset = pRoom->reset_first; wReset; wReset = wReset->next) { if (wReset == pReset) { if (pRoom->reset_first == pReset) { pRoom->reset_first = pReset->next; if (!pRoom->reset_first) pRoom->reset_last = NULL; } else if (pRoom->reset_last == pReset) { pRoom->reset_last = prev; prev->next = NULL; } else prev->next = prev->next->next; if (pRoom->reset_first == pReset) pRoom->reset_first = pReset->next; if (!pRoom->reset_first) pRoom->reset_last = NULL; } prev = wReset; } } void unlink_obj_index (OBJ_INDEX_DATA * pObj) { int iHash; OBJ_INDEX_DATA *iObj, *sObj; iHash = pObj->vnum % MAX_KEY_HASH; sObj = obj_index_hash[iHash]; if (sObj->next == NULL) obj_index_hash[iHash] = NULL; else if (sObj == pObj) obj_index_hash[iHash] = pObj->next; else { for (iObj = sObj; iObj != NULL; iObj = iObj->next) { if (iObj == pObj) { sObj->next = pObj->next; break; } sObj = iObj; } } } void unlink_room_index (ROOM_INDEX_DATA * pRoom) { int iHash; ROOM_INDEX_DATA *iRoom, *sRoom; iHash = pRoom->vnum % MAX_KEY_HASH; sRoom = room_index_hash[iHash]; if (sRoom->next == NULL) room_index_hash[iHash] = NULL; else if (sRoom == pRoom) room_index_hash[iHash] = pRoom->next; else { for (iRoom = sRoom; iRoom != NULL; iRoom = iRoom->next) { if (iRoom == pRoom) { sRoom->next = pRoom->next; break; } sRoom = iRoom; } } } void unlink_mob_index (MOB_INDEX_DATA * pMob) { int iHash; MOB_INDEX_DATA *iMob, *sMob; iHash = pMob->vnum % MAX_KEY_HASH; sMob = mob_index_hash[iHash]; if (sMob->next == NULL) mob_index_hash[iHash] = NULL; else if (sMob == pMob) mob_index_hash[iHash] = pMob->next; else { for (iMob = sMob; iMob != NULL; iMob = iMob->next) { if (iMob == pMob) { sMob->next = pMob->next; break; } sMob = iMob; } } } bool show_version (CHAR_DATA * ch, char *argument) { chprintln (ch, VERSION); chprintln (ch, AUTHOR); chprintln (ch, DATE); chprintln (ch, CREDITS); return FALSE; } /* * This table contains help commands and a brief description of each. * ------------------------------------------------------------------ */ const struct olc_help_type help_table[] = { {"area", area_flags, "Area attributes."}, {"room", room_flags, "Room attributes."}, {"sector", sector_flags, "Sector types, terrain."}, {"exit", exit_flags, "Exit types."}, {"type", type_flags, "Types of objects."}, {"extra", extra_flags, "Object attributes."}, {"wear", wear_flags, "Where to wear object."}, {"spec", spec_table, "Available special programs."}, {"sex", sex_flags, "Sexes."}, {"act", act_flags, "Mobile attributes."}, {"affect", affect_flags, "Mobile affects."}, {"wear-loc", wear_loc_flags, "Where mobile wears object."}, {"container", container_flags, "Container status."}, {"targets", target_flags, "Skill target types."}, /* ROM specific bits: */ {"armor", ac_type, "Ac for different attacks."}, {"apply", apply_flags, "Apply flags"}, {"form", form_flags, "Mobile body form."}, {"part", part_flags, "Mobile body parts."}, {"imm", imm_flags, "Mobile immunity."}, {"res", res_flags, "Mobile resistance."}, {"vuln", vuln_flags, "Mobile vulnerability."}, {"off", off_flags, "Mobile offensive behaviour."}, {"size", size_flags, "Mobile size."}, {"position", position_flags, "Mobile positions."}, {"wclass", weapon_class, "Weapon class."}, {"wtype", weapon_type2, "Special weapon type."}, {"portal", portal_flags, "Portal types."}, {"furniture", furniture_flags, "Furniture types."}, {"liquid", liq_table, "Liquid types."}, {"apptype", apply_types, "Apply types."}, {"weapon", attack_table, "Weapon types."}, {"mprog", mprog_flags, "MobProgram flags."}, {"logflags", log_flags, "Command log types."}, {NULL, NULL, NULL} }; /***************************************************************************** Name: show_flag_cmds Purpose: Displays settable flags and stats. Called by: show_help(olc_act.c). ****************************************************************************/ void show_flag_cmds (CHAR_DATA * ch, const struct flag_type *flag_table) { char buf[MAX_STRING_LENGTH]; char buf1[MAX_STRING_LENGTH]; int flag; int col; buf1[0] = '\0'; col = 0; for (flag = 0; flag_table[flag].name != NULL; flag++) { if (flag_table[flag].settable) { sprintf (buf, "%-19.18s", flag_table[flag].name); strcat (buf1, buf); if (++col % 4 == 0) strcat (buf1, "\n\r"); } } if (col % 4 != 0) strcat (buf1, "\n\r"); chprint (ch, buf1); return; } /***************************************************************************** Name: show_skill_cmds Purpose: Displays all skill functions. Does remove those damn immortal commands from the list. Could be improved by: (1) Adding a check for a particular class. (2) Adding a check for a level range. Called by: show_help(olc_act.c). ****************************************************************************/ void show_skill_cmds (CHAR_DATA * ch, int tar) { char buf[MAX_STRING_LENGTH]; char buf1[MAX_STRING_LENGTH * 2]; int sn; int col; buf1[0] = '\0'; col = 0; for (sn = 0; sn < maxSkill; sn++) { if (!skill_table[sn].name) break; if (!str_cmp (skill_table[sn].name, "reserved") || skill_table[sn].spell_fun == spell_null) continue; if (tar == -1 || skill_table[sn].target == tar) { sprintf (buf, "%-19.18s", skill_table[sn].name); strcat (buf1, buf); if (++col % 4 == 0) strcat (buf1, "\n\r"); } } if (col % 4 != 0) strcat (buf1, "\n\r"); chprint (ch, buf1); return; } /***************************************************************************** Name: show_spec_cmds Purpose: Displays settable special functions. Called by: show_help(olc_act.c). ****************************************************************************/ void show_spec_cmds (CHAR_DATA * ch) { char buf[MAX_STRING_LENGTH]; char buf1[MAX_STRING_LENGTH]; int spec; int col; buf1[0] = '\0'; col = 0; chprintln (ch, "Preceed special functions with 'spec_'\n\r"); for (spec = 0; spec_table[spec].function != NULL; spec++) { sprintf (buf, "%-19.18s", &spec_table[spec].name[5]); strcat (buf1, buf); if (++col % 4 == 0) strcat (buf1, "\n\r"); } if (col % 4 != 0) strcat (buf1, "\n\r"); chprint (ch, buf1); return; } /***************************************************************************** Name: show_help Purpose: Displays help for many tables used in OLC. Called by: olc interpreters. ****************************************************************************/ bool show_help (CHAR_DATA * ch, const char *argument) { char arg[MAX_INPUT_LENGTH]; char spell[MAX_INPUT_LENGTH]; int cnt; argument = one_argument (argument, arg); one_argument (argument, spell); /* * Display syntax. */ if (arg[0] == '\0') { chprintln (ch, "Syntax: ? [command]\n\r"); chprintln (ch, "[command] [description]"); for (cnt = 0; help_table[cnt].command != NULL; cnt++) { chprintlnf (ch, "%-10.10s -%s", capitalize (help_table[cnt].command), help_table[cnt].desc); } return FALSE; } /* * Find the command, show changeable data. * --------------------------------------- */ for (cnt = 0; help_table[cnt].command != NULL; cnt++) { if (arg[0] == help_table[cnt].command[0] && !str_prefix (arg, help_table[cnt].command)) { if (help_table[cnt].structure == spec_table) { show_spec_cmds (ch); return FALSE; } else if (help_table[cnt].structure == liq_table) { show_liqlist (ch); return FALSE; } else if (help_table[cnt].structure == attack_table) { show_damlist (ch); return FALSE; } else if (help_table[cnt].structure == skill_table) { if (spell[0] == '\0') { chprintln (ch, "Syntax: ? spells " "[ignore/attack/defend/self/object/all]"); return FALSE; } if (!str_prefix (spell, "all")) show_skill_cmds (ch, -1); else if (!str_prefix (spell, "ignore")) show_skill_cmds (ch, TAR_IGNORE); else if (!str_prefix (spell, "attack")) show_skill_cmds (ch, TAR_CHAR_OFFENSIVE); else if (!str_prefix (spell, "defend")) show_skill_cmds (ch, TAR_CHAR_DEFENSIVE); else if (!str_prefix (spell, "self")) show_skill_cmds (ch, TAR_CHAR_SELF); else if (!str_prefix (spell, "object")) show_skill_cmds (ch, TAR_OBJ_INV); else chprintln (ch, "Syntax: ? spell " "[ignore/attack/defend/self/object/all]"); return FALSE; } else { show_flag_cmds (ch, (struct flag_type *) help_table[cnt].structure); return FALSE; } } } show_help (ch, ""); return FALSE; } REDIT (redit_format) { ROOM_INDEX_DATA *pRoom; EDIT_ROOM (ch, pRoom); pRoom->description = format_string (pRoom->description); chprintln (ch, "String formatted."); return TRUE; } REDIT (redit_rlist) { ROOM_INDEX_DATA *pRoomIndex; AREA_DATA *pArea; char buf[MAX_STRING_LENGTH]; BUFFER *buf1; char arg[MAX_INPUT_LENGTH]; bool found; vnum_t vnum; int col = 0; one_argument (argument, arg); pArea = ch->in_room->area; buf1 = new_buf (); /* buf1[0] = '\0'; */ found = FALSE; for (vnum = pArea->min_vnum; vnum <= pArea->max_vnum; vnum++) { if ((pRoomIndex = get_room_index (vnum))) { found = TRUE; sprintf (buf, "[%5ld] %-17.16s", vnum, capitalize (pRoomIndex->name)); add_buf (buf1, buf); if (++col % 3 == 0) add_buf (buf1, "\n\r"); } } if (!found) { chprintln (ch, "Room(s) not found in this area."); return FALSE; } if (col % 3 != 0) add_buf (buf1, "\n\r"); page_to_char (buf_string (buf1), ch); free_buf (buf1); return FALSE; } REDIT (redit_mlist) { MOB_INDEX_DATA *pMobIndex; AREA_DATA *pArea; char buf[MAX_STRING_LENGTH]; BUFFER *buf1; char arg[MAX_INPUT_LENGTH]; bool fAll, found; vnum_t vnum; int col = 0; one_argument (argument, arg); if (arg[0] == '\0') { chprintln (ch, "Syntax: mlist <all/name>"); return FALSE; } buf1 = new_buf (); pArea = ch->in_room->area; /* buf1[0] = '\0'; */ fAll = !str_cmp (arg, "all"); found = FALSE; for (vnum = pArea->min_vnum; vnum <= pArea->max_vnum; vnum++) { if ((pMobIndex = get_mob_index (vnum)) != NULL) { if (fAll || is_name (arg, pMobIndex->player_name)) { found = TRUE; sprintf (buf, "[%5ld] %-17.16s", pMobIndex->vnum, capitalize (pMobIndex->short_descr)); add_buf (buf1, buf); if (++col % 3 == 0) add_buf (buf1, "\n\r"); } } } if (!found) { chprintln (ch, "Mobile(s) not found in this area."); return FALSE; } if (col % 3 != 0) add_buf (buf1, "\n\r"); page_to_char (buf_string (buf1), ch); free_buf (buf1); return FALSE; } REDIT (redit_delete) { ROOM_INDEX_DATA *pRoom, *pRoom2; RESET_DATA *pReset; EXIT_DATA *ex; OBJ_DATA *Obj, *obj_next; CHAR_DATA *wch, *wnext; EXTRA_DESCR_DATA *pExtra; char arg[MIL]; vnum_t pIndex, v; int i, iHash, rcount, ecount, mcount, ocount, edcount; if (IS_NULLSTR (argument)) { if (ch) chprintln (ch, "Syntax: redit delete [vnum]"); return FALSE; } one_argument (argument, arg); if (is_number (arg)) { pIndex = atol (arg); pRoom = get_room_index (pIndex); } else { if (ch) chprintln (ch, "That is not a number."); return FALSE; } for (i = 0; vnum_table[i].vnum != -1; i++) { if (vnum_table[i].type != VNUM_ROOM) continue; if (vnum_table[i].vnum == pIndex) { if (ch) chprintln (ch, "That vnum is reserved."); return FALSE; } } if (!pRoom) { if (ch) chprintln (ch, "No such room."); return FALSE; } stop_editing (pRoom); SET_BIT (pRoom->area->area_flags, AREA_CHANGED); rcount = 0; for (pReset = pRoom->reset_first; pReset; pReset = pReset->next) { rcount++; } ocount = 0; for (Obj = pRoom->contents; Obj; Obj = obj_next) { obj_next = Obj->next_content; extract_obj (Obj); ocount++; } mcount = 0; for (wch = pRoom->people; wch; wch = wnext) { wnext = wch->next_in_room; if (IS_NPC (wch)) { extract_char (wch, TRUE); mcount++; } else { chprintln (wch, "This room is being deleted. Moving you somewhere safe."); if (wch->fighting != NULL) stop_fighting (wch, TRUE); char_from_room (wch); char_to_room (wch, get_room_index (ROOM_VNUM_TEMPLE)); wch->was_in_room = wch->in_room; } } ecount = 0; for (iHash = 0; iHash < MAX_KEY_HASH; iHash++) { for (pRoom2 = room_index_hash[iHash]; pRoom2; pRoom2 = pRoom2->next) { for (i = 0; i <= MAX_DIR; i++) { if (!(ex = pRoom2->exit[i])) continue; if (pRoom2 == pRoom) { ecount++; continue; } if (ex->u1.to_room == pRoom) { free_exit (pRoom2->exit[i]); pRoom2->exit[i] = NULL; SET_BIT (pRoom2->area->area_flags, AREA_CHANGED); ecount++; } } } } edcount = 0; for (pExtra = pRoom->extra_descr; pExtra; pExtra = pExtra->next) { edcount++; } if (top_vnum_room == pIndex) for (v = 1; v < pIndex; v++) if (get_room_index (v)) top_vnum_room = v; top_room--; if (!IS_SET (pRoom->room_flags, ROOM_NOEXPLORE)) top_explored--; unlink_room_index (pRoom); pRoom->area = NULL; pRoom->vnum = 0; free_room_index (pRoom); if (ch) { chprintf (ch, "Removed room vnum {C%ld{x, %d resets, %d extra " "descriptions and %d exits.\n\r", pIndex, rcount, edcount, ecount); chprintf (ch, "{C%d{x objects and {C%d{x mobiles were extracted " "from the room.\n\r", ocount, mcount); } return TRUE; } REDIT (redit_olist) { OBJ_INDEX_DATA *pObjIndex; AREA_DATA *pArea; char buf[MAX_STRING_LENGTH]; BUFFER *buf1; char arg[MAX_INPUT_LENGTH]; bool fAll, found; vnum_t vnum; int col = 0; one_argument (argument, arg); if (arg[0] == '\0') { chprintln (ch, "Syntax: olist <all/name/item_type>"); return FALSE; } pArea = ch->in_room->area; buf1 = new_buf (); /* buf1[0] = '\0'; */ fAll = !str_cmp (arg, "all"); found = FALSE; for (vnum = pArea->min_vnum; vnum <= pArea->max_vnum; vnum++) { if ((pObjIndex = get_obj_index (vnum))) { if (fAll || is_name (arg, pObjIndex->name) || flag_value (type_flags, arg) == pObjIndex->item_type) { found = TRUE; sprintf (buf, "[%5ld] %-17.16s", pObjIndex->vnum, capitalize (pObjIndex->short_descr)); add_buf (buf1, buf); if (++col % 3 == 0) add_buf (buf1, "\n\r"); } } } if (!found) { chprintln (ch, "Object(s) not found in this area."); return FALSE; } if (col % 3 != 0) add_buf (buf1, "\n\r"); page_to_char (buf_string (buf1), ch); free_buf (buf1); return FALSE; } REDIT (redit_mshow) { MOB_INDEX_DATA *pMob; vnum_t value; if (argument[0] == '\0') { chprintln (ch, "Syntax: mshow <vnum>"); return FALSE; } if (!is_number (argument)) { chprintln (ch, "REdit: Ingresa un numero."); return FALSE; } if (is_number (argument)) { value = atol (argument); if (!(pMob = get_mob_index (value))) { chprintln (ch, "REdit: That mobile does not exist."); return FALSE; } ch->desc->pEdit = (void *) pMob; } medit_show (ch, argument); ch->desc->pEdit = (void *) ch->in_room; return FALSE; } REDIT (redit_oshow) { OBJ_INDEX_DATA *pObj; vnum_t value; if (argument[0] == '\0') { chprintln (ch, "Syntax: oshow <vnum>"); return FALSE; } if (!is_number (argument)) { chprintln (ch, "REdit: Ingresa un numero."); return FALSE; } if (is_number (argument)) { value = atol (argument); if (!(pObj = get_obj_index (value))) { chprintln (ch, "REdit: That object does not exist."); return FALSE; } ch->desc->pEdit = (void *) pObj; } oedit_show (ch, argument); ch->desc->pEdit = (void *) ch->in_room; return FALSE; } /***************************************************************************** Name: check_range( lower vnum, upper vnum ) Purpose: Ensures the range spans only one area. Called by: aedit_vnum(olc_act.c). ****************************************************************************/ bool check_range (long lower, long upper) { AREA_DATA *pArea; int cnt = 0; for (pArea = area_first; pArea; pArea = pArea->next) { /* * lower < area < upper */ if ((lower <= pArea->min_vnum && pArea->min_vnum <= upper) || (lower <= pArea->max_vnum && pArea->max_vnum <= upper)) ++cnt; if (cnt > 1) return FALSE; } return TRUE; } AREA_DATA *get_vnum_area (vnum_t vnum) { AREA_DATA *pArea; for (pArea = area_first; pArea; pArea = pArea->next) { if (vnum >= pArea->min_vnum && vnum <= pArea->max_vnum) return pArea; } return 0; } /* * Area Editor Functions. */ AEDIT (aedit_show) { AREA_DATA *pArea; char buf[MAX_STRING_LENGTH]; EDIT_AREA (ch, pArea); sprintf (buf, "[ %s: %s ]", olc_ed_name (ch), olc_ed_vnum (ch)); stringf (buf, 0, ALIGN_CENTER, "-", buf); chprintf (ch, "%s\n\r", buf); chprintlnf (ch, "Name: [%5d] %s", pArea->vnum, pArea->name); #if 0 /* ROM OLC */ chprintlnf (ch, "Recall: [%5d] %s", pArea->recall, get_room_index (pArea->recall) ? get_room_index (pArea-> recall)->name : "none"); #endif /* ROM */ chprintlnf (ch, "File: %s", pArea->file_name); chprintlnf (ch, "Vnums: [%ld-%ld]", pArea->min_vnum, pArea->max_vnum); chprintlnf (ch, "Age: [%d]", pArea->age); chprintlnf (ch, "Players: [%d]", pArea->nplayer); chprintlnf (ch, "Security: [%d]", pArea->security); chprintlnf (ch, "Builders: [%s]", pArea->builders); chprintlnf (ch, "Credits : [%s]", pArea->credits); chprintlnf (ch, "Flags: [%s]", flag_string (area_flags, pArea->area_flags)); chprintln (ch, draw_line (NULL, 0)); return FALSE; } AEDIT (aedit_reset) { AREA_DATA *pArea; EDIT_AREA (ch, pArea); reset_area (pArea); chprintln (ch, "Area reset."); return FALSE; } AEDIT (aedit_create) { AREA_DATA *pArea; pArea = new_area (); area_last->next = pArea; area_last = pArea; /* Thanks, Walker. */ edit_start (ch, pArea, ED_AREA); SET_BIT (pArea->area_flags, AREA_ADDED); chprintln (ch, "Area Created."); return FALSE; } AEDIT (aedit_file) { AREA_DATA *pArea; char file[MAX_STRING_LENGTH]; int i, length; EDIT_AREA (ch, pArea); one_argument (argument, file); /* Forces Lowercase */ if (argument[0] == '\0') { chprintln (ch, "Syntax: filename [$file]"); return FALSE; } /* * Simple Syntax Check. */ length = strlen (argument); if (length > 8) { chprintln (ch, "No more than eight characters allowed."); return FALSE; } /* * Allow only letters and numbers. */ for (i = 0; i < length; i++) { if (!isalnum (file[i])) { chprintln (ch, "Only letters and numbers are valid."); return FALSE; } } free_string (pArea->file_name); strcat (file, ".are"); pArea->file_name = str_dup (file); chprintln (ch, "Filename set."); return TRUE; } AEDIT (aedit_builder) { AREA_DATA *pArea; char name[MAX_STRING_LENGTH]; char buf[MAX_STRING_LENGTH]; EDIT_AREA (ch, pArea); one_argument (argument, name); if (name[0] == '\0') { chprintln (ch, "Syntax: builder [$name] -toggles builder"); chprintln (ch, "Syntax: builder All -allows everyone"); return FALSE; } name[0] = UPPER (name[0]); if (strstr (pArea->builders, name) != '\0') { pArea->builders = string_replace (pArea->builders, name, "\0"); pArea->builders = string_unpad (pArea->builders); if (pArea->builders[0] == '\0') { free_string (pArea->builders); pArea->builders = str_dup ("None"); } chprintln (ch, "Builder removed."); return TRUE; } else { buf[0] = '\0'; if (strstr (pArea->builders, "None") != '\0') { pArea->builders = string_replace (pArea->builders, "None", "\0"); pArea->builders = string_unpad (pArea->builders); } if (pArea->builders[0] != '\0') { strcat (buf, pArea->builders); strcat (buf, " "); } strcat (buf, name); free_string (pArea->builders); pArea->builders = string_proper (str_dup (buf)); chprintln (ch, "Builder added."); chprint (ch, pArea->builders); return TRUE; } return FALSE; } AEDIT (aedit_vnum) { AREA_DATA *pArea; char lower[MAX_STRING_LENGTH]; char upper[MAX_STRING_LENGTH]; vnum_t ilower; vnum_t iupper; EDIT_AREA (ch, pArea); argument = one_argument (argument, lower); one_argument (argument, upper); if (!is_number (lower) || lower[0] == '\0' || !is_number (upper) || upper[0] == '\0') { chprintln (ch, "Syntax: vnum [#xlower] [#xupper]"); return FALSE; } if ((ilower = atoi (lower)) > (iupper = atoi (upper))) { chprintln (ch, "AEdit: Upper must be larger then lower."); return FALSE; } if (!check_range (atol (lower), atol (upper))) { chprintln (ch, "AEdit: Range must include only this area."); return FALSE; } if (get_vnum_area (ilower) && get_vnum_area (ilower) != pArea) { chprintln (ch, "AEdit: Lower vnum already assigned."); return FALSE; } pArea->min_vnum = ilower; chprintln (ch, "Lower vnum set."); if (get_vnum_area (iupper) && get_vnum_area (iupper) != pArea) { chprintln (ch, "AEdit: Upper vnum already assigned."); return TRUE; /* The lower value has been set. */ } pArea->max_vnum = iupper; chprintln (ch, "Upper vnum set."); return TRUE; } AEDIT (aedit_lvnum) { AREA_DATA *pArea; char lower[MAX_STRING_LENGTH]; vnum_t ilower; vnum_t iupper; EDIT_AREA (ch, pArea); one_argument (argument, lower); if (!is_number (lower) || lower[0] == '\0') { chprintln (ch, "Syntax: min_vnum [#xlower]"); return FALSE; } if ((ilower = atol (lower)) > (iupper = pArea->max_vnum)) { chprintln (ch, "AEdit: Value must be less than the max_vnum."); return FALSE; } if (!check_range (ilower, iupper)) { chprintln (ch, "AEdit: Range must include only this area."); return FALSE; } if (get_vnum_area (ilower) && get_vnum_area (ilower) != pArea) { chprintln (ch, "AEdit: Lower vnum already assigned."); return FALSE; } pArea->min_vnum = ilower; chprintln (ch, "Lower vnum set."); return TRUE; } AEDIT (aedit_uvnum) { AREA_DATA *pArea; char upper[MAX_STRING_LENGTH]; vnum_t ilower; vnum_t iupper; EDIT_AREA (ch, pArea); one_argument (argument, upper); if (!is_number (upper) || upper[0] == '\0') { chprintln (ch, "Syntax: max_vnum [#xupper]"); return FALSE; } if ((ilower = pArea->min_vnum) > (iupper = atol (upper))) { chprintln (ch, "AEdit: Upper must be larger then lower."); return FALSE; } if (!check_range (ilower, iupper)) { chprintln (ch, "AEdit: Range must include only this area."); return FALSE; } if (get_vnum_area (iupper) && get_vnum_area (iupper) != pArea) { chprintln (ch, "AEdit: Upper vnum already assigned."); return FALSE; } pArea->max_vnum = iupper; chprintln (ch, "Upper vnum set."); return TRUE; } /* * Room Editor Functions. */ REDIT (redit_show) { ROOM_INDEX_DATA *pRoom; char buf[MAX_STRING_LENGTH]; char buf1[2 * MAX_STRING_LENGTH]; OBJ_DATA *obj; CHAR_DATA *rch; int door; bool fcnt; EDIT_ROOM (ch, pRoom); buf1[0] = '\0'; sprintf (buf, "[ %s: %s ]", olc_ed_name (ch), olc_ed_vnum (ch)); stringf (buf, 0, ALIGN_CENTER, "-", buf); strcat (buf1, buf); strcat (buf1, "\n\r"); sprintf (buf, "Description:\n\r%s", pRoom->description); strcat (buf1, buf); sprintf (buf, "Name: [%s]\n\rArea: [%5d] %s\n\r", pRoom->name, pRoom->area->vnum, pRoom->area->name); strcat (buf1, buf); sprintf (buf, "Vnum: [%5ld]\n\rSector: [%s]\n\r", pRoom->vnum, flag_string (sector_flags, pRoom->sector_type)); strcat (buf1, buf); sprintf (buf, "Room flags: [%s]\n\r", flag_string (room_flags, pRoom->room_flags)); strcat (buf1, buf); if (pRoom->heal_rate != 100 || pRoom->mana_rate != 100) { sprintf (buf, "Health rec: [%d]\n\rMana rec : [%d]\n\r", pRoom->heal_rate, pRoom->mana_rate); strcat (buf1, buf); } if (pRoom->clan > -1) { sprintf (buf, "Clan : [%d] %s\n\r", pRoom->clan, clan_table[pRoom->clan].name); strcat (buf1, buf); } if (!IS_NULLSTR (pRoom->owner)) { sprintf (buf, "Owner : [%s]\n\r", pRoom->owner); strcat (buf1, buf); } if (pRoom->extra_descr) { EXTRA_DESCR_DATA *ed; strcat (buf1, "Desc Kwds: ["); for (ed = pRoom->extra_descr; ed; ed = ed->next) { strcat (buf1, ed->keyword); if (ed->next) strcat (buf1, " "); } strcat (buf1, "]\n\r"); } strcat (buf1, "Characters: ["); fcnt = FALSE; for (rch = pRoom->people; rch; rch = rch->next_in_room) { one_argument (rch->name, buf); strcat (buf1, buf); strcat (buf1, " "); fcnt = TRUE; } if (fcnt) { int end; end = strlen (buf1) - 1; buf1[end] = ']'; strcat (buf1, "\n\r"); } else strcat (buf1, "none]\n\r"); strcat (buf1, "Objects: ["); fcnt = FALSE; for (obj = pRoom->contents; obj; obj = obj->next_content) { one_argument (obj->name, buf); strcat (buf1, buf); strcat (buf1, " "); fcnt = TRUE; } if (fcnt) { int end; end = strlen (buf1) - 1; buf1[end] = ']'; strcat (buf1, "\n\r"); } else strcat (buf1, "none]\n\r"); for (door = 0; door < MAX_DIR; door++) { EXIT_DATA *pexit; if ((pexit = pRoom->exit[door])) { char word[MAX_INPUT_LENGTH]; char reset_state[MAX_STRING_LENGTH]; const char *state; int i, length; sprintf (buf, "-%-5s to [%5ld] Key: [%5ld] ", capitalize (dir_name[door]), pexit->u1.to_room ? pexit->u1.to_room->vnum : 0, /* ROM OLC */ pexit->key); strcat (buf1, buf); /* * Format up the exit info. * Capitalize all flags that are not part of the reset info. */ strcpy (reset_state, flag_string (exit_flags, pexit->rs_flags)); state = flag_string (exit_flags, pexit->exit_info); strcat (buf1, " Exit flags: ["); for (;;) { state = one_argument ((char *) state, word); if (word[0] == '\0') { int end; end = strlen (buf1) - 1; buf1[end] = ']'; strcat (buf1, "\n\r"); break; } if (str_infix (word, reset_state)) { length = strlen (word); for (i = 0; i < length; i++) word[i] = UPPER (word[i]); } strcat (buf1, word); strcat (buf1, " "); } if (pexit->keyword && pexit->keyword[0] != '\0') { sprintf (buf, "Kwds: [%s]\n\r", pexit->keyword); strcat (buf1, buf); } if (pexit->description && pexit->description[0] != '\0') { sprintf (buf, "%s", pexit->description); strcat (buf1, buf); } } } strcat (buf1, draw_line (NULL, 0)); chprintln (ch, buf1); return FALSE; } /* Local function. */ bool change_exit (CHAR_DATA * ch, const char *argument, int door) { ROOM_INDEX_DATA *pRoom; char command[MAX_INPUT_LENGTH]; char arg[MAX_INPUT_LENGTH]; flag_t value; EDIT_ROOM (ch, pRoom); /* * Set the exit flags, needs full argument. * ---------------------------------------- */ if ((value = flag_value (exit_flags, argument)) != NO_FLAG) { ROOM_INDEX_DATA *pToRoom; int rev; /* ROM OLC */ if (!pRoom->exit[door]) { chprintln (ch, "Salida no existe."); return FALSE; } /* * This room. */ TOGGLE_BIT (pRoom->exit[door]->rs_flags, value); /* Don't toggle exit_info because it can be changed by players. */ pRoom->exit[door]->exit_info = pRoom->exit[door]->rs_flags; /* * Connected room. */ pToRoom = pRoom->exit[door]->u1.to_room; /* ROM OLC */ rev = rev_dir[door]; if (pToRoom->exit[rev] != NULL) { pToRoom->exit[rev]->rs_flags = pRoom->exit[door]->rs_flags; pToRoom->exit[rev]->exit_info = pRoom->exit[door]->exit_info; } chprintln (ch, "Exit flag toggled."); return TRUE; } /* * Now parse the arguments. */ argument = one_argument (argument, command); one_argument (argument, arg); if (command[0] == '\0' && argument[0] == '\0') /* Move command. */ { move_char (ch, door, TRUE); /* ROM OLC */ return FALSE; } if (command[0] == '?') { do_oldhelp (ch, "EXIT"); return FALSE; } if (!str_cmp (command, "delete")) { ROOM_INDEX_DATA *pToRoom; int rev; /* ROM OLC */ if (!pRoom->exit[door]) { chprintln (ch, "REdit: Cannot delete a null exit."); return FALSE; } /* * Remove ToRoom Exit. */ rev = rev_dir[door]; pToRoom = pRoom->exit[door]->u1.to_room; /* ROM OLC */ if (pToRoom->exit[rev]) { free_exit (pToRoom->exit[rev]); pToRoom->exit[rev] = NULL; } /* * Remove this exit. */ free_exit (pRoom->exit[door]); pRoom->exit[door] = NULL; chprintln (ch, "Exit unlinked."); return TRUE; } if (!str_cmp (command, "link")) { EXIT_DATA *pExit; ROOM_INDEX_DATA *toRoom; if (arg[0] == '\0' || !is_number (arg)) { chprintln (ch, "Syntax: [direction] link [vnum]"); return FALSE; } value = atol (arg); if (!(toRoom = get_room_index (value))) { chprintln (ch, "REdit: Cannot link to non-existant room."); return FALSE; } if (!IS_BUILDER (ch, toRoom->area)) { chprintln (ch, "REdit: Cannot link to that area."); return FALSE; } if (toRoom->exit[rev_dir[door]]) { chprintln (ch, "REdit: Remote side's exit already exists."); return FALSE; } if (!pRoom->exit[door]) pRoom->exit[door] = new_exit (); pRoom->exit[door]->u1.to_room = toRoom; pRoom->exit[door]->orig_door = door; door = rev_dir[door]; pExit = new_exit (); pExit->u1.to_room = pRoom; pExit->orig_door = door; toRoom->exit[door] = pExit; chprintln (ch, "Two-way link established."); return TRUE; } if (!str_cmp (command, "dig")) { char buf[MAX_STRING_LENGTH]; if (arg[0] == '\0' || !is_number (arg)) { chprintln (ch, "Syntax: [direction] dig <vnum>"); return FALSE; } redit_create (ch, arg); sprintf (buf, "link %s", arg); change_exit (ch, buf, door); return TRUE; } if (!str_cmp (command, "room")) { ROOM_INDEX_DATA *toRoom; if (arg[0] == '\0' || !is_number (arg)) { chprintln (ch, "Syntax: [direction] room [vnum]"); return FALSE; } value = atol (arg); if (!(toRoom = get_room_index (value))) { chprintln (ch, "REdit: Cannot link to non-existant room."); return FALSE; } if (!pRoom->exit[door]) pRoom->exit[door] = new_exit (); pRoom->exit[door]->u1.to_room = toRoom; /* ROM OLC */ pRoom->exit[door]->orig_door = door; chprintln (ch, "One-way link established."); return TRUE; } if (!str_cmp (command, "key")) { OBJ_INDEX_DATA *key; if (arg[0] == '\0' || !is_number (arg)) { chprintln (ch, "Syntax: [direction] key [vnum]"); return FALSE; } if (!pRoom->exit[door]) { chprintln (ch, "Salida no existe."); return FALSE; } value = atol (arg); if (!(key = get_obj_index (value))) { chprintln (ch, "REdit: Key doesn't exist."); return FALSE; } if (key->item_type != ITEM_KEY) { chprintln (ch, "REdit: Objeto no es llave."); return FALSE; } pRoom->exit[door]->key = value; chprintln (ch, "Exit key set."); return TRUE; } if (!str_cmp (command, "name")) { if (arg[0] == '\0') { chprintln (ch, "Syntax: [direction] name [string]"); chprintln (ch, " [direction] name none"); return FALSE; } if (!pRoom->exit[door]) { chprintln (ch, "Salida no existe."); return FALSE; } free_string (pRoom->exit[door]->keyword); if (str_cmp (arg, "none")) pRoom->exit[door]->keyword = str_dup (arg); else pRoom->exit[door]->keyword = str_dup (""); chprintln (ch, "Exit name set."); return TRUE; } if (!str_prefix (command, "description")) { if (arg[0] == '\0') { if (!pRoom->exit[door]) { chprintln (ch, "Salida no existe."); return FALSE; } string_append (ch, &pRoom->exit[door]->description); return TRUE; } chprintln (ch, "Syntax: [direction] desc"); return FALSE; } return FALSE; } REDIT (redit_create) { AREA_DATA *pArea; ROOM_INDEX_DATA *pRoom; vnum_t value; int iHash; EDIT_ROOM (ch, pRoom); value = atol (argument); if (argument[0] == '\0' || value <= 0) { chprintln (ch, "Syntax: create [vnum > 0]"); return FALSE; } pArea = get_vnum_area (value); if (!pArea) { chprintln (ch, "REdit: That vnum is not assigned an area."); return FALSE; } if (!IS_BUILDER (ch, pArea)) { chprintln (ch, "REdit: Vnum in an area you cannot build in."); return FALSE; } if (get_room_index (value)) { chprintln (ch, "REdit: Room vnum already exists."); return FALSE; } pRoom = new_room_index (); pRoom->area = pArea; pRoom->vnum = value; if (value > top_vnum_room) top_vnum_room = value; iHash = value % MAX_KEY_HASH; pRoom->next = room_index_hash[iHash]; room_index_hash[iHash] = pRoom; edit_start (ch, pRoom, ED_ROOM); chprintln (ch, "Room created."); return TRUE; } REDIT (redit_clan) { ROOM_INDEX_DATA *pRoom; EDIT_ROOM (ch, pRoom); pRoom->clan = clan_lookup (argument); chprintln (ch, "Clan set."); return TRUE; } REDIT (redit_mreset) { ROOM_INDEX_DATA *pRoom; MOB_INDEX_DATA *pMobIndex; CHAR_DATA *newmob; char arg[MAX_INPUT_LENGTH]; char arg2[MAX_INPUT_LENGTH]; RESET_DATA *pReset; EDIT_ROOM (ch, pRoom); argument = one_argument (argument, arg); argument = one_argument (argument, arg2); if (arg[0] == '\0' || !is_number (arg)) { chprintln (ch, "Syntax: mreset <vnum> <max #x> <mix #x>"); return FALSE; } if (!(pMobIndex = get_mob_index (atol (arg)))) { chprintln (ch, "REdit: No mobile has that vnum."); return FALSE; } if (pMobIndex->area != pRoom->area) { chprintln (ch, "REdit: No such mobile in this area."); return FALSE; } /* * Create the mobile reset. */ pReset = new_reset_data (); pReset->command = 'M'; pReset->arg1 = pMobIndex->vnum; pReset->arg2 = is_number (arg2) ? atoi (arg2) : MAX_MOB; pReset->arg3 = pRoom->vnum; pReset->arg4 = is_number (argument) ? atoi (argument) : 1; add_reset (pRoom, pReset, 0 /* Last slot */ ); /* * Create the mobile. */ newmob = create_mobile (pMobIndex); char_to_room (newmob, pRoom); chprintlnf (ch, "%s (%ld) has been loaded and added to resets.\n\r" "There will be a maximum of %d loaded to this room.", capitalize (pMobIndex->short_descr), pMobIndex->vnum, pReset->arg2); act ("$n has created $N!", ch, NULL, newmob, TO_ROOM); return TRUE; } struct wear_type { int wear_loc; int wear_bit; }; const struct wear_type wear_table[] = { {WEAR_NONE, ITEM_TAKE}, {WEAR_LIGHT, ITEM_LIGHT}, {WEAR_FINGER_L, ITEM_WEAR_FINGER}, {WEAR_FINGER_R, ITEM_WEAR_FINGER}, {WEAR_NECK_1, ITEM_WEAR_NECK}, {WEAR_NECK_2, ITEM_WEAR_NECK}, {WEAR_BODY, ITEM_WEAR_BODY}, {WEAR_HEAD, ITEM_WEAR_HEAD}, {WEAR_LEGS, ITEM_WEAR_LEGS}, {WEAR_FEET, ITEM_WEAR_FEET}, {WEAR_HANDS, ITEM_WEAR_HANDS}, {WEAR_ARMS, ITEM_WEAR_ARMS}, {WEAR_SHIELD, ITEM_WEAR_SHIELD}, {WEAR_ABOUT, ITEM_WEAR_ABOUT}, {WEAR_WAIST, ITEM_WEAR_WAIST}, {WEAR_WRIST_L, ITEM_WEAR_WRIST}, {WEAR_WRIST_R, ITEM_WEAR_WRIST}, {WEAR_WIELD, ITEM_WIELD}, {WEAR_HOLD, ITEM_HOLD}, {NO_FLAG, NO_FLAG} }; /***************************************************************************** Name: wear_loc Purpose: Returns the location of the bit that matches the count. 1 = first match, 2 = second match etc. Called by: oedit_reset(olc_act.c). ****************************************************************************/ int wear_loc (flag_t bits, int count) { int flag; for (flag = 0; wear_table[flag].wear_bit != NO_FLAG; flag++) { if (IS_SET (bits, wear_table[flag].wear_bit) && --count < 1) return wear_table[flag].wear_loc; } return NO_FLAG; } /***************************************************************************** Name: wear_bit Purpose: Converts a wear_loc into a bit. Called by: redit_oreset(olc_act.c). ****************************************************************************/ flag_t wear_bit (int loc) { int flag; for (flag = 0; wear_table[flag].wear_loc != NO_FLAG; flag++) { if (loc == wear_table[flag].wear_loc) return wear_table[flag].wear_bit; } return 0; } REDIT (redit_oreset) { ROOM_INDEX_DATA *pRoom; OBJ_INDEX_DATA *pObjIndex; OBJ_DATA *newobj; OBJ_DATA *to_obj; CHAR_DATA *to_mob; char arg1[MAX_INPUT_LENGTH]; char arg2[MAX_INPUT_LENGTH]; int olevel = 0; RESET_DATA *pReset; EDIT_ROOM (ch, pRoom); argument = one_argument (argument, arg1); argument = one_argument (argument, arg2); if (arg1[0] == '\0' || !is_number (arg1)) { chprintln (ch, "Syntax: oreset <vnum> <args>"); chprintln (ch, " -no_args = into room"); chprintln (ch, " -<obj_name> = into obj"); chprintln (ch, " -<mob_name> <wear_loc> = into mob"); return FALSE; } if (!(pObjIndex = get_obj_index (atol (arg1)))) { chprintln (ch, "REdit: No object has that vnum."); return FALSE; } if (pObjIndex->area != pRoom->area) { chprintln (ch, "REdit: No such object in this area."); return FALSE; } /* * Load into room. */ if (arg2[0] == '\0') { pReset = new_reset_data (); pReset->command = 'O'; pReset->arg1 = pObjIndex->vnum; pReset->arg2 = 0; pReset->arg3 = pRoom->vnum; pReset->arg4 = 0; add_reset (pRoom, pReset, 0 /* Last slot */ ); newobj = create_object (pObjIndex, number_fuzzy (olevel)); obj_to_room (newobj, pRoom); chprintlnf (ch, "%s (%ld) has been loaded and added to resets.", capitalize (pObjIndex->short_descr), pObjIndex->vnum); } else /* * Load into object's inventory. */ if (argument[0] == '\0' && ((to_obj = get_obj_list (ch, arg2, pRoom->contents)) != NULL)) { pReset = new_reset_data (); pReset->command = 'P'; pReset->arg1 = pObjIndex->vnum; pReset->arg2 = 0; pReset->arg3 = to_obj->pIndexData->vnum; pReset->arg4 = 1; add_reset (pRoom, pReset, 0 /* Last slot */ ); newobj = create_object (pObjIndex, number_fuzzy (olevel)); newobj->cost = 0; obj_to_obj (newobj, to_obj); chprintlnf (ch, "%s (%ld) has been loaded into " "%s (%ld) and added to resets.", capitalize (newobj->short_descr), newobj->pIndexData->vnum, to_obj->short_descr, to_obj->pIndexData->vnum); } else /* * Load into mobile's inventory. */ if ((to_mob = get_char_room (ch, arg2)) != NULL) { int pwear_loc; /* * Make sure the location on mobile is valid. */ if ((pwear_loc = flag_value (wear_loc_flags, argument)) == NO_FLAG) { chprintln (ch, "REdit: Invalid wear_loc. '? wear-loc'"); return FALSE; } /* * Disallow loading a sword(WEAR_WIELD) into WEAR_HEAD. */ if (!IS_SET (pObjIndex->wear_flags, wear_bit (pwear_loc))) { chprintlnf (ch, "%s (%ld) has wear flags: [%s]", capitalize (pObjIndex->short_descr), pObjIndex->vnum, flag_string (wear_flags, pObjIndex->wear_flags)); return FALSE; } /* * Can't load into same position. */ if (get_eq_char (to_mob, pwear_loc)) { chprintln (ch, "REdit: Object already equipped."); return FALSE; } pReset = new_reset_data (); pReset->arg1 = pObjIndex->vnum; pReset->arg2 = pwear_loc; if (pReset->arg2 == WEAR_NONE) pReset->command = 'G'; else pReset->command = 'E'; pReset->arg3 = pwear_loc; add_reset (pRoom, pReset, 0 /* Last slot */ ); olevel = URANGE (0, to_mob->level - 2, LEVEL_HERO); newobj = create_object (pObjIndex, number_fuzzy (olevel)); if (to_mob->pIndexData->pShop) /* Shop-keeper? */ { switch (pObjIndex->item_type) { default: olevel = 0; break; case ITEM_PILL: olevel = number_range (0, 10); break; case ITEM_POTION: olevel = number_range (0, 10); break; case ITEM_SCROLL: olevel = number_range (5, 15); break; case ITEM_WAND: olevel = number_range (10, 20); break; case ITEM_STAFF: olevel = number_range (15, 25); break; case ITEM_ARMOR: olevel = number_range (5, 15); break; case ITEM_WEAPON: if (pReset->command == 'G') olevel = number_range (5, 15); else olevel = number_fuzzy (olevel); break; } newobj = create_object (pObjIndex, olevel); if (pReset->arg2 == WEAR_NONE) SET_BIT (newobj->extra_flags, ITEM_INVENTORY); } else newobj = create_object (pObjIndex, number_fuzzy (olevel)); obj_to_char (newobj, to_mob); if (pReset->command == 'E') equip_char (to_mob, newobj, pReset->arg3); chprintlnf (ch, "%s (%ld) has been loaded " "%s of %s (%ld) and added to resets.", capitalize (pObjIndex->short_descr), pObjIndex->vnum, flag_string (wear_loc_strings, pReset->arg3), to_mob->short_descr, to_mob->pIndexData->vnum); } else /* Display Syntax */ { chprintln (ch, "REdit: That mobile isn't here."); return FALSE; } act ("$n has created $p!", ch, newobj, NULL, TO_ROOM); return TRUE; } /* * Object Editor Functions. */ void show_obj_values (CHAR_DATA * ch, OBJ_INDEX_DATA * obj) { switch (obj->item_type) { default: /* No values. */ break; case ITEM_LIGHT: if (obj->value[2] == -1 || obj->value[2] == 999) /* ROM OLC */ chprintln (ch, "[v2] Light: Infinite[-1]"); else chprintlnf (ch, "[v2] Light: [%ld]", obj->value[2]); break; case ITEM_WAND: case ITEM_STAFF: chprintlnf (ch, "[v0] Level: [%ld]\n\r" "[v1] Charges Total: [%ld]\n\r" "[v2] Charges Left: [%ld]\n\r" "[v3] Spell: %s", obj->value[0], obj->value[1], obj->value[2], obj->value[3] != -1 ? skill_table[obj->value[3]].name : "none"); break; case ITEM_PORTAL: chprintlnf (ch, "[v0] Charges: [%ld]\n\r" "[v1] Exit Flags: %s\n\r" "[v2] Portal Flags: %s\n\r" "[v3] Goes to (vnum): [%ld]", obj->value[0], flag_string (exit_flags, obj->value[1]), flag_string (portal_flags, obj->value[2]), obj->value[3]); break; case ITEM_FURNITURE: chprintlnf (ch, "[v0] Max people: [%ld]\n\r" "[v1] Max weight: [%ld]\n\r" "[v2] Furniture Flags: %s\n\r" "[v3] Heal bonus: [%ld]\n\r" "[v4] Mana bonus: [%ld]", obj->value[0], obj->value[1], flag_string (furniture_flags, obj->value[2]), obj->value[3], obj->value[4]); break; case ITEM_SCROLL: case ITEM_POTION: case ITEM_PILL: chprintlnf (ch, "[v0] Level: [%ld]\n\r" "[v1] Spell: %s\n\r" "[v2] Spell: %s\n\r" "[v3] Spell: %s\n\r" "[v4] Spell: %s", obj->value[0], obj->value[1] != -1 ? skill_table[obj->value[1]].name : "none", obj->value[2] != -1 ? skill_table[obj->value[2]].name : "none", obj->value[3] != -1 ? skill_table[obj->value[3]].name : "none", obj->value[4] != -1 ? skill_table[obj->value[4]].name : "none"); break; /* ARMOR for ROM */ case ITEM_ARMOR: chprintlnf (ch, "[v0] Ac pierce [%ld]\n\r" "[v1] Ac bash [%ld]\n\r" "[v2] Ac slash [%ld]\n\r" "[v3] Ac exotic [%ld]", obj->value[0], obj->value[1], obj->value[2], obj->value[3]); break; /* WEAPON changed in ROM: */ /* I had to split the output here, I have no idea why, but it helped -- Hugin */ /* It somehow fixed a bug in showing scroll/pill/potions too ?! */ case ITEM_WEAPON: chprintlnf (ch, "[v0] Weapon class: %s", flag_string (weapon_class, obj->value[0])); chprintlnf (ch, "[v1] Number of dice: [%ld]", obj->value[1]); chprintlnf (ch, "[v2] Type of dice: [%ld]", obj->value[2]); chprintlnf (ch, "[v3] Type: %s", attack_table[obj->value[3]].name); chprintlnf (ch, "[v4] Special type: %s", flag_string (weapon_type2, obj->value[4])); break; case ITEM_CONTAINER: chprintlnf (ch, "[v0] Weight: [%ld kg]\n\r" "[v1] Flags: [%s]\n\r" "[v2] Key: %s [%ld]\n\r" "[v3] Capacity [%ld]\n\r" "[v4] Weight Mult [%ld]", obj->value[0], flag_string (container_flags, obj->value[1]), get_obj_index (obj->value[2]) ? get_obj_index (obj->value [2])->short_descr : "none", obj->value[2], obj->value[3], obj->value[4]); break; case ITEM_DRINK_CON: chprintlnf (ch, "[v0] Liquid Total: [%ld]\n\r" "[v1] Liquid Left: [%ld]\n\r" "[v2] Liquid: %s\n\r" "[v3] Poisoned: %s", obj->value[0], obj->value[1], liq_table[obj->value[2]].liq_name, obj->value[3] != 0 ? "Yes" : "No"); break; case ITEM_FOUNTAIN: chprintlnf (ch, "[v0] Liquid Total: [%ld]\n\r" "[v1] Liquid Left: [%ld]\n\r" "[v2] Liquid: %s", obj->value[0], obj->value[1], liq_table[obj->value[2]].liq_name); break; case ITEM_FOOD: chprintlnf (ch, "[v0] Food hours: [%ld]\n\r" "[v1] Full hours: [%ld]\n\r" "[v3] Poisoned: %s", obj->value[0], obj->value[1], obj->value[3] != 0 ? "Yes" : "No"); break; case ITEM_MONEY: chprintlnf (ch, "[v0] Gold: [%ld]", obj->value[0]); break; } return; } bool set_obj_values (CHAR_DATA * ch, OBJ_INDEX_DATA * pObj, int value_num, const char *argument) { switch (pObj->item_type) { default: break; case ITEM_LIGHT: switch (value_num) { default: do_oldhelp (ch, "ITEM_LIGHT"); return FALSE; case 2: chprintln (ch, "HOURS OF LIGHT SET.\n\r"); pObj->value[2] = atol (argument); break; } break; case ITEM_WAND: case ITEM_STAFF: switch (value_num) { default: do_oldhelp (ch, "ITEM_STAFF_WAND"); return FALSE; case 0: chprintln (ch, "SPELL LEVEL SET.\n\r"); pObj->value[0] = atol (argument); break; case 1: chprintln (ch, "TOTAL NUMBER OF CHARGES SET.\n\r"); pObj->value[1] = atol (argument); break; case 2: chprintln (ch, "CURRENT NUMBER OF CHARGES SET.\n\r"); pObj->value[2] = atol (argument); break; case 3: chprintln (ch, "SPELL TYPE SET."); pObj->value[3] = skill_lookup (argument); break; } break; case ITEM_SCROLL: case ITEM_POTION: case ITEM_PILL: switch (value_num) { default: do_oldhelp (ch, "ITEM_SCROLL_POTION_PILL"); return FALSE; case 0: chprintln (ch, "SPELL LEVEL SET.\n\r"); pObj->value[0] = atol (argument); break; case 1: chprintln (ch, "SPELL TYPE 1 SET.\n\r"); pObj->value[1] = skill_lookup (argument); break; case 2: chprintln (ch, "SPELL TYPE 2 SET.\n\r"); pObj->value[2] = skill_lookup (argument); break; case 3: chprintln (ch, "SPELL TYPE 3 SET.\n\r"); pObj->value[3] = skill_lookup (argument); break; case 4: chprintln (ch, "SPELL TYPE 4 SET.\n\r"); pObj->value[4] = skill_lookup (argument); break; } break; /* ARMOR for ROM: */ case ITEM_ARMOR: switch (value_num) { default: do_oldhelp (ch, "ITEM_ARMOR"); return FALSE; case 0: chprintln (ch, "AC PIERCE SET.\n\r"); pObj->value[0] = atol (argument); break; case 1: chprintln (ch, "AC BASH SET.\n\r"); pObj->value[1] = atol (argument); break; case 2: chprintln (ch, "AC SLASH SET.\n\r"); pObj->value[2] = atol (argument); break; case 3: chprintln (ch, "AC EXOTIC SET.\n\r"); pObj->value[3] = atol (argument); break; } break; /* WEAPONS changed in ROM */ case ITEM_WEAPON: switch (value_num) { default: do_oldhelp (ch, "ITEM_WEAPON"); return FALSE; case 0: chprintln (ch, "WEAPON CLASS SET.\n\r"); ALT_FLAGVALUE_SET (pObj->value[0], weapon_class, argument); break; case 1: chprintln (ch, "NUMBER OF DICE SET.\n\r"); pObj->value[1] = atol (argument); break; case 2: chprintln (ch, "TYPE OF DICE SET.\n\r"); pObj->value[2] = atol (argument); break; case 3: chprintln (ch, "WEAPON TYPE SET.\n\r"); pObj->value[3] = attack_lookup (argument); break; case 4: chprintln (ch, "SPECIAL WEAPON TYPE TOGGLED.\n\r"); ALT_FLAGVALUE_TOGGLE (pObj->value[4], weapon_type2, argument); break; } break; case ITEM_PORTAL: switch (value_num) { default: do_oldhelp (ch, "ITEM_PORTAL"); return FALSE; case 0: chprintln (ch, "CHARGES SET.\n\r"); pObj->value[0] = atol (argument); break; case 1: chprintln (ch, "EXIT FLAGS SET.\n\r"); ALT_FLAGVALUE_SET (pObj->value[1], exit_flags, argument); break; case 2: chprintln (ch, "PORTAL FLAGS SET.\n\r"); ALT_FLAGVALUE_SET (pObj->value[2], portal_flags, argument); break; case 3: chprintln (ch, "EXIT vnum_t SET.\n\r"); pObj->value[3] = atol (argument); break; } break; case ITEM_FURNITURE: switch (value_num) { default: do_oldhelp (ch, "ITEM_FURNITURE"); return FALSE; case 0: chprintln (ch, "NUMBER OF PEOPLE SET.\n\r"); pObj->value[0] = atol (argument); break; case 1: chprintln (ch, "MAX WEIGHT SET.\n\r"); pObj->value[1] = atol (argument); break; case 2: chprintln (ch, "FURNITURE FLAGS TOGGLED.\n\r"); ALT_FLAGVALUE_TOGGLE (pObj->value[2], furniture_flags, argument); break; case 3: chprintln (ch, "HEAL BONUS SET.\n\r"); pObj->value[3] = atol (argument); break; case 4: chprintln (ch, "MANA BONUS SET.\n\r"); pObj->value[4] = atol (argument); break; } break; case ITEM_CONTAINER: switch (value_num) { flag_t value; default: do_oldhelp (ch, "ITEM_CONTAINER"); return FALSE; case 0: chprintln (ch, "WEIGHT CAPACITY SET.\n\r"); pObj->value[0] = atol (argument); break; case 1: if ((value = flag_value (container_flags, argument)) != NO_FLAG) TOGGLE_BIT (pObj->value[1], value); else { do_oldhelp (ch, "ITEM_CONTAINER"); return FALSE; } chprintln (ch, "CONTAINER TYPE SET.\n\r"); break; case 2: if (atol (argument) != 0) { if (!get_obj_index (atol (argument))) { chprintln (ch, "THERE IS NO SUCH ITEM.\n\r"); return FALSE; } if (get_obj_index (atol (argument))->item_type != ITEM_KEY) { chprintln (ch, "THAT ITEM IS NOT A KEY.\n\r"); return FALSE; } } chprintln (ch, "CONTAINER KEY SET.\n\r"); pObj->value[2] = atol (argument); break; case 3: chprintln (ch, "CONTAINER MAX WEIGHT SET."); pObj->value[3] = atol (argument); break; case 4: chprintln (ch, "WEIGHT MULTIPLIER SET.\n\r"); pObj->value[4] = atol (argument); break; } break; case ITEM_DRINK_CON: switch (value_num) { default: do_oldhelp (ch, "ITEM_DRINK"); /* OLC do_oldhelp( ch, "liquids" ); */ return FALSE; case 0: chprintln (ch, "MAXIMUM AMOUT OF LIQUID HOURS SET.\n\r"); pObj->value[0] = atol (argument); break; case 1: chprintln (ch, "CURRENT AMOUNT OF LIQUID HOURS SET.\n\r"); pObj->value[1] = atol (argument); break; case 2: chprintln (ch, "LIQUID TYPE SET.\n\r"); pObj->value[2] = (liq_lookup (argument) != -1 ? liq_lookup (argument) : 0); break; case 3: chprintln (ch, "POISON VALUE TOGGLED.\n\r"); pObj->value[3] = (pObj->value[3] == 0) ? 1 : 0; break; } break; case ITEM_FOUNTAIN: switch (value_num) { default: do_oldhelp (ch, "ITEM_FOUNTAIN"); /* OLC do_oldhelp( ch, "liquids" ); */ return FALSE; case 0: chprintln (ch, "MAXIMUM AMOUT OF LIQUID HOURS SET.\n\r"); pObj->value[0] = atol (argument); break; case 1: chprintln (ch, "CURRENT AMOUNT OF LIQUID HOURS SET.\n\r"); pObj->value[1] = atol (argument); break; case 2: chprintln (ch, "LIQUID TYPE SET.\n\r"); pObj->value[2] = (liq_lookup (argument) != -1 ? liq_lookup (argument) : 0); break; } break; case ITEM_FOOD: switch (value_num) { default: do_oldhelp (ch, "ITEM_FOOD"); return FALSE; case 0: chprintln (ch, "HOURS OF FOOD SET.\n\r"); pObj->value[0] = atol (argument); break; case 1: chprintln (ch, "HOURS OF FULL SET.\n\r"); pObj->value[1] = atol (argument); break; case 3: chprintln (ch, "POISON VALUE TOGGLED.\n\r"); pObj->value[3] = (pObj->value[3] == 0) ? 1 : 0; break; } break; case ITEM_MONEY: switch (value_num) { default: do_oldhelp (ch, "ITEM_MONEY"); return FALSE; case 0: chprintln (ch, "GOLD AMOUNT SET.\n\r"); pObj->value[0] = atol (argument); break; case 1: chprintln (ch, "SILVER AMOUNT SET.\n\r"); pObj->value[1] = atol (argument); break; } break; } show_obj_values (ch, pObj); return TRUE; } OEDIT (oedit_show) { OBJ_INDEX_DATA *pObj; char buf[MAX_STRING_LENGTH]; AFFECT_DATA *paf; int cnt; EDIT_OBJ (ch, pObj); sprintf (buf, "[ %s: %s ]", olc_ed_name (ch), olc_ed_vnum (ch)); stringf (buf, 0, ALIGN_CENTER, "-", buf); chprintf (ch, "%s\n\r", buf); chprintlnf (ch, "Name: [%s]\n\rArea: [%5d] %s", pObj->name, !pObj->area ? -1 : pObj->area->vnum, !pObj->area ? "No Area" : pObj->area->name); chprintlnf (ch, "Vnum: [%5ld]\n\rType: [%s]", pObj->vnum, flag_string (type_flags, pObj->item_type)); chprintlnf (ch, "Level: [%5d]", pObj->level); chprintlnf (ch, "Wear flags: [%s]", flag_string (wear_flags, pObj->wear_flags)); chprintlnf (ch, "Extra flags: [%s]", flag_string (extra_flags, pObj->extra_flags)); chprintlnf (ch, "Material: [%s]", /* ROM */ pObj->material); chprintlnf (ch, "Condition: [%5d]", /* ROM */ pObj->condition); chprintlnf (ch, "Weight: [%5d]\n\rCost: [%5d]", pObj->weight, pObj->cost); if (pObj->extra_descr) { EXTRA_DESCR_DATA *ed; chprint (ch, "Ex desc kwd: "); for (ed = pObj->extra_descr; ed; ed = ed->next) { chprint (ch, "["); chprint (ch, ed->keyword); chprint (ch, "]"); } chprintln (ch, ""); } chprintlnf (ch, "Short desc: %s\n\rLong desc:\n\r %s", pObj->short_descr, pObj->description); for (cnt = 0, paf = pObj->affected; paf; paf = paf->next) { if (cnt == 0) { chprintln (ch, "Number Modifier Affects"); chprintln (ch, "------ -------- -------"); } chprintlnf (ch, "[%4d] %-8d %s", cnt, paf->modifier, flag_string (apply_flags, paf->location)); cnt++; } show_obj_values (ch, pObj); chprintln (ch, draw_line (NULL, 0)); return FALSE; } /* * Need to issue warning if flag_t isn't valid. -- does so now -- Hugin. */ OEDIT (oedit_addaffect) { int value; OBJ_INDEX_DATA *pObj; AFFECT_DATA *pAf; char loc[MAX_STRING_LENGTH]; char mod[MAX_STRING_LENGTH]; EDIT_OBJ (ch, pObj); argument = one_argument (argument, loc); one_argument (argument, mod); if (loc[0] == '\0' || mod[0] == '\0' || !is_number (mod)) { chprintln (ch, "Syntax: addaffect [location] [#xmod]"); return FALSE; } if ((value = flag_value (apply_flags, loc)) == NO_FLAG) /* Hugin */ { chprintln (ch, "Valid affects are:"); show_help (ch, "apply"); return FALSE; } pAf = new_affect (); pAf->location = value; pAf->modifier = atoi (mod); pAf->where = TO_OBJECT; pAf->type = -1; pAf->duration = -1; pAf->bitvector = 0; pAf->level = pObj->level; pAf->next = pObj->affected; pObj->affected = pAf; chprintln (ch, "Affect added."); return TRUE; } OEDIT (oedit_delete) { OBJ_DATA *obj, *obj_next; OBJ_INDEX_DATA *pObj; RESET_DATA *pReset, *wReset; ROOM_INDEX_DATA *pRoom; char arg[MIL]; vnum_t pIndex, i; int rcount, ocount, iHash; if (IS_NULLSTR (argument)) { if (ch) chprintln (ch, "Syntax: oedit delete [vnum]"); return FALSE; } one_argument (argument, arg); if (is_number (arg)) { pIndex = atol (arg); pObj = get_obj_index (pIndex); } else { if (ch) chprintln (ch, "That is not a number."); return FALSE; } for (i = 0; vnum_table[i].vnum != -1; i++) { if (vnum_table[i].type != VNUM_OBJ) continue; if (vnum_table[i].vnum == pIndex) { if (ch) chprintln (ch, "That vnum is reserved."); return FALSE; } } if (!pObj) { if (ch) chprintln (ch, "No such object."); return FALSE; } stop_editing (pObj); SET_BIT (pObj->area->area_flags, AREA_CHANGED); if (top_vnum_obj == pIndex) for (i = 1; i < pIndex; i++) if (get_obj_index (i)) top_vnum_obj = i; top_obj_index--; ocount = 0; for (obj = object_list; obj; obj = obj_next) { obj_next = obj->next; if (obj->pIndexData == pObj) { extract_obj (obj); ocount++; } } rcount = 0; for (iHash = 0; iHash < MAX_KEY_HASH; iHash++) { for (pRoom = room_index_hash[iHash]; pRoom; pRoom = pRoom->next) { for (pReset = pRoom->reset_first; pReset; pReset = wReset) { wReset = pReset->next; switch (pReset->command) { case 'O': case 'E': case 'P': case 'G': if ((pReset->arg1 == pIndex) || ((pReset->command == 'P') && (pReset->arg3 == pIndex))) { unlink_reset (pRoom, pReset); free_reset_data (pReset); rcount++; SET_BIT (pRoom->area->area_flags, AREA_CHANGED); } } } } } unlink_obj_index (pObj); pObj->area = NULL; pObj->vnum = 0; free_obj_index (pObj); if (ch) { chprintf (ch, "Removed object vnum {C%ld{x and" " {C%d{x resets.\n\r", pIndex, rcount); chprintf (ch, "{C%d{x occurences of the object" " were extracted from the mud.\n\r", ocount); } return TRUE; } OEDIT (oedit_addapply) { int value, typ; flag_t bv; OBJ_INDEX_DATA *pObj; AFFECT_DATA *pAf; char loc[MAX_STRING_LENGTH]; char mod[MAX_STRING_LENGTH]; char type[MAX_STRING_LENGTH]; char bvector[MAX_STRING_LENGTH]; EDIT_OBJ (ch, pObj); argument = one_argument (argument, type); argument = one_argument (argument, loc); argument = one_argument (argument, mod); one_argument (argument, bvector); if (type[0] == '\0' || (typ = flag_value (apply_types, type)) == NO_FLAG) { chprintln (ch, "Invalid apply type. Valid apply types are:"); show_help (ch, "apptype"); return FALSE; } if (loc[0] == '\0' || (value = flag_value (apply_flags, loc)) == NO_FLAG) { chprintln (ch, "Valid applys are:"); show_help (ch, "apply"); return FALSE; } if (bvector[0] == '\0' || (bv = flag_value (bitvector_type[typ].table, bvector)) == NO_FLAG) { chprintln (ch, "Invalid bitvector type."); chprintln (ch, "Valid bitvector types are:"); show_help (ch, bitvector_type[typ].help); return FALSE; } if (mod[0] == '\0' || !is_number (mod)) { chprintln (ch, "Syntax: addapply [type] [location] [#xmod] [bitvector]"); return FALSE; } pAf = new_affect (); pAf->location = value; pAf->modifier = atoi (mod); pAf->where = apply_types[typ].bit; pAf->type = -1; pAf->duration = -1; pAf->bitvector = bv; pAf->level = pObj->level; pAf->next = pObj->affected; pObj->affected = pAf; chprintln (ch, "Apply added."); return TRUE; } /* * My thanks to Hans Hvidsten Birkeland and Noam Krendel(Walker) * for really teaching me how to manipulate pointers. */ OEDIT (oedit_delaffect) { OBJ_INDEX_DATA *pObj; AFFECT_DATA *pAf; AFFECT_DATA *pAf_next; char affect[MAX_STRING_LENGTH]; int value; int cnt = 0; EDIT_OBJ (ch, pObj); one_argument (argument, affect); if (!is_number (affect) || affect[0] == '\0') { chprintln (ch, "Syntax: delaffect [#xaffect]"); return FALSE; } value = atoi (affect); if (value < 0) { chprintln (ch, "Only non-negative affect-numbers allowed."); return FALSE; } if (!(pAf = pObj->affected)) { chprintln (ch, "OEdit: Non-existant affect."); return FALSE; } if (value == 0) /* First case: Remove first affect */ { pAf = pObj->affected; pObj->affected = pAf->next; free_affect (pAf); } else /* Affect to remove is not the first */ { while ((pAf_next = pAf->next) && (++cnt < value)) pAf = pAf_next; if (pAf_next) /* See if it's the next affect */ { pAf->next = pAf_next->next; free_affect (pAf_next); } else /* Doesn't exist */ { chprintln (ch, "No such affect."); return FALSE; } } chprintln (ch, "Affect removed."); return TRUE; } bool set_value (CHAR_DATA * ch, OBJ_INDEX_DATA * pObj, const char *argument, int value) { if (argument[0] == '\0') { set_obj_values (ch, pObj, -1, ""); /* '\0' changed to "" -- Hugin */ return FALSE; } if (set_obj_values (ch, pObj, value, argument)) return TRUE; return FALSE; } /***************************************************************************** Name: oedit_values Purpose: Finds the object and sets its value. Called by: The four valueX functions below. (now five -- Hugin ) ****************************************************************************/ bool oedit_values (CHAR_DATA * ch, const char *argument, int value) { OBJ_INDEX_DATA *pObj; EDIT_OBJ (ch, pObj); if (set_value (ch, pObj, argument, value)) return TRUE; return FALSE; } OEDIT (oedit_create) { OBJ_INDEX_DATA *pObj; AREA_DATA *pArea; vnum_t value; int iHash; value = atol (argument); if (argument[0] == '\0' || value == 0) { chprintln (ch, "Syntax: oedit create [vnum]"); return FALSE; } pArea = get_vnum_area (value); if (!pArea) { chprintln (ch, "OEdit: That vnum is not assigned an area."); return FALSE; } if (!IS_BUILDER (ch, pArea)) { chprintln (ch, "OEdit: Vnum in an area you cannot build in."); return FALSE; } if (get_obj_index (value)) { chprintln (ch, "OEdit: Object vnum already exists."); return FALSE; } pObj = new_obj_index (); pObj->vnum = value; pObj->area = pArea; if (value > top_vnum_obj) top_vnum_obj = value; iHash = value % MAX_KEY_HASH; pObj->next = obj_index_hash[iHash]; obj_index_hash[iHash] = pObj; edit_start (ch, pObj, ED_OBJECT); chprintln (ch, "Object Created."); return TRUE; } /* * Mobile Editor Functions. */ MEDIT (medit_show) { MOB_INDEX_DATA *pMob; char buf[MAX_STRING_LENGTH]; MPROG_LIST *list; EDIT_MOB (ch, pMob); sprintf (buf, "[ %s: %s ]", olc_ed_name (ch), olc_ed_vnum (ch)); stringf (buf, 0, ALIGN_CENTER, "-", buf); chprintf (ch, "%s\n\r", buf); chprintlnf (ch, "Name: [%s]\n\rArea: [%5d] %s", pMob->player_name, !pMob->area ? -1 : pMob->area->vnum, !pMob->area ? "No Area" : pMob->area->name); chprintlnf (ch, "Act: [%s]", flag_string (act_flags, pMob->act)); chprintlnf (ch, "Vnum: [%5ld] Sex: [%s] Race: [%s]", pMob->vnum, pMob->sex == SEX_MALE ? "male " : pMob->sex == SEX_FEMALE ? "female " : pMob->sex == 3 ? "random " : "neutral", race_table[pMob->race].name); chprintlnf (ch, "Level: [%2d] Align: [%4d] Hitroll: [%2d] Dam Type: [%s]", pMob->level, pMob->alignment, pMob->hitroll, attack_table[pMob->dam_type].name); if (pMob->group) { chprintlnf (ch, "Group: [%5ld]", pMob->group); } chprintf (ch, "Hit dice: [%2dd%-3d+%4d] ", pMob->hit[DICE_NUMBER], pMob->hit[DICE_TYPE], pMob->hit[DICE_BONUS]); chprintf (ch, "Damage dice: [%2dd%-3d+%4d] ", pMob->damage[DICE_NUMBER], pMob->damage[DICE_TYPE], pMob->damage[DICE_BONUS]); chprintlnf (ch, "Mana dice: [%2dd%-3d+%4d]", pMob->mana[DICE_NUMBER], pMob->mana[DICE_TYPE], pMob->mana[DICE_BONUS]); /* ROM values end */ chprintlnf (ch, "Affected by: [%s]", flag_string (affect_flags, pMob->affected_by)); /* ROM values: */ chprintlnf (ch, "Armor: [pierce: %d bash: %d slash: %d magic: %d]", pMob->ac[AC_PIERCE], pMob->ac[AC_BASH], pMob->ac[AC_SLASH], pMob->ac[AC_EXOTIC]); chprintlnf (ch, "Form: [%s]", flag_string (form_flags, pMob->form)); chprintlnf (ch, "Parts: [%s]", flag_string (part_flags, pMob->parts)); chprintlnf (ch, "Imm: [%s]", flag_string (imm_flags, pMob->imm_flags)); chprintlnf (ch, "Res: [%s]", flag_string (res_flags, pMob->res_flags)); chprintlnf (ch, "Vuln: [%s]", flag_string (vuln_flags, pMob->vuln_flags)); chprintlnf (ch, "Off: [%s]", flag_string (off_flags, pMob->off_flags)); chprintlnf (ch, "Size: [%s]", flag_string (size_flags, pMob->size)); chprintlnf (ch, "Material: [%s]", pMob->material); chprintlnf (ch, "Start pos. [%s]", flag_string (position_flags, pMob->start_pos)); chprintlnf (ch, "Default pos [%s]", flag_string (position_flags, pMob->default_pos)); chprintlnf (ch, "Wealth: [%5ld]", pMob->wealth); /* ROM values end */ if (pMob->spec_fun) { chprintlnf (ch, "Spec fun: [%s]", spec_name (pMob->spec_fun)); } chprintf (ch, "Short descr: %s\n\rLong descr:\n\r%s", pMob->short_descr, pMob->long_descr); chprintf (ch, "Description:\n\r%s", pMob->description); if (pMob->pShop) { SHOP_DATA *pShop; int iTrade; pShop = pMob->pShop; chprintlnf (ch, "Shop data for [%5ld]:\n\r" " Markup for purchaser: %d%%\n\r" " Markdown for seller: %d%%", pShop->keeper, pShop->profit_buy, pShop->profit_sell); chprintlnf (ch, " Hours: %d to %d.", pShop->open_hour, pShop->close_hour); for (iTrade = 0; iTrade < MAX_TRADE; iTrade++) { if (pShop->buy_type[iTrade] != 0) { if (iTrade == 0) { chprintln (ch, " Number Trades Type"); chprintln (ch, " ------ -----------"); } chprintlnf (ch, " [%4d] %s", iTrade, flag_string (type_flags, pShop->buy_type[iTrade])); } } } if (pMob->mprogs) { int cnt; chprintlnf (ch, "\n\rMOBPrograms for [%5ld]:", pMob->vnum); for (cnt = 0, list = pMob->mprogs; list; list = list->next) { if (cnt == 0) { chprintln (ch, " Number Vnum Trigger Phrase"); chprintln (ch, " ------ ---- ------- ------"); } chprintlnf (ch, "[%5d] %4ld %7s %s", cnt, list->vnum, mprog_type_to_name (list->trig_type), list->trig_phrase); cnt++; } } chprintln (ch, draw_line (NULL, 0)); return FALSE; } MEDIT (medit_create) { MOB_INDEX_DATA *pMob; AREA_DATA *pArea; vnum_t value; int iHash; value = atol (argument); if (argument[0] == '\0' || value == 0) { chprintln (ch, "Syntax: medit create [vnum]"); return FALSE; } pArea = get_vnum_area (value); if (!pArea) { chprintln (ch, "MEdit: That vnum is not assigned an area."); return FALSE; } if (!IS_BUILDER (ch, pArea)) { chprintln (ch, "MEdit: Vnum in an area you cannot build in."); return FALSE; } if (get_mob_index (value)) { chprintln (ch, "MEdit: Mobile vnum already exists."); return FALSE; } pMob = new_mob_index (); pMob->vnum = value; pMob->area = pArea; if (value > top_vnum_mob) top_vnum_mob = value; pMob->act = ACT_IS_NPC; iHash = value % MAX_KEY_HASH; pMob->next = mob_index_hash[iHash]; mob_index_hash[iHash] = pMob; edit_start (ch, pMob, ED_MOBILE); chprintln (ch, "Mobile Created."); return TRUE; } MEDIT (medit_delete) { CHAR_DATA *wch, *wnext; MOB_INDEX_DATA *pMob; RESET_DATA *pReset, *wReset; ROOM_INDEX_DATA *pRoom; char arg[MIL]; vnum_t pIndex, i; int mcount, rcount, iHash; bool foundmob = FALSE; bool foundobj = FALSE; if (IS_NULLSTR (argument)) { if (ch) chprintln (ch, "Syntax: medit delete [vnum]"); return FALSE; } one_argument (argument, arg); if (is_number (arg)) { pIndex = atol (arg); pMob = get_mob_index (pIndex); } else { if (ch) chprintln (ch, "That is not a number."); return FALSE; } for (i = 0; vnum_table[i].vnum != -1; i++) { if (vnum_table[i].type != VNUM_MOB) continue; if (vnum_table[i].vnum == pIndex) { if (ch) chprintln (ch, "That vnum is reserved."); return FALSE; } } if (!pMob) { if (ch) chprintln (ch, "No such mobile."); return FALSE; } stop_editing (pMob); SET_BIT (pMob->area->area_flags, AREA_CHANGED); if (top_vnum_mob == pIndex) for (i = 1; i < pIndex; i++) if (get_mob_index (i)) top_vnum_mob = i; top_mob_index--; rcount = 0; mcount = 0; for (iHash = 0; iHash < MAX_KEY_HASH; iHash++) { for (pRoom = room_index_hash[iHash]; pRoom; pRoom = pRoom->next) { for (wch = pRoom->people; wch; wch = wnext) { wnext = wch->next_in_room; if (wch->pIndexData == pMob) { extract_char (wch, TRUE); mcount++; } } for (pReset = pRoom->reset_first; pReset; pReset = wReset) { wReset = pReset->next; switch (pReset->command) { case 'M': if (pReset->arg1 == pIndex) { foundmob = TRUE; unlink_reset (pRoom, pReset); free_reset_data (pReset); rcount++; SET_BIT (pRoom->area->area_flags, AREA_CHANGED); } else foundmob = FALSE; break; case 'E': case 'G': if (foundmob) { foundobj = TRUE; unlink_reset (pRoom, pReset); free_reset_data (pReset); rcount++; SET_BIT (pRoom->area->area_flags, AREA_CHANGED); } else foundobj = FALSE; break; case '0': foundobj = FALSE; break; case 'P': if (foundobj && foundmob) { unlink_reset (pRoom, pReset); free_reset_data (pReset); rcount++; SET_BIT (pRoom->area->area_flags, AREA_CHANGED); } } } } } unlink_mob_index (pMob); pMob->area = NULL; pMob->vnum = 0; free_mob_index (pMob); if (ch) { chprintf (ch, "Removed mobile vnum {C%ld{x and {C%d{x resets.\n\r", pIndex, rcount); chprintf (ch, "{C%d{x mobiles were extracted" " from the mud.\n\r", mcount); } return TRUE; } void show_liqlist (CHAR_DATA * ch) { int liq; BUFFER *buffer; char buf[MAX_STRING_LENGTH]; buffer = new_buf (); for (liq = 0; liq_table[liq].liq_name != NULL; liq++) { if ((liq % 21) == 0) add_buf (buffer, "Name Color Proof Full Thirst Food Ssize\n\r"); sprintf (buf, "%-20s %-14s %5d %4d %6d %4d %5d\n\r", liq_table[liq].liq_name, liq_table[liq].liq_color, liq_table[liq].liq_affect[0], liq_table[liq].liq_affect[1], liq_table[liq].liq_affect[2], liq_table[liq].liq_affect[3], liq_table[liq].liq_affect[4]); add_buf (buffer, buf); } page_to_char (buf_string (buffer), ch); free_buf (buffer); return; } void show_damlist (CHAR_DATA * ch) { int att; BUFFER *buffer; char buf[MAX_STRING_LENGTH]; buffer = new_buf (); for (att = 0; attack_table[att].name != NULL; att++) { if ((att % 21) == 0) add_buf (buffer, "Name Noun\n\r"); sprintf (buf, "%-20s %-20s\n\r", attack_table[att].name, attack_table[att].noun); add_buf (buffer, buf); } page_to_char (buf_string (buffer), ch); free_buf (buffer); return; } MEDIT (medit_group) { MOB_INDEX_DATA *pMob; MOB_INDEX_DATA *pMTemp; char arg[MAX_STRING_LENGTH]; char buf[MAX_STRING_LENGTH]; int temp; BUFFER *buffer; bool found = FALSE; EDIT_MOB (ch, pMob); if (argument[0] == '\0') { chprintln (ch, "Syntax: group [number]"); chprintln (ch, " group show [number]"); return FALSE; } if (is_number (argument)) { pMob->group = atol (argument); chprintln (ch, "Group set."); return TRUE; } argument = one_argument (argument, arg); if (!strcmp (arg, "show") && is_number (argument)) { if (atol (argument) == 0) { chprintln (ch, "Are you crazy?"); return FALSE; } buffer = new_buf (); for (temp = 0; temp < 65536; temp++) { pMTemp = get_mob_index (temp); if (pMTemp && (pMTemp->group == atol (argument))) { found = TRUE; sprintf (buf, "[%5ld] %s\n\r", pMTemp->vnum, pMTemp->player_name); add_buf (buffer, buf); } } if (found) page_to_char (buf_string (buffer), ch); else chprintln (ch, "No mobs in that group."); free_buf (buffer); return FALSE; } return FALSE; } MEDIT (medit_addmprog) { flag_t value; MOB_INDEX_DATA *pMob; MPROG_LIST *list; MPROG_CODE *code; char trigger[MAX_STRING_LENGTH]; char phrase[MAX_STRING_LENGTH]; char num[MAX_STRING_LENGTH]; EDIT_MOB (ch, pMob); argument = one_argument (argument, num); argument = one_argument (argument, trigger); argument = one_argument (argument, phrase); if (!is_number (num) || trigger[0] == '\0' || phrase[0] == '\0') { chprintln (ch, "Syntax: addmprog [vnum] [trigger] [phrase]"); return FALSE; } if ((value = flag_value (mprog_flags, trigger)) == NO_FLAG) { chprintln (ch, "Valid flags are:"); show_help (ch, "mprog"); return FALSE; } if ((code = get_mprog_index (atol (num))) == NULL) { chprintln (ch, "No such MOBProgram."); return FALSE; } list = new_mprog (); list->vnum = atol (num); list->trig_type = value; list->trig_phrase = str_dup (phrase); list->code = code->code; SET_BIT (pMob->mprog_flags, value); list->next = pMob->mprogs; pMob->mprogs = list; chprintln (ch, "Mprog Added."); return TRUE; } MEDIT (medit_delmprog) { MOB_INDEX_DATA *pMob; MPROG_LIST *list; MPROG_LIST *list_next; char mprog[MAX_STRING_LENGTH]; int value; int cnt = 0; EDIT_MOB (ch, pMob); one_argument (argument, mprog); if (!is_number (mprog) || mprog[0] == '\0') { chprintln (ch, "Syntax: delmprog [#mprog]"); return FALSE; } value = atoi (mprog); if (value < 0) { chprintln (ch, "Only non-negative mprog-numbers allowed."); return FALSE; } if (!(list = pMob->mprogs)) { chprintln (ch, "MEdit: Non existant mprog."); return FALSE; } if (value == 0) { REMOVE_BIT (pMob->mprog_flags, pMob->mprogs->trig_type); list = pMob->mprogs; pMob->mprogs = list->next; free_mprog (list); } else { while ((list_next = list->next) && (++cnt < value)) list = list_next; if (list_next) { REMOVE_BIT (pMob->mprog_flags, list_next->trig_type); list->next = list_next->next; free_mprog (list_next); } else { chprintln (ch, "No such mprog."); return FALSE; } } chprintln (ch, "Mprog removed."); return TRUE; } VALIDATE_FUN (validate_level) { int num = *(int *) arg; if (num < 0 || num > MAX_LEVEL) { chprintf (ch, "Number must be between 0 and %d.\n\r", MAX_LEVEL); return FALSE; } return TRUE; } VALIDATE_FUN (validate_align) { int num = *(int *) arg; if (num < -1000 || num > 1000) { chprintln (ch, "Number must be between -1000 and 1000."); return FALSE; } return TRUE; } ED_FUN_DEC (olced_str) { VALIDATE_FUN *validator; const char **string = (const char **) arg; if (IS_NULLSTR (argument)) { chprintf (ch, "Syntax: %s string\n\r", n_fun); return FALSE; } if ((validator = (VALIDATE_FUN *) par) && !validator (ch, argument)) return FALSE; replace_string (*string, argument); chprintln (ch, "Ok."); return TRUE; } ED_FUN_DEC (olced_str_line) { VALIDATE_FUN *validator; const char **string = (const char **) arg; char buf[MSL]; if (IS_NULLSTR (argument)) { chprintf (ch, "Syntax: %s string\n\r", n_fun); return FALSE; } if ((validator = (VALIDATE_FUN *) par) && !validator (ch, argument)) return FALSE; sprintf (buf, "%s\n\r", argument); replace_string (*string, buf); chprintln (ch, "Ok."); return TRUE; } ED_FUN_DEC (olced_desc) { if (IS_NULLSTR (argument)) { string_append (ch, (const char **) arg); return TRUE; } chprintln (ch, "Syntax : desc"); return FALSE; } ED_FUN_DEC (olced_bool) { if (IS_NULLSTR (argument)) { chprintf (ch, "Syntax : %s [TRUE/FALSE]\n\r\n\r", n_fun); return FALSE; } if (!str_cmp (argument, "TRUE")) *(bool *) arg = TRUE; else if (!str_cmp (argument, "FALSE")) *(bool *) arg = FALSE; else { chprintln (ch, "ERROR : invalid argument."); return FALSE; } chprintln (ch, "Ok."); return TRUE; } ED_FUN_DEC (olced_olded) { return (*(OLC_FUN *) par) (ch, argument); } ED_FUN_DEC (olced_number) { int *value = (int *) arg; char *endptr; int temp; char arg1[MIL]; VALIDATE_FUN *validator; one_argument (argument, arg1); temp = strtol (arg1, &endptr, 0); if (IS_NULLSTR (arg1) || !IS_NULLSTR (endptr)) { chprintf (ch, "Syntax: %s number\n\r", n_fun); return FALSE; } if ((validator = (VALIDATE_FUN *) par) && !validator (ch, &temp)) return FALSE; *value = temp; chprintln (ch, "Ok."); return TRUE; } ED_FUN_DEC (olced_number_long) { long *value = (long *) arg; char *endptr; long temp; char arg1[MIL]; VALIDATE_FUN *validator; one_argument (argument, arg1); temp = strtol (arg1, &endptr, 0); if (IS_NULLSTR (arg1) || !IS_NULLSTR (endptr)) { chprintf (ch, "Syntax: %s number\n\r", n_fun); return FALSE; } if ((validator = (VALIDATE_FUN *) par) && !validator (ch, &temp)) return FALSE; *value = temp; chprintln (ch, "Ok."); return TRUE; } ED_FUN_DEC (olced_vnum) { vnum_t *value = (vnum_t *) arg; char *endptr; vnum_t temp; char arg1[MIL]; VALIDATE_FUN *validator; one_argument (argument, arg1); temp = strtol (arg1, &endptr, 0); if (IS_NULLSTR (arg1) || !IS_NULLSTR (endptr)) { chprintf (ch, "Syntax: %s number\n\r", n_fun); return FALSE; } if ((validator = (VALIDATE_FUN *) par) && !validator (ch, &temp)) return FALSE; *value = temp; chprintln (ch, "Ok."); return TRUE; } void show_flags_buf (BUFFER * output, const struct flag_type *flag_table) { int flag; char buf[MSL]; int col; col = 0; for (flag = 0; flag_table[flag].name != NULL; flag++) { if (flag_table[flag].settable) { sprintf (buf, "%-19.18s", flag_table[flag].name); add_buf (output, buf); if (++col % 4 == 0) add_buf (output, "\n\r"); } } if (col % 4 != 0) add_buf (output, "\n\r"); } /***************************************************************************** Name: show_flags Purpose: Displays settable flags and stats. ****************************************************************************/ void show_flags (CHAR_DATA * ch, const struct flag_type *flag_table) { BUFFER *output; output = new_buf (); show_flags_buf (output, flag_table); page_to_char (buf_string (output), ch); free_buf (output); } ED_FUN_DEC (olced_flag) { int stat; const struct flag_type *f; flag_t marked; if ((stat = is_stat ((const struct flag_type *) par)) < 0) { chprintf (ch, "%s: Unknown table of values (report it to implementors).", n_fun); return FALSE; } if (IS_NULLSTR (argument)) { chprintlnf (ch, "Syntax: %s value\n\r\n\r" "Type '%s ?' for a list of " "acceptable values.", n_fun, n_fun); return FALSE; } if (!str_cmp (argument, "?")) { show_flags (ch, (const struct flag_type *) par); return FALSE; } if (stat) { if ((f = flag_lookup (argument, (const struct flag_type *) par)) == NULL) { chprintlnf (ch, "Syntax: %s value\n\r\n\r" "Type '%s ?' for a list of " "acceptable values.", n_fun, n_fun); return FALSE; } if (!f->settable) { chprintf (ch, "%s: '%s': value is not settable.\n\n\r", n_fun, f->name); return FALSE; } *(int *) arg = f->bit; chprintf (ch, "%s: '%s': Ok.\n\n\r", n_fun, f->name); return TRUE; } marked = 0; /* * Accept multiple flags. */ for (;;) { char word[MAX_INPUT_LENGTH]; argument = one_argument (argument, word); if (IS_NULLSTR (word)) break; if ((f = flag_lookup (word, (const struct flag_type *) par)) == NULL) { chprintf (ch, "Syntax: %s flag...\n\r\n\r" "Type '%s ?' for a list of " "acceptable flags.", n_fun, n_fun); return FALSE; } if (!f->settable) { chprintf (ch, "%s: '%s': flag is not settable.\n\r", n_fun, f->name); continue; } SET_BIT (marked, f->bit); } if (marked) { TOGGLE_BIT (*(flag_t *) arg, marked); chprintf (ch, "%s: '%s': flag(s) toggled.\n\r", n_fun, flag_string ((const struct flag_type *) par, marked)); return TRUE; } return FALSE; } ED_FUN_DEC (olced_shop) { MOB_INDEX_DATA *pMob = (MOB_INDEX_DATA *) arg; char command[MAX_INPUT_LENGTH]; char arg1[MAX_INPUT_LENGTH]; argument = one_argument (argument, command); argument = one_argument (argument, arg1); if (IS_NULLSTR (command)) { chprintln (ch, "Syntax : shop hours [open] [close]"); chprintln (ch, " shop profit [%% buy] [%% sell]"); chprintln (ch, " shop type [0-4] [obj type]"); chprintln (ch, " shop type [0-4] none"); chprintln (ch, " shop assign"); chprintln (ch, " shop remove"); return FALSE; } if (!str_cmp (command, "hours")) { if (IS_NULLSTR (arg1) || !is_number (arg1) || IS_NULLSTR (argument) || !is_number (argument)) { chprintln (ch, "Syntax : shop hours [open] [close]"); return FALSE; } if (!pMob->pShop) { chprintln (ch, "ERROR : Debes crear un shop primero (shop assign)."); return FALSE; } pMob->pShop->open_hour = atoi (arg1); pMob->pShop->close_hour = atoi (argument); chprintln (ch, "Hours set."); return TRUE; } if (!str_cmp (command, "profit")) { if (IS_NULLSTR (arg1) || !is_number (arg1) || IS_NULLSTR (argument) || !is_number (argument)) { chprintf (ch, "Syntax : shop profit [%% buy] [%% sell]\n\r"); return FALSE; } if (!pMob->pShop) { chprintln (ch, "MEdit: You must create a shop first (shop assign)."); return FALSE; } pMob->pShop->profit_buy = atoi (arg1); pMob->pShop->profit_sell = atoi (argument); chprintln (ch, "Shop profit set."); return TRUE; } if (!str_cmp (command, "type")) { flag_t value = 0; if (IS_NULLSTR (arg1) || !is_number (arg1) || IS_NULLSTR (argument)) { chprintln (ch, "Syntax: shop type [#x0-4] [item type]"); return FALSE; } if (atoi (arg1) >= MAX_TRADE) { chprintf (ch, "MEdit: May sell %d items max.\n\r", MAX_TRADE); return FALSE; } if (!pMob->pShop) { chprintln (ch, "MEdit: You must create a shop first (shop assign)."); return FALSE; } if (str_cmp (argument, "none") && (value = flag_value (type_flags, argument)) == NO_FLAG) { chprintln (ch, "MEdit: That type of item is not known."); return FALSE; } pMob->pShop->buy_type[atoi (arg1)] = !str_cmp (argument, "none") ? 0 : value; chprintln (ch, "Shop type set."); return TRUE; } /* shop assign && shop delete by Phoenix */ if (!str_prefix (command, "assign")) { if (pMob->pShop) { chprintln (ch, "Mob already has a shop assigned to it."); return FALSE; } pMob->pShop = new_shop (); if (!shop_first) shop_first = pMob->pShop; if (shop_last) shop_last->next = pMob->pShop; shop_last = pMob->pShop; pMob->pShop->keeper = pMob->vnum; chprintln (ch, "New shop assigned to mobile."); return TRUE; } if (!str_prefix (command, "remove")) { SHOP_DATA *pShop; pShop = pMob->pShop; pMob->pShop = NULL; if (pShop == shop_first) { if (!pShop->next) { shop_first = NULL; shop_last = NULL; } else shop_first = pShop->next; } else { SHOP_DATA *ipShop; for (ipShop = shop_first; ipShop; ipShop = ipShop->next) { if (ipShop->next == pShop) { if (!pShop->next) { shop_last = ipShop; shop_last->next = NULL; } else ipShop->next = pShop->next; } } } free_shop (pShop); chprintln (ch, "Mobile is no longer a shopkeeper."); return TRUE; } olced_shop (n_fun, ch, str_empty, arg, par); return FALSE; } ED_FUN_DEC (olced_spec) { SPEC_FUN **spec = (SPEC_FUN **) arg; if (IS_NULLSTR (argument)) { chprintf (ch, "Sintaxis : %s [%s]\n\r", n_fun, n_fun); return FALSE; } if (!str_cmp (argument, "none")) { *spec = NULL; chprintln (ch, "Spec removed."); return TRUE; } if (spec_lookup (argument)) { *spec = spec_lookup (argument); chprintln (ch, "Spec set."); return TRUE; } else { chprintln (ch, "ERROR : Spec inexistente."); return FALSE; } return FALSE; } ED_FUN_DEC (olced_race) { MOB_INDEX_DATA *pMob = (MOB_INDEX_DATA *) arg; int race; if (!IS_NULLSTR (argument) && (race = race_lookup (argument)) != -1) { pMob->race = race; pMob->act |= race_table[race].act; pMob->affected_by |= race_table[race].aff; pMob->off_flags |= race_table[race].off; pMob->imm_flags |= race_table[race].imm; pMob->res_flags |= race_table[race].res; pMob->vuln_flags |= race_table[race].vuln; pMob->form |= race_table[race].form; pMob->parts |= race_table[race].parts; chprintln (ch, "Race set."); return TRUE; } if (argument[0] == '?') { chprintln (ch, "Available races are:"); for (race = 0; race_table[race].name != NULL; race++) { if ((race % 3) == 0) chprintln (ch, ""); chprintf (ch, " %-15s", race_table[race].name); } chprintln (ch, ""); return FALSE; } chprintln (ch, "Syntax: race [race]\n\r" "Type 'race ?' for a list of races."); return FALSE; } ED_FUN_DEC (olced_ac) { MOB_INDEX_DATA *pMob = (MOB_INDEX_DATA *) arg; char blarg[MAX_INPUT_LENGTH]; int pierce, bash, slash, exotic; do /* So that I can use break and send the syntax in one place */ { if (IS_NULLSTR (argument)) break; argument = one_argument (argument, blarg); if (!is_number (blarg)) break; pierce = atoi (blarg); argument = one_argument (argument, blarg); if (!IS_NULLSTR (blarg)) { if (!is_number (blarg)) break; bash = atoi (blarg); argument = one_argument (argument, blarg); } else bash = pMob->ac[AC_BASH]; if (!IS_NULLSTR (blarg)) { if (!is_number (blarg)) break; slash = atoi (blarg); argument = one_argument (argument, blarg); } else slash = pMob->ac[AC_SLASH]; if (!IS_NULLSTR (blarg)) { if (!is_number (blarg)) break; exotic = atoi (blarg); } else exotic = pMob->ac[AC_EXOTIC]; pMob->ac[AC_PIERCE] = pierce; pMob->ac[AC_BASH] = bash; pMob->ac[AC_SLASH] = slash; pMob->ac[AC_EXOTIC] = exotic; chprintln (ch, "Ac set."); return TRUE; } while (FALSE); /* Just do it once.. */ chprintln (ch, "Syntax: ac [ac-pierce [ac-bash [ac-slash [ac-exotic]]]]\n\r" "help MOB_AC gives a list of reasonable ac-values."); return FALSE; } ED_FUN_DEC (olced_dice) { static char syntax[] = "Syntax: %s <number> d <type> + <bonus>\n\r"; char *numb, *type, *bonus, *cp; int *arreglo = (int *) arg; if (IS_NULLSTR (argument)) { chprintf (ch, syntax, n_fun); return FALSE; } numb = cp = (char *) argument; while (isdigit (*cp)) ++cp; while (*cp != '\0' && !isdigit (*cp)) *(cp++) = '\0'; type = cp; while (isdigit (*cp)) ++cp; while (*cp != '\0' && !isdigit (*cp)) *(cp++) = '\0'; bonus = cp; while (isdigit (*cp)) ++cp; if (*cp != '\0') *cp = '\0'; if ((!is_number (numb) || atoi (numb) < 1) || (!is_number (type) || atoi (type) < 1) || (!is_number (bonus) || atoi (bonus) < 0)) { chprintf (ch, syntax, n_fun); return FALSE; } arreglo[DICE_NUMBER] = atoi (numb); arreglo[DICE_TYPE] = atoi (type); arreglo[DICE_BONUS] = atoi (bonus); chprintf (ch, "%s set.\n\r", n_fun); return TRUE; } ED_FUN_DEC (olced_ed) { EXTRA_DESCR_DATA *ed; EXTRA_DESCR_DATA **pEd = (EXTRA_DESCR_DATA **) arg; char command[MAX_INPUT_LENGTH]; char keyword[MAX_INPUT_LENGTH]; argument = one_argument (argument, command); argument = one_argument (argument, keyword); if (IS_NULLSTR (command)) { chprintln (ch, "Syntax: ed add [keyword]"); chprintln (ch, " ed delete [keyword]"); chprintln (ch, " ed edit [keyword]"); chprintln (ch, " ed format [keyword]"); chprintln (ch, " ed rename [keyword]"); return FALSE; } if (!str_cmp (command, "add")) { if (IS_NULLSTR (keyword)) { chprintln (ch, "Syntax: ed add [keyword]"); return FALSE; } ed = new_extra_descr (); replace_string (ed->keyword, keyword); ed->next = *pEd; *pEd = ed; string_append (ch, &ed->description); return TRUE; } if (!str_cmp (command, "edit")) { if (IS_NULLSTR (keyword)) { chprintln (ch, "Syntax: ed edit [keyword]"); return FALSE; } for (ed = *pEd; ed; ed = ed->next) { if (is_name (keyword, ed->keyword)) break; } if (!ed) { chprintln (ch, "ERROR : No such extra description."); return FALSE; } string_append (ch, &ed->description); return TRUE; } if (!str_cmp (command, "delete")) { EXTRA_DESCR_DATA *ped = NULL; if (IS_NULLSTR (keyword)) { chprintln (ch, "Syntax: ed delete [keyword]"); return FALSE; } for (ed = *pEd; ed; ed = ed->next) { if (is_name (keyword, ed->keyword)) break; ped = ed; } if (!ed) { chprintln (ch, "ERROR : No such extra description."); return FALSE; } if (!ped) *pEd = ed->next; else ped->next = ed->next; free_extra_descr (ed); chprintln (ch, "Extra description deleted."); return TRUE; } if (!str_cmp (command, "format")) { EXTRA_DESCR_DATA *ped = NULL; if (IS_NULLSTR (keyword)) { chprintln (ch, "Syntax: ed format [keyword]"); return FALSE; } for (ed = *pEd; ed; ed = ed->next) { if (is_name (keyword, ed->keyword)) break; ped = ed; } if (!ed) { chprintln (ch, "ERROR : No Such Extra Description"); return FALSE; } ed->description = format_string (ed->description); chprintln (ch, "Extra description formatted."); return TRUE; } if (!str_cmp (command, "rename")) { EXTRA_DESCR_DATA *ped = NULL; if (IS_NULLSTR (keyword)) { chprintln (ch, "Syntax: ed rename [old] [new]"); return FALSE; } for (ed = *pEd; ed; ed = ed->next) { if (is_name (keyword, ed->keyword)) break; ped = ed; } if (!ed) { chprintln (ch, "ERROR : No such extra description"); return FALSE; } replace_string (ed->keyword, argument); chprintln (ch, "Extra description renamed."); return TRUE; } return olced_ed (n_fun, ch, "", arg, par); } ED_FUN_DEC (olced_direction) { return change_exit (ch, argument, (int) par); } ED_FUN_DEC (olced_docomm) { (*(DO_FUN *) par) (ch, argument); return FALSE; } ED_FUN_DEC (olced_value) { return oedit_values (ch, argument, (int) par); } bool templookup (const char *n_fun, CHAR_DATA * ch, const char *argument, void *arg, const void *par, int temp) { int value; LOOKUP_F *blah = (LOOKUP_F *) par; if (!emptystring (argument)) { if ((value = ((*blah) (argument))) > temp) { *(int *) arg = value; chprintf (ch, "%s set.\n\r", n_fun); return TRUE; } else { chprintf (ch, "ERROR : %s doesn't exist.\n\r", n_fun); return FALSE; } } chprintf (ch, "Syntax : %s [%s]\n\r" "Type '? %s' for a list of arguments.\n\r", n_fun, n_fun, n_fun); return FALSE; } ED_FUN_DEC (olced_poslookup) { return templookup (n_fun, ch, argument, arg, par, 0); } ED_FUN_DEC (olced_neglookup) { return templookup (n_fun, ch, argument, arg, par, -1); } CEDIT (cedit_show) { CLAN_DATA *pClan; EDIT_CLAN (ch, pClan); chprintf (ch, "Name: %s\n\r", pClan->name); chprintf (ch, "Who: %s\n\r", pClan->who_name); chprintf (ch, "Hall: %ld\n\r", pClan->hall); chprintf (ch, "Independant: %s\n\r", pClan->independent ? "TRUE" : "FALSE"); return TRUE; } CEDIT (cedit_create) { int j, i = maxClan; CLAN_DATA *pClan; struct clan_type *new_table; char buf[MIL]; if (!IS_NULLSTR (argument) && clan_lookup (argument) == 0) sprintf (buf, argument); else sprintf (buf, "New Clan%d", maxClan + 1); maxClan++; alloc_mem (new_table, struct clan_type, maxClan); if (!new_table) { chprintln (ch, "Memory Allocation Failed!!! Unable to create clan."); return FALSE; } for (j = 0; j < i; j++) new_table[j] = clan_table[j]; free_mem (clan_table); clan_table = new_table; clan_table[i].name = str_dup (buf); clan_table[i].who_name = str_dup (buf); pClan = &clan_table[i]; edit_start (ch, pClan, ED_CLAN); chprintln (ch, "Clan created."); return TRUE; } CEDIT (cedit_delete) { CLAN_DATA *pClan; EDIT_CLAN (ch, pClan); if (str_cmp (argument, "confirm")) { chprintln (ch, "Typing 'delete confirm' again will permanetely remove this clan!\n\r" "-or- 'delete cancel' will cancel the deletion."); return FALSE; } else { int i, j = 0, c; struct clan_type *new_table; CHAR_DATA *pch; int nMatch = 0; ROOM_INDEX_DATA *pRoom; vnum_t vnum; alloc_mem (new_table, struct clan_type, maxClan); if (!new_table) { chprintln (ch, "Memory Allocation error!!! Unable to delete clan."); return FALSE; } c = clan_lookup (pClan->name); for (pch = char_list; pch != NULL; pch = pch->next) { if (pch->clan == c) pch->clan = -1; else if (pch->clan > c) pch->clan -= 1; } for (vnum = 0; nMatch < top_room; vnum++) { if ((pRoom = get_room_index (vnum)) != NULL) { nMatch++; if (pRoom->clan == c) { pRoom->clan = -1; SET_BIT (pRoom->area->area_flags, AREA_CHANGED); } else if (pRoom->clan > c) { pRoom->clan -= 1; SET_BIT (pRoom->area->area_flags, AREA_CHANGED); } } } for (i = 0; i < maxClan; i++) if (i != c) new_table[j++] = clan_table[i]; free_mem (clan_table); clan_table = new_table; maxClan--; pClan = &clan_table[0]; edit_start (ch, pClan, ED_CLAN); chprintln (ch, "Clan deleted."); } return TRUE; }