package com.planet_ink.coffee_mud.Races;
import java.util.List;
import java.util.Vector;
import com.planet_ink.coffee_mud.core.interfaces.*;
import com.planet_ink.coffee_mud.core.*;
import com.planet_ink.coffee_mud.core.collections.*;
import com.planet_ink.coffee_mud.Abilities.interfaces.*;
import com.planet_ink.coffee_mud.Areas.interfaces.*;
import com.planet_ink.coffee_mud.Behaviors.interfaces.*;
import com.planet_ink.coffee_mud.CharClasses.interfaces.*;
import com.planet_ink.coffee_mud.Commands.interfaces.*;
import com.planet_ink.coffee_mud.Common.interfaces.*;
import com.planet_ink.coffee_mud.Exits.interfaces.*;
import com.planet_ink.coffee_mud.Items.interfaces.*;
import com.planet_ink.coffee_mud.Libraries.interfaces.*;
import com.planet_ink.coffee_mud.Locales.interfaces.*;
import com.planet_ink.coffee_mud.MOBS.interfaces.*;
import com.planet_ink.coffee_mud.Races.interfaces.*;
/*
Copyright 2003-2019 Bo Zimmerman
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
public class Hobbit extends StdRace
{
@Override
public String ID()
{
return "Hobbit";
}
private final static String localizedStaticName = CMLib.lang().L("Hobbit");
@Override
public String name()
{
return localizedStaticName;
}
@Override
public int availabilityCode()
{
return Area.THEME_FANTASY | Area.THEME_SKILLONLYMASK;
}
@Override
public int shortestMale()
{
return 40;
}
@Override
public int shortestFemale()
{
return 36;
}
@Override
public int heightVariance()
{
return 6;
}
@Override
public int lightestWeight()
{
return 80;
}
@Override
public int weightVariance()
{
return 50;
}
@Override
public long forbiddenWornBits()
{
return 0;
}
private final static String localizedStaticRacialCat = CMLib.lang().L("Halfling");
@Override
public String racialCategory()
{
return localizedStaticRacialCat;
}
private final String[] culturalAbilityNames = { "Fighter_RapidShot", "Cooking", "Farming" };
private final int[] culturalAbilityProficiencies = { 25, 75, 25 };
@Override
public String[] culturalAbilityNames()
{
return culturalAbilityNames;
}
@Override
public int[] culturalAbilityProficiencies()
{
return culturalAbilityProficiencies;
}
// an ey ea he ne ar ha to le fo no gi mo wa ta wi
private static final int[] parts={0 ,2 ,2 ,1 ,1 ,2 ,2 ,1 ,2 ,2 ,1 ,0 ,1 ,1 ,0 ,0 };
@Override
public int[] bodyMask()
{
return parts;
}
private final int[] agingChart = { 0, 1, 4, 20, 50, 75, 100, 110, 120 };
@Override
public int[] getAgingChart()
{
return agingChart;
}
private static Vector<RawMaterial> resources = new Vector<RawMaterial>();
@Override
public void affectPhyStats(final Physical affected, final PhyStats affectableStats)
{
super.affectPhyStats(affected,affectableStats);
affectableStats.setSensesMask(affectableStats.sensesMask()|PhyStats.CAN_SEE_INFRARED);
}
@Override
public void affectCharStats(final MOB affectedMOB, final CharStats affectableStats)
{
super.affectCharStats(affectedMOB, affectableStats);
affectableStats.setStat(CharStats.STAT_DEXTERITY,affectableStats.getStat(CharStats.STAT_DEXTERITY)+1);
affectableStats.setStat(CharStats.STAT_MAX_DEXTERITY_ADJ,affectableStats.getStat(CharStats.STAT_MAX_DEXTERITY_ADJ)+1);
affectableStats.setStat(CharStats.STAT_STRENGTH,affectableStats.getStat(CharStats.STAT_STRENGTH)-1);
affectableStats.setStat(CharStats.STAT_MAX_STRENGTH_ADJ,affectableStats.getStat(CharStats.STAT_MAX_STRENGTH_ADJ)-1);
affectableStats.setStat(CharStats.STAT_SAVE_PARALYSIS,affectableStats.getStat(CharStats.STAT_SAVE_PARALYSIS)+10);
affectableStats.setStat(CharStats.STAT_SAVE_DETECTION,affectableStats.getStat(CharStats.STAT_SAVE_DETECTION)+10);
}
@Override
public List<Item> outfit(final MOB myChar)
{
if(outfitChoices==null)
{
// Have to, since it requires use of special constructor
final Armor s1=CMClass.getArmor("GenShirt");
if(s1 == null)
return new Vector<Item>();
outfitChoices=new Vector<Item>();
s1.setName(L("a small tunic"));
s1.setDisplayText(L("a small tunic is folded neatly here."));
s1.setDescription(L("It is a small but nicely made button-up tunic."));
s1.text();
outfitChoices.add(s1);
final Armor p1=CMClass.getArmor("GenPants");
p1.setName(L("some small pants"));
p1.setDisplayText(L("some small pants lie here."));
p1.setDescription(L("They appear to be for a dimunitive person, and extend barely past the knee at that."));
p1.text();
outfitChoices.add(p1);
final Armor s3=CMClass.getArmor("GenBelt");
outfitChoices.add(s3);
}
return outfitChoices;
}
@Override
public Weapon myNaturalWeapon()
{
return funHumanoidWeapon();
}
@Override
public String healthText(final MOB viewer, final MOB mob)
{
final double pct=(CMath.div(mob.curState().getHitPoints(),mob.maxState().getHitPoints()));
if(pct<.10)
return L("^r@x1^r has very little life left.^N",mob.name(viewer));
else
if(pct<.20)
return L("^r@x1^r is covered in small streams of blood.^N",mob.name(viewer));
else
if(pct<.30)
return L("^r@x1^r is bleeding badly from lots of small wounds.^N",mob.name(viewer));
else
if(pct<.40)
return L("^y@x1^y has numerous bloody wounds and small gashes.^N",mob.name(viewer));
else
if(pct<.50)
return L("^y@x1^y has some bloody wounds and small gashes.^N",mob.name(viewer));
else
if(pct<.60)
return L("^p@x1^p has a few small bloody wounds.^N",mob.name(viewer));
else
if(pct<.70)
return L("^p@x1^p is cut and bruised in small places.^N",mob.name(viewer));
else
if(pct<.80)
return L("^g@x1^g has some small cuts and bruises.^N",mob.name(viewer));
else
if(pct<.90)
return L("^g@x1^g has a few bruises and small scratches.^N",mob.name(viewer));
else
if(pct<.99)
return L("^g@x1^g has a few small bruises.^N",mob.name(viewer));
else
return L("^c@x1^c is in perfect health.^N",mob.name(viewer));
}
@Override
public List<RawMaterial> myResources()
{
synchronized(resources)
{
if(resources.size()==0)
{
resources.addElement(makeResource
(L("a pair of hairy @x1 feet",name().toLowerCase()),RawMaterial.RESOURCE_MEAT));
resources.addElement(makeResource
(L("some @x1 blood",name().toLowerCase()),RawMaterial.RESOURCE_BLOOD));
resources.addElement(makeResource
(L("a pile of @x1 bones",name().toLowerCase()),RawMaterial.RESOURCE_BONE));
}
}
return resources;
}
}