#FORCE Alter 0 ChEffect0 ~ ChEffect1 ~ ChEffect2 ~ ChEffect3 ~ ChEffect4 ~ Code ~ Cost 0 Control 1 Disabled 0 Mastertrain 0 Index 20 Name reflect~ Notskill 0 RoomEffect0 ~ RoomEffect1 ~ RoomEffect2 ~ RoomEffect3 ~ RoomEffect4 ~ Sense 1 Status 2 Type 0 VictimEffect0 ~ VictimEffect1 ~ VictimEffect2 ~ VictimEffect3 ~ VictimEffect4 ~ WaitState 0 End #END