/
area/
classes/net/sourceforge/pain/logic/
classes/net/sourceforge/pain/logic/event/
classes/net/sourceforge/pain/logic/fn/util/
classes/net/sourceforge/pain/network/console/
classes/net/sourceforge/pain/plugin/
classes/net/sourceforge/pain/plugin/reset/
classes/net/sourceforge/pain/plugin/shutdown/
classes/net/sourceforge/pain/plugin/social/
classest/net/sourceforge/pain/db/data/
doc/
doc/paindb/resources/
src/net/sourceforge/pain/logic/
src/net/sourceforge/pain/logic/event/
src/net/sourceforge/pain/logic/fn/util/
src/net/sourceforge/pain/network/console/
src/net/sourceforge/pain/network/console/telnet/
src/net/sourceforge/pain/plugin/
src/net/sourceforge/pain/plugin/command/
src/net/sourceforge/pain/plugin/reset/
src/net/sourceforge/pain/plugin/shutdown/
src/net/sourceforge/pain/plugin/social/
src/net/sourceforge/pain/util/
tests/
tests/net/sourceforge/pain/db/data/
package net.sourceforge.pain.logic.event.console.command;

import net.sourceforge.pain.network.console.*;
import net.sourceforge.pain.data.type.*;
import net.sourceforge.pain.logic.event.console.*;
import net.sourceforge.pain.logic.fn.*;
import net.sourceforge.pain.logic.fn.factory.*;


public final class Destroy extends CommandHandler {

	public void processCommand() throws Exception {
		String target = commandParams;
		if (target == null || target.length() == 0) {
			MessageOutFn.outln(console, "Destroy what?");
		} else {
			final Interactive victim = SpaceFindFn.findByPrefix(player.asLocated(), target);
			if (victim == null) {
				MessageOutFn.outln(console, "It isn't here");
				return;
			}
			Physical ph = (Physical) victim.getRole(Physical.class);
			if (ph == null) {
				MessageOutFn.outln(console, "You failed.");
				return;
			}
			if (victim.is(LifeForm.class)) {
				MessageOutFn.outOne(player, "But $e is alive!", victim);
				return;
			}
			if (victim.sameObjectAs(player)) {
				MessageOutFn.outln(console, "You can't destroy yourself");
				return;
			}
			MessageOutFn.outOne(victim, "$n {*{R[*] POWER HIT [*]{x you", player);
			MessageOutFn.outOne(player, "You {*{R[*] POWER HIT [*]{x $n", victim);
			MessageOutFn.outSpaceNoVictim(player, victim, "$n {*{R[*] POWER HIT [*]{x $N", player, victim);
			MessageOutFn.outln(victim, "You have been DESTROYED!");
			Console victimConsole = ConsoleFn.getConsole(victim);
			if (victimConsole != null) {
				ConsoleFn.forceDisconnect(victimConsole);
			}
			MessageOutFn.outOne(player, "$n is DESTROYED!", victim);
			MessageOutFn.outSpaceNoVictim(player, victim, "$n is destroyed!", victim);
			GlobalFactory.destroyObject(victim);
		}
	}

	public void showHelp() {
		MessageOutFn.outln(console,  command.name+": destroys physical objects");
	}
}