#AREA Silence Industries~ #AUTHOR tawnos~ #RANGES 0 36 0 36 $ #FLAGS 0 #ECONOMY 0 3285333 #MOBILES #10501 low_mob~ a newly created low_mob~ Some god abandoned a newly created low_mob here. ~ ~ 1 0 0 Z 1 0 0 0d0+0 0d0+0 0 0 8 8 0 10 10 10 10 10 10 10 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 #10502 Droid Shopkeeper~ SI Droid Shopkeeper~ A Silence Industries Model Q-V341 Droid Shopkeeper waits here to sell to you. ~ ~ 1 0 0 Z 1 0 0 0d0+0 0d0+0 0 0 8 8 0 20 10 10 20 10 10 10 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 #10503 Ewok Moko Silence Industries~ Moko, the Ewok Bartender~ Moko, the Ewok Bartender sits here, cleaning the bar. ~ ~ 1 0 0 Z 1 0 0 0d0+0 0d0+0 0 0 8 8 2 10 10 10 10 10 10 10 0 0 0 0 0 10 0 0 0 129 128 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 > all_greet_prog 100~ Mpecho Moko looks up from wiping down the bar, and waves a small paw. mpecho She then shouts at you "&WYub Yub! Me Moko, Bartender! What you want, cutie?&w" ~ | #10504 Squeaky Silence Industries CP-40~ Squeaky, The Learning Droid.~ Squeaky, the silver protocol droid stands here, giving directions. ~ ~ 68157953 0 0 Z 1 0 0 0d0+0 0d0+0 0 0 8 8 0 20 20 20 20 20 20 10 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 #10505 Silence Industries Sewing Droid SI-1132A~ Droid SI-1132A~ SI-1132A is standing behind a low counter, selling fabrics. ~ ~ 1 0 0 Z 1 0 0 0d0+0 0d0+0 0 0 8 8 0 10 10 10 20 10 10 10 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 #10506 Silence Industries Construction Droid SI-1132B~ Droid SI-1132B~ Droid SI-1132B is standing here behind a low counter, selling parts. ~ ~ 67108865 0 0 Z 1 0 0 0d0+0 0d0+0 0 0 8 8 0 25 10 10 25 10 10 10 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 #10507 Silence Industries destroyer droid SI-643A~ Droidekar SI-643A~ Droidekar SI-643A stands here, shields raised and blasters armed. ~ ~ 1140883459 4194304 0 Z 1 0 0 56d20+800 14d20+0 0 0 8 8 0 18 10 10 18 18 10 10 0 0 0 0 0 0 0 0 0 1 1 6 35 35 0 64 16 0 0 3 0 0 0 0 0 0 0 0 > greet_prog 100~ mpecho The droidekars weapons snap up at you and it glares. "Present Identity for Confirmation" Mpecho "Retinal Scan in Progress. Do not Move." if isimmort($n) mpecho The droidekar's weapons turn away. "Identify Confirmed. Access Granted." bow $n mppkset 10507 no else if name($n) == Gwen mpecho The droidekar's weapons turn away. "Identify Confirmed. Access Granted." bow $n mppkset 10507 no else if name($n) == Blake mpecho The droidekar's weapons turn away. "Identify Confirmed. Access Granted." bow $n mppkset 10507 no else if clan($n) == Silence Industries mpecho The droidekar's weapons turn away. "Identify Confirmed. Access Granted." bow $n mppkset 10507 no else mpecho The droiddekar's weapons whine to full power. "Identity Not Confirmed. Open Fire." mppkset 10507 yes mpkill $n endif endif endif endif ~ | #10575 hi_obj~ a newly created hi_obj~ Some god abandoned a newly created hi_obj here. ~ ~ 1 0 0 Z 1 0 0 0d0+0 0d0+0 0 0 8 8 0 10 10 10 10 10 10 10 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 #0 #OBJECTS #10501 low_obj~ a low_obj~ A low_obj is here.~ ~ 13 0 0 0 0 0 0 1 0 0 #10502 Force Staff Spear~ a Force Staff Spear~ A Force Staff Spear is here.~ ~ 5 0 24577 0 0 0 11 1 0 0 #10575 hi_obj~ a hi_obj~ A hi_obj is here.~ ~ 13 0 0 0 0 0 0 1 0 0 #0 #ROOMS #10501 Central Landing Bay, Caernaerveron Station~ The navigational beacons point clearly to a pair of bay doors, marked "BAY 1" that are slowly opening in the rock-face. You wouldnt haven even know it was there if the navigation beacons werent pointing to it. The bay doors slide closed behind a landing space craft, and it touches down softly onto the marked zone. A crew of techs swarm around other craft, refueling them, repairing them building a few, and in some cases, repairing them. A few tech crews wait off to the sides, waiting for orders to begin work. ~ 0 60 1 0 0 0 29896 D1 ~ ~ 0 -1 10502 S #10502 Main Turbo Lift~ This is simply a lift to take you down to the Main Promenade of the station. Soft elevator music plays as the door closes, almost compelling you to sleep. ~ 0 12 1 0 0 0 29896 > speech_prog p 1~ mpecho The turbolift hums as it moves to the Promenade. mpecho The turbolift slows and comes to a stop, and you exit. mptransfer $n 10504 ~ > speech_prog p 2~ mpecho The turbolift hums as it moves to the landing pad. mpecho The turbolift slows and comes to a stop, and you exit. mptransfer $n 10501 ~ > speech_prog 3~ mpecho The turbolift hums as it moves to the Construction Level. mpecho The turbolift slows and comes to a stop, and you exit. mptransfer $n 10509 ~ > speech_prog 4~ mpecho The turbolift hums as it moves to the Office Level. mpecho The turbolift slows and comes to a stop, and you exit. mptransfer $n 10503 ~ | S #10503 Office Hallway~ The hall here is sparsely decorated, but what little that does decorate it is tasteful. Bits of art, and a few trinkets. A hologram of a beautiful woman with feathery white hair and a quiet smile, floats overhead below a Silence Industries Logo. The Silence Industries Logo: A sword with wings, on a field of stars, shimmering with stardust. ~ 0 8 1 0 0 0 29896 D0 ~ ~ 0 -1 10515 D1 ~ ~ 0 -1 10502 D2 ~ ~ 0 -1 10517 D3 ~ ~ 0 -1 10512 S #10504 Promenade~ The Caernaerveron Promenade is the largest area of the station. Its many shops and businesses encompass the entire middle tier of the station. Many races walk the promenade. The flooring is made of plasteel paneling, bluish in tint. The walls curve upward towards the ceiling and the second floor of the promenade, the observation windows. The blue tinge of the walls blends with the space seen through the windows, cloaking them in night. The bright white lights however make sure everything is seen. Security guards in black and silver uniforms scout the crowd, keeping the peace. ~ 0 12 1 0 0 0 29896 D0 ~ ~ 0 -1 10507 D1 ~ ~ 0 -1 10502 D2 ~ ~ 0 -1 10506 D3 ~ ~ 0 -1 10505 D7 ~ ~ 0 -1 10523 S #10505 Sunset Bar and Grill~ The Sunset Bar and Grill is a popular restauraunt and bar, catering primarily to the Corporate population. The only time things get rough here is when the Coporate battles rage in the station. Then the normally peaceful clientele is displaced by soldiers, smugglers, and such. Dark corners lend themselves well to dark dealings. Just what you wanted to see, the relaxation point for every corporate man in the galaxy! Id recomend beating a hasty retreat before the tax men get here! ~ 0 8 1 0 0 0 29896 D1 ~ ~ 0 -1 10504 S #10506 Trauma Team Infirmary~ When the health crisis really began to affect the industrialized planets in the last century, Trauma Team, then a large hospital on a single planet, came up with the answer: Rapid Cloning. That service remains expensive though. However any other medical services are still offered at the local branches. This branch proves to be no exception, as many nurses and doctors bustle about patients in their bio-beds and bacta tanks, healing and tending to them. ~ 0 8 1 0 0 0 29896 D0 ~ ~ 0 -1 10504 > rand_prog 100~ if ispc($n) mpecho The bacta starts healing your wounds. mprestore $n 500 endif ~ | S #10507 Caernaveron General Store~ A large, classy general store, Marshall's has every item you could desire. It runs towards the expensive and stylish, with items that run towards Designer Lamps, Electronic Rope, Personal Cybernetics, and Imported Rations. It is difficult to get through the front door if you look suspiciously un-monied. Plainclothes security is Tight. The shelves are cluttered with every item.... ~ 0 8 1 0 0 0 29896 D2 ~ ~ 0 -1 10504 S #10508 Empty~ ~ 0 4 1 0 0 0 29896 S #10509 Engineer's Construction Level~ The sound of clanking and rattling comes from all over this level, as you look around. It is a construction level, for where the Silence Industries gets its power and money. ~ 0 12 1 0 0 0 29896 D0 ~ ~ 0 -1 10510 D1 ~ ~ 0 -1 10502 D2 ~ ~ 0 -1 10511 D3 ~ ~ 0 -1 10516 S #10510 Quiet Sewing Shop~ As you enter, you hear the faint chatter of sewing machines and the quick whick-whick-whick of needle being stitched through various fabrics. Many tables are spread around the room, and only a couple are occupied. ~ 0 67108876 1 0 0 0 29896 D2 ~ ~ 0 -1 10509 S #10511 Quiet Workshop~ As you step into this quiet workshop, you notice many tables, spread out amongst the walls, each with a lamp and rack of tools above it. Each table is also immaculately kept. ~ 0 67108872 1 0 0 0 29896 D0 ~ ~ 0 -1 10509 S #10512 CEO's Guardroom~ The Silence Industries CEO's Office is well guarded, stocked, and quite impressive. Suits of battlearmor, Armored Space suits, Assault gear, blasters, Laser rifles, Fusion cannons.... Its enough to make you regret coming this way... A door on the north wall says: "DO NOT ENTER, GUARDS WILL SHOOT TO KILL ON SIGHT" Beware, for you have entered the Silence Industries Security Zones. No Admitance without authorization. ~ 0 8 1 0 0 0 29896 D1 ~ ~ 0 -1 10503 D3 ~ ~ 0 -1 10513 S #10513 CEO's Office~ A large dark office with a oak desk in the center and black leather chair behind it. In the corners stand two Marines, looking at you with deadly intent. The far wall has a view of the black void of space... and suddenly, it becomes faintly hard to breathe. The whine of the pulse rifles in the background are the only sound you hear, and you can feel the red dots burning into your back as they are leveled. A voice intones flatly, "Stay where you are...and state your business, or die." ~ 0 8 1 0 0 0 29896 D1 ~ ~ 0 -1 10512 > speech_prog Paltrow~ mpecho A secret hatch opens up, and you vanish into it. mpecho As you pass through the hatch, it closes behind you. mptransfer $n 10514 ~ | S #10514 CEO's Study~ Small, but cozy. Brown carpeting, and a large window with a seat overlooks the landing bay. The walls are lined with shelves, only about a fourth of the shelves are filled with books, another third of the shelves are filled with business paraphenelia and the occasional archeological item. The rest is filled with knick-knacks of the past. A medium sized desk sits along one wall, and three comfy, overstuffed chairs are arranged arround the room. ~ 0 109051912 1 0 0 0 29896 D0 ~ ~ 0 -1 10524 D2 ~ ~ 0 -1 10513 S #10515 Board Room~ A big boardroom for meetings of the high staff of Silence Industries Eight chairs around the huge oak table, and six more against the north wall are the compliment. A large video screen, a computer interface, and a holoprojector fill out the room. ~ 0 8 1 0 0 0 29896 D2 ~ ~ 0 -1 10503 S #10516 Spice Refining Chamber~ A small processing station lies here, ready for refining that illegal substance known as Glitterstim. The room seems deserted other than your own footsteps. ~ 0 33554440 1 0 0 0 29896 D1 ~ ~ 0 -1 10509 S #10517 Office Hallway~ The hall here is sparsely decorated, but what little that does decorate it is tasteful. Bits of art, and a few trinkets. ~ 0 8 1 0 0 0 29896 D0 ~ ~ 0 -1 10503 D1 ~ ~ 0 -1 10520 D2 ~ ~ 0 -1 10518 D3 ~ ~ 0 -1 10519 S #10518 Office Hallway~ The hall here is sparsely decorated, but what little that does decorate it is tasteful. Bits of art, and a few trinkets. ~ 0 8 1 0 0 0 29896 D0 ~ ~ 0 -1 10517 D1 ~ ~ 0 -1 10521 D3 ~ ~ 0 -1 10522 S #10519 Vice President's Office~ A large office with a oak desk in the center and leather chair behind it. The far wall has a view of the Engineering Level. ~ 0 8388616 1 0 0 0 29896 D1 ~ ~ 0 -1 10517 S #10520 Executive Presidents Office~ A large office with a oak desk in the center and leather chair behind it. The far wall has a view of the Promenade Level. ~ 0 8388616 1 0 0 0 29896 D3 ~ ~ 0 -1 10517 S #10521 Chief Security Officer's Office~ A large office with a oak desk in the center and leather chair behind it. The far wall has a viewscreen with Security views all over it. ~ 0 8388616 1 0 0 0 29896 D3 ~ ~ 0 -1 10518 S #10522 Chief Recruiting Officer's Office~ A large office with a oak desk in the center and leather chair behind it. The far wall has a viewscreen with personnel records on it. ~ 0 8388616 1 0 0 0 29896 D1 ~ ~ 0 -1 10518 S #10523 Banking Terminal~ A small banking terminal lies in the alcove here, guarded by a pair of autoblasters. Its kept clean, like everything else on this station. ~ 0 264 1 0 0 0 29896 D8 ~ ~ 0 -1 10504 S #10524 Private Landing Pad~ This is the CEO's private landing pad, for personal use. ~ 0 1073741872 1 1024 0 0 29896 D2 ~ ~ 0 -1 10514 S #10575 Floating in a void~ ~ 0 4 1 0 0 0 29896 S #0 #RESETS M 1 10503 1 10505 G 1 9006 1 G 1 1857 1 G 1 133 1 G 1 1858 1 G 1 201 1 M 1 10502 1 10507 G 1 150 1 G 1 136 1 G 1 4504 1 G 1 142 1 G 1 4501 1 G 1 65 1 M 1 10504 1 10509 M 1 10506 1 10511 G 1 145 1 G 1 144 1 G 1 148 1 G 1 146 1 G 1 147 1 G 1 1142 1 G 1 143 1 G 1 140 1 G 1 138 1 G 1 139 1 O 1 1097 1 10511 M 1 10507 8 10512 M 1 10507 8 10512 M 1 10507 8 10512 M 1 10507 8 10513 M 1 10507 8 10519 M 1 10507 8 10520 M 1 10507 8 10521 M 1 10507 8 10522 M 1 10501 1 10575 M 1 10575 1 10575 O 1 10575 1 10575 O 1 10501 1 10575 M 1 10505 1 10510 G 1 766 1 G 1 765 1 G 1 764 1 G 1 763 1 G 1 762 1 G 1 761 1 O 1 1097 1 10510 O 1 1097 1 10514 O 1 1141 1 10514 S #SHOPS 10502 0 0 0 0 0 120 90 0 23 ; SI Droid Shopkeeper 10503 0 0 0 0 0 120 90 0 23 ; Moko, the Ewok Bartender 10505 0 0 0 0 0 120 90 0 23 ; Droid SI-1132A 10506 0 0 0 0 0 120 90 0 23 ; Droid SI-1132B 0 #REPAIRS 0 #SPECIALS S #$