/
area/
classes/net/sourceforge/pain/logic/
classes/net/sourceforge/pain/logic/event/
classes/net/sourceforge/pain/logic/fn/util/
classes/net/sourceforge/pain/network/console/
classes/net/sourceforge/pain/plugin/
classes/net/sourceforge/pain/plugin/reset/
classes/net/sourceforge/pain/plugin/shutdown/
classes/net/sourceforge/pain/plugin/social/
classest/net/sourceforge/pain/db/data/
doc/
doc/paindb/resources/
src/net/sourceforge/pain/logic/
src/net/sourceforge/pain/logic/event/
src/net/sourceforge/pain/logic/fn/util/
src/net/sourceforge/pain/network/console/
src/net/sourceforge/pain/network/console/telnet/
src/net/sourceforge/pain/plugin/
src/net/sourceforge/pain/plugin/command/
src/net/sourceforge/pain/plugin/reset/
src/net/sourceforge/pain/plugin/shutdown/
src/net/sourceforge/pain/plugin/social/
src/net/sourceforge/pain/util/
tests/
tests/net/sourceforge/pain/db/data/
package net.sourceforge.pain.data.type;


import net.sourceforge.pain.data.*;
import net.sourceforge.pain.db.*;

/**
 * Mobile objects have an ability to move from one space to another. <br>
 * Mobiles are not required to be LifeForms or even Interactive objects.<br>
 * So it can be a some king of system object that browse the world and make it's own task<br>
 * or this role could be a part of more complex object - example: Players usually mobile (have an ability to move)<br>
 * Mobile objects are required to be {@link  Located} (have role named Located)
 */
public final class Mobile extends Role {

	public static final int MAX_MOVES = 1 + LAST_BASE_FIELD_INDEX;
	public static final int MOVES = 2 + LAST_BASE_FIELD_INDEX;
	public static final int NFIELDS = 3 + LAST_BASE_FIELD_INDEX;

	public final static Class[] superroles = new Class[]{Located.class};

	public Mobile(PainDB db) {
		super(db);
	}

	public Mobile() {
	}

	public DbClassSchema provideSchema() {
		byte types[] = new byte[NFIELDS];
		String names[] = new String[NFIELDS];

		fillSuperSchema(types, names);

		types[MAX_MOVES] = DbType.INT;
		names[MAX_MOVES] = "max_moves";

		types[MOVES] = DbType.INT;
		names[MOVES] = "moves";

		return new DbClassSchema(types, names);
	}

	public void setMoves(int value) {
		setInt(MOVES, value);
	}

	public void setMaxMoves(int value) {
		setInt(MAX_MOVES, value);
	}

	public int getMoves() {
		return getInt(MOVES);
	}

	public int getMaxMoves() {
		return getInt(MAX_MOVES);
	}

	public Class[] getSuperroles() {
		return superroles;
	}

	public Located asLocated() {
		return (Located) getRole(Located.class);
	}

}