package com.planet_ink.coffee_mud.Races; import com.planet_ink.coffee_mud.core.interfaces.*; import com.planet_ink.coffee_mud.core.*; import com.planet_ink.coffee_mud.core.collections.*; import com.planet_ink.coffee_mud.Abilities.interfaces.*; import com.planet_ink.coffee_mud.Areas.interfaces.*; import com.planet_ink.coffee_mud.Behaviors.interfaces.*; import com.planet_ink.coffee_mud.CharClasses.interfaces.*; import com.planet_ink.coffee_mud.Commands.interfaces.*; import com.planet_ink.coffee_mud.Common.interfaces.*; import com.planet_ink.coffee_mud.Exits.interfaces.*; import com.planet_ink.coffee_mud.Items.interfaces.*; import com.planet_ink.coffee_mud.Libraries.interfaces.*; import com.planet_ink.coffee_mud.Locales.interfaces.*; import com.planet_ink.coffee_mud.MOBS.interfaces.*; import com.planet_ink.coffee_mud.Races.interfaces.*; import java.util.*; /* Copyright 2004-2019 Bo Zimmerman Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ public class Dryad extends StdRace { @Override public String ID() { return "Dryad"; } private final static String localizedStaticName = CMLib.lang().L("Dryad"); @Override public String name() { return localizedStaticName; } @Override public int shortestMale() { return 64; } @Override public int shortestFemale() { return 59; } @Override public int heightVariance() { return 12; } @Override public int lightestWeight() { return 90; } @Override public int weightVariance() { return 90; } @Override public long forbiddenWornBits() { return 0; } private final static String localizedStaticRacialCat = CMLib.lang().L("Fairy-kin"); @Override public String racialCategory() { return localizedStaticRacialCat; } private final String[] culturalAbilityNames = { "Fey", "Druid_PlantForm" }; private final int[] culturalAbilityProficiencies = { 50, 60 }; @Override public String[] culturalAbilityNames() { return culturalAbilityNames; } @Override public int[] culturalAbilityProficiencies() { return culturalAbilityProficiencies; } private final String[] racialAbilityNames = { "Chant_GrowOak" }; private final int[] racialAbilityLevels = { 1}; private final int[] racialAbilityProficiencies = { 100}; private final boolean[] racialAbilityQuals = { false }; private final String[] racialAbilityParms = { "" }; @Override public String[] racialAbilityNames() { return racialAbilityNames; } @Override public int[] racialAbilityLevels() { return racialAbilityLevels; } @Override public int[] racialAbilityProficiencies() { return racialAbilityProficiencies; } @Override public boolean[] racialAbilityQuals() { return racialAbilityQuals; } @Override public String[] racialAbilityParms() { return racialAbilityParms; } // an ey ea he ne ar ha to le fo no gi mo wa ta wi private static final int[] parts={0 ,2 ,2 ,1 ,1 ,2 ,2 ,1 ,2 ,2 ,1 ,0 ,1 ,1 ,0 ,0 }; @Override public int[] bodyMask() { return parts; } private final int[] agingChart = { 0, 2, 20, 110, 175, 263, 350, 390, 430 }; @Override public int[] getAgingChart() { return agingChart; } private static Vector<RawMaterial> resources = new Vector<RawMaterial>(); @Override public int availabilityCode() { return Area.THEME_FANTASY | Area.THEME_SKILLONLYMASK; } @Override public void affectPhyStats(final Physical affected, final PhyStats affectableStats) { super.affectPhyStats(affected,affectableStats); affectableStats.setSensesMask(affectableStats.sensesMask()|PhyStats.CAN_SEE_INFRARED); } @Override public void affectCharStats(final MOB affectedMOB, final CharStats affectableStats) { super.affectCharStats(affectedMOB, affectableStats); affectableStats.setStat(CharStats.STAT_SAVE_MAGIC,affectableStats.getStat(CharStats.STAT_SAVE_MAGIC)+5); affectableStats.setStat(CharStats.STAT_SAVE_JUSTICE,affectableStats.getStat(CharStats.STAT_SAVE_JUSTICE)+5); affectableStats.setStat(CharStats.STAT_GENDER,'F'); } @Override public List<Item> outfit(final MOB myChar) { if(outfitChoices==null) { // Have to, since it requires use of special constructor final Armor s1=CMClass.getArmor("GenShirt"); if(s1 == null) return new Vector<Item>(); outfitChoices=new Vector<Item>(); s1.setName(L("a delicate green shawl")); s1.setDisplayText(L("a delicate green shawl sits gracefully here.")); s1.setDescription(L("Obviously fine craftmenship, with delicate folds and intricate designs.")); s1.text(); outfitChoices.add(s1); final Armor s2=CMClass.getArmor("GenShoes"); s2.setName(L("a pair of sandals")); s2.setDisplayText(L("a pair of sandals lie here.")); s2.setDescription(L("Obviously fine craftmenship, these light leather sandals have tiny woodland drawings in them.")); s2.text(); outfitChoices.add(s2); final Armor p1=CMClass.getArmor("GenPants"); p1.setName(L("a delicate skirt")); p1.setDisplayText(L("a short thin skirt sits here.")); p1.setDescription(L("Obviously fine craftmenship, with delicate folds and intricate designs. It looks very alluring!")); p1.text(); outfitChoices.add(p1); final Armor s3=CMClass.getArmor("GenBelt"); outfitChoices.add(s3); } return outfitChoices; } @Override public Weapon myNaturalWeapon() { return funHumanoidWeapon(); } @Override public String healthText(final MOB viewer, final MOB mob) { final double pct=(CMath.div(mob.curState().getHitPoints(),mob.maxState().getHitPoints())); if(pct<.10) return L("^r@x1^r is mortally wounded and will soon die.^N",mob.name(viewer)); else if(pct<.20) return L("^r@x1^r is covered in blood.^N",mob.name(viewer)); else if(pct<.30) return L("^r@x1^r is bleeding badly from lots of wounds.^N",mob.name(viewer)); else if(pct<.40) return L("^y@x1^y has numerous bloody wounds and gashes.^N",mob.name(viewer)); else if(pct<.50) return L("^y@x1^y has some bloody wounds and gashes.^N",mob.name(viewer)); else if(pct<.60) return L("^p@x1^p has a few bloody wounds.^N",mob.name(viewer)); else if(pct<.70) return L("^p@x1^p is cut and bruised.^N",mob.name(viewer)); else if(pct<.80) return L("^g@x1^g has some minor cuts and bruises.^N",mob.name(viewer)); else if(pct<.90) return L("^g@x1^g has a few bruises and scratches.^N",mob.name(viewer)); else if(pct<.99) return L("^g@x1^g has a few small bruises.^N",mob.name(viewer)); else return L("^c@x1^c is in perfect health.^N",mob.name(viewer)); } @Override public List<RawMaterial> myResources() { synchronized(resources) { if(resources.size()==0) { resources.addElement(makeResource (L("some @x1 hair",name().toLowerCase()),RawMaterial.RESOURCE_FUR)); resources.addElement(makeResource (L("some @x1 blood",name().toLowerCase()),RawMaterial.RESOURCE_BLOOD)); resources.addElement(makeResource (L("a pile of @x1 bones",name().toLowerCase()),RawMaterial.RESOURCE_BONE)); } } return resources; } }