/
area/
classes/net/sourceforge/pain/logic/
classes/net/sourceforge/pain/logic/event/
classes/net/sourceforge/pain/logic/fn/util/
classes/net/sourceforge/pain/network/console/
classes/net/sourceforge/pain/plugin/
classes/net/sourceforge/pain/plugin/reset/
classes/net/sourceforge/pain/plugin/shutdown/
classes/net/sourceforge/pain/plugin/social/
classest/net/sourceforge/pain/db/data/
doc/
doc/paindb/resources/
src/net/sourceforge/pain/logic/
src/net/sourceforge/pain/logic/event/
src/net/sourceforge/pain/logic/fn/util/
src/net/sourceforge/pain/network/console/
src/net/sourceforge/pain/network/console/telnet/
src/net/sourceforge/pain/plugin/
src/net/sourceforge/pain/plugin/command/
src/net/sourceforge/pain/plugin/reset/
src/net/sourceforge/pain/plugin/shutdown/
src/net/sourceforge/pain/plugin/social/
src/net/sourceforge/pain/util/
tests/
tests/net/sourceforge/pain/db/data/
package net.sourceforge.pain.logic.event.console.command;

import net.sourceforge.pain.network.console.*;
import net.sourceforge.pain.data.type.*;
import net.sourceforge.pain.logic.event.console.*;
import net.sourceforge.pain.logic.fn.*;
import net.sourceforge.pain.logic.fn.factory.*;


public final class Kill extends CommandHandler {

	public void processCommand() throws Exception {
		String target = commandParams;
		if (target == null || target.length() == 0) {
			MessageOutFn.outln(console, "Kill whom?");
		} else {
			final Interactive victim = SpaceFindFn.findByPrefix(player.asLocated(), target);
			if (victim == null) {
				MessageOutFn.outln(console, "They aren't here");
			} else if (victim.sameObjectAs(player)) {
				MessageOutFn.outln(console, "Suicide is a mortal sin.");
			} else {
				LifeForm lf = (LifeForm) victim.getRole(LifeForm.class);
				if (lf == null) {
					MessageOutFn.outln(console, "You failed.");
				} else {
					// real kill!!
					MessageOutFn.outOne(victim, "$n {*{R[*] POWER HIT [*]{x you", player);
					MessageOutFn.outOne(player, "You {*{R[*] POWER HIT [*]{x $n", victim);
					MessageOutFn.outSpaceNoVictim(player, victim, "$n {*{R[*] POWER HIT [*]{x $N", player, victim);
					MessageOutFn.outln(victim, "You have been KILLED!");
					Console victimConsole = ConsoleFn.getConsole(victim);
					if (victimConsole != null) {
						ConsoleFn.forceDisconnect(victimConsole);
					}
					MessageOutFn.outOne(player, "$n is DEAD!", victim);
					MessageOutFn.outSpaceNoVictim(player, victim, "$n is DEAD!", victim);
					GlobalFactory.destroyObject(victim);
				}
			}
		}
	}

	public void showHelp() {
		MessageOutFn.outln(console, command.name+": allow you to kill any lifeform in room");
	}
}