package com.planet_ink.coffee_mud.Items.BasicTech; import com.planet_ink.coffee_mud.Items.Basic.StdItem; import com.planet_ink.coffee_mud.core.interfaces.*; import com.planet_ink.coffee_mud.core.*; import com.planet_ink.coffee_mud.core.collections.*; import com.planet_ink.coffee_mud.Abilities.interfaces.*; import com.planet_ink.coffee_mud.Areas.interfaces.*; import com.planet_ink.coffee_mud.Behaviors.interfaces.*; import com.planet_ink.coffee_mud.CharClasses.interfaces.*; import com.planet_ink.coffee_mud.Commands.interfaces.*; import com.planet_ink.coffee_mud.Common.interfaces.*; import com.planet_ink.coffee_mud.Exits.interfaces.*; import com.planet_ink.coffee_mud.Items.interfaces.*; import com.planet_ink.coffee_mud.Libraries.interfaces.*; import com.planet_ink.coffee_mud.Locales.interfaces.*; import com.planet_ink.coffee_mud.MOBS.interfaces.*; import com.planet_ink.coffee_mud.Races.interfaces.*; import java.util.*; /* Copyright 2019-2019 Bo Zimmerman Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ public class StdSpaceTechWeapon extends StdSpaceTech implements SpaceObject, Weapon { @Override public String ID() { return "StdSpaceTechWeapon"; } protected int weaponType = Weapon.TYPE_BASHING; protected int weaponClass = Weapon.CLASS_BLUNT; public StdSpaceTechWeapon() { super(); setName("a tech weapon in space"); setDisplayText("a tech weapon is floating in space"); } @Override public boolean tick(final Tickable ticking, final int tickID) { if(!super.tick(ticking, tickID)) return false; if((ticking == this) && (tickID == Tickable.TICKID_BEAMWEAPON)) { this.destroy(); return false; } return true; } @Override public void executeMsg(final Environmental myHost, final CMMsg msg) { super.executeMsg(myHost,msg); switch(msg.targetMinor()) { case CMMsg.TYP_DAMAGE: // kinetic damage taken to the body by a weapon case CMMsg.TYP_COLLISION: { if((msg.tool()==this) || (msg.target()==this)) { if (!amDestroyed()) { this.destroy(); } } break; } default: break; } } @Override public int weaponDamageType() { return weaponType; } @Override public void setWeaponDamageType(final int newType) { this.weaponType=newType; } @Override public int weaponClassification() { return weaponClass; } @Override public void setWeaponClassification(final int newClassification) { this.weaponClass = newClassification; } @Override public void setRanges(final int min, final int max) { } @Override public int[] getRanges() { return new int[] { minRange(), maxRange() }; } @Override public String missString() { return CMLib.combat().standardMissString(weaponType,weaponClass,name(),true); } @Override public String hitString(final int damageAmount) { return CMLib.combat().standardHitString(weaponType, weaponClass,damageAmount,name()); } }