swrots/.slog/
swrots/doc/mudprogs/
swrots/gods/
swrots/html/profiles/
swrots/log/
swrots/planets/
swrots/player/
swrots/player/u/
#include <sys/types.h>
#include <ctype.h>
#include <stdio.h>
#include <string.h>
#include <time.h>
#include <unistd.h>
#include "mud.h"


extern int	top_affect;
extern int	top_reset;
extern int	top_ed;
extern bool	fBootDb;


/* planet constants for vip and wanted flags */

char *  const   planet_flags [] =
{
  "coruscant", "yavin iv", "tatooine", "kashyyyk", "mon calamari",
  "endor", "ord mantell", "nal hutta", "corellia", "bakura", "p10", "p11", 
  "p12", "p13", "p14", "p15", "p16", "p17", "p18", "p19", "p20", "p21", 
  "p22", "p23", "p24", "p25", "p26", "p27", "p28", "p29", "p30", "p31"  
};

char *  const   weapon_table    [12] =
{
    "none",
    "vibro",  "lightsaber", "blaster pistol", "blaster rifle",
    "heavy",  "bowcaster", "primitive", "force pike", "simple",
    "dual lightsaber", "slugthrower"
};

char *  const   spice_table    [] =
{
    "glitterstim", "carsanum", "ryll","andris","s4","s5","s6","s7","s8","s9"
};

char *  const   crystal_table    [8] =
{
    "non-adegan", "kathracite", "relacite", "danite", "mephite", "ponite", "illum", "corusca"
};
                	    

char *  const   ex_flags [] = 
{ 
"isdoor", "closed", "locked", "secret", "swim", "pickproof", "fly", "climb",
"dig", "r1", "nopassdoor", "hidden", "passage", "portal", "r2", "r3",
"can_climb", "can_enter", "can_leave", "auto", "r4", "searchable", 
"bashed", "bashproof", "nomob", "window", "can_look", "autoclose" };

char *	const	r_flags	[] =
{
"dark", "reserved", "nomob", "indoors", "can_land", "can_fly", "no_drive",
"nomagic", "bank", "private", "safe", "remove_this_flag", "petshop", "norecall",
"donation", "nodropall", "silence", "logspeech", "nodrop", "clanstoreroom",
"plr_home", "empty_home", "teleport", "hotel", "nofloor", "refinery", "factory",
"republic_recruit", "empire_recruit", "spacecraft", "prototype", "auction"
};

char * const	r_flags2 [] =
{
"emptyshop", "pshop", "shipyard", "garage", "barracks", "control", 
"clanland", "arena", "clanjail", "blackmarket", "hiddenpad", "airless",
"r12", "r13", "r14", "r15", "r16", "r17", "r18", "r19", "r20", "r21", "r22", "r23",
"r24", "r25", "r26", "r27", "r28", "r29", "r30", "r31"
};

char *	const	o_flags	[] =
{
"glow", "hum", "dark", "hutt_size", "contraband", "invis", "magic", "nodrop", "bless",
"antigood", "antievil", "antineutral", "noremove", "inventory",
"antisoldier", "antithief", "antihunter", "antijedi", "small_size", "large_size",
"donation", "clanobject", "anticitizen", "antisith", "antipilot", 
"hidden", "poisoned", "covering", "deathrot", "burried", "prototype", "human_size"
};

char *	const	mag_flags	[] =
{
"returning", "backstabber", "bane", "loyal", "haste", "drain", 
"lightning_blade" 
};

char *	const	w_flags	[] =
{
"take", "finger", "neck", "body", "head", "legs", "feet", "hands", "arms",
"shield", "about", "waist", "wrist", "wield", "hold", "_dual_", "ears", "eyes",
"_missile_", "back","holster1","holster2","bothwrists","r23","r24",
"r25","r26","r27","r28","r29","r30","r31"
};

char *	const	area_flags	[] =
{
"nopkill", "r1", "r2", "r3", "r4", "r5", "r6", "r7", "r8",
"r9", "r10", "r11", "r12", "r13", "r14", "r15", "r16", "r17",
"r18", "r19","r20","r21","r22","r23","r24",
"r25","r26","r27","r28","r29","r30","r31"
};

char *	const	o_types	[] =
{
"none", "light", "_scroll", "_wand", "staff", "weapon", "_fireweapon", "missile",
"treasure", "armor", "potion", "_worn", "furniture", "trash", "_oldtrap",
"container", "_note", "drinkcon", "key", "food", "money", "pen", "_boat",
"corpse", "corpse_pc", "fountain", "pill", "blood", "_bloodstain",
"scraps", "_pipe", "_herbcon", "_herb", "_incense", "fire", "book", "switch",
"lever", "_pullchain", "button", "dial", "_rune", "_runepouch", "_match", "trap",
"map", "_portal", "paper", "_tinder", "lockpick", "_spike", "_disease", "_oil",
"fuel", "_shortbow", "_longbow", "_crossbow", "ammo", "_quiver", "shovel",
"salve", "rawspice", "lens", "crystal", "duraplast", "battery", 
"toolkit", "durasteel", "oven", "mirror", "circuit", "superconductor", "comlink", "medpac",
"fabric", "rare_metal", "magnet",  "thread", "spice", "smut", "device", "spacecraft",
"grenade", "landmine", "government", "droid_corpse", "bolt", "chemical", "commsystem",
"datapad", "module", "bug", "beacon", "grenadelauncher", "missilelauncher",
"binders", "goggles", "shipbomb", "empgrenade"
};

char *	const	a_types	[] =
{
"none", "strength", "dexterity", "intelligence", "wisdom", "constitution",
"sex", "null", "treat injury", "age", "height", "weight", "force", "hit", "move",
"credits", "experience", "armor", "hitroll", "damroll", "save_poison", "save_rod",
"save_para", "save_breath", "save_spell", "charisma", "affected", "resistant",
"immune", "susceptible", "weaponspell", "luck", "backstab", "pick", "track",
"steal", "sneak", "hide", "palm", "detrap", "dodge", "peek", "scan", "gouge",
"search", "mount", "disarm", "kick", "parry", "bash", "stun", "punch", "climb",
"grip", "scribe", "cover_trail", "wearspell", "removespell", "mentalstate", "emotion",
"stripsn", "remove", "dig", "full", "thirst", "drunk", "blood"
};

char *	const	a_flags [] =
{
"blind", "invisible", "detect_evil", "detect_invis", "detect_magic",
"detect_hidden", "weaken", "sanctuary", "faerie_fire", "infrared", "sorcery",
"cover_trail", "poison", "protect", "paralysis", "sneak", "hide", "sleep",
"charm", "flying", "pass_door", "floating", "truesight", "detect_traps",
"scrying", "fireshield", "shockshield", "fastheal", "iceshield", "possess", 
"berserk", "aqua_breath" };

char *	const	act_flags [] =
{
"npc", "sentinel", "scavenger", "noflee", "r4", "aggressive", "stayarea",
"wimpy", "pet", "train", "pazaak", "immortal", "deadly", "polyself",
"meta_aggr", "guardian", "running", "nowander", "mountable", "mounted", "scholar",
"secretive", "polymorphed", "mobinvis", "noassist", "nokill", "droid", "nocorpse", 
"r28", "r29", "prototype", "r31" };

char *	const	pc_flags [] =
{
"r1", "deadly", "unauthed", "norecall", "nointro", "gag", "retired", "guest",
"hasslug", "pageron", "notitled", "room", "r6", "r7", "r8", "r9", "r10", "r11", "r12", "r13",
"r14", "r15", "r16", "r17", "r18", "r19", "r20", "r21", "r22", "r23", "r24",
"r25"
};

char *	const	plr_flags [] =
{
"npc", "boughtpet", "shovedrag", "autoexits", "autoloot", "autosac", "blank", 
"outcast", "brief", "combine", "prompt", "telnet_ga", "holylight", 
"wizinvis", "roomvnum","silence", "noemote", "attacker", "notell", "log", 
"deny", "freeze", "killer","whoinvis", "litterbug", "ansi", "rip", "nice", 
"flee" ,"autocred", "automap", "afk"
};

char *	const	trap_flags [] =
{
"room", "obj", "enter", "leave", "open", "close", "get", "put", "pick",
"unlock", "north", "south", "east", "r1", "west", "up", "down", "examine",
"r2", "r3", "r4", "r5", "r6", "r7", "r8", "r9", "r10", "r11", "r12", "r13",
"r14", "r15" 
};

char *	const	wear_locs [] =
{
"light", "finger1", "finger2", "neck1", "neck2", "body", "head", "legs",
"feet", "hands", "arms", "shield", "about", "waist", "wrist1", "wrist2",
"wield", "hold", "dual_wield", "ears", "eyes", "missile_wield", "bothwrists"
};

char *	const	ris_flags [] =
{
"fire", "cold", "electricity", "energy", "blunt", "pierce", "slash", "acid",
"poison", "drain", "sleep", "charm", "hold", "nonmagic", "plus1", "plus2",
"plus3", "plus4", "plus5", "plus6", "magic", "paralysis", "r1", "r2", "r3",
"r4", "r5", "r6", "r7", "r8", "r9", "r10"
};

char *	const	trig_flags [] =
{
"up", "unlock", "lock", "d_north", "d_south", "d_east", "d_west", "d_up",
"d_down", "door", "container", "open", "close", "passage", "oload", "mload",
"teleport", "teleportall", "teleportplus", "death", "cast", "fakeblade",
"rand4", "rand6", "trapdoor", "anotherroom", "usedial", "absolutevnum",
"showroomdesc", "autoreturn", "r2", "r3"
};

char *	const	part_flags [] =
{
"head", "arms", "legs", "heart", "brains", "guts", "hands", "feet", "fingers",
"ear", "eye", "long_tongue", "eyestalks", "tentacles", "fins", "wings",
"tail", "scales", "claws", "fangs", "horns", "tusks", "tailattack",
"sharpscales", "beak", "haunches", "hooves", "paws", "forelegs", "feathers",
"r1", "r2"
};

char *	const	attack_flags [] =
{
"bite", "claws", "tail", "sting", "punch", "kick", 
"trip", "r7", "r8", "r9", "r10", "r11", "r12", "r13", "r14", "r15", "r16", "r17", 
"r18", "r19", "r20", "r21", "r22", "r23", "r24", "r25", "r26", "r27", "r28", "r29",
"r30", "r31"
};

char *	const	defense_flags [] =
{
"parry", "dodge", "r2", "r3", "r4" ,"r5",
"r6", "r7", "r8", "r9", "r10", "r11", "r12", "r13", "r14", "r15", "r16", "r17", 
"r18", "r19", "r20", "r21", "r22", "r23", "r24", "r25", "r26", "r27", "r28", "r29",
"r30", "r31"
};

/*
 * Note: I put them all in one big set of flags since almost all of these
 * can be shared between mobs, objs and rooms for the exception of
 * bribe and hitprcnt, which will probably only be used on mobs.
 * ie: drop -- for an object, it would be triggered when that object is
 * dropped; -- for a room, it would be triggered when anything is dropped
 *          -- for a mob, it would be triggered when anything is dropped
 *
 * Something to consider: some of these triggers can be grouped together,
 * and differentiated by different arguments... for example:
 *  hour and time, rand and randiw, speech and speechiw
 * 
 */
char *	const	mprog_flags [] =
{
"act", "speech", "rand", "fight", "death", "hitprcnt", "entry", "greet",
"allgreet", "give", "bribe", "hour", "time", "wear", "remove", "sac",
"look", "exa", "custom", "get", "drop", "damage", "repair", "randiw",
"speechiw", "pull", "push", "sleep", "rest", "leave", "script", "use"
};


char *flag_string( int bitvector, char * const flagarray[] )
{
    static char buf[MAX_STRING_LENGTH];
    int x;

    buf[0] = '\0';
    for ( x = 0; x < 32 ; x++ )
      if ( IS_SET( bitvector, 1 << x ) )
      {
	strcat( buf, flagarray[x] );
	strcat( buf, " " );
      }
    if ( (x=strlen( buf )) > 0 )
      buf[--x] = '\0';
    
    return buf;
}


bool can_rmodify( CHAR_DATA *ch, ROOM_INDEX_DATA *room )
{
	sh_int vnum = room->vnum;
	AREA_DATA *pArea;

	if ( IS_NPC( ch ) )
	  return FALSE;
	if ( get_trust( ch ) >= sysdata.level_modify_proto )
	  return TRUE;
	if ( !ch->pcdata || !(pArea=ch->pcdata->area) )
	{
	  send_to_char( "You must have an assigned area to modify this room.\n\r", ch );
	  return FALSE;
	}
	if ( vnum >= pArea->low_r_vnum
	&&   vnum <= pArea->hi_r_vnum )
	  return TRUE;

	send_to_char( "That room is not in your allocated range.\n\r", ch );
	return FALSE;
}

bool can_omodify( CHAR_DATA *ch, OBJ_DATA *obj )
{
	sh_int vnum = obj->pIndexData->vnum;
	AREA_DATA *pArea;
	
	if ( IS_NPC( ch ) )
	  return FALSE;
	if ( get_trust( ch ) >= sysdata.level_modify_proto )
	  return TRUE;
	if ( !ch->pcdata || !(pArea=ch->pcdata->area) )
	{
	  send_to_char( "You must have an assigned area to modify this object.\n\r", ch );
	  return FALSE;
	}
	if ( vnum >= pArea->low_o_vnum
	&&   vnum <= pArea->hi_o_vnum )
	  return TRUE;

	send_to_char( "That object is not in your allocated range.\n\r", ch );
	return FALSE;
}

bool can_oedit( CHAR_DATA *ch, OBJ_INDEX_DATA *obj )
{
	sh_int vnum = obj->vnum;
	AREA_DATA *pArea;

	if ( IS_NPC( ch ) )
	  return FALSE;
	if ( get_trust( ch ) >= LEVEL_GOD )
	  return TRUE;
	if ( !ch->pcdata || !(pArea=ch->pcdata->area) )
	{
	  send_to_char( "You must have an assigned area to modify this object.\n\r", ch );
	  return FALSE;
	}
	if ( vnum >= pArea->low_o_vnum
	&&   vnum <= pArea->hi_o_vnum )
	  return TRUE;

	send_to_char( "That object is not in your allocated range.\n\r", ch );
	return FALSE;
}


bool can_mmodify( CHAR_DATA *ch, CHAR_DATA *mob )
{
	sh_int vnum;
	AREA_DATA *pArea;
	
	if ( mob == ch )
	  return TRUE;

	if ( !IS_NPC( mob ) )
	{
	   if ( get_trust( ch ) >= sysdata.level_modify_proto && get_trust(ch) > 
		get_trust( mob ) )
	     return TRUE;
	   else
	     send_to_char( "You can't do that.\n\r", ch );
	     return FALSE;
	}

	vnum = mob->pIndexData->vnum;

	if ( IS_NPC( ch ) )
	  return FALSE;
	if ( get_trust( ch ) >= sysdata.level_modify_proto )
	  return TRUE;
	if ( !ch->pcdata || !(pArea=ch->pcdata->area) )
	{
	  send_to_char( "You must have an assigned area to modify this mobile.\n\r", ch );
	  return FALSE;
	}
	if ( vnum >= pArea->low_m_vnum
	&&   vnum <= pArea->hi_m_vnum )
	  return TRUE;

	send_to_char( "That mobile is not in your allocated range.\n\r", ch );
	return FALSE;
}

bool can_medit( CHAR_DATA *ch, MOB_INDEX_DATA *mob )
{
	sh_int vnum = mob->vnum;
	AREA_DATA *pArea;

	if ( IS_NPC( ch ) )
	  return FALSE;
	if ( get_trust( ch ) >= LEVEL_GOD )
	  return TRUE;
	if ( !ch->pcdata || !(pArea=ch->pcdata->area) )
	{
	  send_to_char( "You must have an assigned area to modify this mobile.\n\r", ch );
	  return FALSE;
	}
	if ( vnum >= pArea->low_m_vnum
	&&   vnum <= pArea->hi_m_vnum )
	  return TRUE;

	send_to_char( "That mobile is not in your allocated range.\n\r", ch );
	return FALSE;
}

int get_otype( char *type )
{
    int x;

    for ( x = 0; x < (sizeof(o_types) / sizeof(o_types[0]) ); x++ )
      if ( !str_cmp( type, o_types[x] ) )
        return x;
    return -1;
}

int get_aflag( char *flag )
{
    int x;

    for ( x = 0; x < 32; x++ )
      if ( !str_cmp( flag, a_flags[x] ) )
        return x;
    return -1;
}

int get_trapflag( char *flag )
{
    int x;

    for ( x = 0; x < 32; x++ )
      if ( !str_cmp( flag, trap_flags[x] ) )
        return x;
    return -1;
}

int get_atype( char *type )
{
    int x;

    for ( x = 0; x < MAX_APPLY_TYPE; x++ )
      if ( !str_cmp( type, a_types[x] ) )
        return x;
    return -1;
}

int get_npc_race( char *type )
{
    int x;

    for ( x = 0; x < MAX_NPC_RACE; x++ )
      if ( !str_cmp( type, npc_race[x] ) )
        return x;
    return -1;
}

int get_wearloc( char *type )
{
    int x;
    
    for ( x = 0; x < MAX_WEAR; x++ )
      if ( !str_cmp( type, wear_locs[x] ) )
        return x;
    return -1;
}

int get_exflag( char *flag )
{
    int x;
    
    for ( x = 0; x <= MAX_EXFLAG; x++ )
      if ( !str_cmp( flag, ex_flags[x] ) )
        return x;
    return -1;
}

int get_rflag( char *flag )
{
    int x;
    
    for ( x = 0; x < 32; x++ )
      if ( !str_cmp( flag, r_flags[x] ) )
        return x;
    return -1;
}

int get_rflag2( char *flag )
{
    int x;
    
    for ( x = 0; x < 32; x++ )
      if ( !str_cmp( flag, r_flags2[x] ) )
        return x;
    return -1;
}


int get_mpflag( char *flag )
{
    int x;
    
    for ( x = 0; x < 32; x++ )
      if ( !str_cmp( flag, mprog_flags[x] ) )
        return x;
    return -1;
}

int get_oflag( char *flag )
{
    int x;

    for ( x = 0; x < 32; x++ )
      if ( !str_cmp( flag, o_flags[x] ) )
        return x;
    return -1;
}

int get_areaflag( char *flag )
{
    int x;

    for ( x = 0; x < 32; x++ )
      if ( !str_cmp( flag, area_flags[x] ) )
        return x;
    return -1;
}

int get_wflag( char *flag )
{
    int x;

    for ( x = 0; x < 32; x++ )
      if ( !str_cmp( flag, w_flags[x] ) )
        return x;
    return -1;
}

int get_actflag( char *flag )
{
    int x;

    for ( x = 0; x < 32; x++ )
      if ( !str_cmp( flag, act_flags[x] ) )
        return x;
    return -1;
}

int get_vip_flag( char *flag )
{
    int x;

    for ( x = 0; x < 32; x++ )
      if ( !str_cmp( flag, planet_flags[x] ) )
        return x;
    return -1;
}

int get_wanted_flag( char *flag )
{
    int x;

    for ( x = 0; x < 32; x++ )
      if ( !str_cmp( flag, planet_flags[x] ) )
        return x;
    return -1;
}

int get_pcflag( char *flag )
{
    int x;

    for ( x = 0; x < 32; x++ )
      if ( !str_cmp( flag, pc_flags[x] ) )
        return x;
    return -1;
}
int get_plrflag( char *flag )
{
    int x;

    for ( x = 0; x < 32; x++ )
      if ( !str_cmp( flag, plr_flags[x] ) )
        return x;
    return -1;
}

int get_risflag( char *flag )
{
    int x;

    for ( x = 0; x < 32; x++ )
      if ( !str_cmp( flag, ris_flags[x] ) )
        return x;
    return -1;
}

int get_trigflag( char *flag )
{
    int x;

    for ( x = 0; x < 32; x++ )
      if ( !str_cmp( flag, trig_flags[x] ) )
        return x;
    return -1;
}

int get_partflag( char *flag )
{
    int x;

    for ( x = 0; x < 32; x++ )
      if ( !str_cmp( flag, part_flags[x] ) )
        return x;
    return -1;
}

int get_attackflag( char *flag )
{
    int x;

    for ( x = 0; x < 32; x++ )
      if ( !str_cmp( flag, attack_flags[x] ) )
        return x;
    return -1;
}

int get_defenseflag( char *flag )
{
    int x;

    for ( x = 0; x < 32; x++ )
      if ( !str_cmp( flag, defense_flags[x] ) )
        return x;
    return -1;
}

int get_langflag( char *flag )
{
	int x;
	
	for ( x = 0; lang_array[x] != LANG_UNKNOWN; x++ )
		if ( !str_cmp( flag, lang_names[x] ) )
			return lang_array[x];
	return LANG_UNKNOWN;
}

/*
 * Remove carriage returns from a line
 */
char *strip_cr( char *str )
{
    static char newstr[MAX_STRING_LENGTH];
    int i, j;

    for ( i=j=0; str[i] != '\0'; i++ )
	if ( str[i] != '\r' )
	{
	  newstr[j++] = str[i];	
	}
    newstr[j] = '\0';
    return newstr;
}


/*
 * Removes the tildes from a line, except if it's the last character.
 */
/*
void smush_tilde( char *str )
{
    int len;
    char last;
    char *strptr;
    
    strptr = str;
    
    len  = strlen( str );
    if ( len )
      last = strptr[len-1];
    else
      last = '\0';

    for ( ; *str != '\0'; str++ )
    {
	if ( *str == '~' )
	    *str = '-';
    }
    if ( len )
      strptr[len-1] = last;

    return;
}
*/
/*
void start_editing( CHAR_DATA *ch, char *data )
{
	EDITOR_DATA *edit;
	sh_int lines, size, lpos;
	char c;
	
	if ( !ch->desc )
	{
	   bug( "Fatal: start_editing: no desc", 0 );
	   return;
	}
	if ( ch->substate == SUB_RESTRICTED )
	   bug( "NOT GOOD: start_editing: ch->substate == SUB_RESTRICTED", 0 );

	set_char_color( AT_GREEN, ch );
	send_to_char( "Begin entering your text (/? =help /s =save /c =clear /l =list /f =format)\n\r", ch );
	send_to_char( "--------------------------------------------------------------------------\n\r> ", ch );
	if ( ch->editor )
	  stop_editing( ch );
	
	CREATE( edit, EDITOR_DATA, 1 );
	edit->numlines = 0;
	edit->on_line  = 0;
	edit->size     = 0;
	size = 0;  lpos = 0;  lines = 0;
	if ( !data )
	    bug("editor: data is NULL!\n\r",0);
	else
	for ( ;; )
	{  
	   c = data[size++];
	   if ( c == '\0' )
	   {
		edit->line[lines][lpos] = '\0';
		break;
	   }
	   else
	   if ( c == '\r' );
	   else
	   if ( c == '\n' || lpos > 78)
	   {
		edit->line[lines][lpos] = '\0';
		lines++;
		lpos = 0;
	   }
	   else
	     edit->line[lines][lpos++] = c;
	   if ( lines >= 49 || size > 4096 )
	   {
		edit->line[lines][lpos] = '\0';
		break;
	   }	   
	}
	edit->numlines = lines;
	edit->size = size;
	edit->on_line = lines;
	ch->editor = edit;
	ch->desc->connected = CON_EDITING;
}
*/
/*
char *copy_buffer( CHAR_DATA *ch )
{
   char buf[MAX_STRING_LENGTH];
   char tmp[100];
   sh_int x, len;

   if ( !ch )
   {
	bug( "copy_buffer: null ch", 0 );
	return STRALLOC( "" );
   } 

   if ( !ch->editor )
   {
	bug( "copy_buffer: null editor", 0 );
	return STRALLOC( "" );
   }

   buf[0] = '\0';
   for ( x = 0; x < ch->editor->numlines; x++ )
   {
      strcpy( tmp, ch->editor->line[x] );
      smush_tilde( tmp );
      len = strlen(tmp);
      if ( tmp && tmp[len-1] == '~' )
        tmp[len-1] = '\0';
      else
        strcat( tmp, "\n\r" );
      strcat( buf, tmp );
   }
   return STRALLOC( buf );
}
*/
/*
void stop_editing( CHAR_DATA *ch )
{
    set_char_color( AT_PLAIN, ch );
    DISPOSE( ch->editor );
    ch->editor = NULL;
    send_to_char( "Done.\n\r", ch );
    ch->dest_buf  = NULL;
    ch->spare_ptr = NULL;
    ch->substate  = SUB_NONE;
    if ( !ch->desc )
    {
	bug( "Fatal: stop_editing: no desc", 0 );
	return;
    }
    ch->desc->connected = CON_PLAYING;
}
*/

void do_goto( CHAR_DATA *ch, char *argument )
{
    char arg[MAX_INPUT_LENGTH];
    ROOM_INDEX_DATA *location;
    CHAR_DATA *fch;
    CHAR_DATA *fch_next;
    ROOM_INDEX_DATA *in_room;
    AREA_DATA *pArea;
    sh_int vnum;

    one_argument( argument, arg );
    
    if ( arg[0] == '\0' )
    {
	send_to_char( "Goto where?\n\r", ch );
	return;
    }
    
    if ( ( location = find_location( ch, arg ) ) == NULL )
    {
	vnum = atoi( arg );
	if ( vnum < 0 || get_room_index( vnum ) )
	{
		send_to_char( "You cannot find that...\n\r", ch );
		return;
	}
	
	if ( vnum < 1 || IS_NPC(ch) || !ch->pcdata->area )
	{
	  send_to_char( "No such location.\n\r", ch );
	  return;
	}
	if ( !ch->pcdata || !(pArea=ch->pcdata->area) )
	{
	  send_to_char( "You must have an assigned area to create rooms.\n\r", ch );
	  return;
	}
	if ( vnum < pArea->low_r_vnum
	||   vnum > pArea->hi_r_vnum )
	{
	  send_to_char( "You cannot create that room because it is not within your assigned vnum range.\n\r", ch);
	  return;
	}
	location = make_room( vnum );
	if ( !location )
	{
	  bug( "Goto: make_room failed", 0 );
	  return;
	}
	location->area = ch->pcdata->area;
	set_char_color( AT_WHITE, ch );
	send_to_char( "Waving your hand, you form order from swirling chaos,\n\rand step into a new reality...\n\r", ch );
    }

    if ( room_is_private(ch, location ) )
    {
	if ( get_trust( ch ) < sysdata.level_override_private )
	{
	    send_to_char( "That room is private right now.\n\r", ch );
	    return;
	}
	else
	    send_to_char( "Overriding private flag!\n\r", ch );
    }

    if ( get_trust( ch ) < LEVEL_IMMORTAL )
    {
        vnum = atoi( arg );
    
        if ( !ch->pcdata || !(pArea=ch->pcdata->area) )
        {
  	   send_to_char( "You must have an assigned area to goto.\n\r", ch );
	   return;
        }
        
        if ( vnum < pArea->low_r_vnum
	||  vnum > pArea->hi_r_vnum )
	{
	    send_to_char( "That room is not within your assigned range.\n\r", ch );
	    return;
	}
	
	if ( ( ch->in_room->vnum < pArea->low_r_vnum
	||   ch->in_room->vnum > pArea->hi_r_vnum ) && !IS_SET(ch->in_room->room_flags , ROOM_HOTEL) )
	{
	      send_to_char( "Builders can only use goto from a hotel or in their zone.\n\r", ch );
	      return;
	}
	
    }
    
    in_room = ch->in_room;
    if ( ch->fighting )
	stop_fighting( ch, TRUE );

    if ( !IS_SET(ch->act, PLR_WIZINVIS) ){
         if (ch->pcdata && ch->pcdata->bamfout[0] != '\0')
               act( AT_IMMORT, "$T", ch, NULL, ch->pcdata->bamfout ,  TO_ROOM );
          else  
               act( AT_IMMORT, "$n $T", ch, NULL, "leaves in a swirl of the force.",  TO_ROOM );
    }                                  
                                  
    ch->regoto = ch->in_room->vnum;
    char_from_room( ch );
    if ( ch->mount )
    {
	char_from_room( ch->mount );
	char_to_room( ch->mount, location );
    }
    char_to_room( ch, location );

   if ( !IS_SET(ch->act, PLR_WIZINVIS) ){
         if (ch->pcdata && ch->pcdata->bamfin[0] != '\0')
             act( AT_IMMORT, "$T", ch, NULL, ch->pcdata->bamfin ,  TO_ROOM );
         else  
             act( AT_IMMORT, "$n $T", ch, NULL, "enters in a swirl of the Force.",  TO_ROOM );
    }                               

                               

    do_look( ch, "auto" );

    if ( ch->in_room == in_room )
      return;
    for ( fch = in_room->first_person; fch; fch = fch_next )
    {
	fch_next = fch->next_in_room;
	if ( fch->master == ch && IS_IMMORTAL(fch) )
	{
	    act( AT_ACTION, "You follow $N.", fch, NULL, ch, TO_CHAR );
	    do_goto( fch, argument );
	}
    }
    return;
}

void do_makefree( CHAR_DATA *ch, char *argument )
{
    char arg1[MAX_INPUT_LENGTH];
    char arg2[MAX_INPUT_LENGTH];
	AREA_DATA *pArea;
    ROOM_INDEX_DATA *location;
    int Start, End, vnum;

    argument = one_argument( argument, arg1 );
    argument = one_argument( argument, arg2 );

    Start = atoi( arg1 );	End = atoi( arg2 );
	if ( arg1 == 0 || arg2 == 0)
    {
	send_to_char( "Syntax: makefree <starting vnum> <ending vnum>\n\r", ch );
	return;
    }

    if ( Start < 1 || End < Start || Start > End || Start == End || End > 32767 )
    {
	send_to_char( "Invalid range.\n\r", ch );
	return;
    }

	if ( !ch->pcdata || !(pArea=ch->pcdata->area) )
	{
	  send_to_char( "You must have an assigned area to create rooms.\n\r", ch );
	  return;
	}
	if ( Start < pArea->low_r_vnum
	||   End > pArea->hi_r_vnum )
	{
	  send_to_char( "You cannot create that room because it is not within your assigned vnum range.\n\r", ch);
	  return;
	}

    for ( vnum = Start; vnum <= End; vnum++ )
    {
	 if ( (location = get_room_index(vnum)) != NULL )
	  continue;

	 make_room(vnum);
    }
    send_to_char( "Done.\n\r", ch );
    return;
}

void do_mset( CHAR_DATA *ch, char *argument )
{
    char arg1 [MAX_INPUT_LENGTH];
    char arg2 [MAX_INPUT_LENGTH];
    char arg3 [MAX_INPUT_LENGTH];
    char buf  [MAX_STRING_LENGTH];
    char outbuf[MAX_STRING_LENGTH];
    int  num,size,plus;
    char char1,char2;
    CHAR_DATA *victim;
//    PLANET_DATA *planet;
    int value;
    int minattr, maxattr;
    bool lockvictim;
    char *origarg = argument;

    if ( IS_NPC( ch ) )
    {
	send_to_char( "Mob's can't mset\n\r", ch );
	return;    
    }

    if ( !ch->desc )
    {
	send_to_char( "You have no descriptor\n\r", ch );
	return;
    }

    switch( ch->substate )
    {
	default:
	  break;
	case SUB_MOB_DESC:
	  if ( !ch->dest_buf )
	  {
		send_to_char( "Fatal error: report to Thoric.\n\r", ch );
		bug( "do_mset: sub_mob_desc: NULL ch->dest_buf", 0 );
		ch->substate = SUB_NONE;
		return;
	  }
	  victim = ch->dest_buf;
	  if ( char_died(victim) )
	  {
		send_to_char( "Your victim died!\n\r", ch );
		stop_editing( ch );
		return;
	  }
	  STRFREE( victim->description );
	  victim->description = copy_buffer( ch );
	  if ( IS_NPC(victim) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	  {
		STRFREE( victim->pIndexData->description );
		victim->pIndexData->description = QUICKLINK( victim->description );
	  }
	  stop_editing( ch );
	  ch->substate = ch->tempnum;
	  return;
    }

    victim = NULL;
    lockvictim = FALSE;
    smash_tilde( argument );

    if ( ch->substate == SUB_REPEATCMD )
    {
	victim = ch->dest_buf;
	if ( char_died(victim) )
	{
	    send_to_char( "Your victim died!\n\r", ch );
	    victim = NULL;
	    argument = "done";
	}
	if ( argument[0] == '\0' || !str_cmp( argument, " " )
	||   !str_cmp( argument, "stat" ) )
	{
	    if ( victim )
		do_mstat( ch, victim->name );
	    else
	        send_to_char( "No victim selected.  Type '?' for help.\n\r", ch );
	    return;
	}
	if ( !str_cmp( argument, "done" ) || !str_cmp( argument, "off" ) )
	{
	    send_to_char( "Mset mode off.\n\r", ch );
	    ch->substate = SUB_NONE;
	    ch->dest_buf = NULL;
	    if ( ch->pcdata && ch->pcdata->subprompt )
		STRFREE( ch->pcdata->subprompt );
	    return;
	}
    }
    if ( victim )
    {
	lockvictim = TRUE;
	strcpy( arg1, victim->name );
	argument = one_argument( argument, arg2 );
	strcpy( arg3, argument );
    }
    else
    {
	lockvictim = FALSE;
	argument = one_argument( argument, arg1 );
	argument = one_argument( argument, arg2 );
	strcpy( arg3, argument );
    }
/*
    if ( !str_cmp( arg1, "on" ) )
    {
	send_to_char( "Syntax: mset <victim|vnum> on.\n\r", ch );
	return;
    }
*/
    if ( arg1[0] == '\0' || (arg2[0] == '\0' && ch->substate != SUB_REPEATCMD)
    ||   !str_cmp( arg1, "?" ) )
    {
	if ( ch->substate == SUB_REPEATCMD )
	{
	    if ( victim )
		send_to_char( "Syntax: <field>  <value>\n\r",		ch );
	    else
		send_to_char( "Syntax: <victim> <field>  <value>\n\r",	ch );
	}
	else
	    send_to_char( "Syntax: mset <victim> <field>  <value>\n\r",	ch );
	send_to_char( "\n\r",						ch );
	send_to_char( "Field being one of:\n\r",			ch );
	send_to_char( "  str int wis dex con cha lck sex\n\r",	ch );
	send_to_char( "  credits hp force move align race\n\r",ch );
	send_to_char( "  hitroll damroll armor affected level\n\r",	ch );
	send_to_char( "  thirst drunk full blood flags\n\r",		ch );
	send_to_char( "  pos defpos part (see BODYPARTS)\n\r",		ch );
	send_to_char( "  sav1 sav2 sav4 sav4 sav5 (see SAVINGTHROWS)\n\r", ch );
	send_to_char( "  resistant immune susceptible (see RIS)\n\r",	ch );
	send_to_char( "  attack defense numattacks\n\r",		ch );
	send_to_char( "  speaking speaks (see LANGUAGES)\n\r",		ch );
	send_to_char( "  name short long description title spec spec2\n\r", ch );
	send_to_char( "  clan vip wanted height build\n\r",             ch );
	send_to_char( "  homeworld\n\r", 				ch );
	send_to_char( "\n\r",						ch );
	send_to_char( "For editing index/prototype mobiles:\n\r",	ch );
	send_to_char( "  hitnumdie hitsizedie hitplus (hit points)\n\r",ch );
	send_to_char( "  damnumdie damsizedie damplus (damage roll)\n\r",ch );
	send_to_char( "To toggle area flag: aloaded\n\r",ch);
	return;
    }

    if ( !victim && get_trust( ch ) <= LEVEL_IMMORTAL )
    {
	if ( ( victim = get_char_room( ch, arg1 ) ) == NULL )
	{
	    send_to_char( "They aren't here.\n\r", ch );
	    return;
	}
    }
    else
    if ( !victim )
    {
	if ( ( victim = get_char_world( ch, arg1 ) ) == NULL )
	{
	    send_to_char( "No one like that in all the realms.\n\r", ch );
	    return;
	}
    }

    if ( get_trust( ch ) <= LEVEL_IMMORTAL && !IS_NPC( victim ) )
    {
	send_to_char( "You can't do that!\n\r", ch );
	ch->dest_buf = NULL;
	return;
    }
    if ( get_trust( ch ) < get_trust( victim ) && !IS_NPC( victim ) )
    {
	send_to_char( "You can't do that!\n\r", ch );
	ch->dest_buf = NULL;
	return;
    }
/* Player msetting restriction added by Tawnos */
    if ( get_trust(ch) <= 34 && !IS_NPC(victim) && (str_cmp(arg2, "build") && str_cmp(arg2, "height")))
    {
        send_to_char( "You must be level 35 or above to mset players.\n\r", ch);
        ch->dest_buf = NULL;
        return;
    }
    if ( lockvictim )
      ch->dest_buf = victim;

    if ( IS_NPC(victim) )
    {
	minattr = 1;
	maxattr = 25;
    }
    else
    {
	minattr = 3;
	maxattr = 18;
    }

/*
    if ( !str_cmp( arg2, "on" ) )
    {
	CHECK_SUBRESTRICTED( ch );
	ch_printf( ch, "Mset mode on. (Editing %s).\n\r",
		victim->name );
	ch->substate = SUB_REPEATCMD;
	ch->dest_buf = victim;
	if ( ch->pcdata )
	{
	   if ( ch->pcdata->subprompt )
		STRFREE( ch->pcdata->subprompt );
	   if ( IS_NPC(victim) )
		sprintf( buf, "<&CMset &W#%d&w> %%i", victim->pIndexData->vnum );
	   else
		sprintf( buf, "<&CMset &W%s&w> %%i", victim->name );
	   ch->pcdata->subprompt = STRALLOC( buf );
	}
	return;
    }
 */
 
    value = is_number( arg3 ) ? atoi( arg3 ) : -1;

    if ( atoi(arg3) < -1 && value == -1 )
      value = atoi(arg3);

    if ( !str_cmp( arg2, "feats" ) )
    {
	if ( !can_mmodify( ch, victim ) )
	  return;
	if ( IS_NPC(victim) )
	 {
	    send_to_char( "Not on NPCs.\n\r", ch );
	    return;
	 }
	if ( value < 0 || value > 10 )
	 {
	    send_to_char( "Feat range is 0 to 10.\n\r", ch );
	    return;
	 }
	victim->unused_feats = value;
	send_to_char( "done.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg2, "reputation" ) )
    {
	if ( !can_mmodify( ch, victim ) )
	  return;
	if( IS_NPC(victim) )
	 {
	   send_to_char( "Not on NPCs.\n\r", ch );
	   return;
	 }
	if( value < 0 || value > 15 )
	 {
	   send_to_char( "Reputation range is from 0 to 15.\n\r", ch );
	   return;
	 }
	victim->reputation = value;
	send_to_char( "Done.\n\r", ch );
	if( ch != victim )
	  send_to_char( "Your reputation has been changed.\n\r", victim );
	return;
    }

    if ( !str_cmp( arg2, "str" ) )
    {
	if ( !can_mmodify( ch, victim ) )
	  return;
	if ( value < minattr || value > maxattr )
	{
	    ch_printf( ch, "Strength range is %d to %d.\n\r", minattr, maxattr );
	    return;
	}
	victim->perm_str = value;
	if ( IS_NPC(victim) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	  victim->pIndexData->perm_str = value;
	return;
    }

    if ( !str_cmp( arg2, "int" ) )
    {
	if ( !can_mmodify( ch, victim ) )
	  return;
	if ( value < minattr || value > maxattr )
	{
	    ch_printf( ch, "Intelligence range is %d to %d.\n\r", minattr, maxattr );
	    return;
	}
	victim->perm_int = value;
	if ( IS_NPC(victim) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	  victim->pIndexData->perm_int = value;
	return;
    }

    if ( !str_cmp( arg2, "wis" ) )
    {
	if ( !can_mmodify( ch, victim ) )
	  return;
	if ( value < minattr || value > maxattr )
	{
	    ch_printf( ch, "Wisdom range is %d to %d.\n\r", minattr, maxattr );
	    return;
	}
	victim->perm_wis = value;
	if ( IS_NPC(victim) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	  victim->pIndexData->perm_wis = value;
	return;
    }

    if ( !str_cmp( arg2, "dex" ) )
    {
	if ( !can_mmodify( ch, victim ) )
	  return;
	if ( value < minattr || value > maxattr )
	{
	    ch_printf( ch, "Dexterity range is %d to %d.\n\r", minattr, maxattr );
	    return;
	}
	victim->perm_dex = value;
	if ( IS_NPC(victim) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	  victim->pIndexData->perm_dex = value;
	return;
    }

    if ( !str_cmp( arg2, "con" ) )
    {
	if ( !can_mmodify( ch, victim ) )
	  return;
	if ( value < minattr || value > maxattr )
	{
	    ch_printf( ch, "Constitution range is %d to %d.\n\r", minattr, maxattr );
	    return;
	}
	victim->perm_con = value;
	if ( IS_NPC(victim) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	  victim->pIndexData->perm_con = value;
	return;
    }

    if ( !str_cmp( arg2, "cha" ) )
    {
	if ( !can_mmodify( ch, victim ) )
	  return;
	if ( value < minattr || value > maxattr )
	{
	    ch_printf( ch, "Charisma range is %d to %d.\n\r", minattr, maxattr );
	    return;
	}
	victim->perm_cha = value;
	if ( IS_NPC(victim) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	  victim->pIndexData->perm_cha = value;
	return;
    }

    if ( !str_cmp( arg2, "lck" ) )
    {
	if ( !can_mmodify( ch, victim ) )
	  return;
	if ( value < minattr || value > maxattr )
	{
	    ch_printf( ch, "Luck range is %d to %d.\n\r", minattr, maxattr );
	    return;
	}
	victim->perm_lck = value;
	if ( IS_NPC(victim) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	  victim->pIndexData->perm_lck = value;
	return;
    }
    
    if ( !str_cmp( arg2, "frc" ) )
   {

	if ( !can_mmodify( ch, victim ) )
	  return;
	if ( value < 0 || value > 20 )
	{
	    ch_printf( ch, "Frc range is %d to %d.\n\r", minattr, maxattr );
	    return;
	}
	victim->perm_frc = value;
	if ( IS_NPC(victim) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	  victim->pIndexData->perm_frc = value;
	return;
    }

    if ( !str_cmp( arg2, "sav1" ) )
    {
	if ( !can_mmodify( ch, victim ) )
	  return;
	if ( value < -30 || value > 30 )
	{
	    send_to_char( "Saving throw range vs poison is -30 to 30.\n\r", ch );
	    return;
	}
	victim->saving_poison_death = value;
	if ( IS_NPC(victim) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	  victim->pIndexData->saving_poison_death = value;
	return;
    }

    if ( !str_cmp( arg2, "sav2" ) )
    {
	if ( !can_mmodify( ch, victim ) )
	  return;
	if ( value < -30 || value > 30 )
	{
	    send_to_char( "Saving throw range vs wands is -30 to 30.\n\r", ch );
	    return;
	}
	victim->saving_wand = value;
	if ( IS_NPC(victim) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	  victim->pIndexData->saving_wand = value;
	return;
    }

    if ( !str_cmp( arg2, "sav3" ) )
    {
	if ( !can_mmodify( ch, victim ) )
	  return;
	if ( value < -30 || value > 30 )
	{
	    send_to_char( "Saving throw range vs para is -30 to 30.\n\r", ch );
	    return;
	}
	victim->saving_para_petri = value;
	if ( IS_NPC(victim) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	  victim->pIndexData->saving_para_petri = value;
	return;
    }

    if ( !str_cmp( arg2, "sav4" ) )
    {
	if ( !can_mmodify( ch, victim ) )
	  return;
	if ( value < -30 || value > 30 )
	{
	    send_to_char( "Saving throw range vs bad breath is -30 to 30.\n\r", ch );
	    return;
	}
	victim->saving_breath = value;
	if ( IS_NPC(victim) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	  victim->pIndexData->saving_breath = value;
	return;
    }

    if ( !str_cmp( arg2, "sav5" ) )
    {
	if ( !can_mmodify( ch, victim ) )
	  return;
	if ( value < -30 || value > 30 )
	{
	    send_to_char( "Saving throw range vs force powers is -30 to 30.\n\r", ch );
	    return;
	}
	victim->saving_spell_staff = value;
	if ( IS_NPC(victim) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	  victim->pIndexData->saving_spell_staff = value;
	return;
    }

    if ( !str_cmp( arg2, "sex" ) )
    {
	if ( !can_mmodify( ch, victim ) )
	  return;
	if ( value < 0 || value > 2 )
	{
	    send_to_char( "Sex range is 0 to 2.\n\r", ch );
	    return;
	}
	victim->sex = value;
	if ( IS_NPC(victim) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	  victim->pIndexData->sex = value;
	return;
    }

    if ( !str_cmp( arg2, "build" ) )
    {
	if ( !can_mmodify( ch, victim ) )
	  return;
	if( IS_NPC(victim))
	{
	    send_to_char( "Build can only be set on players.\n\r", ch);
	    return;
	}
	if ( value < 0 || value > 5 )
	{
	    send_to_char( "Build range is 0 to 5.\n\r", ch );
	    return;
	}
	victim->build = value;
	return;
    }

    if ( !str_cmp( arg2, "height" ) )
    {
	if ( !can_mmodify( ch, victim ) )
	  return;
	if( IS_NPC(victim))
	{
	    send_to_char( "Height can only be set on players.\n\r", ch);
	    return;
	}
	if ( value < 0 || value > 3 )
	{
	    send_to_char( "Height range is 0 to 3.\n\r", ch );
	    return;
	}
	victim->pheight = value;
	return;
    }

    if ( !str_cmp( arg2, "race" ) )
    {
	if ( !can_mmodify( ch, victim ) )
	  return;
	value = get_npc_race( arg3 );
	if ( value < 0 )
	  value = atoi( arg3 );
	if ( !IS_NPC(victim) && (value < 0 || value >= MAX_RACE) )
	{
	    ch_printf( ch, "Race range is 0 to %d.\n", MAX_RACE-1 );
	    return;
	}
	if ( IS_NPC(victim) && (value < 0 || value >= MAX_NPC_RACE) )
	{
	    ch_printf( ch, "Race range is 0 to %d.\n", MAX_NPC_RACE-1 );
	    return;
	}
	victim->race = value;
	if ( IS_NPC(victim) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	  victim->pIndexData->race = value;
	return;
    }

    if ( !str_cmp( arg2, "armor" ) )
    {
	if ( !can_mmodify( ch, victim ) )
	  return;
	if ( value < -300 || value > 300 )
	{
	    send_to_char( "AC range is -300 to 300.\n\r", ch );
	    return;
	}
	victim->armor = value;
	if ( IS_NPC(victim) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	  victim->pIndexData->ac = value;
	return;
    }
    if ( !str_cmp( arg2, "skillpoints" ) )
    {
	if ( IS_NPC(victim) || !can_mmodify( ch, victim ) )
	  return;
	victim->skillpoints = value;
	send_to_char( "done.\n\r", ch );
	return;
    }
/*    if ( !str_cmp( arg2, "homeworld" ) )
    {
	if ( IS_NPC(victim) || !can_mmodify( ch, victim ) )
	  return;
	for( planet = first_planet; planet; planet = planet->next )
	 {
	   if( !str_cmp( planet->name, arg3 ) )
	    {
		victim->pcdata->home = planet->name;
		send_to_char( "Done.\n\r", ch );
		break;
	    }
	 }
	if( !planet )
	 {
	   send_to_char( "That is not a valid planet.\n\r", ch );
	   return;
	 }
	return;
    } */
    if ( !str_cmp( arg2, "level" ) )
    {
	if ( !can_mmodify( ch, victim ) )
	  return;
	if ( !IS_NPC(victim) )
	{
	    send_to_char( "Not on PC's.\n\r", ch );
	    return;
	}

	if ( value < 0 || value > LEVEL_AVATAR + 5 )
	{
            ch_printf( ch, "Level range is 0 to %d.\n\r", LEVEL_AVATAR + 5 );
	    return;
	}
	{
	    int ability;
	    for ( ability = 0 ; ability < MAX_ABILITY ; ability++ )
	       victim->skill_level[ability] = value;
	}
	victim->top_level = value;
	victim->hitroll = value;
	if ( IS_NPC(victim) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	{
	  victim->pIndexData->level = value;
	  victim->pIndexData->hitroll = value;
	}
	sprintf(outbuf,"%s damnumdie %d",arg1, value/10);
        do_mset( ch, outbuf );
	sprintf(outbuf,"%s damsizedie %d",arg1, 4);
        do_mset( ch, outbuf );
	sprintf(outbuf,"%s damplus %d",arg1, 2);
        do_mset( ch, outbuf );
	sprintf(outbuf,"%s hitnumdie %d",arg1, value/5);
        do_mset( ch, outbuf );
	sprintf(outbuf,"%s hitsizedie %d",arg1, 10);
        do_mset( ch, outbuf );
        sprintf(outbuf,"%s hitplus %d",arg1, value*10 );
        do_mset( ch, outbuf );
	
	return;
    }
    

    if ( !str_cmp( arg2, "numattacks" ) )
    {
	if ( !can_mmodify( ch, victim ) )
	  return;
	if ( !IS_NPC(victim) )
	{
	    send_to_char( "Not on PC's.\n\r", ch );
	    return;
	}

	if ( value < 0 || value > 20 )
	{
	    send_to_char( "Attacks range is 0 to 20.\n\r", ch );
	    return;
	}
	victim->numattacks = value;
	if ( IS_NPC(victim) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	  victim->pIndexData->numattacks = value;
	return;
    }

    if ( !str_cmp( arg2, "credits" ) )
    {
	if ( !can_mmodify( ch, victim ) )
	  return;
	victim->gold = value;
	if ( IS_NPC(victim) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	  victim->pIndexData->gold = value;
	return;
    }

    if ( !str_cmp( arg2, "hitroll" ) )
    {
	if ( !can_mmodify( ch, victim ) )
	  return;
	victim->hitroll = URANGE(0, value, 85);
	if ( IS_NPC(victim) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	  victim->pIndexData->hitroll = victim->hitroll;
	return;
    }

    if ( !str_cmp( arg2, "damroll" ) )
    {
	if ( !can_mmodify( ch, victim ) )
	  return;
	victim->damroll = URANGE(0, value, 65);
	if ( IS_NPC(victim) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	  victim->pIndexData->damroll = victim->damroll;
	return;
    }

    if ( !str_cmp( arg2, "hp" ) )
    {
	if ( !can_mmodify( ch, victim ) )
	  return;
	if ( value < 1 || value > 32700 )
	{
	    send_to_char( "Hp range is 1 to 32,700 hit points.\n\r", ch );
	    return;
	}
	victim->max_hit = value;
	return;
    }

    if ( !str_cmp( arg2, "force" ) )
    {
	if ( !can_mmodify( ch, victim ) )
	  return;
	if ( value < 0 || value > 30000 )
	{
	    send_to_char( "Force range is 0 to 30,000 force points.\n\r", ch );
	    return;
	}
	victim->max_mana = value;
	return;
    }

    if ( !str_cmp( arg2, "move" ) )
    {
	if ( !can_mmodify( ch, victim ) )
	  return;
	if ( value < 0 || value > 30000 )
	{
	    send_to_char( "Move range is 0 to 30,000 move points.\n\r", ch );
	    return;
	}
	victim->max_move = value;
	return;
    }

    if ( !str_cmp( arg2, "align" ) )
    {
	if ( !can_mmodify( ch, victim ) )
	  return;
	if ( value < -1000 || value > 1000 )
	{
	    send_to_char( "Alignment range is -1000 to 1000.\n\r", ch );
	    return;
	}
	victim->alignment = value;
	if ( IS_NPC(victim) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	  victim->pIndexData->alignment = value;
	return;
    }

    if ( !str_cmp( arg2, "password" ) )
    {
      char *pwdnew;
      char *p;

      if ( get_trust( ch ) < LEVEL_SUB_IMPLEM )
      {
	send_to_char( "You can't do that.\n\r", ch );
	return;
      }
      if ( IS_NPC( victim ) )
      {
	send_to_char( "Mobs don't have passwords.\n\r", ch );
	return;
      }

      if ( strlen(arg3) < 5 )
      {
	send_to_char(
	    "New password must be at least five characters long.\n\r", ch );
	return;
      }

      /*
       * No tilde allowed because of player file format.
       */
      pwdnew = crypt( arg3, ch->name );
      for ( p = pwdnew; *p != '\0'; p++ )
      {
	if ( *p == '~' )
	{
	    send_to_char(
		"New password not acceptable, try again.\n\r", ch );
	    return;
	}
      }

      DISPOSE( victim->pcdata->pwd );
      victim->pcdata->pwd = str_dup( pwdnew );
      if ( IS_SET(sysdata.save_flags, SV_PASSCHG) )
 	save_char_obj( victim );
      send_to_char( "Ok.\n\r", ch );
      ch_printf( victim, "Your password has been changed by %s.\n\r", ch->name );
      return;
    }

    if ( !str_cmp( arg2, "quest" ) )
    {
	if ( IS_NPC(victim) )
	{
	    send_to_char( "Not on NPC's.\n\r", ch );
	    return;
	}

	if ( value < 0 || value > 500 )
	{
	    send_to_char( "The current quest range is 0 to 500.\n\r", ch );
	    return;
	}

	victim->pcdata->quest_number = value;
	return;
    }

    if ( !str_cmp( arg2, "qpa" ) )
    {
	if ( IS_NPC(victim) )
	{
	    send_to_char( "Not on NPC's.\n\r", ch );
	    return;
	}

	victim->pcdata->quest_accum = value;
	return;
    }

    if ( !str_cmp( arg2, "qp" ) )
    {
	if ( IS_NPC(victim) )
	{
	    send_to_char( "Not on NPC's.\n\r", ch );
	    return;
	}

	if ( value < 0 || value > 5000 )
	{
	    send_to_char( "The current quest point range is 0 to 5000.\n\r", ch );
	    return;
	}

	victim->pcdata->quest_curr = value;
	return;
    }

    if ( !str_cmp( arg2, "mentalstate" ) )
    {
	if ( value < -100 || value > 100 )
	{
	    send_to_char( "Value must be in range -100 to +100.\n\r", ch );
	    return;
	}
	victim->mental_state = value;
	return;
    }

    if ( !str_cmp( arg2, "emotion" ) )
    {
	if ( value < -100 || value > 100 )
	{
	    send_to_char( "Value must be in range -100 to +100.\n\r", ch );
	    return;
	}
	victim->emotional_state = value;
	return;
    }

    if ( !str_cmp( arg2, "thirst" ) )
    {
	if ( IS_NPC(victim) )
	{
	    send_to_char( "Not on NPC's.\n\r", ch );
	    return;
	}

	if ( value < 0 || value > 100 )
	{
	    send_to_char( "Thirst range is 0 to 100.\n\r", ch );
	    return;
	}

	victim->pcdata->condition[COND_THIRST] = value;
	return;
    }

    if ( !str_cmp( arg2, "drunk" ) )
    {
	if ( IS_NPC(victim) )
	{
	    send_to_char( "Not on NPC's.\n\r", ch );
	    return;
	}

	if ( value < 0 || value > 100 )
	{
	    send_to_char( "Drunk range is 0 to 100.\n\r", ch );
	    return;
	}

	victim->pcdata->condition[COND_DRUNK] = value;
	return;
    }

    if ( !str_cmp( arg2, "full" ) )
    {
	if ( IS_NPC(victim) )
	{
	    send_to_char( "Not on NPC's.\n\r", ch );
	    return;
	}

	if ( value < 0 || value > 100 )
	{
	    send_to_char( "Full range is 0 to 100.\n\r", ch );
	    return;
	}

	victim->pcdata->condition[COND_FULL] = value;
	return;
    }

    if ( !str_cmp( arg2, "blood" ) )
    {
	if ( IS_NPC(victim) )
	{
	    send_to_char( "Not on NPC's.\n\r", ch );
	    return;
	}

	if ( value < 0 || value > MAX_LEVEL+10 )
	{
	    ch_printf( ch, "Blood range is 0 to %d.\n\r", MAX_LEVEL+10 );
	    return;
	}

	victim->pcdata->condition[COND_BLOODTHIRST] = value;
	return;
    }

    if ( !str_cmp( arg2, "name" ) )
    {
	if ( !can_mmodify( ch, victim ) )
	  return;
	if ( !IS_NPC(victim) && get_trust( ch ) < LEVEL_SUPREME )
	{
	    send_to_char( "Not on PC's.\n\r", ch );
	    return;
	}

	STRFREE( victim->name );
	victim->name = STRALLOC( arg3 );
	if ( IS_NPC(victim) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	{
	   STRFREE( victim->pIndexData->player_name );
	   victim->pIndexData->player_name = QUICKLINK( victim->name );
	}
	return;
    }

    if ( !str_cmp( arg2, "minsnoop" ) )
    {
	if ( get_trust( ch ) < LEVEL_SUB_IMPLEM )
	{
	    send_to_char( "You can't do that.\n\r", ch );
	    return;
	}
	if ( IS_NPC(victim) )
	{
	    send_to_char( "Not on NPC's.\n\r", ch );
	    return;
	}
	if ( victim->pcdata )
	{
	    victim->pcdata->min_snoop = value;
	    return;
	}
    }

    if ( !str_cmp( arg2, "clan" ) )
    {
	CLAN_DATA *clan;

	if ( get_trust( ch ) < LEVEL_GREATER )
	{
	    send_to_char( "You can't do that.\n\r", ch );
	    return;
	}
	if ( IS_NPC(victim) )
	{
	    send_to_char( "Not on NPC's.\n\r", ch );
	    return;
	}

	if ( !arg3 || arg3[0] == '\0' )
	{
	    remove_member(victim->name, victim->pcdata->clan->shortname);
	    STRFREE( victim->pcdata->clan_name );
	    victim->pcdata->clan_name	= STRALLOC( "" );
	    victim->pcdata->clan	= NULL;
	    send_to_char( "Removed from clan.\n\rPlease make sure you adjust that clan's members accordingly.\n\rAlso be sure to remove any bestowments they have been given.\n\r", ch );
	    return;
	}
	clan = get_clan( arg3 );
	if ( !clan )
	{
	   send_to_char( "No such clan.\n\r", ch );
	   return;
	}
	if(victim->pcdata->clan)
	  remove_member(victim->name, victim->pcdata->clan->shortname);

	STRFREE( victim->pcdata->clan_name );
	victim->pcdata->clan_name = QUICKLINK( clan->name );
	victim->pcdata->clan = clan;
	add_member(victim->name, victim->pcdata->clan->shortname);
	send_to_char( "Done.\n\rPlease make sure you adjust that clan's members accordingly.\n\r", ch );
	return;
    }

    
    if ( !str_cmp( arg2, "short" ) )
    {
	STRFREE( victim->short_descr );
	victim->short_descr = STRALLOC( arg3 );
	if ( IS_NPC(victim) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	{
	   STRFREE( victim->pIndexData->short_descr );
	   victim->pIndexData->short_descr = QUICKLINK( victim->short_descr );
	}
	return;
    }

    if ( !str_cmp( arg2, "long" ) )
    {
	STRFREE( victim->long_descr );
	strcpy( buf, arg3 );
	strcat( buf, "\n\r" );
	victim->long_descr = STRALLOC( buf );
	if ( IS_NPC(victim) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	{
	   STRFREE( victim->pIndexData->long_descr );
	   victim->pIndexData->long_descr = QUICKLINK( victim->long_descr );
	}
	return;
    }

    if ( !str_cmp( arg2, "description" ) )
    {
	if ( arg3[0] )
	{
	   STRFREE( victim->description );
	   victim->description = STRALLOC( arg3 );
	   if ( IS_NPC( victim ) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	   {
	      STRFREE(victim->pIndexData->description );
	      victim->pIndexData->description = QUICKLINK( victim->description );
	   }
	   return;
	}
	CHECK_SUBRESTRICTED( ch );
	if ( ch->substate == SUB_REPEATCMD )
	  ch->tempnum = SUB_REPEATCMD;
	else
	  ch->tempnum = SUB_NONE;
	ch->substate = SUB_MOB_DESC;
	ch->dest_buf = victim;
	start_editing( ch, victim->description );
	if( IS_NPC( victim) )
		editor_desc_printf( ch, "Description of mob, vnum %ld (%s).", victim->pIndexData->vnum, victim->name );
	else
		editor_desc_printf( ch, "Description of player %s.", capitalize( victim->name ) );
	return;
    }

    if ( !str_cmp( arg2, "title" ) )
    {
	if ( IS_NPC(victim) )
	{
	    send_to_char( "Not on NPC's.\n\r", ch );
	    return;
	}

	set_title( victim, arg3 );
	return;
    }

    if ( !str_cmp( arg2, "spec" ) )
    {
	if ( !can_mmodify( ch, victim ) )
	  return;
	if ( !IS_NPC(victim) )
	{
	    send_to_char( "Not on PC's.\n\r", ch );
	    return;
	}

        if ( !str_cmp( arg3, "none" ) )
        {
          victim->spec_fun = NULL;
	  send_to_char( "Special function removed.\n\r", ch );
	  if ( IS_NPC(victim) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	    victim->pIndexData->spec_fun = victim->spec_fun;
	  return;
        }

	if ( ( victim->spec_fun = spec_lookup( arg3 ) ) == 0 )
	{
	    send_to_char( "No such spec fun.\n\r", ch );
	    return;
	}
	if ( IS_NPC(victim) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	  victim->pIndexData->spec_fun = victim->spec_fun;
	return;
    }

    if ( !str_cmp( arg2, "spec2" ) )
    {
	if ( !can_mmodify( ch, victim ) )
	  return;
	if ( !IS_NPC(victim) )
	{
	    send_to_char( "Not on PC's.\n\r", ch );
	    return;
	}

        if ( !str_cmp( arg3, "none" ) )
        {
          victim->spec_2 = NULL;
	  send_to_char( "Special function removed.\n\r", ch );
	  if ( IS_NPC(victim) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	    victim->pIndexData->spec_2 = victim->spec_2;
	  return;
        }

	if ( ( victim->spec_2 = spec_lookup( arg3 ) ) == 0 )
	{
	    send_to_char( "No such spec fun.\n\r", ch );
	    return;
	}
	if ( IS_NPC(victim) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	  victim->pIndexData->spec_2 = victim->spec_2;
	return;
    }

    if ( !str_cmp( arg2, "flags" ) )
    {
        bool pcflag;
	if ( !IS_NPC( victim ) && get_trust( ch ) < LEVEL_GREATER )
	{
	    send_to_char( "You can only modify a mobile's flags.\n\r", ch );
	    return;
	}

	if ( !can_mmodify( ch, victim ) )
	  return;
	if ( !argument || argument[0] == '\0' )
	{
	   send_to_char( "Usage: mset <victim> flags <flag> [flag]...\n\r", ch );
	   send_to_char( "sentinel, scavenger, aggressive, stayarea, wimpy, practice, immortal,\n\r", ch );
	   send_to_char( "deadly, mountable, guardian, nokill, scholar, noassist, droid, nocorpse, noflee\n\r", ch );
	   return;
	}
	while ( argument[0] != '\0' )
	{
           pcflag = FALSE;
	   argument = one_argument( argument, arg3 );
	   value = IS_NPC( victim) ? get_actflag( arg3 ) : get_plrflag( arg3 );

	   if ( !IS_NPC( victim ) && ( value < 0 || value > 31 ) )
           {
             pcflag = TRUE;
	     value = get_pcflag( arg3 );
           }
	   if ( value < 0 || value > 31 )
	     ch_printf( ch, "Unknown flag: %s\n\r", arg3 );
	   else
	   {
	     if ( IS_NPC(victim) && 1 << value == ACT_IS_NPC )
	       send_to_char( "If that could be changed, it would cause many problems.\n\r", ch );
	     else
	     if ( IS_NPC(victim) && 1 << value == ACT_POLYMORPHED )
	       send_to_char( "Changing that would be a _bad_ thing.\n\r", ch);
	     else
	     {
		if ( pcflag )
		  TOGGLE_BIT( victim->pcdata->flags, 1 << value );
		else
		{ 
		  TOGGLE_BIT( victim->act, 1 << value );
		  /* NPC check added by Gorog */
		  if ( IS_NPC(victim) && (1 << value == ACT_PROTOTYPE) )
		    victim->pIndexData->act = victim->act;
		}
	     }
	   }
	}
	if ( IS_NPC(victim) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	  victim->pIndexData->act = victim->act; 
	return;
    }

    if ( !str_cmp( arg2, "wanted" ) )
    {        
        if ( IS_NPC( victim ) )
        {
            send_to_char( "Wanted flags are for players only.\n\r", ch );
	    return;
        }
        
	if ( get_trust( ch ) < LEVEL_GREATER )
	{
	    send_to_char( "You are not a high enough level to do that.\n\r", ch );
	    return;
	}
       
	if ( !can_mmodify( ch, victim ) )
	  return;
	if ( !argument || argument[0] == '\0' )
	{
	   send_to_char( "Usage: mset <victim> wanted <planet> [planet]...\n\r", ch );
	   return;
	}
        
        while ( argument[0] != '\0' )
	{
	   argument = one_argument( argument, arg3 );
	   value = get_wanted_flag( arg3 );
           if ( value < 0 || value > 31 )
	     ch_printf( ch, "Unknown flag: %s\n\r", arg3 );
	   else
	     TOGGLE_BIT( victim->pcdata->wanted_flags, 1 << value );
        }
        return;
    }

    if ( !str_cmp( arg2, "vip" ) )
    {        
        if ( !IS_NPC( victim ))
        {
            send_to_char( "VIP flags are for mobs only.\n\r", ch );
	    return;
        }
       
	if ( !can_mmodify( ch, victim ) )
	  return;
	
	if ( !argument || argument[0] == '\0' )
	{
	   send_to_char( "Usage: mset <victim> vip <planet> [planet]...\n\r", ch );
	   return;
	}
        
        while ( argument[0] != '\0' )
	{
	   argument = one_argument( argument, arg3 );
	   value = get_vip_flag( arg3 );
           if ( value < 0 || value > 31 )
	     ch_printf( ch, "Unknown flag: %s\n\r", arg3 );
	   else
	     TOGGLE_BIT( victim->vip_flags, 1 << value );
        }
        if ( IS_NPC(victim) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	  victim->pIndexData->vip_flags = victim->vip_flags; 
	return;
    }


    if ( !str_cmp( arg2, "affected" ) )
    {
	if ( !IS_NPC( victim ) && get_trust( ch ) < LEVEL_LESSER )
	{
	    send_to_char( "You can only modify a mobile's flags.\n\r", ch );
	    return;
	}

	if ( !can_mmodify( ch, victim ) )
	  return;
	if ( !argument || argument[0] == '\0' )
	{
	   send_to_char( "Usage: mset <victim> affected <flag> [flag]...\n\r", ch);
	   return;
	}
	while ( argument[0] != '\0' )
	{
	   argument = one_argument( argument, arg3 );
	   value = get_aflag( arg3 );
	   if ( value < 0 || value > 31 )
	     ch_printf( ch, "Unknown flag: %s\n\r", arg3 );
	   else
	     TOGGLE_BIT( victim->affected_by, 1 << value );
	}
	if ( IS_NPC( victim ) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	  victim->pIndexData->affected_by = victim->affected_by; 
	return;
    }

    /*
     * save some more finger-leather for setting RIS stuff
     */
    if ( !str_cmp( arg2, "r" ) )
    {
	if ( !IS_NPC( victim ) && get_trust( ch ) < LEVEL_LESSER )
	{
	    send_to_char( "You can only modify a mobile's ris.\n\r", ch );
	    return;
	}
	if ( !can_mmodify( ch, victim ) )
	    return;

	sprintf(outbuf,"%s resistant %s",arg1, arg3);
        do_mset( ch, outbuf );
        return;
    }
    if ( !str_cmp( arg2, "i" ) )
    {
	if ( !IS_NPC( victim ) && get_trust( ch ) < LEVEL_LESSER )
	{
	    send_to_char( "You can only modify a mobile's ris.\n\r", ch );
	    return;
	}
	if ( !can_mmodify( ch, victim ) )
	    return;


	sprintf(outbuf,"%s immune %s",arg1, arg3);
        do_mset( ch, outbuf );
        return;
    }
    if ( !str_cmp( arg2, "s" ) )
    {
	if ( !IS_NPC( victim ) && get_trust( ch ) < LEVEL_LESSER )
	{
	    send_to_char( "You can only modify a mobile's ris.\n\r", ch );
	    return;
	}
	if ( !can_mmodify( ch, victim ) )
	    return;

	sprintf(outbuf,"%s susceptible %s",arg1, arg3);
        do_mset( ch, outbuf );
        return;
    }
    if ( !str_cmp( arg2, "ri" ) )
    {
	if ( !IS_NPC( victim ) && get_trust( ch ) < LEVEL_LESSER )
	{
	    send_to_char( "You can only modify a mobile's ris.\n\r", ch );
	    return;
	}
	if ( !can_mmodify( ch, victim ) )
	    return;

	sprintf(outbuf,"%s resistant %s",arg1, arg3);
        do_mset( ch, outbuf );
	sprintf(outbuf,"%s immune %s",arg1, arg3);
        do_mset( ch, outbuf );
        return;
    }

    if ( !str_cmp( arg2, "rs" ) )
    {
	if ( !IS_NPC( victim ) && get_trust( ch ) < LEVEL_LESSER )
	{
	    send_to_char( "You can only modify a mobile's ris.\n\r", ch );
	    return;
	}
	if ( !can_mmodify( ch, victim ) )
	    return;

	sprintf(outbuf,"%s resistant %s",arg1, arg3);
        do_mset( ch, outbuf );
	sprintf(outbuf,"%s susceptible %s",arg1, arg3);
        do_mset( ch, outbuf );
        return;
    }
    if ( !str_cmp( arg2, "is" ) )
    {
	if ( !IS_NPC( victim ) && get_trust( ch ) < LEVEL_LESSER )
	{
	    send_to_char( "You can only modify a mobile's ris.\n\r", ch );
	    return;
	}
	if ( !can_mmodify( ch, victim ) )
	    return;

	sprintf(outbuf,"%s immune %s",arg1, arg3);
        do_mset( ch, outbuf );
	sprintf(outbuf,"%s susceptible %s",arg1, arg3);
        do_mset( ch, outbuf );
        return;
    }
    if ( !str_cmp( arg2, "ris" ) )
    {
	if ( !IS_NPC( victim ) && get_trust( ch ) < LEVEL_LESSER )
	{
	    send_to_char( "You can only modify a mobile's ris.\n\r", ch );
	    return;
	}
	if ( !can_mmodify( ch, victim ) )
	    return;

	sprintf(outbuf,"%s resistant %s",arg1, arg3);
        do_mset( ch, outbuf );
	sprintf(outbuf,"%s immune %s",arg1, arg3);
        do_mset( ch, outbuf );
	sprintf(outbuf,"%s susceptible %s",arg1, arg3);
        do_mset( ch, outbuf );
        return;
    }

    if ( !str_cmp( arg2, "resistant" ) )
    {
	if ( !IS_NPC( victim ) && get_trust( ch ) < LEVEL_LESSER )
	{
	    send_to_char( "You can only modify a mobile's resistancies.\n\r", ch );
	    return;
	}
	if ( !can_mmodify( ch, victim ) )
	    return;
	if ( !argument || argument[0] == '\0' )
	{
	   send_to_char( "Usage: mset <victim> resistant <flag> [flag]...\n\r", ch );
	   return;
	}
	while ( argument[0] != '\0' )
	{
	   argument = one_argument( argument, arg3 );
	   value = get_risflag( arg3 );
	   if ( value < 0 || value > 31 )
		ch_printf( ch, "Unknown flag: %s\n\r", arg3 );
	   else
		TOGGLE_BIT( victim->resistant, 1 << value );
	}
	if ( IS_NPC( victim ) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	   victim->pIndexData->resistant = victim->resistant; 
	return;
    }

    if ( !str_cmp( arg2, "immune" ) )
    {
	if ( !IS_NPC( victim ) && get_trust( ch ) < LEVEL_LESSER )
	{
	    send_to_char( "You can only modify a mobile's immunities.\n\r", ch );
	    return;
	}
	if ( !can_mmodify( ch, victim ) )
	    return;
	if ( !argument || argument[0] == '\0' )
	{
	    send_to_char( "Usage: mset <victim> immune <flag> [flag]...\n\r", ch );
	    return;
	}
	while ( argument[0] != '\0' )
	{
	    argument = one_argument( argument, arg3 );
	    value = get_risflag( arg3 );
	    if ( value < 0 || value > 31 )
		ch_printf( ch, "Unknown flag: %s\n\r", arg3 );
	    else
		TOGGLE_BIT( victim->immune, 1 << value );
	}
	if ( IS_NPC( victim ) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	    victim->pIndexData->immune = victim->immune; 
	return;
    }

    if ( !str_cmp( arg2, "susceptible" ) )
    {
	if ( !IS_NPC( victim ) && get_trust( ch ) < LEVEL_LESSER )
	{
	    send_to_char( "You can only modify a mobile's susceptibilities.\n\r", ch );
	    return;
	}
	if ( !can_mmodify( ch, victim ) )
	    return;
	if ( !argument || argument[0] == '\0' )
	{
	    send_to_char( "Usage: mset <victim> susceptible <flag> [flag]...\n\r", ch );
	    return;
	}
	while ( argument[0] != '\0' )
	{
	    argument = one_argument( argument, arg3 );
	    value = get_risflag( arg3 );
	    if ( value < 0 || value > 31 )
		ch_printf( ch, "Unknown flag: %s\n\r", arg3 );
	    else
		TOGGLE_BIT( victim->susceptible, 1 << value );
	}
	if ( IS_NPC( victim ) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	    victim->pIndexData->susceptible = victim->susceptible; 
	return;
    }

    if ( !str_cmp( arg2, "part" ) )
    {
	if ( !IS_NPC( victim ) && get_trust( ch ) < LEVEL_LESSER )
	{
	    send_to_char( "You can only modify a mobile's parts.\n\r", ch );
	    return;
	}
	if ( !can_mmodify( ch, victim ) )
	    return;
	if ( !argument || argument[0] == '\0' )
	{
	    send_to_char( "Usage: mset <victim> part <flag> [flag]...\n\r", ch );
	    return;
	}
	while ( argument[0] != '\0' )
	{
	    argument = one_argument( argument, arg3 );
	    value = get_partflag( arg3 );
	    if ( value < 0 || value > 31 )
		ch_printf( ch, "Unknown flag: %s\n\r", arg3 );
	    else
		TOGGLE_BIT( victim->xflags, 1 << value );
	}
	if ( IS_NPC( victim ) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	    victim->pIndexData->xflags = victim->xflags; 
	return;
    }

    if ( !str_cmp( arg2, "attack" ) )
    {
	if ( !IS_NPC( victim ) )
	{
	    send_to_char( "You can only modify a mobile's attacks.\n\r", ch );
	    return;
	}
	if ( !can_mmodify( ch, victim ) )
	    return;
	if ( !argument || argument[0] == '\0' )
	{
	    send_to_char( "Usage: mset <victim> attack <flag> [flag]...\n\r", ch );
	    send_to_char( "bite          claws        tail        sting      punch        kick\n\r", ch );
	    send_to_char( "trip          bash         stun        gouge      backstab\n\r", ch );
	    return;
	}
	while ( argument[0] != '\0' )
	{
	    argument = one_argument( argument, arg3 );
	    value = get_attackflag( arg3 );
	    if ( value < 0 || value > 31 )
		ch_printf( ch, "Unknown flag: %s\n\r", arg3 );
	    else
		TOGGLE_BIT( victim->attacks, 1 << value );
	}
	if ( IS_NPC( victim ) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	    victim->pIndexData->attacks = victim->attacks; 
	return;
    }

    if ( !str_cmp( arg2, "defense" ) )
    {
	if ( !IS_NPC( victim ) )
	{
	    send_to_char( "You can only modify a mobile's defenses.\n\r", ch );
	    return;
	}
	if ( !can_mmodify( ch, victim ) )
	    return;
	if ( !argument || argument[0] == '\0' )
	{
	    send_to_char( "Usage: mset <victim> defense <flag> [flag]...\n\r", ch );
	    send_to_char( "parry        dodge\n\r",ch );
	    return;
	}
	while ( argument[0] != '\0' )
	{
	    argument = one_argument( argument, arg3 );
	    value = get_defenseflag( arg3 );
	    if ( value < 0 || value > 31 )
		ch_printf( ch, "Unknown flag: %s\n\r", arg3 );
	    else
		TOGGLE_BIT( victim->defenses, 1 << value );
	}
	if ( IS_NPC( victim ) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	    victim->pIndexData->defenses = victim->defenses; 
	return;
    }

    if ( !str_cmp( arg2, "pos" ) )
    {
	if ( !IS_NPC(victim) )
	{
	    send_to_char( "Mobiles only.\n\r", ch );
	    return;
	}
	if ( !can_mmodify( ch, victim ) )
	    return;
	if ( value < 0 || value > POS_STANDING )
	{
	    ch_printf( ch, "Position range is 0 to %d.\n\r", POS_STANDING );
	    return;
	}
	victim->position = value;
	if ( IS_NPC( victim ) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	    victim->pIndexData->position = victim->position; 
	send_to_char( "Done.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg2, "defpos" ) )
    {
	if ( !IS_NPC(victim) )
	{
	    send_to_char( "Mobiles only.\n\r", ch );
	    return;
	}
	if ( !can_mmodify( ch, victim ) )
	    return;
	if ( value < 0 || value > POS_STANDING )
	{
	    ch_printf( ch, "Position range is 0 to %d.\n\r", POS_STANDING );
	    return;
	}
	victim->defposition = value;
	if ( IS_NPC( victim ) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	    victim->pIndexData->defposition = victim->defposition; 
	send_to_char( "Done.\n\r", ch );
	return;
    }

    /*
     * save some finger-leather
     */
    if ( !str_cmp( arg2, "hitdie" ) )
    {
	if ( !IS_NPC(victim) )
	{
	    send_to_char( "Mobiles only.\n\r", ch );
	    return;
	}
	if ( !can_mmodify( ch, victim ) )
	  return;

        sscanf(arg3,"%d %c %d %c %d",&num,&char1,&size,&char2,&plus);
	sprintf(outbuf,"%s hitnumdie %d",arg1, num);
        do_mset( ch, outbuf );

	sprintf(outbuf,"%s hitsizedie %d",arg1, size);
        do_mset( ch, outbuf );

	sprintf(outbuf,"%s hitplus %d",arg1, plus);
        do_mset( ch, outbuf );
        return;
    }
    /*
     * save some more finger-leather
     */
    if ( !str_cmp( arg2, "damdie" ) )
    {
	if ( !IS_NPC(victim) )
	{
	    send_to_char( "Mobiles only.\n\r", ch );
	    return;
	}
	if ( !can_mmodify( ch, victim ) )
	  return;

        sscanf(arg3,"%d %c %d %c %d",&num,&char1,&size,&char2,&plus);
	sprintf(outbuf,"%s damnumdie %d",arg1, num);
        do_mset( ch, outbuf );
	sprintf(outbuf,"%s damsizedie %d",arg1, size);
        do_mset( ch, outbuf );
	sprintf(outbuf,"%s damplus %d",arg1, plus);
        do_mset( ch, outbuf );
        return;
    }

    if ( !str_cmp( arg2, "hitnumdie" ) )
    {
	if ( !IS_NPC(victim) )
	{
	    send_to_char( "Mobiles only.\n\r", ch );
	    return;
	}
	if ( !can_mmodify( ch, victim ) )
	  return;
	if ( value < 0 || value > 32767 )
	{
	    send_to_char( "Number of hitpoint dice range is 0 to 30000.\n\r", ch );
	    return;
	}
	if ( IS_NPC( victim ) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	  victim->pIndexData->hitnodice = value;
	send_to_char( "Done.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg2, "hitsizedie" ) )
    {
	if ( !IS_NPC(victim) )
	{
	    send_to_char( "Mobiles only.\n\r", ch );
	    return;
	}
	if ( !can_mmodify( ch, victim ) )
	  return;
	if ( value < 0 || value > 32767 )
	{
	    send_to_char( "Hitpoint dice size range is 0 to 30000.\n\r", ch );
	    return;
	}
	if ( IS_NPC( victim ) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	  victim->pIndexData->hitsizedice = value;
	send_to_char( "Done.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg2, "hitplus" ) )
    {
	if ( !IS_NPC(victim) )
	{
	    send_to_char( "Mobiles only.\n\r", ch );
	    return;
	}
	if ( !can_mmodify( ch, victim ) )
	  return;
	if ( value < 0 || value > 32767 )
	{
	    send_to_char( "Hitpoint bonus range is 0 to 30000.\n\r", ch );
	    return;
	}
	if ( IS_NPC( victim ) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	  victim->pIndexData->hitplus = value;
	send_to_char( "Done.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg2, "damnumdie" ) )
    {
	if ( !IS_NPC(victim) )
	{
	    send_to_char( "Mobiles only.\n\r", ch );
	    return;
	}
	if ( !can_mmodify( ch, victim ) )
	  return;
	if ( value < 0 || value > 100 )
	{
	    send_to_char( "Number of damage dice range is 0 to 100.\n\r", ch );
	    return;
	}
	if ( IS_NPC( victim ) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	  victim->pIndexData->damnodice = value;
	send_to_char( "Done.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg2, "damsizedie" ) )
    {
	if ( !IS_NPC(victim) )
	{
	    send_to_char( "Mobiles only.\n\r", ch );
	    return;
	}
	if ( !can_mmodify( ch, victim ) )
	    return;
	if ( value < 0 || value > 100 )
	{
	    send_to_char( "Damage dice size range is 0 to 100.\n\r", ch );
	    return;
	}
	if ( IS_NPC( victim ) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	  victim->pIndexData->damsizedice = value;
	send_to_char( "Done.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg2, "damplus" ) )
    {
	if ( !IS_NPC(victim) )
	{
	    send_to_char( "Mobiles only.\n\r", ch );
	    return;
	}
	if ( !can_mmodify( ch, victim ) )
	  return;
	if ( value < 0 || value > 1000 )
	{
	    send_to_char( "Damage bonus range is 0 to 1000.\n\r", ch );
	    return;
	}

	if ( IS_NPC( victim ) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	  victim->pIndexData->damplus = value;
	send_to_char( "Done.\n\r", ch );
	return;

    }


    if ( !str_cmp( arg2, "aloaded" ) )
    {
	if ( IS_NPC(victim) )
	{
	    send_to_char( "Player Characters only.\n\r", ch );
	    return;
	}


	if ( !can_mmodify( ch, victim ) )
	  return;

	if ( !IS_SET(victim->pcdata->area->status, AREA_LOADED ) )
	{
	    SET_BIT( victim->pcdata->area->status, AREA_LOADED );
	    send_to_char( "Your area set to LOADED!\n\r", victim );
            if ( ch != victim )
	      send_to_char( "Area set to LOADED!\n\r", ch );
	    return;
	}
	else
	{
	    REMOVE_BIT( victim->pcdata->area->status, AREA_LOADED );
	    send_to_char( "Your area set to NOT-LOADED!\n\r", victim );
	    if ( ch != victim )
              send_to_char( "Area set to NON-LOADED!\n\r", ch );
	    return;
	}
    }    
    
    if ( !str_cmp( arg2, "speaks" ) )
    {
    	if ( !can_mmodify( ch, victim ) )
    	    return;
    	if ( !argument || argument[0] == '\0' )
    	{
    	    send_to_char( "Usage: mset <victim> speaks <language> [language] ...\n\r", ch );
    	    return;
    	}
    	while ( argument[0] != '\0' )
    	{
	    argument = one_argument( argument, arg3 );
	    value = get_langflag( arg3 );
	    if ( value == LANG_UNKNOWN )
		ch_printf( ch, "Unknown language: %s\n\r", arg3 );
	    else
	    if ( !IS_NPC( victim ) )
	    {
    		int valid_langs = LANG_ARKANIAN | LANG_BASIC | LANG_BINARY |
				LANG_CEREAN | LANG_CHAGRI | LANG_DASHADI |
				LANG_DEFEL | LANG_DOSH | LANG_DRALLISH |
				LANG_FALLEEN | LANG_HODIN | LANG_HUTTESE |
				LANG_IKTOTCHESE | LANG_JAWA | LANG_KELDOR |
				LANG_MIRALUKESE | LANG_MON_CALAMARIAN |
				LANG_MUUN | LANG_NOGHRI | LANG_RODESE |
				LANG_RYN | LANG_SKYTRIC | LANG_SULLUSTESE |
				LANG_TOGRUTI | LANG_TOGORIAN | LANG_LEKKU |
				LANG_UBESE | LANG_UMBARESE | LANG_VERPINE |
				LANG_SRILUURIAN | LANG_SHYRIIWOOK;

	    	if ( !(value &= valid_langs) )
		{
    		    ch_printf( ch, "Players may not know %s.\n\r", arg3 );
		    continue;
		}    		
	    }
	    TOGGLE_BIT( victim->speaks, value );
	}
	if ( !IS_NPC( victim ) )
	{
	    REMOVE_BIT( victim->speaks, race_table[victim->race].language );
	    if ( !knows_language( victim, victim->speaking, victim ) )
		victim->speaking = race_table[victim->race].language;
	}
	else
	    if ( IS_SET( victim->act, ACT_PROTOTYPE ) )
		victim->pIndexData->speaks = victim->speaks;
	send_to_char( "Done.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg2, "speaking" ) )
    {
	if ( !IS_NPC( victim ) )
	{
	    send_to_char( "Players must choose the language they speak themselves.\n\r", ch );
	    return;
	}
	if ( !can_mmodify( ch, victim ) )
	    return;
	if ( !argument || argument[0] == '\0' )
	{
	    send_to_char( "Usage: mset <victim> speaking <language> [language]...\n\r", ch );
	    return;
	}
	while ( argument[0] != '\0' )
	{
	    argument = one_argument( argument, arg3 );
	    value = get_langflag( arg3 );
	    if ( value == LANG_UNKNOWN )
		ch_printf( ch, "Unknown language: %s\n\r", arg3 );
	    else
		TOGGLE_BIT( victim->speaking, value );
	}
	if ( IS_NPC(victim) && IS_SET( victim->act, ACT_PROTOTYPE ) )
	    victim->pIndexData->speaking = victim->speaking;
	send_to_char( "Done.\n\r", ch );
	return;
    }

    /*
     * Generate usage message.
     */
    if ( ch->substate == SUB_REPEATCMD )
    {
	ch->substate = SUB_RESTRICTED;
	interpret( ch, origarg );
	ch->substate = SUB_REPEATCMD;
	ch->last_cmd = do_mset;
    }
    else
	do_mset( ch, "" );
    return;
}


void do_oset( CHAR_DATA *ch, char *argument )
{
    char arg1 [MAX_INPUT_LENGTH];
    char arg2 [MAX_INPUT_LENGTH];
    char arg3 [MAX_INPUT_LENGTH];
    char buf  [MAX_STRING_LENGTH];
    char outbuf  [MAX_STRING_LENGTH];
    OBJ_DATA *obj, *tmpobj;
    EXTRA_DESCR_DATA *ed;
    bool lockobj;
    char *origarg = argument;

    int value, tmp;

    if ( IS_NPC( ch ) )
    {
	send_to_char( "Mob's can't oset\n\r", ch );
	return;    
    }

    if ( !ch->desc )
    {
	send_to_char( "You have no descriptor\n\r", ch );
	return;
    }

    switch( ch->substate )
    {
	default:
	  break;

	case SUB_OBJ_EXTRA:
	  if ( !ch->dest_buf )
	  {
		send_to_char( "Fatal error: report to Thoric.\n\r", ch );
		bug( "do_oset: sub_obj_extra: NULL ch->dest_buf", 0 );
		ch->substate = SUB_NONE;
		return;
	  }
	  /*
	   * hopefully the object didn't get extracted...
	   * if you're REALLY paranoid, you could always go through
	   * the object and index-object lists, searching through the
	   * extra_descr lists for a matching pointer...
	   */
	  ed  = ch->dest_buf;
	  STRFREE( ed->description );
	  ed->description = copy_buffer( ch );
	  tmpobj = ch->spare_ptr;
	  stop_editing( ch );
	  ch->dest_buf = tmpobj;
	  ch->substate = ch->tempnum;
	  return;
	
	case SUB_OBJ_LONG:
	  if ( !ch->dest_buf )
	  {
		send_to_char( "Fatal error: report to Thoric.\n\r", ch );
		bug( "do_oset: sub_obj_long: NULL ch->dest_buf", 0 );
		ch->substate = SUB_NONE;
		return;
	  }
	  obj = ch->dest_buf;
	  if ( obj && obj_extracted(obj) )
	  {
		send_to_char( "Your object was extracted!\n\r", ch );
		stop_editing( ch );
		return;
	  }
	  STRFREE( obj->description );
	  obj->description = copy_buffer( ch );
	  if ( IS_OBJ_STAT( obj, ITEM_PROTOTYPE ) )
	  {
		STRFREE( obj->pIndexData->description );
		obj->pIndexData->description = QUICKLINK( obj->description );
	  }
	  tmpobj = ch->spare_ptr;
	  stop_editing( ch );
	  ch->substate = ch->tempnum;
	  ch->dest_buf = tmpobj;
	  return;
    }

    obj = NULL;
    smash_tilde( argument );

    if ( ch->substate == SUB_REPEATCMD )
    {
	obj = ch->dest_buf;
	if ( obj && obj_extracted(obj) )
	{
	    send_to_char( "Your object was extracted!\n\r", ch );
	    obj = NULL;
	    argument = "done";
	}
	if ( argument[0] == '\0' || !str_cmp( argument, " " )
	||   !str_cmp( argument, "stat" ) )
	{
	    if ( obj )
		do_ostat( ch, obj->name );
	    else
	        send_to_char( "No object selected.  Type '?' for help.\n\r", ch );
	    return;
	}
	if ( !str_cmp( argument, "done" ) || !str_cmp( argument, "off" ) )
	{
	    send_to_char( "Oset mode off.\n\r", ch );
	    ch->substate = SUB_NONE;
	    ch->dest_buf = NULL;
	    if ( ch->pcdata && ch->pcdata->subprompt )
		STRFREE( ch->pcdata->subprompt );
	    return;
	}
    }
    if ( obj )
    {
	lockobj = TRUE;
	strcpy( arg1, obj->name );
	argument = one_argument( argument, arg2 );
	strcpy( arg3, argument );
    }
    else
    {
	lockobj = FALSE;
	argument = one_argument( argument, arg1 );
	argument = one_argument( argument, arg2 );
	strcpy( arg3, argument );
    }

/*
    if ( !str_cmp( arg1, "on" ) )
    {
	send_to_char( "Syntax: oset <object|vnum> on.\n\r", ch );
	return;
    }
*/

    if ( arg1[0] == '\0' || arg2[0] == '\0' || !str_cmp( arg1, "?" ) )
    {
	if ( ch->substate == SUB_REPEATCMD )
	{
	    if ( obj )
		send_to_char( "Syntax: <field>  <value>\n\r",		ch );
	    else
		send_to_char( "Syntax: <object> <field>  <value>\n\r",	ch );
	}
	else
	    send_to_char( "Syntax: oset <object> <field>  <value>\n\r",	ch );
	send_to_char( "\n\r",						ch );
	send_to_char( "Field being one of:\n\r",			ch );
	send_to_char( "  flags wear level weight cost rent timer\n\r",	ch );
	send_to_char( "  name short long desc ed rmed actiondesc\n\r",	ch );
	send_to_char( "  type value0 value1 value2 value3 value4 value5\n\r",	ch );
	send_to_char( "  affect rmaffect layers\n\r",				ch );
	send_to_char( "For weapons:             For armor:\n\r",	ch );
	send_to_char( "  weapontype condition     ac condition\n\r",	ch );
	send_to_char( "  numdamdie sizedamdie                  \n\r",   ch );
	send_to_char( "  charges   maxcharges                  \n\r",   ch );
	send_to_char( "For potions, pills:\n\r",		ch );
	send_to_char( "  slevel spell1 spell2 spell3\n\r",		ch );
	send_to_char( "For devices:\n\r",			ch );
	send_to_char( "  slevel spell maxcharges charges\n\r",		ch );
	send_to_char( "For salves:\n\r",			ch );
	send_to_char( "  slevel spell1 spell2 maxdoses delay (keep low - delay is anoying)\n\r",		ch );
	send_to_char( "For containers:          For levers and switches:\n\r", ch );
	send_to_char( "  cflags key capacity      tflags\n\r",		ch );
	send_to_char( "For rawspice:            For ammo and batteries:\n\r",		ch );
	send_to_char( "  spicetype  grade         charges (at least 1000 for ammo)\n\r",		ch );
	send_to_char( "For crystals:\n\r",		ch );
	send_to_char( "  gemtype\n\r",		ch );
	return;
    }

    if ( !obj && get_trust(ch) <= LEVEL_IMMORTAL )
    {
	if ( ( obj = get_obj_here( ch, arg1 ) ) == NULL )
	{
	   send_to_char( "You can't find that here.\n\r", ch );
	   return;
	}
    }
    else
    if ( !obj )
    {
	if ( ( obj = get_obj_world( ch, arg1 ) ) == NULL )
	{
	   send_to_char( "There is nothing like that in all the realms.\n\r", ch );
	   return;
 	}
    }
    if ( lockobj )
	ch->dest_buf = obj;
    else
	ch->dest_buf = NULL;

    separate_obj( obj );
    value = atoi( arg3 );

/*
    if ( !str_cmp( arg2, "on" ) )
    {
	ch_printf( ch, "Oset mode on. (Editing '%s' vnum %d).\n\r",
		obj->name, obj->pIndexData->vnum );
	ch->substate = SUB_REPEATCMD;
	ch->dest_buf = obj;
	if ( ch->pcdata )
	{
	   if ( ch->pcdata->subprompt )
		STRFREE( ch->pcdata->subprompt );
	   sprintf( buf, "<&COset &W#%d&w> %%i", obj->pIndexData->vnum );
	   ch->pcdata->subprompt = STRALLOC( buf );
	}
	return;
    }
*/

    if ( !str_cmp( arg2, "value0" ) || !str_cmp( arg2, "v0" ) )
    {
	if ( !can_omodify( ch, obj ) )
	  return;
	obj->value[0] = value;
	if ( IS_OBJ_STAT( obj, ITEM_PROTOTYPE ) )
	  obj->pIndexData->value[0] = value;
	return;
    }

    if ( !str_cmp( arg2, "value1" ) || !str_cmp( arg2, "v1" ) )
    {
	if ( !can_omodify( ch, obj ) )
	  return;
	obj->value[1] = value;
	if ( IS_OBJ_STAT( obj, ITEM_PROTOTYPE ) )
	  obj->pIndexData->value[1] = value;
	return;
    }

    if ( !str_cmp( arg2, "value2" ) || !str_cmp( arg2, "v2" ) )
    {
	if ( !can_omodify( ch, obj ) )
	  return;
	obj->value[2] = value;
	if ( IS_OBJ_STAT( obj, ITEM_PROTOTYPE ) )
	  obj->pIndexData->value[2] = value;
	return;
    }

    if ( !str_cmp( arg2, "value3" ) || !str_cmp( arg2, "v3" ) )
    {
	if ( !can_omodify( ch, obj ) )
	  return;
	obj->value[3] = value;
	if ( IS_OBJ_STAT( obj, ITEM_PROTOTYPE ) )
	  obj->pIndexData->value[3] = value;
	return;
    }

    if ( !str_cmp( arg2, "value4" ) || !str_cmp( arg2, "v4" ) )
    {
	if ( !can_omodify( ch, obj ) )
	  return;
	obj->value[4] = value;
	if ( IS_OBJ_STAT( obj, ITEM_PROTOTYPE ) )
	  obj->pIndexData->value[4] = value;
	return;
    }

    if ( !str_cmp( arg2, "value5" ) || !str_cmp( arg2, "v5" ) )
    {
	if ( !can_omodify( ch, obj ) )
	  return;
	obj->value[5] = value;
	if ( IS_OBJ_STAT( obj, ITEM_PROTOTYPE ) )
	  obj->pIndexData->value[5] = value;
	return;
    }

    if ( !str_cmp( arg2, "type" ) )
    {
	if ( !can_omodify( ch, obj ) )
	  return;
	if ( !argument || argument[0] == '\0' )
	{
	   send_to_char( "Usage: oset <object> type <type>\n\r", ch );
	   send_to_char( "Possible Types:\n\r", ch );
           send_to_char( "None        Light\n\r", ch );
           send_to_char( "Treasure    Armor      Comlink    Fabric      Grenade\n\r", ch );
           send_to_char( "Furniture   Trash      Container  Drink_con   Landmine\n\r", ch );
           send_to_char( "Key         Food       Money      Pen         Fuel\n\r", ch );
           send_to_char( "Fountain    Pill       Weapon     Medpac      Missile\n\r", ch );
           send_to_char( "Fire        Book       Superconductor         Rare_metal\n\r", ch );
           send_to_char( "Switch      Lever      Button     Dial        Government\n\r", ch );
           send_to_char( "Trap        Map        Portal     Paper       Magnet\n\r", ch );
           send_to_char( "Lockpick    Shovel     Thread     Smut        Ammo\n\r", ch );
           send_to_char( "Rawspice    Lens       Crystal    Duraplast   Battery\n\r", ch );	   
           send_to_char( "Toolkit     Durasteel  Oven       Mirror      Circuit\n\r", ch );	   
           send_to_char( "Potion      Salve      Pill       Device      Spacecraft\n\r", ch );	   
           send_to_char( "Bolt        Chemical\n\r", ch );	   
           return;
	}
	value = get_otype( argument );
	if ( value < 1 )
	{
	     ch_printf( ch, "Unknown type: %s\n\r", arg3 );
	     return;	
	}
	obj->item_type = (sh_int) value;
	if ( IS_OBJ_STAT( obj, ITEM_PROTOTYPE ) )
	  obj->pIndexData->item_type = obj->item_type; 
	return;	
    }

    if ( !str_cmp( arg2, "flags" ) )
    {
	if ( !can_omodify( ch, obj ) )
	  return;
	if ( !argument || argument[0] == '\0' )
	{
	   send_to_char( "Usage: oset <object> flags <flag> [flag]...\n\r", ch );
	   send_to_char( "glow, dark, magic, bless, antievil, noremove, antisith, antisoldier,\n\r", ch );
           send_to_char( "donation, covering, hum, invis, nodrop, antigood, antipilot, anticitizen\n\r", ch );
           send_to_char( "antineutral, inventory, antithief, antijedi, clanobject, antihunter\n\r", ch );
	   send_to_char( "small_size, human_size, large_size, hutt_size, contraband\n\r", ch );
	   return;
	}
	while ( argument[0] != '\0' )
	{
	   argument = one_argument( argument, arg3 );
	   value = get_oflag( arg3 );
	   if ( value < 0 || value > 31 )
	     ch_printf( ch, "Unknown flag: %s\n\r", arg3 );
	   else
	   {
	       TOGGLE_BIT(obj->extra_flags, 1 << value);
	       if ( 1 << value == ITEM_PROTOTYPE )
	         obj->pIndexData->extra_flags = obj->extra_flags;
	   }
	}
	if ( IS_OBJ_STAT( obj, ITEM_PROTOTYPE ) )
	  obj->pIndexData->extra_flags = obj->extra_flags; 
	return;
    }

    if ( !str_cmp( arg2, "wear" ) )
    {
	if ( !can_omodify( ch, obj ) )
	  return;
	if ( !argument || argument[0] == '\0' )
	{
	   send_to_char( "Usage: oset <object> wear <flag> [flag]...\n\r", ch );
           send_to_char( "Possible locations:\n\r", ch );
           send_to_char( "take   finger   neck    body    head   legs\n\r", ch );
           send_to_char( "feet   hands    arms    shield  about  waist\n\r", ch );
           send_to_char( "wrist  wield    hold    ears    eyes   bothwrists\n\r", ch );
	   return;
	}
	while ( argument[0] != '\0' )
	{
	   argument = one_argument( argument, arg3 );
	   value = get_wflag( arg3 );
	   if ( value < 0 || value > 31 )
	     ch_printf( ch, "Unknown flag: %s\n\r", arg3 );
	   else
	     TOGGLE_BIT( obj->wear_flags, 1 << value );
	}

	if ( IS_OBJ_STAT( obj, ITEM_PROTOTYPE ) )
	  obj->pIndexData->wear_flags = obj->wear_flags;
	return;
    }

    if ( !str_cmp( arg2, "level" ) )
    {
	if ( !can_omodify( ch, obj ) )
	  return;
	obj->level = value;
	return;
    }

    if ( !str_cmp( arg2, "weight" ) )
    {
	if ( !can_omodify( ch, obj ) )
	  return;
	obj->weight = value;
	if ( IS_OBJ_STAT( obj, ITEM_PROTOTYPE ) )
	  obj->pIndexData->weight = value;
	return;
    }

    if ( !str_cmp( arg2, "cost" ) )
    {
	if ( !can_omodify( ch, obj ) )
	  return;
	obj->cost = value;
	if ( IS_OBJ_STAT( obj, ITEM_PROTOTYPE ) )
	  obj->pIndexData->cost = value;
	return;
    }

    if ( !str_cmp( arg2, "rent" ) )
    {
	if ( !can_omodify( ch, obj ) )
	  return;
	if ( IS_OBJ_STAT( obj, ITEM_PROTOTYPE ) )
	  obj->pIndexData->rent = value;
	else
	  send_to_char( "Item must have prototype flag to set this value.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg2, "layers" ) )
    {
	if ( !can_omodify( ch, obj ) )
	  return;
	if ( IS_OBJ_STAT( obj, ITEM_PROTOTYPE ) )
	  obj->pIndexData->layers = value;
	else
	  send_to_char( "Item must have prototype flag to set this value.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg2, "timer" ) )
    {
	if ( !can_omodify( ch, obj ) )
	  return;
	obj->timer = value;
	return;
    }
	
    if ( !str_cmp( arg2, "name" ) )
    {
	if ( !can_omodify( ch, obj ) )
	  return;
	STRFREE( obj->name );
	obj->name = STRALLOC( arg3 );
	if ( IS_OBJ_STAT( obj, ITEM_PROTOTYPE ) )
	{
	   STRFREE(obj->pIndexData->name );
	   obj->pIndexData->name = QUICKLINK( obj->name );
	}
	return;
    }

    if ( !str_cmp( arg2, "short" ) )
    {
	STRFREE( obj->short_descr );
	obj->short_descr = STRALLOC( arg3 );
	if ( IS_OBJ_STAT( obj, ITEM_PROTOTYPE ) )
	{
	   STRFREE(obj->pIndexData->short_descr );
	   obj->pIndexData->short_descr = QUICKLINK( obj->short_descr );
	}
        else
        /* Feature added by Narn, Apr/96 
	 * If the item is not proto, add the word 'rename' to the keywords
	 * if it is not already there.
	 */
        {
          if ( str_infix( "rename", obj->name ) )
          {
            sprintf( buf, "%s %s", obj->name, "rename" );
	    STRFREE( obj->name );
	    obj->name = STRALLOC( buf );
          }
        }
	return;
    }

    if ( !str_cmp( arg2, "actiondesc" ) )
    {
	if ( strstr( arg3, "%n" )
	||   strstr( arg3, "%d" )
	||   strstr( arg3, "%l" ) )
	{
	   send_to_char( "Illegal characters!\n\r", ch );
	   return;
	}
	STRFREE( obj->action_desc );
	obj->action_desc = STRALLOC( arg3 );
	if ( IS_OBJ_STAT( obj, ITEM_PROTOTYPE ) )
	{
	   STRFREE(obj->pIndexData->action_desc );
	   obj->pIndexData->action_desc = QUICKLINK( obj->action_desc );
	}
	return;
    }

    if ( !str_cmp( arg2, "long" ) )
    {
	if ( arg3[0] )
	{
	   STRFREE( obj->description );
	   obj->description = STRALLOC( arg3 );
	   if ( IS_OBJ_STAT( obj, ITEM_PROTOTYPE ) )
	   {
	      STRFREE(obj->pIndexData->description );
	      obj->pIndexData->description = QUICKLINK( obj->description );
	   }
	   return;
	}
	CHECK_SUBRESTRICTED( ch );
	if ( ch->substate == SUB_REPEATCMD )
	  ch->tempnum = SUB_REPEATCMD;
	else
	  ch->tempnum = SUB_NONE;
	if ( lockobj )
	  ch->spare_ptr = obj;
	else
	  ch->spare_ptr = NULL;
	ch->substate = SUB_OBJ_LONG;
	ch->dest_buf = obj;
	start_editing( ch, obj->description );
	editor_desc_printf( ch, "Object long desc, vnum %ld (%s).", obj->pIndexData->vnum, obj->short_descr );
	return;
    }

    if ( !str_cmp( arg2, "affect" ) )
    {
	AFFECT_DATA *paf;
	sh_int loc;
	int bitv;

	argument = one_argument( argument, arg2 );
	if ( !arg2 || arg2[0] == '\0' || !argument || argument[0] == 0 )
	{
	   send_to_char( "Usage: oset <object> affect <field> <value>\n\r", ch );
           send_to_char( "Affect Fields:\n\r", ch );
           send_to_char( "none        strength    dexterity   intelligence  wisdom       constitution\n\r", ch );
           send_to_char( "sex        tread injury age         height        weight       force\n\r", ch );
           send_to_char( "hit         move        credits     experience    armor        hitroll\n\r", ch );
           send_to_char( "damroll     save_para   save_rod    save_poison   save_breath  save_power\n\r", ch );
           send_to_char( "charisma    resistant   immune      susceptible   affected     luck\n\r", ch );
           send_to_char( "backstab    pick        track       steal         sneak        hide\n\r", ch );
           send_to_char( "detrap      dodge       peek        scan          gouge        search\n\r", ch );
           send_to_char( "mount       disarm      kick        parry         bash         stun\n\r", ch );
           send_to_char( "punch       climb       grip        scribe        brew\n\r", ch );
	   return;
	}
	loc = get_atype( arg2 );
	if ( loc < 1 )
	{
	     ch_printf( ch, "Unknown field: %s\n\r", arg2 );
	     return;	
	}
	if ( loc >= APPLY_AFFECT && loc < APPLY_WEAPONSPELL )
	{
	   bitv = 0;
	   while ( argument[0] != '\0' )
	   {
		argument = one_argument( argument, arg3 );
		if ( loc == APPLY_AFFECT )
		  value = get_aflag( arg3 );
		else
		  value = get_risflag( arg3 );
		if ( value < 0 || value > 31 )
		  ch_printf( ch, "Unknown flag: %s\n\r", arg3 );
		else
		  SET_BIT( bitv, 1 << value );
	   }
	   if ( !bitv )
	     return;
	   value = bitv;
	}
	else
	{
	   argument = one_argument( argument, arg3 );
	   value = atoi( arg3 );
	}
	CREATE( paf, AFFECT_DATA, 1 );
	paf->type		= -1;
	paf->duration		= -1;
	paf->location		= loc;
	paf->modifier		= value;
	paf->bitvector		= 0;
	paf->next		= NULL;
	if ( IS_OBJ_STAT( obj, ITEM_PROTOTYPE ) )
	  LINK( paf, obj->pIndexData->first_affect,
		     obj->pIndexData->last_affect, next, prev );
	else
	  LINK( paf, obj->first_affect, obj->last_affect, next, prev );
	++top_affect;
	send_to_char( "Done.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg2, "rmaffect" ) )
    {
	AFFECT_DATA *paf;
	sh_int loc, count;
	
	if ( !argument || argument[0] == '\0' )
	{
	   send_to_char( "Usage: oset <object> rmaffect <affect#>\n\r", ch );
	   return;
	}
	loc = atoi( argument );
	if ( loc < 1 )
	{
	     send_to_char( "Invalid number.\n\r", ch );
	     return;	
	}

	count = 0;
	
	if ( IS_OBJ_STAT( obj, ITEM_PROTOTYPE ) )
	{
	  OBJ_INDEX_DATA *pObjIndex;
	  
	  pObjIndex = obj->pIndexData;
	  for ( paf = pObjIndex->first_affect; paf; paf = paf->next )
	  {
		if ( ++count == loc )
		{
		   UNLINK( paf, pObjIndex->first_affect, pObjIndex->last_affect, next, prev );
		   DISPOSE( paf );
		   send_to_char( "Removed.\n\r", ch );
		   --top_affect;
		   return;
		}
	  }
	  send_to_char( "Not found.\n\r", ch );
	  return;
	}
	else
	{
	  for ( paf = obj->first_affect; paf; paf = paf->next )
	  {
		if ( ++count == loc )
		{
		   UNLINK( paf, obj->first_affect, obj->last_affect, next, prev );
		   DISPOSE( paf );
		   send_to_char( "Removed.\n\r", ch );
		   --top_affect;
		   return;
		}
	  }
	  send_to_char( "Not found.\n\r", ch );
	  return;
	}
    }

    if ( !str_cmp( arg2, "ed" ) )
    {
	if ( !arg3 || arg3[0] == '\0' )
	{
	    send_to_char( "Syntax: oset <object> ed <keywords>\n\r",
		ch );
	    return;
	}
	CHECK_SUBRESTRICTED( ch );
	if ( obj->timer )
	{
	   send_to_char("It's not safe to edit an extra description on an object with a timer.\n\rTurn it off first.\n\r", ch );
	   return;
	}
	if ( obj->item_type == ITEM_PAPER )
	{
	   send_to_char("You can not add an extra description to a note paper at the moment.\n\r", ch);
	   return;
	}
	if ( IS_OBJ_STAT( obj, ITEM_PROTOTYPE ) )
	  ed = SetOExtraProto( obj->pIndexData, arg3 );
	else
	  ed = SetOExtra( obj, arg3 );
	if ( ch->substate == SUB_REPEATCMD )
	  ch->tempnum = SUB_REPEATCMD;
	else
	  ch->tempnum = SUB_NONE;
	if ( lockobj )
	  ch->spare_ptr = obj;
	else
	  ch->spare_ptr = NULL;
	ch->substate = SUB_OBJ_EXTRA;
	ch->dest_buf = ed;
	start_editing( ch, ed->description );
	return;
    }

    if ( !str_cmp( arg2, "desc" ) )
    {
	CHECK_SUBRESTRICTED( ch );
	if ( obj->timer )
	{
	   send_to_char("It's not safe to edit a description on an object with a timer.\n\rTurn it off first.\n\r", ch );
	   return;
	}
	if ( obj->item_type == ITEM_PAPER )
	{
	   send_to_char("You can not add a description to a note paper at the moment.\n\r", ch);
	   return;
	}
	if ( IS_OBJ_STAT( obj, ITEM_PROTOTYPE ) )
	  ed = SetOExtraProto( obj->pIndexData, obj->name );
	else
	  ed = SetOExtra( obj, obj->name );
	if ( ch->substate == SUB_REPEATCMD )
	  ch->tempnum = SUB_REPEATCMD;
	else
	  ch->tempnum = SUB_NONE;
	if ( lockobj )
	  ch->spare_ptr = obj;
	else
	  ch->spare_ptr = NULL;
	ch->substate = SUB_OBJ_EXTRA;
	ch->dest_buf = ed;
	start_editing( ch, ed->description );
	editor_desc_printf( ch, "Extra description '%s' on object vnum %d (%s).",
		arg3, obj->pIndexData->vnum, obj->short_descr );
	return;
    }

    
    
    if ( !str_cmp( arg2, "rmed" ) )
    {
	if ( !arg3 || arg3[0] == '\0' )
	{
	   send_to_char( "Syntax: oset <object> rmed <keywords>\n\r", ch );
	   return;
	}
	if ( IS_OBJ_STAT( obj, ITEM_PROTOTYPE ) )
	{
	    if ( DelOExtraProto( obj->pIndexData, arg3 ) )
		send_to_char( "Deleted.\n\r", ch );
	    else
		send_to_char( "Not found.\n\r", ch );
	    return;
	}
	if ( DelOExtra( obj, arg3 ) )
	  send_to_char( "Deleted.\n\r", ch );
	else
	  send_to_char( "Not found.\n\r", ch );
	return;
    }
    /*
     * save some finger-leather
     */
    if ( !str_cmp( arg2, "ris" ) )
    {
	sprintf(outbuf, "%s affect resistant %s", arg1, arg3);
        do_oset( ch, outbuf );
	sprintf(outbuf, "%s affect immune %s", arg1, arg3);
        do_oset( ch, outbuf );
	sprintf(outbuf, "%s affect susceptible %s", arg1, arg3);
        do_oset( ch, outbuf );
        return;
    }

    if ( !str_cmp( arg2, "r" ) )
    {
	sprintf(outbuf, "%s affect resistant %s", arg1, arg3);
        do_oset( ch, outbuf );
        return;
    }

    if ( !str_cmp( arg2, "i" ) )
    {
	sprintf(outbuf, "%s affect immune %s", arg1, arg3);
        do_oset( ch, outbuf );
        return;
    }
    if ( !str_cmp( arg2, "s" ) )
    {
	sprintf(outbuf, "%s affect susceptible %s", arg1, arg3);
        do_oset( ch, outbuf );
        return;
    }

    if ( !str_cmp( arg2, "ri" ) )
    {
	sprintf(outbuf, "%s affect resistant %s", arg1, arg3);
        do_oset( ch, outbuf );
	sprintf(outbuf, "%s affect immune %s", arg1, arg3);
        do_oset( ch, outbuf );
        return;
    }

    if ( !str_cmp( arg2, "rs" ) )
    {
	sprintf(outbuf, "%s affect resistant %s", arg1, arg3);
        do_oset( ch, outbuf );
	sprintf(outbuf, "%s affect susceptible %s", arg1, arg3);
        do_oset( ch, outbuf );
        return;
    }

    if ( !str_cmp( arg2, "is" ) )
    {
	sprintf(outbuf, "%s affect immune %s", arg1, arg3);
        do_oset( ch, outbuf );
	sprintf(outbuf, "%s affect susceptible %s", arg1, arg3);
        do_oset( ch, outbuf );
        return;
    }

    /*
     * Make it easier to set special object values by name than number
     * 						-Thoric
     */
    tmp = -1;
    switch( obj->item_type )
    {
	case ITEM_WEAPON:
	    if ( !str_cmp( arg2, "weapontype" ) )
	    {
		int x;

		value = -1;
		for ( x = 0; x < sizeof( weapon_table ) / sizeof( weapon_table[0] ); x++ )
		  if ( !str_cmp( arg3, weapon_table[x] ) )
		    value = x;
		if ( value < 0 )
		{
		    send_to_char( "Unknown weapon type.\n\r", ch );
		    send_to_char( "\n\rChoices:\n\r", ch );
		    send_to_char( "   none, lightsaber, vibro-blade, blaster, force pike, bowcaster, bludgeon, dualsaber\n\r", ch );
		    return;
		}
		tmp = 3;
		break;
	    }
	    if ( !str_cmp( arg2, "condition" ) )	tmp = 0;
	    if ( !str_cmp( arg2, "numdamdie" ) )        tmp = 1;
	    if ( !str_cmp( arg2, "sizedamdie" ) )       tmp = 2;
	    if ( !str_cmp( arg2, "charges" ) )          tmp = 4;
	    if ( !str_cmp( arg2, "maxcharges" ) )       tmp = 5;
	    if ( !str_cmp( arg2, "charge" ) )          tmp = 4;
	    if ( !str_cmp( arg2, "maxcharge" ) )       tmp = 5;
	    break;
	case ITEM_BOLT:    
	case ITEM_AMMO:
	    if ( !str_cmp( arg2, "charges" ) )          tmp = 0;
	    if ( !str_cmp( arg2, "charge" ) )          tmp = 0;
	    break;
	case ITEM_BATTERY:
	    if ( !str_cmp( arg2, "charges" ) )          tmp = 0;
	    if ( !str_cmp( arg2, "charge" ) )          tmp = 0;
	    break;
	case ITEM_RAWSPICE:
	case ITEM_SPICE:
	    if ( !str_cmp( arg2, "grade" ) )          tmp = 1;
	    if ( !str_cmp( arg2, "spicetype" ) )
	    {
		int x;

		value = -1;
		for ( x = 0; x < sizeof( spice_table ) / sizeof( spice_table[0] ); x++ )
		  if ( !str_cmp( arg3, spice_table[x] ) )
		    value = x;
		if ( value < 0 )
		{
		    send_to_char( "Unknown spice type.\n\r", ch );
		    send_to_char( "\n\rChoices:\n\r", ch );
		    send_to_char( "   glitterstim, carsanum, ryll, andris\n\r", ch );
		    return;
		}
		tmp = 0;
		break;
	    }
	    break;
	case ITEM_CRYSTAL:
	    if ( !str_cmp( arg2, "gemtype" ) )
	    {
		int x;

		value = -1;
		for ( x = 0; x < sizeof( crystal_table ) / sizeof( crystal_table[0] ); x++ )
		  if ( !str_cmp( arg3, crystal_table[x] ) )
		    value = x;
		if ( value < 0 )
		{
		    send_to_char( "Unknown gem type.\n\r", ch );
		    send_to_char( "\n\rChoices:\n\r", ch );
		    send_to_char( "   non-adegan, kathracite, relacite, danite, mephite, ponite, illum, corusca\n\r", ch );
		    return;
		}
		tmp = 0;
		break;
	    }
	    break;
	case ITEM_ARMOR:
	    if ( !str_cmp( arg2, "condition" ) )	tmp = 0;
	    if ( !str_cmp( arg2, "ac" )	)		tmp = 1;
	    break;
	case ITEM_SALVE:
	    if ( !str_cmp( arg2, "slevel"   ) )		tmp = 0;
	    if ( !str_cmp( arg2, "maxdoses" ) )		tmp = 1;
	    if ( !str_cmp( arg2, "doses"    ) )		tmp = 2;
	    if ( !str_cmp( arg2, "delay"    ) )		tmp = 3;
	    if ( !str_cmp( arg2, "spell1"   ) )		tmp = 4;
	    if ( !str_cmp( arg2, "spell2"   ) )		tmp = 5;
	    if ( tmp >=4 && tmp <= 5 )			value = skill_lookup(arg3);
	    break;
	case ITEM_POTION:
	case ITEM_PILL:
	    if ( !str_cmp( arg2, "slevel" ) )		tmp = 0;
	    if ( !str_cmp( arg2, "spell1" ) )		tmp = 1;
	    if ( !str_cmp( arg2, "spell2" ) )		tmp = 2;
	    if ( !str_cmp( arg2, "spell3" ) )		tmp = 3;
	    if ( tmp >=1 && tmp <= 3 )			value = skill_lookup(arg3);
	    break;
	case ITEM_DEVICE:
	    if ( !str_cmp( arg2, "slevel" ) )		tmp = 0;
	    if ( !str_cmp( arg2, "spell" ) )
	    {
	    	tmp = 3;
		value = skill_lookup(arg3);
	    }
	    if ( !str_cmp( arg2, "maxcharges" )	)	tmp = 1;
	    if ( !str_cmp( arg2, "charges" ) )		tmp = 2;
	    break;
	case ITEM_CONTAINER:
	    if ( !str_cmp( arg2, "capacity" ) )		tmp = 0;
	    if ( !str_cmp( arg2, "cflags" ) )		tmp = 1;
	    if ( !str_cmp( arg2, "key" ) )		tmp = 2;
	    break;
	case ITEM_SWITCH:
	case ITEM_LEVER:
	case ITEM_BUTTON:
	    if ( !str_cmp( arg2, "tflags" ) )
	    {
	    	tmp = 0;
		value = get_trigflag(arg3);
	    }
	    break;
    }
    if ( tmp >= 0 && tmp <= 5 )
    {
	if ( !can_omodify( ch, obj ) )
	  return;
	obj->value[tmp] = value;
	if ( IS_OBJ_STAT( obj, ITEM_PROTOTYPE ) )
	  obj->pIndexData->value[tmp] = value;
	return;
    }

    /*
     * Generate usage message.
     */
    if ( ch->substate == SUB_REPEATCMD )
    {
	ch->substate = SUB_RESTRICTED;
	interpret( ch, origarg );
	ch->substate = SUB_REPEATCMD;
	ch->last_cmd = do_oset;
    }
    else
	do_oset( ch, "" );
    return;
}


/*
 * Obsolete Merc room editing routine
 */
void do_rset( CHAR_DATA *ch, char *argument )
{
    char arg1 [MAX_INPUT_LENGTH];
    char arg2 [MAX_INPUT_LENGTH];
    char arg3 [MAX_INPUT_LENGTH];
    ROOM_INDEX_DATA *location;
    int value;
    bool proto;

    smash_tilde( argument );
    argument = one_argument( argument, arg1 );
    argument = one_argument( argument, arg2 );
    strcpy( arg3, argument );

    if ( arg1[0] == '\0' || arg2[0] == '\0' || arg3[0] == '\0' )
    {
	send_to_char( "Syntax: rset <location> <field> value\n\r",	ch );
	send_to_char( "\n\r",						ch );
	send_to_char( "Field being one of:\n\r",			ch );
	send_to_char( "  flags sector\n\r",				ch );
	return;
    }

    if ( ( location = find_location( ch, arg1 ) ) == NULL )
    {
	send_to_char( "No such location.\n\r", ch );
	return;
    }

    if ( !can_rmodify( ch, location ) )
      return;

    if ( !is_number( arg3 ) )
    {
	send_to_char( "Value must be numeric.\n\r", ch );
	return;
    }
    value = atoi( arg3 );

    /*
     * Set something.
     */
    if ( !str_cmp( arg2, "flags" ) )
    {
	/*
	 * Protect from messing up prototype flag
	 */
	if ( IS_SET( location->room_flags, ROOM_PROTOTYPE ) )
	  proto = TRUE;
	else
	  proto = FALSE;
	location->room_flags	= value;
	if ( proto )
	  SET_BIT( location->room_flags, ROOM_PROTOTYPE );
	return;
    }

    if ( !str_cmp( arg2, "sector" ) )
    {
	location->sector_type	= value;
	return;
    }

    /*
     * Generate usage message.
     */
    do_rset( ch, "" );
    return;
}

/*
 * Returns value 0 - 9 based on directional text.
 */
int get_dir( char *txt )
{
    int edir;
    char c1,c2;

    if ( !str_cmp( txt, "northeast" ) )
      return DIR_NORTHEAST;
    if ( !str_cmp( txt, "northwest" ) )
      return DIR_NORTHWEST;
    if ( !str_cmp( txt, "southeast" ) )
      return DIR_SOUTHEAST;
    if ( !str_cmp( txt, "southwest" ) )
      return DIR_SOUTHWEST;
    if ( !str_cmp( txt, "somewhere" ) )
      return 10;

    c1 = txt[0];
    if ( c1 == '\0' )
      return 0;
    c2 = txt[1];
    edir = 0;
    switch ( c1 )
    {
	  case 'n':
	  switch ( c2 )
	  {
		    default:   edir = 0; break;	/* north */
		    case 'e':  edir = 6; break; /* ne	 */
		    case 'w':  edir = 7; break; /* nw	 */
	  }
	  break;    case '0':  edir = 0; break; /* north */
	  case 'e': case '1':  edir = 1; break; /* east  */
	  case 's':
	  switch ( c2 )
	  {
		    default:   edir = 2; break; /* south */
		    case 'e':  edir = 8; break; /* se	 */
		    case 'w':  edir = 9; break; /* sw	 */
	  }
	  break;    case '2':  edir = 2; break; /* south */
	  case 'w': case '3':  edir = 3; break; /* west	 */
	  case 'u': case '4':  edir = 4; break; /* up	 */
	  case 'd': case '5':  edir = 5; break; /* down	 */
		    case '6':  edir = 6; break; /* ne	 */
		    case '7':  edir = 7; break; /* nw	 */
		    case '8':  edir = 8; break; /* se	 */
		    case '9':  edir = 9; break; /* sw	 */
		    case '?':  edir = 10;break; /* somewhere */
    }
    return edir;
}

char *sprint_reset( CHAR_DATA *ch, RESET_DATA *pReset, sh_int num, bool rlist )
{
    static char buf[MAX_STRING_LENGTH];
    char mobname[MAX_STRING_LENGTH];
    char roomname[MAX_STRING_LENGTH];
    char objname[MAX_STRING_LENGTH];
    static ROOM_INDEX_DATA *room;
    static OBJ_INDEX_DATA *obj, *obj2;
    static MOB_INDEX_DATA *mob;
    int rvnum;

    if ( ch->in_room )
      rvnum = ch->in_room->vnum;
    if ( num == 1 )
    {
	room = NULL;
	obj  = NULL;
	obj2 = NULL;
	mob  = NULL;
    }

    switch( pReset->command )
    {
	default:
	  sprintf( buf, "%2d) *** BAD RESET: %c %d %d %d %d ***\n\r",
	  			num,
	  			pReset->command,
	  			pReset->extra,
	  			pReset->arg1,
	  			pReset->arg2,
	  			pReset->arg3 );
	  break;
	case 'M':
	  mob = get_mob_index( pReset->arg1 );
	  room = get_room_index( pReset->arg3 );
	  if ( mob )
	    strcpy( mobname, mob->player_name );
	  else
	    strcpy( mobname, "Mobile: *BAD VNUM*" );
	  if ( room )
	    strcpy( roomname, room->name );
	  else
	    strcpy( roomname, "Room: *BAD VNUM*" );
	  sprintf( buf, "%2d) %s (%d) -> %s (%d) [%d]\n\r",
	  			num,
	  			mobname,
	  			pReset->arg1,
	  			roomname,
	  			pReset->arg3,
	  			pReset->arg2 );
	  break; 
	case 'E':
	  if ( !mob )
	      strcpy( mobname, "* ERROR: NO MOBILE! *" );
	  if ( (obj = get_obj_index( pReset->arg1 )) == NULL )
	      strcpy( objname, "Object: *BAD VNUM*" );
	  else
	      strcpy( objname, obj->name );
	  sprintf( buf, "%2d) %s (%d) -> %s (%s) [%d]\n\r",
	  			num,
	  			objname,
	  			pReset->arg1,
	  			mobname,
	  			wear_locs[pReset->arg3],
	  			pReset->arg2 );
	  break;
	case 'H':
	  if ( pReset->arg1 > 0
	  &&  (obj = get_obj_index( pReset->arg1 )) == NULL )
	      strcpy( objname, "Object: *BAD VNUM*" );
	  else
	  if ( !obj )
	      strcpy( objname, "Object: *NULL obj*" );
	  sprintf( buf, "%2d) Hide %s (%d)\n\r",
	  			num,
	  			objname,
	  			obj ? obj->vnum : pReset->arg1 );
	  break;
	case 'G':
	  if ( !mob )
	      strcpy( mobname, "* ERROR: NO MOBILE! *" );
	  if ( (obj = get_obj_index( pReset->arg1 )) == NULL )
	      strcpy( objname, "Object: *BAD VNUM*" );
	  else
	      strcpy( objname, obj->name );
	  sprintf( buf, "%2d) %s (%d) -> %s (carry) [%d]\n\r",
	  			num,
	  			objname,
	  			pReset->arg1,
	  			mobname,
	  			pReset->arg2 );
	  break;
	case 'O':
	  if ( (obj = get_obj_index( pReset->arg1 )) == NULL )
	      strcpy( objname, "Object: *BAD VNUM*" );
	  else
	      strcpy( objname, obj->name );
	  room = get_room_index( pReset->arg3 );
	  if ( !room )
	      strcpy( roomname, "Room: *BAD VNUM*" );
	  else
	      strcpy( roomname, room->name );
	  sprintf( buf, "%2d) (object) %s (%d) -> %s (%d) [%d]\n\r",
	  			num,
	  			objname,
	  			pReset->arg1,
	  			roomname,
	  			pReset->arg3,
	  			pReset->arg2 );
	  break;
	case 'P':
	  if ( (obj2 = get_obj_index( pReset->arg1 )) == NULL )
	      strcpy( objname, "Object1: *BAD VNUM*" );
	  else
	      strcpy( objname, obj2->name );
	  if ( pReset->arg3 > 0
	  &&  (obj = get_obj_index( pReset->arg3 )) == NULL )
	      strcpy( roomname, "Object2: *BAD VNUM*" );
	  else
	  if ( !obj )
	      strcpy( roomname, "Object2: *NULL obj*" );
	  else
	      strcpy( roomname, obj->name );
	  sprintf( buf, "%2d) (Put) %s (%d) -> %s (%d) [%d]\n\r",
	  			num,
	  			objname,
	  			pReset->arg1,
	  			roomname,
	  			obj ? obj->vnum : pReset->arg3,
	  			pReset->arg2 );
	  break;
	case 'D':
	  if ( pReset->arg2 < 0 || pReset->arg2 > MAX_DIR+1 )
		pReset->arg2 = 0;
	  if ( (room = get_room_index( pReset->arg1 )) == NULL )
	  {
		strcpy( roomname, "Room: *BAD VNUM*" );
		sprintf( objname, "%s (no exit)",
				dir_name[pReset->arg2] );
	  }
	  else
	  {
		strcpy( roomname, room->name );
		sprintf( objname, "%s%s",
				dir_name[pReset->arg2],
		get_exit(room,pReset->arg2) ? "" : " (NO EXIT!)" );
	  }
	  switch( pReset->arg3 )
	  {
	    default:	strcpy( mobname, "(* ERROR *)" );	break;
	    case 0:	strcpy( mobname, "Open" );		break;
	    case 1:	strcpy( mobname, "Close" );		break;
	    case 2:	strcpy( mobname, "Close and lock" );	break;
	  }
	  sprintf( buf, "%2d) %s [%d] the %s [%d] door %s (%d)\n\r",
	  			num,
	  			mobname,
	  			pReset->arg3,
	  			objname,
	  			pReset->arg2,
	  			roomname,
	  			pReset->arg1 );
	  break;
	case 'R':
	  if ( (room = get_room_index( pReset->arg1 )) == NULL )
		strcpy( roomname, "Room: *BAD VNUM*" );
	  else
		strcpy( roomname, room->name );
	  sprintf( buf, "%2d) Randomize exits 0 to %d -> %s (%d)\n\r",
	  			num,
	  			pReset->arg2,
	  			roomname,
	  			pReset->arg1 );
	  break;
	case 'T':
	  sprintf( buf, "%2d) TRAP: %d %d %d %d (%s)\n\r",
	  		num,
			pReset->extra,
			pReset->arg1,
			pReset->arg2,
			pReset->arg3,
			flag_string(pReset->extra, trap_flags) );
	  break;
    }
    if ( rlist && (!room || (room && room->vnum != rvnum)) )
	return NULL;
    return buf;
}

void do_redit( CHAR_DATA *ch, char *argument )
{
    char arg [MAX_INPUT_LENGTH];
    char arg2[MAX_INPUT_LENGTH];
    char arg3[MAX_INPUT_LENGTH];
    char buf [MAX_STRING_LENGTH];
    ROOM_INDEX_DATA	*location, *tmp;
    EXTRA_DESCR_DATA	*ed;
    char		dir;
    EXIT_DATA		*xit, *texit;
    int			value;
    int			edir, ekey, evnum;
    char		*origarg = argument;

    if ( !ch->desc )
    {
	send_to_char( "You have no descriptor.\n\r", ch );
	return;
    }

    switch( ch->substate )
    {
	default:
	  break;
	case SUB_ROOM_DESC:
	  location = ch->dest_buf;
	  if ( !location )
	  {
		bug( "redit: sub_room_desc: NULL ch->dest_buf", 0 );
		location = ch->in_room;
	  }
	  STRFREE( location->description );
	  location->description = copy_buffer( ch );
	  stop_editing( ch );
	  ch->substate = ch->tempnum;
	  return;
	case SUB_ROOM_EXTRA:
	  ed = ch->dest_buf;
	  if ( !ed )
	  {
		bug( "redit: sub_room_extra: NULL ch->dest_buf", 0 );
		stop_editing( ch );
		return;
	  }
	  STRFREE( ed->description );
	  ed->description = copy_buffer( ch );
	  stop_editing( ch );
	  ch->substate = ch->tempnum;
	  return;
    }

    location = ch->in_room;

    smash_tilde( argument );
    argument = one_argument( argument, arg );
    if ( ch->substate == SUB_REPEATCMD )
    {
	if ( arg[0] == '\0' )
	{
	    do_rstat( ch, "" );
	    return;
	}
	if ( !str_cmp( arg, "done" ) || !str_cmp( arg, "off" ) )
	{
	    send_to_char( "Redit mode off.\n\r", ch );
	    if ( ch->pcdata && ch->pcdata->subprompt )
		STRFREE( ch->pcdata->subprompt );
	    ch->substate = SUB_NONE;
	    return;
	}
    }
    if ( arg[0] == '\0' || !str_cmp( arg, "?" ) )
    {
	if ( ch->substate == SUB_REPEATCMD )
	  send_to_char( "Syntax: <field> value\n\r",			ch );
	else
	  send_to_char( "Syntax: redit <field> value\n\r",		ch );
	send_to_char( "\n\r",						ch );
	send_to_char( "Field being one of:\n\r",			ch );
	send_to_char( "  name desc ed rmed\n\r",			ch );
	send_to_char( "  exit bexit exdesc exflags exname exkey\n\r",	ch );
	send_to_char( "  flags sector teledelay televnum tunnel\n\r",	ch );
	send_to_char( "  rlist exdistance\n\r",				ch );
	return;
    }

    if ( !can_rmodify( ch, location ) )
      return;

/*
    if ( !str_cmp( arg, "on" ) )
    {
	send_to_char( "Redit mode on.\n\r", ch );
	ch->substate = SUB_REPEATCMD;
	if ( ch->pcdata )
	{
	   if ( ch->pcdata->subprompt )
		STRFREE( ch->pcdata->subprompt );
	   ch->pcdata->subprompt = STRALLOC( "<&CRedit &W#%r&w> %i" );
	}
	return;
    }
*/

    if ( !str_cmp( arg, "substate" ) )
    {
	  argument = one_argument( argument, arg2);
          if( !str_cmp( arg2, "north" )  )
	  {
               ch->inter_substate = SUB_NORTH; 
	       return;
	  }
          if( !str_cmp( arg2, "east" )  )
	  {
               ch->inter_substate = SUB_EAST; 
	       return;
	  }
          if( !str_cmp( arg2, "south" )  )
	  {
               ch->inter_substate = SUB_SOUTH; 
	       return;
	  }
          if( !str_cmp( arg2, "west" )  )
	  {
               ch->inter_substate = SUB_WEST; 
	       return;
	  }
          if( !str_cmp( arg2, "up" )  )
	  {
               ch->inter_substate = SUB_UP; 
	       return;
	  }
          if( !str_cmp( arg2, "down" )  )
	  {
               ch->inter_substate = SUB_DOWN; 
	       return;
	  }
          send_to_char( " unrecognized substate in redit\n\r", ch);
	  return;
    }


    if ( !str_cmp( arg, "name" ) )
    {
	if ( argument[0] == '\0' )
	{
	   send_to_char( "Set the room name.  A very brief single line room description.\n\r", ch );
	   send_to_char( "Usage: redit name <Room summary>\n\r", ch );
	   return;
	}
	STRFREE( location->name );
	location->name = STRALLOC( argument );
	return;
    }

    if ( !str_cmp( arg, "desc" ) )
    {
	if ( ch->substate == SUB_REPEATCMD )
	  ch->tempnum = SUB_REPEATCMD;
	else
	  ch->tempnum = SUB_NONE;
	ch->substate = SUB_ROOM_DESC;
	ch->dest_buf = location;
	start_editing( ch, location->description );
	editor_desc_printf( ch, "Description of room vnum %d (%s).",
		location->vnum, location->name );
	return;
    }

    if ( !str_cmp( arg, "tunnel" ) )
    {
	if ( !argument || argument[0] == '\0' )
	{
	   send_to_char( "Set the maximum characters allowed in the room at one time. (0 = unlimited).\n\r", ch );
	   send_to_char( "Usage: redit tunnel <value>\n\r", ch );
	   return;
	}
	location->tunnel = URANGE( 0, atoi(argument), 1000 );
	send_to_char( "Done.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg, "ed" ) )
    {
	if ( !argument || argument[0] == '\0' )
	{
	   send_to_char( "Create an extra description.\n\r", ch );
	   send_to_char( "You must supply keyword(s).\n\r", ch );
	   return;
	}
	CHECK_SUBRESTRICTED( ch );
	ed = SetRExtra( location, argument );
	if ( ch->substate == SUB_REPEATCMD )
	  ch->tempnum = SUB_REPEATCMD;
	else
	  ch->tempnum = SUB_NONE;
	ch->substate = SUB_ROOM_EXTRA;
	ch->dest_buf = ed;
	start_editing( ch, ed->description );
	editor_desc_printf( ch, "Extra description '%s' on room %d (%s).",
		argument, location->vnum, location->name );
	return;
    }

    if ( !str_cmp( arg, "rmed" ) )
    {
	if ( !argument || argument[0] == '\0' )
	{
	   send_to_char( "Remove an extra description.\n\r", ch );
	   send_to_char( "You must supply keyword(s).\n\r", ch );
	   return;
	}
	if ( DelRExtra( location, argument ) )
	  send_to_char( "Deleted.\n\r", ch );
	else
	  send_to_char( "Not found.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg, "rlist" ) )
    {
	RESET_DATA *pReset;
	char *bptr;
	AREA_DATA *tarea;
	sh_int num;

	tarea = location->area;
	if ( !tarea->first_reset )
	{
	    send_to_char( "This area has no resets to list.\n\r", ch );
	    return;
	}
	num = 0;
	for ( pReset = tarea->first_reset; pReset; pReset = pReset->next )
	{
	    num++;
	    if ( (bptr = sprint_reset( ch, pReset, num, TRUE )) == NULL )
	      continue;
	    send_to_char( bptr, ch );
	}
	return;
    }

    if ( !str_cmp( arg, "flags" ) )
    {
	if ( !argument || argument[0] == '\0' )
	{
	   send_to_char( "Toggle the room flags.\n\r", ch );
	   send_to_char( "Usage: redit flags <flag> [flag]...\n\r", ch );
           send_to_char( "\n\rPossible Flags: \n\r", ch );
           send_to_char( "dark, nomob, indoors, nomagic, bank,\n\r", ch );
           send_to_char( "private, safe, petshop, norecall, donation, nodropall, silence,\n\r", ch );
           send_to_char( "logspeach, nodrop, clanstoreroom, plr_home, empty_home, teleport\n\r", ch );
           send_to_char( "nofloor, prototype, refinery, factory, republic_recruit, empire_recruit\n\r", ch );
           send_to_char( "spacecraft, auction, no_drive, can_land, can_fly, hotel\n\r", ch );                                               
           return;
	}
	while ( argument[0] != '\0' )
	{
	   argument = one_argument( argument, arg2 );
	   value = get_rflag( arg2 );
	   if ( value < 0 || value > 31 )
	     ch_printf( ch, "Unknown flag: %s\n\r", arg2 );
	   else if ( 1 << value == ROOM_PLR_HOME && get_trust(ch) < LEVEL_SUPREME )
	       send_to_char( "If you want to build a player home use the 'empty_home' flag instead.\n\r", ch );
	   else
	   {
	       TOGGLE_BIT( location->room_flags, 1 << value );
	   }
	}
	return;
    }
   if ( !str_cmp( arg, "flags2" ) )
    {
	if ( !argument || argument[0] == '\0' )
	{
	   send_to_char( "Toggle the room flags.\n\r", ch );
	   send_to_char( "Usage: redit flags <flag> [flag]...\n\r", ch );
           send_to_char( "\n\rPossible Flags: \n\r", ch );
           send_to_char( "emptyshop pshop shipyard garage barraks control clanland clanjail arena\n\r", ch );     
           return;
	}
	while ( argument[0] != '\0' )
	{
	   argument = one_argument( argument, arg2 );
	   value = get_rflag2( arg2 );
	   if ( value < 0 || value > 31 )
	     ch_printf( ch, "Unknown flag: %s\n\r", arg2 );
	       TOGGLE_BIT( location->room_flags2, 1 << value );
           }
	return;
    }
    

    if ( !str_cmp( arg, "teledelay" ) )
    {
	if ( !argument || argument[0] == '\0' )
	{
	   send_to_char( "Set the delay of the teleport. (0 = off).\n\r", ch );
	   send_to_char( "Usage: redit teledelay <value>\n\r", ch );
	   return;
	}
	location->tele_delay = atoi( argument );
	send_to_char( "Done.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg, "televnum" ) )
    {
	if ( !argument || argument[0] == '\0' )
	{
	   send_to_char( "Set the vnum of the room to teleport to.\n\r", ch );
	   send_to_char( "Usage: redit televnum <vnum>\n\r", ch );
	   return;
	}
	location->tele_vnum = atoi( argument );
	send_to_char( "Done.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg, "sector" ) )
    {
	if ( !argument || argument[0] == '\0' )
	{
	   send_to_char( "Set the sector type.\n\r", ch );
	   send_to_char( "Usage: redit sector <value>\n\r", ch );
           send_to_char( "\n\rSector Values:\n\r", ch );
           send_to_char( "0:dark, 1:city, 2:field, 3:forest, 4:hills, 5:mountain, 6:water_swim\n\r", ch );
           send_to_char( "7:water_noswim, 8:underwater, 9:air, 10:desert, 11:unkown, 12:oceanfloor, 13:underground\n\r", ch );
                                 
	   return;
	}
	location->sector_type = atoi( argument );
	if ( location->sector_type < 0 || location->sector_type >= SECT_MAX )
	{
	  location->sector_type = 1;
	  send_to_char( "Out of range\n\r.", ch ); 
	}
	else
	  send_to_char( "Done.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg, "exkey" ) )
    {
	argument = one_argument( argument, arg2 );
	argument = one_argument( argument, arg3 );
	if ( arg2[0] == '\0' || arg3[0] == '\0' )
	{
	   send_to_char( "Usage: redit exkey <dir> <key vnum>\n\r", ch );
	   return;
	}
	if ( arg2[0] == '#' )
	{
	   edir = atoi( arg2+1 );
	   xit = get_exit_num( location, edir );
	}
	else
	{
	   edir = get_dir( arg2 );
	   xit = get_exit( location, edir );
	}
	value = atoi( arg3 );
	if ( !xit )
	{
	   send_to_char( "No exit in that direction.  Use 'redit exit ...' first.\n\r", ch );
	   return;
	}
	xit->key = value;
	send_to_char( "Done.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg, "exname" ) )
    {
	argument = one_argument( argument, arg2 );
	if ( arg2[0] == '\0' )
	{
	   send_to_char( "Change or clear exit keywords.\n\r", ch );
	   send_to_char( "Usage: redit exname <dir> [keywords]\n\r", ch );
	   return;
	}
	if ( arg2[0] == '#' )
	{
	   edir = atoi( arg2+1 );
	   xit = get_exit_num( location, edir );
	}
	else
	{
	   edir = get_dir( arg2 );
	   xit = get_exit( location, edir );
	}
	if ( !xit )
	{
	   send_to_char( "No exit in that direction.  Use 'redit exit ...' first.\n\r", ch );
	   return;
	}
	STRFREE( xit->keyword );
	xit->keyword = STRALLOC( argument );
	send_to_char( "Done.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg, "exflags" ) )
    {
	if ( !argument || argument[0] == '\0' )
	{
	   send_to_char( "Toggle or display exit flags.\n\r", ch );
	   send_to_char( "Usage: redit exflags <dir> <flag> [flag]...\n\r", ch );
           send_to_char( "\n\rExit flags:\n\r", ch );
           send_to_char( "isdoor, closed, locked, can_look, searchable, can_leave, can_climb,\n\r", ch );
           send_to_char( "nopassdoor, secret, pickproof, fly, climb, dig, window, auto, can_enter\n\r", ch );
           send_to_char( "hidden, no_mob, bashproof, bashed\n\r", ch );
                                            
	   return;
	}
	argument = one_argument( argument, arg2 );
	if ( arg2[0] == '#' )
	{
	   edir = atoi( arg2+1 );
	   xit = get_exit_num( location, edir );
	}
	else
	{
	   edir = get_dir( arg2 );
	   xit = get_exit( location, edir );
	}
	if ( !xit )
	{
	   send_to_char( "No exit in that direction.  Use 'redit exit ...' first.\n\r", ch );
	   return;
	}
	if ( argument[0] == '\0' )
	{
	   sprintf( buf, "Flags for exit direction: %d  Keywords: %s  Key: %d\n\r[ ",
	   	xit->vdir, xit->keyword, xit->key );
	   for ( value = 0; value <= MAX_EXFLAG; value++ )
	   {
		if ( IS_SET( xit->exit_info, 1 << value ) )
		{
		    strcat( buf, ex_flags[value] );
		    strcat( buf, " " );
		}
	   }
	   strcat( buf, "]\n\r" );
	   send_to_char( buf, ch );
	   return;
	}
	while ( argument[0] != '\0' )
	{
	   argument = one_argument( argument, arg2 );
	   value = get_exflag( arg2 );
	   if ( value < 0 || value > MAX_EXFLAG )
	     ch_printf( ch, "Unknown flag: %s\n\r", arg2 );
	   else
	     TOGGLE_BIT( xit->exit_info, 1 << value );
	}
	return;
    }



    if ( !str_cmp( arg, "ex_flags" ) )
    {
	argument = one_argument( argument, arg2 );
        switch(ch->inter_substate)
	{
           case SUB_EAST : dir = 'e'; edir = 1; break;
           case SUB_WEST : dir = 'w'; edir = 3; break;
           case SUB_SOUTH: dir = 's'; edir = 2; break;
           case SUB_UP   : dir = 'u'; edir = 4; break;
           case SUB_DOWN : dir = 'd'; edir = 5; break;
	   default:
           case SUB_NORTH: dir = 'n'; edir = 0; break;
	}

	value = get_exflag(arg2);
        if ( value < 0 )
	{
           send_to_char("Bad exit flag. \n\r", ch);
	   return;
	}
	if ( (xit = get_exit(location,edir)) == NULL )
	{ 
	   sprintf(buf,"exit %c 1",dir);
	   do_redit(ch,buf);
	   xit = get_exit(location,edir);
	}     
	TOGGLE_BIT( xit->exit_info, value );
	return;
    }


    if ( !str_cmp( arg, "ex_to_room" ) )
    {
	argument = one_argument( argument, arg2 );
        switch(ch->inter_substate)
	{
           case SUB_EAST : dir = 'e'; edir = 1; break;
           case SUB_WEST : dir = 'w'; edir = 3; break;
           case SUB_SOUTH: dir = 's'; edir = 2; break;
           case SUB_UP   : dir = 'u'; edir = 4; break;
           case SUB_DOWN : dir = 'd'; edir = 5; break;
	   default:
           case SUB_NORTH: dir = 'n'; edir = 0; break;
	}
	evnum = atoi(arg2);
	if ( evnum < 1 || evnum > 32766 )
	{
	    send_to_char( "Invalid room number.\n\r", ch );
	    return;
	}
	if ( (tmp = get_room_index( evnum )) == NULL )
	{
	    send_to_char( "Non-existant room.\n\r", ch );
	    return;
	}
	if ( (xit = get_exit(location,edir)) == NULL )
	{ 
	   sprintf(buf,"exit %c 1",dir);
	   do_redit(ch,buf);
	   xit = get_exit(location,edir);
	}     
	xit->vnum = evnum;
	return;
    }

    if ( !str_cmp( arg, "ex_key" ) )
    {
	argument = one_argument( argument, arg2 );
        switch(ch->inter_substate)
	{
           case SUB_EAST : dir = 'e'; edir = 1; break;
           case SUB_WEST : dir = 'w'; edir = 3; break;
           case SUB_SOUTH: dir = 's'; edir = 2; break;
           case SUB_UP   : dir = 'u'; edir = 4; break;
           case SUB_DOWN : dir = 'd'; edir = 5; break;
	   default:
           case SUB_NORTH: dir = 'n'; edir = 0; break;
	}
	if ( (xit = get_exit(location,edir)) == NULL )
	{ 
	   sprintf(buf,"exit %c 1",dir);
	   do_redit(ch,buf);
	   xit = get_exit(location,edir);
	}     
	xit->key = atoi( arg2 );
	return;
    }

    if ( !str_cmp( arg, "ex_exdesc" ) )  
    {
        switch(ch->inter_substate)
	{
           case SUB_EAST : dir = 'e'; edir = 1; break;
           case SUB_WEST : dir = 'w'; edir = 3; break;
           case SUB_SOUTH: dir = 's'; edir = 2; break;
           case SUB_UP   : dir = 'u'; edir = 4; break;
           case SUB_DOWN : dir = 'd'; edir = 5; break;
	   default:
           case SUB_NORTH: dir = 'n'; edir = 0; break;
	}
	if ( (xit = get_exit(location, edir)) == NULL )
	{ 
	   sprintf(buf,"exit %c 1",dir);
	   do_redit(ch,buf);
	}     
	sprintf(buf,"exdesc %c %s",dir,argument);
	do_redit(ch,buf);
	return;
    }

    if ( !str_cmp( arg, "ex_keywords" ) )  /* not called yet */
    {
        switch(ch->inter_substate)
	{
           case SUB_EAST : dir = 'e'; edir = 1; break;
           case SUB_WEST : dir = 'w'; edir = 3; break;
           case SUB_SOUTH: dir = 's'; edir = 2; break;
           case SUB_UP   : dir = 'u'; edir = 4; break;
           case SUB_DOWN : dir = 'd'; edir = 5; break;
	   default:
           case SUB_NORTH: dir = 'n'; edir = 0; break;
	}
	if ( (xit = get_exit(location, edir)) == NULL )
	{ 
	   sprintf(buf, "exit %c 1", dir);
	   do_redit(ch,buf);
	   if ( (xit = get_exit(location, edir)) == NULL )
	     return;
	}     
	sprintf( buf, "%s %s", xit->keyword, argument );
	STRFREE( xit->keyword );
	xit->keyword = STRALLOC( buf );
	return;
    }

    if ( !str_cmp( arg, "exit" ) )
    {
	bool addexit, numnotdir;

	argument = one_argument( argument, arg2 );
	argument = one_argument( argument, arg3 );
	if ( !arg2 || arg2[0] == '\0' )
	{
	    send_to_char( "Create, change or remove an exit.\n\r", ch );
	    send_to_char( "Usage: redit exit <dir> [room] [flags] [key] [keywords]\n\r", ch );
	    return;
	}
	addexit = numnotdir = FALSE;
	switch( arg2[0] )
	{
	    default:	edir = get_dir(arg2);			  break;
	    case '+':	edir = get_dir(arg2+1);	addexit = TRUE;	  break;
	    case '#':	edir = atoi(arg2+1);	numnotdir = TRUE; break;  
	}
	if ( !arg3 || arg3[0] == '\0' )
	    evnum = 0;
	else
	    evnum = atoi( arg3 );
	if ( numnotdir )
	{
	    if ( (xit = get_exit_num(location, edir)) != NULL )
	      edir = xit->vdir;
	}
	else
	    xit = get_exit(location, edir);
	if ( !evnum )
	{
	    if ( xit )
	    {
		extract_exit(location, xit);
		send_to_char( "Exit removed.\n\r", ch );
		return;
	    }
	    send_to_char( "No exit in that direction.\n\r", ch );
	    return;
	}
	if ( evnum < 1 || evnum > 32766 )
	{
	    send_to_char( "Invalid room number.\n\r", ch );
	    return;
	}
	if ( (tmp = get_room_index( evnum )) == NULL )
	{
	    send_to_char( "Non-existant room.\n\r", ch );
	    return;
	}
	if ( get_trust(ch) <= LEVEL_IMMORTAL && tmp->area != location->area )
	{
	    send_to_char( "You can't make an exit to that room.\n\r", ch );
	    return;
	}
	if ( addexit || !xit )
	{
	    if ( numnotdir )
	    {
		send_to_char( "Cannot add an exit by number, sorry.\n\r", ch );
		return;
	    }
	    if ( addexit && xit && get_exit_to(location, edir, tmp->vnum) )
	    {
		send_to_char( "There is already an exit in that direction leading to that location.\n\r", ch );
		return;
	    }
	    xit = make_exit( location, tmp, edir );
	    xit->keyword		= STRALLOC( "" );
	    xit->description		= STRALLOC( "" );
	    xit->key			= -1;
	    xit->exit_info		= 0;
	    act( AT_IMMORT, "$n reveals a hidden passage!", ch, NULL, NULL, TO_ROOM );
	}
	else
	    act( AT_IMMORT, "Something is different...", ch, NULL, NULL, TO_ROOM );
	if ( xit->to_room != tmp )
	{
	    xit->to_room = tmp;
	    xit->vnum = evnum;
	    texit = get_exit_to( xit->to_room, rev_dir[edir], location->vnum );
	    if ( texit )
	    {
		texit->rexit = xit;
		xit->rexit = texit;
	    }
	}
	argument = one_argument( argument, arg3 );
	if ( arg3 && arg3[0] != '\0' )
	    xit->exit_info = atoi( arg3 );
	if ( argument && argument[0] != '\0' )
	{
	    one_argument( argument, arg3 );
	    ekey = atoi( arg3 );
	    if ( ekey != 0 || arg3[0] == '0' )
	    {
		argument = one_argument( argument, arg3 );
		xit->key = ekey;
	    }
	    if ( argument && argument[0] != '\0' )
	    {
		STRFREE( xit->keyword );
		xit->keyword = STRALLOC( argument );
	    }
	}
	send_to_char( "Done.\n\r", ch );
	return;
    }

    /*
     * Twisted and evil, but works				-Thoric
     * Makes an exit, and the reverse in one shot.
     */
    if ( !str_cmp( arg, "bexit" ) )
    {
	EXIT_DATA *xit, *rxit;
	char tmpcmd[MAX_INPUT_LENGTH];
	ROOM_INDEX_DATA *tmploc;
	int vnum, exnum;
	char rvnum[MAX_INPUT_LENGTH];
	bool numnotdir;

	argument = one_argument( argument, arg2 );
	argument = one_argument( argument, arg3 );
	if ( !arg2 || arg2[0] == '\0' )
	{
	    send_to_char( "Create, change or remove a two-way exit.\n\r", ch );
	    send_to_char( "Usage: redit bexit <dir> [room] [flags] [key] [keywords]\n\r", ch );
	    return;
	}
	numnotdir = FALSE;
	switch( arg2[0] )
	{
	    default:
		edir = get_dir( arg2 );
		break;
	    case '#':
		numnotdir = TRUE;
		edir = atoi( arg2+1 );
		break;
	    case '+':
		edir = get_dir( arg2+1 );
		break;
	}
	tmploc = location;
	exnum = edir;
	if ( numnotdir )
	{
	    if ( (xit = get_exit_num(tmploc, edir)) != NULL )
	      edir = xit->vdir;
	}
	else
	    xit = get_exit(tmploc, edir);
	rxit = NULL;
	vnum = 0;
	rvnum[0] = '\0';
	if ( xit )
	{
	    vnum = xit->vnum;
	    if ( arg3[0] != '\0' )
	      sprintf( rvnum, "%d", tmploc->vnum );
	    if ( xit->to_room )
	      rxit = get_exit(xit->to_room, rev_dir[edir]);
	    else
	      rxit = NULL;
	}
	sprintf( tmpcmd, "exit %s %s %s", arg2, arg3, argument );
	do_redit( ch, tmpcmd );
	if ( numnotdir )
	  xit = get_exit_num(tmploc, exnum);
	else
	  xit = get_exit(tmploc, edir);
	if ( !rxit && xit )
	{
	    vnum = xit->vnum;
	    if ( arg3[0] != '\0' )
	      sprintf( rvnum, "%d", tmploc->vnum );
	    if ( xit->to_room )
	      rxit = get_exit(xit->to_room, rev_dir[edir]);
	    else
	      rxit = NULL;
	}
	if ( vnum )
	{
	    sprintf( tmpcmd, "%d redit exit %d %s %s",
				vnum,
				rev_dir[edir],
				rvnum,
				argument );
	    do_at( ch, tmpcmd );
	}
	return;
    }

    if ( !str_cmp( arg, "exdistance" ) )
    {
	argument = one_argument( argument, arg2 );
	if ( !arg2 || arg2[0] == '\0' )
	{
	   send_to_char( "Set the distance (in rooms) between this room, and the destination room.\n\r", ch );
	   send_to_char( "Usage: redit exdistance <dir> [distance]\n\r", ch );
	   return;
	}
	if ( arg2[0] == '#' )
	{
	   edir = atoi( arg2+1 );
	   xit = get_exit_num( location, edir );
	}
	else
	{
	   edir = get_dir( arg2 );
	   xit = get_exit( location, edir );
	}
	if ( xit )
	{
	   xit->distance = URANGE( 1, atoi(argument), 50 );
	   send_to_char( "Done.\n\r", ch );
	   return;
	}
	send_to_char( "No exit in that direction.  Use 'redit exit ...' first.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg, "exdesc" ) )
    {
	argument = one_argument( argument, arg2 );
	if ( !arg2 || arg2[0] == '\0' )
	{
	   send_to_char( "Create or clear a description for an exit.\n\r", ch );
	   send_to_char( "Usage: redit exdesc <dir> [description]\n\r", ch );
	   return;
	}
	if ( arg2[0] == '#' )
	{
	   edir = atoi( arg2+1 );
	   xit = get_exit_num( location, edir );
	}
	else
	{
	   edir = get_dir( arg2 );
	   xit = get_exit( location, edir );
	}
	if ( xit )
	{
	   STRFREE( xit->description );
	   if ( !argument || argument[0] == '\0' )
	     xit->description = STRALLOC( "" );
	   else
	   {
	     sprintf( buf, "%s\n\r", argument );
	     xit->description = STRALLOC( buf );
	   }
	   send_to_char( "Done.\n\r", ch );
	   return;
	}
	send_to_char( "No exit in that direction.  Use 'redit exit ...' first.\n\r", ch );
	return;
    }

    /*
     * Generate usage message.
     */
    if ( ch->substate == SUB_REPEATCMD )
    {
	ch->substate = SUB_RESTRICTED;
	interpret( ch, origarg );
	ch->substate = SUB_REPEATCMD;
	ch->last_cmd = do_redit;
    }
    else
	do_redit( ch, "" );
    return;
}

void do_ocreate( CHAR_DATA *ch, char *argument )
{
    char arg [MAX_INPUT_LENGTH];
    char arg2[MAX_INPUT_LENGTH];
    OBJ_INDEX_DATA	*pObjIndex;
    OBJ_DATA		*obj;
    int			 vnum, cvnum;

    if ( IS_NPC(ch) )
    {
	send_to_char( "Mobiles cannot create.\n\r", ch );
	return;
    }

    argument = one_argument( argument, arg );

    vnum = is_number( arg ) ? atoi( arg ) : -1;

    if ( vnum == -1 || !argument || argument[0] == '\0' )
    {
	send_to_char( "Usage: ocreate <vnum> [copy vnum] <item name>\n\r", ch );
	return;
    }

    if ( vnum < 1 || vnum > 32767 )
    {
	send_to_char( "Bad number.\n\r", ch );
	return;
    }

    one_argument( argument, arg2 );
    cvnum = atoi( arg2 );
    if ( cvnum != 0 )
      argument = one_argument( argument, arg2 );
    if ( cvnum < 1 )
      cvnum = 0;

    if ( get_obj_index( vnum ) )
    {
	send_to_char( "An object with that number already exists.\n\r", ch );
	return;
    }    

    if ( IS_NPC( ch ) )
      return;
    if ( get_trust( ch ) <= LEVEL_IMMORTAL )
    {
	AREA_DATA *pArea;

	if ( !ch->pcdata || !(pArea=ch->pcdata->area) )
	{
	  send_to_char( "You must have an assigned area to create objects.\n\r", ch );
	  return;
	}
	if ( vnum < pArea->low_o_vnum
	||   vnum > pArea->hi_o_vnum )
	{
	  send_to_char( "That number is not in your allocated range.\n\r", ch );
	  return;
	}
    }

    pObjIndex = make_object( vnum, cvnum, argument );
    if ( !pObjIndex )
    {
	send_to_char( "Error.\n\r", ch );
	log_string( "do_ocreate: make_object failed." );
	return;
    }
    obj = create_object( pObjIndex, get_trust(ch) );
    obj_to_char( obj, ch );
    act( AT_IMMORT, "$n makes some ancient arcane gestures, and opens $s hands to reveal $p!", ch, obj, NULL, TO_ROOM );
    act( AT_IMMORT, "You make some ancient arcane gestures, and open your hands to reveal $p!", ch, obj, NULL, TO_CHAR );
}

void do_mcreate( CHAR_DATA *ch, char *argument )
{
    char arg [MAX_INPUT_LENGTH];
    char arg2[MAX_INPUT_LENGTH];
    MOB_INDEX_DATA	*pMobIndex;
    CHAR_DATA		*mob;
    int			 vnum, cvnum;

    if ( IS_NPC(ch) )
    {
	send_to_char( "Mobiles cannot create.\n\r", ch );
	return;
    }

    argument = one_argument( argument, arg );
    
    vnum = is_number( arg ) ? atoi( arg ) : -1;

    if ( vnum == -1 || !argument || argument[0] == '\0' )
    {
	send_to_char( "Usage: mcreate <vnum> [cvnum] <mobile name>\n\r", ch );
	return;
    }

    if ( vnum < 1 || vnum > 32767 )
    {
	send_to_char( "Bad number.\n\r", ch );
	return;
    }

    one_argument( argument, arg2 );
    cvnum = atoi( arg2 );
    if ( cvnum != 0 )
      argument = one_argument( argument, arg2 );
    if ( cvnum < 1 )
      cvnum = 0;

    if ( get_mob_index( vnum ) )
    {
	send_to_char( "A mobile with that number already exists.\n\r", ch );
	return;
    }    

    if ( IS_NPC( ch ) )
      return;
    if ( get_trust( ch ) <= LEVEL_IMMORTAL )
    {
	AREA_DATA *pArea;

	if ( !ch->pcdata || !(pArea=ch->pcdata->area) )
	{
	  send_to_char( "You must have an assigned area to create mobiles.\n\r", ch );
	  return;
	}
	if ( vnum < pArea->low_m_vnum
	||   vnum > pArea->hi_m_vnum )
	{
	  send_to_char( "That number is not in your allocated range.\n\r", ch );
	  return;
	}
    }

    pMobIndex = make_mobile( vnum, cvnum, argument );
    if ( !pMobIndex )
    {
	send_to_char( "Error.\n\r", ch );
	log_string( "do_mcreate: make_mobile failed." );
	return;
    }
    mob = create_mobile( pMobIndex );
    char_to_room( mob, ch->in_room );
    act( AT_IMMORT, "$n waves $s arms about, and $N appears at $s command!", ch, NULL, mob, TO_ROOM );
    act( AT_IMMORT, "You wave your arms about, and $N appears at your command!", ch, NULL, mob, TO_CHAR );
}


/*
 * Simple but nice and handle line editor.			-Thoric
 */
/*
void edit_buffer( CHAR_DATA *ch, char *argument )
{
    DESCRIPTOR_DATA *d;
    EDITOR_DATA *edit;
    char cmd[MAX_INPUT_LENGTH];
    char buf[MAX_INPUT_LENGTH];
    sh_int x, line, max_buf_lines;
    bool save;

    if ( (d = ch->desc) == NULL )
    {
	send_to_char( "You have no descriptor.\n\r", ch );
	return;
    }

   if ( d->connected != CON_EDITING )
   {
	send_to_char( "You can't do that!\n\r", ch );
	bug( "Edit_buffer: d->connected != CON_EDITING", 0 );
	return;
   }
    
   if ( ch->substate <= SUB_PAUSE )
   {
	send_to_char( "You can't do that!\n\r", ch );
	bug( "Edit_buffer: illegal ch->substate (%d)", ch->substate );
	d->connected = CON_PLAYING;
	return;
   }
   
   if ( !ch->editor )
   {
	send_to_char( "You can't do that!\n\r", ch );
	bug( "Edit_buffer: null editor", 0 );
	d->connected = CON_PLAYING;
	return;
   }
   
   edit = ch->editor;
   save = FALSE;
   max_buf_lines = 24;

   if ( ch->substate == SUB_MPROG_EDIT || ch->substate == SUB_HELP_EDIT )
     max_buf_lines = 48;

   if ( argument[0] == '/' || argument[0] == '\\' )
   {
	one_argument( argument, cmd );
	if ( !str_cmp( cmd+1, "?" ) )
	{
	    send_to_char( "Editing commands\n\r---------------------------------\n\r", ch );
	    send_to_char( "/l              list buffer\n\r",	ch );
	    send_to_char( "/c              clear buffer\n\r",	ch );
	    send_to_char( "/d [line]       delete line\n\r",	ch );
	    send_to_char( "/g <line>       goto line\n\r",	ch );
	    send_to_char( "/i <line>       insert line\n\r",	ch );
	    send_to_char( "/r <old> <new>  global replace\n\r",	ch );
	    send_to_char( "/a              abort editing\n\r",	ch );
	    send_to_char( "/f              format text ( to fit screen )\n\r",  ch );
	    if ( get_trust(ch) > LEVEL_IMMORTAL )
	      send_to_char( "/! <command>    execute command (do not use another editing command)\n\r",  ch );
	    send_to_char( "/s              save buffer\n\r\n\r> ",ch );
	    return;
	}
	
	if ( !str_cmp( cmd+1, "c" ) )
	{
	    
	    memset( edit, '\0', sizeof(EDITOR_DATA) );
	    edit->numlines = 0;
	    edit->on_line   = 0;
	    send_to_char( "Buffer cleared.\n\r> ", ch );
	    return;
	}
	if ( !str_cmp( cmd+1, "r" ) )
	{
	    char word1[MAX_INPUT_LENGTH];
	    char word2[MAX_INPUT_LENGTH];
	    char *sptr, *wptr, *lwptr;
	    int x, count, wordln, word2ln, lineln;

	    sptr = one_argument( argument, word1 );
	    sptr = one_argument( sptr, word1 );
	    sptr = one_argument( sptr, word2 );
	    if ( word1[0] == '\0' || word2[0] == '\0' )
	    {
		send_to_char( "Need word to replace, and replacement.\n\r> ", ch );
		return;
	    }
	    if ( strcmp( word1, word2 ) == 0 )
	    {
		send_to_char( "Done.\n\r> ", ch );
		return;
	    }
	    count = 0;  wordln = strlen(word1);  word2ln = strlen(word2);
	    ch_printf( ch, "Replacing all occurrences of %s with %s...\n\r", word1, word2 );
	    for ( x = edit->on_line; x < edit->numlines; x++ )
	    {
		lwptr = edit->line[x];
		while ( (wptr = strstr( lwptr, word1 )) != NULL )
		{
		    sptr = lwptr;
		    lwptr = wptr + wordln;
		    sprintf( buf, "%s%s", word2, wptr + wordln );
		    lineln = wptr - edit->line[x] - wordln;
		    ++count;
		    if ( strlen(buf) + lineln > 79 )
		    {
			lineln = UMAX(0, (79 - strlen(buf)));
			buf[lineln] = '\0';
			break;
		    }
		    else
			lineln = strlen(buf);
		    buf[lineln] = '\0';
		    strcpy( wptr, buf );
		}
	    }
	    ch_printf( ch, "Found and replaced %d occurrence(s).\n\r> ", count );
	    return;
	}
        
        if ( !str_cmp( cmd+1, "f" ) )
	{
	    char   temp_buf[5000];
	    int    x, ep, old_p, end_mark; 
	    int    p = 0;
	    
	    for ( x = 0; x < edit->numlines; x++ )
	    {
	       strcpy ( temp_buf+p , edit->line[x] );
	       p += strlen( edit->line[x] );
	       temp_buf[p] = ' ';
	       p++;
	    }
	    
	    temp_buf[p] = '\0';
	    end_mark = p;
	    p = 75;
	    old_p =0;
	    edit->on_line =0;
	    edit->numlines =0;
	    
	    while ( old_p < end_mark )
	    {
	        while ( temp_buf[p] != ' ' && p > old_p )
	          p--;
	          
	        if ( p == old_p )
	          p +=75;
	        
	        if ( p > end_mark )
	          p = end_mark;
	        
	        ep =0;
	        for ( x= old_p ; x < p ; x++ )  
	        {
	           edit->line[edit->on_line][ep] = temp_buf[x];
                   ep++;
                }
                edit->line[edit->on_line][ep] = '\0';

	        edit->on_line++;
	        edit->numlines++;
	        
	        old_p = p+1 ;
	        p += 75;
	        
	    }
	    
	    send_to_char( "OK.\n\r> ", ch );
	    return;
	}
	
	if ( !str_cmp( cmd+1, "i" ) )
	{
	    if ( edit->numlines >= max_buf_lines )
		send_to_char( "Buffer is full.\n\r> ", ch );
	    else
	    {
		if ( argument[2] == ' ' )
		  line = atoi( argument + 2 ) - 1;
		else
		  line = edit->on_line;
		if ( line < 0 )
		  line = edit->on_line;
		if ( line < 0 || line > edit->numlines )
		  send_to_char( "Out of range.\n\r> ", ch );
		else
		{
		  for ( x = ++edit->numlines; x > line; x-- )
			strcpy( edit->line[x], edit->line[x-1] );
		  strcpy( edit->line[line], "" );
		  send_to_char( "Line inserted.\n\r> ", ch );
		}
 	    }
	    return;
	}
	if ( !str_cmp( cmd+1, "d" ) )
	{
	    if ( edit->numlines == 0 )
		send_to_char( "Buffer is empty.\n\r> ", ch );
	    else
	    {
		if ( argument[2] == ' ' )
		  line = atoi( argument + 2 ) - 1;
		else
		  line = edit->on_line;
		if ( line < 0 )
		  line = edit->on_line;
		if ( line < 0 || line > edit->numlines )
		  send_to_char( "Out of range.\n\r> ", ch );
		else
		{
		  if ( line == 0 && edit->numlines == 1 )
		  {
			memset( edit, '\0', sizeof(EDITOR_DATA) );
			edit->numlines = 0;
			edit->on_line   = 0;
			send_to_char( "Line deleted.\n\r> ", ch );
			return;
		  }
		  for ( x = line; x < (edit->numlines - 1); x++ )
			strcpy( edit->line[x], edit->line[x+1] );
		  strcpy( edit->line[edit->numlines--], "" );
		  if ( edit->on_line > edit->numlines )
		    edit->on_line = edit->numlines;
		  send_to_char( "Line deleted.\n\r> ", ch );
		}
 	    }
	    return;
	}
	if ( !str_cmp( cmd+1, "g" ) )
	{
	    if ( edit->numlines == 0 )
		send_to_char( "Buffer is empty.\n\r> ", ch );
	    else
	    {
		if ( argument[2] == ' ' )
		  line = atoi( argument + 2 ) - 1;
		else
		{
		    send_to_char( "Goto what line?\n\r> ", ch );
		    return;
		}
		if ( line < 0 )
		  line = edit->on_line;
		if ( line < 0 || line > edit->numlines )
		  send_to_char( "Out of range.\n\r> ", ch );
		else
		{
		  edit->on_line = line;
		  ch_printf( ch, "(On line %d)\n\r> ", line+1 );
		}
 	    }
	    return;
	}
	if ( !str_cmp( cmd+1, "l" ) )
	{
	    if ( edit->numlines == 0 )
	      send_to_char( "Buffer is empty.\n\r> ", ch );
	    else
	    {
	      send_to_char( "------------------\n\r", ch );
	      for ( x = 0; x < edit->numlines; x++ )
		 ch_printf( ch, "%2d> %s\n\r", x+1, edit->line[x] );
	      send_to_char( "------------------\n\r> ", ch );
	    }
	    return;
	}
	if ( !str_cmp( cmd+1, "a" ) )
	{
	    send_to_char( "\n\rAborting... ", ch );
	    stop_editing( ch );
	    return;
	}
	if ( get_trust(ch) > LEVEL_IMMORTAL && !str_cmp( cmd+1, "!" ) )
	{
	    DO_FUN *last_cmd;
	    int substate = ch->substate;

	    last_cmd = ch->last_cmd;
	    ch->substate = SUB_RESTRICTED;
	    interpret(ch, argument+3);
	    ch->substate = substate;
	    ch->last_cmd = last_cmd;
	    set_char_color( AT_GREEN, ch );
	    send_to_char( "\n\r> ", ch );
	    return;
	}
	if ( !str_cmp( cmd+1, "s" ) )
	{
	    d->connected = CON_PLAYING;
	    if ( !ch->last_cmd )
	      return;
	    (*ch->last_cmd) ( ch, "" );
	    return;
	}
   }

   if ( edit->size + strlen(argument) + 1 >= MAX_STRING_LENGTH - 1 )
	send_to_char( "You buffer is full.\n\r", ch );
   else
   {
        int b_end;
        int bm = 75;
        int bp = 0;
        int ep =0;

	strcpy( buf, argument );
	
	b_end = strlen(buf);
        
	while ( bp < b_end )
	{
	    while ( buf[bm] != ' ' && bm > bp )
	       bm--;
	       
	    if ( bm == bp ) 
	       bm += 75;
	    
	    if ( bm > b_end )
	       bm = b_end;
	    
	    ep=0;
	    while ( bp < bm )
	    {
	        edit->line[edit->on_line][ep] = buf[bp];
	        bp++;
	        ep++;      
            }
            
            bm = bp+75;
            bp ++;
            
            edit->line[edit->on_line][ep] = '\0';
            edit->on_line++;
            
            if ( edit->on_line > edit->numlines )
	       edit->numlines++;
	    if ( edit->numlines > max_buf_lines )
	    {
	        edit->numlines = max_buf_lines;
	        send_to_char( "Buffer full.\n\r", ch );
	        save = TRUE;
	        break;
	    }
	}
   }

   if ( save )
   {
      d->connected = CON_PLAYING;
      if ( !ch->last_cmd )
        return;
      (*ch->last_cmd) ( ch, "" );
      return;
   }
   send_to_char( "> ", ch );
}
*/

void free_reset( AREA_DATA *are, RESET_DATA *res )
{
    UNLINK( res, are->first_reset, are->last_reset, next, prev );
    DISPOSE( res );
}

void free_area( AREA_DATA *are )
{
    DISPOSE( are->name );
    DISPOSE( are->filename );
    while ( are->first_reset )
	free_reset( are, are->first_reset );
    DISPOSE( are );
    are = NULL;
}

void assign_area( CHAR_DATA *ch )
{
	char buf[MAX_STRING_LENGTH];
	char buf2[MAX_STRING_LENGTH];
	char taf[1024];
	AREA_DATA *tarea, *tmp;
	bool created = FALSE;

	if ( IS_NPC( ch ) )
	  return;
	if ( get_trust( ch ) >= LEVEL_AVATAR
	&&   ch->pcdata->r_range_lo
	&&   ch->pcdata->r_range_hi )
	{
	  tarea = ch->pcdata->area;
	  sprintf( taf, "%s.are", capitalize( ch->name ) );
	  if ( !tarea )
	  {
		for ( tmp = first_build; tmp; tmp = tmp->next )
			if ( !str_cmp( taf, tmp->filename ) )
			{  
			  tarea = tmp;
			  break;
			}
	  }
	  if ( !tarea )
	  {
	    sprintf( buf, "Creating area entry for %s", ch->name );
	    log_string_plus( buf, LOG_NORMAL, ch->top_level );
	    CREATE( tarea, AREA_DATA, 1 );
	    LINK( tarea, first_build, last_build, next, prev );
	    tarea->first_reset	= NULL;
	    tarea->last_reset	= NULL;
	    sprintf( buf, "{PROTO} %s's area in progress", ch->name );
	    tarea->name		= str_dup( buf );
	    tarea->filename	= str_dup( taf );
	    sprintf( buf2, "%s", ch->name );
	    tarea->author 	= STRALLOC( buf2 );
	    tarea->age		= 0;
	    tarea->nplayer	= 0;
	    created = TRUE;
	  }
	  else
	  {
	    sprintf( buf, "Updating area entry for %s", ch->name );
	    log_string_plus( buf, LOG_NORMAL, ch->top_level );
	  }
	  tarea->low_r_vnum	= ch->pcdata->r_range_lo;
	  tarea->low_o_vnum	= ch->pcdata->o_range_lo;
	  tarea->low_m_vnum	= ch->pcdata->m_range_lo;
	  tarea->hi_r_vnum	= ch->pcdata->r_range_hi;
	  tarea->hi_o_vnum	= ch->pcdata->o_range_hi;
	  tarea->hi_m_vnum	= ch->pcdata->m_range_hi;
	  ch->pcdata->area	= tarea;
	  if ( created )
	  	sort_area( tarea, TRUE );
	}
}

void do_aassign( CHAR_DATA *ch, char *argument )
{
	char buf[MAX_STRING_LENGTH];
	AREA_DATA *tarea, *tmp;

	if ( IS_NPC( ch ) )
	  return;

	if ( argument[0] == '\0' )
	{
	    send_to_char( "Syntax: aassign <filename.are>\n\r", ch );
	    return;
	}

	if ( !str_cmp( "none", argument )
	||   !str_cmp( "null", argument )
	||   !str_cmp( "clear", argument ) )
	{
	    ch->pcdata->area = NULL;
	    assign_area( ch );
	    if ( !ch->pcdata->area )
	      send_to_char( "Area pointer cleared.\n\r", ch );
	    else
	      send_to_char( "Originally assigned area restored.\n\r", ch );
	    return;
	} 

	sprintf( buf, "%s", argument );
        tarea = NULL;

/*	if ( get_trust(ch) >= sysdata.level_modify_proto )   */

	if ( get_trust(ch) >= LEVEL_GREATER
        ||  (is_name( buf, ch->pcdata->bestowments )
        &&   get_trust(ch) >= sysdata.level_modify_proto) )
	  for ( tmp = first_area; tmp; tmp = tmp->next )
	    if ( !str_cmp( buf, tmp->filename ) )
	    {  
		tarea = tmp;
		break;
	    }

	if ( !tarea )
	  for ( tmp = first_build; tmp; tmp = tmp->next )
	    if ( !str_cmp( buf, tmp->filename ) )
	    {
/*		if ( get_trust(ch) >= sysdata.level_modify_proto  */
		if ( get_trust(ch) >= LEVEL_GREATER
	        ||   is_name( tmp->filename, ch->pcdata->bestowments ) )
		{  
		    tarea = tmp;
		    break;
		}
		else
		{
		    send_to_char( "You do not have permission to use that area.\n\r", ch );
		    return;
		}
	    }
	 
	if ( !tarea )
	{
	    if ( get_trust(ch) >= sysdata.level_modify_proto )
		send_to_char( "No such area.  Use 'zones'.\n\r", ch );
	    else
		send_to_char( "No such area.  Use 'newzones'.\n\r", ch );
	    return;
	}
	ch->pcdata->area = tarea;
	ch_printf( ch, "Assigning you: %s\n\r", tarea->name );
	return;
}


EXTRA_DESCR_DATA *SetRExtra( ROOM_INDEX_DATA *room, char *keywords )
{
    EXTRA_DESCR_DATA *ed;
    
    for ( ed = room->first_extradesc; ed; ed = ed->next )
    {
	  if ( is_name( keywords, ed->keyword ) )
	    break;
    }
    if ( !ed )
    {
	CREATE( ed, EXTRA_DESCR_DATA, 1 );
	LINK( ed, room->first_extradesc, room->last_extradesc, next, prev );
	ed->keyword	= STRALLOC( keywords );
	ed->description	= STRALLOC( "" );
	top_ed++;
    }
    return ed;
}

bool DelRExtra( ROOM_INDEX_DATA *room, char *keywords )
{
    EXTRA_DESCR_DATA *rmed;
    
    for ( rmed = room->first_extradesc; rmed; rmed = rmed->next )
    {
	  if ( is_name( keywords, rmed->keyword ) )
	    break;
    }
    if ( !rmed )
      return FALSE;
    UNLINK( rmed, room->first_extradesc, room->last_extradesc, next, prev );
    STRFREE( rmed->keyword );
    STRFREE( rmed->description );
    DISPOSE( rmed );
    top_ed--;
    return TRUE;
}

EXTRA_DESCR_DATA *SetOExtra( OBJ_DATA *obj, char *keywords )
{
    EXTRA_DESCR_DATA *ed;
    
    for ( ed = obj->first_extradesc; ed; ed = ed->next )
    {
	  if ( is_name( keywords, ed->keyword ) )
	    break;
    }
    if ( !ed )
    {
	CREATE( ed, EXTRA_DESCR_DATA, 1 );
	LINK( ed, obj->first_extradesc, obj->last_extradesc, next, prev );
	ed->keyword	= STRALLOC( keywords );
	ed->description	= STRALLOC( "" );
	top_ed++;
    }
    return ed;
}

bool DelOExtra( OBJ_DATA *obj, char *keywords )
{
    EXTRA_DESCR_DATA *rmed;
    
    for ( rmed = obj->first_extradesc; rmed; rmed = rmed->next )
    {
	  if ( is_name( keywords, rmed->keyword ) )
	    break;
    }
    if ( !rmed )
      return FALSE;
    UNLINK( rmed, obj->first_extradesc, obj->last_extradesc, next, prev );
    STRFREE( rmed->keyword );
    STRFREE( rmed->description );
    DISPOSE( rmed );
    top_ed--;
    return TRUE;
}

EXTRA_DESCR_DATA *SetOExtraProto( OBJ_INDEX_DATA *obj, char *keywords )
{
    EXTRA_DESCR_DATA *ed;
    
    for ( ed = obj->first_extradesc; ed; ed = ed->next )
    {
	  if ( is_name( keywords, ed->keyword ) )
	    break;
    }
    if ( !ed )
    {
	CREATE( ed, EXTRA_DESCR_DATA, 1 );
	LINK( ed, obj->first_extradesc, obj->last_extradesc, next, prev );
	ed->keyword	= STRALLOC( keywords );
	ed->description	= STRALLOC( "" );
	top_ed++;
    }
    return ed;
}

bool DelOExtraProto( OBJ_INDEX_DATA *obj, char *keywords )
{
    EXTRA_DESCR_DATA *rmed;
    
    for ( rmed = obj->first_extradesc; rmed; rmed = rmed->next )
    {
	  if ( is_name( keywords, rmed->keyword ) )
	    break;
    }
    if ( !rmed )
      return FALSE;
    UNLINK( rmed, obj->first_extradesc, obj->last_extradesc, next, prev );
    STRFREE( rmed->keyword );
    STRFREE( rmed->description );
    DISPOSE( rmed );
    top_ed--;
    return TRUE;
}

void fold_area( AREA_DATA *tarea, char *filename, bool install )
{
    RESET_DATA		*treset;
    ROOM_INDEX_DATA	*room;
    MOB_INDEX_DATA	*pMobIndex;
    OBJ_INDEX_DATA	*pObjIndex;
    MPROG_DATA		*mprog;
    EXIT_DATA		*xit;
    EXTRA_DESCR_DATA	*ed;
    AFFECT_DATA		*paf;
    SHOP_DATA		*pShop;
    REPAIR_DATA		*pRepair;
    char		 buf[MAX_STRING_LENGTH];
    FILE		*fpout;
    int			 vnum;
    int			 val0, val1, val2, val3, val4, val5;
    bool		 complexmob;

    sprintf( buf, "Saving %s...", tarea->filename );
    log_string_plus( buf, LOG_NORMAL, LEVEL_GREATER );

    sprintf( buf, "%s.bak", filename );
    rename( filename, buf );
    fclose( fpReserve );
    if ( ( fpout = fopen( filename, "w" ) ) == NULL )
    {
	bug( "fold_area: fopen", 0 );
	perror( filename );
	fpReserve = fopen( NULL_FILE, "r" );
	return;
    }
    
    fprintf( fpout, "#AREA   %s~\n\n\n\n", tarea->name );

    fprintf( fpout, "#AUTHOR %s~\n\n", tarea->author );
    fprintf( fpout, "#RANGES\n");
    fprintf( fpout, "%d %d %d %d\n", tarea->low_soft_range,
				     tarea->hi_soft_range,
		 		     tarea->low_hard_range,
			   	     tarea->hi_hard_range );
    fprintf( fpout, "$\n\n");
    if ( tarea->resetmsg )	/* Rennard */
	fprintf( fpout, "#RESETMSG %s~\n\n", tarea->resetmsg );
    if ( tarea->reset_frequency )
	fprintf( fpout, "#FLAGS\n%d %d\n\n",
		tarea->flags, tarea->reset_frequency );
    else
	fprintf( fpout, "#FLAGS\n%d\n\n", tarea->flags );

    fprintf( fpout, "#ECONOMY %d %d\n\n", tarea->high_economy, tarea->low_economy );

    /* save mobiles */
    fprintf( fpout, "#MOBILES\n" );
    for ( vnum = tarea->low_m_vnum; vnum <= tarea->hi_m_vnum; vnum++ )
    {
	if ( (pMobIndex = get_mob_index( vnum )) == NULL )
	  continue;
	if ( install )
	  REMOVE_BIT( pMobIndex->act, ACT_PROTOTYPE );
	if ( pMobIndex->perm_str != 13	||   pMobIndex->perm_int   != 13
	||   pMobIndex->perm_wis != 13	||   pMobIndex->perm_dex   != 13
	||   pMobIndex->perm_con != 13	||   pMobIndex->perm_cha   != 13
	||   pMobIndex->perm_lck != 13
	||   pMobIndex->hitroll  != 0	||   pMobIndex->damroll    != 0
	||   pMobIndex->race	 != 0
	||   pMobIndex->attacks	 != 0	||   pMobIndex->defenses   != 0
	||   pMobIndex->height	 != 0	||   pMobIndex->weight	   != 0
	||   pMobIndex->speaks	 != 0	||   pMobIndex->speaking   != 0
	||   pMobIndex->xflags	 != 0   ||   pMobIndex->numattacks != 0
	||   pMobIndex->vip_flags !=0 )
	  complexmob = TRUE;
	else
	  complexmob = FALSE;
	fprintf( fpout, "#%d\n",	vnum				);
	fprintf( fpout, "%s~\n",	pMobIndex->player_name		);
	fprintf( fpout,	"%s~\n",	pMobIndex->short_descr		);
	fprintf( fpout,	"%s~\n",	strip_cr(pMobIndex->long_descr)	);
	fprintf( fpout, "%s~\n",	strip_cr(pMobIndex->description));
	fprintf( fpout, "%d %d %d %c\n",pMobIndex->act,
					pMobIndex->affected_by,
					pMobIndex->alignment,
					complexmob ? 'Z' : 'S'		);
		/* C changed to Z for swreality vip_flags  */
					
	fprintf( fpout, "%d %d %d ",	pMobIndex->level,
					pMobIndex->mobthac0,
					pMobIndex->ac			);
	fprintf( fpout, "%dd%d+%d ",	pMobIndex->hitnodice,
					pMobIndex->hitsizedice,
					pMobIndex->hitplus		);
	fprintf( fpout, "%dd%d+%d\n",	pMobIndex->damnodice,
					pMobIndex->damsizedice,
					pMobIndex->damplus		);
	fprintf( fpout, "%d 0\n",	pMobIndex->gold			);
	fprintf( fpout, "%d %d %d\n",	pMobIndex->position,
					pMobIndex->defposition,
					pMobIndex->sex			);
	if ( complexmob )
	{
	  fprintf( fpout, "%d %d %d %d %d %d %d\n",
					pMobIndex->perm_str,
					pMobIndex->perm_int,
					pMobIndex->perm_wis,
					pMobIndex->perm_dex,
					pMobIndex->perm_con,
					pMobIndex->perm_cha,
					pMobIndex->perm_lck );
	  fprintf( fpout, "%d %d %d %d %d\n",
					pMobIndex->saving_poison_death,
					pMobIndex->saving_wand,
					pMobIndex->saving_para_petri,
					pMobIndex->saving_breath,
					pMobIndex->saving_spell_staff );
	  fprintf( fpout, "%d 0 %d %d %d %d %d\n",
					pMobIndex->race,
					pMobIndex->height,
					pMobIndex->weight,
					pMobIndex->speaks,
					pMobIndex->speaking,
					pMobIndex->numattacks );
	  fprintf( fpout, "%d %d %d %d %d %d %d %d\n",
					pMobIndex->hitroll,
					pMobIndex->damroll,
					pMobIndex->xflags,
					pMobIndex->resistant,
					pMobIndex->immune,
					pMobIndex->susceptible,
					pMobIndex->attacks,
					pMobIndex->defenses );
	fprintf( fpout, "%d 0 0 0 0 0 0 0\n",
	                                pMobIndex->vip_flags );
	}
	if ( pMobIndex->mudprogs )
	{
	  for ( mprog = pMobIndex->mudprogs; mprog; mprog = mprog->next )
		fprintf( fpout, "> %s %s~\n%s~\n",
				mprog_type_to_name( mprog->type ),
				mprog->arglist, strip_cr(mprog->comlist) );
	  fprintf( fpout, "|\n" );	  
	}
    }
    fprintf( fpout, "#0\n\n\n" );
    if ( install && vnum < tarea->hi_m_vnum )
      tarea->hi_m_vnum = vnum - 1;

    /* save objects */
    fprintf( fpout, "#OBJECTS\n" );
    for ( vnum = tarea->low_o_vnum; vnum <= tarea->hi_o_vnum; vnum++ )
    {
	if ( (pObjIndex = get_obj_index( vnum )) == NULL )
	  continue;
	if ( install )
	  REMOVE_BIT( pObjIndex->extra_flags, ITEM_PROTOTYPE );
	fprintf( fpout, "#%d\n",	vnum				);
	fprintf( fpout, "%s~\n",	pObjIndex->name			);
	fprintf( fpout, "%s~\n",	pObjIndex->short_descr		);
	fprintf( fpout, "%s~\n",	pObjIndex->description		);
	fprintf( fpout, "%s~\n",	pObjIndex->action_desc		);
	if ( pObjIndex->layers )
	  fprintf( fpout, "%d %d %d %d\n",	pObjIndex->item_type,
						pObjIndex->extra_flags,
						pObjIndex->wear_flags,
						pObjIndex->layers	);
	else
	  fprintf( fpout, "%d %d %d\n",	pObjIndex->item_type,
					pObjIndex->extra_flags,
					pObjIndex->wear_flags		);

	val0 = pObjIndex->value[0];
	val1 = pObjIndex->value[1];
	val2 = pObjIndex->value[2];
	val3 = pObjIndex->value[3];
	val4 = pObjIndex->value[4];
	val5 = pObjIndex->value[5];
	switch ( pObjIndex->item_type )
	{
	case ITEM_PILL:
	case ITEM_POTION:
	    if ( IS_VALID_SN(val1) ) val1 = skill_table[val1]->slot;
	    if ( IS_VALID_SN(val2) ) val2 = skill_table[val2]->slot;
	    if ( IS_VALID_SN(val3) ) val3 = skill_table[val3]->slot;
	    break;
	case ITEM_DEVICE:
	    if ( IS_VALID_SN(val3) ) val3 = skill_table[val3]->slot;
	    break;
	case ITEM_SALVE:
	    if ( IS_VALID_SN(val4) ) val4 = skill_table[val4]->slot;
	    if ( IS_VALID_SN(val5) ) val5 = skill_table[val5]->slot;
	    break;
	}
	if ( val4 || val5 )
	  fprintf( fpout, "%d %d %d %d %d %d\n",val0, 
						val1,
						val2,
						val3,
						val4,
						val5 );
	else
	  fprintf( fpout, "%d %d %d %d\n",	val0, 
						val1,
						val2,
						val3 );

	fprintf( fpout, "%d %d %d\n",	pObjIndex->weight,
					pObjIndex->cost,
					pObjIndex->rent ? pObjIndex->rent :
				 (int) (pObjIndex->cost / 10)		);

	for ( ed = pObjIndex->first_extradesc; ed; ed = ed->next )
	   fprintf( fpout, "E\n%s~\n%s~\n",
			ed->keyword, strip_cr( ed->description )	);

	for ( paf = pObjIndex->first_affect; paf; paf = paf->next )
	   fprintf( fpout, "A\n%d %d\n", paf->location,
	     ((paf->location == APPLY_WEAPONSPELL
	    || paf->location == APPLY_WEARSPELL
	    || paf->location == APPLY_REMOVESPELL
	    || paf->location == APPLY_STRIPSN)
	    && IS_VALID_SN(paf->modifier))
	    ? skill_table[paf->modifier]->slot : paf->modifier		);

	if ( pObjIndex->mudprogs )
	{
	  for ( mprog = pObjIndex->mudprogs; mprog; mprog = mprog->next )
		fprintf( fpout, "> %s %s~\n%s~\n",
				mprog_type_to_name( mprog->type ),
				mprog->arglist, strip_cr(mprog->comlist) );
	  fprintf( fpout, "|\n" );	  
	}
    }
    fprintf( fpout, "#0\n\n\n" );
    if ( install && vnum < tarea->hi_o_vnum )
      tarea->hi_o_vnum = vnum - 1;

    /* save rooms   */
    fprintf( fpout, "#ROOMS\n" );
    for ( vnum = tarea->low_r_vnum; vnum <= tarea->hi_r_vnum; vnum++ )
    {
	if ( (room = get_room_index( vnum )) == NULL )
	  continue;
	if ( install )
	{
	    CHAR_DATA *victim, *vnext;
	    OBJ_DATA  *obj, *obj_next;

	    /* remove prototype flag from room */
	    REMOVE_BIT( room->room_flags, ROOM_PROTOTYPE );
	    /* purge room of (prototyped) mobiles */
	    for ( victim = room->first_person; victim; victim = vnext )
	    {
		vnext = victim->next_in_room;
		if ( IS_NPC(victim) )
		  extract_char( victim, TRUE );
	    }
	    /* purge room of (prototyped) objects */
	    for ( obj = room->first_content; obj; obj = obj_next )
	    {
		obj_next = obj->next_content;
		extract_obj( obj );
	    }
	}
	fprintf( fpout, "#%d\n",	vnum				);
	fprintf( fpout, "%s~\n",	room->name			);
	fprintf( fpout, "%s~\n",	strip_cr( room->description )	);
	if ( (room->tele_delay > 0 && room->tele_vnum > 0) || room->tunnel > 0 )
	  fprintf( fpout, "0 %d %d %d %d %d %d\n",	room->room_flags,
						room->sector_type,
						room->room_flags2,
						room->tele_delay,
						room->tele_vnum,
						room->tunnel
						);
	else
	  fprintf( fpout, "0 %d %d %d\n",	room->room_flags,
					room->sector_type,	
					room->room_flags2		);
	for ( xit = room->first_exit; xit; xit = xit->next )
	{
	   if ( IS_SET(xit->exit_info, EX_PORTAL) ) /* don't fold portals */
		continue;
	   fprintf( fpout, "D%d\n",		xit->vdir );
	   fprintf( fpout, "%s~\n",		strip_cr( xit->description ) );
	   fprintf( fpout, "%s~\n",		strip_cr( xit->keyword ) );
	   if ( xit->distance > 1 )
	     fprintf( fpout, "%d %d %d %d\n",	xit->exit_info & ~EX_BASHED,
	   					xit->key,
	   					xit->vnum,
	   					xit->distance );
	   else
	     fprintf( fpout, "%d %d %d\n",	xit->exit_info & ~EX_BASHED,
	   					xit->key,
	   					xit->vnum );
	}	
	for ( ed = room->first_extradesc; ed; ed = ed->next )
	   fprintf( fpout, "E\n%s~\n%s~\n",
			ed->keyword, strip_cr( ed->description ));

	if ( room->map )   /* maps */
	{
#ifdef OLDMAPS
	   fprintf( fpout, "M\n" );
	   fprintf( fpout, "%s~\n", strip_cr( room->map )	);
#endif
	   fprintf( fpout, "M %d %d %d %c\n",	room->map->vnum
					      , room->map->x
					      , room->map->y
					      , room->map->entry );
	}
	if ( room->mudprogs )
	{
	  for ( mprog = room->mudprogs; mprog; mprog = mprog->next )
		fprintf( fpout, "> %s %s~\n%s~\n",
				mprog_type_to_name( mprog->type ),
				mprog->arglist, strip_cr(mprog->comlist) );
	  fprintf( fpout, "|\n" );	  
	}
	fprintf( fpout, "S\n" );
    }
    fprintf( fpout, "#0\n\n\n" );
    if ( install && vnum < tarea->hi_r_vnum )
      tarea->hi_r_vnum = vnum - 1;

    /* save resets   */
    fprintf( fpout, "#RESETS\n" );
    for ( treset = tarea->first_reset; treset; treset = treset->next )
    {
	switch( treset->command ) /* extra arg1 arg2 arg3 */
	{
	  default:  case '*': break;
	  case 'm': case 'M':
	  case 'o': case 'O':
	  case 'p': case 'P':
	  case 'e': case 'E':
	  case 'd': case 'D':
	  case 't': case 'T':
		fprintf( fpout, "%c %d %d %d %d\n", UPPER(treset->command),
		treset->extra, treset->arg1, treset->arg2, treset->arg3 );
		break;
	  case 'g': case 'G':
	  case 'r': case 'R':
		fprintf( fpout, "%c %d %d %d\n", UPPER(treset->command),
		treset->extra, treset->arg1, treset->arg2 );
		break;
	}
    }
    fprintf( fpout, "S\n\n\n" );

    /* save shops */
    fprintf( fpout, "#SHOPS\n" );
    for ( vnum = tarea->low_m_vnum; vnum <= tarea->hi_m_vnum; vnum++ )
    {
	if ( (pMobIndex = get_mob_index( vnum )) == NULL )
	  continue;
	if ( (pShop = pMobIndex->pShop) == NULL )
	  continue;
	fprintf( fpout, " %d   %2d %2d %2d %2d %2d   %3d %3d",
		 pShop->keeper,
		 pShop->buy_type[0],
		 pShop->buy_type[1],
		 pShop->buy_type[2],
		 pShop->buy_type[3],
		 pShop->buy_type[4],
		 pShop->profit_buy,
		 pShop->profit_sell );
	fprintf( fpout, "        %2d %2d    ; %s\n",
		 pShop->open_hour,
		 pShop->close_hour,
		 pMobIndex->short_descr );
    }
    fprintf( fpout, "0\n\n\n" );

    /* save repair shops */
    fprintf( fpout, "#REPAIRS\n" );
    for ( vnum = tarea->low_m_vnum; vnum <= tarea->hi_m_vnum; vnum++ )
    {
	if ( (pMobIndex = get_mob_index( vnum )) == NULL )
	  continue;
	if ( (pRepair = pMobIndex->rShop) == NULL )
	  continue;
	fprintf( fpout, " %d   %2d %2d %2d         %3d %3d",
		 pRepair->keeper,
		 pRepair->fix_type[0],
		 pRepair->fix_type[1],
		 pRepair->fix_type[2],
		 pRepair->profit_fix,
		 pRepair->shop_type );
	fprintf( fpout, "        %2d %2d    ; %s\n",
		 pRepair->open_hour,
		 pRepair->close_hour,
		 pMobIndex->short_descr );
    }
    fprintf( fpout, "0\n\n\n" );

    /* save specials */
    fprintf( fpout, "#SPECIALS\n" );
    for ( vnum = tarea->low_m_vnum; vnum <= tarea->hi_m_vnum; vnum++ )
    {
	if ( (pMobIndex = get_mob_index( vnum )) == NULL )
	  continue;
	if ( pMobIndex->spec_fun )
	   fprintf( fpout, "M  %d %s\n",	pMobIndex->vnum,
					lookup_spec( pMobIndex->spec_fun ) );
        if ( pMobIndex->spec_2 )
	   fprintf( fpout, "M  %d %s\n",	pMobIndex->vnum,
					lookup_spec( pMobIndex->spec_2 ) );
    }
    fprintf( fpout, "S\n\n\n" );

    /* END */
    fprintf( fpout, "#$\n" );
    fclose( fpout );
    fpReserve = fopen( NULL_FILE, "r" );
    return;
}

void do_savearea( CHAR_DATA *ch, char *argument )
{
    AREA_DATA	*tarea;
    char	 filename[256];

    if ( IS_NPC(ch) || get_trust( ch ) < LEVEL_AVATAR || !ch->pcdata
    ||  ( argument[0] == '\0' && !ch->pcdata->area) )
    {
	send_to_char( "You don't have an assigned area to save.\n\r", ch );
	return;
    }

    if ( argument[0] == '\0' )
	tarea = ch->pcdata->area;
    else
    {
	bool found;

	if ( get_trust( ch ) < LEVEL_GOD )
	{
	    send_to_char( "You can only save your own area.\n\r", ch );
	    return;
	}
	for ( found = FALSE, tarea = first_build; tarea; tarea = tarea->next )
	    if ( !str_cmp( tarea->filename, argument ) )
	    {
		found = TRUE;
		break;
	    }
	if ( !found )
	{
	    send_to_char( "Area not found.\n\r", ch );
	    return;
	}
    }

    if ( !tarea )
    {
	send_to_char( "No area to save.\n\r", ch );
	return;
    }

/* Ensure not wiping out their area with save before load - Scryn 8/11 */
    if ( !IS_SET(tarea->status, AREA_LOADED ) )
    {
	send_to_char( "Your area is not loaded!\n\r", ch );
	return;
    }

    sprintf( filename, "%s%s", BUILD_DIR, tarea->filename );
    fold_area( tarea, filename, FALSE );
    send_to_char( "Done.\n\r", ch );
}

void do_loadarea( CHAR_DATA *ch, char *argument )
{
    AREA_DATA	*tarea;
    char	 filename[256];
    int		tmp;

    if ( IS_NPC(ch) || get_trust( ch ) < LEVEL_AVATAR || !ch->pcdata
    ||  ( argument[0] == '\0' && !ch->pcdata->area) )
    {
	send_to_char( "You don't have an assigned area to load.\n\r", ch );
	return;
    }

    if ( argument[0] == '\0' )
	tarea = ch->pcdata->area;
    else
    {
	bool found;

	if ( get_trust( ch ) < LEVEL_GOD )
	{
	    send_to_char( "You can only load your own area.\n\r", ch );
	    return;
	}
	for ( found = FALSE, tarea = first_build; tarea; tarea = tarea->next )
	    if ( !str_cmp( tarea->filename, argument ) )
	    {
		found = TRUE;
		break;
	    }
	if ( !found )
	{
	    send_to_char( "Area not found.\n\r", ch );
	    return;
	}
    }

    if ( !tarea )
    {
	send_to_char( "No area to load.\n\r", ch );
	return;
    }

/* Stops char from loading when already loaded - Scryn 8/11 */
    if ( IS_SET ( tarea->status, AREA_LOADED) )
    { 
	send_to_char( "Your area is already loaded.\n\r", ch );
	return;
    }
    sprintf( filename, "%s%s", BUILD_DIR, tarea->filename );
    send_to_char( "Loading...\n\r", ch );
    load_area_file( tarea, filename );
    send_to_char( "Linking exits...\n\r", ch );
    fix_area_exits( tarea );
    if ( tarea->first_reset )
    {
	tmp = tarea->nplayer;
	tarea->nplayer = 0;
	send_to_char( "Resetting area...\n\r", ch );
	reset_area( tarea );
	tarea->nplayer = tmp;
    }
    send_to_char( "Done.\n\r", ch );
}

void do_foldarea( CHAR_DATA *ch, char *argument )
{
    AREA_DATA	*tarea;
    char         arg[MAX_INPUT_LENGTH];
       
    argument = one_argument( argument, arg );
    if ( arg[0] == '\0' )
    {
	send_to_char( "Usage: foldarea <filename> [remproto]\n\r", ch );
	return;
    }
    if (!str_cmp(arg,"all")){
      for ( tarea = first_area; tarea; tarea = tarea->next )
    	fold_area( tarea, tarea->filename, FALSE );
      send_to_char("Done.\n\r", ch);
      return;
    } 	
    for ( tarea = first_area; tarea; tarea = tarea->next )
    {
	if ( !str_cmp( tarea->filename, arg ) )
	{
	  send_to_char( "Folding...\n\r", ch );
	  if (!strcmp( argument, "remproto") )
	     fold_area( tarea, tarea->filename, TRUE );
	  else
	     fold_area( tarea, tarea->filename, FALSE );
	  send_to_char( "Done.\n\r", ch );
	  return;
	}
    }
    send_to_char( "No such area exists.\n\r", ch );
    return;
}

extern int top_area;

void write_area_list( )
{
    AREA_DATA *tarea;
    FILE *fpout;

    fpout = fopen( AREA_LIST, "w" );
    if ( !fpout )
    {
	bug( "FATAL: cannot open area.lst for writing!\n\r", 0 );
 	return;
    }	  
    fprintf( fpout, "help.are\n" );
    for ( tarea = first_area; tarea; tarea = tarea->next )
	fprintf( fpout, "%s\n", tarea->filename );
    fprintf( fpout, "$\n" );
    fclose( fpout );
}

/*
 * A complicated to use command as it currently exists.		-Thoric
 * Once area->author and area->name are cleaned up... it will be easier
 */
void do_installarea( CHAR_DATA *ch, char *argument )
{
    AREA_DATA	*tarea;
    char	arg[MAX_INPUT_LENGTH];
    char	buf[MAX_STRING_LENGTH];
    int		num;
    DESCRIPTOR_DATA *d;

    argument = one_argument( argument, arg );
    if ( arg[0] == '\0' )
    {
	send_to_char( "Syntax: installarea <filename> [Area title]\n\r", ch );
	return;
    }

    for ( tarea = first_build; tarea; tarea = tarea->next )
    {
	if ( !str_cmp( tarea->filename, arg ) )
	{
	  if ( argument && argument[0] != '\0' )
	  {
		DISPOSE( tarea->name );
		tarea->name = str_dup( argument );
	  }

	  /* Fold area with install flag -- auto-removes prototype flags */
	  send_to_char( "Saving and installing file...\n\r", ch );
	  fold_area( tarea, tarea->filename, TRUE );

	  /* Remove from prototype area list */
	  UNLINK( tarea, first_build, last_build, next, prev );

	  /* Add to real area list */
	  LINK( tarea, first_area, last_area, next, prev );

	  /* Fix up author if online */
	  for ( d = first_descriptor; d; d = d->next )
	    if ( d->character
	    &&   d->character->pcdata
	    &&   d->character->pcdata->area == tarea )
	    {
		/* remove area from author */
		d->character->pcdata->area = NULL;
		/* clear out author vnums  */
		d->character->pcdata->r_range_lo = 0;
		d->character->pcdata->r_range_hi = 0;
		d->character->pcdata->o_range_lo = 0;
		d->character->pcdata->o_range_hi = 0;
		d->character->pcdata->m_range_lo = 0;
		d->character->pcdata->m_range_hi = 0;
	    }

	  top_area++;
	  send_to_char( "Writing area.lst...\n\r", ch );
	  write_area_list( );
	  send_to_char( "Resetting new area.\n\r", ch );
	  num = tarea->nplayer;
	  tarea->nplayer = 0;
	  reset_area( tarea );
	  tarea->nplayer = num;
	  send_to_char( "Renaming author's building file.\n\r", ch );
	  sprintf( buf, "%s%s.installed", BUILD_DIR, tarea->filename );
	  sprintf( arg, "%s%s", BUILD_DIR, tarea->filename );
	  rename( arg, buf );
	  send_to_char( "Done.\n\r", ch );
	  return;
	}
    }
    send_to_char( "No such area exists.\n\r", ch );
    return;
}

void add_reset_nested( AREA_DATA *tarea, OBJ_DATA *obj )
{
   int limit;

   for ( obj = obj->first_content; obj; obj = obj->next_content )
   {
	limit = obj->pIndexData->count;
	if ( limit < 1 )
	  limit = 1;
	add_reset( tarea, 'P', 1, obj->pIndexData->vnum, limit,
				 obj->in_obj->pIndexData->vnum );
	if ( obj->first_content )
	  add_reset_nested( tarea, obj );						
   }
}


/*
 * Parse a reset command string into a reset_data structure
 */
RESET_DATA *parse_reset( AREA_DATA *tarea, char *argument, CHAR_DATA *ch )
{
	char arg1[MAX_INPUT_LENGTH];
	char arg2[MAX_INPUT_LENGTH];
	char arg3[MAX_INPUT_LENGTH];
	char arg4[MAX_INPUT_LENGTH];
	char letter;
	int extra, val1, val2, val3;
	int value;
	ROOM_INDEX_DATA *room;
	EXIT_DATA	*pexit;

	argument = one_argument( argument, arg1 );
	argument = one_argument( argument, arg2 );
	argument = one_argument( argument, arg3 );
	argument = one_argument( argument, arg4 );
	extra = 0; letter = '*';
	val1 = atoi( arg2 );
	val2 = atoi( arg3 );
	val3 = atoi( arg4 );
	if ( arg1[0] == '\0' )
	{
	   send_to_char( "Reset commands: mob obj give equip door rand trap hide.\n\r", ch );
	   return NULL;
	}

	if ( !str_cmp( arg1, "hide" ) )
	{
	    if ( arg2[0] != '\0' && !get_obj_index(val1) )
	    {
		send_to_char( "Reset: HIDE: no such object\n\r", ch );
		return NULL;
	    }
	    else
		val1 = 0;
	    extra = 1;
	    val2 = 0;
	    val3 = 0;
	    letter = 'H';
	}
	else
	if ( arg2[0] == '\0' )
	{
	    send_to_char( "Reset: not enough arguments.\n\r", ch );
	    return NULL;
	}
	else
	if ( val1 < 1 || val1 > 32767 )
	{
	    send_to_char( "Reset: value out of range.\n\r", ch );
	    return NULL;
	}
	else
	if ( !str_cmp( arg1, "mob" ) )
	{
	    if ( !get_mob_index(val1) )
	    {
		send_to_char( "Reset: MOB: no such mobile\n\r", ch );
		return NULL;
	    }
	    if ( !get_room_index(val2) )
	    {
		send_to_char( "Reset: MOB: no such room\n\r", ch );
		return NULL;
	    }
	    if ( val3 < 1 )
		val3 = 1;
	    letter = 'M';
	}
	else
	if ( !str_cmp( arg1, "obj" ) )
	{
	    if ( !get_obj_index(val1) )
	    {
		send_to_char( "Reset: OBJ: no such object\n\r", ch );
		return NULL;
	    }
	    if ( !get_room_index(val2) )
	    {
		send_to_char( "Reset: OBJ: no such room\n\r", ch );
		return NULL;
	    }
	    if ( val3 < 1 )
		val3 = 1;
	    letter = 'O';
	}
	else
	if ( !str_cmp( arg1, "give" ) )
	{
	    if ( !get_obj_index(val1) )
	    {
		send_to_char( "Reset: GIVE: no such object\n\r", ch );
		return NULL;
	    }
	    if ( val2 < 1 )
		val2 = 1;
	    val3 = val2;
	    val2 = 0;
	    extra = 1;
	    letter = 'G';
	}
	else
	if ( !str_cmp( arg1, "equip" ) )
	{
	    if ( !get_obj_index(val1) )
	    {
		send_to_char( "Reset: EQUIP: no such object\n\r", ch );
		return NULL;
	    }
	    if ( !is_number(arg3) )
		val2 = get_wearloc(arg3);
	    if ( val2 < 0 || val2 >= MAX_WEAR )
	    {
		send_to_char( "Reset: EQUIP: invalid wear location\n\r", ch );
		return NULL;
	    }
	    if ( val3 < 1 )
	      val3 = 1;
	    extra  = 1;
	    letter = 'E';
	}
	else
	if ( !str_cmp( arg1, "put" ) )
	{
	    if ( !get_obj_index(val1) )
	    {
		send_to_char( "Reset: PUT: no such object\n\r", ch );
		return NULL;
	    }
	    if ( val2 > 0 && !get_obj_index(val2) )
	    {
		send_to_char( "Reset: PUT: no such container\n\r", ch );
		return NULL;
	    }
	    extra = UMAX(val3, 0);
	    argument = one_argument(argument, arg4);
	    val3 = (is_number(argument) ? atoi(arg4) : 0);
	    if ( val3 < 0 )
		val3 = 0;
	    letter = 'P';
	}
	else
	if ( !str_cmp( arg1, "door" ) )
	{
	    if ( (room = get_room_index(val1)) == NULL )
	    {
		send_to_char( "Reset: DOOR: no such room\n\r", ch );
		return NULL;
	    }
	    if ( val2 < 0 || val2 > 9 )
	    {
		send_to_char( "Reset: DOOR: invalid exit\n\r", ch );
		return NULL;
	    }
	    if ( (pexit = get_exit(room, val2)) == NULL
	    ||   !IS_SET( pexit->exit_info, EX_ISDOOR ) )
	    {
		send_to_char( "Reset: DOOR: no such door\n\r", ch );
		return NULL;
	    }
	    if ( val3 < 0 || val3 > 2 )
	    {
		send_to_char( "Reset: DOOR: invalid door state (0 = open, 1 = close, 2 = lock)\n\r", ch );
		return NULL;
	    }
	    letter = 'D';
	    value = val3;
	    val3  = val2;
	    val2  = value;
	}
	else
	if ( !str_cmp( arg1, "rand" ) )
	{
	    if ( !get_room_index(val1) )
	    {
		send_to_char( "Reset: RAND: no such room\n\r", ch );
		return NULL;
	    }
	    if ( val2 < 0 || val2 > 9 )
	    {
		send_to_char( "Reset: RAND: invalid max exit\n\r", ch );
		return NULL;
	    }
	    val3 = val2;
	    val2 = 0;
	    letter = 'R';
	}
	else
	if ( !str_cmp( arg1, "trap" ) )
	{
	    if ( val2 < 1 || val2 > MAX_TRAPTYPE )
	    {
		send_to_char( "Reset: TRAP: invalid trap type\n\r", ch );
		return NULL;
	    }
	    if ( val3 < 0 || val3 > 10000 )
	    {
		send_to_char( "Reset: TRAP: invalid trap charges\n\r", ch );
		return NULL;
	    }
	    while ( argument[0] != '\0' )
	    {
		argument = one_argument( argument, arg4 );
		value = get_trapflag( arg4 );
		if ( value >= 0 || value < 32 )
		    SET_BIT( extra, 1 << value );
		else
		{
		    send_to_char( "Reset: TRAP: bad flag\n\r", ch );
		    return NULL;
		}
	    }
	    if ( IS_SET(extra, TRAP_ROOM) && IS_SET(extra, TRAP_OBJ) )
	    {
		send_to_char( "Reset: TRAP: Must specify room OR object, not both!\n\r", ch );
		return NULL;
	    }
	    if ( IS_SET(extra, TRAP_ROOM) && !get_room_index(val1) )
	    {
		send_to_char( "Reset: TRAP: no such room\n\r", ch );
		return NULL;
	    }
	    if ( IS_SET(extra, TRAP_OBJ)  && val1>0 && !get_obj_index(val1) )
	    {
		send_to_char( "Reset: TRAP: no such object\n\r", ch );
		return NULL;
	    }
	    if (!IS_SET(extra, TRAP_ROOM) && !IS_SET(extra, TRAP_OBJ) )
	    {
		send_to_char( "Reset: TRAP: Must specify ROOM or OBJECT\n\r", ch );
		return NULL;
	    }
	    /* fix order */
	    value = val1;
	    val1  = val2;
	    val2  = value;
	    letter = 'T';
	}
	if ( letter == '*' )
	    return NULL;
	else
	    return make_reset( letter, extra, val1, val3, val2 );
}

void do_astat( CHAR_DATA *ch, char *argument )
{
    AREA_DATA *tarea;
    bool proto, found;
 
 

    found = FALSE; proto = FALSE;
    for ( tarea = first_area; tarea; tarea = tarea->next )
	if ( !str_cmp( tarea->filename, argument ) )
	{
	  found = TRUE;
	  break;
	}

    if ( !found )
      for ( tarea = first_build; tarea; tarea = tarea->next )
	if ( !str_cmp( tarea->filename, argument ) )
	{
	  found = TRUE;
	  proto = TRUE;
	  break;
	}

    if ( !found )
    {
      if ( argument && argument[0] != '\0' ) 
      {
 	send_to_char( "Area not found.  Check 'zones'.\n\r", ch );
	return;
      }
      else
      {
      	    if (!ch->in_room->area){
        	send_to_char("You are not in a room.\n\r", ch);
    	        return;
        }

        tarea = ch->in_room->area;
      }
    }

    ch_printf( ch, "Name: %s\n\rFilename: %-20s  Prototype: %s\n\r",
			tarea->name,
			tarea->filename,
			proto ? "yes" : "no" );
    if ( !proto )
    {
	ch_printf( ch, "Max players: %d  IllegalPks: %d  Credits Looted: %d\n\r",
			tarea->max_players,
			tarea->illegal_pk,
			tarea->gold_looted );
	if ( tarea->high_economy )
	   ch_printf( ch, "Area economy: %d billion and %d credits.\n\r",
			tarea->high_economy,
			tarea->low_economy );
	else
	   ch_printf( ch, "Area economy: %d credits.\n\r",
			tarea->low_economy );
        if ( tarea->planet )
	   ch_printf( ch, "Planet: %s.\n\r",
			tarea->planet->name );
	ch_printf( ch, "Mdeaths: %d  Mkills: %d  Pdeaths: %d  Pkills: %d\n\r",
			tarea->mdeaths,
			tarea->mkills,
			tarea->pdeaths,
			tarea->pkills );
    }
        ch_printf( ch, "Planet: %s\n\r", tarea->planet? tarea->planet->name : "(Not set)");
    ch_printf( ch, "Author: %s\n\rAge: %d   Number of players: %d\n\r",
			tarea->author,
			tarea->age,
			tarea->nplayer );
    ch_printf( ch, "Area flags: %s\n\r", flag_string(tarea->flags, area_flags) );
    ch_printf( ch, "low_room: %5d  hi_room: %d\n\r",
			tarea->low_r_vnum,
			tarea->hi_r_vnum );
    ch_printf( ch, "low_obj : %5d  hi_obj : %d\n\r",
			tarea->low_o_vnum,
			tarea->hi_o_vnum );
    ch_printf( ch, "low_mob : %5d  hi_mob : %d\n\r",
			tarea->low_m_vnum,
			tarea->hi_m_vnum );
    ch_printf( ch, "soft range: %d - %d.  hard range: %d - %d.\n\r",
			tarea->low_soft_range, 
			tarea->hi_soft_range,
			tarea->low_hard_range, 
			tarea->hi_hard_range );
    ch_printf( ch, "Resetmsg: %s\n\r", tarea->resetmsg ? tarea->resetmsg
						: "(default)" ); /* Rennard */
    ch_printf( ch, "Reset frequency: %d minutes.\n\r",
		tarea->reset_frequency ? tarea->reset_frequency : 15 );
}


void do_aset( CHAR_DATA *ch, char *argument )
{
    AREA_DATA *tarea;
    char arg1[MAX_INPUT_LENGTH];
    char arg2[MAX_INPUT_LENGTH];
    char arg3[MAX_INPUT_LENGTH];
    bool proto, found;
    int vnum, value;
    
    argument = one_argument( argument, arg1 );
    argument = one_argument( argument, arg2 );
    vnum = atoi( argument );

    if ( arg1[0] == '\0' || arg2[0] == '\0' )
    {
	send_to_char( "Usage: aset <area filename> <field> <value>\n\r", ch );
	send_to_char( "\n\rField being one of:\n\r", ch );
	send_to_char( "  low_room hi_room low_obj hi_obj low_mob hi_mob\n\r", ch );
	send_to_char( "  name filename low_soft hi_soft low_hard hi_hard\n\r", ch );
	send_to_char( "  author resetmsg resetfreq flags planet\n\r", ch );
	return;
    }

    found = FALSE; proto = FALSE;
    for ( tarea = first_area; tarea; tarea = tarea->next )
	if ( !str_cmp( tarea->filename, arg1 ) )
	{
	  found = TRUE;
	  break;
	}

    if ( !found )
      for ( tarea = first_build; tarea; tarea = tarea->next )
	if ( !str_cmp( tarea->filename, arg1 ) )
	{
	  found = TRUE;
	  proto = TRUE;
	  break;
	}

    if ( !found )
    {
	send_to_char( "Area not found.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg2, "name" ) )
    {
	DISPOSE( tarea->name );
	tarea->name = str_dup( argument );
	send_to_char( "Done.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg2, "planet" ) )
    {
        PLANET_DATA *planet;
        planet = get_planet(argument);
        if (planet)
        {
           if (tarea->planet)
           {
               PLANET_DATA *old_planet;
               
               old_planet=tarea->planet;
               UNLINK(tarea, old_planet->first_area, old_planet->last_area, next_on_planet, prev_on_planet);
           }
           tarea->planet=planet;
           LINK(tarea, planet->first_area, planet->last_area, next_on_planet, prev_on_planet);
           save_planet(planet);
        }
	return;
    }

    if ( !str_cmp( arg2, "filename" ) )
    {
	DISPOSE( tarea->filename );
	tarea->filename = str_dup( argument );
	write_area_list( );
	fold_area( tarea, tarea->filename, TRUE );
	send_to_char( "Done.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg2, "low_economy" ) )
    {
	tarea->low_economy = vnum;
	send_to_char( "Done.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg2, "high_economy" ) )
    {
	tarea->high_economy = vnum;
	send_to_char( "Done.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg2, "low_vnum" ) )
    {
	tarea->low_r_vnum = vnum;
	tarea->low_m_vnum = vnum;
	tarea->low_o_vnum = vnum;
	send_to_char( "Done.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg2, "hi_vnum" ) )
    {
	tarea->hi_r_vnum = vnum;
	tarea->hi_m_vnum = vnum;
	tarea->hi_o_vnum = vnum;
	send_to_char( "Done.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg2, "low_room" ) )
    {
	tarea->low_r_vnum = vnum;
	send_to_char( "Done.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg2, "hi_room" ) )
    {
	tarea->hi_r_vnum = vnum;
	send_to_char( "Done.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg2, "low_obj" ) )
    {
	tarea->low_o_vnum = vnum;
	send_to_char( "Done.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg2, "hi_obj" ) )
    {
	tarea->hi_o_vnum = vnum;
	send_to_char( "Done.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg2, "low_mob" ) )
    {
	tarea->low_m_vnum = vnum;
	send_to_char( "Done.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg2, "hi_mob" ) )
    {
	tarea->hi_m_vnum = vnum;
	send_to_char( "Done.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg2, "low_soft" ) )
    {
	if ( vnum < 0 || vnum > MAX_LEVEL )
        {
	    send_to_char( "That is not an acceptable value.\n\r", ch);
	    return;
	}

	tarea->low_soft_range = vnum;
	send_to_char( "Done.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg2, "hi_soft" ) )
    {
	if ( vnum < 0 || vnum > MAX_LEVEL )
        {
	    send_to_char( "That is not an acceptable value.\n\r", ch);
	    return;
	}

	tarea->hi_soft_range = vnum;
	send_to_char( "Done.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg2, "low_hard" ) )
    {
	if ( vnum < 0 || vnum > MAX_LEVEL )
        {
	    send_to_char( "That is not an acceptable value.\n\r", ch);
	    return;
	}

	tarea->low_hard_range = vnum;
	send_to_char( "Done.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg2, "hi_hard" ) )
    {
	if ( vnum < 0 || vnum > MAX_LEVEL )
        {
	    send_to_char( "That is not an acceptable value.\n\r", ch);
	    return;
	}

	tarea->hi_hard_range = vnum;
	send_to_char( "Done.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg2, "author" ) )
    {
	STRFREE( tarea->author );
	tarea->author = STRALLOC( argument );
	send_to_char( "Done.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg2, "resetmsg" ) )
    {
        if ( tarea->resetmsg )
          DISPOSE( tarea->resetmsg );
        if ( str_cmp( argument, "clear" ) )
          tarea->resetmsg = str_dup( argument );
        send_to_char( "Done.\n\r", ch );
        return;
    } /* Rennard */

    if ( !str_cmp( arg2, "resetfreq" ) )
    {
	tarea->reset_frequency = vnum;
        send_to_char( "Done.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg2, "flags" ) )
    {
	if ( !argument || argument[0] == '\0' )
	{
	   send_to_char( "Usage: aset <filename> flags <flag> [flag]...\n\r", ch );
	   return;
	}
	while ( argument[0] != '\0' )
	{
	   argument = one_argument( argument, arg3 );
	   value = get_areaflag( arg3 );
	   if ( value < 0 || value > 31 )
	     ch_printf( ch, "Unknown flag: %s\n\r", arg3 );
	   else
	   {
           if ( IS_SET( tarea->flags, 1 << value ) )
	         REMOVE_BIT( tarea->flags, 1 << value );
	       else
	         SET_BIT( tarea->flags, 1 << value );
	   }
        }
        return;
    }

    do_aset( ch, "" );
    return;
}


void do_rlist( CHAR_DATA *ch, char *argument )
{
    ROOM_INDEX_DATA	*room;
    int			 vnum;
    char arg1[MAX_INPUT_LENGTH];
    char arg2[MAX_INPUT_LENGTH];
    AREA_DATA		*tarea;
    int lrange;
    int trange;

    if ( IS_NPC(ch) || get_trust( ch ) < LEVEL_AVATAR || !ch->pcdata
    || ( !ch->pcdata->area && get_trust( ch ) < LEVEL_GREATER ) )
    {
	send_to_char( "You don't have an assigned area.\n\r", ch );
	return;
    }

    tarea = ch->pcdata->area;
    argument = one_argument( argument, arg1 );
    argument = one_argument( argument, arg2 );

    if ( tarea )
    {
      if ( arg1[0] == '\0' )		/* cleaned a big scary mess */
        lrange = tarea->low_r_vnum;	/* here.	    -Thoric */
      else
        lrange = atoi( arg1 );
      if ( arg2[0] == '\0' )
        trange = tarea->hi_r_vnum;
      else
        trange = atoi(arg2);

      if ( ( lrange < tarea->low_r_vnum || trange > tarea->hi_r_vnum )
  	&& get_trust( ch ) < LEVEL_GREATER )
      {
	send_to_char("That is out of your vnum range.\n\r", ch);
	return;
      }
    }
   else
    {
      lrange = ( is_number( arg1 ) ? atoi( arg1 ) : 1 );
      trange = ( is_number( arg2 ) ? atoi( arg2 ) : 1 );
    }

    for ( vnum = lrange; vnum <= trange; vnum++ )
    {
	if ( (room = get_room_index( vnum )) == NULL )
	  continue;
	ch_printf( ch, "%5d) %s\n\r", vnum, room->name );
    }
    return;
}

void do_olist( CHAR_DATA *ch, char *argument )
{
    OBJ_INDEX_DATA	*obj;
    int			 vnum;
    AREA_DATA		*tarea;
    char arg1[MAX_INPUT_LENGTH];
    char arg2[MAX_INPUT_LENGTH];
    int lrange;
    int trange;

    /*
     * Greater+ can list out of assigned range - Tri (mlist/rlist as well)
     */
    if ( IS_NPC(ch) || get_trust( ch ) < LEVEL_CREATOR || !ch->pcdata
    || ( !ch->pcdata->area && get_trust( ch ) < LEVEL_GREATER ) )
    {
	send_to_char( "You don't have an assigned area.\n\r", ch );
	return;
    }
    tarea = ch->pcdata->area;
    argument = one_argument( argument, arg1 );
    argument = one_argument( argument, arg2 );

    if ( tarea )
    {
      if ( arg1[0] == '\0' )		/* cleaned a big scary mess */
        lrange = tarea->low_o_vnum;	/* here.	    -Thoric */
      else
        lrange = atoi( arg1 );
      if ( arg2[0] == '\0' )
        trange = tarea->hi_o_vnum;
      else
        trange = atoi(arg2);

      if ((lrange < tarea->low_o_vnum || trange > tarea->hi_o_vnum)
      &&   get_trust( ch ) < LEVEL_GREATER )
      {
	send_to_char("That is out of your vnum range.\n\r", ch);
	return;
      }
    }
   else
    {
      lrange = ( is_number( arg1 ) ? atoi( arg1 ) : 1 );
      trange = ( is_number( arg2 ) ? atoi( arg2 ) : 3 );
    }

    for ( vnum = lrange; vnum <= trange; vnum++ )
    {
	if ( (obj = get_obj_index( vnum )) == NULL )
	  continue;
	ch_printf( ch, "%5d) %-20s (%s)\n\r", vnum,
					     obj->name,
					     obj->short_descr );
    }
    return;
}

void do_mlist( CHAR_DATA *ch, char *argument )
{
    MOB_INDEX_DATA	*mob;
    int			 vnum;
    AREA_DATA		*tarea;
    char arg1[MAX_INPUT_LENGTH];
    char arg2[MAX_INPUT_LENGTH];
    int lrange;
    int trange;

    if ( IS_NPC(ch) || get_trust( ch ) < LEVEL_CREATOR || !ch->pcdata
    ||  ( !ch->pcdata->area && get_trust( ch ) < LEVEL_GREATER ) )
    {
	send_to_char( "You don't have an assigned area.\n\r", ch );
	return;
    }

    tarea = ch->pcdata->area;
    argument = one_argument( argument, arg1 );
    argument = one_argument( argument, arg2 );

    if ( tarea )
    {
      if ( arg1[0] == '\0' )		/* cleaned a big scary mess */
        lrange = tarea->low_m_vnum;	/* here.	    -Thoric */
      else
        lrange = atoi( arg1 );
      if ( arg2[0] == '\0' )
        trange = tarea->hi_m_vnum;
      else
        trange = atoi( arg2 );

      if ( ( lrange < tarea->low_m_vnum || trange > tarea->hi_m_vnum )
	&& get_trust( ch ) < LEVEL_GREATER )
      {
  	send_to_char("That is out of your vnum range.\n\r", ch);
	return;
      }
    }
    else
    {
      lrange = ( is_number( arg1 ) ? atoi( arg1 ) : 1 );
      trange = ( is_number( arg2 ) ? atoi( arg2 ) : 1 );
    }
    
    for ( vnum = lrange; vnum <= trange; vnum++ )
    {
	  if ( (mob = get_mob_index( vnum )) == NULL )
	    continue;
	  ch_printf( ch, "%5d) %-20s '%s'\n\r", vnum,
					 mob->player_name,
					 mob->short_descr );
    }
}

void mpedit( CHAR_DATA *ch, MPROG_DATA *mprg, int mptype, char *argument )
{
	if ( mptype != -1 )
	{
	  mprg->type = 1 << mptype;
	  if ( mprg->arglist )
	    STRFREE( mprg->arglist );
	  mprg->arglist = STRALLOC( argument );
	}
	ch->substate = SUB_MPROG_EDIT;
	ch->dest_buf = mprg;
	if ( !mprg->comlist )
	   mprg->comlist = STRALLOC( "" );
	start_editing( ch, mprg->comlist );
	return;
}

/*
 * Mobprogram editing - cumbersome				-Thoric
 */
void do_mpedit( CHAR_DATA *ch, char *argument )
{
    char arg1 [MAX_INPUT_LENGTH];
    char arg2 [MAX_INPUT_LENGTH];
    char arg3 [MAX_INPUT_LENGTH];
    char arg4 [MAX_INPUT_LENGTH];
    CHAR_DATA  *victim;
    MPROG_DATA *mprog, *mprg, *mprg_next;
    int value, mptype, cnt;

    if ( IS_NPC( ch ) )
    {
	send_to_char( "Mob's can't mpedit\n\r", ch );
	return;    
    }

    if ( !ch->desc )
    {
	send_to_char( "You have no descriptor\n\r", ch );
	return;
    }

    switch( ch->substate )
    {
	default:
	  break;
	case SUB_MPROG_EDIT:
	  if ( !ch->dest_buf )
	  {
		send_to_char( "Fatal error: report to Thoric.\n\r", ch );
		bug( "do_mpedit: sub_mprog_edit: NULL ch->dest_buf", 0 );
		ch->substate = SUB_NONE;
		return;
	  }
	  mprog	 = ch->dest_buf;
	  if ( mprog->comlist )
	    STRFREE( mprog->comlist );
	  mprog->comlist = copy_buffer( ch );
	  stop_editing( ch );
	  return;
    }

    smash_tilde( argument );
    argument = one_argument( argument, arg1 );
    argument = one_argument( argument, arg2 );
    argument = one_argument( argument, arg3 );
    value = atoi( arg3 );

    if ( arg1[0] == '\0' || arg2[0] == '\0' )
    {
	send_to_char( "Syntax: mpedit <victim> <command> [number] <program> <value>\n\r", ch );
	send_to_char( "\n\r",						ch );
	send_to_char( "Command being one of:\n\r",			ch );
	send_to_char( "  add delete insert edit list\n\r",		ch );
	send_to_char( "Program being one of:\n\r",			ch );
	send_to_char( "  act speech rand fight hitprcnt greet allgreet\n\r", ch );
	send_to_char( "  entry give bribe death time hour script\n\r",	ch );
	return;
    }

    if ( get_trust( ch ) < LEVEL_GOD )
    {
      if ( ( victim = get_char_room( ch, arg1 ) ) == NULL )
      {
	send_to_char( "They aren't here.\n\r", ch );
	return;
      }
    }
    else
    {
      if ( ( victim = get_char_world( ch, arg1 ) ) == NULL )
      {
	send_to_char( "No one like that in all the realms.\n\r", ch );
	return;
      }
    }

    if ( get_trust( ch ) < get_trust( victim ) || !IS_NPC(victim) )
    {
	send_to_char( "You can't do that!\n\r", ch );
	return;
    }

    if ( !can_mmodify( ch, victim ) )
	return;

    if ( !IS_SET( victim->act, ACT_PROTOTYPE ) )
    {
	send_to_char( "A mobile must have a prototype flag to be mpset.\n\r", ch );
	return;
    }

    mprog = victim->pIndexData->mudprogs;

    set_char_color( AT_GREEN, ch );

    if ( !str_cmp( arg2, "list" ) )
    {
	cnt = 0;
	if ( !mprog )
	{
	   send_to_char( "That mobile has no mob programs.\n\r", ch );
	   return;
	}
	for ( mprg = mprog; mprg; mprg = mprg->next )
	  ch_printf( ch, "%d>%s %s\n\r%s\n\r",
	      ++cnt,
	      mprog_type_to_name( mprg->type ),
	      mprg->arglist,
	      mprg->comlist );
	return;
    }

    if ( !str_cmp( arg2, "edit" ) )
    {
	if ( !mprog )
	{
	   send_to_char( "That mobile has no mob programs.\n\r", ch );
	   return;
	}
	argument = one_argument( argument, arg4 );
	if ( arg4[0] != '\0' )
	{
	  mptype = get_mpflag( arg4 );
	  if ( mptype == -1 )
	  {
	    send_to_char( "Unknown program type.\n\r", ch );
	    return;
	  }
	}
	else
	  mptype = -1;
	if ( value < 1 )
	{
	   send_to_char( "Program not found.\n\r", ch );
	   return;
	}
	cnt = 0;
	for ( mprg = mprog; mprg; mprg = mprg->next )
	{
	   if ( ++cnt == value )
	   {
		mpedit( ch, mprg, mptype, argument );
		victim->pIndexData->progtypes = 0;
		for ( mprg = mprog; mprg; mprg = mprg->next )
		   victim->pIndexData->progtypes |= mprg->type;
		return;
	   }
	}
	send_to_char( "Program not found.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg2, "delete" ) )
    {
	int num;
	bool found;

	if ( !mprog )
	{
	   send_to_char( "That mobile has no mob programs.\n\r", ch );
	   return;
	}
	argument = one_argument( argument, arg4 );
	if ( value < 1 )
	{
	   send_to_char( "Program not found.\n\r", ch );
	   return;
	}
	cnt = 0; found = FALSE;
	for ( mprg = mprog; mprg; mprg = mprg->next )
	{
	   if ( ++cnt == value )
	   {
		mptype = mprg->type;
		found = TRUE;
		break;
	   }
	}
	if ( !found )
	{
	   send_to_char( "Program not found.\n\r", ch );
	   return;
	}
	cnt = num = 0;
	for ( mprg = mprog; mprg; mprg = mprg->next )
	   if ( IS_SET( mprg->type, mptype ) )
	     num++;
	if ( value == 1 )
	{
	   mprg_next = victim->pIndexData->mudprogs;
	   victim->pIndexData->mudprogs = mprg_next->next;
	}
	else
	for ( mprg = mprog; mprg; mprg = mprg_next )
	{
	   mprg_next = mprg->next;
	   if ( ++cnt == (value - 1) )
	   {
		mprg->next = mprg_next->next;
		break;
	   }
	}
	STRFREE( mprg_next->arglist );
	STRFREE( mprg_next->comlist );
	DISPOSE( mprg_next );
	if ( num <= 1 )
	  REMOVE_BIT( victim->pIndexData->progtypes, mptype );
	send_to_char( "Program removed.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg2, "insert" ) )
    {
	if ( !mprog )
	{
	   send_to_char( "That mobile has no mob programs.\n\r", ch );
	   return;
	}
	argument = one_argument( argument, arg4 );
	mptype = get_mpflag( arg4 );
	if ( mptype == -1 )
	{
	   send_to_char( "Unknown program type.\n\r", ch );
	   return;
	}
	if ( value < 1 )
	{
	   send_to_char( "Program not found.\n\r", ch );
	   return;
	}
	if ( value == 1 )
	{
	   CREATE( mprg, MPROG_DATA, 1 );
	   victim->pIndexData->progtypes |= ( 1 << mptype );
	   mpedit( ch, mprg, mptype, argument );
	   mprg->next = mprog;
	   victim->pIndexData->mudprogs = mprg;
	   return;
	}
	cnt = 1;
	for ( mprg = mprog; mprg; mprg = mprg->next )
	{
	   if ( ++cnt == value && mprg->next )
	   {
		CREATE( mprg_next, MPROG_DATA, 1 );
		victim->pIndexData->progtypes |= ( 1 << mptype );
		mpedit( ch, mprg_next, mptype, argument );
		mprg_next->next = mprg->next;
		mprg->next	= mprg_next;
		return;
	   }
	}
	send_to_char( "Program not found.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg2, "add" ) )
    {
	mptype = get_mpflag( arg3 );
	if ( mptype == -1 )
	{
	   send_to_char( "Unknown program type.\n\r", ch );
	   return;
	}
	if ( mprog != NULL )
	  for ( ; mprog->next; mprog = mprog->next );
	CREATE( mprg, MPROG_DATA, 1 );
	if ( mprog )
	  mprog->next			= mprg;
	else
	  victim->pIndexData->mudprogs	= mprg;
	victim->pIndexData->progtypes	|= ( 1 << mptype );
	mpedit( ch, mprg, mptype, argument );
	mprg->next = NULL;
	return;
    }

    do_mpedit( ch, "" );
}

void do_opedit( CHAR_DATA *ch, char *argument )
{
    char arg1 [MAX_INPUT_LENGTH];
    char arg2 [MAX_INPUT_LENGTH];
    char arg3 [MAX_INPUT_LENGTH];
    char arg4 [MAX_INPUT_LENGTH];
    OBJ_DATA   *obj;
    MPROG_DATA *mprog, *mprg, *mprg_next;
    int value, mptype, cnt;

    if ( IS_NPC( ch ) )
    {
	send_to_char( "Mob's can't opedit\n\r", ch );
	return;    
    }

    if ( !ch->desc )
    {
	send_to_char( "You have no descriptor\n\r", ch );
	return;
    }

    switch( ch->substate )
    {
	default:
	  break;
	case SUB_MPROG_EDIT:
	  if ( !ch->dest_buf )
	  {
		send_to_char( "Fatal error: report to Thoric.\n\r", ch );
		bug( "do_opedit: sub_oprog_edit: NULL ch->dest_buf", 0 );
		ch->substate = SUB_NONE;
		return;
	  }
	  mprog	 = ch->dest_buf;
	  if ( mprog->comlist )
	    STRFREE( mprog->comlist );
	  mprog->comlist = copy_buffer( ch );
	  stop_editing( ch );
	  return;
    }

    smash_tilde( argument );
    argument = one_argument( argument, arg1 );
    argument = one_argument( argument, arg2 );
    argument = one_argument( argument, arg3 );
    value = atoi( arg3 );

    if ( arg1[0] == '\0' || arg2[0] == '\0' )
    {
	send_to_char( "Syntax: opedit <object> <command> [number] <program> <value>\n\r", ch );
	send_to_char( "\n\r",						ch );
	send_to_char( "Command being one of:\n\r",			ch );
	send_to_char( "  add delete insert edit list\n\r",		ch );
	send_to_char( "Program being one of:\n\r",			ch );
	send_to_char( "  act speech rand wear remove sac custom get\n\r",  ch );
	send_to_char( "  drop damage repair greet exa use\n\r",ch );
	send_to_char( "  pull push (for levers,pullchains,buttons)\n\r",ch );
	send_to_char( "\n\r", ch);
	send_to_char( "Object should be in your inventory to edit.\n\r",ch);
	return;
    }

    if ( get_trust( ch ) < LEVEL_GOD )
    {
      if ( ( obj = get_obj_carry( ch, arg1 ) ) == NULL )
      {
	send_to_char( "You aren't carrying that.\n\r", ch );
	return;
      }
    }
    else
    {
      if ( ( obj = get_obj_world( ch, arg1 ) ) == NULL )
      {
	send_to_char( "Nothing like that in all the realms.\n\r", ch );
	return;
      }
    }

    if ( !can_omodify( ch, obj ) )
	return;

    if ( !IS_OBJ_STAT( obj, ITEM_PROTOTYPE ) )
    {
	send_to_char( "An object must have a prototype flag to be opset.\n\r", ch );
	return;
    }

    mprog = obj->pIndexData->mudprogs;

    set_char_color( AT_GREEN, ch );

    if ( !str_cmp( arg2, "list" ) )
    {
	cnt = 0;
	if ( !mprog )
	{
	   send_to_char( "That object has no obj programs.\n\r", ch );
	   return;
	}
	for ( mprg = mprog; mprg; mprg = mprg->next )
	  ch_printf( ch, "%d>%s %s\n\r%s\n\r",
	      ++cnt,
	      mprog_type_to_name( mprg->type ),
	      mprg->arglist,
	      mprg->comlist );
	return;
    }

    if ( !str_cmp( arg2, "edit" ) )
    {
	if ( !mprog )
	{
	   send_to_char( "That object has no obj programs.\n\r", ch );
	   return;
	}
	argument = one_argument( argument, arg4 );
	if ( arg4[0] != '\0' )
	{
	  mptype = get_mpflag( arg4 );    
	  if ( mptype == -1 )
	  {
	    send_to_char( "Unknown program type.\n\r", ch );
	    return;
	  }
	}
	else
	  mptype = -1;
	if ( value < 1 )
	{
	   send_to_char( "Program not found.\n\r", ch );
	   return;
	}
	cnt = 0;
	for ( mprg = mprog; mprg; mprg = mprg->next )
	{
	   if ( ++cnt == value )
	   {
		mpedit( ch, mprg, mptype, argument );
		obj->pIndexData->progtypes = 0;
		for ( mprg = mprog; mprg; mprg = mprg->next )
		   obj->pIndexData->progtypes |= mprg->type;
		return;
	   }
	}
	send_to_char( "Program not found.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg2, "delete" ) )
    {
	int num;
	bool found;

	if ( !mprog )
	{
	   send_to_char( "That object has no obj programs.\n\r", ch );
	   return;
	}
	argument = one_argument( argument, arg4 );
	if ( value < 1 )
	{
	   send_to_char( "Program not found.\n\r", ch );
	   return;
	}
	cnt = 0; found = FALSE;
	for ( mprg = mprog; mprg; mprg = mprg->next )
	{
	   if ( ++cnt == value )
	   {
		mptype = mprg->type;
		found = TRUE;
		break;
	   }
	}
	if ( !found )
	{
	   send_to_char( "Program not found.\n\r", ch );
	   return;
	}
	cnt = num = 0;
	for ( mprg = mprog; mprg; mprg = mprg->next )
	   if ( IS_SET( mprg->type, mptype ) )
	     num++;
	if ( value == 1 )
	{
	   mprg_next = obj->pIndexData->mudprogs;
	   obj->pIndexData->mudprogs = mprg_next->next;
	}
	else
	for ( mprg = mprog; mprg; mprg = mprg_next )
	{
	   mprg_next = mprg->next;
	   if ( ++cnt == (value - 1) )
	   {
		mprg->next = mprg_next->next;
		break;
	   }
	}
	STRFREE( mprg_next->arglist );
	STRFREE( mprg_next->comlist );
	DISPOSE( mprg_next );
	if ( num <= 1 )
	  REMOVE_BIT( obj->pIndexData->progtypes, mptype );
	send_to_char( "Program removed.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg2, "insert" ) )
    {
	if ( !mprog )
	{
	   send_to_char( "That object has no obj programs.\n\r", ch );
	   return;
	}
	argument = one_argument( argument, arg4 );
	mptype = get_mpflag( arg4 );
	if ( mptype == -1 )
	{
	    send_to_char( "Unknown program type.\n\r", ch );
	    return;
	}
	if ( value < 1 )
	{
	   send_to_char( "Program not found.\n\r", ch );
	   return;
	}
	if ( value == 1 )
	{
	   CREATE( mprg, MPROG_DATA, 1 );
	   obj->pIndexData->progtypes	|= ( 1 << mptype );
	   mpedit( ch, mprg, mptype, argument );
	   mprg->next = mprog;
	   obj->pIndexData->mudprogs = mprg;
	   return;
	}
	cnt = 1;
	for ( mprg = mprog; mprg; mprg = mprg->next )
	{
	   if ( ++cnt == value && mprg->next )
	   {
		CREATE( mprg_next, MPROG_DATA, 1 );
		obj->pIndexData->progtypes |= ( 1 << mptype );
		mpedit( ch, mprg_next, mptype, argument );
		mprg_next->next = mprg->next;
		mprg->next	= mprg_next;
		return;
	   }
	}
	send_to_char( "Program not found.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg2, "add" ) )
    {
	mptype = get_mpflag( arg3 );
	if ( mptype == -1 )
	{
	   send_to_char( "Unknown program type.\n\r", ch );
	   return;
	}
	if ( mprog != NULL )
	for ( ; mprog->next; mprog = mprog->next );
	CREATE( mprg, MPROG_DATA, 1 );
	if ( mprog )
	  mprog->next			 = mprg;
	else
	  obj->pIndexData->mudprogs	 = mprg;
	obj->pIndexData->progtypes	|= ( 1 << mptype );
	mpedit( ch, mprg, mptype, argument );
	mprg->next = NULL;
	return;
    }

    do_opedit( ch, "" );
}



/*
 * RoomProg Support
 */
void rpedit( CHAR_DATA *ch, MPROG_DATA *mprg, int mptype, char *argument )
{
	if ( mptype != -1 )
	{
	  mprg->type = 1 << mptype;
	  if ( mprg->arglist )
	    STRFREE( mprg->arglist );
	  mprg->arglist = STRALLOC( argument );
	}
	ch->substate = SUB_MPROG_EDIT;
	ch->dest_buf = mprg;
	if(!mprg->comlist)
          mprg->comlist = STRALLOC("");
	start_editing( ch, mprg->comlist );
	/*shiver.. this function is actualy dead code.. */
	/*set_editor_desc( ch, "A roomprog of some kind.." ); dead code*/
	return;
}

void do_rpedit( CHAR_DATA *ch, char *argument )
{
    char arg1 [MAX_INPUT_LENGTH];
    char arg2 [MAX_INPUT_LENGTH];
    char arg3 [MAX_INPUT_LENGTH];
    MPROG_DATA *mprog, *mprg, *mprg_next;
    int value, mptype, cnt;

    if ( IS_NPC( ch ) )
    {
	send_to_char( "Mob's can't rpedit\n\r", ch );
	return;    
    }

    if ( !ch->desc )
    {
	send_to_char( "You have no descriptor\n\r", ch );
	return;
    }

    switch( ch->substate )
    {
	default:
	  break;
	case SUB_MPROG_EDIT:
	  if ( !ch->dest_buf )
	  {
		send_to_char( "Fatal error: report to Thoric.\n\r", ch );
		bug( "do_opedit: sub_oprog_edit: NULL ch->dest_buf", 0 );
		ch->substate = SUB_NONE;
		return;
	  }
	  mprog	 = ch->dest_buf;
	  if ( mprog->comlist )
	    STRFREE( mprog->comlist );
	  mprog->comlist = copy_buffer( ch );
	  stop_editing( ch );
	  return;
    }

    smash_tilde( argument );
    argument = one_argument( argument, arg1 );
    argument = one_argument( argument, arg2 );
    value = atoi( arg2 );
    /* argument = one_argument( argument, arg3 ); */

    if ( arg1[0] == '\0' )
    {
	send_to_char( "Syntax: rpedit <command> [number] <program> <value>\n\r", ch );
	send_to_char( "\n\r",						ch );
	send_to_char( "Command being one of:\n\r",			ch );
	send_to_char( "  add delete insert edit list\n\r",		ch );
	send_to_char( "Program being one of:\n\r",			ch );
	send_to_char( "  act speech rand sleep rest rfight enter\n\r",  ch );
	send_to_char( "  leave death\n\r",                              ch );
	send_to_char( "\n\r",						ch );
	send_to_char( "You should be standing in room you wish to edit.\n\r",ch);
	return;
    }

    if ( !can_rmodify( ch, ch->in_room ) )
	return;

    mprog = ch->in_room->mudprogs;

    set_char_color( AT_GREEN, ch );

    if ( !str_cmp( arg1, "list" ) )
    {
	cnt = 0;
	if ( !mprog )
	{
	   send_to_char( "This room has no room programs.\n\r", ch );
	   return;
	}
	for ( mprg = mprog; mprg; mprg = mprg->next )
	  ch_printf( ch, "%d>%s %s\n\r%s\n\r",
	      ++cnt,
	      mprog_type_to_name( mprg->type ),
	      mprg->arglist,
	      mprg->comlist );
	return;
    }

    if ( !str_cmp( arg1, "edit" ) )
    {
	if ( !mprog )
	{
	   send_to_char( "This room has no room programs.\n\r", ch );
	   return;
	}
	argument = one_argument( argument, arg3 );
	if ( arg3[0] != '\0' )
	{
	  mptype = get_mpflag( arg3 );    
	  if ( mptype == -1 )
	  {
	    send_to_char( "Unknown program type.\n\r", ch );
	    return;
	  }
	}
	else
	  mptype = -1;
	if ( value < 1 )
	{
	   send_to_char( "Program not found.\n\r", ch );
	   return;
	}
	cnt = 0;
	for ( mprg = mprog; mprg; mprg = mprg->next )
	{
	   if ( ++cnt == value )
	   {
		mpedit( ch, mprg, mptype, argument );
		ch->in_room->progtypes = 0;
		for ( mprg = mprog; mprg; mprg = mprg->next )
		   ch->in_room->progtypes |= mprg->type;
		return;
	   }
	}
	send_to_char( "Program not found.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg1, "delete" ) )
    {
	int num;
	bool found;

	if ( !mprog )
	{
	   send_to_char( "That room has no room programs.\n\r", ch );
	   return;
	}
	argument = one_argument( argument, arg3 );
	if ( value < 1 )
	{
	   send_to_char( "Program not found.\n\r", ch );
	   return;
	}
	cnt = 0; found = FALSE;
	for ( mprg = mprog; mprg; mprg = mprg->next )
	{
	   if ( ++cnt == value )
	   {
		mptype = mprg->type;
		found = TRUE;
		break;
	   }
	}
	if ( !found )
	{
	   send_to_char( "Program not found.\n\r", ch );
	   return;
	}
	cnt = num = 0;
	for ( mprg = mprog; mprg; mprg = mprg->next )
	   if ( IS_SET( mprg->type, mptype ) )
	     num++;
	if ( value == 1 )
	{
	   mprg_next = ch->in_room->mudprogs;
	   ch->in_room->mudprogs = mprg_next->next;
	}
	else
	for ( mprg = mprog; mprg; mprg = mprg_next )
	{
	   mprg_next = mprg->next;
	   if ( ++cnt == (value - 1) )
	   {
		mprg->next = mprg_next->next;
		break;
	   }
	}
	STRFREE( mprg_next->arglist );
	STRFREE( mprg_next->comlist );
	DISPOSE( mprg_next );
	if ( num <= 1 )
	  REMOVE_BIT( ch->in_room->progtypes, mptype );
	send_to_char( "Program removed.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg2, "insert" ) )
    {
	if ( !mprog )
	{
	   send_to_char( "That room has no room programs.\n\r", ch );
	   return;
	}
	argument = one_argument( argument, arg3 );
	mptype = get_mpflag( arg2 );
	if ( mptype == -1 )
	{
	   send_to_char( "Unknown program type.\n\r", ch );
	   return;
	}
	if ( value < 1 )
	{
	   send_to_char( "Program not found.\n\r", ch );
	   return;
	}
	if ( value == 1 )
	{
	   CREATE( mprg, MPROG_DATA, 1 );
	   ch->in_room->progtypes |= ( 1 << mptype );
	   mpedit( ch, mprg, mptype, argument );
	   mprg->next = mprog;
	   ch->in_room->mudprogs = mprg;
	   return;
	}
	cnt = 1;
	for ( mprg = mprog; mprg; mprg = mprg->next )
	{
	   if ( ++cnt == value && mprg->next )
	   {
		CREATE( mprg_next, MPROG_DATA, 1 );
		ch->in_room->progtypes |= ( 1 << mptype );
		mpedit( ch, mprg_next, mptype, argument );
		mprg_next->next = mprg->next;
		mprg->next	= mprg_next;
		return;
	   }
	}
	send_to_char( "Program not found.\n\r", ch );
	return;
    }

    if ( !str_cmp( arg1, "add" ) )
    {
	mptype = get_mpflag( arg2 );
	if ( mptype == -1 )
	{
	   send_to_char( "Unknown program type.\n\r", ch );
	   return;
	}
	if ( mprog )
	  for ( ; mprog->next; mprog = mprog->next );
	CREATE( mprg, MPROG_DATA, 1 );
	if ( mprog )
	  mprog->next		= mprg;
	else
	  ch->in_room->mudprogs	= mprg;
	ch->in_room->progtypes |= ( 1 << mptype );
	mpedit( ch, mprg, mptype, argument );
	mprg->next = NULL;
	return;
    }

    do_rpedit( ch, "" );
}

void do_rdelete( CHAR_DATA *ch, char *argument )
{
    char arg[MAX_INPUT_LENGTH];
    ROOM_INDEX_DATA *location;

    argument = one_argument( argument, arg );

    /* Temporarily disable this command. */
    return;

    if ( arg[0] == '\0' )
    {
	send_to_char( "Delete which room?\n\r", ch );
	return;
    }

    /* Find the room. */
    if ( ( location = find_location( ch, arg ) ) == NULL )
    {
	send_to_char( "No such location.\n\r", ch );
	return;
    }

    /* Does the player have the right to delete this room? */
    if ( get_trust( ch ) < sysdata.level_modify_proto
    && ( location->vnum < ch->pcdata->r_range_lo || 
         location->vnum > ch->pcdata->r_range_hi ) )
    {
      send_to_char( "That room is not in your assigned range.\n\r", ch );
      return;
    }

    /* We could go to the trouble of clearing out the room, but why? */
    if ( location->first_person || location->first_content )
    {
      send_to_char( "The room must be empty first.\n\r", ch );
      return;
    }

    /* Ok, we've determined that the room exists, it is empty and the 
       player has the authority to delete it, so let's dump the thing. 
       The function to do it is in db.c so it can access the top-room 
       variable. */
    delete_room( location );

    send_to_char( "Room deleted.\n\r", ch );
    return;
}

void do_odelete( CHAR_DATA *ch, char *argument )
{
    char arg[MAX_INPUT_LENGTH];
    OBJ_INDEX_DATA *obj;
    OBJ_DATA *temp;

    argument = one_argument( argument, arg );

    /* Temporarily disable this command. */
/*    return;*/

    if ( arg[0] == '\0' )
    {
	send_to_char( "Delete which object?\n\r", ch );
	return;
    }

    /* Find the object. */
    if (!(obj = get_obj_index(atoi(arg))))
    {
      if (!(temp = get_obj_here(ch, arg)))
      {
        send_to_char( "No such object.\n\r", ch );
        return;
      }
      obj = temp->pIndexData;
    }

    /* Does the player have the right to delete this room? */
    if ( get_trust( ch ) < sysdata.level_modify_proto
    && ( obj->vnum < ch->pcdata->o_range_lo || 
         obj->vnum > ch->pcdata->o_range_hi ) )
    {
      send_to_char( "That object is not in your assigned range.\n\r", ch );
      return;
    }

    /* Ok, we've determined that the room exists, it is empty and the 
       player has the authority to delete it, so let's dump the thing. 
       The function to do it is in db.c so it can access the top-room 
       variable. */
    delete_obj( obj );

    send_to_char( "Object deleted.\n\r", ch );
    return;
}

void do_mdelete( CHAR_DATA *ch, char *argument )
{
    char arg[MAX_INPUT_LENGTH];
    MOB_INDEX_DATA *mob;
    CHAR_DATA *temp;

    argument = one_argument( argument, arg );

    /* Temporarily disable this command. */
/*    return;*/

    if ( arg[0] == '\0' )
    {
	send_to_char( "Delete which mob?\n\r", ch );
	return;
    }

    /* Find the mob. */
    if (!(mob = get_mob_index(atoi(arg))))
    {
      if (!(temp = get_char_room(ch, arg)) || !IS_NPC(temp))
      {
        send_to_char( "No such mob.\n\r", ch );
        return;
      }
      mob = temp->pIndexData;
    }

    /* Does the player have the right to delete this room? */
    if ( get_trust( ch ) < sysdata.level_modify_proto
    && ( mob->vnum < ch->pcdata->m_range_lo || 
         mob->vnum > ch->pcdata->m_range_hi ) )
    {
      send_to_char( "That mob is not in your assigned range.\n\r", ch );
      return;
    }

    /* Ok, we've determined that the mob exists and the player has the
       authority to delete it, so let's dump the thing.
       The function to do it is in db.c so it can access the top_mob_index
       variable. */
    delete_mob( mob );

    send_to_char( "Mob deleted.\n\r", ch );
    return;
}

void do_cleanroom( CHAR_DATA *ch, char *argument )
{
 ROOM_INDEX_DATA *location;
 MOB_INDEX_DATA *mob;
 OBJ_INDEX_DATA *obj2;
 CHAR_DATA *vnext;
 CHAR_DATA *victim;
 OBJ_DATA *obj;
 OBJ_DATA *obj_next;
 EXIT_DATA *xit;
 int exitnum;

 location = ch->in_room;

    if ( !ch->desc )
    {
        send_to_char( "You have no descriptor.\n\r", ch );
        return;
    }

    if ( !can_rmodify( ch, location ) )
      return;

        for ( victim = ch->in_room->first_person; victim; victim = vnext )
        {
            vnext = victim->next_in_room;
            if ( IS_NPC(victim) && victim != ch && !IS_SET(victim->act, ACT_POLYMORPHED))
                extract_char( victim, TRUE );
        }

        for ( obj = ch->in_room->first_content; obj; obj = obj_next )
        {
            obj_next = obj->next_content;
            if ( obj->item_type == ITEM_SPACECRAFT )
                continue;
            extract_obj( obj );
        }
	for ( exitnum = 0 ; exitnum < 11 ; exitnum++ ) 
	{
          xit = get_exit(location, exitnum);
	  if(xit != NULL)
	    extract_exit(location, xit);
	}
	location->first_extradesc	= NULL;
	location->last_extradesc	= NULL;
	location->name		= STRALLOC("Floating in a void");
	location->description		= STRALLOC("");
	location->room_flags		= ROOM_PROTOTYPE;
	location->sector_type		= 1;
	location->light		= 0;
        obj2 = get_obj_index( location->vnum );
	if (obj2)
	  delete_obj( obj2);
        mob = get_mob_index( location->vnum );
	if (mob)
	  delete_mob( mob);
	 
      ch_printf(ch, "&WRoom Cleared.\n\r");
      return;
}

void do_rcopy ( CHAR_DATA *ch, char *argument )
{
  ROOM_INDEX_DATA *in_room;
  ROOM_INDEX_DATA *from_room;
  int value;

  if( !IS_IMMORTAL(ch) )
   {
	send_to_char( "Huh?\n\r", ch );
	return;
   }
  if( argument[0] == '\0' || !is_number(argument) )
   {
	send_to_char( "&GSyntax: &w&WRcopy <room to copy>\n\r", ch );
	return;
   }
  value = atoi(argument);
  if( ( from_room = get_room_index( value ) ) == NULL )
   {
	send_to_char( "&RThat is not a valid room.&w\n\r", ch );
	return;
   }
  if( ( in_room = get_room_index( ch->in_room->vnum ) ) == NULL )
   {
	send_to_char( "&RYou are not in a valid room.&w\n\r", ch );
	return;
   }
  in_room->description = from_room->description;
  send_to_char( "Done.\n\r", ch );
  return;
}