TinyMAGE 1.1 - New Commands @aconnect <player>[=<command list>]. Sets the Aconnect attribute (only good on players and #0). The Aconnect command list is executed immediately after the player connects. Aconnect on #0 affects all connecting players except for Wizards. Example: @aconnect me=@wall Hello World! @dboot <descriptor>. Boots a descriptor connected to the MAGE interface. Only Wizards may use this command. Example: @dboot 1 (disconnects descriptor 1 on the WHO list) @field <object>=<property>:<old>,<new>. Edits a property string, substituting all occurances of <old> with <new>. Example: @field here=@desc:the,a @find [<string>][=<player>]. Similar to TinyMUCK 2.2 @find, except it allows an additional optional <player> argument. If <player> is specified, only displays a match if the object is owned by <player>. Example: @find tribble=One @oconnect <player>[=<text>]. Sets the Oconnect attribute, which everyone in the player's room (except for the player) sees when the player connects. If this field is not set, "<name> has connected." will be displayed by default. Example: @oconnect me=connects to this virtual world. @odesc <object>[=<text>]. Sets the Odesc attribute. Whenever the object is looked at, everyone in the room execept the looker sees the Odesc text. Example: @odesc north=looks to the north. @odisconnect <player>[=<text>]. Sets the Odisconnect attribute, which everyone in the player's room (except for the player) sees when the player disconnects. If this field is not set, "<name> has disconnected." will be displayed by default. Example: @odisconnect me=falls into a deep slumber. @owned [<player>][=<flaglist>]. Similar to TinyMUCK 2.2 @owned, except it allows for an additional optional <flaglist> argument. <flaglist> may contain the one-letter abbreviations for object types and flags. Valid values for types are P(players), R(rooms), F(programs), E(exits), -(things). If no type and/or no flags are specified, @owned will display objects of any type and/or will not check for specific flags. Example: @own One=WL (searches the db for all objects owned by One which are set WIZARD and LINK_OK) Example: @own =P-RH (searches the db for players, things, rooms which have the HALTED flag set) Example: @own =P-pq (searches the db for players and things, with both the PUPPET and QUELL flag set) @rst. Shuts down and restarts the MAGE. @startup <object>=[<text>]. Sets the Startup attribute (only effective on players and things). The Startup command list is executed by the object whenever the mud is restarted. @uptime. Displays the uptime of the MAGE. @version. Displays the MAGE server version.