/********************************************* * Hybrid Power Gaining File -Xrakisis * *********************************************/ #if defined(macintosh) #include <types.h> #else #include <sys/types.h> #endif #include <stdio.h> #include <stdlib.h> #include <string.h> #include <time.h> #include "merc.h" // VAMP_FORT CELE OBTE_PRES_QUIE_THAU_AUSP // VAMP_DOMI_OBFU_POTE_PROT_SERP_VICI_DAIM // VAMP_ANIM_CHIM_MELP_NECR_THAN_OBEA void do_hsoldiergain (CHAR_DATA *ch, char *argument) { char arg[MAX_INPUT_LENGTH]; char buf[MAX_STRING_LENGTH]; argument = one_argument( argument, arg ); if (IS_NPC(ch)) return; if( !IS_CLASS(ch, CLASS_HELLS_SOLDIER)) { send_to_char("Huh.\n\r",ch); return; } if (arg[0] == '\0') { sprintf(buf, "Demon powers : #oHell [#r%d#o] Atta [#r%d#o] Temp[#r%d#o] Morp[#r%d#o]#n\n\r", ch->power[DISC_DAEM_HELL], ch->power[DISC_DAEM_ATTA], ch->power[DISC_DAEM_TEMP], ch->power[DISC_DAEM_MORP]); send_to_char(buf,ch); sprintf(buf, " : #oCorr [#r%d#o] Gelu [#r%d#o] Disc[#r%d#o] Neth[#r%d#o]#n\n\r", ch->power[DISC_DAEM_CORR], ch->power[DISC_DAEM_GELU], ch->power[DISC_DAEM_DISC], ch->power[DISC_DAEM_NETH]); send_to_char(buf,ch); sprintf(buf, " : #oImmu [#r%d#o]#n\n\r", ch->power[DISC_DAEM_IMMU]); send_to_char(buf,ch); sprintf(buf, "Assassin powers : #LPower [#r%d#L] Combat [#r%d#L] Knowledge [#r%d#L]#n\n\r", ch->pcdata->powers[ASSASSIN_POWER], ch->pcdata->powers[ASSASSIN_COMBAT], ch->pcdata->powers[ASSASSIN_KNOWLEDGE]); send_to_char(buf,ch); return; } if (!str_cmp(arg,"hell")) { if (ch->power[DISC_DAEM_HELL]>9) { send_to_char("You Have Full Power.\n\r",ch); return; } else if (ch->practice < ch->power[DISC_DAEM_HELL] * 60 + 60) { send_to_char("You are not ready to increase your power.\n\r",ch); return; } else { ch->practice -= ch->power[DISC_DAEM_HELL] * 60 + 60; send_to_char("You have become more powerful.\n\r",ch); ch->power[DISC_DAEM_HELL] += 1; return; } } // victim->power[DISC_DAEM_HELL] = value; // victim->power[DISC_DAEM_ATTA] = value; if (!str_cmp(arg,"atta")) { if (ch->power[DISC_DAEM_ATTA]>9) { send_to_char("You Have Full Power.\n\r",ch); return; } else if (ch->practice < ch->power[DISC_DAEM_ATTA] * 60 + 60) { send_to_char("You are not ready to increase your power.\n\r",ch); return; } else { ch->practice -= ch->power[DISC_DAEM_ATTA] * 60 + 60; send_to_char("You have become more powerful.\n\r",ch); ch->power[DISC_DAEM_ATTA] += 1; return; } } // victim->power[DISC_DAEM_TEMP] = value; if (!str_cmp(arg,"temp")) { if (ch->power[DISC_DAEM_TEMP]>9) { send_to_char("You Have Full Power.\n\r",ch); return; } else if (ch->practice < ch->power[DISC_DAEM_TEMP] * 60 + 60) { send_to_char("You are not ready to increase your power.\n\r",ch); return; } else { ch->practice -= ch->power[DISC_DAEM_TEMP] * 60 + 60; send_to_char("You have become more powerful.\n\r",ch); ch->power[DISC_DAEM_TEMP] += 1; return; } } // victim->power[DISC_DAEM_MORP] = value; if (!str_cmp(arg,"morp")) { if (ch->power[DISC_DAEM_MORP]>9) { send_to_char("You Have Full Power.\n\r",ch); return; } else if (ch->practice < ch->power[DISC_DAEM_MORP] * 60 + 60) { send_to_char("You are not ready to increase your power.\n\r",ch); return; } else { ch->practice -= ch->power[DISC_DAEM_MORP] * 60 + 60; send_to_char("You have become more powerful.\n\r",ch); ch->power[DISC_DAEM_MORP] += 1; return; } } // victim->power[DISC_DAEM_CORR] = value; if (!str_cmp(arg,"corr")) { if (ch->power[DISC_DAEM_CORR]>9) { send_to_char("You Have Full Power.\n\r",ch); return; } else if (ch->practice < ch->power[DISC_DAEM_CORR] * 60 + 60) { send_to_char("You are not ready to increase your power.\n\r",ch); return; } else { ch->practice -= ch->power[DISC_DAEM_CORR] * 60 + 60; send_to_char("You have become more powerful.\n\r",ch); ch->power[DISC_DAEM_CORR] += 1; return; } } // victim->power[DISC_DAEM_GELU] = value; if (!str_cmp(arg,"gelu")) { if (ch->power[DISC_DAEM_GELU]>9) { send_to_char("You Have Full Power.\n\r",ch); return; } else if (ch->practice < ch->power[DISC_DAEM_GELU] * 60 + 60) { send_to_char("You are not ready to increase your power.\n\r",ch); return; } else { ch->practice -= ch->power[DISC_DAEM_GELU] * 60 + 60; send_to_char("You have become more powerful.\n\r",ch); ch->power[DISC_DAEM_GELU] += 1; return; } } // victim->power[DISC_DAEM_DISC] = value; if (!str_cmp(arg,"disc")) { if (ch->power[DISC_DAEM_DISC]>9) { send_to_char("You Have Full Power.\n\r",ch); return; } else if (ch->practice < ch->power[DISC_DAEM_DISC] * 60 + 60) { send_to_char("You are not ready to increase your power.\n\r",ch); return; } else { ch->practice -= ch->power[DISC_DAEM_DISC] * 60 + 60; send_to_char("You have become more powerful.\n\r",ch); ch->power[DISC_DAEM_DISC] += 1; return; } } // victim->power[DISC_DAEM_NETH] = value; if (!str_cmp(arg,"neth")) { if (ch->power[DISC_DAEM_NETH]>9) { send_to_char("You Have Full Power.\n\r",ch); return; } else if (ch->practice < ch->power[DISC_DAEM_NETH] * 60 + 60) { send_to_char("You are not ready to increase your power.\n\r",ch); return; } else { ch->practice -= ch->power[DISC_DAEM_NETH] * 60 + 60; send_to_char("You have become more powerful.\n\r",ch); ch->power[DISC_DAEM_NETH] += 1; return; } } // victim->power[DISC_DAEM_IMMU] = value; if (!str_cmp(arg,"immu")) { if (ch->power[DISC_DAEM_IMMU]>9) { send_to_char("You Have Full Power.\n\r",ch); return; } else if (ch->practice < ch->power[DISC_DAEM_IMMU] * 60 + 60) { send_to_char("You are not ready to increase your power.\n\r",ch); return; } else { ch->practice -= ch->power[DISC_DAEM_IMMU] * 60 + 60; send_to_char("You have become more powerful.\n\r",ch); ch->power[DISC_DAEM_IMMU] += 1; return; } } else if (!str_cmp(arg, "combat")) { if (ch->pcdata->powers[ASSASSIN_COMBAT] > 4) { send_to_char("You already have all 5 levels of combat.\n\r",ch); return; } if (ch->practice < (ch->pcdata->powers[ASSASSIN_COMBAT]+1)*150) { send_to_char("You don't have enough primal.\n\r",ch); return; } ch->pcdata->powers[ASSASSIN_COMBAT]++; ch->practice -= ch->pcdata->powers[ASSASSIN_COMBAT]*150; send_to_char("Your understanding of combat has become more powerful.\n\r",ch); } else if (!str_cmp(arg, "knowledge")) { if (ch->pcdata->powers[ASSASSIN_KNOWLEDGE] > 4) { send_to_char("You already have all 5 levels of knowledge.\n\r",ch); return; } if (ch->practice < (ch->pcdata->powers[ASSASSIN_KNOWLEDGE]+1)*150) { send_to_char("You don't have enough primal.\n\r",ch); return; } ch->pcdata->powers[ASSASSIN_KNOWLEDGE]++; ch->practice -= ch->pcdata->powers[ASSASSIN_KNOWLEDGE]*150; send_to_char("Your understanding of knowledge has become more powerful.\n\r",ch); } else if (!str_cmp(arg, "power")) { if (ch->pcdata->powers[ASSASSIN_POWER] > 9) { send_to_char("You already have all 10 levels of power.\n\r",ch); return; } if (ch->practice < (ch->pcdata->powers[ASSASSIN_POWER]+1)*150) { send_to_char("You don't have enough primal.\n\r",ch); return; } ch->pcdata->powers[ASSASSIN_POWER]++; ch->practice -= ch->pcdata->powers[ASSASSIN_POWER]*150; send_to_char("You have become more powerful.\n\r",ch); } else { send_to_char("Sorry, you cannot learn this.\n\r",ch); return; } return; } void do_ulgain (CHAR_DATA *ch, char *argument) { char arg[MAX_INPUT_LENGTH]; char buf[MAX_STRING_LENGTH]; argument = one_argument( argument, arg ); if (IS_NPC(ch)) return; if( !IS_CLASS(ch, CLASS_UNDEAD_LYCAN) ) { send_to_char("Huh.\n\r",ch); return; } if (arg[0] == '\0') { sprintf(buf, "WereWolf powers : #oBear [#r%d#o] Lynx [#r%d#o] Boar[#r%d#o] Owl[#r%d#o]#n\n\r", ch->power[DISC_WERE_BEAR], ch->power[DISC_WERE_LYNX], ch->power[DISC_WERE_BOAR], ch->power[DISC_WERE_OWL]); send_to_char(buf,ch); sprintf(buf, " : #oSpider [#r%d#o] Wolf [#r%d#o] Hawk[#r%d#o] Mantis[#r%d#o]#n\n\r", ch->power[DISC_WERE_SPID], ch->power[DISC_WERE_WOLF], ch->power[DISC_WERE_HAWK], ch->power[DISC_WERE_MANT]); send_to_char(buf,ch); sprintf(buf, " : #oRaptor [#r%d#o] Luna [#r%d#o] Pain[#r%d#o] Congregation[#r%d#o]#n\n\r", ch->power[DISC_WERE_RAPT], ch->power[DISC_WERE_LUNA], ch->power[DISC_WERE_PAIN], ch->power[DISC_WERE_CONG]); send_to_char(buf,ch); sprintf(buf, "Vampire powers : #oFort [#r%d#o] Cele [#r%d#o] Obte[#r%d#o] Pres[#r%d#o]#n\n\r", ch->power[DISC_VAMP_FORT], ch->power[DISC_VAMP_CELE], ch->power[DISC_VAMP_OBTE], ch->power[DISC_VAMP_PRES]); send_to_char(buf,ch); sprintf(buf, " : #oQuie [#r%d#o] Thau [#r%d#o] Ausp[#r%d#o] Domi[#r%d#o]#n\n\r", ch->power[DISC_VAMP_QUIE], ch->power[DISC_VAMP_THAU], ch->power[DISC_VAMP_AUSP], ch->power[DISC_VAMP_DOMI]); send_to_char(buf,ch); sprintf(buf, " : #oObfu [#r%d#o] Prot [#r%d#o] Serp[#r%d#o] Vici[#r%d#o]#n\n\r", ch->power[DISC_VAMP_OBFU], ch->power[DISC_VAMP_PROT], ch->power[DISC_VAMP_SERP], ch->power[DISC_VAMP_VICI]); send_to_char(buf,ch); sprintf(buf, " : #oDaim [#r%d#o] Anim [#r%d#o] Chim[#r%d#o] Melp[#r%d#o]#n\n\r", ch->power[DISC_VAMP_DAIM], ch->power[DISC_VAMP_ANIM], ch->power[DISC_VAMP_CHIM], ch->power[DISC_VAMP_MELP]); send_to_char(buf,ch); sprintf(buf, " : #oNecr [#r%d#o] Than [#r%d#o] Obea[#r%d#o]#n\n\r", ch->power[DISC_VAMP_NECR], ch->power[DISC_VAMP_THAN], ch->power[DISC_VAMP_OBEA]); send_to_char(buf,ch); send_to_char("Choose a Undead Lycan Discipline to Increase.\n\r",ch); return; } /* ch->power[DISC_VAMP_SERP] = -2; ch->power[DISC_VAMP_VICI] = -2; ch->power[DISC_VAMP_DAIM] = -2; ch->power[DISC_VAMP_ANIM] = -2; ch->power[DISC_VAMP_CHIM] = -2; ch->power[DISC_VAMP_MELP] = -2; ch->power[DISC_VAMP_NECR] = -2; ch->power[DISC_VAMP_THAN] = -2; ch->power[DISC_VAMP_OBEA] = -2; DISC_WERE_BEAR_LYNX_BOAR_OWL_SPID_WOLF_HAWK_MANT_RAPT_LUNA_PAIN_CONG */ if (!str_cmp(arg,"bear")) { if (ch->power[DISC_WERE_BEAR]>9) { send_to_char("You Have Full Power.\n\r",ch); return; } else if (ch->practice < ch->power[DISC_WERE_BEAR] * 60 + 60) { send_to_char("You are not ready to increase your power.\n\r",ch); return; } else { ch->practice -= ch->power[DISC_WERE_BEAR] * 60 + 60; send_to_char("You have become more powerful.\n\r",ch); ch->power[DISC_WERE_BEAR] += 1; return; } } else if (!str_cmp(arg,"lynx")) { if (ch->power[DISC_WERE_LYNX]>9) { send_to_char("You Have Full Power.\n\r",ch); return; } else if (ch->practice < ch->power[DISC_WERE_LYNX] * 60 + 60) { send_to_char("You are not ready to increase your power.\n\r",ch); return; } else { ch->practice -= ch->power[DISC_WERE_LYNX] * 60 + 60; send_to_char("You have become more powerful.\n\r",ch); ch->power[DISC_WERE_LYNX] += 1; return; } } else if (!str_cmp(arg,"boar")) { if (ch->power[DISC_WERE_BOAR]>9) { send_to_char("You Have Full Power.\n\r",ch); return; } else if (ch->practice < ch->power[DISC_WERE_BOAR] * 60 + 60) { send_to_char("You are not ready to increase your power.\n\r",ch); return; } else { ch->practice -= ch->power[DISC_WERE_BOAR] * 60 + 60; send_to_char("You have become more powerful.\n\r",ch); ch->power[DISC_WERE_BOAR] += 1; return; } } else if (!str_cmp(arg,"owl")) { if (ch->power[DISC_WERE_OWL]>9) { send_to_char("You Have Full Power.\n\r",ch); return; } else if (ch->practice < ch->power[DISC_WERE_OWL] * 60 + 60) { send_to_char("You are not ready to increase your power.\n\r",ch); return; } else { ch->practice -= ch->power[DISC_WERE_OWL] * 60 + 60; send_to_char("You have become more powerful.\n\r",ch); ch->power[DISC_WERE_OWL] += 1; return; } } else if (!str_cmp(arg,"spider")) { if (ch->power[DISC_WERE_SPID]>9) { send_to_char("You Have Full Power.\n\r",ch); return; } else if (ch->practice < ch->power[DISC_WERE_SPID] * 60 + 60) { send_to_char("You are not ready to increase your power.\n\r",ch); return; } else { ch->practice -= ch->power[DISC_WERE_SPID] * 60 + 60; send_to_char("You have become more powerful.\n\r",ch); ch->power[DISC_WERE_SPID] += 1; return; } } else if (!str_cmp(arg,"wolf")) { if (ch->power[DISC_WERE_WOLF]>9) { send_to_char("You Have Full Power.\n\r",ch); return; } else if (ch->practice < ch->power[DISC_WERE_WOLF] * 60 + 60) { send_to_char("You are not ready to increase your power.\n\r",ch); return; } else { ch->practice -= ch->power[DISC_WERE_WOLF] * 60 + 60; send_to_char("You have become more powerful.\n\r",ch); ch->power[DISC_WERE_WOLF] += 1; return; } } else if (!str_cmp(arg,"hawk")) { if (ch->power[DISC_WERE_HAWK]>9) { send_to_char("You Have Full Power.\n\r",ch); return; } else if (ch->practice < ch->power[DISC_WERE_HAWK] * 60 + 60) { send_to_char("You are not ready to increase your power.\n\r",ch); return; } else { ch->practice -= ch->power[DISC_WERE_HAWK] * 60 + 60; send_to_char("You have become more powerful.\n\r",ch); ch->power[DISC_WERE_HAWK] += 1; return; } } else if (!str_cmp(arg,"mantis")) { if (ch->power[DISC_WERE_MANT]>9) { send_to_char("You Have Full Power.\n\r",ch); return; } else if (ch->practice < ch->power[DISC_WERE_MANT] * 60 + 60) { send_to_char("You are not ready to increase your power.\n\r",ch); return; } else { ch->practice -= ch->power[DISC_WERE_MANT] * 60 + 60; send_to_char("You have become more powerful.\n\r",ch); ch->power[DISC_WERE_MANT] += 1; return; } } else if (!str_cmp(arg,"raptor")) { if (ch->power[DISC_WERE_RAPT]>9) { send_to_char("You Have Full Power.\n\r",ch); return; } else if (ch->practice < ch->power[DISC_WERE_RAPT] * 60 + 60) { send_to_char("You are not ready to increase your power.\n\r",ch); return; } else { ch->practice -= ch->power[DISC_WERE_RAPT] * 60 + 60; send_to_char("You have become more powerful.\n\r",ch); ch->power[DISC_WERE_RAPT] += 1; return; } } else if (!str_cmp(arg,"luna")) { if (ch->power[DISC_WERE_LUNA]>9) { send_to_char("You Have Full Power.\n\r",ch); return; } else if (ch->practice < ch->power[DISC_WERE_LUNA] * 60 + 60) { send_to_char("You are not ready to increase your power.\n\r",ch); return; } else { ch->practice -= ch->power[DISC_WERE_LUNA] * 60 + 60; send_to_char("You have become more powerful.\n\r",ch); ch->power[DISC_WERE_LUNA] += 1; return; } } else if (!str_cmp(arg,"pain")) { if (ch->power[DISC_WERE_PAIN]>9) { send_to_char("You Have Full Power.\n\r",ch); return; } else if (ch->practice < ch->power[DISC_WERE_PAIN] * 60 + 60) { send_to_char("You are not ready to increase your power.\n\r",ch); return; } else { ch->practice -= ch->power[DISC_WERE_PAIN] * 60 + 60; send_to_char("You have become more powerful.\n\r",ch); ch->power[DISC_WERE_PAIN] += 1; return; } } else if (!str_cmp(arg,"cong")) { if (ch->power[DISC_WERE_CONG]>9) { send_to_char("You Have Full Power.\n\r",ch); return; } else if (ch->practice < ch->power[DISC_WERE_CONG] * 60 + 60) { send_to_char("You are not ready to increase your power.\n\r",ch); return; } else { ch->practice -= ch->power[DISC_WERE_CONG] * 60 + 60; send_to_char("You have become more powerful.\n\r",ch); ch->power[DISC_WERE_CONG] += 1; return; } } // VAMP_FORT CELE OBTE_PRES_QUIE_THAU_AUSP // VAMP_DOMI_OBFU_POTE_PROT_SERP_VICI_DAIM // VAMP_ANIM_CHIM_MELP_NECR_THAN_OBEA else if (!str_cmp(arg,"fort")) { if (ch->power[DISC_VAMP_FORT]>9) { send_to_char("You Have Full Power.\n\r",ch); return; } else if (ch->practice < ch->power[DISC_VAMP_FORT] * 60 + 60) { send_to_char("You are not ready to increase your power.\n\r",ch); return; } else { ch->practice -= ch->power[DISC_VAMP_FORT] * 60 + 60; send_to_char("You have become more powerful.\n\r",ch); ch->power[DISC_VAMP_FORT] += 1; return; } } // VAMP_FORT CELE OBTE_PRES_QUIE_THAU_AUSP // VAMP_DOMI_OBFU_POTE_PROT_SERP_VICI_DAIM // VAMP_ANIM_CHIM_MELP_NECR_THAN_OBEA else if (!str_cmp(arg,"cele")) { if (ch->power[DISC_VAMP_CELE]>9) { send_to_char("You Have Full Power.\n\r",ch); return; } else if (ch->practice < ch->power[DISC_VAMP_CELE] * 60 + 60) { send_to_char("You are not ready to increase your power.\n\r",ch); return; } else { ch->practice -= ch->power[DISC_VAMP_CELE] * 60 + 60; send_to_char("You have become more powerful.\n\r",ch); ch->power[DISC_VAMP_CELE] += 1; return; } } // VAMP_FORT CELE OBTE_PRES_QUIE_THAU_AUSP // VAMP_DOMI_OBFU_POTE_PROT_SERP_VICI_DAIM // VAMP_ANIM_CHIM_MELP_NECR_THAN_OBEA else if (!str_cmp(arg,"obte")) { if (ch->power[DISC_VAMP_OBTE]>9) { send_to_char("You Have Full Power.\n\r",ch); return; } else if (ch->practice < ch->power[DISC_VAMP_OBTE] * 60 + 60) { send_to_char("You are not ready to increase your power.\n\r",ch); return; } else { ch->practice -= ch->power[DISC_VAMP_OBTE] * 60 + 60; send_to_char("You have become more powerful.\n\r",ch); ch->power[DISC_VAMP_OBTE] += 1; return; } } // VAMP_FORT CELE OBTE_PRES_QUIE_THAU_AUSP // VAMP_DOMI_OBFU_POTE_PROT_SERP_VICI_DAIM // VAMP_ANIM_CHIM_MELP_NECR_THAN_OBEA else if (!str_cmp(arg,"pres")) { if (ch->power[DISC_VAMP_PRES]>9) { send_to_char("You Have Full Power.\n\r",ch); return; } else if (ch->practice < ch->power[DISC_VAMP_PRES] * 60 + 60) { send_to_char("You are not ready to increase your power.\n\r",ch); return; } else { ch->practice -= ch->power[DISC_VAMP_PRES] * 60 + 60; send_to_char("You have become more powerful.\n\r",ch); ch->power[DISC_VAMP_PRES] += 1; return; } } // VAMP_FORT CELE OBTE_PRES_QUIE_THAU_AUSP // VAMP_DOMI_OBFU_POTE_PROT_SERP_VICI_DAIM // VAMP_ANIM_CHIM_MELP_NECR_THAN_OBEA else if (!str_cmp(arg,"quie")) { if (ch->power[DISC_VAMP_QUIE]>9) { send_to_char("You Have Full Power.\n\r",ch); return; } else if (ch->practice < ch->power[DISC_VAMP_QUIE] * 60 + 60) { send_to_char("You are not ready to increase your power.\n\r",ch); return; } else { ch->practice -= ch->power[DISC_VAMP_QUIE] * 60 + 60; send_to_char("You have become more powerful.\n\r",ch); ch->power[DISC_VAMP_QUIE] += 1; return; } } // VAMP_FORT CELE OBTE_PRES_QUIE_THAU_AUSP // VAMP_DOMI_OBFU_POTE_PROT_SERP_VICI_DAIM // VAMP_ANIM_CHIM_MELP_NECR_THAN_OBEA else if (!str_cmp(arg,"thau")) { if (ch->power[DISC_VAMP_THAU]>9) { send_to_char("You Have Full Power.\n\r",ch); return; } else if (ch->practice < ch->power[DISC_VAMP_THAU] * 60 + 60) { send_to_char("You are not ready to increase your power.\n\r",ch); return; } else { ch->practice -= ch->power[DISC_VAMP_THAU] * 60 + 60; send_to_char("You have become more powerful.\n\r",ch); ch->power[DISC_VAMP_THAU] += 1; return; } } // VAMP_FORT CELE OBTE_PRES_QUIE_THAU_AUSP // VAMP_DOMI_OBFU_POTE_PROT_SERP_VICI_DAIM // VAMP_ANIM_CHIM_MELP_NECR_THAN_OBEA else if (!str_cmp(arg,"ausp")) { if (ch->power[DISC_VAMP_AUSP]>9) { send_to_char("You Have Full Power.\n\r",ch); return; } else if (ch->practice < ch->power[DISC_VAMP_AUSP] * 60 + 60) { send_to_char("You are not ready to increase your power.\n\r",ch); return; } else { ch->practice -= ch->power[DISC_VAMP_AUSP] * 60 + 60; send_to_char("You have become more powerful.\n\r",ch); ch->power[DISC_VAMP_AUSP] += 1; return; } } // VAMP_FORT CELE OBTE_PRES_QUIE_THAU_AUSP // VAMP_DOMI_OBFU_POTE_PROT_SERP_VICI_DAIM // VAMP_ANIM_CHIM_MELP_NECR_THAN_OBEA else if (!str_cmp(arg,"domi")) { if (ch->power[DISC_VAMP_DOMI]>9) { send_to_char("You Have Full Power.\n\r",ch); return; } else if (ch->practice < ch->power[DISC_VAMP_DOMI] * 60 + 60) { send_to_char("You are not ready to increase your power.\n\r",ch); return; } else { ch->practice -= ch->power[DISC_VAMP_DOMI] * 60 + 60; send_to_char("You have become more powerful.\n\r",ch); ch->power[DISC_VAMP_DOMI] += 1; return; } } // VAMP_FORT CELE OBTE_PRES_QUIE_THAU_AUSP // VAMP_DOMI_OBFU_POTE_PROT_SERP_VICI_DAIM // VAMP_ANIM_CHIM_MELP_NECR_THAN_OBEA else if (!str_cmp(arg,"obfu")) { if (ch->power[DISC_VAMP_OBFU]>9) { send_to_char("You Have Full Power.\n\r",ch); return; } else if (ch->practice < ch->power[DISC_VAMP_OBFU] * 60 + 60) { send_to_char("You are not ready to increase your power.\n\r",ch); return; } else { ch->practice -= ch->power[DISC_VAMP_OBFU] * 60 + 60; send_to_char("You have become more powerful.\n\r",ch); ch->power[DISC_VAMP_OBFU] += 1; return; } } // VAMP_FORT CELE OBTE_PRES_QUIE_THAU_AUSP // VAMP_DOMI_OBFU_POTE_PROT_SERP_VICI_DAIM // VAMP_ANIM_CHIM_MELP_NECR_THAN_OBEA else if (!str_cmp(arg,"pote")) { if (ch->power[DISC_VAMP_POTE]>9) { send_to_char("You Have Full Power.\n\r",ch); return; } else if (ch->practice < ch->power[DISC_VAMP_POTE] * 60 + 60) { send_to_char("You are not ready to increase your power.\n\r",ch); return; } else { ch->practice -= ch->power[DISC_VAMP_POTE] * 60 + 60; send_to_char("You have become more powerful.\n\r",ch); ch->power[DISC_VAMP_POTE] += 1; return; } } // VAMP_FORT CELE OBTE_PRES_QUIE_THAU_AUSP // VAMP_DOMI_OBFU_POTE_PROT_SERP_VICI_DAIM // VAMP_ANIM_CHIM_MELP_NECR_THAN_OBEA else if (!str_cmp(arg,"prot")) { if (ch->power[DISC_VAMP_PROT]>9) { send_to_char("You Have Full Power.\n\r",ch); return; } else if (ch->practice < ch->power[DISC_VAMP_PROT] * 60 + 60) { send_to_char("You are not ready to increase your power.\n\r",ch); return; } else { ch->practice -= ch->power[DISC_VAMP_PROT] * 60 + 60; send_to_char("You have become more powerful.\n\r",ch); ch->power[DISC_VAMP_PROT] += 1; return; } } // VAMP_FORT CELE OBTE_PRES_QUIE_THAU_AUSP // VAMP_DOMI_OBFU_POTE_PROT_SERP_VICI_DAIM // VAMP_ANIM_CHIM_MELP_NECR_THAN_OBEA else if (!str_cmp(arg,"serp")) { if (ch->power[DISC_VAMP_SERP]>9) { send_to_char("You Have Full Power.\n\r",ch); return; } else if (ch->practice < ch->power[DISC_VAMP_SERP] * 60 + 60) { send_to_char("You are not ready to increase your power.\n\r",ch); return; } else { ch->practice -= ch->power[DISC_VAMP_SERP] * 60 + 60; send_to_char("You have become more powerful.\n\r",ch); ch->power[DISC_VAMP_SERP] += 1; return; } } // VAMP_FORT CELE OBTE_PRES_QUIE_THAU_AUSP // VAMP_DOMI_OBFU_POTE_PROT_SERP_VICI_DAIM // VAMP_ANIM_CHIM_MELP_NECR_THAN_OBEA else if (!str_cmp(arg,"vici")) { if (ch->power[DISC_VAMP_VICI]>9) { send_to_char("You Have Full Power.\n\r",ch); return; } else if (ch->practice < ch->power[DISC_VAMP_VICI] * 60 + 60) { send_to_char("You are not ready to increase your power.\n\r",ch); return; } else { ch->practice -= ch->power[DISC_VAMP_VICI] * 60 + 60; send_to_char("You have become more powerful.\n\r",ch); ch->power[DISC_VAMP_VICI] += 1; return; } } // VAMP_FORT CELE OBTE_PRES_QUIE_THAU_AUSP // VAMP_DOMI_OBFU_POTE_PROT_SERP_VICI_DAIM // VAMP_ANIM_CHIM_MELP_NECR_THAN_OBEA else if (!str_cmp(arg,"daim")) { if (ch->power[DISC_VAMP_DAIM]>9) { send_to_char("You Have Full Power.\n\r",ch); return; } else if (ch->practice < ch->power[DISC_VAMP_DAIM] * 60 + 60) { send_to_char("You are not ready to increase your power.\n\r",ch); return; } else { ch->practice -= ch->power[DISC_VAMP_DAIM] * 60 + 60; send_to_char("You have become more powerful.\n\r",ch); ch->power[DISC_VAMP_DAIM] += 1; return; } } // VAMP_FORT CELE OBTE_PRES_QUIE_THAU_AUSP // VAMP_DOMI_OBFU_POTE_PROT_SERP_VICI_DAIM // VAMP_ANIM_CHIM_MELP_NECR_THAN_OBEA else if (!str_cmp(arg,"anim")) { if (ch->power[DISC_VAMP_ANIM]>9) { send_to_char("You Have Full Power.\n\r",ch); return; } else if (ch->practice < ch->power[DISC_VAMP_ANIM] * 60 + 60) { send_to_char("You are not ready to increase your power.\n\r",ch); return; } else { ch->practice -= ch->power[DISC_VAMP_ANIM] * 60 + 60; send_to_char("You have become more powerful.\n\r",ch); ch->power[DISC_VAMP_ANIM] += 1; return; } } // VAMP_FORT CELE OBTE_PRES_QUIE_THAU_AUSP // VAMP_DOMI_OBFU_POTE_PROT_SERP_VICI_DAIM // VAMP_ANIM_CHIM_MELP_NECR_THAN_OBEA else if (!str_cmp(arg,"chim")) { if (ch->power[DISC_VAMP_CHIM]>9) { send_to_char("You Have Full Power.\n\r",ch); return; } else if (ch->practice < ch->power[DISC_VAMP_CHIM] * 60 + 60) { send_to_char("You are not ready to increase your power.\n\r",ch); return; } else { ch->practice -= ch->power[DISC_VAMP_CHIM] * 60 + 60; send_to_char("You have become more powerful.\n\r",ch); ch->power[DISC_VAMP_CHIM] += 1; return; } } // VAMP_FORT CELE OBTE_PRES_QUIE_THAU_AUSP // VAMP_DOMI_OBFU_POTE_PROT_SERP_VICI_DAIM // VAMP_ANIM_CHIM_MELP_NECR_THAN_OBEA else if (!str_cmp(arg,"melp")) { if (ch->power[DISC_VAMP_MELP]>9) { send_to_char("You Have Full Power.\n\r",ch); return; } else if (ch->practice < ch->power[DISC_VAMP_MELP] * 60 + 60) { send_to_char("You are not ready to increase your power.\n\r",ch); return; } else { ch->practice -= ch->power[DISC_VAMP_MELP] * 60 + 60; send_to_char("You have become more powerful.\n\r",ch); ch->power[DISC_VAMP_MELP] += 1; return; } } // VAMP_FORT CELE OBTE_PRES_QUIE_THAU_AUSP // VAMP_DOMI_OBFU_POTE_PROT_SERP_VICI_DAIM // VAMP_ANIM_CHIM_MELP_NECR_THAN_OBEA else if (!str_cmp(arg,"necr")) { if (ch->power[DISC_VAMP_NECR]>9) { send_to_char("You Have Full Power.\n\r",ch); return; } else if (ch->practice < ch->power[DISC_VAMP_NECR] * 60 + 60) { send_to_char("You are not ready to increase your power.\n\r",ch); return; } else { ch->practice -= ch->power[DISC_VAMP_NECR] * 60 + 60; send_to_char("You have become more powerful.\n\r",ch); ch->power[DISC_VAMP_NECR] += 1; return; } } // VAMP_FORT CELE OBTE_PRES_QUIE_THAU_AUSP // VAMP_DOMI_OBFU_POTE_PROT_SERP_VICI_DAIM // VAMP_ANIM_CHIM_MELP_NECR_THAN_OBEA else if (!str_cmp(arg,"than")) { if (ch->power[DISC_VAMP_THAN]>9) { send_to_char("You Have Full Power.\n\r",ch); return; } else if (ch->practice < ch->power[DISC_VAMP_THAN] * 60 + 60) { send_to_char("You are not ready to increase your power.\n\r",ch); return; } else { ch->practice -= ch->power[DISC_VAMP_THAN] * 60 + 60; send_to_char("You have become more powerful.\n\r",ch); ch->power[DISC_VAMP_THAN] += 1; return; } } // VAMP_FORT CELE OBTE_PRES_QUIE_THAU_AUSP // VAMP_DOMI_OBFU_POTE_PROT_SERP_VICI_DAIM // VAMP_ANIM_CHIM_MELP_NECR_THAN_OBEA else if (!str_cmp(arg,"obea")) { if (ch->power[DISC_VAMP_OBEA]>9) { send_to_char("You Have Full Power.\n\r",ch); return; } else if (ch->practice < ch->power[DISC_VAMP_OBEA] * 60 + 60) { send_to_char("You are not ready to increase your power.\n\r",ch); return; } else { ch->practice -= ch->power[DISC_VAMP_OBEA] * 60 + 60; send_to_char("You have become more powerful.\n\r",ch); ch->power[DISC_VAMP_OBEA] += 1; return; } } return; } void do_shadfiendgain (CHAR_DATA *ch, char *argument) { char arg[MAX_INPUT_LENGTH]; char buf[MAX_STRING_LENGTH]; argument = one_argument( argument, arg ); if (IS_NPC(ch)) return; if( !IS_CLASS(ch, CLASS_SHADOW_FIEND) ) { send_to_char("Huh.\n\r",ch); return; } if (arg[0] == '\0') { sprintf(buf, "Demon powers : #oHell [#r%d#o] Atta [#r%d#o] Temp[#r%d#o] Morp[#r%d#o]#n\n\r", ch->power[DISC_DAEM_HELL], ch->power[DISC_DAEM_ATTA], ch->power[DISC_DAEM_TEMP], ch->power[DISC_DAEM_MORP]); send_to_char(buf,ch); sprintf(buf, " : #oCorr [#r%d#o] Gelu [#r%d#o] Disc[#r%d#o] Neth[#r%d#o]#n\n\r", ch->power[DISC_DAEM_CORR], ch->power[DISC_DAEM_GELU], ch->power[DISC_DAEM_DISC], ch->power[DISC_DAEM_NETH]); send_to_char(buf,ch); sprintf(buf, " : #oImmu [#r%d#o]#n\n\r", ch->power[DISC_DAEM_IMMU]); send_to_char(buf,ch); sprintf(buf, "Wraith powers : #RHate [#7%d#R] Chaos [#7%d#R] Wrath [#7%d#R] Destruction [#7%d#R]\n\r", ch->pcdata->powers[WRAITH_HATE], ch->pcdata->powers[WRAITH_CHAOS], ch->pcdata->powers[WRAITH_WRATH], ch->pcdata->powers[WRAITH_DESTRUCTION]); send_to_char(buf,ch); return; } if (!str_cmp(arg,"hell")) { if (ch->power[DISC_DAEM_HELL]>9) { send_to_char("You Have Full Power.\n\r",ch); return; } else if (ch->practice < ch->power[DISC_DAEM_HELL] * 60 + 60) { send_to_char("You are not ready to increase your power.\n\r",ch); return; } else { ch->practice -= ch->power[DISC_DAEM_HELL] * 60 + 60; send_to_char("You have become more powerful.\n\r",ch); ch->power[DISC_DAEM_HELL] += 1; return; } } // victim->power[DISC_DAEM_HELL] = value; // victim->power[DISC_DAEM_ATTA] = value; if (!str_cmp(arg,"atta")) { if (ch->power[DISC_DAEM_ATTA]>9) { send_to_char("You Have Full Power.\n\r",ch); return; } else if (ch->practice < ch->power[DISC_DAEM_ATTA] * 60 + 60) { send_to_char("You are not ready to increase your power.\n\r",ch); return; } else { ch->practice -= ch->power[DISC_DAEM_ATTA] * 60 + 60; send_to_char("You have become more powerful.\n\r",ch); ch->power[DISC_DAEM_ATTA] += 1; return; } } // victim->power[DISC_DAEM_TEMP] = value; if (!str_cmp(arg,"temp")) { if (ch->power[DISC_DAEM_TEMP]>9) { send_to_char("You Have Full Power.\n\r",ch); return; } else if (ch->practice < ch->power[DISC_DAEM_TEMP] * 60 + 60) { send_to_char("You are not ready to increase your power.\n\r",ch); return; } else { ch->practice -= ch->power[DISC_DAEM_TEMP] * 60 + 60; send_to_char("You have become more powerful.\n\r",ch); ch->power[DISC_DAEM_TEMP] += 1; return; } } // victim->power[DISC_DAEM_MORP] = value; if (!str_cmp(arg,"morp")) { if (ch->power[DISC_DAEM_MORP]>9) { send_to_char("You Have Full Power.\n\r",ch); return; } else if (ch->practice < ch->power[DISC_DAEM_MORP] * 60 + 60) { send_to_char("You are not ready to increase your power.\n\r",ch); return; } else { ch->practice -= ch->power[DISC_DAEM_MORP] * 60 + 60; send_to_char("You have become more powerful.\n\r",ch); ch->power[DISC_DAEM_MORP] += 1; return; } } // victim->power[DISC_DAEM_CORR] = value; if (!str_cmp(arg,"corr")) { if (ch->power[DISC_DAEM_CORR]>9) { send_to_char("You Have Full Power.\n\r",ch); return; } else if (ch->practice < ch->power[DISC_DAEM_CORR] * 60 + 60) { send_to_char("You are not ready to increase your power.\n\r",ch); return; } else { ch->practice -= ch->power[DISC_DAEM_CORR] * 60 + 60; send_to_char("You have become more powerful.\n\r",ch); ch->power[DISC_DAEM_CORR] += 1; return; } } // victim->power[DISC_DAEM_GELU] = value; if (!str_cmp(arg,"gelu")) { if (ch->power[DISC_DAEM_GELU]>9) { send_to_char("You Have Full Power.\n\r",ch); return; } else if (ch->practice < ch->power[DISC_DAEM_GELU] * 60 + 60) { send_to_char("You are not ready to increase your power.\n\r",ch); return; } else { ch->practice -= ch->power[DISC_DAEM_GELU] * 60 + 60; send_to_char("You have become more powerful.\n\r",ch); ch->power[DISC_DAEM_GELU] += 1; return; } } // victim->power[DISC_DAEM_DISC] = value; if (!str_cmp(arg,"disc")) { if (ch->power[DISC_DAEM_DISC]>9) { send_to_char("You Have Full Power.\n\r",ch); return; } else if (ch->practice < ch->power[DISC_DAEM_DISC] * 60 + 60) { send_to_char("You are not ready to increase your power.\n\r",ch); return; } else { ch->practice -= ch->power[DISC_DAEM_DISC] * 60 + 60; send_to_char("You have become more powerful.\n\r",ch); ch->power[DISC_DAEM_DISC] += 1; return; } } // victim->power[DISC_DAEM_NETH] = value; if (!str_cmp(arg,"neth")) { if (ch->power[DISC_DAEM_NETH]>9) { send_to_char("You Have Full Power.\n\r",ch); return; } else if (ch->practice < ch->power[DISC_DAEM_NETH] * 60 + 60) { send_to_char("You are not ready to increase your power.\n\r",ch); return; } else { ch->practice -= ch->power[DISC_DAEM_NETH] * 60 + 60; send_to_char("You have become more powerful.\n\r",ch); ch->power[DISC_DAEM_NETH] += 1; return; } } // victim->power[DISC_DAEM_IMMU] = value; if (!str_cmp(arg,"immu")) { if (ch->power[DISC_DAEM_IMMU]>9) { send_to_char("You Have Full Power.\n\r",ch); return; } else if (ch->practice < ch->power[DISC_DAEM_IMMU] * 60 + 60) { send_to_char("You are not ready to increase your power.\n\r",ch); return; } else { ch->practice -= ch->power[DISC_DAEM_IMMU] * 60 + 60; send_to_char("You have become more powerful.\n\r",ch); ch->power[DISC_DAEM_IMMU] += 1; return; } } else if (!str_cmp(arg, "power")) { if (ch->pcdata->powers[ASSASSIN_POWER] > 9) { send_to_char("You already have all 10 levels of power.\n\r",ch); return; } if (ch->practice < (ch->pcdata->powers[ASSASSIN_POWER]+1)*150) { send_to_char("You don't have enough primal.\n\r",ch); return; } else { ch->pcdata->powers[ASSASSIN_POWER]++; ch->practice -= ch->pcdata->powers[ASSASSIN_POWER]*150; send_to_char("You have become more powerful.\n\r",ch); } return; } else if (!str_cmp(arg,"hate")) { if (ch->pcdata->powers[WRAITH_HATE] > 9) { send_to_char("You can't do that.\n\r",ch); return; } if (ch->exp < (ch->pcdata->powers[WRAITH_HATE]+1)*10000000 && ch->expmult < 1) { send_to_char("You don't have enough exp.\n\r",ch); return; } ch->pcdata->powers[WRAITH_HATE]++; gain_exp(ch, -1*ch->pcdata->powers[WRAITH_HATE]*10000000); send_to_char("Your hate of others increases.\n\r",ch); return; } else if (!str_cmp(arg,"wrath")) { if (ch->pcdata->powers[WRAITH_WRATH] > 9) { send_to_char("You can't do that.\n\r",ch); return; } if (ch->exp < (ch->pcdata->powers[WRAITH_WRATH]+1)*10000000 && ch->expmult < 1) { send_to_char("You don't have enough exp.\n\r",ch); return; } ch->pcdata->powers[WRAITH_WRATH]++; gain_exp(ch, -1* ch->pcdata->powers[WRAITH_WRATH]*10000000); send_to_char("Your dark wrath increases.\n\r",ch); return; } else if (!str_cmp(arg,"chaos")) { if (ch->pcdata->powers[WRAITH_CHAOS] > 9) { send_to_char("You can't do that.\n\r",ch); return; } if (ch->exp < (ch->pcdata->powers[WRAITH_CHAOS]+1)*10000000 && ch->expmult < 1) { send_to_char("You don't have enough exp.\n\r",ch); return; } ch->pcdata->powers[WRAITH_CHAOS]++; gain_exp(ch, -1* ch->pcdata->powers[WRAITH_CHAOS]*10000000); send_to_char("You become more chaotic, your every move should be cause for fear.\n\r",ch); return; } else if (!str_cmp(arg,"destruction")) { if (ch->pcdata->powers[WRAITH_DESTRUCTION] > 9) { send_to_char("You can't do that.\n\r",ch); return; } if (ch->exp < (ch->pcdata->powers[WRAITH_DESTRUCTION]+1)*10000000 && ch->expmult < 1) { send_to_char("You don't have enough exp.\n\r",ch); return; } ch->pcdata->powers[WRAITH_DESTRUCTION]++; gain_exp(ch, -1* ch->pcdata->powers[WRAITH_DESTRUCTION]*10000000); send_to_char("Your destructive capabilities increase.\n\r",ch); return; } return; } /* void do_fallen (CHAR_DATA *ch, char *argument) { char arg[MAX_INPUT_LENGTH]; char buf[MAX_STRING_LENGTH]; argument = one_argument( argument, arg ); if (IS_NPC(ch)) return; if( !IS_CLASS(ch, CLASS_BETRAYER)) { send_to_char("Huh.\n\r",ch); return; } if (arg[0] == '\0') { sprintf(buf, "Demon powers : #oHell [#r%d#o] Atta [#r%d#o] Temp[#r%d#o] Morp[#r%d#o]#n\n\r", ch->power[DISC_DAEM_HELL], ch->power[DISC_DAEM_ATTA], ch->power[DISC_DAEM_TEMP], ch->power[DISC_DAEM_MORP]); send_to_char(buf,ch); sprintf(buf, " : #oCorr [#r%d#o] Gelu [#r%d#o] Disc[#r%d#o] Neth[#r%d#o]#n\n\r", ch->power[DISC_DAEM_CORR], ch->power[DISC_DAEM_GELU], ch->power[DISC_DAEM_DISC], ch->power[DISC_DAEM_NETH]); send_to_char(buf,ch); sprintf(buf, " : #oImmu [#r%d#o]#n\n\r", ch->power[DISC_DAEM_IMMU]); send_to_char(buf,ch); return; } if (!str_cmp(arg,"hell")) { if (ch->power[DISC_DAEM_HELL]>9) { send_to_char("You Have Full Power.\n\r",ch); return; } else if (ch->practice < ch->power[DISC_DAEM_HELL] * 60 + 60) { send_to_char("You are not ready to increase your power.\n\r",ch); return; } else { ch->practice -= ch->power[DISC_DAEM_HELL] * 60 + 60; send_to_char("You have become more powerful.\n\r",ch); ch->power[DISC_DAEM_HELL] += 1; return; } } if (!str_cmp(arg,"atta")) { if (ch->power[DISC_DAEM_ATTA]>9) { send_to_char("You Have Full Power.\n\r",ch); return; } else if (ch->practice < ch->power[DISC_DAEM_ATTA] * 60 + 60) { send_to_char("You are not ready to increase your power.\n\r",ch); return; } else { ch->practice -= ch->power[DISC_DAEM_ATTA] * 60 + 60; send_to_char("You have become more powerful.\n\r",ch); ch->power[DISC_DAEM_ATTA] += 1; return; } } if (!str_cmp(arg,"temp")) { if (ch->power[DISC_DAEM_TEMP]>9) { send_to_char("You Have Full Power.\n\r",ch); return; } else if (ch->practice < ch->power[DISC_DAEM_TEMP] * 60 + 60) { send_to_char("You are not ready to increase your power.\n\r",ch); return; } else { ch->practice -= ch->power[DISC_DAEM_TEMP] * 60 + 60; send_to_char("You have become more powerful.\n\r",ch); ch->power[DISC_DAEM_TEMP] += 1; return; } } if (!str_cmp(arg,"morp")) { if (ch->power[DISC_DAEM_MORP]>9) { send_to_char("You Have Full Power.\n\r",ch); return; } else if (ch->practice < ch->power[DISC_DAEM_MORP] * 60 + 60) { send_to_char("You are not ready to increase your power.\n\r",ch); return; } else { ch->practice -= ch->power[DISC_DAEM_MORP] * 60 + 60; send_to_char("You have become more powerful.\n\r",ch); ch->power[DISC_DAEM_MORP] += 1; return; } } if (!str_cmp(arg,"corr")) { if (ch->power[DISC_DAEM_CORR]>9) { send_to_char("You Have Full Power.\n\r",ch); return; } else if (ch->practice < ch->power[DISC_DAEM_CORR] * 60 + 60) { send_to_char("You are not ready to increase your power.\n\r",ch); return; } else { ch->practice -= ch->power[DISC_DAEM_CORR] * 60 + 60; send_to_char("You have become more powerful.\n\r",ch); ch->power[DISC_DAEM_CORR] += 1; return; } } if (!str_cmp(arg,"gelu")) { if (ch->power[DISC_DAEM_GELU]>9) { send_to_char("You Have Full Power.\n\r",ch); return; } else if (ch->practice < ch->power[DISC_DAEM_GELU] * 60 + 60) { send_to_char("You are not ready to increase your power.\n\r",ch); return; } else { ch->practice -= ch->power[DISC_DAEM_GELU] * 60 + 60; send_to_char("You have become more powerful.\n\r",ch); ch->power[DISC_DAEM_GELU] += 1; return; } } if (!str_cmp(arg,"disc")) { if (ch->power[DISC_DAEM_DISC]>9) { send_to_char("You Have Full Power.\n\r",ch); return; } else if (ch->practice < ch->power[DISC_DAEM_DISC] * 60 + 60) { send_to_char("You are not ready to increase your power.\n\r",ch); return; } else { ch->practice -= ch->power[DISC_DAEM_DISC] * 60 + 60; send_to_char("You have become more powerful.\n\r",ch); ch->power[DISC_DAEM_DISC] += 1; return; } } if (!str_cmp(arg,"neth")) { if (ch->power[DISC_DAEM_NETH]>9) { send_to_char("You Have Full Power.\n\r",ch); return; } else if (ch->practice < ch->power[DISC_DAEM_NETH] * 60 + 60) { send_to_char("You are not ready to increase your power.\n\r",ch); return; } else { ch->practice -= ch->power[DISC_DAEM_NETH] * 60 + 60; send_to_char("You have become more powerful.\n\r",ch); ch->power[DISC_DAEM_NETH] += 1; return; } } if (!str_cmp(arg,"immu")) { if (ch->power[DISC_DAEM_IMMU]>9) { send_to_char("You Have Full Power.\n\r",ch); return; } else if (ch->practice < ch->power[DISC_DAEM_IMMU] * 60 + 60) { send_to_char("You are not ready to increase your power.\n\r",ch); return; } else { ch->practice -= ch->power[DISC_DAEM_IMMU] * 60 + 60; send_to_char("You have become more powerful.\n\r",ch); ch->power[DISC_DAEM_IMMU] += 1; return; } } else { send_to_char("Sorry, you cannot learn this.\n\r",ch); return; } return; } */ void do_fallen (CHAR_DATA *ch, char *argument) { char arg[MAX_INPUT_LENGTH]; char buf[MAX_STRING_LENGTH]; int found = FALSE; int cost = 0; argument = one_argument( argument, arg ); if (IS_NPC(ch)) return; if( !IS_CLASS(ch, CLASS_BETRAYER)) { send_to_char("Huh.\n\r",ch); return; } if (arg[0] == '\0') { sprintf(buf, "Demon powers : #oHell [#r%d#o] Atta [#r%d#o] Temp[#r%d#o] Morp[#r%d#o]#n\n\r", ch->power[DISC_DAEM_HELL], ch->power[DISC_DAEM_ATTA], ch->power[DISC_DAEM_TEMP], ch->power[DISC_DAEM_MORP]); send_to_char(buf,ch); sprintf(buf, " : #oCorr [#r%d#o] Gelu [#r%d#o] Disc[#r%d#o] Neth[#r%d#o]#n\n\r", ch->power[DISC_DAEM_CORR], ch->power[DISC_DAEM_GELU], ch->power[DISC_DAEM_DISC], ch->power[DISC_DAEM_NETH]); send_to_char(buf,ch); sprintf(buf, " : #oImmu [#r%d#o]#n\n\r", ch->power[DISC_DAEM_IMMU]); send_to_char(buf,ch); return; } if(str_cmp(arg,"hell") && str_cmp(arg,"atta") && str_cmp(arg,"disc") && str_cmp(arg,"temp") && str_cmp(arg,"morp") && str_cmp(arg,"neth") && str_cmp(arg,"corr") && str_cmp(arg,"immu") && str_cmp(arg,"gelu")) { stc("Your choices are hell, atta, temp, morp, corr, gelu, disc, neth, immu\n\r",ch); return; } if(!str_cmp(arg,"hell") && ch->power[DISC_DAEM_HELL] > 9) found = FALSE; else if(!str_cmp(arg,"atta") && ch->power[DISC_DAEM_ATTA] > 9) found = FALSE; else if(!str_cmp(arg,"temp") && ch->power[DISC_DAEM_TEMP] > 9) found = FALSE; else if(!str_cmp(arg,"morp") && ch->power[DISC_DAEM_MORP] > 9) found = FALSE; else if(!str_cmp(arg,"corr") && ch->power[DISC_DAEM_CORR] > 9) found = FALSE; else if(!str_cmp(arg,"gelu") && ch->power[DISC_DAEM_GELU] > 9) found = FALSE; else if(!str_cmp(arg,"disc") && ch->power[DISC_DAEM_DISC] > 9) found = FALSE; else if(!str_cmp(arg,"neth") && ch->power[DISC_DAEM_NETH] > 9) found = FALSE; else if(!str_cmp(arg,"immu") && ch->power[DISC_DAEM_IMMU] > 9) found = FALSE; else found = TRUE; if(found == FALSE) { stc("You can not learn any more in that discipline.\n\r",ch); return; } if(!str_cmp(arg,"hell")) cost = ch->power[DISC_DAEM_HELL] * 60 + 60; if(!str_cmp(arg,"atta")) cost = ch->power[DISC_DAEM_ATTA] * 60 + 60; if(!str_cmp(arg,"temp")) cost = ch->power[DISC_DAEM_TEMP] * 60 + 60; if(!str_cmp(arg,"morp")) cost = ch->power[DISC_DAEM_MORP] * 60 + 60; if(!str_cmp(arg,"corr")) cost = ch->power[DISC_DAEM_CORR] * 60 + 60; if(!str_cmp(arg,"gelu")) cost = ch->power[DISC_DAEM_GELU] * 60 + 60; if(!str_cmp(arg,"disc")) cost = ch->power[DISC_DAEM_DISC] * 60 + 60; if(!str_cmp(arg,"neth")) cost = ch->power[DISC_DAEM_NETH] * 60 + 60; if(!str_cmp(arg,"immu")) cost = ch->power[DISC_DAEM_IMMU] * 60 + 60; if(cost > ch->practice) { sprintf(buf, "You need %d primal to learn your next discipline.\n\r", cost); stc(buf,ch); return; } ch->practice -= cost; if(!str_cmp(arg,"hell")) ch->power[DISC_DAEM_HELL] += 1; if(!str_cmp(arg,"atta")) ch->power[DISC_DAEM_ATTA] += 1; if(!str_cmp(arg,"temp")) ch->power[DISC_DAEM_TEMP] += 1; if(!str_cmp(arg,"morp")) ch->power[DISC_DAEM_MORP] += 1; if(!str_cmp(arg,"corr")) ch->power[DISC_DAEM_CORR] += 1; if(!str_cmp(arg,"gelu")) ch->power[DISC_DAEM_GELU] += 1; if(!str_cmp(arg,"disc")) ch->power[DISC_DAEM_DISC] += 1; if(!str_cmp(arg,"neth")) ch->power[DISC_DAEM_NETH] += 1; if(!str_cmp(arg,"immu")) ch->power[DISC_DAEM_IMMU] += 1; sprintf(buf, "You gain more discipline in %s .\n\r", arg); stc(buf,ch); return; }