#AREADATA Name Chaotic Dwellings~ Builders Fluffy Halodar~ VNUMs 4800 4825 Credits {280 300} Goku Chaos Dwelling~ Security 9 End #MOBILES #4800 wraith tall figure thief~ {DA thieving Wraith{X~ {DA tall dark figure stands in the shadows.{X ~ Before you lies a tall wraith, larger than most, with its eyes glowing a deep red. ~ unique~ ABGT BDFLQTZ -1000 0 283 283 567d94+17149 283d10+85 94d3+146 slash -182 -182 -182 -122 EFHKX ABILMNPQS EJQ FHJN stand stand none 2000 ACHMV ABCDEFGHIJK medium unknown #4801 dragon~ {WThe Huge Dragon{X~ {WAn enormous {DDragon {Wsurrounded in {Rf{rl{Ra{rm{Re{rs{D.{X ~ Black scales decorate its hide while fires dances in its eyes and about its body. ~ unique~ AB DFHLTVZc -1000 0 290 290 581d96+17575 290d10+85 96d3+150 claw -187 -187 -187 -126 EHW AB EK J stand stand none 4000 AHZ ACDEFHJKLOPQUVWXY large unknown #4802 fierce vampire~ {DA {Rf{ri{Re{rr{Rc{re {DVampire{X~ {DA vampire cloaks his presence as he watches your movements.{X ~ A vampire studies your movements, its fangs over its lower lip. Its eyes are trained on every movement of yours. ~ unique~ ABT BP -1000 0 285 285 571d95+17269 285d10+85 95d3+147 drain -183 -183 -183 -123 EHIKX ABL Q HNS stand stand none 2500 AHMV ABCDEFGHIJK medium unknown #4803 ice dragon~ {CI{cc{Ce {DD{Wr{Da{Wg{Do{Wn{X~ {DA D{Wr{Da{Wg{Do{Wn {Dsurrounded {Win {CI{cc{Ce{D.{X ~ This immense dragon towers above most of everything in this area. Its mere presence in the room seems to have turned everything into ice. ~ unique~ AB HTd -1000 0 320 320 641d106+22625 320d10+85 106d3+165 frbite -207 -207 -207 -140 FMX ABI L H stand stand none 50000 AHZ ACDEFHJKLOPQUVWXY huge unknown #4810 small creature ancient baby~ {DThe Ancient Dragon's Baby{X~ {DA small creature curled into a ball.{X ~ {WA small dragon is curled up into a ball. ~ unique~ AB RTVc -1000 0 290 290 581d96+17575 290d10+85 96d3+150 claw -187 -187 -187 -126 H AB EK J sleep stand none 4000 AHZ ACDEFHJKLOPQUVWXY medium unknown #4812 old wizard~ {WAn Old Wizard{X~ {WA crippled old wizard is here{X ~ An old wizard stands before you, crippled from his historic battles against the unstoppable force at the end of the caves. He has dedicated his life to helping those in the hunt to slay the beast, and has devised a powerful tool to aid in the hunt. ~ unique~ AB BQ 0 0 280 280 561d93+16969 280d10+85 93d3+145 none -180 -180 -180 -121 0 AB CD 0 stand stand none 0 0 0 medium unknown #4823 ancient dragon~ {WThe {DA{Wn{Dc{Wi{De{Wn{Dt {WDragon{X~ {WA dragon as old as the realm stands before you.{X ~ This ancient dragon is massive, almost occupying the whole room. It looks down upon you, flames shooting from its nostrils. ~ unique~ ABFR BDFHJLQTVacd -1000 0 305 305 611d101+18481 305d10+85 101d3+157 claw -196 -196 -196 -132 BCDEFHIKNVWX AB EK 0 stand stand none 100000 AHZ ACDEFHJKLOPQUVWXY medium unknown #0 #OBJECTS #0 #ROOMS #4800 {WThe Gates to the Chaotic Dwellings~ {DTo the north lies a deserted path. The land along the way is scorched and barren. Fear seeps from every stone and dead tree. Only the brave or foolhardy would dare pass these gates. A note is held in place on the wall by a bloodied dagger. ~ 0 1 1 E Sign~ The sign says: {YAbandon all hope, ye who enter here! (unless you're level 80 or above) ~ E note~ {RWarning -- Beware the Ancient Dragon that resides within this cave!{x ~ D0 ~ ~ 0 0 4801 D2 ~ ~ 0 0 11210 S #4801 {WA Dark Hallway Within The Cave{X~ {DA long, dank hallway streches into inky blackness both ways. Crushed and shredded armor lies on moldy bones at the side of the passage. The reek of decaying flesh is apparent. ~ 0 0 0 D0 ~ ~ 0 0 4805 D2 ~ ~ 0 0 4800 S #4803 ~ ~ 0 4 0 D3 ~ ~ 0 0 4800 S #4804 ~ ~ 0 4 0 S #4805 {WA Large Cavern~ {DThe soil in this area is a darker color than the rest, feathering at the edges which creates a blending effect into the rest of the soil elsewhere through this place. {D A faint, underlying smell of blood torments the senses. A creature of unfathomable power must be about to create the death and destruction in the area. ~ 0 0 0 D0 ~ ~ 0 0 4806 D2 ~ ~ 0 0 4801 S #4806 {WA Bend in the Cave{x~ {DA path leads east, continuing the journey undertaken. The passage back is to the south. Icy cold eminates from every crack and crevice in the room, making frosty designs on metal armor. Any fire in the room almost goes out with the icy gusts in the area. ~ 0 0 0 D1 ~ ~ 0 0 4808 D2 ~ ~ 0 0 4805 S #4808 {WFurther into the Lair~ {DThe smell becomes repulsive as an old, stale mist lingers about this cave. The further you travel east, the more pungent the aroma gets. You watch your step as you manuever about the decayed bones that lay about, almost decorating the dark hallway. {x ~ 0 0 0 D1 ~ ~ 0 0 4809 D3 ~ ~ 0 0 4806 S #4809 {WA {rBlood {WStream{X~ {DA stream of blood flows into this room, making a pool of life force for those to feed upon. It must be the blood from all the creatures that have tried to slay the ancient dragon. {X ~ 0 0 0 D1 ~ ~ 0 0 4810 D3 ~ ~ 0 0 4808 S #4810 {WSleeping Chamber{x~ {DThere seems to be some kind of subtle movement about this room. Soft hisses can be heard coming from the east. {x ~ 0 1024 0 D1 ~ ~ 0 0 4811 D3 ~ ~ 0 0 4809 S #4811 {WFurther into the Lair{X~ {DA small hut is in the middle of this room. The trail continues east and west. {x ~ 0 0 0 D1 ~ ~ 0 0 4813 D3 ~ ~ 0 0 4810 S #4812 A Small Hut~ {DYou stand in a small hut. It is very small and is not furnished. A small fire burning in the middle of the floor. ~ 0 4 0 D3 ~ ~ 5 4824 4824 S #4813 {WFurther into the Lair{X~ {DYou continue your journey in the dark corridors of this cave. The corridor extends to the east and west. ~ 0 0 0 D1 ~ ~ 0 0 4814 D3 ~ ~ 0 0 4811 S #4814 {WFurther into the Lair{X~ {DYou continue your way in the dark corridors of the cave. To the east you see a very dim light. The place is a bit chilly compared to the other parts of the cave. ~ 0 0 0 D1 ~ ~ 0 0 4815 D3 ~ ~ 0 0 4813 S #4815 {WFurther into the Lair{X~ {DThe stench becomes stronger and more repulsive as you continue along this long hallway. The light to the east seems to grow and dim every so often. ~ 0 0 0 D1 ~ ~ 0 0 4816 D3 ~ ~ 0 0 4814 S #4816 {WAn Intersection{X~ {DYou walk into an intersection in the cave. Each direction looks different from the rest. You hear faint breathing to the north. ~ 0 0 0 D0 ~ ~ 0 0 4817 D1 ~ ~ 0 0 4818 D2 ~ ~ 0 0 4819 D3 ~ ~ 0 0 4815 S #4817 {WTraveling North{X~ {DYou see a small pool of blood on the stone floor. The paths continue north and south. ~ 0 0 0 D0 ~ ~ 0 0 4821 D2 ~ ~ 0 0 4816 S #4818 {WFurthur East..{X~ {D You come across a decayed corpse laying upon the ground. It seems as if it was a highly decorated officer by the magnificant armor that surrounds these unfortunate remains of an old warrior. {X ~ 0 0 0 D1 ~ ~ 0 0 4820 D3 ~ ~ 0 0 4816 S #4819 {WA Dead End{X~ {DYour path takes you to a dead end. There is a small fountain in the room, making the place a nice resting area. {x ~ 0 0 0 D0 ~ ~ 0 0 4816 S #4820 {WDead End{X~ {DIt seems your travels come to a hault as you find yourself with no where to go, but back from which you came. ~ 0 0 0 D3 ~ ~ 0 0 4818 S #4821 {WQuietness{X~ {DThe noises seem to dull as you continue on your way. The path continues north and south. ~ 0 0 0 D0 ~ ~ 0 0 4822 D2 ~ ~ 0 0 4817 S #4822 {WA Dead Calm..{X~ {DThis room is deathly silent compared to the rest of the caves. The only sounds are the ones you make as you pass through this room. You can go north or south. ~ 0 0 0 D0 ~ ~ 0 0 4823 D2 ~ ~ 0 0 4821 S #4823 {WThe {DA{Wn{Dc{Wi{De{Wn{Dt {WDragon~ {DThis is the lair of what must be the biggest dragon ever to reside in Alanthia. From the claw marks upon the thick granite walls, this dragon must be extremely powerful. The cave is littered with emaciated corpses and half-crunched bones of victims not worthy to face such power and strength. ~ 0 0 0 D2 ~ ~ 0 0 4822 S #4824 {WSecret Room{X~ {DYou have stumbled into a secret room that the old wizard uses as a sort of storage place. ~ 0 0 0 D1 ~ ~ 5 0 4812 S #0 #SPECIALS S #RESETS M 0 4802 4 4801 4 Load {DA {Rf{ri{Re{rr{Rc{re {DVampire{X M 0 4800 8 4801 8 Load {DA thieving Wraith{X M 0 4800 8 4801 8 Load {DA thieving Wraith{X M 0 4801 1 4805 1 Load {WThe Huge Dragon{X M 0 4803 6 4806 6 Load {CI{cc{Ce {DD{Wr{Da{Wg{Do{Wn{X M 0 4803 6 4806 6 Load {CI{cc{Ce {DD{Wr{Da{Wg{Do{Wn{X M 0 4803 6 4806 6 Load {CI{cc{Ce {DD{Wr{Da{Wg{Do{Wn{X M 0 4803 6 4806 6 Load {CI{cc{Ce {DD{Wr{Da{Wg{Do{Wn{X M 0 4802 4 4808 4 Load {DA {Rf{ri{Re{rr{Rc{re {DVampire{X M 0 4800 8 4808 8 Load {DA thieving Wraith{X M 0 4803 6 4808 6 Load {CI{cc{Ce {DD{Wr{Da{Wg{Do{Wn{X M 0 4803 6 4808 6 Load {CI{cc{Ce {DD{Wr{Da{Wg{Do{Wn{X M 0 4810 4 4810 4 Load {DThe Ancient Dragon's Baby{X M 0 4810 4 4810 4 Load {DThe Ancient Dragon's Baby{X M 0 4810 4 4810 4 Load {DThe Ancient Dragon's Baby{X M 0 4810 4 4810 4 Load {DThe Ancient Dragon's Baby{X M 0 4812 1 4812 1 Load {WAn Old Wizard{X M 0 4802 4 4813 4 Load {DA {Rf{ri{Re{rr{Rc{re {DVampire{X M 0 4800 8 4813 8 Load {DA thieving Wraith{X M 0 4800 8 4813 8 Load {DA thieving Wraith{X M 0 4800 8 4815 8 Load {DA thieving Wraith{X M 0 4800 8 4815 8 Load {DA thieving Wraith{X M 0 4800 8 4815 8 Load {DA thieving Wraith{X M 0 4802 4 4816 4 Load {DA {Rf{ri{Re{rr{Rc{re {DVampire{X M 0 4823 1 4823 1 Load {WThe {DA{Wn{Dc{Wi{De{Wn{Dt {WDragon{X S #SHOPS 0 #MOBPROGS #0 #$