package com.planet_ink.coffee_mud.Abilities.Skills; import com.planet_ink.coffee_mud.core.interfaces.*; import com.planet_ink.coffee_mud.core.*; import com.planet_ink.coffee_mud.core.collections.*; import com.planet_ink.coffee_mud.Abilities.interfaces.*; import com.planet_ink.coffee_mud.Areas.interfaces.*; import com.planet_ink.coffee_mud.Behaviors.interfaces.*; import com.planet_ink.coffee_mud.CharClasses.interfaces.*; import com.planet_ink.coffee_mud.Commands.interfaces.*; import com.planet_ink.coffee_mud.Common.interfaces.*; import com.planet_ink.coffee_mud.Exits.interfaces.*; import com.planet_ink.coffee_mud.Items.Basic.GenSailingShip; import com.planet_ink.coffee_mud.Items.interfaces.*; import com.planet_ink.coffee_mud.Libraries.interfaces.*; import com.planet_ink.coffee_mud.Locales.interfaces.*; import com.planet_ink.coffee_mud.MOBS.interfaces.*; import com.planet_ink.coffee_mud.Races.interfaces.*; import java.util.*; /* Copyright 2017-2019 Bo Zimmerman Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ public class Skill_BoulderThrowing extends StdSkill { @Override public String ID() { return "Skill_BoulderThrowing"; } private final static String localizedName = CMLib.lang().L("Boulder Throwing"); @Override public String name() { return localizedName; } @Override public String displayText() { return ""; } @Override protected int canAffectCode() { return CAN_MOBS; } @Override protected int canTargetCode() { return 0; } @Override public int abstractQuality() { return Ability.QUALITY_BENEFICIAL_SELF; } @Override public int classificationCode() { return Ability.ACODE_SKILL | Ability.DOMAIN_MARTIALLORE; } @Override public boolean isAutoInvoked() { return true; } @Override public boolean canBeUninvoked() { return false; } protected volatile int tickDownThisShipCombatRound = CombatLibrary.TICKS_PER_SHIP_COMBAT; @Override public boolean tick(final Tickable ticking, final int tickID) { if(tickID==Tickable.TICKID_MOB) { if(tickDownThisShipCombatRound>0) tickDownThisShipCombatRound--; if(affected instanceof MOB) { final MOB mob=(MOB)affected; final Room R=(mob!=null)?mob.location():null; final Area A=(R != null) ? R.getArea() : null; final Item shipItem=(A instanceof BoardableShip) ? ((BoardableShip)A).getShipItem() : null; if((mob!=null) &&(mob.isMonster()) &&(shipItem instanceof SailingShip) &&(!mob.isInCombat())) { final Item ammoI=mob.fetchHeldItem(); if(ammoI instanceof Ammunition) { if(tickDownThisShipCombatRound==0) { if(((SailingShip)shipItem).isInCombat()) CMLib.commands().forceStandardCommand(mob, "Throw", new XVector<String>("THROW",ammoI.Name())); } } else { if(ammoI!=null) CMLib.commands().postRemove(mob, ammoI, false); Item holdI=null; for(final Enumeration<Item> i=mob.items();i.hasMoreElements();) { final Item I=i.nextElement(); if((I instanceof Ammunition) &&(I.container()==null) &&(I.amWearingAt(Item.IN_INVENTORY))) { holdI=I; break; } } if(holdI!=null) CMLib.commands().forceStandardCommand(mob, "Hold", new XVector<String>("HOLD",holdI.Name())); else if(R!=null) { for(final Enumeration<Item> i=R.items();i.hasMoreElements();) { final Item I=i.nextElement(); if((I instanceof Ammunition) &&(I.container()==null) &&(CMLib.flags().isGettable(I))) { holdI=I; break; } } if(holdI!=null) CMLib.commands().postGet(mob, null, holdI, false); } } } } } return super.tick(ticking,tickID); } private AmmunitionWeapon boulderThrower=null; @Override public boolean okMessage(final Environmental myHost, final CMMsg msg) { if(!(affected instanceof MOB)) return true; final MOB mob=(MOB)affected; if((msg.source()==mob) &&(msg.sourceMinor()==CMMsg.TYP_COMMANDFAIL) &&(msg.targetMessage()!=null)) { final List<String> cmd =CMParms.parse(msg.targetMessage()); final Room R=mob.location(); if(cmd.get(0).toUpperCase().startsWith("TH") && (R!=null)) { final CMObject O = CMLib.english().findCommand(mob, cmd); if((O instanceof Command) && (((Command)O).ID().equals("Throw"))) { final Area A=R.getArea(); final Item shipItem=(A instanceof BoardableShip) ? ((BoardableShip)A).getShipItem() : null; final Room shipR=(shipItem != null)?CMLib.map().roomLocation(shipItem):null; final String str; if(cmd.size()>2) { str=cmd.get(cmd.size()-1); cmd.remove(str); } else if((shipItem instanceof SailingShip) &&(shipR!=null) &&(((SailingShip)shipItem).getCombatant()!=null)) str=shipR.getContextName(((SailingShip)shipItem).getCombatant()); else return true; final String what=CMParms.combine(cmd,1); Item item=mob.fetchItem(null,Wearable.FILTER_WORNONLY,what); if(item==null) item=mob.findItem(null,what); if((item==null)||(!CMLib.flags().canBeSeenBy(item,mob))) return true; if((!item.amWearingAt(Wearable.WORN_HELD))&&(!item.amWearingAt(Wearable.WORN_WIELD))) return true; final Item target; if((shipItem != null)&&(shipR!=null)) target=shipR.findItem(null,str); else target=R.findItem(null,str); if((target instanceof BoardableShip) &&(CMLib.flags().canBeSeenBy(target, mob))) { if(tickDownThisShipCombatRound>0) msg.setSourceMessage(L("You've already thrown at a ship this round.")); else if(mob.charStats().getStat(CharStats.STAT_STRENGTH)<10) msg.setSourceMessage(L("You aren't strong enough.")); else if((!(item instanceof Ammunition))||(((Ammunition)item).ammunitionRemaining()<1)) msg.setSourceMessage(L("You can't throw that at another ship.")); else if((shipItem instanceof SailingShip) &&((R.domainType()&Room.INDOORS)==0)) { final SailingShip sailShip=(SailingShip)shipItem; if(sailShip.isInCombat() && (sailShip.getCombatant()==target)) { if(this.boulderThrower==null) { boulderThrower=(AmmunitionWeapon)CMClass.getWeapon("GenSiegeWeapon"); boulderThrower.setAmmoCapacity(1); boulderThrower.setWeaponClassification(Weapon.CLASS_THROWN); boulderThrower.setWeaponDamageType(Weapon.TYPE_BASHING); } final AmmunitionWeapon weapon=boulderThrower; final Ammunition ammo=(Ammunition)item; boulderThrower.setOwner(null); weapon.setAmmunitionType(ammo.ammunitionType()); weapon.setName(ammo.Name()); weapon.setRanges(0, 1+(mob.charStats().getStat(CharStats.STAT_STRENGTH)-10)/2); final int distance=sailShip.rangeToTarget(); boolean wasHit=true; if((weapon.maxRange() < distance)||(weapon.minRange() > distance)) { msg.setSourceMessage(L("Your target is presently at distance of @x1, but your range is @x2 to @x3.", ""+distance,""+weapon.minRange(),""+weapon.maxRange())); } else { if(ammo.ammunitionType().equals("catapult-boulders")) weapon.basePhyStats().setDamage(10 + super.getXLEVELLevel(mob)); else if(ammo.ammunitionType().equals("ballista-bolts")) weapon.basePhyStats().setDamage(5 + super.getXLEVELLevel(mob)); else if(ammo.ammunitionType().equals("trebuchet-shots")) weapon.basePhyStats().setDamage(15 + super.getXLEVELLevel(mob)); else weapon.basePhyStats().setDamage(1 + (super.getXLEVELLevel(mob)/2)); weapon.phyStats().setDamage(weapon.basePhyStats().damage()); weapon.setAmmoRemaining(1); weapon.setAmmoRemaining(ammo.ammunitionRemaining()-1); final LinkedList<Ability> removeThese=new LinkedList<Ability>(); for(final Enumeration<Ability> a=weapon.effects();a.hasMoreElements();) { final Ability A1=a.nextElement(); if((A1!=null)&&(!A1.isSavable())&&(A1.invoker()==null)) removeThese.add(A1); } for(final Ability A1 : removeThese) weapon.delEffect(A1); for(final Enumeration<Ability> a=ammo.effects();a.hasMoreElements();) { Ability A1=a.nextElement(); if((A!=null)&&(A.isSavable())&&(weapon.fetchEffect(A1.ID())==null)) { A1=(Ability)A1.copyOf(); A1.setInvoker(null); A1.setSavable(false); weapon.addEffect(A1); } } tickDownThisShipCombatRound=CombatLibrary.TICKS_PER_SHIP_COMBAT; for(int i=0;i<distance;i++) wasHit = wasHit && super.proficiencyCheck(mob, -50+mob.charStats().getStat(CharStats.STAT_DEXTERITY)+(super.getXLEVELLevel(mob)*2), false); CMLib.combat().postShipAttack(mob, shipItem, target, weapon, wasHit); if(ammo.ammunitionRemaining()<=0) ammo.destroy(); } } else msg.setSourceMessage(L("Your ship must first be in combat with @x1.",target.name(mob))); } else msg.setSourceMessage(L("You must be on the deck of a ship to throw at another ship.")); } } } } return true; } @Override public void executeMsg(final Environmental myHost, final CMMsg msg) { if((this.boulderThrower!=null) &&(msg.tool()==this.boulderThrower)) this.boulderThrower.executeMsg(myHost, msg); super.executeMsg(myHost, msg); } }