More than a simple internet game, Waterdeep - City of Splendors has been a way of life for hundreds of people since its creation more than 17 years ago. Having never been shut down, Waterdeep maintains its unique and hugely modified RoT codebase, as well as its original ownership and distinctly "death metal" feel. With a devoutly dedicated staff and player base, Waterdeep is a MUD whose doors will be open as a home to new and old players alike for years to come.

Waterdeep's story is largely based on a Forgotten Realms themed roleplaying atmosphere with a very open approach to personal and global roleplaying - meaning even a single player's roleplaying experience has a chance to change the MUD! In addition to our Forgotten Realms themes, there is a mix of Final Fantasy 6 & 7 steampunk seen throughout the world, with entire areas dedicated to the theme. However, while role-play is highly encouraged, it is not (nor will ever be) mandatory - your gameplay style is your own.

While Waterdeep's code is based on RoT 1.4 and 1.5, it has been extensively modified over its long history and rebuilt into a world containing over 80 original areas with 55,000+ rooms. We still maintain a 2-tier/101 level reroll system and many of the old areas; however, significant changes have gone into the surrounding gameplay. We offer 23 unique races and 15 total classes - 7 basic classes for 1st tier and 8 advanced classes for 2nd tier. Along with this, Waterdeep is home to a slew of extracurricular activities including (but not limited to): 1 v 1 & Free-For-All Arena Matches with Leader Board, Organized Team Player-Killing Matches, Free-For-All world Player Killing with Leader Board, Leveler-Based and Hero-Based Equipment Runs, Questing for all levels, Area Quests, a unique Gambling System, Fully-Customizable Player Housing, Customizable and fully-functioning Airships with Air-Battle capabilities, Player-led Clans, and much much more.

We welcome everybody to come give us a try; we have a very accommodating staff and player base, and all are willing to help new players get started. If you have any questions, feel free to e-mail our immortal staff at Additionally, to get the latest on MUD happenings or for general discussion, join our Facebook page -

Lastly, you can find a lot of MUD information and even a starter guide at our Wiki here -
Welcome to NewHopeMUSH, a Star Trek MUSH set in the Delta Quadrant.

Currently in live development, need players to help test the game.

It is fifty years after the U.S.S. Voyager made it back.

During the plot of Star Trek: Voyager, we see a crew trying to get home.

Now, a new mission has been presented to select personnel. The mission?

Work with the Federation, the Klingon Empire, and the Romulan Star Empire by living on a new deep space station and represent the Alpha Quadrant in the Delta Quadrant.

• The game is accessible by multiple ports: 9999 and 443.
• Integrated website, listing various facts about the game.
• Integrated flash client hosted on website.
• Completely customize your characters.
• Create multiple races, from both the Alpha and Delta quadrants.
• Join multiple factions, including the Federation, Romulan Star Empire, and Klingon Empire.
• +map command displays where exactly you are, by deck.
• Working shuttles to visit other planets
Erandia is based on the now defunct 'Rogue Winds' MUD.

Here are some key features:

* Advance in a skill-based, levelless, classless environment.
* Fair and helpful admins and newbie helpers to answer your questions.
* Newbies are protected, for the first ten hours losing nothing for dying.
* Get involved in a rich roleplaying environment, in a fully realized world, with a deep storyline.
* Learn magical talents, gain skill and power.
* Virtually unlimited character advancement.
* Utilize a versitile entirely new magic system.
* No annoying spell lag. Channeling magic is handled more intelligently.
* Beautiful Ansi color used liberally, but not every word a different color.
* Explore a vast world, and gain experience and knowledge from your explorations.
* Discover strange, new worlds, each with their own moons, climate, and atmosphere.
* Travel many different terrains, from ice fields, lava lakes, swamps, to deep oceans.
* Follow the tracks left in the dirt or snow by other creatures.
* Choose from a wide selection of over two hundred races.
* Any type of character you wish to play is open to you.
* Some races can be ridden by other players. Play a dragonrider, or their dragon!
* Found clans, start a family, interact with other players.
* Fight battles, learn combat and weapon skills.
* Realistic equipment system involving size and bodyparts, protecting only the part it is worn on.
* Different races have different bodyparts, which can bleed, be broken, or severed.
* Communicate with player created and controlled channels.
* Fashion your own equipment from raw ores, and enchant it with whatever effects you wish.
* Find rare magical gems to affix to your equipment to increase your power.
* Hire NPC's to mine ore, harvest ingredients, or funnel mana into equipment for you.
* Mix alchemical ingredients into potions, salves, or just bake cakes.
* Brew and ferment your own alcohol.
* Browse shops that randomly stock themselves with various items appropriate to the shop.
* Buy and manage your own shop, with or without a shopkeeper hired to create items for you.
* Write your own books.
* Construct or buy a vehicle to drive, fly, or sail in, even spaceships and submarines.
* Watch your back on Mezulbryst, the deadly playerkilling world where anything goes.
* Never wait for a repop again, mobs only exist right where you want them!
* Randomly generated mobs and equipment. You never know which mob will havea powerful artifact.
* Named mobs get random names. Every time it's a different character.
* Mobs that will react to your socials in a logical way, and use equipment and fight intelligently.
* Venture on quests to gain experience, gold, and talent points to raise power in talents.
* No random quests. Most quests are run by NPC's with different problems, and not all involve killing something.
* The only rule is: So long as it harms no one, you may do as you will.

The website is currently under construction, and should be ready within a week or so.
Penny Dreadful encompasses an intensive roleplaying Changeling: The Lost
(Chronicles of Darkness) experience set in modern London, individual player
blogs, and our community-managed wiki. The game is played in an online MUD,
which can be connected to via telnet (or any of the free, available MUD
clients). Penny Dreadful MUD is a roleplaying game, with no mobs to kill,
items to loot, or pre-programmed quests to solve. Coded systems strive to
replicate the experience of tabletop with a group of friends, encouraging
roleplay over mechanics.


A Changeling is a human being, stolen from their lives by the True Fae and
kept a slave, servant, soldier, lover, pet, or object. No longer entirely
human, Changelings are twisted and tortured until broken in body, mind, and
soul; rebuilt according to their Keeper’s whims, the Lost are those who
managed to find their way to freedom, fighting their way through the Hedge
thorns back to the “real world.” Free they may be, but the scars of their
experience is everlasting. Their bodies have been changed to inhuman shapes,
their eyes have been opened to see the truth behind reality’s veil; beset by
hallucinations and tricks of perception, the road to recovery is long and


* Fully-featured, in-game D10 roll system
* Fully customizable and functional vehicles
* Live map code that updates as you go.
* Expansive language code
* Cell phones and SMS, customizable ringtones
* Detailed character descriptions, clothing, and voice
* Special short and long Mien descriptions
* Hedge and Goblin Market code
* Coded support for some supernatural Contracts
* Remember/Memory code support.
Adventure in over 250 areas in a brand new way!

. Customize your character by training in numerous subclasses.
. Learn trade skills.
. Join a clan, guild, or fellowship.
. Make wars of conquest for gain or glory.

Our codebase is entirely original.
We are always on the cutting edge of the CoffeeMud system.

Join us Right Now!
StormHunters is a heavily (and actively) modified mud developed from
the ACK!Mud codebase with a wide array of features that give it
character and extra dimension, such as:

* 21 races with unique backstory potential and special abilities
* 28 combat classes spread into four tiers
(multiclass into up to 11)
* profession classes: each has its own unique bonuses
* crafting: create and upgrade powerful specialist equipment
* gathering levels: farm crafting and trade goods
* exploration: remember where you've been and gain experience for
uncovering new places
* PvP: gain experience and renown to gain levels and reputation
* clans: band together with friends
* item enchantment: upgrade your gear to attain your own ideal
character build
* item customization: unlock the ability to restring your
equipment as a legend
* unique areas with enhanced mudprog support
* account system lets you share items and gold between characters
* active immortals and dedicated players
* in-game boards & online forum let you keep up with the community

Come check us out at We're eager to have you!
New life enters Asteria, a mystical realm of breathtaking sights and
endless possibilities. At this moment, thousands step onto the soil of Alara,
the largest continent in known existence. Adventurous warriors, enterprising
thieves, and curious wizards disperse across the vast unseen lands, ready to
stake a claim and create a legacy. Mysterious and alluring dungeons are begging
to be explored, devious puzzles are waiting to be solved, and the secrets of the
universe are ready to be unlocked.

As adventurers take off in search of glory, many unnamed lands await the arrival
of living legends. The blank parchment awaits tales of conquest and comradery,
while the heavens await souls worthy of Immortal greatness.

Join in the adventure. Create your legacy one story at a time.

Welcome to Asteria.

** Early Access **
Please note that this MUD is currently in development and some features may
not be implemented.
If you wish to be part of a growing community, please join us!
- Multi-Play: Restricted - Extended Race Selection
- Extended Class Selection - Equipment Saved
- Roleplaying Is Encouraged - Ansi Color
- Newbie friendly - World is all original
- Detailed Character Creation - Clans Offered
- Large World (10,000+ rooms) - Adult-Oriented Violence
- Mud is fully operational - Player-Kill: Restricted

Dark Pawns, now in its thirteenth year of continuous
operation, we strive to bring you a quality fantasy RPG
experience. We feature a robust, stable codebase with
quality staff and players. Our focus is on mudding and
game playing as a community, with an emphasis on gameplay
in the long term.

Come by and play Dark Pawns for a couple of hours, and
you'll find that you've found yourself your new favorite
Once in, avoid everything that
moves. Only the swift thinking
and swift moving survive. Don't
touch anything without checking
it out with a toss-away char
first. Power is currently held
by a group of petty, cruel people.
They will do what they can to
prevent you from suceeding in any
way they can. Things change
constantly and without much

You will have your ego crushed,
your time destroyed, and if you
complain, there are many people
whose sole job seems to be to
ridicule you. This is their job,
and they take pride in it.
Welcome to Hell.

–Minister, 29 Nov 1995
So, you want to know about Mass Chaos? Well, lets start here…
What is Mass Chaos? Mass Chaos is the prodigal child of numerous
snippets of Godwars, Mindcloud, and Dystopia code. It's a PK MUD,
and I'll go ahead and say it right now: It's NOT for pansies. If
you're gonna log on and ask "What's PK?", just do me a favor and
ingest some Drano now. This is kill or be killed, and the sooner
that is realized, the sooner you'll be climbing to the top. Yes,
you'll probably die a few times getting started, but contrary to
popular belief, the players here will be more than happy to help
you… (But only so they can kill you later).

Here's the bottom line. If you're competitive, enjoy killing people,
enjoy frequent changes, and appreciate staff members that listen to
suggestions, you need to play this MUD… Plain and simple… If you
whine or you're an effeminate hippie, you can play anyway, but you
probably won't get very far. Why are you still reading this? Log on
Based on the original DBZW from the early 2000

This mud is NOT a Saga Clone

If you have any questions log on and check it out for yourself.
Visit my website to find out what my mud is about also got live godwars chat so you can talk to coder, builders, and players about godwars material thank you for your time: HIRO
Genesis is the original LPmud. Much has changed over the years, but we are still a mud that manages to cater for many styles of play, from the pure role-players to the questers, the hack-n-slashers and the social people. As a game, Genesis is fairly tough and very open-ended.

We recruit builders and coders out of the player community through an application process. Our wizards are divided into domains, where each domain has a theme. While our Middle Earth and Krynn domains are large enough to be muds in the own rights, we also have several domains that are built on the wizards own imagination.
Welcome to Ember Online! Come and enjoy a brand new graphical multi-user dungeon. Explore the world, help NPC's with tasks for rewards beyond the feel-good factor, fight the mighty Crimson Dragon, or the terrifying Mort Wraith. If you're interested in watching the world burn… Well it's a player verses player game so come and slaughter to your heart's content!
The realm of Tirradyn has been an active and role-play intensive
wonder of words for folks from every lifestyle to participate in
shaping the society in a variety of ways since 2004. We offer over
65,000 rooms, roughly 350 areas, including over 25 inns and boasting
an excess of 2000 shops. Our world is made of ten continents, four
moons and another planet, with areas of interest located on all
lands. Sea ships offer transportation between the continents where
one can witness the dolphins swimming alongside as they travel.

The unique council of Immortals, along with active players often
offers highly in-depth storylines for characters to get involved in,
solve mysteries and be a part of molding the world, for better or
worse. A questing office can be found in many of the large cities for
characters to gain employment and rewards of coin as well as unique
objects for work performed. Players can craft their own armor and
weapons, tattoos, jewelry and containers! Our questing system allows
for spell-boosted objects and custom pets.

Many areas are classified as Empires. In these lands, characters
are encouraged to get involved in the society and can climb the
proverbial ladder, eventually claiming a title of respect or a
reputation that might instill fear! Like dragons? You’ll love our
NPC Dragon Council!

A character can be a member of a guild and a religion. The religions
reflect the roster of Gods and Goddesses of Tirradyn. Some members of
the pantheon are highly visible and others prefer to keep a distance
from the spotlight. As may be expected, the differences in such a
wide world can present rising angers and heated debates that often
turn to physical outcomes. We have skilled players in the art of
role-play-combat and anticipate the option of PK being implemented in
the future for those more inclined to that manner of battle.

It is easy to make a name for oneself, positively or negatively,
depending on the style and preferences of the character/player. We
appreciate and always consider ideas submitted by our players. TG is
home and a community that many of us spend the majority of our free
time actively seeking to improve and enhance to an even better
atmosphere. We welcome visitors to come and spend time with us and see
if we may be the perfect place for your creativity.
Filgaia is dying. The deserts expand after the desolation caused by a five hundred year-old catastrophe. Demons made of steel and technology rise again, trying claim this world as their own. The secrets of the past stir, and those who lived them try to manipulate Filgaia's future to serve their own ends. It is a world filled with ruins from past ages, containing secrets to be found, and with those who would use those secrets to shake all existence. The world of Lunar, orbiting Filgaia, is still abundant and rich in life, but the Goddess protecting it has become withdrawn and cruel. Monsters have risen, and the Goddess' servants cannot stop them alone. Worse yet, the world trembles at the rise of a new Lord of Calamity.

Life on these worlds is precarious. The tides of war and dangers of the past threaten to shake the foundations of both. Kings, priests, and generals aren't prepared to handle these threats – or they further them, sometimes knowingly.

The ones who can best deal with these dangers are Drifters: men and women who wander the world in search of ruins, for fame and glory, knowledge and wealth, answers and power. Their goals are their own, as are their reasons. Not all Drifters are heroes, though, and some only want the past's secrets for their own sake. Cut off from society, living day-to-day in Filgaia's badlands and Lunar's countryside, these adventurers may be the least likely to save the world that they walked away from.

They are, however, the people's best and last hope. This is their story.

Dream Chasers MUSH is a Japanese console RPG-themed game of adventure, dungeon-crawling, and secrets just waiting to be found. And if you ride far and fast enough to the west, the sun will never set on you.

…"Here at Paradox3.0, We strive to make the playing Environment as enjoyable as possible! We currently have:

-Custom Mining/Fishing Code
-Custom Socket/Overlay/Forge System
-Clans and Clan Ranking/Clan Stats
-Paradox Mode (No Safe Rooms!)
-Optional Non-PK Flag to save yourself
-Race Evolutions: Both Quest and Natural Evolutions
-Armor/Weapon Evolutions

And many many more!…

Legends of Old has just started and is currently needing builders and designers of areas. We are in beta stage and will most likely be that way for quite awhile. We are using a heavily modified SmaugFUSS 1.8 codebase that has many new features added into it.

My goal is to have a mud that has features from WoW and other muds that I have played/coded on in the past to create one epic mud that many can enjoy. Some features of our code:

Unique spell system (Discussing this at the moment whether we want mana or not)
- No mana
- Have to memorize spells

Quest chain system
- Like World of Warcraft, we have quest chains that can lead to other areas or other mobs within the area for rewards and money. If you log into the mud, you can check out the first 8 quests using the task system to test the powerful quest engine.

Socketed items
- As players progress through the game, they will gain socketed items that can enhance their items using gems.

We will eventually have instances of 5, 10, and maybe 25 man later on down the road. We will have nations/kingdoms against each other and hope to have a unique army system where players can donate to their kingdoms and gain army units for epic battles with other nations. Professions will be in game as well so players will be able to craft items, mine for minerals, and pick herbs for alchemy.

Please register with our website and pm me if you would like to join the staff. As of right now, it is just me and I spend most of my time coding and haven't been able to start building just yet.

The mud itself will be fantasy medieval setting with your regular dnd classes (although the spells/skills will mostly be original). More classes will be made and unique spells will be made for each class as time goes on.

Our first few projects will focus on minor starting areas and then as we get those in we'll start to tackle the bigger areas eventually leading into creating the instance areas with tiered gear and such.

Since we will be in beta testing for a long time, as long as you make progress on your areas, there are no time constraints to your area. I know perfection takes time. Plus if you are new you will need time to gain the knowledge needed for progs and making your area come to life, so I do not want to put stipulations on time commitments. We have our everyday lives.

So if you want a laid back atmosphere then please visit my site and pm me if you would like a chance to build on the mud.

Thanks for reading through this,
Welcome to the Realms of MaDDness

MaDDness Mud Is Back Up and Running.

Come and join us New and unique areas with a few revamped
stock areas. We have extended races.
We have new and extended class slections.
There is New quest system as well as
immortal run quest. We offer a laid back mud enviroment
New code and areas are continually being
added. We are over 10,000 rooms and growing.
We have a growing clan system join in and rival
against enemy forces.
The fun continues to grow here in the
Crazy and Insane world of MaDDness.