The following is the directory structure and files that you should have to run Mordor /home/mordor/bin: mordor -- the driver for Linux (compiled under 2.0.29). auth -- authorizes the port for mordor connections using RFC1413. editor -- the database offline editor. makecf -- Interactive program for the creation of config files. NT/95 -- the binaries for Win95/NT. Several utilities are included here as well. Please see docs/ for more inforation on them. /home/mordor/rooms: Feel free to erase ours and begin your own world. If you wish you can just add to the city of Ocenacrest as well. Note: You MUST have rooms 50 & 1 (limbo and the tree of life), though you can change their properties. /home/mordor/objmon: All the objects and monsters information. Talk contains the scripts for the interactive talking monsters, as well as the Logic Action Monsters. /home/mordor/post: The game mail is held here. /home/mordor/docs: Documentation on the DM commands and editor functions. /home/mordor/help: The games help files are kept here. There is some DM information here as well. /home/mordor/log: The game log is kept here as well as the news file which is shown to all non-DM characters that log in. The directory auth contains files for use by the auth program. /home/mordor/player: The player files are all kept here. /home/mordor/src: This is the source code for frp (the driver). /home/mordor/util: This is source code for several useful utility programs. You will need the editor at least. Many of these utilities come precompiled. Check in /home/mordor/bin for the binary.