/***************************************************************************
 *  Original Diku Mud copyright (C) 1990, 1991 by Sebastian Hammer,        *
 *  Michael Seifert, Hans Henrik Strfeldt, Tom Madsen, and Katja Nyboe.    *
 *                                                                         *
 *  Merc Diku Mud improvments copyright (C) 1992, 1993 by Michael          *
 *  Chastain, Michael Quan, and Mitchell Tse.                              *
 *                                                                         *
 *  In order to use any part of this Merc Diku Mud, you must comply with   *
 *  both the original Diku license in 'license.doc' as well the Merc       *
 *  license in 'license.txt'.  In particular, you may not remove either of *
 *  these copyright notices.                                               *
 *                                                                         *
 *  Much time and thought has gone into this software and you are          *
 *  benefitting.  We hope that you share your changes too.  What goes      *
 *  around, comes around.                                                  *
 ***************************************************************************/

/***************************************************************************
 *  ROM 2.4 is copyright 1993-1998 Russ Taylor                             *
 *  ROM has been brought to you by the ROM consortium                      *
 *      Russ Taylor (rtaylor@hypercube.org)                                *
 *      Gabrielle Taylor (gtaylor@hypercube.org)                           *
 *      Brian Moore (zump@rom.org)                                         *
 *  By using this code, you have agreed to follow the terms of the         *
 *  ROM license, in the file Rom24/doc/rom.license                         *
 ***************************************************************************/

struct flag_type
{
    char *name;
    int bit;
    bool settable;
};

struct clan_type
{
    char 	*name;
    char 	*who_name;
    sh_int 	hall;
    bool	independent; /* true for loners */
};

struct position_type
{
    char *name;
    char *short_name;
};

struct sex_type
{
    char *name;
};

struct size_type
{
    char *name;
};

struct	bit_type
{
	const	struct	flag_type *	table;
	char *				help;
};

/* game tables */
extern	const	struct	clan_type	clan_table[MAX_CLAN];
extern	const	struct	position_type	position_table[];
extern	const	struct	sex_type	sex_table[];
extern	const	struct	size_type	size_table[];

/* flag tables */
extern	const	struct	flag_type	act_flags[];
extern	const	struct	flag_type	plr_flags[];
extern	const	struct	flag_type	affect_flags[];
extern	const	struct	flag_type	off_flags[];
extern	const	struct	flag_type	imm_flags[];
extern	const	struct	flag_type	form_flags[];
extern	const	struct	flag_type	part_flags[];
extern	const	struct	flag_type	comm_flags[];
extern	const	struct	flag_type	extra_flags[];
extern	const	struct	flag_type	wear_flags[];
extern	const	struct	flag_type	weapon_flags[];
extern	const	struct	flag_type	container_flags[];
extern	const	struct	flag_type	portal_flags[];
extern	const	struct	flag_type	room_flags[];
extern	const	struct	flag_type	exit_flags[];
extern 	const	struct  flag_type	mprog_flags[];
extern	const	struct	flag_type	area_flags[];
extern	const	struct	flag_type	sector_flags[];
extern	const	struct	flag_type	door_resets[];
extern	const	struct	flag_type	wear_loc_strings[];
extern	const	struct	flag_type	wear_loc_flags[];
extern	const	struct	flag_type	res_flags[];
extern	const	struct	flag_type	imm_flags[];
extern	const	struct	flag_type	vuln_flags[];
extern	const	struct	flag_type	type_flags[];
extern	const	struct	flag_type	apply_flags[];
extern	const	struct	flag_type	sex_flags[];
extern	const	struct	flag_type	furniture_flags[];
extern	const	struct	flag_type	weapon_class[];
extern	const	struct	flag_type	apply_types[];
extern	const	struct	flag_type	weapon_type2[];
extern	const	struct	flag_type	apply_types[];
extern	const	struct	flag_type	size_flags[];
extern	const	struct	flag_type	position_flags[];
extern	const	struct	flag_type	ac_type[];
extern	const	struct	bit_type	bitvector_type[];