#AREA ruler.are~ Ruler~ {90 100} Chronos Palace of The Rulers~ 510 519 #MOBILES #510 enforcer guard~ the enforcer~ The enforcer is waiting here protecting the enterance. ~ He is trained specially to guard and serve the Ruler Council. Due to the decades of devotion and training, he is almost perfect at many skills. ~ human~ ABJKWe DFHJVZ 0 0 92 60 1d500+25000 1d200+1600 10d40+50 none -70 -70 -70 -20 ACEFIKNOU AB 0 S stand stand male 5000 0 0 medium 0 #511 healer cabal ruler~ the lawful healer~ The healer with his white robe heals and protects his Rulers. ~ He is an old, wise cleric serving the Ruler Council, and praying his gods for the balance on Anatolia. ~ human~ ABW DFHJVZ 0 0 80 20 1d100+18000 1d300+900 15d30+40 divine -65 -65 -61 -39 CEFNU AB C S stand stand male 0 0 0 medium 0 #0 #OBJECTS #510 book stand bookstand~ the bookstand~ The bookstand is standing against the east wall of room.~ ivory~ container ORY P 10 15 512 15 100 60 1 20 P #511 law laws book~ the book of laws~ The book of laws is left here on the floor.~ paper~ treasure O AO 0 0 0 0 0 60 1 100000 P #512 roll paper rolled~ a rolled paper~ A rolled paper is left on the ground.~ paper~ key ORY AO 0 0 0 0 0 40 4 0 P E paper~ There are some secret codes written here, in order to open something. ~ #513 sofa silk~ a silk sofa~ A silk sofa is here, for rulers sit and rest. ~ silk~ furniture 0 0 3 1000 BHKN 150 150 20 400 100000 P #0 #ROOMS #510 The Enterance~ You are in a large hallyway. The walls are decorated with beautiful carvings, bright armors and ceramonial shields. On the ceiling you read "In the guiding of the rulers, there is not a problem not to be solved." The floor is very clean. The floor is made up of marbles, shine with the light of the sun coming from the windows. ~ 0 DX 0 D0 ~ ~ 5 -1 511 D2 ~ ~ 1 -1 697 S #511 Inside the Palace~ Every part of the room is so clean that, you can even see mirror images on the walls or floor. A golden carved figures are on the ceiling. To the north you see the room of laws. To the eat you see the resting room for the rulers. And to the west you see the chapel. ~ 0 DX 0 D0 ~ ~ 0 -1 512 D1 ~ ~ 0 -1 514 D2 ~ ~ 0 -1 510 D3 ~ ~ 0 -1 513 S #512 Room of Laws~ This is the room of the palace, where the old Rulers decides how to rule the Anatolia and young rulers study the laws. There is a bookstand put in front of the east wall of the room. The written form of laws are written in a book that stands inside of the bookstand. ~ 0 DX 0 D2 ~ ~ 0 -1 511 S #513 The Rulers' chapel~ You are in the chapel of Rulers. This place is for those defenders of laws to heal and to pray to their gods. There is no windows inside the the chapel. The chapel is lighted by the hundrets of candles placed on the each side of the room. The mystical air freshens your mind. ~ 0 DX 0 D1 ~ ~ 0 -1 511 S #514 Resting Room~ You are in the resting room of the Rulers. There is a silk sofa in the room for the rulers to sit, rest and relax. Since they study hard to rule the Anatolia, you think that they need such kind of rooms. ~ 0 DX 0 D3 ~ ~ 0 -1 511 S #0 #RESETS M 0 510 1 510 1 * enforcer E 0 512 0 11 * paper M 0 511 1 513 1 * healer O 0 510 1 512 1 * the bookstand P 0 511 1 510 1 * the book of laws O 0 513 1 514 1 * the sofa S #SPECIALS M 510 spec_fight_enforcer M 511 spec_cast_cabal S #OMPROGS O 511 get_prog get_prog_cabal_item O 511 sac_prog sac_prog_cabal_item M 510 greet_prog greet_prog_ruler S #PRACTICERS M 510 group_cabal *enforcer S #$