/
com/planet_ink/coffee_mud/Abilities/Common/
com/planet_ink/coffee_mud/Abilities/Diseases/
com/planet_ink/coffee_mud/Abilities/Druid/
com/planet_ink/coffee_mud/Abilities/Fighter/
com/planet_ink/coffee_mud/Abilities/Languages/
com/planet_ink/coffee_mud/Abilities/Misc/
com/planet_ink/coffee_mud/Abilities/Prayers/
com/planet_ink/coffee_mud/Abilities/Properties/
com/planet_ink/coffee_mud/Abilities/Skills/
com/planet_ink/coffee_mud/Abilities/Songs/
com/planet_ink/coffee_mud/Abilities/Specializations/
com/planet_ink/coffee_mud/Abilities/Spells/
com/planet_ink/coffee_mud/Abilities/Thief/
com/planet_ink/coffee_mud/Abilities/Traps/
com/planet_ink/coffee_mud/Behaviors/
com/planet_ink/coffee_mud/CharClasses/
com/planet_ink/coffee_mud/CharClasses/interfaces/
com/planet_ink/coffee_mud/Commands/
com/planet_ink/coffee_mud/Commands/interfaces/
com/planet_ink/coffee_mud/Common/
com/planet_ink/coffee_mud/Common/interfaces/
com/planet_ink/coffee_mud/Exits/interfaces/
com/planet_ink/coffee_mud/Items/Armor/
com/planet_ink/coffee_mud/Items/Basic/
com/planet_ink/coffee_mud/Items/BasicTech/
com/planet_ink/coffee_mud/Items/CompTech/
com/planet_ink/coffee_mud/Items/MiscMagic/
com/planet_ink/coffee_mud/Items/Weapons/
com/planet_ink/coffee_mud/Items/interfaces/
com/planet_ink/coffee_mud/Libraries/
com/planet_ink/coffee_mud/Libraries/interfaces/
com/planet_ink/coffee_mud/Locales/
com/planet_ink/coffee_mud/MOBS/
com/planet_ink/coffee_mud/Races/
com/planet_ink/coffee_mud/Races/interfaces/
com/planet_ink/coffee_mud/WebMacros/
com/planet_ink/coffee_mud/WebMacros/interfaces/
com/planet_ink/coffee_mud/core/
com/planet_ink/coffee_mud/core/collections/
com/planet_ink/coffee_mud/core/interfaces/
com/planet_ink/coffee_mud/core/intermud/
com/planet_ink/coffee_mud/core/intermud/i3/
com/planet_ink/coffee_web/server/
com/planet_ink/siplet/applet/
lib/
resources/factions/
resources/fakedb/
resources/progs/autoplayer/
resources/quests/holidays/
web/
web/admin.templates/
web/admin/grinder/
web/admin/images/
web/clan.templates/
web/pub.templates/
web/pub/images/mxp/
web/pub/sounds/
web/pub/textedit/
package com.planet_ink.coffee_mud.Abilities.Spells;
import com.planet_ink.coffee_mud.core.interfaces.*;
import com.planet_ink.coffee_mud.core.*;
import com.planet_ink.coffee_mud.core.collections.*;
import com.planet_ink.coffee_mud.Abilities.interfaces.*;
import com.planet_ink.coffee_mud.Areas.interfaces.*;
import com.planet_ink.coffee_mud.Behaviors.interfaces.*;
import com.planet_ink.coffee_mud.CharClasses.interfaces.*;
import com.planet_ink.coffee_mud.Commands.interfaces.*;
import com.planet_ink.coffee_mud.Common.interfaces.*;
import com.planet_ink.coffee_mud.Exits.interfaces.*;
import com.planet_ink.coffee_mud.Items.interfaces.*;
import com.planet_ink.coffee_mud.Libraries.interfaces.*;
import com.planet_ink.coffee_mud.Locales.interfaces.*;
import com.planet_ink.coffee_mud.MOBS.interfaces.*;
import com.planet_ink.coffee_mud.Races.interfaces.*;

import java.util.*;

/*
   Copyright 2019-2019 Bo Zimmerman

   Licensed under the Apache License, Version 2.0 (the "License");
   you may not use this file except in compliance with the License.
   You may obtain a copy of the License at

	   http://www.apache.org/licenses/LICENSE-2.0

   Unless required by applicable law or agreed to in writing, software
   distributed under the License is distributed on an "AS IS" BASIS,
   WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
   See the License for the specific language governing permissions and
   limitations under the License.
*/
public class Spell_ImprovedRepairingAura extends Spell
{

	@Override
	public String ID()
	{
		return "Spell_ImprovedRepairingAura";
	}

	private final static String	localizedName	= CMLib.lang().L("Improved Repairing Aura");

	@Override
	public String name()
	{
		return localizedName;
	}

	@Override
	protected int canAffectCode()
	{
		return CAN_ITEMS;
	}

	@Override
	protected int canTargetCode()
	{
		return CAN_ITEMS|CAN_MOBS;
	}

	@Override
	public int classificationCode()
	{
		return Ability.ACODE_SPELL | Ability.DOMAIN_ABJURATION;
	}

	@Override
	public int abstractQuality()
	{
		return Ability.QUALITY_INDIFFERENT;
	}

	@Override
	public int overrideMana()
	{
		return 50;
	}

	public static final int	REPAIR_MAX		= 30;
	public int				repairDown		= REPAIR_MAX;
	public int				adjustedLevel	= 1;

	@Override
	public void affectPhyStats(final Physical affected, final PhyStats affectableStats)
	{
		super.affectPhyStats(affected,affectableStats);
		affectableStats.setDisposition(affectableStats.disposition()|PhyStats.IS_BONUS);
	}

	@Override
	public boolean tick(final Tickable ticking, final int tickID)
	{
		if(!super.tick(ticking,tickID))
			return false;
		repairDown-=adjustedLevel;
		if((repairDown<=0)&&(affected instanceof Item))
		{
			repairDown=REPAIR_MAX;
			final Item I=(Item)affected;
			if((I.subjectToWearAndTear())&&(I.usesRemaining()<100))
			{
				if(I.owner() instanceof Room)
					((Room)I.owner()).showHappens(CMMsg.MSG_OK_VISUAL,I,L("<S-NAME> is magically repairing itself."));
				else
				if(I.owner() instanceof MOB)
					((MOB)I.owner()).tell(L("@x1 is magically repairing itself.",I.name()));
				I.setUsesRemaining(I.usesRemaining()+1+(super.getXLEVELLevel(invoker())/3));
			}
			else
			{
				final ItemPossessor owner=I.owner();
				if(owner instanceof Room)
				{
				}
				else
				if(owner instanceof MOB)
				{
					final List<Item> chooseFrom = this.getChoices(owner);
					if(chooseFrom.size()<1)
					{
						// do nothing, as this is supposed to be a runtime spell
						//unInvoke();
						//return false;
					}
					else
					{
						final Item nextItem=chooseFrom.get(CMLib.dice().roll(1,chooseFrom.size(),-1));
						I.delEffect(this);
						nextItem.addEffect(this);
					}
				}
				else
				{
					unInvoke();
					return false;
				}

			}
		}
		return true;
	}

	protected List<Item> getChoices(final ItemPossessor owner)
	{
		final List<Item> choices=new ArrayList<Item>();
		final List<Item> inventory=new ArrayList<Item>(owner.numItems());
		Item I=null;
		for(int i=0;i<owner.numItems();i++)
		{
			I=owner.getItem(i);
			if((I!=null)
			&&(I.subjectToWearAndTear())
			&&(I.fetchEffect("Spell_RepairingAura")==null)
			&&(I.fetchEffect("Spell_MassRepairingAura")==null)
			&&(I.fetchEffect(ID())==null))
			{
				if(I.amWearingAt(Wearable.IN_INVENTORY))
					inventory.add(I);
				else
					choices.add(I);
			}
		}
		List<Item> chooseFrom=inventory;
		if(choices.size()<3)
			inventory.addAll(choices);
		else
			chooseFrom=choices;
		return chooseFrom;
	}

	@Override
	public boolean invoke(final MOB mob, final List<String> commands, final Physical givenTarget, final boolean auto, final int asLevel)
	{
		final Physical target=getAnyTarget(mob,commands,givenTarget,Wearable.FILTER_ANY);
		if(target==null)
			return false;
		if((target.fetchEffect(this.ID())!=null)
		||(target.fetchEffect("Spell_RepairingAura")!=null)
		||(target.fetchEffect("Spell_MassRepairingAura")!=null))
		{
			mob.tell(L("@x1 is already repairing!",target.name(mob)));
			return false;
		}
		if((!(target instanceof Item))&&(!(target instanceof MOB)))
		{
			mob.tell(L("@x1 would not be affected by this spell.",target.name(mob)));
			return false;
		}

		if(!super.invoke(mob,commands,givenTarget,auto,asLevel))
			return false;

		boolean success=proficiencyCheck(mob,0,auto);
		Item realTarget=null;
		if(target instanceof Item)
			realTarget=(Item)target;
		else
		if(target instanceof MOB)
		{
			final List<Item> chooseFrom = this.getChoices((MOB)target);
			if(chooseFrom.size()<1)
				success=false;
			else
				realTarget=chooseFrom.get(CMLib.dice().roll(1,chooseFrom.size(),-1));
		}

		if(success)
		{
			final CMMsg msg=CMClass.getMsg(mob,target,this,somanticCastCode(mob,target,auto),auto?"":L("^S<S-NAME> wave(s) <S-HIS-HER> hands around <T-NAMESELF>, incanting.^?"));
			final CMMsg msg2=(target==realTarget)?null:CMClass.getMsg(mob,target,this,somanticCastCode(mob,target,auto),null);
			if(mob.location().okMessage(mob,msg)
			&&(realTarget!=null)
			&&((msg2==null)||mob.location().okMessage(mob,msg2)))
			{
				mob.location().send(mob,msg);
				if(msg2!=null)
					mob.location().send(mob,msg2);
				mob.location().show(mob,realTarget,CMMsg.MSG_OK_ACTION,L("<T-NAME> attain(s) an improved repairing aura."));
				beneficialAffect(mob,realTarget,asLevel,0);
				final Spell_ImprovedRepairingAura A=(Spell_ImprovedRepairingAura)realTarget.fetchEffect(ID());
				if(A!=null)
					A.adjustedLevel=adjustedLevel(mob,asLevel);
				realTarget.recoverPhyStats();
				mob.recoverPhyStats();
				mob.location().recoverRoomStats();
			}
		}
		else
			beneficialVisualFizzle(mob,target,L("<S-NAME> wave(s) <S-HIS-HER> hands around <T-NAMESELF>, incanting, but nothing happens."));

		// return whether it worked
		return success;
	}
}