ur/
ur/boards/
ur/clans/
ur/councils/
ur/homes/
ur/planets/
/***************************************************************************
*                           STAR WARS REALITY 1.0                          *
*--------------------------------------------------------------------------*
* Star Wars Reality Code Additions and changes from the Smaug Code         *
* copyright (c) 1997 by Sean Cooper                                        *
* -------------------------------------------------------------------------*
* Starwars and Starwars Names copyright(c) Lucas Film Ltd.                 *
*--------------------------------------------------------------------------*
* SMAUG 1.0 (C) 1994, 1995, 1996 by Derek Snider                           *
* SMAUG code team: Thoric, Altrag, Blodkai, Narn, Haus,                    *
* Scryn, Rennard, Swordbearer, Gorog, Grishnakh and Tricops                *
* ------------------------------------------------------------------------ *
* Merc 2.1 Diku Mud improvments copyright (C) 1992, 1993 by Michael        *
* Chastain, Michael Quan, and Mitchell Tse.                                *
* Original Diku Mud copyright (C) 1990, 1991 by Sebastian Hammer,          *
* Michael Seifert, Hans Henrik St{rfeldt, Tom Madsen, and Katja Nyboe.     *
* ------------------------------------------------------------------------ *
*		       Online Building and Editing Module		   *
****************************************************************************/

#include <sys/types.h>
#include <ctype.h>
#include <stdio.h>
#include <string.h>
#include <time.h>
#include <unistd.h>
#include "mud.h"


extern int	top_affect;
extern int	top_reset;
extern int	top_ed;
extern bool	fBootDb;

REL_DATA *first_relation = NULL;
REL_DATA *last_relation  = NULL;

char *  const   cont_flags [] =
{
    "closeable", "pickproof", "closed", "locked"
};

char * const furniture_flags [] =
{
	"Sit On", "Sit In", "Sit At",
	"Stand On", "Stand In", "Stand At",
	"Sleep On", "Sleep In", "Sleep At",
	"Rest On", "Rest In", "Rest At"
};

/* planet constants for vip and wanted flags */

char *  const   planet_flags [] =
{
  "coruscant", "hapes", "corellia", "bakura", "sluis-van", "wroona",
  "kashyyyk", "nauticus", "wayland", "p9", "rudrig", "p11", "ossus", "p13", "p14",
  "p15", "p16", "p17", "p18", "Quorsti", "p20", "p21", "tatooine", "p23", 
  "p24", "p25", "p26", "p27", "p28", "p29", "p30", "criminal"
};

char *  const   sec_flags [] =
{
"inside", "city", "field", "forest", "hills", "mountain", "water_swim",
"water_noswim", "underwater", "air", "desert", "dunno", "oceanfloor",
"underground", "lava", "swamp", "r1", "r2", "r3", "r4", "r5", "r6", "r7",
"r8", "r9", "r10", "r11", "r12", "r13", "r14", "r15", "r16"
};

char *  const   weapon_table    [13] =
{
    "none",
    "vibro-axe",  "vibro-blade",  "lightsaber", "whip", "claw",
    "blaster",  "w7", "bludgeon", "bowcaster", "w10",
    "force pike", "w12"
};

char *  const   spice_table    [] =
{
    "glitterstim", "carsanum", "ryll","andris","s4","s5","s6","s7","s8","s9"
};

char *  const   crystal_table    [8] =
{
    "non-adegan", "kathracite", "relacite", "danite", "mephite", "ponite", "illum", "corusca"
};
                	    

char *  const   ex_flags [] = 
{ 
"isdoor", "closed", "locked", "secret", "swim", "pickproof", "fly", "climb",
"dig", "r1", "nopassdoor", "hidden", "passage", "portal", "r2", "r3",
"can_climb", "can_enter", "can_leave", "auto", "r4", "searchable", 
"bashed", "bashproof", "nomob", "window", "can_look" };

char *	const	r_flags	[] =
{
"none", "dark", "reserved", "nomob", "indoors", "no_drive",
"nomagic", "bank", "private", "safe", "emptyshop", "petshop",
"nodropall", "silence", "logspeech", "nodrop", "clanstoreroom",
"plr_home", "empty_home", "hotel", "nofloor", "refinery", "factory",
"recruit", "bounty", "spacecraft", "prototype", "house",
"barracks", "dnd","nodeath", "crash" ,"arena", "sanitary", "dirty"
};

char *	const	o_flags	[] =
{
"glow", "hum", "dark", "hutt_size", "contraband", "invis", "magic", "nodrop", "bless",
"antigood", "antievil", "antineutral", "noremove", "inventory",
"antisoldier", "antithief", "antihunter", "antijedi", "small_size", "large_size",
"donation", "clanobject", "anticitizen", "antisith", "antipilot", 
"hidden", "poisoned", "covering", "deathrot", "burried", "prototype", "human_size"
};

char *	const	mag_flags	[] =
{
"returning", "backstabber", "bane", "loyal", "haste", "drain", 
"lightning_blade" 
};

char *	const	w_flags	[] =
{
"take", "finger", "neck", "body", "head", "legs", "feet", "hands", "arms",
"shield", "about", "waist", "wrist", "wield", "hold", "_dual_", "ears", "eyes",
"missile", "back", "face", "ankle", "r4","r5","r6",
"r7","r8","r9","r10","r11","r12","r13"
};

char *	const	item_w_flags	[] =
{
"take", "finger", "neck", "neck", "neck",  "body", "head", "legs", "feet",
"hands", "arms", "shield", "about", "waist", "wrist", "wrist", "wield",
"hold", "dual", "ears", "eyes", "missile", "back", "face", "ankle", "ankle",
"r4","r5","r6","r7","r8","r9","r10","r11","r12","r13"
};

char *	const	area_flags	[] =
{
"nopkill", "noquest", "arena", "r3", "r4", "r5", "r6", "r7", "r8",
"r9", "r10", "r11", "r12", "r13", "r14", "r15", "r16", "r17",
"r18", "r19","r20","r21","r22","r23","r24",
"r25","r26","r27","r28","r29","r30","r31"
};

char *	const	o_types	[] =
{
"none", "light", "weapon", "treasure", "armor", "potion", "furniture",
"trash", "container", "note", "drinkcon", "key", "food", "money",
"corpse", "corpse_pc", "fountain", "pill", "scraps", "pipe", 
"herbcon", "herb", "fire", "soap", "syringe", 
"ammo", "bolt", "button", "paper",
"shovel", "salve", "rawspice", "lens", "crystal", "duraplast", "battery", 
"toolkit", "durasteel", "oven", "mirror", "circuit", "superconductor", "comlink", "medpac",
"fabric", "rare_metal", "thread", "spice", "smut", "device",
"grenade", "landmine", "droid_corpse", "chemical",
"timber", "contraceptive", "keyring"
};

char *	const	a_types	[] =
{
"none", "strength", "dexterity", "intelligence", "wisdom", "constitution",
"charisma", "luck", "sex", "level", "age", "height", "weight", "hit", "move",
"credits", "experience", "armor", "hitroll", "damroll", "affected", "resistant",
"immune", "susceptible", "weaponspell", "wearspell", "removespell", "mentalstate", "emotion",
"stripsn", "remove", "drunk", "contraceptive"
};

char *	const	a_flags [] =
{
"blind", "invisible", "detect_evil", "detect_invis", "detect_magic",
"detect_hidden", "weaken", "sanctuary", "faerie_fire", "infrared", "curse",
"_flaming", "poison", "protect", "paralysis", "sneak", "hide", "sleep",
"charm", "flying", "pass_door", "floating", "truesight", "detect_traps",
"scrying", "fireshield", "shockshield", "contraception", "iceshield", "possess", 
"berserk", "aqua_breath" };

char *	const	act_flags [] =
{
"npc", "sentinel", "scavenger", "surgeon", "dealer", "aggressive" ,"stayarea",
"wimpy", "pet", "train", "practice", "immortal", "deadly", "polyself",
"meta_aggr", "guardian", "running", "nowander", "mountable", "mounted", "scholar",
"secretive", "polymorphed", "mobinvis", "noassist", "nokill", "droid", "nocorpse", 
"citizen", "noquest", "prototype", "vendor" };

char *	const	pc_flags [] =
{
"r1", "deadly", "unauthed", "norecall", "nointro", "gag", "retired", "guest",
"nosummon", "pageron", "notitled", "room", "tag", "notag", "Learner", "Apprentice",
"Master", "r11", "r12", "r13", "r14", "r15", "r16", "r17", "r18", "r19", "r20", "r21",
"DND", "r23", "r24", "r25"
};

char * const	cyber_flags [] =
{
"comm", "eyes", "leg", "chest", "reflexes", "mind", "strength", "reactor","sterial"
};

char *	const	plr_flags [] =
{
"npc", "boughtpet", "shovedrag", "autoexits", "autoloot", "autosac", "blank", 
"outcast", "brief", "combine", "prompt", "telnet_ga", "holylight", 
"wizinvis", "roomvnum","silence", "noemote", "attacker", "notell", "log", 
"deny", "freeze", "killer","OnQuest", "litterbug", "ansi", "rip", "nice", 
"flee" ,"autocred", "gambler", "afk"
};

char *const cmd_flags[] =
{
 "possessed", "polymorphed", "r1", "r2", "r3", "r4", "r5", "r6", "r7", "r8", 
 "r9", "r10", "r11", "r12", "r13", "r14", "r15", "r16", "r17", "r18", "r19", 
 "r20", "r21", "r22", "r23", "r24", "r25", "r26", "r27", "r28", "r29", "r30"
};

char *	const	wear_locs [] =
{
"light", "finger1", "finger2", "neck1", "neck2", "body", "head", "legs",
"feet", "hands", "arms", "shield", "about", "waist", "wrist1", "wrist2",
"wield", "hold", "dual_wield", "ears", "eyes", "missile_wield", "back",
"face", "ankle1", "ankle2"
};

char *	const	ris_flags [] =
{
"fire", "cold", "electricity", "energy", "blunt", "pierce", "slash", "acid",
"poison", "drain", "sleep", "charm", "hold", "nonmagic", "plus1", "plus2",
"plus3", "plus4", "plus5", "plus6", "magic", "paralysis", "r1", "r2", "r3",
"r4", "r5", "r6", "r7", "r8", "r9", "r10"
};

char *	const	trig_flags [] =
{
"up", "unlock", "lock", "d_north", "d_south", "d_east", "d_west", "d_up",
"d_down", "door", "container", "open", "close", "passage", "oload", "mload",
"teleport", "teleportall", "teleportplus", "death", "cast", "fakeblade",
"rand4", "rand6", "trapdoor", "anotherroom", "usedial", "absolutevnum",
"showroomdesc", "autoreturn", "r2", "r3"
};

char *	const	part_flags [] =
{
"head", "arms", "legs", "heart", "brains", "guts", "hands", "feet", "fingers",
"ear", "eye", "long_tongue", "eyestalks", "tentacles", "fins", "wings",
"tail", "scales", "claws", "fangs", "horns", "tusks", "tailattack",
"sharpscales", "beak", "haunches", "hooves", "paws", "forelegs", "feathers",
"r1", "r2"
};

char *	const	attack_flags [] =
{
"bite", "claws", "tail", "sting", "punch", "kick", 
"trip", "bash", "stun", "gouge", "backstab", "feed", "drain", "r13", "r14", "r15", "r16", "r17", 
"r18", "r19", "r20", "r21", "r22", "r23", "r24", "r25", "r26", "r27", "r28", "r29",
"r30", "r31"
};

char *	const	defense_flags [] =
{
"parry", "dodge", "r2", "r3", "r4" ,"r5",
"r6", "r7", "r8", "r9", "r10", "r11", "r12", "r13", "r14", "r15", "r16", "r17", 
"r18", "r19", "r20", "r21", "r22", "r23", "r24", "r25", "r26", "r27", "r28", "r29",
"r30", "r31"
};

/*
 * Note: I put them all in one big set of flags since almost all of these
 * can be shared between mobs, objs and rooms for the exception of
 * bribe and hitprcnt, which will probably only be used on mobs.
 * ie: drop -- for an object, it would be triggered when that object is
 * dropped; -- for a room, it would be triggered when anything is dropped
 *          -- for a mob, it would be triggered when anything is dropped
 *
 * Something to consider: some of these triggers can be grouped together,
 * and differentiated by different arguments... for example:
 *  hour and time, rand and randiw, speech and speechiw
 * 
 */
char *	const	mprog_flags [] =
{
"act", "speech", "rand", "fight", "death", "hitprcnt", "entry", "greet",
"allgreet", "give", "bribe", "hour", "time", "wear", "remove", "sac",
"look", "exa", "zap", "get", "drop", "damage", "repair", "randiw",
"speechiw", "pull", "push", "sleep", "rest", "leave", "script", "use"
};

char *flag_string( int bitvector, char * const flagarray[] )
{
    static char buf[MAX_STRING_LENGTH];
    int x;

    buf[0] = '\0';
    for ( x = 0; x < 32 ; x++ )
      if ( IS_SET( bitvector, 1 << x ) )
      {
	strcat( buf, flagarray[x] );
	strcat( buf, " " );
      }
    if ( (x=strlen( buf )) > 0 )
      buf[--x] = '\0';
    
    return buf;
}

char *ext_flag_string( EXT_BV *bitvector, char * const flagarray[] )
{
    static char buf[MAX_STRING_LENGTH];
    int x;

    buf[0] = '\0';
    for ( x = 0; x < MAX_BITS ; x++ )
	if ( xIS_SET( *bitvector, x ) )
	{
	    strcat( buf, flagarray[x] );
	    strcat( buf, " " );
	}
    if ( (x=strlen(buf)) > 0 )
	buf[--x] = '\0';
    
    return buf;
}


bool can_rmodify( CHAR_DATA *ch, ROOM_INDEX_DATA *room )
{
	int vnum = room->vnum;
	AREA_DATA *pArea;

	if ( IS_NPC( ch ) )
	  return FALSE;
	if ( get_trust( ch ) >= sysdata.level_modify_proto )
	  return TRUE;
	if ( !ch->pcdata || !(pArea=ch->pcdata->area) )
	{
	  send_to_char( "You must have an assigned area to modify this room.\n\r", ch );
	  return FALSE;
	}
	if ( !ch->pcdata || !(pArea=ch->pcdata->area) )
	{
	    send_to_char( "You must have an assigned area to modify this room.\n\r", ch );
	    return FALSE;
	}
	if ( vnum >= pArea->low_r_vnum
	&&   vnum <= pArea->hi_r_vnum )
	  return TRUE;

	send_to_char( "That room is not in your allocated range.\n\r", ch );
	return FALSE;
}

bool can_omodify( CHAR_DATA *ch, OBJ_DATA *obj )
{
	int vnum = obj->pIndexData->vnum;
	AREA_DATA *pArea;
	
	if ( IS_NPC( ch ) )
	  return FALSE;
	if ( get_trust( ch ) >= sysdata.level_modify_proto )
	  return TRUE;
	if ( !ch->pcdata || !(pArea=ch->pcdata->area) )
	{
	  send_to_char( "You must have an assigned area to modify this object.\n\r", ch );
	  return FALSE;
	}
	if ( !ch->pcdata || !(pArea=ch->pcdata->area) )
	{
	    send_to_char( "You must have an assigned area to modify this object.\n\r", ch );
	    return FALSE;
	}
	if ( vnum >= pArea->low_o_vnum
	&&   vnum <= pArea->hi_o_vnum )
	  return TRUE;

	send_to_char( "That object is not in your allocated range.\n\r", ch );
	return FALSE;
}

bool can_oedit( CHAR_DATA *ch, OBJ_INDEX_DATA *obj )
{
	int vnum = obj->vnum;
	AREA_DATA *pArea;

	if ( IS_NPC( ch ) )
	  return FALSE;
	if ( get_trust( ch ) >= LEVEL_GOD )
	  return TRUE;
	if ( !ch->pcdata || !(pArea=ch->pcdata->area) )
	{
	  send_to_char( "You must have an assigned area to modify this object.\n\r", ch );
	  return FALSE;
	}
	if ( vnum >= pArea->low_o_vnum
	&&   vnum <= pArea->hi_o_vnum )
	  return TRUE;

	send_to_char( "That object is not in your allocated range.\n\r", ch );
	return FALSE;
}


bool can_mmodify( CHAR_DATA *ch, CHAR_DATA *mob )
{
	int vnum;
	AREA_DATA *pArea;
	
	if ( mob == ch )
	  return TRUE;

	if ( !IS_NPC( mob ) )
	{
		if ( ( get_trust( ch ) >= sysdata.level_mset_player 
			|| ( ch->pcdata->bestowments && nifty_is_name( "pedit" , ch->pcdata->bestowments )	) ) )
			return TRUE;
		else
			send_to_char( "You can't do that.\n\r", ch );
		return FALSE;
	}

	vnum = mob->pIndexData->vnum;

	if ( IS_NPC( ch ) )
	  return FALSE;
	if ( get_trust( ch ) >= sysdata.level_modify_proto )
	  return TRUE;
	if ( !ch->pcdata || !(pArea=ch->pcdata->area) )
	{
	  send_to_char( "You must have an assigned area to modify this mobile.\n\r", ch );
	  return FALSE;
	}
	if ( !ch->pcdata || !(pArea=ch->pcdata->area) )
	{
	    send_to_char( "You must have an assigned area to modify this mobile.\n\r", ch );
	    return FALSE;
	}
	if ( vnum >= pArea->low_m_vnum
	&&   vnum <= pArea->hi_m_vnum )
	    return TRUE;

	send_to_char( "That mobile is not in your allocated range.\n\r", ch );
	return FALSE;
}

bool can_medit( CHAR_DATA *ch, MOB_INDEX_DATA *mob )
{
	int vnum = mob->vnum;
	AREA_DATA *pArea;

	if ( IS_NPC( ch ) )
	  return FALSE;
	if ( get_trust( ch ) >= LEVEL_GOD )
	  return TRUE;
	if ( !IS_SET(mob->act, ACT_PROTOTYPE) )
	{
	    send_to_char( "You cannot modify this mobile.\n\r", ch );
	    return FALSE;
	}
	if ( !ch->pcdata || !(pArea=ch->pcdata->area) )
	{
	  send_to_char( "You must have an assigned area to modify this mobile.\n\r", ch );
	  return FALSE;
	}
	if ( vnum >= pArea->low_m_vnum
	&&   vnum <= pArea->hi_m_vnum )
	  return TRUE;

	send_to_char( "That mobile is not in your allocated range.\n\r", ch );
	return FALSE;
}

int get_secflag( char *flag )
{
    int x;

    for ( x = 0; x < (sizeof(sec_flags) / sizeof(sec_flags[0])); x++ )
      if ( !str_cmp(flag, sec_flags[x]) )
        return x;     
    return -1;            
}                      
int get_otype( char *type )
{
    int x;

    for ( x = 0; x < (sizeof(o_types) / sizeof(o_types[0]) ); x++ )
      if ( !str_cmp( type, o_types[x] ) )
        return x;
    return -1;
}

int get_aflag( char *flag )
{
    int x;

    for ( x = 0; x < 32; x++ )
      if ( !str_cmp( flag, a_flags[x] ) )
        return x;
    return -1;
}

int get_atype( char *type )
{
    int x;

    for ( x = 0; x < MAX_APPLY_TYPE; x++ )
      if ( !str_cmp( type, a_types[x] ) )
        return x;
    return -1;
}

int get_npc_race( char *type )
{
    int x;

    for ( x = 0; x < MAX_NPC_RACE; x++ )
      if ( !str_cmp( type, npc_race[x] ) )
        return x;
    return -1;
}

int get_pc_race( char *type )
{
    int i;

    for ( i = 0; i < MAX_PC_RACE; i++ )
      if ( !str_cmp(type, race_table[i]->race_name) )
        return i;
    return -1;
}


int get_wearloc( char *type )
{
    int x;
    
    for ( x = 0; x < (sizeof(wear_locs) / sizeof(wear_locs[0])); x++ )
      if ( !str_cmp(type, wear_locs[x]) )
        return x;
    return -1;
}

int get_exflag( char *flag )
{
    int x;
    
    for ( x = 0; x < (sizeof(ex_flags) / sizeof(ex_flags[0])); x++ )
      if ( !str_cmp(flag, ex_flags[x]) )
        return x;
    return -1;
}

int get_rflag( char *flag )
{
    int x;
    
/*  for ( x = 0; x < 32; x++ )
      if ( !str_cmp( flag, r_flags[x] ) )
        return x;
    return -1;*/
	for ( x = 0; x < (sizeof(r_flags) / sizeof(r_flags[0])); x++ )
		if ( !str_cmp(flag, r_flags[x]) )
			return x;
		return -1;
}

int get_mpflag( char *flag )
{
    int x;
    
    for ( x = 0; x < 32; x++ )
      if ( !str_cmp( flag, mprog_flags[x] ) )
        return x;
    return -1;
}

int get_oflag( char *flag )
{
    int x;

    for ( x = 0; x < 32; x++ )
      if ( !str_cmp( flag, o_flags[x] ) )
        return x;
    return -1;
}

int get_areaflag( char *flag )
{
    int x;

    for ( x = 0; x < 32; x++ )
      if ( !str_cmp( flag, area_flags[x] ) )
        return x;
    return -1;
}

int get_wflag( char *flag )
{
    int x;

    for ( x = 0; x < 32; x++ )
      if ( !str_cmp( flag, w_flags[x] ) )
        return x;
    return -1;
}

int get_actflag( char *flag )
{
    int x;

    for ( x = 0; x < 32; x++ )
      if ( !str_cmp( flag, act_flags[x] ) )
        return x;
    return -1;
}

int get_vip_flag( char *flag )
{
    int x;

    for ( x = 0; x < 32; x++ )
      if ( !str_cmp( flag, planet_flags[x] ) )
        return x;
    return -1;
}

int get_wanted_flag( char *flag )
{
    int x;

    for ( x = 0; x < 32; x++ )
      if ( !str_cmp( flag, planet_flags[x] ) )
        return x;
    return -1;
}

int get_pcflag( char *flag )
{
    int x;

    for ( x = 0; x < 32; x++ )
      if ( !str_cmp( flag, pc_flags[x] ) )
        return x;
    return -1;
}
int get_plrflag( char *flag )
{
    int x;

    for ( x = 0; x < 32; x++ )
      if ( !str_cmp( flag, plr_flags[x] ) )
        return x;
    return -1;
}

int get_cyberflag( char *flag )
{
    int x;

    for ( x = 0; x < 32; x++ )
      if ( !str_cmp( flag, cyber_flags[x] ) )
        return x;
    return -1;
}

int get_risflag( char *flag )
{
    int x;

    for ( x = 0; x < 32; x++ )
      if ( !str_cmp( flag, ris_flags[x] ) )
        return x;
    return -1;
}

/*
 * For use with cedit --Shaddai
 */

int
get_cmdflag ( char *flag )
{
  int x;

  for ( x = 0; x < (sizeof(cmd_flags) / sizeof(cmd_flags[0])); x++)
    if ( !str_cmp(flag, cmd_flags[x]))
        return x;
  return -1;
}

int get_trigflag( char *flag )
{
    int x;

    for ( x = 0; x < 32; x++ )
      if ( !str_cmp( flag, trig_flags[x] ) )
        return x;
    return -1;
}

int get_partflag( char *flag )
{
    int x;

    for ( x = 0; x < 32; x++ )
      if ( !str_cmp( flag, part_flags[x] ) )
        return x;
    return -1;
}

int get_attackflag( char *flag )
{
    int x;

    for ( x = 0; x < 32; x++ )
      if ( !str_cmp( flag, attack_flags[x] ) )
        return x;
    return -1;
}

int get_defenseflag( char *flag )
{
    int x;

    for ( x = 0; x < 32; x++ )
      if ( !str_cmp( flag, defense_flags[x] ) )
        return x;
    return -1;
}

int get_langflag( char *flag )
{
	int x;
	
	for ( x = 0; lang_array[x] != LANG_UNKNOWN; x++ )
		if ( !str_cmp( flag, lang_names[x] ) )
			return lang_array[x];
	return LANG_UNKNOWN;
}
int get_langnum( char *flag )
{
        int x;

        for ( x = 0; lang_array[x] != LANG_UNKNOWN; x++ )
                if ( !str_cmp( flag, lang_names[x] ) )
                        return x;
        return -1;
}

/*
 * Remove carriage returns from a line
 */
char *strip_cr( char *str )
{
    static char newstr[MAX_STRING_LENGTH];
    int i, j;

    for ( i=j=0; str[i] != '\0'; i++ )
	if ( str[i] != '\r' )
	{
	  newstr[j++] = str[i];	
	}
    newstr[j] = '\0';
    return newstr;
}


/*
 * Removes the tildes from a line, except if it's the last character.
 */
void smush_tilde( char *str )
{
    int len;
    char last;
    char *strptr;
    
    strptr = str;
    
    len  = strlen( str );
    if ( len )
      last = strptr[len-1];
    else
      last = '\0';

    for ( ; *str != '\0'; str++ )
    {
	if ( *str == '~' )
	    *str = '-';
    }
    if ( len )
      strptr[len-1] = last;

    return;
}

void start_editing( CHAR_DATA *ch, char *data )
{
	EDITOR_DATA *edit;
	sh_int lines, size, lpos;
	char c;
	
	if ( !ch->desc )
	{
	   bug( "Fatal: start_editing: no desc", 0 );
	   return;
	}
	if ( ch->substate == SUB_RESTRICTED )
	   bug( "NOT GOOD: start_editing: ch->substate == SUB_RESTRICTED", 0 );

	set_char_color( AT_GREEN, ch );
	send_to_char( "Begin entering your text now (",ch);
	set_char_color( AT_RED, ch );
	send_to_char( "/?",ch);
	set_char_color( AT_GREEN, ch );
	send_to_char( "= help ",ch);
	set_char_color( AT_RED, ch );
	send_to_char("/s",ch);
	set_char_color( AT_GREEN, ch );
	send_to_char("= save ",ch);
	set_char_color( AT_RED, ch );
	send_to_char("/c ",ch);
	set_char_color( AT_GREEN, ch );
	send_to_char("= clear ",ch);
	set_char_color( AT_RED, ch );
	send_to_char("/l",ch);
	set_char_color( AT_GREEN, ch );
	send_to_char("= list)\n\r", ch );
	set_char_color( AT_GREEN, ch );

	send_to_char( "-----------------------------------------------------------------------\n\r> ", ch );
	if ( ch->editor )
	  stop_editing( ch );
	
	CREATE( edit, EDITOR_DATA, 1 );
	edit->numlines = 0;
	edit->on_line  = 0;
	edit->size     = 0;
	size = 0;  lpos = 0;  lines = 0;
	if ( !data )
	    bug("editor: data is NULL!\n\r",0);
	else
	for ( ;; )
	{  
	   c = data[size++];
	   if ( c == '\0' )
	   {
		edit->line[lines][lpos] = '\0';
		break;
	   }
	   else
	   if ( c == '\r' );
	   else
	   if ( c == '\n' || lpos > 78)
	   {
		edit->line[lines][lpos] = '\0';
		++lines;
		lpos = 0;
	   }
	   else
	     edit->line[lines][lpos++] = c;
	   if ( lines >= 49 || size > 4096 )
	   {
		edit->line[lines][lpos] = '\0';
		break;
	   }	   
	}
	if ( lpos > 0 && lpos < 78 && lines < 49 )
	{
	    edit->line[lines][lpos] = '~';
	    edit->line[lines][lpos+1] = '\0';
	    ++lines;
	    lpos = 0;
	}
	edit->numlines = lines;
	edit->size = size;
	edit->on_line = lines;
	ch->editor = edit;
	ch->desc->connected = CON_EDITING;
}

char *copy_buffer( CHAR_DATA *ch )
{
   char buf[MAX_STRING_LENGTH];
   char tmp[100];
   sh_int x, len;

   if ( !ch )
   {
	bug( "copy_buffer: null ch", 0 );
	return STRALLOC( "" );
   } 

   if ( !ch->editor )
   {
	bug( "copy_buffer: null editor", 0 );
	return STRALLOC( "" );
   }

   buf[0] = '\0';
   for ( x = 0; x < ch->editor->numlines; x++ )
   {
      strcpy( tmp, ch->editor->line[x] );
      len = strlen(tmp);
      if ( tmp && tmp[len-1] == '~' )
	tmp[len-1] = '\0';
      else
	strcat( tmp, "\n\r" );
      /* This is wrong 
      smush_tilde(tmp);
      */
      smash_tilde(tmp);
      strcat( buf, tmp );
   }
   return STRALLOC( buf );
}

void stop_editing( CHAR_DATA *ch )
{
    set_char_color( AT_PLAIN, ch );
    DISPOSE( ch->editor );
    ch->editor = NULL;
    send_to_char( "Done.\n\r", ch );
    ch->dest_buf  = NULL;
    ch->spare_ptr = NULL;
    ch->substate  = SUB_NONE;
    if ( !ch->desc )
    {
	bug( "Fatal: stop_editing: no desc", 0 );
	return;
    }
    ch->desc->connected = CON_PLAYING;
}

void do_goto( CHAR_DATA *ch, char *argument )
{
    char arg[MAX_INPUT_LENGTH];
    ROOM_INDEX_DATA *location, *in_room;
    CHAR_DATA *fch, *fch_next, *victim;
    AREA_DATA *pArea;
    int vnum;

    one_argument( argument, arg );
    if ( arg[0] == '\0' )
    {
	send_to_char( "Goto where?\n\r", ch );
	return;
    }

   if ( !is_number(arg) && (fch=get_char_world(ch, arg)) )
   {
      if ( !IS_NPC(fch) && get_trust(ch) < get_trust(fch)
      &&   IS_SET(fch->pcdata->flags, PCFLAG_DND) ) 
      {
         pager_printf( ch,  
         "Sorry. %s does not wish to be disturbed.\n\r", fch->name);
         pager_printf( fch,
            "Your DND flag just foiled %s's goto command.\n\r", ch->name);
         return;
      }
   }

    if ( ( location = find_location( ch, arg ) ) == NULL )
    {
	vnum = atoi( arg );
	if ( vnum < 0 || get_room_index( vnum ) )
	{
		send_to_char( "You cannot find that...\n\r", ch );
		return;
	}
	if ( get_trust( ch ) < LEVEL_CREATOR
	||   vnum < 1 || IS_NPC(ch) || !ch->pcdata->area )
	{
	  send_to_char( "No such location.\n\r", ch );
	  return;
	}
	if ( get_trust( ch ) < sysdata.level_modify_proto )
	{
	    if ( !ch->pcdata || !(pArea=ch->pcdata->area) )
	    {
		send_to_char( "You must have an assigned area to create rooms.\n\r", ch );
		return;
	    }
	    if ( vnum < pArea->low_r_vnum
	    ||   vnum > pArea->hi_r_vnum )
	    {
		send_to_char( "That room is not within your assigned range.\n\r", ch );
		return;
	    }
	}
	location = make_room( vnum );
	if ( !location )
	{
	  bug( "Goto: make_room failed", 0 );
	  return;
	}
	location->area = ch->pcdata->area;
	set_char_color( AT_WHITE, ch );
	send_to_char( "Waving your hand, you form order from swirling chaos,\n\rand step into a new reality...\n\r", ch );
    }

    if ( (victim = room_is_dnd( ch, location)) )
    {
       pager_printf( ch, "That room is \"do not disturb\" right now.\n\r");
       pager_printf( victim,
         "Your DND flag just foiled %s's goto command.\n\r", ch->name );
       return;
    }

	if ( room_is_private( ch,location ) )
    {
	if ( get_trust( ch ) < sysdata.level_override_private )
	{
	    send_to_char( "That room is private right now.\n\r", ch );
	    return;
	}
	else
	    send_to_char( "Overriding private flag!\n\r", ch );
    }

    in_room = ch->in_room;
    if ( ch->fighting )
	stop_fighting( ch, TRUE );

    if ( !IS_SET(ch->act, PLR_WIZINVIS) )
	act( AT_IMMORT, "$T", ch, NULL,
	    (ch->pcdata && ch->pcdata->bamfout[0] != '\0')
	    ? ch->pcdata->bamfout : "$n leaves in a swirling mist.",  TO_ROOM );

    ch->regoto = ch->in_room->vnum;
    char_from_room( ch );
    if ( ch->mount )
    {
	char_from_room( ch->mount );
	char_to_room( ch->mount, location );
    }
    char_to_room( ch, location );
    if ( ch->on )
    {
       ch->on = NULL;
       ch->position = POS_STANDING;
    }
    if (ch->position != POS_STANDING)
    {
       ch->position = POS_STANDING;
    }

    if ( !IS_SET(ch->act, PLR_WIZINVIS) )
	act( AT_IMMORT, "$T", ch, NULL,
	    (ch->pcdata && ch->pcdata->bamfin[0] != '\0')
	    ? ch->pcdata->bamfin : "$n appears in a swirling mist.", TO_ROOM );

    do_look( ch, "auto" );

    if ( ch->in_room == in_room )
      return;
    for ( fch = in_room->first_person; fch; fch = fch_next )
    {
	fch_next = fch->next_in_room;
	if ( fch->master == ch && IS_IMMORTAL(fch) )
	{
	    act( AT_ACTION, "You follow $N.", fch, NULL, ch, TO_CHAR );
	    do_goto( fch, argument );
	}
/* Experimental change by Gorog so imm's personal mobs follow them */
        else if ( IS_NPC(fch) && fch->master == ch )
        {
           char_from_room (fch);
           char_to_room( fch, location );
        }
    }
    return;
}

void do_mset( CHAR_DATA *ch, char *argument )
{
	char arg1[MAX_INPUT_LENGTH], arg2[MAX_INPUT_LENGTH],arg3[MAX_INPUT_LENGTH],
		buf[MAX_STRING_LENGTH], outbuf[MAX_STRING_LENGTH];
	int num,size,plus,v2;
	char char1,char2;
	CHAR_DATA *victim;
	int value, minattr, maxattr;
	bool lockvictim;
	char *origarg = argument;
	
	if ( IS_NPC( ch ) )
	{
		send_to_char( "Mob's can't mset\n\r", ch );
		return;
	}
	
	if ( !ch->desc )
	{
		send_to_char( "You have no descriptor\n\r", ch );
		return;
	}
    
	switch( ch->substate )
	{
	default:
		break;
	case SUB_MOB_DESC:
		if ( !ch->dest_buf )
		{
			send_to_char( "Fatal error: report to Gavin.\n\r", ch );
			bug( "do_mset: sub_mob_desc: NULL ch->dest_buf", 0 );
			ch->substate = SUB_NONE;
			return;
		}
		victim = ch->dest_buf;
		if ( char_died(victim) )
		{
			send_to_char( "Your victim died!\n\r", ch );
			stop_editing( ch );
			return;
		}
		STRFREE( victim->description );
		victim->description = copy_buffer( ch );
		if ( IS_NPC(victim) && IS_SET( victim->act, ACT_PROTOTYPE ) )
		{
			STRFREE( victim->pIndexData->description );
			victim->pIndexData->description = QUICKLINK( victim->description );
		}
		stop_editing( ch );
		ch->substate = ch->tempnum;
		return;
	}
    victim = NULL;
	lockvictim = FALSE;
	smash_tilde( argument );
    if ( ch->substate == SUB_REPEATCMD )
	{
		victim = ch->dest_buf;
		if ( !victim )
		{
			send_to_char( "Your victim died!\n\r", ch );
			argument = "done";
		}
		if ( argument[0] == '\0' || !str_cmp( argument, " " )
			||   !str_cmp( argument, "stat" ) )
		{
			if ( victim )
				do_mstat( ch, victim->name );
			else
				send_to_char( "No victim selected.  Type '?' for help.\n\r", ch );
			return;
		}
		if ( !str_cmp( argument, "done" ) || !str_cmp( argument, "off" ) )
		{
			if ( ch->dest_buf )
				RelDestroy( relMSET_ON, ch, ch->dest_buf );
			send_to_char( "Mset mode off.\n\r", ch );
			ch->substate = SUB_NONE;
			ch->dest_buf = NULL;
			if ( ch->pcdata && ch->pcdata->subprompt )
			{
				STRFREE( ch->pcdata->subprompt );
				ch->pcdata->subprompt = NULL;
			}
			return;
		}
	}
	if ( victim )
	{
		lockvictim = TRUE;
		strcpy( arg1, victim->name );
		argument = one_argument( argument, arg2 );
		strcpy( arg3, argument );
	}
	else
	{
		lockvictim = FALSE;
		argument = one_argument( argument, arg1 );
		argument = one_argument( argument, arg2 );
		strcpy( arg3, argument );
	}
    if ( !str_cmp( arg1, "on" ) )
	{
		send_to_char( "Syntax: mset <victim|vnum> on.\n\r", ch );
		return;
	}
    if ( arg1[0] == '\0' || (arg2[0] == '\0' && ch->substate != SUB_REPEATCMD)
		||   !str_cmp( arg1, "?" ) )
	{
		if ( ch->substate == SUB_REPEATCMD )
		{
			if ( victim )
				send_to_char( "Syntax: <field>  <value>\n\r",		ch );
			else
				send_to_char( "Syntax: <victim> <field>  <value>\n\r",	ch );
		}
		else
			send_to_char( "Syntax: mset <victim> <field>  <value>\n\r",	ch );
		send_to_char( "\n\rField being one of:\n\r",			ch );
		send_to_char( "  str int wis dex con cha lck sex\n\r",	ch );
		send_to_char( "  credits hp move force align race\n\r",ch );
		send_to_char( "  hitroll damroll armor affected level\n\r",	ch );
		send_to_char( "  thirst drunk full flags\n\r",		ch );
		send_to_char( "  pos defpos part (see BODYPARTS)\n\r",		ch );
		send_to_char( "  sav1 sav2 sav4 sav4 sav5 (see SAVINGTHROWS)\n\r", ch );
		send_to_char( "  resistant immune susceptible (see RIS)\n\r",	ch );
		send_to_char( "  attack defense numattacks\n\r",		ch );
		send_to_char( "  speaking speaks (see LANGUAGES)\n\r",		ch );
		send_to_char( "  name short long description title spec spec2\n\r", ch );
		send_to_char( "  vip\n\r", ch );
		send_to_char( "\n\rFor editing index/prototype mobiles:\n\r", ch );
		send_to_char( "  hitnumdie hitsizedie hitplus (hit points)\n\r",ch );
		send_to_char( "  damnumdie damsizedie damplus (damage roll)\n\r",ch );
		send_to_char( "To toggle area flag: aloaded\n\r",ch);
		if ( get_trust( ch ) >= sysdata.level_mset_player 
			|| ( ch->pcdata->bestowments && nifty_is_name( "pedit" , ch->pcdata->bestowments ) ) )
		{
			send_to_char( "  vip wanted clanrank marriage council\n\r", ch );
			send_to_char( "  height weight hair eyes build complex\n\r", ch );
			send_to_char( "  parents pob age\n\r", ch );
		}
		return;
	}
    if ( !victim && get_trust( ch ) <= LEVEL_IMMORTAL )
	{
		if ( ( victim = get_char_room( ch, arg1 ) ) == NULL )
		{
			send_to_char( "They aren't here.\n\r", ch );
			return;
		}
	}
	else
	{
		if ( !victim )
		{
			if ( ( victim = get_char_world( ch, arg1 ) ) == NULL )
			{
				send_to_char( "No one like that in all the realms.\n\r", ch );
				return;
			}
		}
	}
	if ( get_trust( ch ) <= LEVEL_IMMORTAL && !IS_NPC( victim ) )
	{
		send_to_char( "You can't do that!\n\r", ch );
		ch->dest_buf = NULL;
		return;
	}
	if ( get_trust( ch ) < LEVEL_GREATER
		&&   IS_NPC( victim )
		&&  xIS_SET( victim->new_act, ACT_STATSHIELD ) )
	{
		send_to_char( "You can't do that!\n\r", ch );
		ch->dest_buf = NULL;
		return;
	}
    if ( lockvictim )
      ch->dest_buf = victim;

    if ( IS_NPC(victim) )
    {
	minattr = 1;
	maxattr = 25;
    }
    else
    {
	minattr = 3;
	maxattr = 18;
    }

    if ( !str_cmp( arg2, "on" ) )
    {
	CHECK_SUBRESTRICTED( ch );
	ch_printf( ch, "Mset mode on. (Editing %s).\n\r",
		victim->name );
	ch->substate = SUB_REPEATCMD;
	ch->dest_buf = victim;
	if ( ch->pcdata )
	{
	   if ( ch->pcdata->subprompt )
		STRFREE( ch->pcdata->subprompt );
	   if ( IS_NPC(victim) )
		sprintf( buf, "<&CMset &W#%d&w> %%i", victim->pIndexData->vnum );
	   else
		sprintf( buf, "<&CMset &W%s&w> %%i", victim->name );
	   ch->pcdata->subprompt = STRALLOC( buf );
	}
	RelCreate( relMSET_ON, ch, victim );
	return;
    }
    value = is_number( arg3 ) ? atoi( arg3 ) : -1;

    if ( atoi(arg3) < -1 && value == -1 )
      value = atoi(arg3);

    if ( !str_cmp( arg2, "str" ) )
    {
	if ( !can_mmodify( ch, victim ) )
	  return;
	if ( value < minattr || value > maxattr )
	{
	    ch_printf( ch, "Strength range is %d to %d.\n\r", minattr, maxattr );
	    return;
	}
	victim->perm_str = value;
	if ( IS_NPC(victim) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	  victim->pIndexData->perm_str = value;
	return;
    }

    if ( !str_cmp( arg2, "int" ) )
    {
	if ( !can_mmodify( ch, victim ) )
	  return;
	if ( value < minattr || value > maxattr )
	{
	    ch_printf( ch, "Intelligence range is %d to %d.\n\r", minattr, maxattr );
	    return;
	}
	victim->perm_int = value;
	if ( IS_NPC(victim) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	  victim->pIndexData->perm_int = value;
	return;
    }

    if ( !str_cmp( arg2, "wis" ) )
    {
	if ( !can_mmodify( ch, victim ) )
	  return;
	if ( value < minattr || value > maxattr )
	{
	    ch_printf( ch, "Wisdom range is %d to %d.\n\r", minattr, maxattr );
	    return;
	}
	victim->perm_wis = value;
	if ( IS_NPC(victim) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	  victim->pIndexData->perm_wis = value;
	return;
    }

    if ( !str_cmp( arg2, "dex" ) )
    {
	if ( !can_mmodify( ch, victim ) )
	  return;
	if ( value < minattr || value > maxattr )
	{
	    ch_printf( ch, "Dexterity range is %d to %d.\n\r", minattr, maxattr );
	    return;
	}
	victim->perm_dex = value;
	if ( IS_NPC(victim) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	  victim->pIndexData->perm_dex = value;
	return;
    }

    if ( !str_cmp( arg2, "con" ) )
    {
	if ( !can_mmodify( ch, victim ) )
	  return;
	if ( value < minattr || value > maxattr )
	{
	    ch_printf( ch, "Constitution range is %d to %d.\n\r", minattr, maxattr );
	    return;
	}
	victim->perm_con = value;
	if ( IS_NPC(victim) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	  victim->pIndexData->perm_con = value;
	return;
    }

    if ( !str_cmp( arg2, "cha" ) )
    {
	if ( !can_mmodify( ch, victim ) )
	  return;
	if ( value < minattr || value > maxattr )
	{
	    ch_printf( ch, "Charisma range is %d to %d.\n\r", minattr, maxattr );
	    return;
	}
	victim->perm_cha = value;
	if ( IS_NPC(victim) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	  victim->pIndexData->perm_cha = value;
	return;
    }

    if ( !str_cmp( arg2, "lck" ) )
    {
	if ( !can_mmodify( ch, victim ) )
	  return;
	if ( value < minattr || value > maxattr )
	{
	    ch_printf( ch, "Luck range is %d to %d.\n\r", minattr, maxattr );
	    return;
	}
	victim->perm_lck = value;
	if ( IS_NPC(victim) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	  victim->pIndexData->perm_lck = value;
	return;
    }
    
    if ( !str_cmp( arg2, "sav1" ) )
    {
	if ( !can_mmodify( ch, victim ) )
	  return;
	if ( value < -30 || value > 30 )
	{
	    send_to_char( "Saving throw range vs poison is -30 to 30.\n\r", ch );
	    return;
	}
	victim->saving_poison_death = value;
	if ( IS_NPC(victim) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	  victim->pIndexData->saving_poison_death = value;
	return;
    }

    if ( !str_cmp( arg2, "sav2" ) )
    {
	if ( !can_mmodify( ch, victim ) )
	  return;
	if ( value < -30 || value > 30 )
	{
	    send_to_char( "Saving throw range vs wands is -30 to 30.\n\r", ch );
	    return;
	}
	victim->saving_wand = value;
	if ( IS_NPC(victim) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	  victim->pIndexData->saving_wand = value;
	return;
    }

    if ( !str_cmp( arg2, "sav3" ) )
    {
	if ( !can_mmodify( ch, victim ) )
	  return;
	if ( value < -30 || value > 30 )
	{
	    send_to_char( "Saving throw range vs para is -30 to 30.\n\r", ch );
	    return;
	}
	victim->saving_para_petri = value;
	if ( IS_NPC(victim) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	  victim->pIndexData->saving_para_petri = value;
	return;
    }

    if ( !str_cmp( arg2, "sav4" ) )
    {
	if ( !can_mmodify( ch, victim ) )
	  return;
	if ( value < -30 || value > 30 )
	{
	    send_to_char( "Saving throw range vs bad breath is -30 to 30.\n\r", ch );
	    return;
	}
	victim->saving_breath = value;
	if ( IS_NPC(victim) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	  victim->pIndexData->saving_breath = value;
	return;
    }

    if ( !str_cmp( arg2, "sav5" ) )
    {
	if ( !can_mmodify( ch, victim ) )
	  return;
	if ( value < -30 || value > 30 )
	{
	    send_to_char( "Saving throw range vs force powers is -30 to 30.\n\r", ch );
	    return;
	}
	victim->saving_spell_staff = value;
	if ( IS_NPC(victim) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	  victim->pIndexData->saving_spell_staff = value;
	return;
    }

    if ( !str_cmp( arg2, "sex" ) )
    {
	if ( !can_mmodify( ch, victim ) )
	  return;
	if ( value < 0 || value > 2 )
	{
	    send_to_char( "Sex range is 0 to 2.\n\r", ch );
	    return;
	}
	victim->sex = value;
	if ( IS_NPC(victim) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	  victim->pIndexData->sex = value;
	return;
    }

	if ( !str_cmp( arg2, "race" ) )
    {
	if ( !can_mmodify( ch, victim ) )
	  return;
	if ( IS_NPC(victim) )
		value = get_npc_race( arg3 );
	else
		value = get_pc_race( arg3 );

	if ( value < 0 )
	  value = atoi( arg3 );
	if ( !IS_NPC(victim) && (value < 0 || value >= MAX_RACE) )
	{
	    ch_printf( ch, "Race range is 0 to %d.\n", MAX_RACE-1 );
	    return;
	}
	if ( IS_NPC(victim) && (value < 0 || value >= MAX_NPC_RACE) )
	{
	    ch_printf( ch, "Race range is 0 to %d.\n", MAX_NPC_RACE-1 );
	    return;
	}
	victim->race = value;
	if ( IS_NPC(victim) && IS_SET(victim->act, ACT_PROTOTYPE) )
	  victim->pIndexData->race = value;
	return;
    }

    if ( !str_cmp( arg2, "armor" ) )
    {
	if ( !can_mmodify( ch, victim ) )
	  return;
	if ( value < -300 || value > 300 )
	{
	    send_to_char( "AC range is -300 to 300.\n\r", ch );
	    return;
	}
	victim->armor = value;
	if ( IS_NPC(victim) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	  victim->pIndexData->ac = value;
	return;
    }

    if ( !str_cmp( arg2, "level" ) )
    {
	if ( !can_mmodify( ch, victim ) )
	  return;
	if ( !IS_NPC(victim) )
	{
	    send_to_char( "Not on PC's.\n\r", ch );
	    return;
	}

	if ( value < 0 || value > LEVEL_AVATAR + 5 )
	{
            ch_printf( ch, "Level range is 0 to %d.\n\r", LEVEL_AVATAR + 5 );
	    return;
	}
	{
	    int ability;
	    for ( ability = 0 ; ability < MAX_ABILITY ; ability++ )
	       victim->skill_level[ability] = value;
	}
	victim->top_level = value;
	victim->armor = 100-value*2.5;
	victim->hitroll = value/5;
	victim->damroll = value/5;
	if ( IS_NPC(victim) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	{
	  victim->pIndexData->level = value;
	  victim->pIndexData->ac = 100-value*2.5;
	  victim->pIndexData->hitroll = victim->hitroll;
	  victim->pIndexData->damroll = victim->damroll;
	}
	sprintf(outbuf,"%s damnumdie %d",arg1, value/10);
        do_mset( ch, outbuf );
	sprintf(outbuf,"%s damsizedie %d",arg1, 4);
        do_mset( ch, outbuf );
	sprintf(outbuf,"%s damplus %d",arg1, 2);
        do_mset( ch, outbuf );
	sprintf(outbuf,"%s hitnumdie %d",arg1, value/5);
        do_mset( ch, outbuf );
	sprintf(outbuf,"%s hitsizedie %d",arg1, 10);
        do_mset( ch, outbuf );
        sprintf(outbuf,"%s hitplus %d",arg1, value*10 );
        do_mset( ch, outbuf );
	
	return;
    }

    if ( !str_cmp( arg2, "numattacks" ) )
    {
	if ( !can_mmodify( ch, victim ) )
	  return;
	if ( !IS_NPC(victim) )
	{
	    send_to_char( "Not on PC's.\n\r", ch );
	    return;
	}

	if ( value < 0 || value > 20 )
	{
	    send_to_char( "Attacks range is 0 to 20.\n\r", ch );
	    return;
	}
	victim->numattacks = value;
	if ( IS_NPC(victim) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	  victim->pIndexData->numattacks = value;
	return;
    }

    if ( !str_cmp( arg2, "credits" ) )
    {
	if ( !can_mmodify( ch, victim ) )
	  return;
	victim->gold = value;
	if ( IS_NPC(victim) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	  victim->pIndexData->gold = value;
	return;
    }

    if ( !str_cmp( arg2, "hitroll" ) )
    {
	if ( !can_mmodify( ch, victim ) )
	  return;
	victim->hitroll = URANGE(0, value, 85);
	if ( IS_NPC(victim) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	  victim->pIndexData->hitroll = victim->hitroll;
	return;
    }

    if ( !str_cmp( arg2, "damroll" ) )
    {
	if ( !can_mmodify( ch, victim ) )
	  return;
	victim->damroll = URANGE(0, value, 65);
	if ( IS_NPC(victim) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	  victim->pIndexData->damroll = victim->damroll;
	return;
    }

    if ( !str_cmp( arg2, "hp" ) )
    {
	if ( !can_mmodify( ch, victim ) )
	  return;
	if ( value < 1 || value > 32700 )
	{
	    send_to_char( "Hp range is 1 to 32,700 hit points.\n\r", ch );
	    return;
	}
	victim->max_hit = value;
	return;
    }

    if ( !str_cmp( arg2, "force" ) )
    {
	if ( !can_mmodify( ch, victim ) )
	  return;
	if ( value < 0 || value > 30000 )
	{
	    send_to_char( "Force range is 0 to 30,000 force points.\n\r", ch );
	    return;
	}
	victim->max_mana = value;
	return;
    }

    if ( !str_cmp( arg2, "move" ) )
    {
	if ( !can_mmodify( ch, victim ) )
	  return;
	if ( value < 0 || value > 30000 )
	{
	    send_to_char( "Move range is 0 to 30,000 move points.\n\r", ch );
	    return;
	}
	victim->max_move = value;
	return;
    }

    if ( !str_cmp( arg2, "align" ) )
    {
	if ( !can_mmodify( ch, victim ) )
	  return;
	if ( value < -1000 || value > 1000 )
	{
	    send_to_char( "Alignment range is -1000 to 1000.\n\r", ch );
	    return;
	}
	victim->alignment = value;
	if ( IS_NPC(victim) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	  victim->pIndexData->alignment = value;
	return;
    }

    if ( !str_cmp( arg2, "password" ) )
    {
      char *pwdnew;
      char *p;

      if ( get_trust( ch ) < LEVEL_SUB_IMPLEM )
      {
	send_to_char( "You can't do that.\n\r", ch );
	return;
      }
      if ( IS_NPC( victim ) )
      {
	send_to_char( "Mobs don't have passwords.\n\r", ch );
	return;
      }

      if ( strlen(arg3) < 5 )
      {
	send_to_char(
	    "New password must be at least five characters long.\n\r", ch );
	return;
      }

      /*
       * No tilde allowed because of player file format.
       */
      pwdnew = crypt( arg3, ch->name );
      for ( p = pwdnew; *p != '\0'; p++ )
      {
	if ( *p == '~' )
	{
	    send_to_char(
		"New password not acceptable, try again.\n\r", ch );
	    return;
	}
      }

      DISPOSE( victim->pcdata->pwd );
      victim->pcdata->pwd = str_dup( pwdnew );
      if ( IS_SET(sysdata.save_flags, SV_PASSCHG) )
 	save_char_obj( victim );
      send_to_char( "Ok.\n\r", ch );
      ch_printf( victim, "Your password has been changed by %s.\n\r", ch->name );
      return;
    }

	if ( !str_cmp( arg2, "rank" ) )
    {
      if ( get_trust( ch ) < LEVEL_GOD )
      {
        send_to_char( "You can't do that.\n\r", ch );
        return;
      }
	  if ( !can_mmodify( ch, victim ) )
		  return;
      if ( IS_NPC(victim) )
      {
        send_to_char( "Not on NPC's.\n\r", ch );
		return;
      }
      smash_tilde( argument );
      DISPOSE( victim->pcdata->rank );
      if ( !argument || argument[0] == '\0' || !str_cmp( argument, "none" ) )
        victim->pcdata->rank = str_dup( "" );
      else
        victim->pcdata->rank = str_dup( argument );
      send_to_char( "Ok.\n\r", ch );
      return;
    }


    if ( !str_cmp( arg2, "quest" ) )
    {
	if ( IS_NPC(victim) )
	{
	    send_to_char( "Not on NPC's.\n\r", ch );
	    return;
	}

	if ( value < 0 || value > 500 )
	{
	    send_to_char( "The current quest range is 0 to 500.\n\r", ch );
	    return;
	}

	victim->pcdata->quest_number = value;
	return;
    }

    if ( !str_cmp( arg2, "qp" ) )
    {
	if ( IS_NPC(victim) )
	{
	    send_to_char( "Not on NPC's.\n\r", ch );
	    return;
	}

	if ( value < 0 || value > 5000 )
	{
	    send_to_char( "The current quest point range is 0 to 5000.\n\r", ch );
	    return;
	}

	victim->pcdata->quest_curr = value;
	return;
    }

    if ( !str_cmp( arg2, "mentalstate" ) )
    {
	if ( value < -100 || value > 100 )
	{
	    send_to_char( "Value must be in range -100 to +100.\n\r", ch );
	    return;
	}
	victim->mental_state = value;
	return;
    }

    if ( !str_cmp( arg2, "emotion" ) )
    {
	if ( value < -100 || value > 100 )
	{
	    send_to_char( "Value must be in range -100 to +100.\n\r", ch );
	    return;
	}
	victim->emotional_state = value;
	return;
    }

    if ( !str_cmp( arg2, "thirst" ) )
    {
	if ( IS_NPC(victim) )
	{
	    send_to_char( "Not on NPC's.\n\r", ch );
	    return;
	}

	if ( value < 0 || value > 100 )
	{
	    send_to_char( "Thirst range is 0 to 100.\n\r", ch );
	    return;
	}

	victim->pcdata->condition[COND_THIRST] = value;
	return;
    }

    if ( !str_cmp( arg2, "drunk" ) )
    {
	if ( IS_NPC(victim) )
	{
	    send_to_char( "Not on NPC's.\n\r", ch );
	    return;
	}

	if ( value < 0 || value > 100 )
	{
	    send_to_char( "Drunk range is 0 to 100.\n\r", ch );
	    return;
	}

	victim->pcdata->condition[COND_DRUNK] = value;
	return;
    }

    if ( !str_cmp( arg2, "full" ) )
    {
	if ( IS_NPC(victim) )
	{
	    send_to_char( "Not on NPC's.\n\r", ch );
	    return;
	}

	if ( value < 0 || value > 100 )
	{
	    send_to_char( "Full range is 0 to 100.\n\r", ch );
	    return;
	}

	victim->pcdata->condition[COND_FULL] = value;
	return;
    }

    if ( !str_cmp( arg2, "name" ) )
    {
	if ( !can_mmodify( ch, victim ) )
	  return;
	if ( !IS_NPC(victim) && get_trust( ch ) < LEVEL_SUPREME )
	{
	    send_to_char( "Not on PC's.\n\r", ch );
	    return;
	}

	STRFREE( victim->name );
	victim->name = STRALLOC( arg3 );
	if ( IS_NPC(victim) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	{
	   STRFREE( victim->pIndexData->player_name );
	   victim->pIndexData->player_name = QUICKLINK( victim->name );
	}
	return;
    }

    if ( !str_cmp( arg2, "minsnoop" ) )
    {
	if ( get_trust( ch ) < LEVEL_SUB_IMPLEM )
	{
	    send_to_char( "You can't do that.\n\r", ch );
	    return;
	}
	if ( IS_NPC(victim) )
	{
	    send_to_char( "Not on NPC's.\n\r", ch );
	    return;
	}
	if ( victim->pcdata )
	{
	    victim->pcdata->min_snoop = value;
	    return;
	}
    }

    if ( !str_cmp( arg2, "clan" ) )
	{
		CLAN_DATA *clan;
		if ( get_trust( ch ) < LEVEL_GREATER )
		{
			send_to_char( "You can't do that.\n\r", ch );
			return;
		}
		if ( IS_NPC(victim) )
		{
			if ( !arg3 || arg3[0] == '\0' )
			{
			    victim->mob_clan=NULL;
				send_to_char( "Clan unset.\n\r", ch );
				return;
			}
		
			clan = get_clan( arg3 );
			if ( !clan )
			{
				send_to_char( "No such clan.\n\r", ch );
				return;
			}
/*			STRFREE( victim->mob_clan->clan_name );
			victim->mob_clan->clan_name = QUICKLINK( clan->name );*/
			victim->mob_clan = clan;
			save_clan ( clan );
			return;
		}
		send_to_char("For at least now, you can't mset a player into a clan", ch);
		return;
	}
	if ( !str_cmp( arg2, "clanrank" ) )
    {
		if ( get_trust( ch ) < LEVEL_GREATER )
		{
			send_to_char( "You can't do that.\n\r", ch );
			return;
		}	
		if ( IS_NPC(victim) )
		{
			send_to_char("Not On NPC's.\n\r",ch);
			return;
		}
		if ( !value )
		{
			send_to_char( "Please Enter A Rank.\n\r", ch );
			return;
		}
		if ( atoi(arg3) >= MAX_RANK )
		{
			ch_printf(ch,"Please enter a rank between 0 and %d!\n\r", (MAX_RANK-1));
			return;
		}
		victim->pcdata->clan_rank = atoi(arg3);
		send_to_char( "Done.\n\r", ch );
		return;
	}
    
    if ( !str_cmp( arg2, "short" ) )
    {
	STRFREE( victim->short_descr );
	victim->short_descr = STRALLOC( arg3 );
	if ( IS_NPC(victim) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	{
	   STRFREE( victim->pIndexData->short_descr );
	   victim->pIndexData->short_descr = QUICKLINK( victim->short_descr );
	}
	return;
    }

    if ( !str_cmp( arg2, "long" ) )
    {
	STRFREE( victim->long_descr );
	strcpy( buf, arg3 );
	strcat( buf, "\n\r" );
	victim->long_descr = STRALLOC( buf );
	if ( IS_NPC(victim) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	{
	   STRFREE( victim->pIndexData->long_descr );
	   victim->pIndexData->long_descr = QUICKLINK( victim->long_descr );
	}
	return;
    }

    if ( !str_cmp( arg2, "description" ) )
    {
	if ( arg3[0] )
	{
	   STRFREE( victim->description );
	   victim->description = STRALLOC( arg3 );
	   if ( IS_NPC( victim ) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	   {
	      STRFREE(victim->pIndexData->description );
	      victim->pIndexData->description = QUICKLINK( victim->description );
	   }
	   return;
	}
	CHECK_SUBRESTRICTED( ch );
	if ( ch->substate == SUB_REPEATCMD )
	  ch->tempnum = SUB_REPEATCMD;
	else
	  ch->tempnum = SUB_NONE;
	ch->substate = SUB_MOB_DESC;
	ch->dest_buf = victim;
	start_editing( ch, victim->description );
	return;
    }

    if ( !str_cmp( arg2, "title" ) )
    {
		if ( !can_mmodify( ch, victim ) )
			return;
		if ( IS_NPC(victim) )
		{
			send_to_char( "Not on NPC's.\n\r", ch );
			return;
		}

		set_title( victim, arg3 );
		return;
    }

    if ( !str_cmp( arg2, "spec" ) )
    {
	if ( !can_mmodify( ch, victim ) )
	  return;
	if ( !IS_NPC(victim) )
	{
	    send_to_char( "Not on PC's.\n\r", ch );
	    return;
	}

        if ( !str_cmp( arg3, "none" ) )
        {
          victim->spec_fun = NULL;
	  send_to_char( "Special function removed.\n\r", ch );
	  if ( IS_NPC(victim) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	    victim->pIndexData->spec_fun = victim->spec_fun;
	  return;
        }

	if ( ( victim->spec_fun = spec_lookup( arg3 ) ) == 0 )
	{
	    send_to_char( "No such spec fun.\n\r", ch );
	    return;
	}
	if ( IS_NPC(victim) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	  victim->pIndexData->spec_fun = victim->spec_fun;
	return;
    }

    if ( !str_cmp( arg2, "spec2" ) )
    {
	if ( !can_mmodify( ch, victim ) )
	  return;
	if ( !IS_NPC(victim) )
	{
	    send_to_char( "Not on PC's.\n\r", ch );
	    return;
	}

        if ( !str_cmp( arg3, "none" ) )
        {
          victim->spec_2 = NULL;
	  send_to_char( "Special function removed.\n\r", ch );
	  if ( IS_NPC(victim) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	    victim->pIndexData->spec_2 = victim->spec_2;
	  return;
        }

	if ( ( victim->spec_2 = spec_lookup( arg3 ) ) == 0 )
	{
	    send_to_char( "No such spec fun.\n\r", ch );
	    return;
	}
	if ( IS_NPC(victim) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	  victim->pIndexData->spec_2 = victim->spec_2;
	return;
    }

    if ( !str_cmp( arg2, "flags" ) )
    {
        bool pcflag;
	if ( !IS_NPC( victim ) && get_trust( ch ) < LEVEL_GREATER )
	{
	    send_to_char( "You can only modify a mobile's flags.\n\r", ch );
	    return;
	}

	if ( !can_mmodify( ch, victim ) )
	  return;
	if ( !argument || argument[0] == '\0' )
	{
	   send_to_char( "Usage: mset <victim> flags <flag> [flag]...\n\r", ch );
	   send_to_char( "citizen, sentinal, scavenger, aggressive, stayarea, wimpy, practice, immortal,\n\r", ch );
	   send_to_char( "deadly, mountable, guardian, nokill, scholar, noassist, droid, nocorpse, noquest\n\r", ch );
	   return;
	}
	while ( argument[0] != '\0' )
	{
           pcflag = FALSE;
	   argument = one_argument( argument, arg3 );
	   value = IS_NPC( victim) ? get_actflag( arg3 ) : get_plrflag( arg3 );

	   if ( !IS_NPC( victim ) && ( value < 0 || value > 31 ) )
           {
             pcflag = TRUE;
	     value = get_pcflag( arg3 );
           }
	   if ( value < 0 || value > 31 )
	     ch_printf( ch, "Unknown flag: %s\n\r", arg3 );
	   else
	   {
	     if ( IS_NPC(victim) && 1 << value == ACT_IS_NPC )
	       send_to_char( "If that could be changed, it would cause many problems.\n\r", ch );
	     else
	     {
		if ( pcflag )
		  TOGGLE_BIT( victim->pcdata->flags, 1 << value );
		else
		{ 
		  TOGGLE_BIT( victim->act, 1 << value );
		  /* NPC check added by Gorog */
		  if ( IS_NPC(victim) && (1 << value == ACT_PROTOTYPE) )
		    victim->pIndexData->act = victim->act;
		}
	     }
	   }
	}
	if ( IS_NPC(victim) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	  victim->pIndexData->act = victim->act; 
	return;
    }

    if ( !str_cmp( arg2, "wanted" ) )
    {        
        if ( IS_NPC( victim ) )
        {
            send_to_char( "Wanted flags are for players only.\n\r", ch );
			return;
        }
        
		if ( get_trust( ch ) < LEVEL_GREATER )
		{
			send_to_char( "You are not a high enough level to do that.\n\r", ch );
			return;
		}
		
		if ( !can_mmodify( ch, victim ) )
			return;
		if ( !argument || argument[0] == '\0' )
		{
			send_to_char( "Usage: mset <victim> wanted <planet> [planet]...\n\r", ch );
			{
				int x,count;

				for ( x = 0; x < (sizeof(planet_flags) / sizeof(planet_flags[0])); x++)
				{
					pager_printf(ch,"%15s ",planet_flags[x]);
					++count;
					if ( ( count % 5 ) == 0 )
						send_to_pager("\n\r",ch);
				}
				if ( count % 5 != 0 )
					send_to_pager( "\n\r", ch );
				return;
			}
			return;
		}
        
        while ( argument[0] != '\0' )
		{
			argument = one_argument( argument, arg3 );
			value = get_wanted_flag( arg3 );
			if ( value < 0 || value > 31 )
				ch_printf( ch, "Unknown flag: %s\n\r", arg3 );
			else
				TOGGLE_BIT( victim->pcdata->wanted_flags, 1 << value );
        }
		return;
    }

    if ( !str_cmp( arg2, "vip" ) )
    {        
        if ( !IS_NPC( victim ))
        {
            send_to_char( "VIP flags are for mobs only.\n\r", ch );
	    return;
        }
       
	if ( !can_mmodify( ch, victim ) )
	  return;
	
	if ( !argument || argument[0] == '\0' )
	{
		send_to_char( "Usage: mset <victim> vip <planet> [planet]...\n\r", ch );
		{
			int x,count;

			for ( x = 0; x < (sizeof(planet_flags) / sizeof(planet_flags[0])); x++)
			{
				pager_printf(ch,"%15s ",planet_flags[x]);
				++count;
				if ( ( count % 5 ) == 0 )
					send_to_pager("\n\r",ch);
			}
			if ( count % 5 != 0 )
				send_to_pager( "\n\r", ch );
			return;

		}
		return;
	}
        
        while ( argument[0] != '\0' )
	{
	   argument = one_argument( argument, arg3 );
	   value = get_vip_flag( arg3 );
           if ( value < 0 || value > 31 )
	     ch_printf( ch, "Unknown flag: %s\n\r", arg3 );
	   else
	     TOGGLE_BIT( victim->vip_flags, 1 << value );
        }
        if ( IS_NPC(victim) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	  victim->pIndexData->vip_flags = victim->vip_flags; 
	return;
    }


    if ( !str_cmp( arg2, "affected" ) )
    {
	if ( !IS_NPC( victim ) && get_trust( ch ) < LEVEL_LESSER )
	{
	    send_to_char( "You can only modify a mobile's flags.\n\r", ch );
	    return;
	}

	if ( !can_mmodify( ch, victim ) )
	  return;
	if ( !argument || argument[0] == '\0' )
	{
	   send_to_char( "Usage: mset <victim> affected <flag> [flag]...\n\r", ch);
	   return;
	}
	while ( argument[0] != '\0' )
	{
	   argument = one_argument( argument, arg3 );
	   value = get_aflag( arg3 );
	   if ( value < 0 || value > 31 )
	     ch_printf( ch, "Unknown flag: %s\n\r", arg3 );
	   else
	     TOGGLE_BIT( victim->affected_by, 1 << value );
	}
	if ( IS_NPC( victim ) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	  victim->pIndexData->affected_by = victim->affected_by; 
	return;
    }

    /*
     * save some more finger-leather for setting RIS stuff
     */
    if ( !str_cmp( arg2, "r" ) )
    {
	if ( !IS_NPC( victim ) && get_trust( ch ) < LEVEL_LESSER )
	{
	    send_to_char( "You can only modify a mobile's ris.\n\r", ch );
	    return;
	}
	if ( !can_mmodify( ch, victim ) )
	    return;

	sprintf(outbuf,"%s resistant %s",arg1, arg3);
        do_mset( ch, outbuf );
        return;
    }
    if ( !str_cmp( arg2, "i" ) )
    {
	if ( !IS_NPC( victim ) && get_trust( ch ) < LEVEL_LESSER )
	{
	    send_to_char( "You can only modify a mobile's ris.\n\r", ch );
	    return;
	}
	if ( !can_mmodify( ch, victim ) )
	    return;


	sprintf(outbuf,"%s immune %s",arg1, arg3);
        do_mset( ch, outbuf );
        return;
    }
    if ( !str_cmp( arg2, "s" ) )
    {
	if ( !IS_NPC( victim ) && get_trust( ch ) < LEVEL_LESSER )
	{
	    send_to_char( "You can only modify a mobile's ris.\n\r", ch );
	    return;
	}
	if ( !can_mmodify( ch, victim ) )
	    return;

	sprintf(outbuf,"%s susceptible %s",arg1, arg3);
        do_mset( ch, outbuf );
        return;
    }
    if ( !str_cmp( arg2, "ri" ) )
    {
	if ( !IS_NPC( victim ) && get_trust( ch ) < LEVEL_LESSER )
	{
	    send_to_char( "You can only modify a mobile's ris.\n\r", ch );
	    return;
	}
	if ( !can_mmodify( ch, victim ) )
	    return;

	sprintf(outbuf,"%s resistant %s",arg1, arg3);
        do_mset( ch, outbuf );
	sprintf(outbuf,"%s immune %s",arg1, arg3);
        do_mset( ch, outbuf );
        return;
    }

    if ( !str_cmp( arg2, "rs" ) )
    {
	if ( !IS_NPC( victim ) && get_trust( ch ) < LEVEL_LESSER )
	{
	    send_to_char( "You can only modify a mobile's ris.\n\r", ch );
	    return;
	}
	if ( !can_mmodify( ch, victim ) )
	    return;

	sprintf(outbuf,"%s resistant %s",arg1, arg3);
        do_mset( ch, outbuf );
	sprintf(outbuf,"%s susceptible %s",arg1, arg3);
        do_mset( ch, outbuf );
        return;
    }
    if ( !str_cmp( arg2, "is" ) )
    {
	if ( !IS_NPC( victim ) && get_trust( ch ) < LEVEL_LESSER )
	{
	    send_to_char( "You can only modify a mobile's ris.\n\r", ch );
	    return;
	}
	if ( !can_mmodify( ch, victim ) )
	    return;

	sprintf(outbuf,"%s immune %s",arg1, arg3);
        do_mset( ch, outbuf );
	sprintf(outbuf,"%s susceptible %s",arg1, arg3);
        do_mset( ch, outbuf );
        return;
    }
    if ( !str_cmp( arg2, "ris" ) )
    {
	if ( !IS_NPC( victim ) && get_trust( ch ) < LEVEL_LESSER )
	{
	    send_to_char( "You can only modify a mobile's ris.\n\r", ch );
	    return;
	}
	if ( !can_mmodify( ch, victim ) )
	    return;

	sprintf(outbuf,"%s resistant %s",arg1, arg3);
        do_mset( ch, outbuf );
	sprintf(outbuf,"%s immune %s",arg1, arg3);
        do_mset( ch, outbuf );
	sprintf(outbuf,"%s susceptible %s",arg1, arg3);
        do_mset( ch, outbuf );
        return;
    }
    if ( !str_cmp( arg2, "resistant" ) )
    {
	if ( !IS_NPC( victim ) && get_trust( ch ) < LEVEL_LESSER )
	{
	    send_to_char( "You can only modify a mobile's resistancies.\n\r", ch );
	    return;
	}
	if ( !can_mmodify( ch, victim ) )
	    return;
	if ( !argument || argument[0] == '\0' )
	{
	   send_to_char( "Usage: mset <victim> resistant <flag> [flag]...\n\r", ch );
	   return;
	}
	while ( argument[0] != '\0' )
	{
	   argument = one_argument( argument, arg3 );
	   value = get_risflag( arg3 );
	   if ( value < 0 || value > 31 )
		ch_printf( ch, "Unknown flag: %s\n\r", arg3 );
	   else
		TOGGLE_BIT( victim->resistant, 1 << value );
	}
	if ( IS_NPC( victim ) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	   victim->pIndexData->resistant = victim->resistant; 
	return;
    }

    if ( !str_cmp( arg2, "immune" ) )
    {
	if ( !IS_NPC( victim ) && get_trust( ch ) < LEVEL_LESSER )
	{
	    send_to_char( "You can only modify a mobile's immunities.\n\r", ch );
	    return;
	}
	if ( !can_mmodify( ch, victim ) )
	    return;
	if ( !argument || argument[0] == '\0' )
	{
	    send_to_char( "Usage: mset <victim> immune <flag> [flag]...\n\r", ch );
	    return;
	}
	while ( argument[0] != '\0' )
	{
	    argument = one_argument( argument, arg3 );
	    value = get_risflag( arg3 );
	    if ( value < 0 || value > 31 )
		ch_printf( ch, "Unknown flag: %s\n\r", arg3 );
	    else
		TOGGLE_BIT( victim->immune, 1 << value );
	}
	if ( IS_NPC( victim ) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	    victim->pIndexData->immune = victim->immune; 
	return;
    }

    if ( !str_cmp( arg2, "susceptible" ) )
    {
	if ( !IS_NPC( victim ) && get_trust( ch ) < LEVEL_LESSER )
	{
	    send_to_char( "You can only modify a mobile's susceptibilities.\n\r", ch );
	    return;
	}
	if ( !can_mmodify( ch, victim ) )
	    return;
	if ( !argument || argument[0] == '\0' )
	{
	    send_to_char( "Usage: mset <victim> susceptible <flag> [flag]...\n\r", ch );
	    return;
	}
	while ( argument[0] != '\0' )
	{
	    argument = one_argument( argument, arg3 );
	    value = get_risflag( arg3 );
	    if ( value < 0 || value > 31 )
		ch_printf( ch, "Unknown flag: %s\n\r", arg3 );
	    else
		TOGGLE_BIT( victim->susceptible, 1 << value );
	}
	if ( IS_NPC( victim ) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	    victim->pIndexData->susceptible = victim->susceptible; 
	return;
    }

    if ( !str_cmp( arg2, "part" ) )
    {
	if ( !IS_NPC( victim ) && get_trust( ch ) < LEVEL_LESSER )
	{
	    send_to_char( "You can only modify a mobile's parts.\n\r", ch );
	    return;
	}
	if ( !can_mmodify( ch, victim ) )
	    return;
	if ( !argument || argument[0] == '\0' )
	{
	    send_to_char( "Usage: mset <victim> part <flag> [flag]...\n\r", ch );
	    return;
	}
	while ( argument[0] != '\0' )
	{
	    argument = one_argument( argument, arg3 );
	    value = get_partflag( arg3 );
	    if ( value < 0 || value > 31 )
		ch_printf( ch, "Unknown flag: %s\n\r", arg3 );
	    else
		TOGGLE_BIT( victim->xflags, 1 << value );
	}
	if ( IS_NPC( victim ) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	    victim->pIndexData->xflags = victim->xflags; 
	return;
    }

    if ( !str_cmp( arg2, "attack" ) )
    {
	if ( !IS_NPC( victim ) )
	{
	    send_to_char( "You can only modify a mobile's attacks.\n\r", ch );
	    return;
	}
	if ( !can_mmodify( ch, victim ) )
	    return;
	if ( !argument || argument[0] == '\0' )
	{
	    send_to_char( "Usage: mset <victim> attack <flag> [flag]...\n\r", ch );
		{
			int x,count;

			for ( x = 0; x < (sizeof(attack_flags) / sizeof(attack_flags[0])); x++ )
			{
				pager_printf(ch,"%15s ",attack_flags[x]);
				++count;
				if ( ( count % 5 ) == 0 )
					send_to_pager("\n\r",ch);
			}
			if ( count % 5 != 0 )
				send_to_pager( "\n\r", ch );
			return;

		}
	    return;
	}
	while ( argument[0] != '\0' )
	{
	    argument = one_argument( argument, arg3 );
	    value = get_attackflag( arg3 );
	    if ( value < 0 || value > 31 )
		ch_printf( ch, "Unknown flag: %s\n\r", arg3 );
	    else
		TOGGLE_BIT( victim->attacks, 1 << value );
	}
	if ( IS_NPC( victim ) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	    victim->pIndexData->attacks = victim->attacks; 
	return;
    }

    if ( !str_cmp( arg2, "defense" ) )
    {
	if ( !IS_NPC( victim ) )
	{
	    send_to_char( "You can only modify a mobile's defenses.\n\r", ch );
	    return;
	}
	if ( !can_mmodify( ch, victim ) )
	    return;
	if ( !argument || argument[0] == '\0' )
	{
	    send_to_char( "Usage: mset <victim> defense <flag> [flag]...\n\r", ch );
	    send_to_char( "parry        dodge\n\r",ch );
	    return;
	}
	while ( argument[0] != '\0' )
	{
	    argument = one_argument( argument, arg3 );
	    value = get_defenseflag( arg3 );
	    if ( value < 0 || value > 31 )
		ch_printf( ch, "Unknown flag: %s\n\r", arg3 );
	    else
		TOGGLE_BIT( victim->defenses, 1 << value );
	}
	if ( IS_NPC( victim ) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	    victim->pIndexData->defenses = victim->defenses; 
	return;
    }

    if ( !str_cmp( arg2, "pos" ) )
    {
	if ( !IS_NPC(victim) )
	{
	    send_to_char( "Mobiles only.\n\r", ch );
	    return;
	}
	if ( !can_mmodify( ch, victim ) )
	    return;
	if ( value < 0 || value > POS_STANDING )
	{
	    ch_printf( ch, "Position range is 0 to %d.\n\r", POS_STANDING );
	    return;
	}
	victim->position = value;
	if ( IS_NPC( victim ) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	    victim->pIndexData->position = victim->position; 
	send_to_char( "Done.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg2, "defpos" ) )
    {
	if ( !IS_NPC(victim) )
	{
	    send_to_char( "Mobiles only.\n\r", ch );
	    return;
	}
	if ( !can_mmodify( ch, victim ) )
	    return;
	if ( value < 0 || value > POS_STANDING )
	{
	    ch_printf( ch, "Position range is 0 to %d.\n\r", POS_STANDING );
	    return;
	}
	victim->defposition = value;
	if ( IS_NPC( victim ) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	    victim->pIndexData->defposition = victim->defposition; 
	send_to_char( "Done.\n\r", ch );
	return;
    }

    /*
     * save some finger-leather
     */
    if ( !str_cmp( arg2, "hitdie" ) )
    {
	if ( !IS_NPC(victim) )
	{
	    send_to_char( "Mobiles only.\n\r", ch );
	    return;
	}
	if ( !can_mmodify( ch, victim ) )
	  return;

        sscanf(arg3,"%d %c %d %c %d",&num,&char1,&size,&char2,&plus);
	sprintf(outbuf,"%s hitnumdie %d",arg1, num);
        do_mset( ch, outbuf );

	sprintf(outbuf,"%s hitsizedie %d",arg1, size);
        do_mset( ch, outbuf );

	sprintf(outbuf,"%s hitplus %d",arg1, plus);
        do_mset( ch, outbuf );
        return;
    }
    /*
     * save some more finger-leather
     */
    if ( !str_cmp( arg2, "damdie" ) )
    {
	if ( !IS_NPC(victim) )
	{
	    send_to_char( "Mobiles only.\n\r", ch );
	    return;
	}
	if ( !can_mmodify( ch, victim ) )
	  return;

        sscanf(arg3,"%d %c %d %c %d",&num,&char1,&size,&char2,&plus);
	sprintf(outbuf,"%s damnumdie %d",arg1, num);
        do_mset( ch, outbuf );
	sprintf(outbuf,"%s damsizedie %d",arg1, size);
        do_mset( ch, outbuf );
	sprintf(outbuf,"%s damplus %d",arg1, plus);
        do_mset( ch, outbuf );
        return;
    }

    if ( !str_cmp( arg2, "hitnumdie" ) )
    {
	if ( !IS_NPC(victim) )
	{
	    send_to_char( "Mobiles only.\n\r", ch );
	    return;
	}
	if ( !can_mmodify( ch, victim ) )
	  return;
	if ( value < 0 || value > 32767 )
	{
	    send_to_char( "Number of hitpoint dice range is 0 to 30000.\n\r", ch );
	    return;
	}
	if ( IS_NPC( victim ) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	  victim->pIndexData->hitnodice = value;
	send_to_char( "Done.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg2, "hitsizedie" ) )
    {
	if ( !IS_NPC(victim) )
	{
	    send_to_char( "Mobiles only.\n\r", ch );
	    return;
	}
	if ( !can_mmodify( ch, victim ) )
	  return;
	if ( value < 0 || value > 32767 )
	{
	    send_to_char( "Hitpoint dice size range is 0 to 30000.\n\r", ch );
	    return;
	}
	if ( IS_NPC( victim ) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	  victim->pIndexData->hitsizedice = value;
	send_to_char( "Done.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg2, "hitplus" ) )
    {
	if ( !IS_NPC(victim) )
	{
	    send_to_char( "Mobiles only.\n\r", ch );
	    return;
	}
	if ( !can_mmodify( ch, victim ) )
	  return;
	if ( value < 0 || value > 32767 )
	{
	    send_to_char( "Hitpoint bonus range is 0 to 30000.\n\r", ch );
	    return;
	}
	if ( IS_NPC( victim ) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	  victim->pIndexData->hitplus = value;
	send_to_char( "Done.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg2, "damnumdie" ) )
    {
	if ( !IS_NPC(victim) )
	{
	    send_to_char( "Mobiles only.\n\r", ch );
	    return;
	}
	if ( !can_mmodify( ch, victim ) )
	  return;
	if ( value < 0 || value > 100 )
	{
	    send_to_char( "Number of damage dice range is 0 to 100.\n\r", ch );
	    return;
	}
	if ( IS_NPC( victim ) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	  victim->pIndexData->damnodice = value;
	send_to_char( "Done.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg2, "damsizedie" ) )
    {
	if ( !IS_NPC(victim) )
	{
	    send_to_char( "Mobiles only.\n\r", ch );
	    return;
	}
	if ( !can_mmodify( ch, victim ) )
	    return;
	if ( value < 0 || value > 100 )
	{
	    send_to_char( "Damage dice size range is 0 to 100.\n\r", ch );
	    return;
	}
	if ( IS_NPC( victim ) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	  victim->pIndexData->damsizedice = value;
	send_to_char( "Done.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg2, "damplus" ) )
    {
	if ( !IS_NPC(victim) )
	{
	    send_to_char( "Mobiles only.\n\r", ch );
	    return;
	}
	if ( !can_mmodify( ch, victim ) )
	  return;
	if ( value < 0 || value > 1000 )
	{
	    send_to_char( "Damage bonus range is 0 to 1000.\n\r", ch );
	    return;
	}

	if ( IS_NPC( victim ) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	  victim->pIndexData->damplus = value;
	send_to_char( "Done.\n\r", ch );
	return;

    }


    if ( !str_cmp( arg2, "aloaded" ) )
    {
	if ( IS_NPC(victim) )
	{
	    send_to_char( "Player Characters only.\n\r", ch );
	    return;
	}


	if ( !can_mmodify( ch, victim ) )
	  return;

	if ( !IS_SET(victim->pcdata->area->status, AREA_LOADED ) )
	{
	    SET_BIT( victim->pcdata->area->status, AREA_LOADED );
	    send_to_char( "Your area set to LOADED!\n\r", victim );
            if ( ch != victim )
	      send_to_char( "Area set to LOADED!\n\r", ch );
	    return;
	}
	else
	{
	    REMOVE_BIT( victim->pcdata->area->status, AREA_LOADED );
	    send_to_char( "Your area set to NOT-LOADED!\n\r", victim );
	    if ( ch != victim )
              send_to_char( "Area set to NON-LOADED!\n\r", ch );
	    return;
	}
    }    
    
    if ( !str_cmp( arg2, "speaks" ) )
    {
    	if ( !can_mmodify( ch, victim ) )
    	    return;
    	if ( !argument || argument[0] == '\0' )
    	{
    	    send_to_char( "Usage: mset <victim> speaks <language> [language] ...\n\r", ch );
    	    return;
    	}
    	while ( argument[0] != '\0' )
    	{
	    argument = one_argument( argument, arg3 );
	    value = get_langflag( arg3 );
	    if ( value == LANG_UNKNOWN )
		ch_printf( ch, "Unknown language: %s\n\r", arg3 );
	    else
	    if ( !IS_NPC( victim ) )
	    {
    		int valid_langs = VALID_LANGS;

	    	if ( !(value &= valid_langs) )
		{
    		    ch_printf( ch, "Players may not know %s.\n\r", arg3 );
		    continue;
		}    		
	    }
	
            v2 = get_langnum( arg3);
	    if ( v2 == -1 )
		ch_printf( ch, "Unknown language: %s\n\r", arg3 );
            else
	         TOGGLE_BIT( victim->speaks, 1 << v2 );
	}
	if ( !IS_NPC( victim ) )
	{
	    REMOVE_BIT( victim->speaks, race_table[victim->race]->language );
	    if ( !knows_language( victim, victim->speaking, victim ) )
		victim->speaking = race_table[victim->race]->language;
	}
	else
	    if ( IS_SET(victim->act, ACT_PROTOTYPE) )
		victim->pIndexData->speaks = victim->speaks;
	send_to_char( "Done.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg2, "speaking" ) )
    {
	if ( !IS_NPC( victim ) )
	{
	    send_to_char( "Players must choose the language they speak themselves.\n\r", ch );
	    return;
	}
	if ( !can_mmodify( ch, victim ) )
	    return;
	if ( !argument || argument[0] == '\0' )
	{
	    send_to_char( "Usage: mset <victim> speaking <language> [language]...\n\r", ch );
	    return;
	}
	while ( argument[0] != '\0' )
	{
	    argument = one_argument( argument, arg3 );
	    value = get_langflag( arg3 );
	    if ( value == LANG_UNKNOWN )
		ch_printf( ch, "Unknown language: %s\n\r", arg3 );
	    else {
	       v2 = get_langnum( arg3);
               if ( v2 == -1 )
                   ch_printf( ch, "Unknown language: %s\n\r", arg3 );
               else
                    TOGGLE_BIT( victim->speaking, 1 << v2 );
            } 
	}
	if ( IS_NPC(victim) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	    victim->pIndexData->speaking = victim->speaking;
	send_to_char( "Done.\n\r", ch );
	return;
    }

	if ( !str_cmp( arg2, "marriage" ) )
    {
		if ( IS_NPC(victim) )
		{
			send_to_char( "Not on NPC's.\n\r", ch );
			return;
		}

		if (IS_SET(victim->act2,EXTRA_MARRIED))
			REMOVE_BIT(victim->act2, EXTRA_MARRIED);
		str_free( victim->pcdata->marriage );
		victim->pcdata->marriage = str_alloc("");
		send_to_char( "Spouse Cleared.\n\r",ch );
		return;
	}

	if ( !str_cmp( arg2, "council" ) )
    {
	COUNCIL_DATA *council;

	if ( get_trust( ch ) < LEVEL_SUB_IMPLEM )
	{
	    send_to_char( "You can't do that.\n\r", ch );
	    return;
	}
	if ( IS_NPC(victim) )
	{
	    send_to_char( "Not on NPC's.\n\r", ch );
	    return;
	}

	if ( !arg3 || arg3[0] == '\0' )
	{
	    STRFREE( victim->pcdata->council_name );
	    victim->pcdata->council_name	= STRALLOC( "" );
	    victim->pcdata->council		= NULL;
	    send_to_char( "Removed from council.\n\rPlease make sure you adjust that council's members accordingly.\n\r", ch );
	    return;
	}

	council = get_council( arg3 );
	if ( !council )
	{
	   send_to_char( "No such council.\n\r", ch );
	   return;
	}
	STRFREE( victim->pcdata->council_name );
	victim->pcdata->council_name = QUICKLINK( council->name );
	victim->pcdata->council = council;
	send_to_char( "Done.\n\rPlease make sure you adjust that council's members accordingly.\n\r", ch );
	return;
    }

	if ( !str_cmp( arg2, "height" ) )
	{
		victim->height = value;
		if ( IS_NPC(victim) && IS_SET( victim->act, ACT_PROTOTYPE ) )
			victim->pIndexData->height = value;
		return;
    }

	if ( !str_cmp( arg2, "weight" ) )
    {
		victim->weight = value;
		if ( IS_NPC(victim) && IS_SET( victim->act, ACT_PROTOTYPE ) )
			victim->pIndexData->weight = value;
		return;
    }

	if ( !str_cmp( arg2, "hair" ) )
	{
		int x,col;
		col=0;
		if ( !argument || argument[0] == '\0' )
		{
			for ( x = 0; x < MAX_HAIR; x++ )
			{
				ch_printf(ch,"%d] %-20.20s ",x,hair_color[x]);
				if ( ++col % 5 == 0 )
					send_to_pager( "\n\r", ch );
			}
			if ( col % 5 != 0 )
				send_to_pager( "\n\r", ch );

		}
		if ( value > MAX_HAIR )
		{
			send_to_char("A Lower # for hair color",ch);
			return;
		}
		victim->pcdata->haircolor = value;
		if ( IS_NPC(victim) )
			send_to_char("Not on mobs",ch);
		return;
    }
	if ( !str_cmp( arg2, "eyes" ) )
	{
		int x,col;
		col = 0;
		if ( !argument || argument[0] == '\0' )
		{
			for ( x = 0; x < MAX_EYE; x++ )
			{
				ch_printf(ch,"%d] %-20.20s ",x,eye_color[x]);
				if ( ++col % 5 == 0 )
					send_to_pager( "\n\r", ch );
			}
			if ( col % 5 != 0 )
				send_to_pager( "\n\r", ch );
		}
		if ( value > MAX_EYE )
		{
			send_to_char("A Lower # for eye color",ch);
			return;
		}
		victim->pcdata->eyes = value;
		if ( IS_NPC(victim) )
			send_to_char("Not on mobs",ch);
		return;
    }
	if ( !str_cmp( arg2, "build" ) )
	{
		int x,col;
		col = 0;
		if ( !argument || argument[0] == '\0' )
		{
			for ( x = 0; x < MAX_BUILD; x++ )
			{
				ch_printf(ch,"%d] %-20.20s ",x,build_type[x]);
				if ( ++col % 5 == 0 )
					send_to_pager( "\n\r", ch );
			}
			if ( col % 5 != 0 )
				send_to_pager( "\n\r", ch );

		}
		if ( value > MAX_BUILD )
		{
			send_to_char("A Lower # for build type",ch);
			return;
		}

		victim->pcdata->build = value;
		if ( IS_NPC(victim) )
			send_to_char("Not on mobs",ch);
		return;
    }
	if ( !str_cmp( arg2, "parents" ) )
	{
		if ( !can_mmodify( ch, victim ) )
			return;
		victim->pcdata->parents = str_alloc(arg3);
		if ( IS_NPC(victim) )
			send_to_char("Not on mobs",ch);
		return;
    }

	if ( !str_cmp( arg2, "pob" ) )
	{
		if ( !can_mmodify( ch, victim ) )
			return;
		victim->pcdata->pob = str_alloc(arg3);
		if ( IS_NPC(victim) )
			send_to_char("Not on mobs",ch);
		return;
    }

	if ( !str_cmp( arg2, "complex" ) )
	{
		int x,col;
		col = 0;
		if ( !argument || argument[0] == '\0' )
		{
			for ( x = 0; x < MAX_COMPLEX ; x++ )
			{
				ch_printf(ch,"%d] %-20.20s ",x,complex_type[x]);
				if ( ++col % 5 == 0 ) send_to_pager( "\n\r", ch );
			}
			if ( col % 5 != 0 ) send_to_pager( "\n\r", ch );

		}
		if ( value > MAX_COMPLEX ) { send_to_char("A Lower # for complex type",ch); return; }
		victim->pcdata->complex = value;
		if ( IS_NPC(victim) ) { send_to_char("Not on mobs",ch); }
		return;
    }
	if ( !str_cmp( arg2, "age" ) )
	{
		if ( IS_NPC(victim) )
		{
			ch_printf(ch, "Not on NPCs\n\r");
			return;
		}
		if ( !can_mmodify( ch, victim ) )
			return;
		if ( value < 0 || value >= 500 )
		{
			ch_printf(ch,"That Value is out of range.\n\r");
			return;
		}
		victim->pcdata->age = value;
		ch_printf(ch,"Done\n\r");
		return;
	}

    /*
     * Generate usage message.
     */
    if ( ch->substate == SUB_REPEATCMD )
    {
	ch->substate = SUB_RESTRICTED;
	interpret( ch, origarg );
	ch->substate = SUB_REPEATCMD;
	ch->last_cmd = do_mset;
    }
    else
	do_mset( ch, "" );
    return;
}


void do_oset( CHAR_DATA *ch, char *argument )
{
    char arg1 [MAX_INPUT_LENGTH];
    char arg2 [MAX_INPUT_LENGTH];
    char arg3 [MAX_INPUT_LENGTH];
    char buf  [MAX_STRING_LENGTH];
    char outbuf  [MAX_STRING_LENGTH];
    OBJ_DATA *obj, *tmpobj;
    EXTRA_DESCR_DATA *ed;
    bool lockobj;
    char *origarg = argument;

    int value, tmp;

	set_char_color( AT_PLAIN, ch );

    if ( IS_NPC( ch ) )
    {
	send_to_char( "Mob's can't oset\n\r", ch );
	return;    
    }

    if ( !ch->desc )
    {
	send_to_char( "You have no descriptor\n\r", ch );
	return;
    }

    switch( ch->substate )
    {
	default:
	  break;

	case SUB_OBJ_EXTRA:
	  if ( !ch->dest_buf )
	  {
		send_to_char( "Fatal error: report to Thoric.\n\r", ch );
		bug( "do_oset: sub_obj_extra: NULL ch->dest_buf", 0 );
		ch->substate = SUB_NONE;
		return;
	  }
	  /*
	   * hopefully the object didn't get extracted...
	   * if you're REALLY paranoid, you could always go through
	   * the object and index-object lists, searching through the
	   * extra_descr lists for a matching pointer...
	   */
	  ed  = ch->dest_buf;
	  STRFREE( ed->description );
	  ed->description = copy_buffer( ch );
	  tmpobj = ch->spare_ptr;
	  stop_editing( ch );
	  ch->dest_buf = tmpobj;
	  ch->substate = ch->tempnum;
	  return;
	
	case SUB_OBJ_LONG:
	  if ( !ch->dest_buf )
	  {
		send_to_char( "Fatal error: report to Thoric.\n\r", ch );
		bug( "do_oset: sub_obj_long: NULL ch->dest_buf", 0 );
		ch->substate = SUB_NONE;
		return;
	  }
	  obj = ch->dest_buf;
	  if ( obj && obj_extracted(obj) )
	  {
		send_to_char( "Your object was extracted!\n\r", ch );
		stop_editing( ch );
		return;
	  }
	  STRFREE( obj->description );
	  obj->description = copy_buffer( ch );
	  if ( IS_OBJ_STAT( obj, ITEM_PROTOTYPE ) )
	  {
		if ( can_omodify(ch, obj) )
		{
		  STRFREE( obj->pIndexData->description );
		  obj->pIndexData->description = QUICKLINK( obj->description );
		}
	  }
	  tmpobj = ch->spare_ptr;
	  stop_editing( ch );
	  ch->substate = ch->tempnum;
	  ch->dest_buf = tmpobj;
	  return;
    }

    obj = NULL;
    smash_tilde( argument );

    if ( ch->substate == SUB_REPEATCMD )
    {
	obj = ch->dest_buf;
	/*if ( obj && obj_extracted(obj) )
	{
	    send_to_char( "Your object was extracted!\n\r", ch );
	    obj = NULL;
	    argument = "done";
	}*/
	if ( !obj )
        {
            send_to_char( "Your object was extracted!\n\r", ch );
            argument = "done";
        }
	if ( argument[0] == '\0' || !str_cmp( argument, " " )
	||   !str_cmp( argument, "stat" ) )
	{
	    if ( obj )
		do_ostat( ch, obj->name );
	    else
	        send_to_char( "No object selected.  Type '?' for help.\n\r", ch );
	    return;
	}
	if ( !str_cmp( argument, "done" ) || !str_cmp( argument, "off" ) )
	{
	    if ( ch->dest_buf )
                RelDestroy( relOSET_ON, ch, ch->dest_buf );
	    send_to_char( "Oset mode off.\n\r", ch );
	    ch->substate = SUB_NONE;
	    ch->dest_buf = NULL;
	    if ( ch->pcdata && ch->pcdata->subprompt )
	    {
		STRFREE( ch->pcdata->subprompt );
		ch->pcdata->subprompt = NULL;
	    }
	    return;
	}
    }
    if ( obj )
    {
	lockobj = TRUE;
	strcpy( arg1, obj->name );
	argument = one_argument( argument, arg2 );
	strcpy( arg3, argument );
    }
    else
    {
	lockobj = FALSE;
	argument = one_argument( argument, arg1 );
	argument = one_argument( argument, arg2 );
	strcpy( arg3, argument );
    }

    if ( !str_cmp( arg1, "on" ) )
    {
	send_to_char( "Syntax: oset <object|vnum> on.\n\r", ch );
	return;
    }

    if ( arg1[0] == '\0' || arg2[0] == '\0' || !str_cmp( arg1, "?" ) )
    {
	if ( ch->substate == SUB_REPEATCMD )
	{
	    if ( obj )
		send_to_char( "Syntax: <field>  <value>\n\r",		ch );
	    else
		send_to_char( "Syntax: <object> <field>  <value>\n\r",	ch );
	}
	else
	    send_to_char( "Syntax: oset <object> <field>  <value>\n\r",	ch );
	send_to_char( "\n\r",						ch );
	send_to_char( "Field being one of:\n\r",			ch );
	send_to_char( "  flags wear level weight cost rent timer\n\r",	ch );
	send_to_char( "  name short long desc ed rmed actiondesc\n\r",	ch );
	send_to_char( "  type value0 value1 value2 value3 value4 value5\n\r",	ch );
	send_to_char( "  affect rmaffect layers\n\r",				ch );
	send_to_char( "For weapons:             For armor:\n\r",	ch );
	send_to_char( "  weapontype condition     ac condition\n\r",	ch );
	send_to_char( "  numdamdie sizedamdie                  \n\r",   ch );
	send_to_char( "  charges   maxcharges                  \n\r",   ch );
	send_to_char( "For potions, pills:\n\r",		ch );
	send_to_char( "  slevel spell1 spell2 spell3\n\r",		ch );
	send_to_char( "For devices:\n\r",			ch );
	send_to_char( "  slevel spell maxcharges charges\n\r",		ch );
	send_to_char( "For salves:\n\r",			ch );
	send_to_char( "  slevel spell1 spell2 maxdoses delay (keep low - delay is anoying)\n\r",		ch );
	send_to_char( "For containers:          For levers and switches:\n\r", ch );
	send_to_char( "  cflags key capacity      tflags\n\r",		ch );
	send_to_char( "For rawspice:            For ammo and batteries:\n\r",		ch );
	send_to_char( "  spicetype  grade         charges (at least 1000 for ammo)\n\r",		ch );
	send_to_char( "For crystals:\n\r",		ch );
	send_to_char( "  gemtype\n\r",		ch );
	return;
    }

    if ( !obj && get_trust(ch) <= LEVEL_IMMORTAL )
    {
	if ( ( obj = get_obj_here( ch, arg1 ) ) == NULL )
	{
	   send_to_char( "You can't find that here.\n\r", ch );
	   return;
	}
    }
    else
    if ( !obj )
    {
	if ( ( obj = get_obj_world( ch, arg1 ) ) == NULL )
	{
	   send_to_char( "There is nothing like that in all the realms.\n\r", ch );
	   return;
 	}
    }
    if ( lockobj )
	ch->dest_buf = obj;
    else
	ch->dest_buf = NULL;

    separate_obj( obj );
    value = atoi( arg3 );

    if ( !str_cmp( arg2, "on" ) )
    {
	ch_printf( ch, "Oset mode on. (Editing '%s' vnum %d).\n\r",
		obj->name, obj->pIndexData->vnum );
	ch->substate = SUB_REPEATCMD;
	ch->dest_buf = obj;
	if ( ch->pcdata )
	{
	   if ( ch->pcdata->subprompt )
		STRFREE( ch->pcdata->subprompt );
	   sprintf( buf, "<&COset &W#%d&w> %%i", obj->pIndexData->vnum );
	   ch->pcdata->subprompt = STRALLOC( buf );
	}
	RelCreate( relOSET_ON, ch, obj );
	return;
    }
	
    if ( !str_cmp( arg2, "name" ) )
    {
		bool proto = FALSE;

 	if ( IS_OBJ_STAT(obj, ITEM_PROTOTYPE) )
		proto = TRUE;
	if ( proto && !can_omodify( ch, obj ) )
	  return;
	STRFREE( obj->name );
	obj->name = STRALLOC( arg3 );
	if ( proto )
	{
	   STRFREE(obj->pIndexData->name );
	   obj->pIndexData->name = QUICKLINK( obj->name );
	}
	return;
    }

    if ( !str_cmp( arg2, "short" ) )
    {
	if ( IS_OBJ_STAT(obj, ITEM_PROTOTYPE) )
	{
           if ( !can_omodify( ch, obj ) )
              return;
	   STRFREE( obj->short_descr );
	   obj->short_descr = STRALLOC( arg3 );
	   STRFREE(obj->pIndexData->short_descr );
	   obj->pIndexData->short_descr = QUICKLINK( obj->short_descr );
	}
        else
        /* Feature added by Narn, Apr/96 
	 * If the item is not proto, add the word 'rename' to the keywords
	 * if it is not already there.
	 */
        {
	  STRFREE( obj->short_descr );
	  obj->short_descr = STRALLOC( arg3 );
          if ( str_infix( "rename", obj->name ) )
          {
            sprintf( buf, "%s %s", obj->name, "rename" );
	    STRFREE( obj->name );
	    obj->name = STRALLOC( buf );
          }
        }
	return;
    }

    if ( !str_cmp( arg2, "long" ) )
    {
	if ( arg3[0] )
	{
	   if ( IS_OBJ_STAT(obj, ITEM_PROTOTYPE) )
	   {
              if ( !can_omodify( ch, obj ) )
                return;
	      STRFREE( obj->description );
	      obj->description = STRALLOC( arg3 );
	      STRFREE(obj->pIndexData->description );
	      obj->pIndexData->description = QUICKLINK( obj->description );
	      return;
	   }
	   STRFREE( obj->description );
	   obj->description = STRALLOC( arg3 );
	   return;
	}
	CHECK_SUBRESTRICTED( ch );
	if ( ch->substate == SUB_REPEATCMD )
	  ch->tempnum = SUB_REPEATCMD;
	else
	  ch->tempnum = SUB_NONE;
	if ( lockobj )
	  ch->spare_ptr = obj;
	else
	  ch->spare_ptr = NULL;
	ch->substate = SUB_OBJ_LONG;
	ch->dest_buf = obj;
	start_editing( ch, obj->description );
	return;
    }

    if ( !str_cmp( arg2, "ed" ) )
    {
	if ( !arg3 || arg3[0] == '\0' )
	{
	    send_to_char( "Syntax: oset <object> ed <keywords>\n\r",
		ch );
	    return;
	}
	CHECK_SUBRESTRICTED( ch );
	if ( obj->timer )
	{
	   send_to_char("It's not safe to edit an extra description on an object with a timer.\n\rTurn it off first.\n\r", ch );
	   return;
	}
	if ( obj->item_type == ITEM_PAPER && get_trust(ch) < LEVEL_IMPLEMENTOR )
	{
	   send_to_char("You can not add an extra description to a note paper at the moment.\n\r", ch);
	   return;
	}
	if ( IS_OBJ_STAT( obj, ITEM_PROTOTYPE ) )
	  ed = SetOExtraProto( obj->pIndexData, arg3 );
	else
	  ed = SetOExtra( obj, arg3 );
	if ( ch->substate == SUB_REPEATCMD )
	  ch->tempnum = SUB_REPEATCMD;
	else
	  ch->tempnum = SUB_NONE;
	if ( lockobj )
	  ch->spare_ptr = obj;
	else
	  ch->spare_ptr = NULL;
	ch->substate = SUB_OBJ_EXTRA;
	ch->dest_buf = ed;
	start_editing( ch, ed->description );
	return;
    }

    if ( !str_cmp( arg2, "rmed" ) )
    {
	if ( !arg3 || arg3[0] == '\0' )
	{
	   send_to_char( "Syntax: oset <object> rmed <keywords>\n\r", ch );
	   return;
	}
	if ( IS_OBJ_STAT( obj, ITEM_PROTOTYPE ) )
	{
	    if ( DelOExtraProto( obj->pIndexData, arg3 ) )
		send_to_char( "Deleted.\n\r", ch );
	    else
		send_to_char( "Not found.\n\r", ch );
	    return;
	}
	if ( DelOExtra( obj, arg3 ) )
	  send_to_char( "Deleted.\n\r", ch );
	else
	  send_to_char( "Not found.\n\r", ch );
	return;
    }

    if ( get_trust(ch) < LEVEL_SAVIOR )
    {
	send_to_char("You can only oset the name, short and long right now.\n\r", ch );
	return;
    }


    if ( !str_cmp( arg2, "value0" ) || !str_cmp( arg2, "v0" ) )
    {
	if ( !can_omodify( ch, obj ) )
	  return;
	obj->value[0] = value;
	if ( IS_OBJ_STAT( obj, ITEM_PROTOTYPE ) )
	  obj->pIndexData->value[0] = value;
	return;
    }

    if ( !str_cmp( arg2, "value1" ) || !str_cmp( arg2, "v1" ) )
    {
	if ( !can_omodify( ch, obj ) )
	  return;
	obj->value[1] = value;
	if ( IS_OBJ_STAT( obj, ITEM_PROTOTYPE ) )
	  obj->pIndexData->value[1] = value;
	return;
    }

    if ( !str_cmp( arg2, "value2" ) || !str_cmp( arg2, "v2" ) )
    {
	if ( !can_omodify( ch, obj ) )
	  return;
	obj->value[2] = value;
	if ( IS_OBJ_STAT( obj, ITEM_PROTOTYPE ) )
	{
	  obj->pIndexData->value[2] = value;
	  if ( obj->item_type == ITEM_WEAPON && value != 0 )
	    obj->value[2] = obj->pIndexData->value[1] * obj->pIndexData->value[2];
	}
	return;
    }

    if ( !str_cmp( arg2, "value3" ) || !str_cmp( arg2, "v3" ) )
    {
	if ( !can_omodify( ch, obj ) )
	  return;
	obj->value[3] = value;
	if ( IS_OBJ_STAT( obj, ITEM_PROTOTYPE ) )
	  obj->pIndexData->value[3] = value;
	return;
    }

    if ( !str_cmp( arg2, "value4" ) || !str_cmp( arg2, "v4" ) )
    {
	if ( !can_omodify( ch, obj ) )
	  return;
	obj->value[4] = value;
	if ( IS_OBJ_STAT( obj, ITEM_PROTOTYPE ) )
	  obj->pIndexData->value[4] = value;
	return;
    }

    if ( !str_cmp( arg2, "value5" ) || !str_cmp( arg2, "v5" ) )
    {
	if ( !can_omodify( ch, obj ) )
	  return;
	obj->value[5] = value;
	if ( IS_OBJ_STAT( obj, ITEM_PROTOTYPE ) )
	  obj->pIndexData->value[5] = value;
	return;
    }

	if ( !str_cmp( arg2, "type" ) )
    {
		int x,count;
	if ( !can_omodify( ch, obj ) )
	  return;
	if ( !argument || argument[0] == '\0' )
	{
	   send_to_char( "Usage: oset <object> type <type>\n\r", ch );
	   send_to_char( "Possible Types:\n\r", ch );
			for ( x = 0; x < (sizeof(o_types) / sizeof(o_types[0])); x++ )
			{
				if ( o_types[x][0] != '_' )
				{
					pager_printf(ch,"%15s ",o_types[x]);
					++count;
					if ( ( count % 5 ) == 0 )
						send_to_pager("\n\r",ch);
				}
			}
			if ( count % 5 != 0 )
				send_to_pager( "\n\r", ch );
			return;
	}
	value = get_otype( argument );
	if ( value < 1 )
	{
	     ch_printf( ch, "Unknown type: %s\n\r", arg3 );
	     return;	
	}
	obj->item_type = (sh_int) value;
	if ( IS_OBJ_STAT( obj, ITEM_PROTOTYPE ) )
	  obj->pIndexData->item_type = obj->item_type; 
	return;	
    }

    if ( !str_cmp( arg2, "flags" ) )
    {
	if ( !can_omodify( ch, obj ) )
	  return;
	if ( !argument || argument[0] == '\0' )
	{
	   send_to_char( "Usage: oset <object> flags <flag> [flag]...\n\r", ch );
	   send_to_char( "glow, dark, magic, bless, antievil, noremove, antisith, antisoldier,\n\r", ch );
           send_to_char( "donation, covering, hum, invis, nodrop, antigood, antipilot, anticitizen\n\r", ch );
           send_to_char( "antineutral, inventory, antithief, antijedi, clanobject, antihunter\n\r", ch );
	   send_to_char( "small_size, human_size, large_size, hutt_size, contraband\n\r", ch );
	   return;
	}
		while ( argument[0] != '\0' )
	{
	   argument = one_argument( argument, arg3 );
	   value = get_oflag( arg3 );
	   if ( value < 0 || value > MAX_BITS )
	     ch_printf( ch, "Unknown flag: %s\n\r", arg3 );
	   else
	   {
	     if ( value == ITEM_PROTOTYPE
	     &&   get_trust( ch ) < LEVEL_GREATER 
             &&   !is_name ("protoflag", ch->pcdata->bestowments) )
	       send_to_char( "You cannot change the prototype flag.\n\r", ch );
	     else
	     {
			 TOGGLE_BIT(obj->extra_flags, 1 << value);
			 if ( 1 << value == ITEM_PROTOTYPE )
				 obj->pIndexData->extra_flags = obj->extra_flags;
	     }
	   }
	}
	if ( IS_OBJ_STAT( obj, ITEM_PROTOTYPE ) )
	  obj->pIndexData->extra_flags = obj->extra_flags; 
	return;
    }

    if ( !str_cmp( arg2, "wear" ) )
    {
	if ( !can_omodify( ch, obj ) )
	  return;
	if ( !argument || argument[0] == '\0' )
	{
		send_to_char( "Usage: oset <object> wear <flag> [flag]...\n\r", ch );
		send_to_char( "Possible locations:\n\r", ch );
		send_to_char( "take   finger   neck    body    head   legs\n\r", ch );
		send_to_char( "feet   hands    arms    shield  about  waist\n\r", ch );
		send_to_char( "wrist  wield    hold    ears    eyes\n\r", ch );
		send_to_char( "missile back    face    ankle\n\r", ch );
		return;
	}
	while ( argument[0] != '\0' )
	{
	   argument = one_argument( argument, arg3 );
	   value = get_wflag( arg3 );
	   if ( value < 0 || value > 31 )
	     ch_printf( ch, "Unknown flag: %s\n\r", arg3 );
	   else
	     TOGGLE_BIT( obj->wear_flags, 1 << value );
	}

	if ( IS_OBJ_STAT( obj, ITEM_PROTOTYPE ) )
	  obj->pIndexData->wear_flags = obj->wear_flags;
	return;
    }

    if ( !str_cmp( arg2, "level" ) )
    {
	if ( !can_omodify( ch, obj ) )
	  return;
	obj->level = value;
	return;
    }

    if ( !str_cmp( arg2, "weight" ) )
    {
	if ( !can_omodify( ch, obj ) )
	  return;
	obj->weight = value;
	if ( IS_OBJ_STAT( obj, ITEM_PROTOTYPE ) )
	  obj->pIndexData->weight = value;
	return;
    }

    if ( !str_cmp( arg2, "cost" ) )
    {
	if ( !can_omodify( ch, obj ) )
	  return;
	obj->cost = value;
	if ( IS_OBJ_STAT( obj, ITEM_PROTOTYPE ) )
	  obj->pIndexData->cost = value;
	return;
    }

    if ( !str_cmp( arg2, "rent" ) )
    {
	if ( !can_omodify( ch, obj ) )
	  return;
	if ( IS_OBJ_STAT( obj, ITEM_PROTOTYPE ) )
	  obj->pIndexData->rent = value;
	else
	  send_to_char( "Item must have prototype flag to set this value.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg2, "layers" ) )
    {
	if ( !can_omodify( ch, obj ) )
	  return;
	if ( IS_OBJ_STAT( obj, ITEM_PROTOTYPE ) )
	  obj->pIndexData->layers = value;
	else
	  send_to_char( "Item must have prototype flag to set this value.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg2, "timer" ) )
    {
	if ( !can_omodify( ch, obj ) )
	  return;
	obj->timer = value;
	return;
    }

    if ( !str_cmp( arg2, "actiondesc" ) )
    {
	if ( !can_omodify( ch, obj ) )
	  return;
	if ( strstr( arg3, "%n" )
	||   strstr( arg3, "%d" )
	||   strstr( arg3, "%l" ) )
	{
	   send_to_char( "Illegal characters!\n\r", ch );
	   return;
	}
	STRFREE( obj->action_desc );
	obj->action_desc = STRALLOC( arg3 );
	if ( IS_OBJ_STAT( obj, ITEM_PROTOTYPE ) )
	{
	   STRFREE(obj->pIndexData->action_desc );
	   obj->pIndexData->action_desc = QUICKLINK( obj->action_desc );
	}
	return;
    }

	/* Crash fix and name support by Shaddai */
    if ( !str_cmp( arg2, "affect" ) )
    {
	AFFECT_DATA *paf;
	sh_int loc;
	int bitv;

	if ( !can_omodify( ch, obj ) )
	  return;
	argument = one_argument( argument, arg2 );
	if ( !arg2 || arg2[0] == '\0' || !argument || argument[0] == 0 )
	{
	   send_to_char( "Usage: oset <object> affect <field> <value>\n\r", ch );
           send_to_char( "Affect Fields:\n\r", ch );
           send_to_char( "none        strength    dexterity   intelligence  wisdom       constitution\n\r", ch );
           send_to_char( "sex         level       age         height        weight       force\n\r", ch );
           send_to_char( "hit         move        credits     experience    armor        hitroll\n\r", ch );
           send_to_char( "damroll     save_para   save_rod    save_poison   save_breath  save_power\n\r", ch );
           send_to_char( "charisma    resistant   immune      susceptible   affected     luck\n\r", ch );
           send_to_char( "backstab    pick        track       steal         sneak        hide\n\r", ch );
           send_to_char( "detrap      dodge       peek        scan          gouge        search\n\r", ch );
           send_to_char( "mount       disarm      kick        parry         bash         stun\n\r", ch );
           send_to_char( "punch       climb       grip        scribe        brew\n\r", ch );
	   return;
	}
	loc = get_atype( arg2 );
	if ( loc < 1 )
	{
	     ch_printf( ch, "Unknown field: %s\n\r", arg2 );
	     return;	
	}
	if ( loc >= APPLY_AFFECT && loc < APPLY_WEAPONSPELL )
	{
	   bitv = 0;
	   while ( argument[0] != '\0' )
	   {
		argument = one_argument( argument, arg3 );
		if ( loc == APPLY_AFFECT )
		  value = get_aflag( arg3 );
		else
		  value = get_risflag( arg3 );
		if ( value < 0 || value > 31 )
		  ch_printf( ch, "Unknown flag: %s\n\r", arg3 );
		else
		  SET_BIT( bitv, 1 << value );
	   }
	   if ( !bitv )
	     return;
	   value = bitv;
	}
	else
	{
	   argument = one_argument( argument, arg3 );
	   value = atoi( arg3 );
	}
	CREATE( paf, AFFECT_DATA, 1 );
	paf->type		= -1;
	paf->duration		= -1;
	paf->location		= loc;
	paf->modifier		= value;
	paf->bitvector		= 0;
	paf->next		= NULL;
	if ( IS_OBJ_STAT( obj, ITEM_PROTOTYPE ) )
	  LINK( paf, obj->pIndexData->first_affect,
		     obj->pIndexData->last_affect, next, prev );
	else
	  LINK( paf, obj->first_affect, obj->last_affect, next, prev );
	++top_affect;
	send_to_char( "Done.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg2, "rmaffect" ) )
    {
	AFFECT_DATA *paf;
	sh_int loc, count;
	
	if ( !can_omodify( ch, obj ) )
	  return;
	if ( !argument || argument[0] == '\0' )
	{
	   send_to_char( "Usage: oset <object> rmaffect <affect#>\n\r", ch );
	   return;
	}
	loc = atoi( argument );
	if ( loc < 1 )
	{
	     send_to_char( "Invalid number.\n\r", ch );
	     return;	
	}

	count = 0;
	
	if ( IS_OBJ_STAT( obj, ITEM_PROTOTYPE ) )
	{
	  OBJ_INDEX_DATA *pObjIndex;
	  
	  pObjIndex = obj->pIndexData;
	  for ( paf = pObjIndex->first_affect; paf; paf = paf->next )
	  {
		if ( ++count == loc )
		{
		   UNLINK( paf, pObjIndex->first_affect, pObjIndex->last_affect, next, prev );
		   DISPOSE( paf );
		   send_to_char( "Removed.\n\r", ch );
		   --top_affect;
		   return;
		}
	  }
	  send_to_char( "Not found.\n\r", ch );
	  return;
	}
	else
	{
	  for ( paf = obj->first_affect; paf; paf = paf->next )
	  {
		if ( ++count == loc )
		{
		   UNLINK( paf, obj->first_affect, obj->last_affect, next, prev );
		   DISPOSE( paf );
		   send_to_char( "Removed.\n\r", ch );
		   --top_affect;
		   return;
		}
	  }
	  send_to_char( "Not found.\n\r", ch );
	  return;
	}
    }

    /*
     * save some finger-leather
     */
    if ( !str_cmp( arg2, "ris" ) )
    {
	if ( !can_omodify( ch, obj ) )
	  return;
	sprintf(outbuf, "%s affect resistant %s", arg1, arg3);
        do_oset( ch, outbuf );
	sprintf(outbuf, "%s affect immune %s", arg1, arg3);
        do_oset( ch, outbuf );
	sprintf(outbuf, "%s affect susceptible %s", arg1, arg3);
        do_oset( ch, outbuf );
        return;
    }

    if ( !str_cmp( arg2, "r" ) )
    {
	if ( !can_omodify( ch, obj ) )
	  return;
	sprintf(outbuf, "%s affect resistant %s", arg1, arg3);
        do_oset( ch, outbuf );
        return;
    }

    if ( !str_cmp( arg2, "i" ) )
    {
	if ( !can_omodify( ch, obj ) )
	  return;
	sprintf(outbuf, "%s affect immune %s", arg1, arg3);
        do_oset( ch, outbuf );
        return;
    }

    if ( !str_cmp( arg2, "s" ) )
    {
	if ( !can_omodify( ch, obj ) )
	  return;
	sprintf(outbuf, "%s affect susceptible %s", arg1, arg3);
        do_oset( ch, outbuf );
        return;
    }

    if ( !str_cmp( arg2, "ri" ) )
    {
	if ( !can_omodify( ch, obj ) )
	  return;
	sprintf(outbuf, "%s affect resistant %s", arg1, arg3);
        do_oset( ch, outbuf );
	sprintf(outbuf, "%s affect immune %s", arg1, arg3);
        do_oset( ch, outbuf );
        return;
    }

    if ( !str_cmp( arg2, "rs" ) )
    {
	if ( !can_omodify( ch, obj ) )
	  return;
	sprintf(outbuf, "%s affect resistant %s", arg1, arg3);
        do_oset( ch, outbuf );
	sprintf(outbuf, "%s affect susceptible %s", arg1, arg3);
        do_oset( ch, outbuf );
        return;
    }

    if ( !str_cmp( arg2, "is" ) )
    {
	if ( !can_omodify( ch, obj ) )
	  return;
	sprintf(outbuf, "%s affect immune %s", arg1, arg3);
        do_oset( ch, outbuf );
	sprintf(outbuf, "%s affect susceptible %s", arg1, arg3);
        do_oset( ch, outbuf );
        return;
    }

    /*
     * Make it easier to set special object values by name than number
     * 						-Thoric
     */
    tmp = -1;
    switch( obj->item_type )
    {
	case ITEM_WEAPON:
	    if ( !str_cmp( arg2, "weapontype" ) )
	    {
		int x;

		value = -1;
		for ( x = 0; x < sizeof( weapon_table ) / sizeof( weapon_table[0] ); x++ )
		  if ( !str_cmp( arg3, weapon_table[x] ) )
		    value = x;
		if ( value < 0 )
		{
		    send_to_char( "Unknown weapon type.\n\r", ch );
		    send_to_char( "\n\rChoices:\n\r", ch );
		    send_to_char( "   none, lightsaber, vibro-blade, blaster, force pike, bowcaster, bludgeon\n\r", ch );
		    return;
		}
		tmp = 3;
		break;
	    }
	    if ( !str_cmp( arg2, "condition" ) )	tmp = 0;
	    if ( !str_cmp( arg2, "numdamdie" ) )        tmp = 1;
	    if ( !str_cmp( arg2, "sizedamdie" ) )       tmp = 2;
	    if ( !str_cmp( arg2, "charges" ) )          tmp = 4;
	    if ( !str_cmp( arg2, "maxcharges" ) )       tmp = 5;
	    if ( !str_cmp( arg2, "charge" ) )          tmp = 4;
	    if ( !str_cmp( arg2, "maxcharge" ) )       tmp = 5;
	    break;
	case ITEM_BOLT:    
	case ITEM_AMMO:
	    if ( !str_cmp( arg2, "charges" ) )          tmp = 0;
	    if ( !str_cmp( arg2, "charge" ) )          tmp = 0;
	    break;
	case ITEM_BATTERY:
	    if ( !str_cmp( arg2, "charges" ) )          tmp = 0;
	    if ( !str_cmp( arg2, "charge" ) )          tmp = 0;
	    break;
	case ITEM_RAWSPICE:
	case ITEM_SPICE:
	    if ( !str_cmp( arg2, "grade" ) )          tmp = 1;
	    if ( !str_cmp( arg2, "spicetype" ) )
	    {
		int x;

		value = -1;
		for ( x = 0; x < sizeof( spice_table ) / sizeof( spice_table[0] ); x++ )
		  if ( !str_cmp( arg3, spice_table[x] ) )
		    value = x;
		if ( value < 0 )
		{
		    send_to_char( "Unknown spice type.\n\r", ch );
		    send_to_char( "\n\rChoices:\n\r", ch );
		    send_to_char( "   glitterstim, carsanum, ryll, andris\n\r", ch );
		    return;
		}
		tmp = 0;
		break;
	    }
	    break;
	case ITEM_CRYSTAL:
	    if ( !str_cmp( arg2, "gemtype" ) )
	    {
		int x;

		value = -1;
		for ( x = 0; x < sizeof( crystal_table ) / sizeof( crystal_table[0] ); x++ )
		  if ( !str_cmp( arg3, crystal_table[x] ) )
		    value = x;
		if ( value < 0 )
		{
		    send_to_char( "Unknown gem type.\n\r", ch );
		    send_to_char( "\n\rChoices:\n\r", ch );
		    send_to_char( "   non-adegan, kathracite, relacite, danite, mephite, ponite, illum, corusca\n\r", ch );
		    return;
		}
		tmp = 0;
		break;
	    }
	    break;
	case ITEM_ARMOR:
	    if ( !str_cmp( arg2, "condition" ) )	tmp = 0;
	    if ( !str_cmp( arg2, "ac" )	)		tmp = 1;
	    break;
	case ITEM_SALVE:
	    if ( !str_cmp( arg2, "slevel"   ) )		tmp = 0;
	    if ( !str_cmp( arg2, "maxdoses" ) )		tmp = 1;
	    if ( !str_cmp( arg2, "doses"    ) )		tmp = 2;
	    if ( !str_cmp( arg2, "delay"    ) )		tmp = 3;
	    if ( !str_cmp( arg2, "spell1"   ) )		tmp = 4;
	    if ( !str_cmp( arg2, "spell2"   ) )		tmp = 5;
	    if ( tmp >=4 && tmp <= 5 )			value = skill_lookup(arg3);
	    break;
	case ITEM_POTION:
	case ITEM_PILL:
	    if ( !str_cmp( arg2, "slevel" ) )		tmp = 0;
	    if ( !str_cmp( arg2, "spell1" ) )		tmp = 1;
	    if ( !str_cmp( arg2, "spell2" ) )		tmp = 2;
	    if ( !str_cmp( arg2, "spell3" ) )		tmp = 3;
	    if ( tmp >=1 && tmp <= 3 )			value = skill_lookup(arg3);
	    break;
	case ITEM_DEVICE:
	    if ( !str_cmp( arg2, "slevel" ) )		tmp = 0;
	    if ( !str_cmp( arg2, "spell" ) )
	    {
	    	tmp = 3;
		value = skill_lookup(arg3);
	    }
	    if ( !str_cmp( arg2, "maxcharges" )	)	tmp = 1;
	    if ( !str_cmp( arg2, "charges" ) )		tmp = 2;
	    break;
	case ITEM_CONTAINER:
	    if ( !str_cmp( arg2, "capacity" ) )		tmp = 0;
	    if ( !str_cmp( arg2, "cflags" ) )		tmp = 1;
	    if ( !str_cmp( arg2, "key" ) )		tmp = 2;
	    break;
	case ITEM_BUTTON:
	    if ( !str_cmp( arg2, "tflags" ) )
	    {
	    	tmp = 0;
		value = get_trigflag(arg3);
	    }
	    break;
    }
    if ( tmp >= 0 && tmp <= 5 )
    {
	if ( !can_omodify( ch, obj ) )
	  return;
	obj->value[tmp] = value;
	if ( IS_OBJ_STAT( obj, ITEM_PROTOTYPE ) )
	  obj->pIndexData->value[tmp] = value;
	return;
    }

    /*
     * Generate usage message.
     */
    if ( ch->substate == SUB_REPEATCMD )
    {
	ch->substate = SUB_RESTRICTED;
	interpret( ch, origarg );
	ch->substate = SUB_REPEATCMD;
	ch->last_cmd = do_oset;
    }
    else
	do_oset( ch, "" );
    return;
}


/*
 * Returns value 0 - 9 based on directional text.
 */
int get_dir( char *txt )
{
    int edir;
    char c1,c2;

    if ( !str_cmp( txt, "northeast" ) )
      return DIR_NORTHEAST;
    if ( !str_cmp( txt, "northwest" ) )
      return DIR_NORTHWEST;
    if ( !str_cmp( txt, "southeast" ) )
      return DIR_SOUTHEAST;
    if ( !str_cmp( txt, "southwest" ) )
      return DIR_SOUTHWEST;
    if ( !str_cmp( txt, "somewhere" ) )
      return 10;

    c1 = txt[0];
    if ( c1 == '\0' )
      return 0;
    c2 = txt[1];
    edir = 0;
    switch ( c1 )
    {
	  case 'n':
	  switch ( c2 )
	  {
		    default:   edir = 0; break;	/* north */
		    case 'e':  edir = 6; break; /* ne	 */
		    case 'w':  edir = 7; break; /* nw	 */
	  }
	  break;    case '0':  edir = 0; break; /* north */
	  case 'e': case '1':  edir = 1; break; /* east  */
	  case 's':
	  switch ( c2 )
	  {
		    default:   edir = 2; break; /* south */
		    case 'e':  edir = 8; break; /* se	 */
		    case 'w':  edir = 9; break; /* sw	 */
	  }
	  break;    case '2':  edir = 2; break; /* south */
	  case 'w': case '3':  edir = 3; break; /* west	 */
	  case 'u': case '4':  edir = 4; break; /* up	 */
	  case 'd': case '5':  edir = 5; break; /* down	 */
		    case '6':  edir = 6; break; /* ne	 */
		    case '7':  edir = 7; break; /* nw	 */
		    case '8':  edir = 8; break; /* se	 */
		    case '9':  edir = 9; break; /* sw	 */
		    case '?':  edir = 10;break; /* somewhere */
    }
    return edir;
}

char *sprint_reset( CHAR_DATA *ch, RESET_DATA *pReset, sh_int num, bool rlist )
{
    static char buf[MAX_STRING_LENGTH];
    char mobname[MAX_STRING_LENGTH];
    char roomname[MAX_STRING_LENGTH];
    char objname[MAX_STRING_LENGTH];
    static ROOM_INDEX_DATA *room;
    static OBJ_INDEX_DATA *obj, *obj2;
    static MOB_INDEX_DATA *mob;
    int rvnum;

    if ( ch->in_room )
      rvnum = ch->in_room->vnum;
    if ( num == 1 )
    {
	room = NULL;
	obj  = NULL;
	obj2 = NULL;
	mob  = NULL;
    }

    switch( pReset->command )
    {
	default:
	  sprintf( buf, "%2d) *** BAD RESET: %c %d %d %d %d ***\n\r",
	  			num,
	  			pReset->command,
	  			pReset->extra,
	  			pReset->arg1,
	  			pReset->arg2,
	  			pReset->arg3 );
	  break;
	case 'M':
	  mob = get_mob_index( pReset->arg1 );
	  room = get_room_index( pReset->arg3 );
	  if ( mob )
	    strcpy( mobname, mob->player_name );
	  else
	    strcpy( mobname, "Mobile: *BAD VNUM*" );
	  if ( room )
	    strcpy( roomname, room->name );
	  else
	    strcpy( roomname, "Room: *BAD VNUM*" );
	  sprintf( buf, "%2d) %s (%d) -> %s (%d) [%d]\n\r",
	  			num,
	  			mobname,
	  			pReset->arg1,
	  			roomname,
	  			pReset->arg3,
	  			pReset->arg2 );
	  break; 
	case 'E':
	  if ( !mob )
	      strcpy( mobname, "* ERROR: NO MOBILE! *" );
	  if ( (obj = get_obj_index( pReset->arg1 )) == NULL )
	      strcpy( objname, "Object: *BAD VNUM*" );
	  else
	      strcpy( objname, obj->name );
	  sprintf( buf, "%2d) %s (%d) -> %s (%s) [%d]\n\r",
	  			num,
	  			objname,
	  			pReset->arg1,
	  			mobname,
	  			wear_locs[pReset->arg3],
	  			pReset->arg2 );
	  break;
	case 'H':
	  if ( pReset->arg1 > 0
	  &&  (obj = get_obj_index( pReset->arg1 )) == NULL )
	      strcpy( objname, "Object: *BAD VNUM*" );
	  else
	  if ( !obj )
	      strcpy( objname, "Object: *NULL obj*" );
	  sprintf( buf, "%2d) Hide %s (%d)\n\r",
	  			num,
	  			objname,
	  			obj ? obj->vnum : pReset->arg1 );
	  break;
	case 'G':
	  if ( !mob )
	      strcpy( mobname, "* ERROR: NO MOBILE! *" );
	  if ( (obj = get_obj_index( pReset->arg1 )) == NULL )
	      strcpy( objname, "Object: *BAD VNUM*" );
	  else
	      strcpy( objname, obj->name );
	  sprintf( buf, "%2d) %s (%d) -> %s (carry) [%d]\n\r",
	  			num,
	  			objname,
	  			pReset->arg1,
	  			mobname,
	  			pReset->arg2 );
	  break;
	case 'O':
	  if ( (obj = get_obj_index( pReset->arg1 )) == NULL )
	      strcpy( objname, "Object: *BAD VNUM*" );
	  else
	      strcpy( objname, obj->name );
	  room = get_room_index( pReset->arg3 );
	  if ( !room )
	      strcpy( roomname, "Room: *BAD VNUM*" );
	  else
	      strcpy( roomname, room->name );
	  sprintf( buf, "%2d) (object) %s (%d) -> %s (%d) [%d]\n\r",
	  			num,
	  			objname,
	  			pReset->arg1,
	  			roomname,
	  			pReset->arg3,
	  			pReset->arg2 );
	  break;
	case 'P':
	  if ( (obj2 = get_obj_index( pReset->arg1 )) == NULL )
	      strcpy( objname, "Object1: *BAD VNUM*" );
	  else
	      strcpy( objname, obj2->name );
	  if ( pReset->arg3 > 0
	  &&  (obj = get_obj_index( pReset->arg3 )) == NULL )
	      strcpy( roomname, "Object2: *BAD VNUM*" );
	  else
	  if ( !obj )
	      strcpy( roomname, "Object2: *NULL obj*" );
	  else
	      strcpy( roomname, obj->name );
	  sprintf( buf, "%2d) (Put) %s (%d) -> %s (%d) [%d]\n\r",
	  			num,
	  			objname,
	  			pReset->arg1,
	  			roomname,
	  			obj ? obj->vnum : pReset->arg3,
	  			pReset->arg2 );
	  break;
	case 'D':
	  if ( pReset->arg2 < 0 || pReset->arg2 > MAX_DIR+1 )
		pReset->arg2 = 0;
	  if ( (room = get_room_index( pReset->arg1 )) == NULL )
	  {
		strcpy( roomname, "Room: *BAD VNUM*" );
		sprintf( objname, "%s (no exit)",
				dir_name[pReset->arg2] );
	  }
	  else
	  {
		strcpy( roomname, room->name );
		sprintf( objname, "%s%s",
				dir_name[pReset->arg2],
		get_exit(room,pReset->arg2) ? "" : " (NO EXIT!)" );
	  }
	  switch( pReset->arg3 )
	  {
	    default:	strcpy( mobname, "(* ERROR *)" );	break;
	    case 0:	strcpy( mobname, "Open" );		break;
	    case 1:	strcpy( mobname, "Close" );		break;
	    case 2:	strcpy( mobname, "Close and lock" );	break;
	  }
	  sprintf( buf, "%2d) %s [%d] the %s [%d] door %s (%d)\n\r",
	  			num,
	  			mobname,
	  			pReset->arg3,
	  			objname,
	  			pReset->arg2,
	  			roomname,
	  			pReset->arg1 );
	  break;
	case 'R':
	  if ( (room = get_room_index( pReset->arg1 )) == NULL )
		strcpy( roomname, "Room: *BAD VNUM*" );
	  else
		strcpy( roomname, room->name );
	  sprintf( buf, "%2d) Randomize exits 0 to %d -> %s (%d)\n\r",
	  			num,
	  			pReset->arg2,
	  			roomname,
	  			pReset->arg1 );
	  break;
/*	case 'T':
	  sprintf( buf, "%2d) TRAP: %d %d %d %d (%s)\n\r",
	  		num,
			pReset->extra,
			pReset->arg1,
			pReset->arg2,
			pReset->arg3,
			flag_string(pReset->extra, trap_flags) );
	  break;*/
    }
    if ( rlist && (!room || (room && room->vnum != rvnum)) )
	return NULL;
    return buf;
}

void do_redit( CHAR_DATA *ch, char *argument )
{
    char arg [MAX_INPUT_LENGTH];
    char arg2[MAX_INPUT_LENGTH];
    char arg3[MAX_INPUT_LENGTH];
    char buf [MAX_STRING_LENGTH];
    ROOM_INDEX_DATA	*location, *tmp;
    EXTRA_DESCR_DATA	*ed;
    char		dir;
    EXIT_DATA		*xit, *texit;
    int			value;
    int			edir, ekey, evnum;
    char		*origarg = argument;

	set_char_color( AT_PLAIN, ch );
    if ( !ch->desc )
    {
	send_to_char( "You have no descriptor.\n\r", ch );
	return;
    }

    switch( ch->substate )
    {
	default:
	  break;
	case SUB_ROOM_DESC:
	  location = ch->dest_buf;
	  if ( !location )
	  {
		bug( "redit: sub_room_desc: NULL ch->dest_buf", 0 );
		location = ch->in_room;
	  }
	  STRFREE( location->description );
	  location->description = copy_buffer( ch );
	  stop_editing( ch );
	  ch->substate = ch->tempnum;
	  return;
	case SUB_ROOM_EXTRA:
	  ed = ch->dest_buf;
	  if ( !ed )
	  {
		bug( "redit: sub_room_extra: NULL ch->dest_buf", 0 );
		stop_editing( ch );
		return;
	  }
	  STRFREE( ed->description );
	  ed->description = copy_buffer( ch );
	  stop_editing( ch );
	  ch->substate = ch->tempnum;
	  return;
    }

    location = ch->in_room;

    smash_tilde( argument );
    argument = one_argument( argument, arg );
    if ( ch->substate == SUB_REPEATCMD )
    {
	if ( arg[0] == '\0' )
	{
	    do_rstat( ch, "" );
	    return;
	}
	if ( !str_cmp( arg, "done" ) || !str_cmp( arg, "off" ) )
	{
	    send_to_char( "Redit mode off.\n\r", ch );
	    if ( ch->pcdata && ch->pcdata->subprompt )
	    {
		STRFREE( ch->pcdata->subprompt );
		ch->pcdata->subprompt = NULL;
	    }
	    ch->substate = SUB_NONE;
	    return;
	}
    }
    if ( arg[0] == '\0' || !str_cmp( arg, "?" ) )
    {
	if ( ch->substate == SUB_REPEATCMD )
	  send_to_char( "Syntax: <field> value\n\r",			ch );
	else
	  send_to_char( "Syntax: redit <field> value\n\r",		ch );
	send_to_char( "\n\r",						ch );
	send_to_char( "Field being one of:\n\r",			ch );
	send_to_char( "  name desc ed rmed\n\r",			ch );
	send_to_char( "  exit bexit exdesc exflags exname exkey\n\r",	ch );
	send_to_char( "  flags sector tunnel\n\r",	ch );
	send_to_char( "  rlist exdistance\n\r",				ch );
	return;
    }

    if ( !can_rmodify( ch, location ) )
      return;

	if ( !str_cmp( arg, "on" ) )
    {
	send_to_char( "Redit mode on.\n\r", ch );
	ch->substate = SUB_REPEATCMD;
	if ( ch->pcdata )
	{
	   if ( ch->pcdata->subprompt )
		STRFREE( ch->pcdata->subprompt );
	   ch->pcdata->subprompt = STRALLOC( "<&CRedit &W#%r&w> %i" );
	}
	return;
    }
    if ( !str_cmp( arg, "substate" ) )
    {
	  argument = one_argument( argument, arg2);
          if( !str_cmp( arg2, "north" )  )
	  {
               ch->inter_substate = SUB_NORTH; 
	       return;
	  }
          if( !str_cmp( arg2, "east" )  )
	  {
               ch->inter_substate = SUB_EAST; 
	       return;
	  }
          if( !str_cmp( arg2, "south" )  )
	  {
               ch->inter_substate = SUB_SOUTH; 
	       return;
	  }
          if( !str_cmp( arg2, "west" )  )
	  {
               ch->inter_substate = SUB_WEST; 
	       return;
	  }
          if( !str_cmp( arg2, "up" )  )
	  {
               ch->inter_substate = SUB_UP; 
	       return;
	  }
          if( !str_cmp( arg2, "down" )  )
	  {
               ch->inter_substate = SUB_DOWN; 
	       return;
	  }
          send_to_char( " unrecognized substate in redit\n\r", ch);
	  return;
    }


    if ( !str_cmp( arg, "name" ) )
    {
	if ( argument[0] == '\0' )
	{
	   send_to_char( "Set the room name.  A very brief single line room description.\n\r", ch );
	   send_to_char( "Usage: redit name <Room summary>\n\r", ch );
	   return;
	}
	STRFREE( location->name );
	location->name = STRALLOC( argument );
	return;
    }

    if ( !str_cmp( arg, "desc" ) )
    {
	if ( ch->substate == SUB_REPEATCMD )
	  ch->tempnum = SUB_REPEATCMD;
	else
	  ch->tempnum = SUB_NONE;
	ch->substate = SUB_ROOM_DESC;
	ch->dest_buf = location;
	start_editing( ch, location->description );
	return;
    }

    if ( !str_cmp( arg, "tunnel" ) )
    {
	if ( !argument || argument[0] == '\0' )
	{
	   send_to_char( "Set the maximum characters allowed in the room at one time. (0 = unlimited).\n\r", ch );
	   send_to_char( "Usage: redit tunnel <value>\n\r", ch );
	   return;
	}
	location->tunnel = URANGE( 0, atoi(argument), 1000 );
	send_to_char( "Done.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg, "ed" ) )
    {
	if ( !argument || argument[0] == '\0' )
	{
	   send_to_char( "Create an extra description.\n\r", ch );
	   send_to_char( "You must supply keyword(s).\n\r", ch );
	   return;
	}
	CHECK_SUBRESTRICTED( ch );
	ed = SetRExtra( location, argument );
	if ( ch->substate == SUB_REPEATCMD )
	  ch->tempnum = SUB_REPEATCMD;
	else
	  ch->tempnum = SUB_NONE;
	ch->substate = SUB_ROOM_EXTRA;
	ch->dest_buf = ed;
	start_editing( ch, ed->description );
	return;
    }

    if ( !str_cmp( arg, "rmed" ) )
    {
	if ( !argument || argument[0] == '\0' )
	{
	   send_to_char( "Remove an extra description.\n\r", ch );
	   send_to_char( "You must supply keyword(s).\n\r", ch );
	   return;
	}
	if ( DelRExtra( location, argument ) )
	  send_to_char( "Deleted.\n\r", ch );
	else
	  send_to_char( "Not found.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg, "rlist" ) )
    {
	RESET_DATA *pReset;
	char *bptr;
	AREA_DATA *tarea;
	sh_int num;

	tarea = location->area;
	if ( !tarea->first_reset )
	{
	    send_to_char( "This area has no resets to list.\n\r", ch );
	    return;
	}
	num = 0;
	for ( pReset = tarea->first_reset; pReset; pReset = pReset->next )
	{
	    num++;
	    if ( (bptr = sprint_reset( ch, pReset, num, TRUE )) == NULL )
	      continue;
	    send_to_char( bptr, ch );
	}
	return;
    }

    if ( !str_cmp( arg, "flags" ) )
	{
		int x;
		int count=0;
		if ( !argument || argument[0] == '\0' )
		{
			send_to_char( "Toggle the room flags.\n\r", ch );
			send_to_char( "Usage: redit flags <flag> [flag]...\n\r", ch );
			send_to_char( "\n\rPossible Flags: \n\r", ch );
			for ( x = 0; x < (sizeof(r_flags) / sizeof(r_flags[0])); x++ )
			{
				pager_printf(ch,"%15s ",r_flags[x]);
				++count;
				if ( ( count % 5 ) == 0 )
					send_to_pager("\n\r",ch);
			}
			if ( count % 5 != 0 )
				send_to_pager( "\n\r", ch );
			return;
		}
		while ( argument[0] != '\0' )
	{
	    argument = one_argument( argument, arg2 );
	    value = get_rflag( arg2 );
	    if ( value < 0 || value > MAX_BITS )
		ch_printf( ch, "Unknown flag: %s\n\r", arg2 );
	    else
	    {
		if ( value == ROOM_PROTOTYPE
		&&   get_trust( ch ) < LEVEL_GREATER )
		    send_to_char( "You cannot change the prototype flag.\n\r", ch );
		else if ( value == ROOM_PLR_HOME && get_trust(ch) < LEVEL_SUPREME )
				send_to_char( "If you want to build a player home use the 'empty_home' flag instead.\n\r", ch );
		else
		    xTOGGLE_BIT( location->room_flags, value );
	    }
	}
	return;
    }

	if ( !str_cmp( arg, "sector" ) )
	{
	if ( !argument || argument[0] == '\0' )
	{
	    send_to_char( "Set the sector type.\n\r", ch );
	    send_to_char( "Usage: redit sector <value>\n\r", ch );
	    return;
	}
	location->sector_type = atoi( argument );
	if ( location->sector_type < 0 || location->sector_type >= SECT_MAX )
	{
	    location->sector_type = 1;
	    send_to_char( "Out of range.\n\r", ch ); 
	}
	else
	    send_to_char( "Done.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg, "exkey" ) )
    {
	argument = one_argument( argument, arg2 );
	argument = one_argument( argument, arg3 );
	if ( arg2[0] == '\0' || arg3[0] == '\0' )
	{
	   send_to_char( "Usage: redit exkey <dir> <key vnum>\n\r", ch );
	   return;
	}
	if ( arg2[0] == '#' )
	{
	   edir = atoi( arg2+1 );
	   xit = get_exit_num( location, edir );
	}
	else
	{
	   edir = get_dir( arg2 );
	   xit = get_exit( location, edir );
	}
	value = atoi( arg3 );
	if ( !xit )
	{
	   send_to_char( "No exit in that direction.  Use 'redit exit ...' first.\n\r", ch );
	   return;
	}
	xit->key = value;
	send_to_char( "Done.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg, "exname" ) )
    {
	argument = one_argument( argument, arg2 );
	if ( arg2[0] == '\0' )
	{
	   send_to_char( "Change or clear exit keywords.\n\r", ch );
	   send_to_char( "Usage: redit exname <dir> [keywords]\n\r", ch );
	   return;
	}
	if ( arg2[0] == '#' )
	{
	   edir = atoi( arg2+1 );
	   xit = get_exit_num( location, edir );
	}
	else
	{
	   edir = get_dir( arg2 );
	   xit = get_exit( location, edir );
	}
	if ( !xit )
	{
	   send_to_char( "No exit in that direction.  Use 'redit exit ...' first.\n\r", ch );
	   return;
	}
	STRFREE( xit->keyword );
	xit->keyword = STRALLOC( argument );
	send_to_char( "Done.\n\r", ch );
	return;
    }

	if ( !str_cmp( arg, "exflags" ) )
    {
	if ( !argument || argument[0] == '\0' )
	{
	    send_to_char( "Toggle or display exit flags.\n\r", ch );
	    send_to_char( "Usage: redit exflags <dir> <flag> [flag]...\n\r", ch );
	    return;
	}
	argument = one_argument( argument, arg2 );
	if ( arg2[0] == '#' )
	{
	    edir = atoi( arg2+1 );
	    xit = get_exit_num( location, edir );
	}
	else
	{
	    edir = get_dir( arg2 );
	    xit = get_exit( location, edir );
	}
	if ( !xit )
	{
	    send_to_char( "No exit in that direction.  Use 'redit exit ...' first.\n\r", ch );
	    return;
	}
	if ( argument[0] == '\0' )
	{
	    sprintf( buf, "Flags for exit direction: %d  Keywords: %s  Key: %d\n\r[ ",
		xit->vdir, xit->keyword, xit->key );
	    for ( value = 0; value <= MAX_EXFLAG; value++ )
	    {
		if ( IS_SET( xit->exit_info, 1 << value ) )
		{
		    strcat( buf, ex_flags[value] );
		    strcat( buf, " " );
		}
	    }
	    strcat( buf, "]\n\r" );
	    send_to_char( buf, ch );
	    return;
	}
	while ( argument[0] != '\0' )
	{
	    argument = one_argument( argument, arg2 );
	    value = get_exflag( arg2 );
	    if ( value < 0 || value > MAX_EXFLAG )
		ch_printf( ch, "Unknown flag: %s\n\r", arg2 );
	    else
		TOGGLE_BIT( xit->exit_info, 1 << value );
	}
	return;
    }



    if ( !str_cmp( arg, "ex_flags" ) )
    {
	argument = one_argument( argument, arg2 );
        switch(ch->inter_substate)
	{
	    case SUB_EAST : dir = 'e'; edir = 1; break;
	    case SUB_WEST : dir = 'w'; edir = 3; break;
	    case SUB_SOUTH: dir = 's'; edir = 2; break;
	    case SUB_UP   : dir = 'u'; edir = 4; break;
	    case SUB_DOWN : dir = 'd'; edir = 5; break;
	    default:
	    case SUB_NORTH: dir = 'n'; edir = 0; break;
	}

	value = get_exflag(arg2);
        if ( value < 0 )
	{
	    send_to_char("Bad exit flag. \n\r", ch);
	    return;
	}
	if ( (xit = get_exit(location,edir)) == NULL )
	{ 
	    sprintf(buf,"exit %c 1",dir);
	    do_redit(ch,buf);
	    xit = get_exit(location,edir);
	}     
	TOGGLE_BIT( xit->exit_info, 1 << value );
	return;
    }


    if ( !str_cmp( arg, "ex_to_room" ) )
    {
	argument = one_argument( argument, arg2 );
        switch(ch->inter_substate)
	{
           case SUB_EAST : dir = 'e'; edir = 1; break;
           case SUB_WEST : dir = 'w'; edir = 3; break;
           case SUB_SOUTH: dir = 's'; edir = 2; break;
           case SUB_UP   : dir = 'u'; edir = 4; break;
           case SUB_DOWN : dir = 'd'; edir = 5; break;
	   default:
           case SUB_NORTH: dir = 'n'; edir = 0; break;
	}
	evnum = atoi(arg2);
	/*if ( evnum < 1 || evnum > 1048575999 )*/
	if ( evnum < 1 || evnum > MAX_VNUMS )
	{
	    send_to_char( "Invalid room number.\n\r", ch );
	    return;
	}
	if ( (tmp = get_room_index( evnum )) == NULL )
	{
	    send_to_char( "Non-existant room.\n\r", ch );
	    return;
	}
	if ( (xit = get_exit(location,edir)) == NULL )
	{ 
	   sprintf(buf,"exit %c 1",dir);
	   do_redit(ch,buf);
	   xit = get_exit(location,edir);
	}     
	xit->vnum = evnum;
	return;
    }

    if ( !str_cmp( arg, "ex_key" ) )
    {
	argument = one_argument( argument, arg2 );
        switch(ch->inter_substate)
	{
           case SUB_EAST : dir = 'e'; edir = 1; break;
           case SUB_WEST : dir = 'w'; edir = 3; break;
           case SUB_SOUTH: dir = 's'; edir = 2; break;
           case SUB_UP   : dir = 'u'; edir = 4; break;
           case SUB_DOWN : dir = 'd'; edir = 5; break;
	   default:
           case SUB_NORTH: dir = 'n'; edir = 0; break;
	}
	if ( (xit = get_exit(location,edir)) == NULL )
	{ 
	   sprintf(buf,"exit %c 1",dir);
	   do_redit(ch,buf);
	   xit = get_exit(location,edir);
	}     
	xit->key = atoi( arg2 );
	return;
    }

    if ( !str_cmp( arg, "ex_exdesc" ) )  
    {
        switch(ch->inter_substate)
	{
           case SUB_EAST : dir = 'e'; edir = 1; break;
           case SUB_WEST : dir = 'w'; edir = 3; break;
           case SUB_SOUTH: dir = 's'; edir = 2; break;
           case SUB_UP   : dir = 'u'; edir = 4; break;
           case SUB_DOWN : dir = 'd'; edir = 5; break;
	   default:
           case SUB_NORTH: dir = 'n'; edir = 0; break;
	}
	if ( (xit = get_exit(location, edir)) == NULL )
	{ 
	   sprintf(buf,"exit %c 1",dir);
	   do_redit(ch,buf);
	}     
	sprintf(buf,"exdesc %c %s",dir,argument);
	do_redit(ch,buf);
	return;
    }

    if ( !str_cmp( arg, "ex_keywords" ) )  /* not called yet */
    {
        switch(ch->inter_substate)
	{
           case SUB_EAST : dir = 'e'; edir = 1; break;
           case SUB_WEST : dir = 'w'; edir = 3; break;
           case SUB_SOUTH: dir = 's'; edir = 2; break;
           case SUB_UP   : dir = 'u'; edir = 4; break;
           case SUB_DOWN : dir = 'd'; edir = 5; break;
	   default:
           case SUB_NORTH: dir = 'n'; edir = 0; break;
	}
	if ( (xit = get_exit(location, edir)) == NULL )
	{ 
	   sprintf(buf, "exit %c 1", dir);
	   do_redit(ch,buf);
	   if ( (xit = get_exit(location, edir)) == NULL )
	     return;
	}     
	sprintf( buf, "%s %s", xit->keyword, argument );
	STRFREE( xit->keyword );
	xit->keyword = STRALLOC( buf );
	return;
    }

    if ( !str_cmp( arg, "exit" ) )
    {
	bool addexit, numnotdir;

	argument = one_argument( argument, arg2 );
	argument = one_argument( argument, arg3 );
	if ( !arg2 || arg2[0] == '\0' )
	{
	    send_to_char( "Create, change or remove an exit.\n\r", ch );
	    send_to_char( "Usage: redit exit <dir> [room] [flags] [key] [keywords]\n\r", ch );
	    return;
	}
	addexit = numnotdir = FALSE;
	switch( arg2[0] )
	{
	    default:	edir = get_dir(arg2);			  break;
	    case '+':	edir = get_dir(arg2+1);	addexit = TRUE;	  break;
	    case '#':	edir = atoi(arg2+1);	numnotdir = TRUE; break;  
	}
	if ( !arg3 || arg3[0] == '\0' )
	    evnum = 0;
	else
	    evnum = atoi( arg3 );
	if ( numnotdir )
	{
	    if ( (xit = get_exit_num(location, edir)) != NULL )
	      edir = xit->vdir;
	}
	else
	    xit = get_exit(location, edir);
	if ( !evnum )
	{
	    if ( xit )
	    {
		extract_exit(location, xit);
		send_to_char( "Exit removed.\n\r", ch );
		return;
	    }
	    send_to_char( "No exit in that direction.\n\r", ch );
	    return;
	}
	/*if ( evnum < 1 || evnum > 1048575999 )*/
	if ( evnum < 1 || evnum > MAX_VNUMS )
	{
	    send_to_char( "Invalid room number.\n\r", ch );
	    return;
	}
	if ( (tmp = get_room_index( evnum )) == NULL )
	{
	    send_to_char( "Non-existant room.\n\r", ch );
	    return;
	}
	if ( addexit || !xit )
	{
	    if ( numnotdir )
	    {
		send_to_char( "Cannot add an exit by number, sorry.\n\r", ch );
		return;
	    }
	    if ( addexit && xit && get_exit_to(location, edir, tmp->vnum) )
	    {
		send_to_char( "There is already an exit in that direction leading to that location.\n\r", ch );
		return;
	    }
	    xit = make_exit( location, tmp, edir );
	    xit->keyword		= STRALLOC( "" );
	    xit->description		= STRALLOC( "" );
	    xit->key			= -1;
	    xit->exit_info		= 0;
	    act( AT_IMMORT, "$n reveals a hidden passage!", ch, NULL, NULL, TO_ROOM );
	}
	else
	    act( AT_IMMORT, "Something is different...", ch, NULL, NULL, TO_ROOM );
	if ( xit->to_room != tmp )
	{
	    xit->to_room = tmp;
	    xit->vnum = evnum;
	    texit = get_exit_to( xit->to_room, rev_dir[edir], location->vnum );
	    if ( texit )
	    {
		texit->rexit = xit;
		xit->rexit = texit;
	    }
	}
	argument = one_argument( argument, arg3 );
	if ( arg3 && arg3[0] != '\0' )
	    xit->exit_info = atoi( arg3 );
	if ( argument && argument[0] != '\0' )
	{
	    one_argument( argument, arg3 );
	    ekey = atoi( arg3 );
	    if ( ekey != 0 || arg3[0] == '0' )
	    {
		argument = one_argument( argument, arg3 );
		xit->key = ekey;
	    }
	    if ( argument && argument[0] != '\0' )
	    {
		STRFREE( xit->keyword );
		xit->keyword = STRALLOC( argument );
	    }
	}
	send_to_char( "Done.\n\r", ch );
	return;
    }

    /*
     * Twisted and evil, but works				-Thoric
     * Makes an exit, and the reverse in one shot.
     */
    if ( !str_cmp( arg, "bexit" ) )
    {
	EXIT_DATA *xit, *rxit;
	char tmpcmd[MAX_INPUT_LENGTH];
	ROOM_INDEX_DATA *tmploc;
	int vnum, exnum;
	char rvnum[MAX_INPUT_LENGTH];
	bool numnotdir;

	argument = one_argument( argument, arg2 );
	argument = one_argument( argument, arg3 );
	if ( !arg2 || arg2[0] == '\0' )
	{
	    send_to_char( "Create, change or remove a two-way exit.\n\r", ch );
	    send_to_char( "Usage: redit bexit <dir> [room] [flags] [key] [keywords]\n\r", ch );
	    return;
	}
	numnotdir = FALSE;
	switch( arg2[0] )
	{
	    default:
		edir = get_dir( arg2 );
		break;
	    case '#':
		numnotdir = TRUE;
		edir = atoi( arg2+1 );
		break;
	    case '+':
		edir = get_dir( arg2+1 );
		break;
	}
	tmploc = location;
	exnum = edir;
	if ( numnotdir )
	{
	    if ( (xit = get_exit_num(tmploc, edir)) != NULL )
	      edir = xit->vdir;
	}
	else
	    xit = get_exit(tmploc, edir);
	rxit = NULL;
	vnum = 0;
	rvnum[0] = '\0';
	if ( xit )
	{
	    vnum = xit->vnum;
	    if ( arg3[0] != '\0' )
	      sprintf( rvnum, "%d", tmploc->vnum );
	    if ( xit->to_room )
	      rxit = get_exit(xit->to_room, rev_dir[edir]);
	    else
	      rxit = NULL;
	}
	sprintf( tmpcmd, "exit %s %s %s", arg2, arg3, argument );
	do_redit( ch, tmpcmd );
	if ( numnotdir )
	  xit = get_exit_num(tmploc, exnum);
	else
	  xit = get_exit(tmploc, edir);
	if ( !rxit && xit )
	{
	    vnum = xit->vnum;
	    if ( arg3[0] != '\0' )
	      sprintf( rvnum, "%d", tmploc->vnum );
	    if ( xit->to_room )
	      rxit = get_exit(xit->to_room, rev_dir[edir]);
	    else
	      rxit = NULL;
	}
	if ( vnum )
	{
	    sprintf( tmpcmd, "%d redit exit %d %s %s",
				vnum,
				rev_dir[edir],
				rvnum,
				argument );
	    do_at( ch, tmpcmd );
	}
	return;
    }

    if ( !str_cmp( arg, "exdistance" ) )
    {
	argument = one_argument( argument, arg2 );
	if ( !arg2 || arg2[0] == '\0' )
	{
	   send_to_char( "Set the distance (in rooms) between this room, and the destination room.\n\r", ch );
	   send_to_char( "Usage: redit exdistance <dir> [distance]\n\r", ch );
	   return;
	}
	if ( arg2[0] == '#' )
	{
	   edir = atoi( arg2+1 );
	   xit = get_exit_num( location, edir );
	}
	else
	{
	   edir = get_dir( arg2 );
	   xit = get_exit( location, edir );
	}
	if ( xit )
	{
	   xit->distance = URANGE( 1, atoi(argument), 50 );
	   send_to_char( "Done.\n\r", ch );
	   return;
	}
	send_to_char( "No exit in that direction.  Use 'redit exit ...' first.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg, "exdesc" ) )
    {
	argument = one_argument( argument, arg2 );
	if ( !arg2 || arg2[0] == '\0' )
	{
	   send_to_char( "Create or clear a description for an exit.\n\r", ch );
	   send_to_char( "Usage: redit exdesc <dir> [description]\n\r", ch );
	   return;
	}
	if ( arg2[0] == '#' )
	{
	   edir = atoi( arg2+1 );
	   xit = get_exit_num( location, edir );
	}
	else
	{
	   edir = get_dir( arg2 );
	   xit = get_exit( location, edir );
	}
	if ( xit )
	{
	   STRFREE( xit->description );
	   if ( !argument || argument[0] == '\0' )
	     xit->description = STRALLOC( "" );
	   else
	   {
	     sprintf( buf, "%s\n\r", argument );
	     xit->description = STRALLOC( buf );
	   }
	   send_to_char( "Done.\n\r", ch );
	   return;
	}
	send_to_char( "No exit in that direction.  Use 'redit exit ...' first.\n\r", ch );
	return;
    }

    /*
     * Generate usage message.
     */
    if ( ch->substate == SUB_REPEATCMD )
    {
	ch->substate = SUB_RESTRICTED;
	interpret( ch, origarg );
	ch->substate = SUB_REPEATCMD;
	ch->last_cmd = do_redit;
    }
    else
	do_redit( ch, "" );
    return;
}

void do_ocreate( CHAR_DATA *ch, char *argument )
{
    char arg [MAX_INPUT_LENGTH];
    char arg2[MAX_INPUT_LENGTH];
    OBJ_INDEX_DATA	*pObjIndex;
    OBJ_DATA		*obj;
    int			 vnum, cvnum;

    if ( IS_NPC(ch) )
    {
	send_to_char( "Mobiles cannot create.\n\r", ch );
	return;
    }

    argument = one_argument( argument, arg );

    vnum = is_number( arg ) ? atoi( arg ) : -1;

    if ( vnum == -1 || !argument || argument[0] == '\0' )
    {
	send_to_char( "Usage: ocreate <vnum> [copy vnum] <item name>\n\r", ch );
	return;
    }

    /*if ( vnum < 1 || vnum > 1048576000 )*/
	if ( vnum < 1 || vnum > MAX_VNUMS )
    {
	send_to_char( "Bad number.\n\r", ch );
	return;
    }

    one_argument( argument, arg2 );
    cvnum = atoi( arg2 );
    if ( cvnum != 0 )
      argument = one_argument( argument, arg2 );
    if ( cvnum < 1 )
      cvnum = 0;

    if ( get_obj_index( vnum ) )
    {
	send_to_char( "An object with that number already exists.\n\r", ch );
	return;
    }    

    if ( IS_NPC( ch ) )
      return;
    if ( get_trust( ch ) < LEVEL_LESSER )
    {
	AREA_DATA *pArea;

	if ( !ch->pcdata || !(pArea=ch->pcdata->area) )
	{
	  send_to_char( "You must have an assigned area to create objects.\n\r", ch );
	  return;
	}
	if ( vnum < pArea->low_o_vnum
	||   vnum > pArea->hi_o_vnum )
	{
	  send_to_char( "That number is not in your allocated range.\n\r", ch );
	  return;
	}
    }

    pObjIndex = make_object( vnum, cvnum, argument );
    if ( !pObjIndex )
    {
	send_to_char( "Error.\n\r", ch );
	log_string( "do_ocreate: make_object failed." );
	return;
    }
    obj = create_object( pObjIndex, get_trust(ch) );
    obj_to_char( obj, ch );
    act( AT_IMMORT, "$n makes arcane gestures, and opens $s hands to reveal $p!", ch, obj, NULL, TO_ROOM );
    ch_printf_color( ch, "&YYou make arcane gestures, and open your hands to reveal %s!\n\rObjVnum:  &W%d   &YKeywords:  &W%s\n\r",
	pObjIndex->short_descr,pObjIndex->vnum, pObjIndex->name );
}

void do_mcreate( CHAR_DATA *ch, char *argument )
{
    char arg [MAX_INPUT_LENGTH];
    char arg2[MAX_INPUT_LENGTH];
    MOB_INDEX_DATA	*pMobIndex;
    CHAR_DATA		*mob;
    int			 vnum, cvnum;

    if ( IS_NPC(ch) )
    {
	send_to_char( "Mobiles cannot create.\n\r", ch );
	return;
    }

    argument = one_argument( argument, arg );
    
    vnum = is_number( arg ) ? atoi( arg ) : -1;

    if ( vnum == -1 || !argument || argument[0] == '\0' )
    {
	send_to_char( "Usage: mcreate <vnum> [cvnum] <mobile name>\n\r", ch );
	return;
    }

    /*if ( vnum < 1 || vnum > 1048576000 )*/
	if ( vnum < 1 || vnum > MAX_VNUMS )
    {
	send_to_char( "Bad number.\n\r", ch );
	return;
    }

    one_argument( argument, arg2 );
    cvnum = atoi( arg2 );
    if ( cvnum != 0 )
      argument = one_argument( argument, arg2 );
    if ( cvnum < 1 )
      cvnum = 0;

    if ( get_mob_index( vnum ) )
    {
	send_to_char( "A mobile with that number already exists.\n\r", ch );
	return;
    }    

    if ( IS_NPC( ch ) )
      return;
    if ( get_trust( ch ) < LEVEL_LESSER )
    {
	AREA_DATA *pArea;

	if ( !ch->pcdata || !(pArea=ch->pcdata->area) )
	{
	  send_to_char( "You must have an assigned area to create mobiles.\n\r", ch );
	  return;
	}
	if ( vnum < pArea->low_m_vnum
	||   vnum > pArea->hi_m_vnum )
	{
	  send_to_char( "That number is not in your allocated range.\n\r", ch );
	  return;
	}
    }

    pMobIndex = make_mobile( vnum, cvnum, argument );
    if ( !pMobIndex )
    {
	send_to_char( "Error.\n\r", ch );
	log_string( "do_mcreate: make_mobile failed." );
	return;
    }
    mob = create_mobile( pMobIndex );
    char_to_room( mob, ch->in_room );
    act( AT_IMMORT, "$n waves $s arms about, and $N appears at $s command!", ch, NULL, mob, TO_ROOM );
    ch_printf_color( ch, "&YYou wave your arms about, and %s appears at your command!\n\rMobVnum:  &W%d   &YKeywords:  &W%s\n\r",
	pMobIndex->short_descr, pMobIndex->vnum, pMobIndex->player_name );
}

/*
 * Simple but nice and handle line editor.			-Thoric
 */
void edit_buffer( CHAR_DATA *ch, char *argument )
{
    DESCRIPTOR_DATA *d;
    EDITOR_DATA *edit;
    char cmd[MAX_INPUT_LENGTH];
    char buf[MAX_INPUT_LENGTH];
    sh_int x, line, max_buf_lines;
    bool save;

    if ( (d = ch->desc) == NULL )
    {
	send_to_char( "You have no descriptor.\n\r", ch );
	return;
    }

   if ( d->connected != CON_EDITING )
   {
	send_to_char( "You can't do that!\n\r", ch );
	bug( "Edit_buffer: d->connected != CON_EDITING", 0 );
	return;
   }
    
   if ( ch->substate <= SUB_PAUSE )
   {
	send_to_char( "You can't do that!\n\r", ch );
	bug( "Edit_buffer: illegal ch->substate (%d)", ch->substate ,0);
	d->connected = CON_PLAYING;
	return;
   }
   
   if ( !ch->editor )
   {
	send_to_char( "You can't do that!\n\r", ch );
	bug( "Edit_buffer: null editor", 0 );
	d->connected = CON_PLAYING;
	return;
   }
   
   edit = ch->editor;
   save = FALSE;
   max_buf_lines = 24;

   if ( ch->substate == SUB_MPROG_EDIT || ch->substate == SUB_HELP_EDIT )
     max_buf_lines = 48;

   if ( argument[0] == '/' || argument[0] == '\\' )
   {
	one_argument( argument, cmd );
	if ( !str_cmp( cmd+1, "?" ) )
	{
	    send_to_char( "Editing commands\n\r---------------------------------\n\r", ch );
	    send_to_char( "/l              list buffer\n\r",	ch );
	    send_to_char( "/c              clear buffer\n\r",	ch );
	    send_to_char( "/d [line]       delete line\n\r",	ch );
	    send_to_char( "/g <line>       goto line\n\r",	ch );
	    send_to_char( "/i <line>       insert line\n\r",	ch );
	    send_to_char( "/r <old> <new>  global replace\n\r",	ch );
	    send_to_char( "/a              abort editing\n\r",	ch );
	    send_to_char( "/f              format text ( to fit screen )\n\r",  ch );
	    if ( get_trust(ch) > LEVEL_IMMORTAL )
	      send_to_char( "/! <command>    execute command (do not use another editing command)\n\r",  ch );
	    send_to_char( "/s              save buffer\n\r\n\r> ",ch );
	    return;
	}
	
	if ( !str_cmp( cmd+1, "c" ) )
	{
	    
	    memset( edit, '\0', sizeof(EDITOR_DATA) );
	    edit->numlines = 0;
	    edit->on_line   = 0;
	    send_to_char( "Buffer cleared.\n\r> ", ch );
	    return;
	}
	if ( !str_cmp( cmd+1, "r" ) )
	{
	    char word1[MAX_INPUT_LENGTH];
	    char word2[MAX_INPUT_LENGTH];
	    char *sptr, *wptr, *lwptr;
	    int x, count, wordln, word2ln, lineln;

	    sptr = one_argument( argument, word1 );
	    sptr = one_argument( sptr, word1 );
	    sptr = one_argument( sptr, word2 );
	    if ( word1[0] == '\0' || word2[0] == '\0' )
	    {
		send_to_char( "Need word to replace, and replacement.\n\r> ", ch );
		return;
	    }
	    if ( strcmp( word1, word2 ) == 0 )
	    {
		send_to_char( "Done.\n\r> ", ch );
		return;
	    }
	    count = 0;  wordln = strlen(word1);  word2ln = strlen(word2);
	    ch_printf( ch, "Replacing all occurrences of %s with %s...\n\r", word1, word2 );
	    for ( x = edit->on_line; x < edit->numlines; x++ )
	    {
		lwptr = edit->line[x];
		while ( (wptr = strstr( lwptr, word1 )) != NULL )
		{
		    sptr = lwptr;
		    lwptr = wptr + wordln;
		    sprintf( buf, "%s%s", word2, wptr + wordln );
		    lineln = wptr - edit->line[x] - wordln;
		    ++count;
		    if ( strlen(buf) + lineln > 79 )
		    {
			lineln = UMAX(0, (79 - strlen(buf)));
			buf[lineln] = '\0';
			break;
		    }
		    else
			lineln = strlen(buf);
		    buf[lineln] = '\0';
		    strcpy( wptr, buf );
		}
	    }
	    ch_printf( ch, "Found and replaced %d occurrence(s).\n\r> ", count );
	    return;
	}
        
        if ( !str_cmp( cmd+1, "f" ) )
	{
	    char   temp_buf[5000];
	    int    x, ep, old_p, end_mark; 
	    int    p = 0;
	    
	    for ( x = 0; x < edit->numlines; x++ )
	    {
	       strcpy ( temp_buf+p , edit->line[x] );
	       p += strlen( edit->line[x] );
	       temp_buf[p] = ' ';
	       p++;
	    }

	    temp_buf[p] = '\0';

            //JARREL - 6/14/2000 2-space check
            old_p = 0;
            while ((temp_buf[old_p] != '\0') && (temp_buf[old_p+1] != '\0'))
            {
              if ((temp_buf[old_p] == ' ') && (temp_buf[old_p+1] == ' '))
                strcpy(temp_buf+old_p, temp_buf+old_p+1);
              old_p++;
            }

	    end_mark = p;
	    p = 75;
	    old_p =0;
	    edit->on_line =0;
	    edit->numlines =0;
	    
	    while ( old_p < end_mark )
	    {
	        while ( temp_buf[p] != ' ' && p > old_p )
	          p--;
	          
	        if ( p == old_p )
	          p +=75;
	        
	        if ( p > end_mark )
	          p = end_mark;
	        
	        ep =0;
	        for ( x= old_p ; x < p ; x++ )  
	        {
	           edit->line[edit->on_line][ep] = temp_buf[x];
                   ep++;
                }
                edit->line[edit->on_line][ep] = '\0';

	        edit->on_line++;
	        edit->numlines++;
	        
	        old_p = p+1 ;
	        p += 75;
	        
	    }
	    
	    send_to_char( "OK.\n\r> ", ch );
	    return;
	}
	
	if ( !str_cmp( cmd+1, "i" ) )
	{
	    if ( edit->numlines >= max_buf_lines )
		send_to_char( "Buffer is full.\n\r> ", ch );
	    else
	    {
		if ( argument[2] == ' ' )
		  line = atoi( argument + 2 ) - 1;
		else
		  line = edit->on_line;
		if ( line < 0 )
		  line = edit->on_line;
		if ( line < 0 || line > edit->numlines )
		  send_to_char( "Out of range.\n\r> ", ch );
		else
		{
		  for ( x = ++edit->numlines; x > line; x-- )
			strcpy( edit->line[x], edit->line[x-1] );
		  strcpy( edit->line[line], "" );
		  send_to_char( "Line inserted.\n\r> ", ch );
		}
 	    }
	    return;
	}
	if ( !str_cmp( cmd+1, "d" ) )
	{
	    if ( edit->numlines == 0 )
		send_to_char( "Buffer is empty.\n\r> ", ch );
	    else
	    {
		if ( argument[2] == ' ' )
		  line = atoi( argument + 2 ) - 1;
		else
		  line = edit->on_line;
		if ( line < 0 )
		  line = edit->on_line;
		if ( line < 0 || line > edit->numlines )
		  send_to_char( "Out of range.\n\r> ", ch );
		else
		{
		  if ( line == 0 && edit->numlines == 1 )
		  {
			memset( edit, '\0', sizeof(EDITOR_DATA) );
			edit->numlines = 0;
			edit->on_line   = 0;
			send_to_char( "Line deleted.\n\r> ", ch );
			return;
		  }
		  for ( x = line; x < (edit->numlines - 1); x++ )
			strcpy( edit->line[x], edit->line[x+1] );
		  strcpy( edit->line[edit->numlines--], "" );
		  if ( edit->on_line > edit->numlines )
		    edit->on_line = edit->numlines;
		  send_to_char( "Line deleted.\n\r> ", ch );
		}
 	    }
	    return;
	}
	if ( !str_cmp( cmd+1, "g" ) )
	{
	    if ( edit->numlines == 0 )
		send_to_char( "Buffer is empty.\n\r> ", ch );
	    else
	    {
		if ( argument[2] == ' ' )
		  line = atoi( argument + 2 ) - 1;
		else
		{
		    send_to_char( "Goto what line?\n\r> ", ch );
		    return;
		}
		if ( line < 0 )
		  line = edit->on_line;
		if ( line < 0 || line > edit->numlines )
		  send_to_char( "Out of range.\n\r> ", ch );
		else
		{
		  edit->on_line = line;
		  ch_printf( ch, "(On line %d)\n\r> ", line+1 );
		}
 	    }
	    return;
	}
	if ( !str_cmp( cmd+1, "l" ) )
	{
	    if ( edit->numlines == 0 )
	      send_to_char( "Buffer is empty.\n\r> ", ch );
	    else
	    {
	      send_to_char( "------------------\n\r", ch );
	      for ( x = 0; x < edit->numlines; x++ )
		 ch_printf( ch, "%2d> %s\n\r", x+1, edit->line[x] );
	      send_to_char( "------------------\n\r> ", ch );
	    }
	    return;
	}
	if ( !str_cmp( cmd+1, "a" ) )
	{
	    send_to_char( "\n\rAborting... ", ch );
	    stop_editing( ch );
	    return;
	}
	if ( get_trust(ch) > LEVEL_IMMORTAL && !str_cmp( cmd+1, "!" ) )
	{
	    DO_FUN *last_cmd;
	    int substate = ch->substate;

	    last_cmd = ch->last_cmd;
	    ch->substate = SUB_RESTRICTED;
	    interpret(ch, argument+3);
	    ch->substate = substate;
	    ch->last_cmd = last_cmd;
	    set_char_color( AT_GREEN, ch );
	    send_to_char( "\n\r> ", ch );
	    return;
	}
	if ( !str_cmp( cmd+1, "s" ) )
	{
	    d->connected = CON_PLAYING;
	    if ( !ch->last_cmd )
	      return;
	    (*ch->last_cmd) ( ch, "" );
	    return;
	}
   }

   if ( edit->size + strlen(argument) + 1 >= MAX_STRING_LENGTH - 1 )
	send_to_char( "You buffer is full.\n\r", ch );
   else
   {
        int b_end;
        int bm = 79;
        int bp = 0;
        int ep =0;

	strcpy( buf, argument );
	strcat( buf, " " );
	
	b_end = strlen(buf);
        
	while ( bp < b_end )
	{
	    while ( buf[bm] != ' ' && bm > bp )
	       bm--;
	       
	    if ( bm == bp ) 
	       bm += 79;
	    
	    if ( bm > b_end )
	       bm = b_end;
	    
	    ep=0;
	    while ( bp < bm )
	    {
	        edit->line[edit->on_line][ep] = buf[bp];
	        bp++;
	        ep++;      
            }
            
            bm = bp+79;
            bp ++;
            
            edit->line[edit->on_line][ep] = '\0';
            edit->on_line++;
            
            if ( edit->on_line > edit->numlines )
	       edit->numlines++;
	    if ( edit->numlines > max_buf_lines )
	    {
	        edit->numlines = max_buf_lines;
	        send_to_char( "Buffer full.\n\r", ch );
	        save = TRUE;
	        break;
	    }
	}
   }
    /*{
	if ( strlen(argument) > 79 )
	{
	  strncpy( buf, argument, 79 );
	  buf[79] = 0; 
	  send_to_char( "(Long line trimmed)\n\r> ", ch );
	}
	else
	  strcpy( buf, argument );
	strcpy( edit->line[edit->on_line++], buf );
	if ( edit->on_line > edit->numlines )
	  edit->numlines++;
	if ( edit->numlines > max_buf_lines )
	{
	  edit->numlines = max_buf_lines;
	  send_to_char( "Buffer full.\n\r", ch );
	  save = TRUE;
	}
    }*/


   if ( save )
   {
      d->connected = CON_PLAYING;
      if ( !ch->last_cmd )
        return;
      (*ch->last_cmd) ( ch, "" );
      return;
   }
   send_to_char( "> ", ch );
}

void free_reset( AREA_DATA *are, RESET_DATA *res )
{
    UNLINK( res, are->first_reset, are->last_reset, next, prev );
    DISPOSE( res );
}

void free_area( AREA_DATA *are )
{
    DISPOSE( are->name );
    DISPOSE( are->filename );
    while ( are->first_reset )
	free_reset( are, are->first_reset );
    DISPOSE( are );
    are = NULL;
}

void assign_area( CHAR_DATA *ch )
{
	char buf[MAX_STRING_LENGTH];
	char buf2[MAX_STRING_LENGTH];
	char taf[1024];
	AREA_DATA *tarea, *tmp;
	bool created = FALSE;

	if ( IS_NPC( ch ) )
	  return;
	if ( get_trust( ch ) > LEVEL_IMMORTAL
	&&   ch->pcdata->r_range_lo
	&&   ch->pcdata->r_range_hi )
	{
	  tarea = ch->pcdata->area;
	  sprintf( taf, "%s.are", capitalize( ch->name ) );
	  if ( !tarea )
	  {
		for ( tmp = first_build; tmp; tmp = tmp->next )
			if ( !str_cmp( taf, tmp->filename ) )
			{  
			  tarea = tmp;
			  break;
			}
	  }
	  if ( !tarea )
	  {
	    sprintf( buf, "Creating area entry for %s", ch->name );
	    log_string_plus( buf, LOG_NORMAL, ch->top_level );
	    CREATE( tarea, AREA_DATA, 1 );
	    LINK( tarea, first_build, last_build, next, prev );
	    tarea->first_reset	= NULL;
	    tarea->last_reset	= NULL;
	    sprintf( buf, "{PROTO} %s's area in progress", ch->name );
	    tarea->name		= str_dup( buf );
	    tarea->filename	= str_dup( taf );
	    sprintf( buf2, "%s", ch->name );
	    tarea->author 	= STRALLOC( buf2 );
	    tarea->age		= 0;
	    tarea->nplayer	= 0;
	    
		CREATE(tarea->weather, WEATHER_DATA, 1); /* FB */
	    tarea->weather->temp = 0;
	    tarea->weather->precip = 0;
	    tarea->weather->wind = 0;
	    tarea->weather->temp_vector = 0;
	    tarea->weather->precip_vector = 0;
	    tarea->weather->wind_vector = 0;
	    tarea->weather->climate_temp = 2;
	    tarea->weather->climate_precip = 2;
	    tarea->weather->climate_wind = 2;
	    tarea->weather->first_neighbor = NULL;
	    tarea->weather->last_neighbor = NULL;
	    tarea->weather->echo = NULL;
	    tarea->weather->echo_color = AT_GREY;
	    
	    created = TRUE;
	  }
	  else
	  {
	    sprintf( buf, "Updating area entry for %s", ch->name );
	    log_string_plus( buf, LOG_NORMAL, ch->top_level );
	  }
	  tarea->low_r_vnum	= ch->pcdata->r_range_lo;
	  tarea->low_o_vnum	= ch->pcdata->o_range_lo;
	  tarea->low_m_vnum	= ch->pcdata->m_range_lo;
	  tarea->hi_r_vnum	= ch->pcdata->r_range_hi;
	  tarea->hi_o_vnum	= ch->pcdata->o_range_hi;
	  tarea->hi_m_vnum	= ch->pcdata->m_range_hi;
	  ch->pcdata->area	= tarea;
	  if ( created )
	  	sort_area( tarea, TRUE );
	}
}

void do_aassign( CHAR_DATA *ch, char *argument )
{
	char buf[MAX_STRING_LENGTH];
	AREA_DATA *tarea, *tmp;


	        set_char_color( AT_IMMORT, ch );

	if ( IS_NPC( ch ) )
	  return;

	if ( argument[0] == '\0' )
	{
	    send_to_char( "Syntax: aassign <filename.are>\n\r", ch );
	    return;
	}

	if ( !str_cmp( "none", argument )
	||   !str_cmp( "null", argument )
	||   !str_cmp( "clear", argument ) )
	{
	    ch->pcdata->area = NULL;
	    assign_area( ch );
	    if ( !ch->pcdata->area )
	      send_to_char( "Area pointer cleared.\n\r", ch );
	    else
	      send_to_char( "Originally assigned area restored.\n\r", ch );
	    return;
	} 

	sprintf( buf, "%s", argument );
        tarea = NULL;

/*	if ( get_trust(ch) >= sysdata.level_modify_proto )   */

	if ( get_trust(ch) >= LEVEL_TRUEIMM
        ||  (is_name( buf, ch->pcdata->bestowments )
        &&   get_trust(ch) >= sysdata.level_modify_proto) )
	  for ( tmp = first_area; tmp; tmp = tmp->next )
	    if ( !str_cmp( buf, tmp->filename ) )
	    {  
		tarea = tmp;
		break;
	    }

	if ( !tarea )
	  for ( tmp = first_build; tmp; tmp = tmp->next )
	    if ( !str_cmp( buf, tmp->filename ) )
	    {
/*		if ( get_trust(ch) >= sysdata.level_modify_proto  */
		if ( get_trust(ch) >= LEVEL_TRUEIMM
	        ||   is_name( tmp->filename, ch->pcdata->bestowments ) )
		{  
		    tarea = tmp;
		    break;
		}
		else
		{
		    send_to_char( "You do not have permission to use that area.\n\r", ch );
		    return;
		}
	    }
	 
	if ( !tarea )
	{
	    if ( get_trust(ch) >= sysdata.level_modify_proto )
		send_to_char( "No such area.  Use 'zones'.\n\r", ch );
	    else
		send_to_char( "No such area.  Use 'newzones'.\n\r", ch );
	    return;
	}
	ch->pcdata->area = tarea;
	ch_printf( ch, "Assigning you: %s\n\r", tarea->name );
	return;
}


EXTRA_DESCR_DATA *SetRExtra( ROOM_INDEX_DATA *room, char *keywords )
{
    EXTRA_DESCR_DATA *ed;
    
    for ( ed = room->first_extradesc; ed; ed = ed->next )
    {
	  if ( is_name( keywords, ed->keyword ) )
	    break;
    }
    if ( !ed )
    {
	CREATE( ed, EXTRA_DESCR_DATA, 1 );
	LINK( ed, room->first_extradesc, room->last_extradesc, next, prev );
	ed->keyword	= STRALLOC( keywords );
	ed->description	= STRALLOC( "" );
	top_ed++;
    }
    return ed;
}

bool DelRExtra( ROOM_INDEX_DATA *room, char *keywords )
{
    EXTRA_DESCR_DATA *rmed;
    
    for ( rmed = room->first_extradesc; rmed; rmed = rmed->next )
    {
	  if ( is_name( keywords, rmed->keyword ) )
	    break;
    }
    if ( !rmed )
      return FALSE;
    UNLINK( rmed, room->first_extradesc, room->last_extradesc, next, prev );
    STRFREE( rmed->keyword );
    STRFREE( rmed->description );
    DISPOSE( rmed );
    top_ed--;
    return TRUE;
}

EXTRA_DESCR_DATA *SetOExtra( OBJ_DATA *obj, char *keywords )
{
    EXTRA_DESCR_DATA *ed;
    
    for ( ed = obj->first_extradesc; ed; ed = ed->next )
    {
	  if ( is_name( keywords, ed->keyword ) )
	    break;
    }
    if ( !ed )
    {
	CREATE( ed, EXTRA_DESCR_DATA, 1 );
	LINK( ed, obj->first_extradesc, obj->last_extradesc, next, prev );
	ed->keyword	= STRALLOC( keywords );
	ed->description	= STRALLOC( "" );
	top_ed++;
    }
    return ed;
}

bool DelOExtra( OBJ_DATA *obj, char *keywords )
{
    EXTRA_DESCR_DATA *rmed;
    
    for ( rmed = obj->first_extradesc; rmed; rmed = rmed->next )
    {
	  if ( is_name( keywords, rmed->keyword ) )
	    break;
    }
    if ( !rmed )
      return FALSE;
    UNLINK( rmed, obj->first_extradesc, obj->last_extradesc, next, prev );
    STRFREE( rmed->keyword );
    STRFREE( rmed->description );
    DISPOSE( rmed );
    top_ed--;
    return TRUE;
}

EXTRA_DESCR_DATA *SetOExtraProto( OBJ_INDEX_DATA *obj, char *keywords )
{
    EXTRA_DESCR_DATA *ed;
    
    for ( ed = obj->first_extradesc; ed; ed = ed->next )
    {
	  if ( is_name( keywords, ed->keyword ) )
	    break;
    }
    if ( !ed )
    {
	CREATE( ed, EXTRA_DESCR_DATA, 1 );
	LINK( ed, obj->first_extradesc, obj->last_extradesc, next, prev );
	ed->keyword	= STRALLOC( keywords );
	ed->description	= STRALLOC( "" );
	top_ed++;
    }
    return ed;
}

bool DelOExtraProto( OBJ_INDEX_DATA *obj, char *keywords )
{
    EXTRA_DESCR_DATA *rmed;
    
    for ( rmed = obj->first_extradesc; rmed; rmed = rmed->next )
    {
	  if ( is_name( keywords, rmed->keyword ) )
	    break;
    }
    if ( !rmed )
      return FALSE;
    UNLINK( rmed, obj->first_extradesc, obj->last_extradesc, next, prev );
    STRFREE( rmed->keyword );
    STRFREE( rmed->description );
    DISPOSE( rmed );
    top_ed--;
    return TRUE;
}

void fold_area( AREA_DATA *tarea, char *filename, bool install )
{
    RESET_DATA		*treset;
    ROOM_INDEX_DATA	*room;
    MOB_INDEX_DATA	*pMobIndex;
    OBJ_INDEX_DATA	*pObjIndex;
    MPROG_DATA		*mprog;
    EXIT_DATA		*xit;
    EXTRA_DESCR_DATA	*ed;
    AFFECT_DATA		*paf;
    SHOP_DATA		*pShop;
    REPAIR_DATA		*pRepair;
	NEIGHBOR_DATA	*neigh;
    char		 buf[MAX_STRING_LENGTH];
    FILE		*fpout;
    int			 vnum;
    int			 val0, val1, val2, val3, val4, val5;
    bool		 complexmob;

    sprintf( buf, "Saving %s...", tarea->filename );
    log_string_plus( buf, LOG_NORMAL, LEVEL_GREATER );

    sprintf( buf, "%s.bak", filename );
    rename( filename, buf );
    fclose( fpReserve );
    if ( ( fpout = fopen( filename, "w" ) ) == NULL )
    {
	bug( "fold_area: fopen", 0 );
	perror( filename );
	fpReserve = fopen( NULL_FILE, "r" );
	return;
    }
    
    fprintf( fpout, "#AREA   %s~\n\n\n\n", tarea->name );

    fprintf( fpout, "#AUTHOR %s~\n\n", tarea->author );
    fprintf( fpout, "#RANGES\n");
    fprintf( fpout, "%d %d %d %d\n", tarea->low_soft_range,
				     tarea->hi_soft_range,
		 		     tarea->low_hard_range,
			   	     tarea->hi_hard_range );
    fprintf( fpout, "$\n\n");
    if ( tarea->resetmsg )	/* Rennard */
	fprintf( fpout, "#RESETMSG %s~\n\n", tarea->resetmsg );
    if ( tarea->reset_frequency )
	fprintf( fpout, "#FLAGS\n%d %d\n\n",
		tarea->flags, tarea->reset_frequency );
    else
	fprintf( fpout, "#FLAGS\n%d\n\n", tarea->flags );

    fprintf( fpout, "#ECONOMY %d %d\n\n", tarea->high_economy, tarea->low_economy );

    /* Climate info - FB */
    fprintf( fpout, "#CLIMATE %d %d %d\n\n", tarea->weather->climate_temp,
    					     tarea->weather->climate_precip,
    					     tarea->weather->climate_wind);
    
    /* neighboring weather systems - FB */
    for(neigh = tarea->weather->first_neighbor; neigh; neigh = neigh->next)
    	fprintf( fpout, "#NEIGHBOR %s~\n\n", neigh->name);

    /* save mobiles */
    fprintf( fpout, "#MOBILES\n" );
    for ( vnum = tarea->low_m_vnum; vnum <= tarea->hi_m_vnum; vnum++ )
    {
	if ( (pMobIndex = get_mob_index( vnum )) == NULL )
	  continue;
	if ( install )
	  REMOVE_BIT( pMobIndex->act, ACT_PROTOTYPE );
	if ( pMobIndex->perm_str != 13	||   pMobIndex->perm_int   != 13
	||   pMobIndex->perm_wis != 13	||   pMobIndex->perm_dex   != 13
	||   pMobIndex->perm_con != 13	||   pMobIndex->perm_cha   != 13
	||   pMobIndex->perm_lck != 13
	||   pMobIndex->hitroll  != 0	||   pMobIndex->damroll    != 0
	||   pMobIndex->race	 != 0
	||   pMobIndex->attacks	 != 0	||   pMobIndex->defenses   != 0
	||   pMobIndex->height	 != 0	||   pMobIndex->weight	   != 0
	||   pMobIndex->speaks	 != 0	||   pMobIndex->speaking   != 0
	||   pMobIndex->xflags	 != 0   ||   pMobIndex->numattacks != 0
	||   pMobIndex->vip_flags !=0 )
	  complexmob = TRUE;
	else
	  complexmob = FALSE;
	fprintf( fpout, "#%d\n",	vnum				);
	fprintf( fpout, "%s~\n",	pMobIndex->player_name		);
	fprintf( fpout,	"%s~\n",	pMobIndex->short_descr		);
	fprintf( fpout,	"%s~\n",	strip_cr(pMobIndex->long_descr)	);
	fprintf( fpout, "%s~\n",	strip_cr(pMobIndex->description));
	fprintf( fpout, "%d %d %d %c\n",pMobIndex->act,
					pMobIndex->affected_by,
					pMobIndex->alignment,
					complexmob ? 'Z' : 'S'		);
		/* C changed to Z for swreality vip_flags  */
					
	fprintf( fpout, "%d %d %d ",	pMobIndex->level,
					pMobIndex->mobthac0,
					pMobIndex->ac			);
	fprintf( fpout, "%dd%d+%d ",	pMobIndex->hitnodice,
					pMobIndex->hitsizedice,
					pMobIndex->hitplus		);
	fprintf( fpout, "%dd%d+%d\n",	pMobIndex->damnodice,
					pMobIndex->damsizedice,
					pMobIndex->damplus		);
	fprintf( fpout, "%d 0\n",	pMobIndex->gold			);
	fprintf( fpout, "%d %d %d\n",	pMobIndex->position,
					pMobIndex->defposition,
					pMobIndex->sex			);
	if ( complexmob )
	{
	  fprintf( fpout, "%d %d %d %d %d %d %d\n",
					pMobIndex->perm_str,
					pMobIndex->perm_int,
					pMobIndex->perm_wis,
					pMobIndex->perm_dex,
					pMobIndex->perm_con,
					pMobIndex->perm_cha,
					pMobIndex->perm_lck );
	  fprintf( fpout, "%d %d %d %d %d\n",
					pMobIndex->saving_poison_death,
					pMobIndex->saving_wand,
					pMobIndex->saving_para_petri,
					pMobIndex->saving_breath,
					pMobIndex->saving_spell_staff );
	  fprintf( fpout, "%d 0 %d %d %d %d %d\n",
					pMobIndex->race,
					pMobIndex->height,
					pMobIndex->weight,
					pMobIndex->speaks,
					pMobIndex->speaking,
					pMobIndex->numattacks );
	  fprintf( fpout, "%d %d %d %d %d %d %d %d\n",
					pMobIndex->hitroll,
					pMobIndex->damroll,
					pMobIndex->xflags,
					pMobIndex->resistant,
					pMobIndex->immune,
					pMobIndex->susceptible,
					pMobIndex->attacks,
					pMobIndex->defenses );
	fprintf( fpout, "%d 0 0 0 0 0 0 0\n",
	                                pMobIndex->vip_flags );
	}
	if ( pMobIndex->mudprogs )
	{
	  for ( mprog = pMobIndex->mudprogs; mprog; mprog = mprog->next )
		fprintf( fpout, "> %s %s~\n%s~\n",
				mprog_type_to_name( mprog->type ),
				mprog->arglist, strip_cr(mprog->comlist) );
	  fprintf( fpout, "|\n" );	  
	}
    }
    fprintf( fpout, "#0\n\n\n" );
    if ( install && vnum < tarea->hi_m_vnum )
      tarea->hi_m_vnum = vnum - 1;

    /* save objects */
    fprintf( fpout, "#OBJECTS\n" );
    for ( vnum = tarea->low_o_vnum; vnum <= tarea->hi_o_vnum; vnum++ )
    {
	if ( (pObjIndex = get_obj_index( vnum )) == NULL )
	  continue;
	if ( install )
	  REMOVE_BIT( pObjIndex->extra_flags, ITEM_PROTOTYPE );
	fprintf( fpout, "#%d\n",	vnum				);
	fprintf( fpout, "%s~\n",	pObjIndex->name			);
	fprintf( fpout, "%s~\n",	pObjIndex->short_descr		);
	fprintf( fpout, "%s~\n",	pObjIndex->description		);
	fprintf( fpout, "%s~\n",	pObjIndex->action_desc		);
	if ( pObjIndex->layers)
	  fprintf( fpout, "%d %d %d %d\n",	pObjIndex->item_type,
						pObjIndex->extra_flags,
						pObjIndex->wear_flags,
						pObjIndex->layers );
	else
	  fprintf( fpout, "%d %d %d\n",	pObjIndex->item_type,
					pObjIndex->extra_flags,
					pObjIndex->wear_flags		);

	val0 = pObjIndex->value[0];
	val1 = pObjIndex->value[1];
	val2 = pObjIndex->value[2];
	val3 = pObjIndex->value[3];
	val4 = pObjIndex->value[4];
	val5 = pObjIndex->value[5];
	switch ( pObjIndex->item_type )
	{
	case ITEM_PILL:
	case ITEM_POTION:
	case ITEM_DEVICE:
	    if ( IS_VALID_SN(val3) ) val3 = skill_table[val3]->slot;
	    break;
	case ITEM_SALVE:
	    if ( IS_VALID_SN(val4) ) val4 = skill_table[val4]->slot;
	    if ( IS_VALID_SN(val5) ) val5 = skill_table[val5]->slot;
	    break;
	}
	if ( val4 || val5 )
	  fprintf( fpout, "%d %d %d %d %d %d\n",val0, 
						val1,
						val2,
						val3,
						val4,
						val5 );
	else
	  fprintf( fpout, "%d %d %d %d\n",	val0, 
						val1,
						val2,
						val3 );

	fprintf( fpout, "%d %d %d\n",	pObjIndex->weight,
					pObjIndex->cost,
					pObjIndex->rent ? pObjIndex->rent :
				 (int) (pObjIndex->cost / 10)		);

	for ( ed = pObjIndex->first_extradesc; ed; ed = ed->next )
	   fprintf( fpout, "E\n%s~\n%s~\n",
			ed->keyword, strip_cr( ed->description )	);

	for ( paf = pObjIndex->first_affect; paf; paf = paf->next )
	   fprintf( fpout, "A\n%d %d\n", paf->location,
	     ((paf->location == APPLY_WEAPONSPELL
	    || paf->location == APPLY_WEARSPELL
	    || paf->location == APPLY_REMOVESPELL
	    || paf->location == APPLY_STRIPSN)
	    && IS_VALID_SN(paf->modifier))
	    ? skill_table[paf->modifier]->slot : paf->modifier		);

	if ( pObjIndex->mudprogs )
	{
	  for ( mprog = pObjIndex->mudprogs; mprog; mprog = mprog->next )
		fprintf( fpout, "> %s %s~\n%s~\n",
				mprog_type_to_name( mprog->type ),
				mprog->arglist, strip_cr(mprog->comlist) );
	  fprintf( fpout, "|\n" );	  
	}
    }
    fprintf( fpout, "#0\n\n\n" );
    if ( install && vnum < tarea->hi_o_vnum )
      tarea->hi_o_vnum = vnum - 1;

    /* save rooms   */
    fprintf( fpout, "#ROOMS\n" );
    for ( vnum = tarea->low_r_vnum; vnum <= tarea->hi_r_vnum; vnum++ )
    {
	if ( (room = get_room_index( vnum )) == NULL )
	  continue;
	if ( install )
	{
	    CHAR_DATA *victim, *vnext;
	    OBJ_DATA  *obj, *obj_next;

	    /* remove prototype flag from room */
	    xREMOVE_BIT( room->room_flags, ROOM_PROTOTYPE );
	    /* purge room of (prototyped) mobiles */
	    for ( victim = room->first_person; victim; victim = vnext )
	    {
		vnext = victim->next_in_room;
		if ( IS_NPC(victim) )
		  extract_char( victim, TRUE );
	    }
	    /* purge room of (prototyped) objects */
	    for ( obj = room->first_content; obj; obj = obj_next )
	    {
		obj_next = obj->next_content;
		extract_obj( obj );
	    }
	}
	fprintf( fpout, "#%d\n",	vnum				);
	fprintf( fpout, "%s~\n",	room->name			);
	fprintf( fpout, "%s~\n",	strip_cr( room->description )	);
	if ( !xIS_EMPTY(room->room_flags) )
      fprintf( fpout, "%s ", print_bitvector(&room->room_flags) );
	if ( room->tunnel > 0 )
	  fprintf( fpout, "0 0 %d 0 0 %d\n",	room->sector_type,
						room->tunnel		);
	else
	  fprintf( fpout, "0 0 %d\n", room->sector_type	);
	for ( xit = room->first_exit; xit; xit = xit->next )
	{
	   if ( IS_SET(xit->exit_info, EX_PORTAL) ) /* don't fold portals */
		continue;
	   fprintf( fpout, "D%d\n",		xit->vdir );
	   fprintf( fpout, "%s~\n",		strip_cr( xit->description ) );
	   fprintf( fpout, "%s~\n",		strip_cr( xit->keyword ) );
	   if ( xit->distance > 1 )
	     fprintf( fpout, "%d %d %d %d\n",	xit->exit_info & ~EX_BASHED,
	   					xit->key,
	   					xit->vnum,
	   					xit->distance );
	   else
	     fprintf( fpout, "%d %d %d\n",	xit->exit_info & ~EX_BASHED,
	   					xit->key,
	   					xit->vnum );
	}	
	for ( ed = room->first_extradesc; ed; ed = ed->next )
	   fprintf( fpout, "E\n%s~\n%s~\n",
			ed->keyword, strip_cr( ed->description ));

	if ( room->mudprogs )
	{
	  for ( mprog = room->mudprogs; mprog; mprog = mprog->next )
		fprintf( fpout, "> %s %s~\n%s~\n",
				mprog_type_to_name( mprog->type ),
				mprog->arglist, strip_cr(mprog->comlist) );
	  fprintf( fpout, "|\n" );	  
	}
	fprintf( fpout, "S\n" );
    }
    fprintf( fpout, "#0\n\n\n" );
    if ( install && vnum < tarea->hi_r_vnum )
      tarea->hi_r_vnum = vnum - 1;

    /* save resets   */
    fprintf( fpout, "#RESETS\n" );
    for ( treset = tarea->first_reset; treset; treset = treset->next )
    {
	switch( treset->command ) /* extra arg1 arg2 arg3 */
	{
	  default:  case '*': break;
	  case 'm': case 'M':
	  case 'o': case 'O':
	  case 'p': case 'P':
	  case 'e': case 'E':
	  case 'd': case 'D':
	  case 't': case 'T':
		fprintf( fpout, "%c %d %d %d %d\n", UPPER(treset->command),
		treset->extra, treset->arg1, treset->arg2, treset->arg3 );
		break;
	  case 'g': case 'G':
	  case 'r': case 'R':
		fprintf( fpout, "%c %d %d %d\n", UPPER(treset->command),
		treset->extra, treset->arg1, treset->arg2 );
		break;
	}
    }
    fprintf( fpout, "S\n\n\n" );

    /* save shops */
    fprintf( fpout, "#SHOPS\n" );
    for ( vnum = tarea->low_m_vnum; vnum <= tarea->hi_m_vnum; vnum++ )
    {
	if ( (pMobIndex = get_mob_index( vnum )) == NULL )
	  continue;
	if ( (pShop = pMobIndex->pShop) == NULL )
	  continue;
	fprintf( fpout, " %d   %2d %2d %2d %2d %2d   %3d %3d",
		 pShop->keeper,
		 pShop->buy_type[0],
		 pShop->buy_type[1],
		 pShop->buy_type[2],
		 pShop->buy_type[3],
		 pShop->buy_type[4],
		 pShop->profit_buy,
		 pShop->profit_sell );
	fprintf( fpout, "        %2d %2d    ; %s\n",
		 pShop->open_hour,
		 pShop->close_hour,
		 pMobIndex->short_descr );
    }
    fprintf( fpout, "0\n\n\n" );

    /* save repair shops */
    fprintf( fpout, "#REPAIRS\n" );
    for ( vnum = tarea->low_m_vnum; vnum <= tarea->hi_m_vnum; vnum++ )
    {
	if ( (pMobIndex = get_mob_index( vnum )) == NULL )
	  continue;
	if ( (pRepair = pMobIndex->rShop) == NULL )
	  continue;
	fprintf( fpout, " %d   %2d %2d %2d         %3d %3d",
		 pRepair->keeper,
		 pRepair->fix_type[0],
		 pRepair->fix_type[1],
		 pRepair->fix_type[2],
		 pRepair->profit_fix,
		 pRepair->shop_type );
	fprintf( fpout, "        %2d %2d    ; %s\n",
		 pRepair->open_hour,
		 pRepair->close_hour,
		 pMobIndex->short_descr );
    }
    fprintf( fpout, "0\n\n\n" );

    /* save specials */
    fprintf( fpout, "#SPECIALS\n" );
    for ( vnum = tarea->low_m_vnum; vnum <= tarea->hi_m_vnum; vnum++ )
    {
	if ( (pMobIndex = get_mob_index( vnum )) == NULL )
	  continue;
	if ( pMobIndex->spec_fun )
	   fprintf( fpout, "M  %d %s\n",	pMobIndex->vnum,
					lookup_spec( pMobIndex->spec_fun ) );
        if ( pMobIndex->spec_2 )
	   fprintf( fpout, "M  %d %s\n",	pMobIndex->vnum,
					lookup_spec( pMobIndex->spec_2 ) );
	if ( pMobIndex->mob_clan && pMobIndex->mob_clan->name && pMobIndex->mob_clan->name[0] != '\0' )
	  fprintf( fpout, "C  %d %s~\n",	pMobIndex->vnum, pMobIndex->mob_clan->name );
/*		if ( pMobIndex->mob_clan )
	fprintf( fpout, "C  %d %s~\n",	pMobIndex->vnum, pMobIndex->mob_clan );*/
    }
    fprintf( fpout, "S\n\n\n" );

    /* END */
    fprintf( fpout, "#$\n" );
    fclose( fpout );
    fpReserve = fopen( NULL_FILE, "r" );
    return;
}

void do_savearea( CHAR_DATA *ch, char *argument )
{
    AREA_DATA	*tarea;
    char	 filename[256];

	set_char_color( AT_IMMORT, ch );

    if ( IS_NPC(ch) || get_trust( ch ) < LEVEL_AVATAR || !ch->pcdata
    ||  ( argument[0] == '\0' && !ch->pcdata->area) )
    {
	send_to_char( "You don't have an assigned area to save.\n\r", ch );
	return;
    }

    if ( argument[0] == '\0' )
	tarea = ch->pcdata->area;
    else
    {
	bool found;

	if ( get_trust( ch ) < LEVEL_GOD )
	{
	    send_to_char( "You can only save your own area.\n\r", ch );
	    return;
	}
	for ( found = FALSE, tarea = first_build; tarea; tarea = tarea->next )
	    if ( !str_cmp( tarea->filename, argument ) )
	    {
		found = TRUE;
		break;
	    }
	if ( !found )
	{
	    send_to_char( "Area not found.\n\r", ch );
	    return;
	}
    }

    if ( !tarea )
    {
	send_to_char( "No area to save.\n\r", ch );
	return;
    }

/* Ensure not wiping out their area with save before load - Scryn 8/11 */
    if ( !IS_SET(tarea->status, AREA_LOADED ) )
    {
	send_to_char( "Your area is not loaded!\n\r", ch );
	return;
    }

    sprintf( filename, "%s%s", BUILD_DIR, tarea->filename );
    send_to_char( "Saving area...\n\r", ch );
    fold_area( tarea, filename, FALSE );
    set_char_color( AT_IMMORT, ch );
    send_to_char( "Done.\n\r", ch );
}

void do_loadarea( CHAR_DATA *ch, char *argument )
{
    AREA_DATA	*tarea;
    char	 filename[256];
    int		tmp;

	set_char_color( AT_IMMORT, ch );

    if ( IS_NPC(ch) || get_trust( ch ) < LEVEL_AVATAR || !ch->pcdata
    ||  ( argument[0] == '\0' && !ch->pcdata->area) )
    {
	send_to_char( "You don't have an assigned area to load.\n\r", ch );
	return;
    }

    if ( argument[0] == '\0' )
	tarea = ch->pcdata->area;
    else
    {
	bool found;

	if ( get_trust( ch ) < LEVEL_GOD )
	{
	    send_to_char( "You can only load your own area.\n\r", ch );
	    return;
	}
	for ( found = FALSE, tarea = first_build; tarea; tarea = tarea->next )
	    if ( !str_cmp( tarea->filename, argument ) )
	    {
		found = TRUE;
		break;
	    }
	if ( !found )
	{
	    send_to_char( "Area not found.\n\r", ch );
	    return;
	}
    }

    if ( !tarea )
    {
	send_to_char( "No area to load.\n\r", ch );
	return;
    }

/* Stops char from loading when already loaded - Scryn 8/11 */
    if ( IS_SET ( tarea->status, AREA_LOADED) )
    { 
	send_to_char( "Your area is already loaded.\n\r", ch );
	return;
    }
    sprintf( filename, "%s%s", BUILD_DIR, tarea->filename );
    send_to_char( "Loading...\n\r", ch );
    load_area_file( tarea, filename );
    send_to_char( "Linking exits...\n\r", ch );
    fix_area_exits( tarea );
    if ( tarea->first_reset )
    {
	tmp = tarea->nplayer;
	tarea->nplayer = 0;
	send_to_char( "Resetting area...\n\r", ch );
	reset_area( tarea );
	tarea->nplayer = tmp;
    }
    send_to_char( "Done.\n\r", ch );
}

/*
 * Dangerous command.  Can be used to install an area that was either:
 *   (a) already installed but removed from area.lst
 *   (b) designed offline
 * The mud will likely crash if:
 *   (a) this area is already loaded
 *   (b) it contains vnums that exist
 *   (c) the area has errors
 *
 * NOTE: Use of this command is not recommended.		-Thoric
 */
void do_unfoldarea( CHAR_DATA *ch, char *argument )
{

    set_char_color( AT_IMMORT, ch );

    if ( !argument || argument[0] == '\0' )
    {
	send_to_char( "Unfold what?\n\r", ch );
	return;
    }

    fBootDb = TRUE;
    load_area_file( last_area, argument );
    fBootDb = FALSE;
    return;
}


void do_foldarea( CHAR_DATA *ch, char *argument )
{
    AREA_DATA	*tarea;

    set_char_color( AT_IMMORT, ch );

    if ( !argument || argument[0] == '\0' )
    {
	send_to_char( "Fold what?\n\r", ch );
	return;
    }

    for ( tarea = first_area; tarea; tarea = tarea->next )
    {
	if ( !str_cmp( tarea->filename, argument ) )
	{
	  send_to_char( "Folding area...\n\r", ch );
	    if (!strcmp( argument, "remproto") )
	     fold_area( tarea, tarea->filename, TRUE );
	  else
	     fold_area( tarea, tarea->filename, FALSE );
	  set_char_color( AT_IMMORT, ch );
	  send_to_char( "Done.\n\r", ch );
	  return;
	}
    }
    send_to_char( "No such area exists.\n\r", ch );
    return;
}


extern int top_area;

void write_area_list( )
{
    AREA_DATA *tarea;
    FILE *fpout;

    fpout = fopen( AREA_LIST, "w" );
    if ( !fpout )
    {
	bug( "FATAL: cannot open area.lst for writing!\n\r", 0 );
 	return;
    }	  
    fprintf( fpout, "help.are\n" );
    for ( tarea = first_area; tarea; tarea = tarea->next )
	fprintf( fpout, "%s\n", tarea->filename );
    fprintf( fpout, "$\n" );
    fclose( fpout );
}

/*
 * A complicated to use command as it currently exists.		-Thoric
 * Once area->author and area->name are cleaned up... it will be easier
 */
void do_installarea( CHAR_DATA *ch, char *argument )
{
    AREA_DATA	*tarea;
    char	arg[MAX_INPUT_LENGTH];
    char	buf[MAX_STRING_LENGTH];
    int		num;
    DESCRIPTOR_DATA *d;

	set_char_color( AT_IMMORT, ch );

    argument = one_argument( argument, arg );
    if ( arg[0] == '\0' )
    {
	send_to_char( "Syntax: installarea <filename> [Area title]\n\r", ch );
	return;
    }

    for ( tarea = first_build; tarea; tarea = tarea->next )
    {
	if ( !str_cmp( tarea->filename, arg ) )
	{
	  if ( argument && argument[0] != '\0' )
	  {
		DISPOSE( tarea->name );
		tarea->name = str_dup( argument );
	  }

	  /* Fold area with install flag -- auto-removes prototype flags */
	  send_to_char( "Saving and installing file...\n\r", ch );
	  fold_area( tarea, tarea->filename, TRUE );

	  /* Remove from prototype area list */
	  UNLINK( tarea, first_build, last_build, next, prev );

	  /* Add to real area list */
	  LINK( tarea, first_area, last_area, next, prev );

	  /* Fix up author if online */
	  for ( d = first_descriptor; d; d = d->next )
	    if ( d->character
	    &&   d->character->pcdata
	    &&   d->character->pcdata->area == tarea )
	    {
		/* remove area from author */
		d->character->pcdata->area = NULL;
		/* clear out author vnums  */
		d->character->pcdata->r_range_lo = 0;
		d->character->pcdata->r_range_hi = 0;
		d->character->pcdata->o_range_lo = 0;
		d->character->pcdata->o_range_hi = 0;
		d->character->pcdata->m_range_lo = 0;
		d->character->pcdata->m_range_hi = 0;
	    }

	  top_area++;
	  send_to_char( "Writing area.lst...\n\r", ch );
	  write_area_list( );
	  send_to_char( "Resetting new area.\n\r", ch );
	  num = tarea->nplayer;
	  tarea->nplayer = 0;
	  reset_area( tarea );
	  tarea->nplayer = num;
	  send_to_char( "Renaming author's building file.\n\r", ch );
	  sprintf( buf, "%s%s.installed", BUILD_DIR, tarea->filename );
	  sprintf( arg, "%s%s", BUILD_DIR, tarea->filename );
	  rename( arg, buf );
	  send_to_char( "Done.\n\r", ch );
	  return;
	}
    }
    send_to_char( "No such area exists.\n\r", ch );
    return;
}

void add_reset_nested( AREA_DATA *tarea, OBJ_DATA *obj )
{
   int limit;

   for ( obj = obj->first_content; obj; obj = obj->next_content )
   {
	limit = obj->pIndexData->count;
	if ( limit < 1 )
	  limit = 1;
	add_reset( tarea, 'P', 1, obj->pIndexData->vnum, limit,
				 obj->in_obj->pIndexData->vnum );
	if ( obj->first_content )
	  add_reset_nested( tarea, obj );						
   }
}


/*
 * Parse a reset command string into a reset_data structure
 */
RESET_DATA *parse_reset( AREA_DATA *tarea, char *argument, CHAR_DATA *ch )
{
	char arg1[MAX_INPUT_LENGTH];
	char arg2[MAX_INPUT_LENGTH];
	char arg3[MAX_INPUT_LENGTH];
	char arg4[MAX_INPUT_LENGTH];
	char letter;
	int extra, val1, val2, val3;
	int value;
	ROOM_INDEX_DATA *room;
	EXIT_DATA	*pexit;

	argument = one_argument( argument, arg1 );
	argument = one_argument( argument, arg2 );
	argument = one_argument( argument, arg3 );
	argument = one_argument( argument, arg4 );
	extra = 0; letter = '*';
	val1 = atoi( arg2 );
	val2 = atoi( arg3 );
	val3 = atoi( arg4 );
	if ( arg1[0] == '\0' )
	{
	   send_to_char( "Reset commands: mob obj give equip door rand hide.\n\r", ch );
	   return NULL;
	}

	if ( !str_cmp( arg1, "hide" ) )
	{
	    if ( arg2[0] != '\0' && !get_obj_index(val1) )
	    {
		send_to_char( "Reset: HIDE: no such object\n\r", ch );
		return NULL;
	    }
	    else
		val1 = 0;
	    extra = 1;
	    val2 = 0;
	    val3 = 0;
	    letter = 'H';
	}
	else
	if ( arg2[0] == '\0' )
	{
	    send_to_char( "Reset: not enough arguments.\n\r", ch );
	    return NULL;
	}
	else
	/*if ( val1 < 1 || val1 > 1048576000 )*/
	if ( val1 < 1 || val1 > MAX_VNUMS )
	{
	    send_to_char( "Reset: value out of range.\n\r", ch );
	    return NULL;
	}
	else
	if ( !str_cmp( arg1, "mob" ) )
	{
	    if ( !get_mob_index(val1) )
	    {
		send_to_char( "Reset: MOB: no such mobile\n\r", ch );
		return NULL;
	    }
	    if ( !get_room_index(val2) )
	    {
		send_to_char( "Reset: MOB: no such room\n\r", ch );
		return NULL;
	    }
	    if ( val3 < 1 )
		val3 = 1;
	    letter = 'M';
	}
	else
	if ( !str_cmp( arg1, "obj" ) )
	{
	    if ( !get_obj_index(val1) )
	    {
		send_to_char( "Reset: OBJ: no such object\n\r", ch );
		return NULL;
	    }
	    if ( !get_room_index(val2) )
	    {
		send_to_char( "Reset: OBJ: no such room\n\r", ch );
		return NULL;
	    }
	    if ( val3 < 1 )
		val3 = 1;
	    letter = 'O';
	}
	else
	if ( !str_cmp( arg1, "give" ) )
	{
	    if ( !get_obj_index(val1) )
	    {
		send_to_char( "Reset: GIVE: no such object\n\r", ch );
		return NULL;
	    }
	    if ( val2 < 1 )
		val2 = 1;
	    val3 = val2;
	    val2 = 0;
	    extra = 1;
	    letter = 'G';
	}
	else
	if ( !str_cmp( arg1, "equip" ) )
	{
	    if ( !get_obj_index(val1) )
	    {
		send_to_char( "Reset: EQUIP: no such object\n\r", ch );
		return NULL;
	    }
	    if ( !is_number(arg3) )
		val2 = get_wearloc(arg3);
	    if ( val2 < 0 || val2 >= MAX_WEAR )
	    {
		send_to_char( "Reset: EQUIP: invalid wear location\n\r", ch );
		return NULL;
	    }
	    if ( val3 < 1 )
	      val3 = 1;
	    extra  = 1;
	    letter = 'E';
	}
	else
	if ( !str_cmp( arg1, "put" ) )
	{
	    if ( !get_obj_index(val1) )
	    {
		send_to_char( "Reset: PUT: no such object\n\r", ch );
		return NULL;
	    }
	    if ( val2 > 0 && !get_obj_index(val2) )
	    {
		send_to_char( "Reset: PUT: no such container\n\r", ch );
		return NULL;
	    }
	    extra = UMAX(val3, 0);
	    argument = one_argument(argument, arg4);
	    val3 = (is_number(argument) ? atoi(arg4) : 0);
	    if ( val3 < 0 )
		val3 = 0;
	    letter = 'P';
	}
	else
	if ( !str_cmp( arg1, "door" ) )
	{
	    if ( (room = get_room_index(val1)) == NULL )
	    {
		send_to_char( "Reset: DOOR: no such room\n\r", ch );
		return NULL;
	    }
	    if ( val2 < 0 || val2 > 9 )
	    {
		send_to_char( "Reset: DOOR: invalid exit\n\r", ch );
		return NULL;
	    }
	    if ( (pexit = get_exit(room, val2)) == NULL
	    ||   !IS_SET( pexit->exit_info, EX_ISDOOR ) )
	    {
		send_to_char( "Reset: DOOR: no such door\n\r", ch );
		return NULL;
	    }
	    if ( val3 < 0 || val3 > 2 )
	    {
		send_to_char( "Reset: DOOR: invalid door state (0 = open, 1 = close, 2 = lock)\n\r", ch );
		return NULL;
	    }
	    letter = 'D';
	    value = val3;
	    val3  = val2;
	    val2  = value;
	}
	else
	if ( !str_cmp( arg1, "rand" ) )
	{
	    if ( !get_room_index(val1) )
	    {
		send_to_char( "Reset: RAND: no such room\n\r", ch );
		return NULL;
	    }
	    if ( val2 < 0 || val2 > 9 )
	    {
		send_to_char( "Reset: RAND: invalid max exit\n\r", ch );
		return NULL;
	    }
	    val3 = val2;
	    val2 = 0;
	    letter = 'R';
	}
	if ( letter == '*' )
	    return NULL;
	else
	    return make_reset( letter, extra, val1, val3, val2 );
}

void do_astat( CHAR_DATA *ch, char *argument )
{
    AREA_DATA *tarea;
    bool proto, found;
    found = FALSE; proto = FALSE;

    set_char_color( AT_PLAIN, ch );

    for ( tarea = first_area; tarea; tarea = tarea->next )
	if ( !str_cmp( tarea->filename, argument ) )
	{
	  found = TRUE;
	  break;
	}

    if ( !found )
      for ( tarea = first_build; tarea; tarea = tarea->next )
	if ( !str_cmp( tarea->filename, argument ) )
	{
	  found = TRUE;
	  proto = TRUE;
	  break;
	}

    if ( !found )
    {
      if ( argument && argument[0] != '\0' ) 
      {
 	send_to_char( "Area not found.  Check 'zones'.\n\r", ch );
	return;
      }
      else
      {
        tarea = ch->in_room->area;
      }
    }

    ch_printf_color( ch, "\n\r&wName:     &W%s\n\r&wFilename: &W%-20s  &wPrototype: &W%s\n\r&wAuthor:   &W%s\n\r",
			tarea->name,
			tarea->filename,
			proto ? "yes" : "no",
			tarea->author );
    ch_printf_color( ch, "&wAge: &W%-3d  &wCurrent number of players: &W%-3d  &wMax players: &W%d\n\r",
			tarea->age,
			tarea->nplayer,
			tarea->max_players );
    if ( !proto )
    {
	if ( tarea->high_economy )
	   ch_printf_color( ch,  "&wArea economy: &W%d &wbillion and &W%d gold coins.\n\r",
			tarea->high_economy,
			tarea->low_economy );
	else
	   ch_printf_color( ch, "&wArea economy: &W%d &wgold coins.\n\r",
			tarea->low_economy );
	ch_printf_color( ch, "&wlow_room: &W%5d    &whi_room: &W%5d\n\r",
			tarea->low_r_vnum,
			tarea->hi_r_vnum );
    ch_printf_color( ch, "&wlow_obj : &W%5d    &whi_obj : &W%5d\n\r",
			tarea->low_o_vnum,
			tarea->hi_o_vnum );
    ch_printf_color( ch, "&wlow_mob : &W%5d    &whi_mob : &W%5d\n\r",
			tarea->low_m_vnum,
			tarea->hi_m_vnum );
    ch_printf_color( ch, "&wsoft range: &W%d - %d    &whard range: &W%d - %d\n\r",
			tarea->low_soft_range, 
			tarea->hi_soft_range,
			tarea->low_hard_range, 
			tarea->hi_hard_range );
    ch_printf_color( ch, "&wArea flags: &W%s\n\r", flag_string(tarea->flags, area_flags) );
    ch_printf_color( ch, "&wResetmsg: &W%s\n\r", tarea->resetmsg ? tarea->resetmsg
						: "(default)" ); /* Rennard */
    ch_printf_color( ch, "&wReset frequency: &W%d &wminutes.\n\r",
		tarea->reset_frequency ? tarea->reset_frequency : 15 );
	}
}

void do_aset( CHAR_DATA *ch, char *argument )
{
    AREA_DATA *tarea;
    char arg1[MAX_INPUT_LENGTH];
    char arg2[MAX_INPUT_LENGTH];
    char arg3[MAX_INPUT_LENGTH];
    bool proto, found;
    int vnum, value;
    
    set_char_color( AT_IMMORT, ch );
    
	argument = one_argument( argument, arg1 );
    argument = one_argument( argument, arg2 );
    vnum = atoi( argument );
    if ( arg1[0] == '\0' || arg2[0] == '\0' )
    {
	send_to_char( "Usage: aset <area filename> <field> <value>\n\r", ch );
	send_to_char( "\n\rField being one of:\n\r", ch );
	send_to_char( "  low_room hi_room low_obj hi_obj low_mob hi_mob\n\r", ch );
	send_to_char( "  name filename low_soft hi_soft low_hard hi_hard\n\r", ch );
	send_to_char( "  author resetmsg resetfreq flags planet\n\r", ch );
	return;
    }

    found = FALSE; proto = FALSE;
    for ( tarea = first_area; tarea; tarea = tarea->next )
	if ( !str_cmp( tarea->filename, arg1 ) )
	{
	  found = TRUE;
	  break;
	}

    if ( !found )
      for ( tarea = first_build; tarea; tarea = tarea->next )
	if ( !str_cmp( tarea->filename, arg1 ) )
	{
	  found = TRUE;
	  proto = TRUE;
	  break;
	}

    if ( !found )
    {
	send_to_char( "Area not found.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg2, "name" ) )
    {
	DISPOSE( tarea->name );
	tarea->name = str_dup( argument );
	send_to_char( "Done.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg2, "planet" ) )
    {
        PLANET_DATA *planet;
        planet = get_planet(argument);
        if (planet)
        {
           if (tarea->planet)
           {
               PLANET_DATA *old_planet;
               
               old_planet=tarea->planet;
               UNLINK(tarea, old_planet->first_area, old_planet->last_area, next_on_planet, prev_on_planet);
           }
           tarea->planet=planet;
           LINK(tarea, planet->first_area, planet->last_area, next_on_planet, prev_on_planet);
           save_planet(planet);
        }
	return;
    }

    if ( !str_cmp( arg2, "filename" ) )
    {
	DISPOSE( tarea->filename );
	tarea->filename = str_dup( argument );
	write_area_list( );
	fold_area( tarea, tarea->filename, TRUE );
	send_to_char( "Done.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg2, "low_economy" ) )
    {
	tarea->low_economy = vnum;
	send_to_char( "Done.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg2, "high_economy" ) )
    {
	tarea->high_economy = vnum;
	send_to_char( "Done.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg2, "low_room" ) )
    {
	tarea->low_r_vnum = vnum;
	send_to_char( "Done.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg2, "hi_room" ) )
    {
	tarea->hi_r_vnum = vnum;
	send_to_char( "Done.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg2, "low_obj" ) )
    {
	tarea->low_o_vnum = vnum;
	send_to_char( "Done.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg2, "hi_obj" ) )
    {
	tarea->hi_o_vnum = vnum;
	send_to_char( "Done.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg2, "low_mob" ) )
    {
	tarea->low_m_vnum = vnum;
	send_to_char( "Done.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg2, "hi_mob" ) )
    {
	tarea->hi_m_vnum = vnum;
	send_to_char( "Done.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg2, "low_soft" ) )
    {
	if ( vnum < 0 || vnum > MAX_LEVEL )
        {
	    send_to_char( "That is not an acceptable value.\n\r", ch);
	    return;
	}

	tarea->low_soft_range = vnum;
	send_to_char( "Done.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg2, "hi_soft" ) )
    {
	if ( vnum < 0 || vnum > MAX_LEVEL )
        {
	    send_to_char( "That is not an acceptable value.\n\r", ch);
	    return;
	}

	tarea->hi_soft_range = vnum;
	send_to_char( "Done.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg2, "low_hard" ) )
    {
	if ( vnum < 0 || vnum > MAX_LEVEL )
        {
	    send_to_char( "That is not an acceptable value.\n\r", ch);
	    return;
	}

	tarea->low_hard_range = vnum;
	send_to_char( "Done.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg2, "hi_hard" ) )
    {
	if ( vnum < 0 || vnum > MAX_LEVEL )
        {
	    send_to_char( "That is not an acceptable value.\n\r", ch);
	    return;
	}

	tarea->hi_hard_range = vnum;
	send_to_char( "Done.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg2, "author" ) )
    {
	STRFREE( tarea->author );
	tarea->author = STRALLOC( argument );
	send_to_char( "Done.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg2, "resetmsg" ) )
    {
        if ( tarea->resetmsg )
          DISPOSE( tarea->resetmsg );
        if ( str_cmp( argument, "clear" ) )
          tarea->resetmsg = str_dup( argument );
        send_to_char( "Done.\n\r", ch );
        return;
    } /* Rennard */

    if ( !str_cmp( arg2, "resetfreq" ) )
    {
	tarea->reset_frequency = vnum;
        send_to_char( "Done.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg2, "flags" ) )
    {
	if ( !argument || argument[0] == '\0' )
	{
	   send_to_char( "Usage: aset <filename> flags <flag> [flag]...\n\r", ch );
	   return;
	}
	while ( argument[0] != '\0' )
	{
	   argument = one_argument( argument, arg3 );
	   value = get_areaflag( arg3 );
	   if ( value < 0 || value > 31 )
	     ch_printf( ch, "Unknown flag: %s\n\r", arg3 );
	   else
	   {
           if ( IS_SET( tarea->flags, 1 << value ) )
	         REMOVE_BIT( tarea->flags, 1 << value );
	       else
	         SET_BIT( tarea->flags, 1 << value );
	   }
        }
        return;
    }

    do_aset( ch, "" );
    return;
}


void do_rlist( CHAR_DATA *ch, char *argument )
{
    ROOM_INDEX_DATA	*room;
    int			 vnum;
    char arg1[MAX_INPUT_LENGTH];
    char arg2[MAX_INPUT_LENGTH];
    AREA_DATA		*tarea;
    int lrange;
    int trange;

    set_pager_color( AT_PLAIN, ch );

    if ( IS_NPC(ch) || get_trust( ch ) < LEVEL_AVATAR || !ch->pcdata
    || ( !ch->pcdata->area && get_trust( ch ) < LEVEL_GREATER ) )
    {
	send_to_char( "You don't have an assigned area.\n\r", ch );
	return;
    }

    tarea = ch->pcdata->area;
    argument = one_argument( argument, arg1 );
    argument = one_argument( argument, arg2 );

	if ( arg1[0]!='\0' && !is_number(arg1) )
       return;
    if ( arg2[0]!='\0' && !is_number(arg2) )
       return;

/* I know the above code could be combined into 3 lines, but we write code
   once and then read it many times. It is so much easier to read without
   trying to figure out what opening parenthesis belongs with what closing
   one.  -- Gorog
*/

/* Bah! The following code uses atoi(arg1) and atoi(arg2) without even
   checking they are numeric or even exist. I put a fix for this above.
   It also uses is_number(arg1) without checking if arg1 may be null.
   Caused a crash when the command was uses with a single alpha arg.
   -- Gorog
*/

    if ( tarea )
    {
      if ( arg1[0] == '\0' )		/* cleaned a big scary mess */
        lrange = tarea->low_r_vnum;	/* here.	    -Thoric */
      else
        lrange = atoi( arg1 );
      if ( arg2[0] == '\0' )
        trange = tarea->hi_r_vnum;
      else
        trange = atoi(arg2);

      if ( ( lrange < tarea->low_r_vnum || trange > tarea->hi_r_vnum )
  	&& get_trust( ch ) < LEVEL_GREATER )
      {
	send_to_char("That is out of your vnum range.\n\r", ch);
	return;
      }
    }
   else
    {
      lrange = ( is_number( arg1 ) ? atoi( arg1 ) : 1 );
      trange = ( is_number( arg2 ) ? atoi( arg2 ) : 1 );
    }

    for ( vnum = lrange; vnum <= trange; vnum++ )
    {
	if ( (room = get_room_index( vnum )) == NULL )
	  continue;
	ch_printf( ch, "%5d) %s\n\r", vnum, room->name );
    }
    return;
}

void do_olist( CHAR_DATA *ch, char *argument )
{
    OBJ_INDEX_DATA	*obj;
    int			 vnum;
    AREA_DATA		*tarea;
    char arg1[MAX_INPUT_LENGTH];
    char arg2[MAX_INPUT_LENGTH];
    int lrange;
    int trange;
	char *pro;

	set_pager_color( AT_PLAIN, ch );

    /*
     * Greater+ can list out of assigned range - Tri (mlist/rlist as well)
     */
    if ( IS_NPC(ch) || get_trust( ch ) < LEVEL_CREATOR || !ch->pcdata
    || ( !ch->pcdata->area && get_trust( ch ) < LEVEL_GREATER ) )
    {
	send_to_char( "You don't have an assigned area.\n\r", ch );
	return;
    }
    tarea = ch->pcdata->area;
    argument = one_argument( argument, arg1 );
    argument = one_argument( argument, arg2 );

    if ( tarea )
    {
      if ( arg1[0] == '\0' )		/* cleaned a big scary mess */
        lrange = tarea->low_o_vnum;	/* here.	    -Thoric */
      else
        lrange = atoi( arg1 );
      if ( arg2[0] == '\0' )
        trange = tarea->hi_o_vnum;
      else
        trange = atoi(arg2);

      if ((lrange < tarea->low_o_vnum || trange > tarea->hi_o_vnum)
      &&   get_trust( ch ) < LEVEL_GREATER )
      {
	send_to_char("That is out of your vnum range.\n\r", ch);
	return;
      }
    }
   else
    {
      lrange = ( is_number( arg1 ) ? atoi( arg1 ) : 1 );
      trange = ( is_number( arg2 ) ? atoi( arg2 ) : 3 );
    }

   for ( vnum = lrange; vnum <= trange; vnum++ )
    {
	if ( (obj = get_obj_index( vnum )) == NULL )
	  continue;

    if (IS_OBJ_STAT(obj, ITEM_PROTOTYPE) )
    pro = "P";
        else
    pro = "NP";
	pager_printf( ch, "&G%5d (%-2s) %-20s (%s)\n\r",
                                   vnum,
                                   pro,
					     obj->name,
					     obj->short_descr );
    }
    return;
}

void do_mlist( CHAR_DATA *ch, char *argument )
{
    MOB_INDEX_DATA	*mob;
    int			 vnum;
    AREA_DATA		*tarea;
    char arg1[MAX_INPUT_LENGTH];
    char arg2[MAX_INPUT_LENGTH];
    int lrange;
    int trange;

	set_pager_color( AT_PLAIN, ch );

    if ( IS_NPC(ch) || get_trust( ch ) < LEVEL_CREATOR || !ch->pcdata
    ||  ( !ch->pcdata->area && get_trust( ch ) < LEVEL_GREATER ) )
    {
	send_to_char_color( "&YYou don't have an assigned area.\n\r", ch );
	return;
    }
	
    tarea = ch->pcdata->area;
    argument = one_argument( argument, arg1 );
    argument = one_argument( argument, arg2 );

    if ( tarea )
    {
      if ( arg1[0] == '\0' )		/* cleaned a big scary mess */
        lrange = tarea->low_m_vnum;	/* here.	    -Thoric */
      else
        lrange = atoi( arg1 );
      if ( arg2[0] == '\0' )
        trange = tarea->hi_m_vnum;
      else
        trange = atoi( arg2 );

      if ( ( lrange < tarea->low_m_vnum || trange > tarea->hi_m_vnum )
	&& get_trust( ch ) < LEVEL_GREATER )
      {
  	send_to_char("That is out of your vnum range.\n\r", ch);
	return;
      }
    }
    else
    {
      lrange = ( is_number( arg1 ) ? atoi( arg1 ) : 1 );
      trange = ( is_number( arg2 ) ? atoi( arg2 ) : 1 );
    }
    
    for ( vnum = lrange; vnum <= trange; vnum++ )
    {
	  if ( (mob = get_mob_index( vnum )) == NULL )
	    continue;
	  pager_printf( ch, "&G%5d (%-2s) %-20s '%s'\n\r", 
                               vnum,
        IS_SET(mob->act, ACT_PROTOTYPE)  ? "P"
                                          : "NP",
					 mob->player_name,
					 mob->short_descr );
    }
}

void mpedit( CHAR_DATA *ch, MPROG_DATA *mprg, int mptype, char *argument )
{
	if ( mptype != -1 )
	{
	  mprg->type = 1 << mptype;
	  if ( mprg->arglist )
	    STRFREE( mprg->arglist );
	  mprg->arglist = STRALLOC( argument );
	}
	ch->substate = SUB_MPROG_EDIT;
	ch->dest_buf = mprg;
	if ( !mprg->comlist )
	   mprg->comlist = STRALLOC( "" );
	start_editing( ch, mprg->comlist );
	return;
}

/*
 * Mobprogram editing - cumbersome				-Thoric
 */
void do_mpedit( CHAR_DATA *ch, char *argument )
{
    char arg1 [MAX_INPUT_LENGTH];
    char arg2 [MAX_INPUT_LENGTH];
    char arg3 [MAX_INPUT_LENGTH];
    char arg4 [MAX_INPUT_LENGTH];
    CHAR_DATA  *victim;
    MPROG_DATA *mprog, *mprg, *mprg_next;
    int value, mptype, cnt;

	set_char_color( AT_PLAIN, ch );

    if ( IS_NPC( ch ) )
    {
	send_to_char( "Mob's can't mpedit\n\r", ch );
	return;    
    }

    if ( !ch->desc )
    {
	send_to_char( "You have no descriptor\n\r", ch );
	return;
    }

    switch( ch->substate )
    {
	default:
	  break;
	case SUB_MPROG_EDIT:
	  if ( !ch->dest_buf )
	  {
		send_to_char( "Fatal error: report to Thoric.\n\r", ch );
		bug( "do_mpedit: sub_mprog_edit: NULL ch->dest_buf", 0 );
		ch->substate = SUB_NONE;
		return;
	  }
	  mprog	 = ch->dest_buf;
	  if ( mprog->comlist )
	    STRFREE( mprog->comlist );
	  mprog->comlist = copy_buffer( ch );
	  stop_editing( ch );
	  return;
    }

    smash_tilde( argument );
    argument = one_argument( argument, arg1 );
    argument = one_argument( argument, arg2 );
    argument = one_argument( argument, arg3 );
    value = atoi( arg3 );
    if ( arg1[0] == '\0' || arg2[0] == '\0' )
    {
	send_to_char( "Syntax: mpedit <victim> <command> [number] <program> <value>\n\r", ch );
	send_to_char( "\n\r",						ch );
	send_to_char( "Command being one of:\n\r",			ch );
	send_to_char( "  add delete insert edit list\n\r",		ch );
	send_to_char( "Program being one of:\n\r",			ch );
	send_to_char( "  act speech rand fight hitprcnt greet allgreet\n\r", ch );
	send_to_char( "  entry give bribe death time hour script\n\r",	ch );
	return;
    }

    if ( get_trust( ch ) < LEVEL_GOD )
    {
      if ( ( victim = get_char_room( ch, arg1 ) ) == NULL )
      {
	send_to_char( "They aren't here.\n\r", ch );
	return;
      }
    }
    else
    {
      if ( ( victim = get_char_world( ch, arg1 ) ) == NULL )
      {
	send_to_char( "No one like that in all the realms.\n\r", ch );
	return;
      }
    }

    if ( get_trust( ch ) < victim->top_level || !IS_NPC(victim) )
    {
	send_to_char( "You can't do that!\n\r", ch );
	return;
    }
    if ( get_trust( ch ) < LEVEL_GREATER
    &&   IS_NPC( victim )
    &&  xIS_SET( victim->new_act, ACT_STATSHIELD ) )
    {
        set_pager_color( AT_IMMORT, ch );
        send_to_pager( "Their godly glow prevents you from getting close enough.\n\r", ch );
        return;
    }         
    if ( !can_mmodify( ch, victim ) )
	return;

    if ( !IS_SET(victim->act, ACT_PROTOTYPE) )
    {
	send_to_char( "A mobile must have a prototype flag to be mpset.\n\r", ch );
	return;
    }

    mprog = victim->pIndexData->mudprogs;

    set_char_color( AT_GREEN, ch );

    if ( !str_cmp( arg2, "list" ) )
    {
	cnt = 0;
	if ( !mprog )
	{
	   send_to_char( "That mobile has no mob programs.\n\r", ch );
	   return;
	}
	for ( mprg = mprog; mprg; mprg = mprg->next )
	  ch_printf( ch, "%d>%s %s\n\r%s\n\r",
	      ++cnt,
	      mprog_type_to_name( mprg->type ),
	      mprg->arglist,
	      mprg->comlist );
	return;
    }

    if ( !str_cmp( arg2, "edit" ) )
    {
	if ( !mprog )
	{
	   send_to_char( "That mobile has no mob programs.\n\r", ch );
	   return;
	}
	argument = one_argument( argument, arg4 );
	if ( arg4[0] != '\0' )
	{
	  mptype = get_mpflag( arg4 );
	  if ( mptype == -1 )
	  {
	    send_to_char( "Unknown program type.\n\r", ch );
	    return;
	  }
	}
	else
	  mptype = -1;
	if ( value < 1 )
	{
	   send_to_char( "Program not found.\n\r", ch );
	   return;
	}
	cnt = 0;
	for ( mprg = mprog; mprg; mprg = mprg->next )
	{
	   if ( ++cnt == value )
	   {
		mpedit( ch, mprg, mptype, argument );
		victim->pIndexData->progtypes = 0;
		for ( mprg = mprog; mprg; mprg = mprg->next )
		   victim->pIndexData->progtypes |= mprg->type;
		return;
	   }
	}
	send_to_char( "Program not found.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg2, "delete" ) )
    {
	int num;
	bool found;

	if ( !mprog )
	{
	   send_to_char( "That mobile has no mob programs.\n\r", ch );
	   return;
	}
	argument = one_argument( argument, arg4 );
	if ( value < 1 )
	{
	   send_to_char( "Program not found.\n\r", ch );
	   return;
	}
	cnt = 0; found = FALSE;
	for ( mprg = mprog; mprg; mprg = mprg->next )
	{
	   if ( ++cnt == value )
	   {
		mptype = mprg->type;
		found = TRUE;
		break;
	   }
	}
	if ( !found )
	{
	   send_to_char( "Program not found.\n\r", ch );
	   return;
	}
	cnt = num = 0;
	for ( mprg = mprog; mprg; mprg = mprg->next )
	   if ( IS_SET( mprg->type, mptype ) )
	     num++;
	if ( value == 1 )
	{
	   mprg_next = victim->pIndexData->mudprogs;
	   victim->pIndexData->mudprogs = mprg_next->next;
	}
	else
	for ( mprg = mprog; mprg; mprg = mprg_next )
	{
	   mprg_next = mprg->next;
	   if ( ++cnt == (value - 1) )
	   {
		mprg->next = mprg_next->next;
		break;
	   }
	}
	STRFREE( mprg_next->arglist );
	STRFREE( mprg_next->comlist );
	DISPOSE( mprg_next );
	if ( num <= 1 )
	  REMOVE_BIT( victim->pIndexData->progtypes, mptype );
	send_to_char( "Program removed.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg2, "insert" ) )
    {
	if ( !mprog )
	{
	   send_to_char( "That mobile has no mob programs.\n\r", ch );
	   return;
	}
	argument = one_argument( argument, arg4 );
	mptype = get_mpflag( arg4 );
	if ( mptype == -1 )
	{
	   send_to_char( "Unknown program type.\n\r", ch );
	   return;
	}
	if ( value < 1 )
	{
	   send_to_char( "Program not found.\n\r", ch );
	   return;
	}
	if ( value == 1 )
	{
	   CREATE( mprg, MPROG_DATA, 1 );
	   victim->pIndexData->progtypes |= ( 1 << mptype );
	   mpedit( ch, mprg, mptype, argument );
	   mprg->next = mprog;
	   victim->pIndexData->mudprogs = mprg;
	   return;
	}
	cnt = 1;
	for ( mprg = mprog; mprg; mprg = mprg->next )
	{
	   if ( ++cnt == value && mprg->next )
	   {
		CREATE( mprg_next, MPROG_DATA, 1 );
		victim->pIndexData->progtypes |= ( 1 << mptype );
		mpedit( ch, mprg_next, mptype, argument );
		mprg_next->next = mprg->next;
		mprg->next	= mprg_next;
		return;
	   }
	}
	send_to_char( "Program not found.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg2, "add" ) )
    {
	mptype = get_mpflag( arg3 );
	if ( mptype == -1 )
	{
	   send_to_char( "Unknown program type.\n\r", ch );
	   return;
	}
	if ( mprog != NULL )
	  for ( ; mprog->next; mprog = mprog->next );
	CREATE( mprg, MPROG_DATA, 1 );
	if ( mprog )
	  mprog->next			= mprg;
	else
	  victim->pIndexData->mudprogs	= mprg;
	victim->pIndexData->progtypes	|= ( 1 << mptype );
	mpedit( ch, mprg, mptype, argument );
	mprg->next = NULL;
	return;
    }

    do_mpedit( ch, "" );
}

void do_opedit( CHAR_DATA *ch, char *argument )
{
    char arg1 [MAX_INPUT_LENGTH];
    char arg2 [MAX_INPUT_LENGTH];
    char arg3 [MAX_INPUT_LENGTH];
    char arg4 [MAX_INPUT_LENGTH];
    OBJ_DATA   *obj;
    MPROG_DATA *mprog, *mprg, *mprg_next;
    int value, mptype, cnt;

    if ( IS_NPC( ch ) )
    {
	send_to_char( "Mob's can't opedit\n\r", ch );
	return;    
    }

    if ( !ch->desc )
    {
	send_to_char( "You have no descriptor\n\r", ch );
	return;
    }

    switch( ch->substate )
    {
	default:
	  break;
	case SUB_MPROG_EDIT:
	  if ( !ch->dest_buf )
	  {
		send_to_char( "Fatal error: report to Thoric.\n\r", ch );
		bug( "do_opedit: sub_oprog_edit: NULL ch->dest_buf", 0 );
		ch->substate = SUB_NONE;
		return;
	  }
	  mprog	 = ch->dest_buf;
	  if ( mprog->comlist )
	    STRFREE( mprog->comlist );
	  mprog->comlist = copy_buffer( ch );
	  stop_editing( ch );
	  return;
    }

    smash_tilde( argument );
    argument = one_argument( argument, arg1 );
    argument = one_argument( argument, arg2 );
    argument = one_argument( argument, arg3 );
    value = atoi( arg3 );

    if ( arg1[0] == '\0' || arg2[0] == '\0' )
    {
	send_to_char( "Syntax: opedit <object> <command> [number] <program> <value>\n\r", ch );
	send_to_char( "\n\r",						ch );
	send_to_char( "Command being one of:\n\r",			ch );
	send_to_char( "  add delete insert edit list\n\r",		ch );
	send_to_char( "Program being one of:\n\r",			ch );
	send_to_char( "  act speech rand wear remove sac zap get\n\r",  ch );
	send_to_char( "  drop damage repair greet exa use\n\r",ch );
	send_to_char( "  pull push (for levers,pullchains,buttons)\n\r",ch );
	send_to_char( "\n\r", ch);
	send_to_char( "Object should be in your inventory to edit.\n\r",ch);
	return;
    }

    if ( get_trust( ch ) < LEVEL_GOD )
    {
      if ( ( obj = get_obj_carry( ch, arg1 ) ) == NULL )
      {
	send_to_char( "You aren't carrying that.\n\r", ch );
	return;
      }
    }
    else
    {
      if ( ( obj = get_obj_world( ch, arg1 ) ) == NULL )
      {
	send_to_char( "Nothing like that in all the realms.\n\r", ch );
	return;
      }
    }

    if ( !can_omodify( ch, obj ) )
	return;

    if ( !IS_OBJ_STAT( obj, ITEM_PROTOTYPE ) )
    {
	send_to_char( "An object must have a prototype flag to be opset.\n\r", ch );
	return;
    }

    mprog = obj->pIndexData->mudprogs;

    set_char_color( AT_GREEN, ch );

    if ( !str_cmp( arg2, "list" ) )
    {
	cnt = 0;
	if ( !mprog )
	{
	   send_to_char( "That object has no obj programs.\n\r", ch );
	   return;
	}
	for ( mprg = mprog; mprg; mprg = mprg->next )
	  ch_printf( ch, "%d>%s %s\n\r%s\n\r",
	      ++cnt,
	      mprog_type_to_name( mprg->type ),
	      mprg->arglist,
	      mprg->comlist );
	return;
    }

    if ( !str_cmp( arg2, "edit" ) )
    {
	if ( !mprog )
	{
	   send_to_char( "That object has no obj programs.\n\r", ch );
	   return;
	}
	argument = one_argument( argument, arg4 );
	if ( arg4[0] != '\0' )
	{
	  mptype = get_mpflag( arg4 );    
	  if ( mptype == -1 )
	  {
	    send_to_char( "Unknown program type.\n\r", ch );
	    return;
	  }
	}
	else
	  mptype = -1;
	if ( value < 1 )
	{
	   send_to_char( "Program not found.\n\r", ch );
	   return;
	}
	cnt = 0;
	for ( mprg = mprog; mprg; mprg = mprg->next )
	{
	   if ( ++cnt == value )
	   {
		mpedit( ch, mprg, mptype, argument );
		obj->pIndexData->progtypes = 0;
		for ( mprg = mprog; mprg; mprg = mprg->next )
		   obj->pIndexData->progtypes |= mprg->type;
		return;
	   }
	}
	send_to_char( "Program not found.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg2, "delete" ) )
    {
	int num;
	bool found;

	if ( !mprog )
	{
	   send_to_char( "That object has no obj programs.\n\r", ch );
	   return;
	}
	argument = one_argument( argument, arg4 );
	if ( value < 1 )
	{
	   send_to_char( "Program not found.\n\r", ch );
	   return;
	}
	cnt = 0; found = FALSE;
	for ( mprg = mprog; mprg; mprg = mprg->next )
	{
	   if ( ++cnt == value )
	   {
		mptype = mprg->type;
		found = TRUE;
		break;
	   }
	}
	if ( !found )
	{
	   send_to_char( "Program not found.\n\r", ch );
	   return;
	}
	cnt = num = 0;
	for ( mprg = mprog; mprg; mprg = mprg->next )
	   if ( IS_SET( mprg->type, mptype ) )
	     num++;
	if ( value == 1 )
	{
	   mprg_next = obj->pIndexData->mudprogs;
	   obj->pIndexData->mudprogs = mprg_next->next;
	}
	else
	for ( mprg = mprog; mprg; mprg = mprg_next )
	{
	   mprg_next = mprg->next;
	   if ( ++cnt == (value - 1) )
	   {
		mprg->next = mprg_next->next;
		break;
	   }
	}
	STRFREE( mprg_next->arglist );
	STRFREE( mprg_next->comlist );
	DISPOSE( mprg_next );
	if ( num <= 1 )
	  REMOVE_BIT( obj->pIndexData->progtypes, mptype );
	send_to_char( "Program removed.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg2, "insert" ) )
    {
	if ( !mprog )
	{
	   send_to_char( "That object has no obj programs.\n\r", ch );
	   return;
	}
	argument = one_argument( argument, arg4 );
	mptype = get_mpflag( arg4 );
	if ( mptype == -1 )
	{
	    send_to_char( "Unknown program type.\n\r", ch );
	    return;
	}
	if ( value < 1 )
	{
	   send_to_char( "Program not found.\n\r", ch );
	   return;
	}
	if ( value == 1 )
	{
	   CREATE( mprg, MPROG_DATA, 1 );
	   obj->pIndexData->progtypes	|= ( 1 << mptype );
	   mpedit( ch, mprg, mptype, argument );
	   mprg->next = mprog;
	   obj->pIndexData->mudprogs = mprg;
	   return;
	}
	cnt = 1;
	for ( mprg = mprog; mprg; mprg = mprg->next )
	{
	   if ( ++cnt == value && mprg->next )
	   {
		CREATE( mprg_next, MPROG_DATA, 1 );
		obj->pIndexData->progtypes |= ( 1 << mptype );
		mpedit( ch, mprg_next, mptype, argument );
		mprg_next->next = mprg->next;
		mprg->next	= mprg_next;
		return;
	   }
	}
	send_to_char( "Program not found.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg2, "add" ) )
    {
	mptype = get_mpflag( arg3 );
	if ( mptype == -1 )
	{
	   send_to_char( "Unknown program type.\n\r", ch );
	   return;
	}
	if ( mprog != NULL )
	for ( ; mprog->next; mprog = mprog->next );
	CREATE( mprg, MPROG_DATA, 1 );
	if ( mprog )
	  mprog->next			 = mprg;
	else
	  obj->pIndexData->mudprogs	 = mprg;
	obj->pIndexData->progtypes	|= ( 1 << mptype );
	mpedit( ch, mprg, mptype, argument );
	mprg->next = NULL;
	return;
    }

    do_opedit( ch, "" );
}



/*
 * RoomProg Support
 */
void rpedit( CHAR_DATA *ch, MPROG_DATA *mprg, int mptype, char *argument )
{
	if ( mptype != -1 )
	{
	  mprg->type = 1 << mptype;
	  if ( mprg->arglist )
	    STRFREE( mprg->arglist );
	  mprg->arglist = STRALLOC( argument );
	}
	ch->substate = SUB_MPROG_EDIT;
	ch->dest_buf = mprg;
	if(!mprg->comlist)
          mprg->comlist = STRALLOC("");
	start_editing( ch, mprg->comlist );
	return;
}

void do_rpedit( CHAR_DATA *ch, char *argument )
{
    char arg1 [MAX_INPUT_LENGTH];
    char arg2 [MAX_INPUT_LENGTH];
    char arg3 [MAX_INPUT_LENGTH];
    MPROG_DATA *mprog, *mprg, *mprg_next;
    int value, mptype, cnt;

    if ( IS_NPC( ch ) )
    {
	send_to_char( "Mob's can't rpedit\n\r", ch );
	return;    
    }

    if ( !ch->desc )
    {
	send_to_char( "You have no descriptor\n\r", ch );
	return;
    }

    switch( ch->substate )
    {
	default:
	  break;
	case SUB_MPROG_EDIT:
	  if ( !ch->dest_buf )
	  {
		send_to_char( "Fatal error: report to Thoric.\n\r", ch );
		bug( "do_opedit: sub_oprog_edit: NULL ch->dest_buf", 0 );
		ch->substate = SUB_NONE;
		return;
	  }
	  mprog	 = ch->dest_buf;
	  if ( mprog->comlist )
	    STRFREE( mprog->comlist );
	  mprog->comlist = copy_buffer( ch );
	  stop_editing( ch );
	  return;
    }

    smash_tilde( argument );
    argument = one_argument( argument, arg1 );
    argument = one_argument( argument, arg2 );
    value = atoi( arg2 );
    /* argument = one_argument( argument, arg3 ); */

    if ( arg1[0] == '\0' )
    {
	send_to_char( "Syntax: rpedit <command> [number] <program> <value>\n\r", ch );
	send_to_char( "\n\r",						ch );
	send_to_char( "Command being one of:\n\r",			ch );
	send_to_char( "  add delete insert edit list\n\r",		ch );
	send_to_char( "Program being one of:\n\r",			ch );
	send_to_char( "  act speech rand sleep rest rfight enter\n\r",  ch );
	send_to_char( "  leave death\n\r",                              ch );
	send_to_char( "\n\r",						ch );
	send_to_char( "You should be standing in room you wish to edit.\n\r",ch);
	return;
    }

    if ( !can_rmodify( ch, ch->in_room ) )
	return;

    mprog = ch->in_room->mudprogs;

    set_char_color( AT_GREEN, ch );

    if ( !str_cmp( arg1, "list" ) )
    {
	cnt = 0;
	if ( !mprog )
	{
	   send_to_char( "This room has no room programs.\n\r", ch );
	   return;
	}
	for ( mprg = mprog; mprg; mprg = mprg->next )
	  ch_printf( ch, "%d>%s %s\n\r%s\n\r",
	      ++cnt,
	      mprog_type_to_name( mprg->type ),
	      mprg->arglist,
	      mprg->comlist );
	return;
    }

    if ( !str_cmp( arg1, "edit" ) )
    {
	if ( !mprog )
	{
	   send_to_char( "This room has no room programs.\n\r", ch );
	   return;
	}
	argument = one_argument( argument, arg3 );
	if ( arg3[0] != '\0' )
	{
	  mptype = get_mpflag( arg3 );    
	  if ( mptype == -1 )
	  {
	    send_to_char( "Unknown program type.\n\r", ch );
	    return;
	  }
	}
	else
	  mptype = -1;
	if ( value < 1 )
	{
	   send_to_char( "Program not found.\n\r", ch );
	   return;
	}
	cnt = 0;
	for ( mprg = mprog; mprg; mprg = mprg->next )
	{
	   if ( ++cnt == value )
	   {
		mpedit( ch, mprg, mptype, argument );
		ch->in_room->progtypes = 0;
		for ( mprg = mprog; mprg; mprg = mprg->next )
		   ch->in_room->progtypes |= mprg->type;
		return;
	   }
	}
	send_to_char( "Program not found.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg1, "delete" ) )
    {
	int num;
	bool found;

	if ( !mprog )
	{
	   send_to_char( "That room has no room programs.\n\r", ch );
	   return;
	}
	argument = one_argument( argument, arg3 );
	if ( value < 1 )
	{
	   send_to_char( "Program not found.\n\r", ch );
	   return;
	}
	cnt = 0; found = FALSE;
	for ( mprg = mprog; mprg; mprg = mprg->next )
	{
	   if ( ++cnt == value )
	   {
		mptype = mprg->type;
		found = TRUE;
		break;
	   }
	}
	if ( !found )
	{
	   send_to_char( "Program not found.\n\r", ch );
	   return;
	}
	cnt = num = 0;
	for ( mprg = mprog; mprg; mprg = mprg->next )
	   if ( IS_SET( mprg->type, mptype ) )
	     num++;
	if ( value == 1 )
	{
	   mprg_next = ch->in_room->mudprogs;
	   ch->in_room->mudprogs = mprg_next->next;
	}
	else
	for ( mprg = mprog; mprg; mprg = mprg_next )
	{
	   mprg_next = mprg->next;
	   if ( ++cnt == (value - 1) )
	   {
		mprg->next = mprg_next->next;
		break;
	   }
	}
	STRFREE( mprg_next->arglist );
	STRFREE( mprg_next->comlist );
	DISPOSE( mprg_next );
	if ( num <= 1 )
	  REMOVE_BIT( ch->in_room->progtypes, mptype );
	send_to_char( "Program removed.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg2, "insert" ) )
    {
	if ( !mprog )
	{
	   send_to_char( "That room has no room programs.\n\r", ch );
	   return;
	}
	argument = one_argument( argument, arg3 );
	mptype = get_mpflag( arg2 );
	if ( mptype == -1 )
	{
	   send_to_char( "Unknown program type.\n\r", ch );
	   return;
	}
	if ( value < 1 )
	{
	   send_to_char( "Program not found.\n\r", ch );
	   return;
	}
	if ( value == 1 )
	{
	   CREATE( mprg, MPROG_DATA, 1 );
	   ch->in_room->progtypes |= ( 1 << mptype );
	   mpedit( ch, mprg, mptype, argument );
	   mprg->next = mprog;
	   ch->in_room->mudprogs = mprg;
	   return;
	}
	cnt = 1;
	for ( mprg = mprog; mprg; mprg = mprg->next )
	{
	   if ( ++cnt == value && mprg->next )
	   {
		CREATE( mprg_next, MPROG_DATA, 1 );
		ch->in_room->progtypes |= ( 1 << mptype );
		mpedit( ch, mprg_next, mptype, argument );
		mprg_next->next = mprg->next;
		mprg->next	= mprg_next;
		return;
	   }
	}
	send_to_char( "Program not found.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg1, "add" ) )
    {
	mptype = get_mpflag( arg2 );
	if ( mptype == -1 )
	{
	   send_to_char( "Unknown program type.\n\r", ch );
	   return;
	}
	if ( mprog )
	  for ( ; mprog->next; mprog = mprog->next );
	CREATE( mprg, MPROG_DATA, 1 );
	if ( mprog )
	  mprog->next		= mprg;
	else
	  ch->in_room->mudprogs	= mprg;
	ch->in_room->progtypes |= ( 1 << mptype );
	mpedit( ch, mprg, mptype, argument );
	mprg->next = NULL;
	return;
    }

    do_rpedit( ch, "" );
}

/* Simular to checkvnum, but will list the freevnums -- Xerves */

void do_free_vnums( CHAR_DATA *ch, char *argument )
{
    char buf[MAX_STRING_LENGTH];
    AREA_DATA *pArea;
    char arg1[MAX_STRING_LENGTH];
    bool area_conflict;
    int low_range, high_range;
    int lohi[600]; /* Up to 300 areas, increase if you have more -- Xerves */
    int xfin = 0;
    int w = 0;
    int x = 0;
    int y = 0;
    int z = 0;

    argument = one_argument( argument, arg1 );

    if(arg1[0] == '\0')
    {
      send_to_char("Please specify the low end of the range to be searched.\n\r", ch);
      return;
    }

    if(argument[0] == '\0')
    {
      send_to_char("Please specify the high end of the range to be searched.\n\r", ch);
      return;
    }

    low_range = atoi(arg1);
    high_range = atoi(argument);

    if (low_range < 1 || low_range > 1048576000 )
    {
      send_to_char("Invalid argument for bottom of range.\n\r", ch);
      return;
    }

    if (high_range < 1 || high_range > 1048576001 )
    {
      send_to_char("Invalid argument for top of range.\n\r", ch);
      return;
    }

    if (high_range < low_range)
    {
      send_to_char("Bottom of range must be below top of range.\n\r", ch);
      return;
    }
    /* Forces it to check in sets of 10 -- Xerves*/
    low_range = low_range/10;
    low_range = low_range*10;
    set_char_color( AT_PLAIN, ch );

    for ( pArea = first_asort; pArea; pArea = pArea->next_sort )
    {
        area_conflict = FALSE;
	if ( IS_SET( pArea->status, AREA_DELETED ) )
	   continue;
	else
        {
	  if ( low_range < pArea->low_r_vnum && pArea->low_r_vnum < high_range )
	    area_conflict = TRUE;

	  if ( low_range < pArea->hi_r_vnum && pArea->hi_r_vnum < high_range )
	    area_conflict = TRUE;

	  if ( ( low_range >= pArea->low_r_vnum )
	  && ( low_range <= pArea->hi_r_vnum ) )
	    area_conflict = TRUE;

	  if ( ( high_range <= pArea->hi_r_vnum )
	  && ( high_range >= pArea->low_r_vnum ) )
	    area_conflict = TRUE;
	}
	if (area_conflict)
	{
           lohi[x] = pArea->low_r_vnum;
           x++;
           lohi[x] = pArea->hi_r_vnum;
           x++;
    	}
    }
    for ( pArea = first_bsort; pArea; pArea = pArea->next_sort )
    {
        area_conflict = FALSE;
	if ( IS_SET( pArea->status, AREA_DELETED ) )
	   continue;
	else
	{
	  if ( low_range < pArea->low_r_vnum && pArea->low_r_vnum < high_range )
	    area_conflict = TRUE;

	  if ( low_range < pArea->hi_r_vnum && pArea->hi_r_vnum < high_range )
	    area_conflict = TRUE;

	  if ( ( low_range >= pArea->low_r_vnum )
	  && ( low_range <= pArea->hi_r_vnum ) )
	    area_conflict = TRUE;

	  if ( ( high_range <= pArea->hi_r_vnum )
	  && ( high_range >= pArea->low_r_vnum ) )
	    area_conflict = TRUE;
	}

	if (area_conflict)
	{
           lohi[x] = pArea->low_r_vnum;
           x++;
           lohi[x] = pArea->hi_r_vnum;
           x++;
    	}
    }
    xfin = x;
    for (y=low_range; y<high_range; y=y+100)
    {
       area_conflict = FALSE;
       z = y+99; /* y is min, z is max */
       for (x=0; x<xfin; x=x+2)
       {
          w = x+1;

          if (y < lohi[x] && lohi[x] < z)
          {
             area_conflict = TRUE;
             break;
          }
          if (y < lohi[w] && lohi[w] < z)
          {
             area_conflict = TRUE;
             break;
          }
          if (y >= lohi[x] && y <= lohi[w])
          {
	     area_conflict = TRUE;
             break;
          }
          if (z <= lohi[w] && z >= lohi[x])
          {
             area_conflict = TRUE;
             break;
          }
       }
       if (!area_conflict)
       {
           sprintf(buf, "Open: %5d - %-5d\n\r", y, z);
           send_to_char(buf, ch);
       }
    }
    return;
}

void do_rdelete( CHAR_DATA *ch, char *argument )
{
    char arg[MAX_INPUT_LENGTH];
    ROOM_INDEX_DATA *location;
    
	argument = one_argument( argument, arg );

	if ( arg[0] == '\0' )
	{
		send_to_char( "Delete which room?\n\r", ch );
		return;
	}
    
	/* Find the room. */
    if ( ( location = find_location( ch, arg ) ) == NULL )
    {
	send_to_char( "No such location.\n\r", ch );
	return;
    }

    /* Does the player have the right to delete this room? */
    if ( get_trust( ch ) < sysdata.level_modify_proto
    && ( location->vnum < ch->pcdata->r_range_lo || 
         location->vnum > ch->pcdata->r_range_hi ) )
    {
      send_to_char( "That room is not in your assigned range.\n\r", ch );
      return;
    }

    /* We could go to the trouble of clearing out the room, but why? */
    /* Delete_room does that anyway, but this is probably safer:) */
    if ( location->first_person || location->first_content )
    {
      send_to_char( "The room must be empty first.\n\r", ch );
      return;
    }

    /* Ok, we've determined that the room exists, it is empty and the 
       player has the authority to delete it, so let's dump the thing. 
       The function to do it is in db.c so it can access the top-room 
       variable. */
    delete_room( location );

    send_to_char( "Room deleted.\n\r", ch );
    return;
}

void do_odelete( CHAR_DATA *ch, char *argument )
{
    char arg[MAX_INPUT_LENGTH];
    OBJ_INDEX_DATA *obj;
    OBJ_DATA *temp;

    argument = one_argument( argument, arg );

    if ( arg[0] == '\0' )
    {
	send_to_char( "Delete which object?\n\r", ch );
	return;
    }

    /* Find the object. */
    if (!(obj = get_obj_index(atoi(arg))))
    {
      if (!(temp = get_obj_here(ch, arg)))
      {
        send_to_char( "No such object.\n\r", ch );
        return;
      }
      obj = temp->pIndexData;
    }

    /* Does the player have the right to delete this room? */
    if ( get_trust( ch ) < sysdata.level_modify_proto
    && ( obj->vnum < ch->pcdata->o_range_lo || 
         obj->vnum > ch->pcdata->o_range_hi ) )
    {
      send_to_char( "That object is not in your assigned range.\n\r", ch );
      return;
    }

    /* Ok, we've determined that the room exists, it is empty and the 
       player has the authority to delete it, so let's dump the thing. 
       The function to do it is in db.c so it can access the top-room 
       variable. */
    delete_obj( obj );

    send_to_char( "Object deleted.\n\r", ch );
    return;
}

void do_mdelete( CHAR_DATA *ch, char *argument )
{
    char arg[MAX_INPUT_LENGTH];
    MOB_INDEX_DATA *mob;
    CHAR_DATA *temp;

    argument = one_argument( argument, arg );


    if ( arg[0] == '\0' )
    {
	send_to_char( "Delete which mob?\n\r", ch );
	return;
    }

    /* Find the mob. */
    if (!(mob = get_mob_index(atoi(arg))))
    {
      if (!(temp = get_char_room(ch, arg)) || !IS_NPC(temp))
      {
        send_to_char( "No such mob.\n\r", ch );
        return;
      }
      mob = temp->pIndexData;
    }

    /* Does the player have the right to delete this room? */
    if ( get_trust( ch ) < sysdata.level_modify_proto
    && ( mob->vnum < ch->pcdata->m_range_lo || 
         mob->vnum > ch->pcdata->m_range_hi ) )
    {
      send_to_char( "That mob is not in your assigned range.\n\r", ch );
      return;
    }

    /* Ok, we've determined that the mob exists and the player has the
       authority to delete it, so let's dump the thing.
       The function to do it is in db.c so it can access the top_mob_index
       variable. */
    delete_mob( mob );

    send_to_char( "Mob deleted.\n\r", ch );
    return;
}

/*  
 *  Mobile and Object Program Copying 
 *  Last modified Feb. 24 1999
 *  Mystaric
 */
 
void mpcopy( MPROG_DATA *source, MPROG_DATA *destination)
{
   destination->type=source->type;
   destination->triggered=source->triggered;
   destination->resetdelay=source->resetdelay;
   destination->arglist = STRALLOC( source->arglist);
   destination->comlist = STRALLOC( source->comlist);               
   destination->next = NULL;
}   

void do_opcopy( CHAR_DATA *ch, char *argument )
{
    char sobj [MAX_INPUT_LENGTH];
    char prog [MAX_INPUT_LENGTH];
    char num  [MAX_INPUT_LENGTH];
    char dobj [MAX_INPUT_LENGTH];
    OBJ_DATA  *source=NULL, *destination=NULL;
    MPROG_DATA *source_oprog=NULL, *dest_oprog=NULL, *source_oprg=NULL, *dest_oprg=NULL;
    int value = -1, optype = -1, cnt=0;
    bool COPY = FALSE;

    if ( IS_NPC( ch ) )
    {
	send_to_char( "Mob's can't opcopy\n\r", ch );
	return;    
    }

    if ( !ch->desc )
    {
	send_to_char( "You have no descriptor\n\r", ch );
	return;
    }

    smash_tilde( argument );
    argument = one_argument( argument, sobj );
    argument = one_argument( argument, prog );

    if ( sobj[0] == '\0' || prog[0] == '\0' )
    {
        send_to_char( "Syntax: opcopy <source object> <program> [number] <destination object>\n\r", ch );
        send_to_char( "        opcopy <source object> all <destination object>\n\r", ch );
        send_to_char( "        opcopy <source object> all <destination object> <program>\n\r", ch );    
	send_to_char( "\n\r",						ch );
	send_to_char( "Program being one of:\n\r",			ch );
	send_to_char( "  act speech rand wear remove sac zap get\n\r",  ch );
	send_to_char( "  drop damage repair greet exa use\n\r",ch );
	send_to_char( "  pull push (for levers,pullchains,buttons)\n\r",ch );
	send_to_char( "\n\r", ch);
	send_to_char( "Object should be in your inventory to edit.\n\r",ch);
	return;
    }

    if (!strcmp( prog, "all") )
    { 
        argument = one_argument( argument, dobj );
        argument = one_argument( argument, prog ); 
        optype = get_mpflag(prog);
        COPY = TRUE;
    }    
    else
    {
       argument = one_argument( argument, num );
       argument = one_argument( argument, dobj );
       value = atoi( num );
    }

    if ( get_trust( ch ) < LEVEL_GOD )
    {
        if ( ( source = get_obj_carry( ch, sobj ) ) == NULL )
        {
   	   send_to_char( "You aren't carrying source object.\n\r", ch );
	   return;
        }
      
        if ( ( destination = get_obj_carry( ch, dobj ) ) == NULL )
        {
   	   send_to_char( "You aren't carrying destination object.\n\r", ch );
	   return;
        }
    }
    else
    {
        if ( ( source = get_obj_world( ch, sobj ) ) == NULL )
        {
	    send_to_char( "Can't find source object in all the realms.\n\r", ch );
	    return;
        }

        if ( ( destination = get_obj_world( ch, dobj ) ) == NULL )
        {
	    send_to_char( "Can't find destination object in all the realms.\n\r", ch );
	    return;
        }
   }

    if ( source == destination )
    {
        send_to_char( "Source and destination objects cannot be the same\n\r", ch);
        return;
    }


    if ( !can_omodify( ch, destination ) )
    {
        send_to_char( "You cannot modify destination object.\n\r", ch); 
	return;
    }

    if ( !IS_OBJ_STAT(destination, ITEM_PROTOTYPE) )
    {
	send_to_char( "Destination object must have prototype flag.\n\r", ch );
	return;
    }

    set_char_color( AT_PLAIN, ch );
    
    source_oprog = source->pIndexData->mudprogs;
    dest_oprog = destination->pIndexData->mudprogs;



    set_char_color( AT_GREEN, ch );

    if ( !source_oprog )
    {
        send_to_char( "Source object has no mob programs.\n\r", ch );
	return;
    }

    if(COPY)
    {
        for ( source_oprg = source_oprog; source_oprg; source_oprg = source_oprg->next )
        {
	    if ( optype==source_oprg->type || optype == -1 )
	    {
	        if ( dest_oprog != NULL )
	        for ( ; dest_oprog->next; dest_oprog = dest_oprog->next );
  	        CREATE( dest_oprg, MPROG_DATA, 1 );
  	        if (dest_oprog ) 
	           dest_oprog->next= dest_oprg;
   	        else
                { 
                   destination->pIndexData->mudprogs = dest_oprg;
    	           dest_oprog = dest_oprg;
    	        }    
    	        mpcopy( source_oprg, dest_oprg );
/*				xSET_BIT(destination->pIndexData->progtypes, dest_oprg->type);*/
				destination->pIndexData->progtypes	|= ( 1 << dest_oprg->type );
    	        cnt++;
    	    }
        }
    
    if (cnt == 0)
    {
       ch_printf(ch, "No such program in source object\n\r");
       return;
    }         
    ch_printf(ch, "%d programs successfully copied from %s to %s.\n\r", cnt, sobj, dobj); 
    return;
    }    
     
     if(value < 1 )
     {
         send_to_char( "No such program in source object.\n\r", ch );
         return;
     }

     optype = get_mpflag(prog);
	
     for ( source_oprg = source_oprog; source_oprg; source_oprg = source_oprg->next )
     {
         if(++cnt == value && source_oprg->type == optype )
	 {
	     if ( dest_oprog != NULL )
	         for ( ; dest_oprog->next; dest_oprog = dest_oprog->next );
  	     CREATE( dest_oprg, MPROG_DATA, 1 );
  	     if (dest_oprog ) 
	         dest_oprog->next= dest_oprg;
   	     else
                 destination->pIndexData->mudprogs = dest_oprg;
	     mpcopy( source_oprg, dest_oprg );
/*		 xSET_BIT(destination->pIndexData->progtypes, dest_oprg->type);*/
		 destination->pIndexData->progtypes	|= ( 1 << dest_oprg->type );
		 ch_printf(ch, "%s program %d from %s successfully copied to %s.\n\r", 
			 prog, value, sobj, dobj); 
		 return;
         }   
     }
     if (!source_oprg)
     {
         send_to_char( "No such program in source object.\n\r", ch );
         return;
      }
      do_opcopy( ch, "" );
}

void do_mpcopy( CHAR_DATA *ch, char *argument )
{
    char smob [MAX_INPUT_LENGTH];
    char prog [MAX_INPUT_LENGTH];
    char num  [MAX_INPUT_LENGTH];
    char dmob [MAX_INPUT_LENGTH];
    CHAR_DATA  *source=NULL, *destination=NULL;
    MPROG_DATA *source_mprog=NULL, *dest_mprog=NULL, *source_mprg=NULL, *dest_mprg=NULL;
    int value = -1, mptype = -1, cnt = 0;
    bool COPY = FALSE;
    
    set_char_color( AT_PLAIN, ch );
 
    if ( IS_NPC( ch ) )
    {
	send_to_char( "Mob's can't opcop\n\r", ch );
	return;    
    }

    if ( !ch->desc )
    {
	send_to_char( "You have no descriptor\n\r", ch );
	return;
    }

    smash_tilde( argument );
    argument = one_argument( argument, smob );
    argument = one_argument( argument, prog );

    if ( smob[0] == '\0' || prog[0] == '\0' )
    {
        send_to_char( "Syntax: mpcopy <source mobile> <program> [number] <destination mobile>\n\r", ch );
        send_to_char( "        mpcopy <source mobile> all <destination mobile>\n\r", ch );
        send_to_char( "        mpcopy <source mobile> all <destination mobile> <program>\n\r", ch );    
	send_to_char( "\n\r",						ch );
	send_to_char( "Program being one of:\n\r",			ch );
	send_to_char( "  act speech rand fight hitprcnt greet allgreet\n\r", ch );
	send_to_char( "  entry give bribe death time hour script\n\r",	ch );
	return;
    }

    if (!strcmp( prog, "all") )
    {
        argument = one_argument( argument, dmob );
        argument = one_argument( argument, prog ); 
        mptype = get_mpflag(prog);
        COPY = TRUE;
    }    
    else
    {
       argument = one_argument( argument, num );
       argument = one_argument( argument, dmob );
       value = atoi( num );
    }
    
    if ( get_trust( ch ) < LEVEL_GOD )
    {
        if ( ( source = get_char_room( ch, smob ) ) == NULL )
        {
            send_to_char( "Source mobile is not present.\n\r", ch );
            return;
        }
        
        if ( ( destination = get_char_room( ch, dmob ) ) == NULL )
        {
            send_to_char( "Destination mobile is not present.\n\r", ch );
            return;
        }
    }
    else
    {
        if ( ( source = get_char_world( ch, smob ) ) == NULL )
        {
            send_to_char( "Can't find source mobile\n\r", ch );
            return;
        }
       
        if ( ( destination = get_char_world( ch, dmob ) ) == NULL )
        {
            send_to_char( "Can't find destination mobile\n\r", ch );
            return;
        }
    }
    if ( source == destination )
    {
        send_to_char( "Source and destination mobiles cannot be the same\n\r", ch);
        return;
    }

    if ( get_trust( ch ) < source->top_level || !IS_NPC(source) || 
         get_trust( ch) < destination->top_level || !IS_NPC(destination) ) 
    {
	send_to_char( "You can't do that!\n\r", ch );
	return;
    }

    if ( !can_mmodify( ch, destination ) )
    {
        send_to_char( "You cannot modify destination mobile.\n\r", ch); 
	return;
    }
    
    if ( !IS_SET(destination->act, ACT_PROTOTYPE) )
    {
	send_to_char( "Destination mobile must have a prototype flag to mpcopy.\n\r", ch );
	return;
    }

    source_mprog = source->pIndexData->mudprogs;
    dest_mprog = destination->pIndexData->mudprogs;

    set_char_color( AT_GREEN, ch );

    if ( !source_mprog )
    {
        send_to_char( "Source mobile has no mob programs.\n\r", ch );
	return;
    }

    
    if(COPY)
    {
        for ( source_mprg = source_mprog; source_mprg; source_mprg = source_mprg->next )
        {
	    if ( mptype==source_mprg->type || mptype == -1 )
	    {
	        if ( dest_mprog != NULL )
	            for ( ; dest_mprog->next; dest_mprog = dest_mprog->next );
  	        CREATE( dest_mprg, MPROG_DATA, 1 );

  	        if (dest_mprog ) 
	            dest_mprog->next= dest_mprg;
   	        else
                {
                    destination->pIndexData->mudprogs = dest_mprg;
                    dest_mprog = dest_mprg;
                }
                mpcopy( source_mprg, dest_mprg );
/*				xSET_BIT(destination->pIndexData->progtypes, dest_mprg->type);*/
				destination->pIndexData->progtypes	|= ( 1 << dest_mprg->type );
    	        cnt++;
    	    }
        }
    
    if (cnt == 0)
    {
       ch_printf(ch, "No such program in source mobile\n\r");
       return;
    }         
    ch_printf(ch, "%d programs successfully copied from %s to %s.\n\r", cnt, smob, dmob); 
    return;
    }    
     
     if(value < 1 )
     {
         send_to_char( "No such program in source mobile.\n\r", ch );
         return;
     }

     mptype = get_mpflag(prog);
	
     for ( source_mprg = source_mprog; source_mprg; source_mprg = source_mprg->next )
     {
         if(++cnt == value && source_mprg->type == mptype )
	 {
	     if ( dest_mprog != NULL )
	         for ( ; dest_mprog->next; dest_mprog = dest_mprog->next );
  	     CREATE( dest_mprg, MPROG_DATA, 1 );
  	     if (dest_mprog ) 
	         dest_mprog->next= dest_mprg;
   	     else
                 destination->pIndexData->mudprogs = dest_mprg;
	     mpcopy( source_mprg, dest_mprg );
/*		 xSET_BIT(destination->pIndexData->progtypes, dest_mprg->type);*/
		 destination->pIndexData->progtypes	|= ( 1 << dest_mprg->type );
		 ch_printf(ch, "%s program %d from %s successfully copied to %s.\n\r", 
			 prog, value, smob, dmob); 
		 return;
         }    
     }

     if (!source_mprg)
     {
         send_to_char( "No such program in source mobile.\n\r", ch );
         return;
      }
      do_mpcopy( ch, "" );
}

void do_rpcopy( CHAR_DATA *ch, char *argument )
{
    char sroom[MAX_INPUT_LENGTH];
    char prog [MAX_INPUT_LENGTH];
    char num  [MAX_INPUT_LENGTH];
    char droom[MAX_INPUT_LENGTH];
	int int_sroom, int_droom;
    ROOM_INDEX_DATA  *source=NULL, *destination=NULL;
    MPROG_DATA *source_rprog=NULL, *dest_rprog=NULL, *source_rprg=NULL, *dest_rprg=NULL;
    int value = -1, rptype = -1, cnt=0;
    bool COPY = FALSE;

    if ( IS_NPC( ch ) )
    {
	send_to_char( "Mob's can't rpcopy\n\r", ch );
	return;    
    }

    if ( !ch->desc )
    {
	send_to_char( "You have no descriptor\n\r", ch );
	return;
    }

    smash_tilde( argument );
    argument = one_argument( argument, sroom );
    argument = one_argument( argument, prog );

    if ( sroom[0] == '\0' || prog[0] == '\0' )
    {
        send_to_char( "Syntax: rpcopy <source room> <program> [number] <destination room>\n\r", ch );
        send_to_char( "        rpcopy <source room> all <destination room>\n\r", ch );
        send_to_char( "        rpcopy <source room> all <destination room> <program>\n\r", ch );    
	send_to_char( "\n\r",						ch );
	send_to_char( "Program being one of:\n\r",			ch );
	send_to_char( "  act speech rand wear remove sac zap get\n\r",  ch );
	send_to_char( "  drop damage repair greet exa use\n\r",ch );
	send_to_char( "  pull push (for levers,pullchains,buttons)\n\r",ch );
	send_to_char( "\n\r", ch);
	send_to_char( "Update the ROOM prog types later. -Jarrel\n\r",ch);
	return;
    }

    if (!strcmp( prog, "all") )
    { 
        argument = one_argument( argument, droom );
        argument = one_argument( argument, prog ); 
        rptype = get_mpflag(prog);
        COPY = TRUE;
    }    
    else
    {
       argument = one_argument( argument, num );
       argument = one_argument( argument, droom );
       value = atoi( num );
    }

	int_sroom = atoi(sroom);
	int_droom = atoi(droom);

    ch_printf(ch, "Attempting copy from %s [%d] to %s [%d].\n\r", sroom, int_sroom, droom, int_droom); 

    //if ( get_trust( ch ) < LEVEL_GOD )
    //{
        if ( ( source = get_room_index( int_sroom ) ) == NULL )
        {
   	   send_to_char( "Source room doesn't exist or isn't loaded.\n\r", ch );
	   return;
        }
      
        if ( ( destination = get_room_index( int_droom ) ) == NULL )
        {
   	   send_to_char( "Destination room doesn't exist or isn't loaded.\n\r", ch );
	   return;
        }
    //}

    if ( source->vnum == destination->vnum )
    {
        send_to_char( "Source and destination room cannot be the same.\n\r", ch);
        return;
    }


    if ( !can_rmodify( ch, destination ) )
    {
        send_to_char( "You cannot modify destination room.\n\r", ch); 
	return;
    }

/*    if ( !IS_room_STAT(destination, ITEM_PROTOTYPE) )
    {
	send_to_char( "Destination room must have prototype flag.\n\r", ch );
	return;
    }*/

    set_char_color( AT_PLAIN, ch );
    
    source_rprog = source->mudprogs;
    dest_rprog = destination->mudprogs;

    set_char_color( AT_GREEN, ch );

    if ( !source_rprog )
    {
        send_to_char( "Source room has no mob programs.\n\r", ch );
	return;
    }

    if(COPY)
    {
        for ( source_rprg = source_rprog; source_rprg; source_rprg = source_rprg->next )
        {
	    if ( rptype==source_rprg->type || rptype == -1 )
	    {
	        if ( dest_rprog != NULL )
	        for ( ; dest_rprog->next; dest_rprog = dest_rprog->next );
  	        CREATE( dest_rprg, MPROG_DATA, 1 );
  	        if (dest_rprog ) 
	           dest_rprog->next= dest_rprg;
   	        else
                { 
                   destination->mudprogs = dest_rprg;
    	           dest_rprog = dest_rprg;
    	        }    
    	        mpcopy( source_rprg, dest_rprg );
/*				xSET_BIT(destination->progtypes, dest_rprg->type);*/
				destination->progtypes	|= ( 1 << dest_rprg->type );
    	        cnt++;
    	    }
        }
    
    if (cnt == 0)
    {
       ch_printf(ch, "No such program in source room.\n\r");
       return;
    }         
    ch_printf(ch, "%d programs successfully copied from %s to %s.\n\r", cnt, sroom, droom); 
    return;
    }    
     
     if(value < 1 )
     {
         send_to_char( "No such program in source room.\n\r", ch );
         return;
     }

     rptype = get_mpflag(prog);
	
     for ( source_rprg = source_rprog; source_rprg; source_rprg = source_rprg->next )
     {
         if(++cnt == value && source_rprg->type == rptype )
	 {
	     if ( dest_rprog != NULL )
	         for ( ; dest_rprog->next; dest_rprog = dest_rprog->next );
  	     CREATE( dest_rprg, MPROG_DATA, 1 );
  	     if (dest_rprog ) 
	         dest_rprog->next= dest_rprg;
   	     else
                 destination->mudprogs = dest_rprg;
	     mpcopy( source_rprg, dest_rprg );
/*		 xSET_BIT(destination->progtypes, dest_rprg->type);*/
		 destination->progtypes	|= ( 1 << dest_rprg->type );
		 ch_printf(ch, "%s program %d from %s successfully copied to %s.\n\r", 
			 prog, value, sroom, droom); 
		 return;
         }   
     }
     if (!source_rprg)
     {
         send_to_char( "No such program in source room.\n\r", ch );
         return;
      }
      do_rpcopy( ch, "" );
}

/*
 * function to allow modification of an area's climate
 * Last modified: July 15, 1997
 * Fireblade
 */
void do_climate(CHAR_DATA *ch, char *argument)
{
	char arg[MAX_INPUT_LENGTH];
	AREA_DATA *area;
	
	/* Little error checking */
	if(!ch)
	{
		bug("do_climate: NULL character.");
		return;
	}
	else if(!ch->in_room)
	{
		bug("do_climate: character not in a room.");
		return;
	}
	else if(!ch->in_room->area)
	{
		bug("do_climate: character not in an area.");
		return;
	}
	else if(!ch->in_room->area->weather)
	{
		bug("do_climate: area with NULL weather data.");
		return;
	}
	
	set_char_color(AT_BLUE, ch);
	
	area = ch->in_room->area;
	
	argument = strlower(argument);
	argument = one_argument(argument, arg);
	
	/* Display current climate settings */
	if(arg[0] == '\0')
	{
		NEIGHBOR_DATA *neigh;
		
		ch_printf(ch, "%s:\n\r", area->name);
		ch_printf(ch, "\tTemperature:\t%s\n\r",
			temp_settings[area->weather->climate_temp]);
		ch_printf(ch, "\tPrecipitation:\t%s\n\r",
			precip_settings[area->weather->climate_precip]);
		ch_printf(ch, "\tWind:\t\t%s\n\r",
			wind_settings[area->weather->climate_wind]);
		
		if(area->weather->first_neighbor)
			ch_printf(ch, "\n\rNeighboring weather systems:\n\r");
		
		for(neigh = area->weather->first_neighbor; neigh;
				neigh = neigh->next)
		{
			ch_printf(ch, "\t%s\n\r", neigh->name);
		}
		
		return;
	}
	/* set climate temperature */
	else if(!str_cmp(arg, "temp"))
	{
		int i;
		argument = one_argument(argument, arg);
		
		for(i = 0; i < MAX_CLIMATE; i++)
		{
			if(str_cmp(arg, temp_settings[i]))
				continue;
			
			area->weather->climate_temp = i;
			ch_printf(ch, "The climate temperature "
				"for %s is now %s.\n\r", area->name,
				temp_settings[i]);
			break;
		}
		
		if(i == MAX_CLIMATE)
		{
			ch_printf(ch, "Possible temperature "
				"settings:\n\r");
			for(i = 0; i < MAX_CLIMATE; i++)
			{
				ch_printf(ch,"\t%s\n\r",
					temp_settings[i]);
			}
		}
		
		return;
	}
	/* set climate precipitation */
	else if(!str_cmp(arg, "precip"))
	{
		int i;
		argument = one_argument(argument, arg);
		
		for(i = 0; i < MAX_CLIMATE; i++)
		{
			if(str_cmp(arg, precip_settings[i]))
				continue;
			
			area->weather->climate_precip = i;
			ch_printf(ch, "The climate precipitation "
				"for %s is now %s.\n\r", area->name,
				precip_settings[i]);
			break;
		}
		
		if(i == MAX_CLIMATE)
		{
			ch_printf(ch, "Possible precipitation "
				"settings:\n\r");
			for(i = 0; i < MAX_CLIMATE; i++)
			{
				ch_printf(ch, "\t%s\n\r",
					precip_settings[i]);
			}
		}
		
		return;
	}
	/* set climate wind */
	else if(!str_cmp(arg, "wind"))
	{
		int i;
		argument = one_argument(argument, arg);
		
		for(i = 0; i < MAX_CLIMATE; i++)
		{
			if(str_cmp(arg, wind_settings[i]))
				continue;
			
			area->weather->climate_wind = i;
			ch_printf(ch, "The climate wind for %s "
				"is now %s.\n\r", area->name,
				wind_settings[i]);
			break;
		}
		
		if(i == MAX_CLIMATE)
		{
			ch_printf(ch, "Possible wind settings:\n\r");
			for(i = 0; i < MAX_CLIMATE; i++)
			{
				ch_printf(ch, "\t%s\n\r",
					wind_settings[i]);
			}
		}
		
		return;
	}
	/* add or remove neighboring weather systems */
	else if(!str_cmp(arg, "neighbor"))
	{
		NEIGHBOR_DATA *neigh;
		AREA_DATA *tarea;
		
		if(argument[0] == '\0')
		{
			ch_printf(ch, "Add or remove which area?\n\r");
			return;
		}

		/* look for a matching list item */
		for(neigh = area->weather->first_neighbor; neigh; neigh = neigh->next)
		{
			if(nifty_is_name(argument, neigh->name))
				break;
		}
		
		/* if the a matching list entry is found, remove it */
		if(neigh)
		{
			/* look for the neighbor area in question */
			if(! (tarea = neigh->address) )
				tarea = get_area(neigh->name);

			/* if there is an actual neighbor area */
			/* remove its entry to this area */
			if(tarea)
			{
				NEIGHBOR_DATA *tneigh;
				
				tarea = neigh->address;
				for(tneigh = tarea->weather->first_neighbor;
						tneigh; tneigh = tneigh->next)
				{
					if(!strcmp(area->name, tneigh->name))
						break;
				}
				
				UNLINK(tneigh,
				       tarea->weather->first_neighbor,
				       tarea->weather->last_neighbor,
				       next,
				       prev);
				STRFREE(tneigh->name);
				DISPOSE(tneigh);
			}
			
			UNLINK(neigh,
			       area->weather->first_neighbor,
			       area->weather->last_neighbor,
			       next,
			       prev);
			ch_printf(ch,"The weather in %s and %s "
				"no longer affect each other.\n\r",
				neigh->name, area->name);
			STRFREE(neigh->name);
			DISPOSE(neigh);
		}
		/* otherwise add an entry */		
		else
		{
			/*tarea = get_area(argument);*/
			tarea = get_area_by_filename(argument);
			if (!tarea)
				tarea = get_area(argument);
		
			if(!tarea)
			{
				ch_printf(ch, "No such area exists.\n\r");
				return;
			}
			else if(tarea == area)
			{
				ch_printf(ch, "%s already affects its "
					"own weather.\n\r", area->name);
				return;
			}
			
			/* add the entry */
			CREATE(neigh, NEIGHBOR_DATA, 1);
			neigh->name = STRALLOC(tarea->name);
			neigh->address = tarea;
			LINK(neigh,
			     area->weather->first_neighbor,
			     area->weather->last_neighbor,
			     next,
			     prev);
			
			/* add an entry to the neighbor's list */
			CREATE(neigh, NEIGHBOR_DATA, 1);
			neigh->name = STRALLOC(area->name);
			neigh->address = area;
			LINK(neigh,
			     tarea->weather->first_neighbor,
			     tarea->weather->last_neighbor,
			     next,
			     prev);
			
			ch_printf(ch, "The weather in %s and %s now "
				"affect one another.\n\r", tarea->name,
				area->name);
		}
		
		return;
	}
	else
	{
		ch_printf(ch, "Climate may only be followed by one "
			"of the following fields:\n\r");
		ch_printf(ch, "\ttemp\n\r");
		ch_printf(ch, "\tprecip\n\r");
		ch_printf(ch, "\twind\n\r");
		ch_printf(ch, "\tneighbor\n\r");
		
		return;
	}
}

/*
 * Relations created to fix a crash bug with oset on and rset on
 * code by: gfinello@mail.karmanet.it
 */
void RelCreate( relation_type tp, void *actor, void *subject ) {
   REL_DATA *tmp;
       
   if ( tp < relMSET_ON || tp > relOSET_ON ) {
      bug( "RelCreate: invalid type (%d)", tp );
      return;
      }
   if ( !actor ) {
      bug( "RelCreate: NULL actor" );
      return;
      }
   if ( !subject ) {
      bug( "RelCreate: NULL subject" );
      return;
      }
   for ( tmp = first_relation; tmp; tmp = tmp->next )
      if ( tmp->Type == tp && tmp->Actor == actor && tmp->Subject ==
           subject ) {
         bug( "RelCreate: duplicated relation" );
         return;
         }
   CREATE( tmp, REL_DATA, 1 );
   tmp->Type = tp;
   tmp->Actor = actor;
   tmp->Subject = subject;
   LINK( tmp, first_relation, last_relation, next, prev );
}


/*
 * Relations created to fix a crash bug with oset on and rset on
 * code by: gfinello@mail.karmanet.it
 */
void RelDestroy( relation_type tp, void *actor, void *subject ) {
   REL_DATA * rq;
  
   if ( tp < relMSET_ON || tp > relOSET_ON ) {
      bug( "RelDestroy: invalid type (%d)", tp );
      return;
      }
   if ( !actor ) {
      bug( "RelDestroy: NULL actor" );
      return;
      }
   if ( !subject ) {
      bug( "RelDestroy: NULL subject" );
      return;
   }
   for ( rq = first_relation; rq; rq = rq->next )
      if ( rq->Type == tp && rq->Actor == actor && rq->Subject == subject ) {
         UNLINK(  rq, first_relation, last_relation, next, prev );
         /* Dispose will also set to NULL the passed parameter */
         DISPOSE( rq );
         break;
      }
 }

/*
 * do_rcreate - makes rooms between the range provided
 * Desc:
 *	Makes rooms from the beggining of the range to the end of the range provided.
 *	This is done with the make_room function.
 *
 * Created By Gavin ( ur_gavin@hotmail.com )
 */
void do_rcreate( CHAR_DATA * ch, char * argument )
{
	char arg1[MAX_INPUT_LENGTH];
	char arg2[MAX_INPUT_LENGTH];
	AREA_DATA *pArea;
	int  r_lo, r_hi, count;
	
	if ( IS_NPC(ch) ) return;

	argument = one_argument( argument, arg1 );
    argument = one_argument( argument, arg2 );
	r_lo = atoi( arg1 );  r_hi = atoi( arg2 );

	if ( arg1[0] == '\0' || r_lo < 0 || r_hi < 0 )
	{
		send_to_char( "Syntax: rcreate <fromvnum> <tovnum>\n\r", ch );
		return;
    }
	if ( r_lo > r_hi )
	{
		send_to_char( "Unacceptable room range.\n\r", ch );
		return;
	}
	if ( !ch->pcdata || !(pArea=ch->pcdata->area) )
	{
		send_to_char( "You currently do not have an area assigned to you.\n\r",ch);
		send_to_char( "You must have an assigned area to create rooms.\n\r", ch );
		return;
	}
	if ( r_lo < pArea->low_r_vnum || r_hi > pArea->hi_r_vnum )
	{
		send_to_char( "That range is not within your assigned range.\n\r", ch );
		return;
	}

	for ( count = r_lo ; count <= r_hi ; count++ )
	{
		if ( get_room_index( count ) )
			continue;
		
		if ( !(make_room( count )) )
			ch_printf( ch, "Creation of room %d failed.\n\r",count);
	}
}