#FORCE Alter 0 ChEffect0 You look at $v, and try to sense their force.$RN$~ ChEffect1 ~ ChEffect2 You are uncertain about them...$RN$~ ChEffect3 ~ ChEffect4 ~ Code fskill_identify~ Cost 0 Control 1 Disabled 0 Mastertrain 0 Index 4 Name sense~ Notskill 0 RoomEffect0 $n looks at $v.$RN$~ RoomEffect1 ~ RoomEffect2 ~ RoomEffect3 ~ RoomEffect4 ~ Sense 1 Status 3 Type 0 VictimEffect0 $n looks at you.$RN$~ VictimEffect1 ~ VictimEffect2 ~ VictimEffect3 ~ VictimEffect4 ~ WaitState 0 End #END