/
area/
classes/net/sourceforge/pain/logic/
classes/net/sourceforge/pain/logic/event/
classes/net/sourceforge/pain/logic/fn/util/
classes/net/sourceforge/pain/network/console/
classes/net/sourceforge/pain/plugin/
classes/net/sourceforge/pain/plugin/reset/
classes/net/sourceforge/pain/plugin/shutdown/
classes/net/sourceforge/pain/plugin/social/
classest/net/sourceforge/pain/db/data/
doc/
doc/paindb/resources/
src/net/sourceforge/pain/logic/
src/net/sourceforge/pain/logic/event/
src/net/sourceforge/pain/logic/fn/util/
src/net/sourceforge/pain/network/console/
src/net/sourceforge/pain/network/console/telnet/
src/net/sourceforge/pain/plugin/
src/net/sourceforge/pain/plugin/command/
src/net/sourceforge/pain/plugin/reset/
src/net/sourceforge/pain/plugin/shutdown/
src/net/sourceforge/pain/plugin/social/
src/net/sourceforge/pain/util/
tests/
tests/net/sourceforge/pain/db/data/
/**
 * Encodes and decodes to and from Base64 notation.
 *
 * <p>
 * Change Log:
 * </p>
 * <ul>
 *  <li>v2.0 - I got rid of methods that used booleans to set options. 
 *   Now everything is more consolidated and cleaner. The code now detects
 *   when data that's being decoded is gzip-compressed and will decompress it
 *   automatically. Generally things are cleaner. You'll probably have to
 *   change some method calls that you were making to support the new
 *   options format (<tt>int</tt>s that you "OR" together).</li>
 *  <li>v1.5.1 - Fixed bug when decompressing and decoding to a             
 *   byte[] using <tt>decode( String s, boolean gzipCompressed )</tt>.      
 *   Added the ability to "suspend" encoding in the Output Stream so        
 *   you can turn on and off the encoding if you need to embed base64       
 *   data in an otherwise "normal" stream (like an XML file).</li>  
 *  <li>v1.5 - Output stream pases on flush() command but doesn't do anything itself.
 *      This helps when using GZIP streams.
 *      Added the ability to GZip-compress objects before encoding them.</li>
 *  <li>v1.4 - Added helper methods to read/write files.</li>
 *  <li>v1.3.6 - Fixed OutputStream.flush() so that 'position' is reset.</li>
 *  <li>v1.3.5 - Added flag to turn on and off line breaks. Fixed bug in input stream
 *      where last buffer being read, if not completely full, was not returned.</li>
 *  <li>v1.3.4 - Fixed when "improperly padded stream" error was thrown at the wrong time.</li>
 *  <li>v1.3.3 - Fixed I/O streams which were totally messed up.</li>
 * </ul>
 *
 * <p>
 * I am placing this code in the Public Domain. Do with it as you will.
 * This software comes with no guarantees or warranties but with
 * plenty of well-wishing instead!
 * Please visit <a href="http://iharder.net/xmlizable">http://iharder.net/base64</a>
 * periodically to check for updates or to contribute improvements.
 * </p>
 *
 * @author Robert Harder
 * @author rob@iharder.net
 * @version 2.0
 */
package net.sourceforge.pain.util;

public class Base64 {

/* ********  P U B L I C   F I E L D S  ******** */   
    
    
	/** No options specified. Value is zero. */
	public final static int NO_OPTIONS = 0;

	/** Specify encoding. */
	public final static int ENCODE = 1;


	/** Specify decoding. */
	public final static int DECODE = 0;


	/** Specify that data should be gzip-compressed. */
	public final static int GZIP = 2;


	/** Don't break lines when encoding (violates strict Base64 specification) */
	public final static int DONT_BREAK_LINES = 8;
    
    
/* ********  P R I V A T E   F I E L D S  ******** */  
    
    
	/** Maximum line length (76) of Base64 output. */
	private final static int MAX_LINE_LENGTH = 76;


	/** The equals sign (=) as a byte. */
	private final static byte EQUALS_SIGN = (byte) '=';


	/** The new line character (\n) as a byte. */
	private final static byte NEW_LINE = (byte) '\n';


	/** The 64 valid Base64 values. */
	private final static byte[] ALPHABET =
	        {
		        (byte) 'A', (byte) 'B', (byte) 'C', (byte) 'D', (byte) 'E', (byte) 'F', (byte) 'G',
		        (byte) 'H', (byte) 'I', (byte) 'J', (byte) 'K', (byte) 'L', (byte) 'M', (byte) 'N',
		        (byte) 'O', (byte) 'P', (byte) 'Q', (byte) 'R', (byte) 'S', (byte) 'T', (byte) 'U',
		        (byte) 'V', (byte) 'W', (byte) 'X', (byte) 'Y', (byte) 'Z',
		        (byte) 'a', (byte) 'b', (byte) 'c', (byte) 'd', (byte) 'e', (byte) 'f', (byte) 'g',
		        (byte) 'h', (byte) 'i', (byte) 'j', (byte) 'k', (byte) 'l', (byte) 'm', (byte) 'n',
		        (byte) 'o', (byte) 'p', (byte) 'q', (byte) 'r', (byte) 's', (byte) 't', (byte) 'u',
		        (byte) 'v', (byte) 'w', (byte) 'x', (byte) 'y', (byte) 'z',
		        (byte) '0', (byte) '1', (byte) '2', (byte) '3', (byte) '4', (byte) '5',
		        (byte) '6', (byte) '7', (byte) '8', (byte) '9', (byte) '+', (byte) '/'
	        };

	/** 
	 * Translates a Base64 value to either its 6-bit reconstruction value
	 * or a negative number indicating some other meaning.
	 **/
	private final static byte[] DECODABET =
	        {
		        -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal  0 -  8
		        -5, -5, // Whitespace: Tab and Linefeed
		        -9, -9, // Decimal 11 - 12
		        -5, // Whitespace: Carriage Return
		        -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 14 - 26
		        -9, -9, -9, -9, -9, // Decimal 27 - 31
		        -5, // Whitespace: Space
		        -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 33 - 42
		        62, // Plus sign at decimal 43
		        -9, -9, -9, // Decimal 44 - 46
		        63, // Slash at decimal 47
		        52, 53, 54, 55, 56, 57, 58, 59, 60, 61, // Numbers zero through nine
		        -9, -9, -9, // Decimal 58 - 60
		        -1, // Equals sign at decimal 61
		        -9, -9, -9, // Decimal 62 - 64
		        0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, // Letters 'A' through 'N'
		        14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, // Letters 'O' through 'Z'
		        -9, -9, -9, -9, -9, -9, // Decimal 91 - 96
		        26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, // Letters 'a' through 'm'
		        39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, // Letters 'n' through 'z'
		        -9, -9, -9, -9                                 // Decimal 123 - 126
		        /*,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,     // Decimal 127 - 139
		        -9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,     // Decimal 140 - 152
		        -9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,     // Decimal 153 - 165
		        -9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,     // Decimal 166 - 178
		        -9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,     // Decimal 179 - 191
		        -9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,     // Decimal 192 - 204
		        -9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,     // Decimal 205 - 217
		        -9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,     // Decimal 218 - 230
		        -9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,     // Decimal 231 - 243
		        -9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9         // Decimal 244 - 255 */
	        };

//	private final static byte BAD_ENCODING = -9; // Indicates error in encoding
	private final static byte WHITE_SPACE_ENC = -5; // Indicates white space in encoding
	private final static byte EQUALS_SIGN_ENC = -1; // Indicates equals sign in encoding


	/** Defeats instantiation. */
	private Base64() {
	}
    
    
    
/* ********  E N C O D I N G   M E T H O D S  ******** */    
    
    
	/**
	 * Encodes the first three bytes of array <var>threeBytes</var>
	 * and returns a four-byte array in Base64 notation.
	 *
	 * @param threeBytes the array to convert
	 * @return four byte array in Base64 notation.
	 * @since 1.3
	 */
//	private static byte[] encode3to4(byte[] threeBytes) {
//		return encode3to4(threeBytes, 3);
//	}   // end encodeToBytes


	/**
	 * Encodes up to the first three bytes of array <var>threeBytes</var>
	 * and returns a four-byte array in Base64 notation.
	 * The actual number of significant bytes in your array is
	 * given by <var>numSigBytes</var>.
	 * The array <var>threeBytes</var> needs only be as big as
	 * <var>numSigBytes</var>.
	 *
	 * @param threeBytes the array to convert
	 * @param numSigBytes the number of significant bytes in your array
	 * @return four byte array in Base64 notation.
	 * @since 1.3
	 */
//	private static byte[] encode3to4(byte[] threeBytes, int numSigBytes) {
//		byte[] dest = new byte[4];
//		encode3to4(threeBytes, 0, numSigBytes, dest, 0);
//		return dest;
//	}

	/**
	 * Encodes up to the first three bytes of array <var>threeBytes</var>
	 * and returns a four-byte array in Base64 notation.
	 * The actual number of significant bytes in your array is
	 * given by <var>numSigBytes</var>.
	 * The array <var>threeBytes</var> needs only be as big as
	 * <var>numSigBytes</var>.
	 * Code can reuse a byte array by passing a four-byte array as <var>b4</var>.
	 *
	 * @param b4 A reusable byte array to reduce array instantiation
	 * @param threeBytes the array to convert
	 * @param numSigBytes the number of significant bytes in your array
	 * @return four byte array in Base64 notation.
	 * @since 1.5.1
	 */
	private static byte[] encode3to4(byte[] b4, byte[] threeBytes, int numSigBytes) {
		encode3to4(threeBytes, 0, numSigBytes, b4, 0);
		return b4;
	}   // end encode3to4


	/**
	 * Encodes up to three bytes of the array <var>source</var>
	 * and writes the resulting four Base64 bytes to <var>destination</var>.
	 * The source and destination arrays can be manipulated
	 * anywhere along their length by specifying 
	 * <var>srcOffset</var> and <var>destOffset</var>.
	 * This method does not check to make sure your arrays
	 * are large enough to accomodate <var>srcOffset</var> + 3 for
	 * the <var>source</var> array or <var>destOffset</var> + 4 for
	 * the <var>destination</var> array.
	 * The actual number of significant bytes in your array is
	 * given by <var>numSigBytes</var>.
	 *
	 * @param source the array to convert
	 * @param srcOffset the index where conversion begins
	 * @param numSigBytes the number of significant bytes in your array
	 * @param destination the array to hold the conversion
	 * @param destOffset the index where output will be put
	 * @return the <var>destination</var> array
	 * @since 1.3
	 */
	private static byte[] encode3to4(
	        byte[] source, int srcOffset, int numSigBytes,
	        byte[] destination, int destOffset) {
		//           1         2         3  
		// 01234567890123456789012345678901 Bit position
		// --------000000001111111122222222 Array position from threeBytes
		// --------|    ||    ||    ||    | Six bit groups to index ALPHABET
		//          >>18  >>12  >> 6  >> 0  Right shift necessary
		//                0x3f  0x3f  0x3f  Additional AND
        
		// Create buffer with zero-padding if there are only one or two
		// significant bytes passed in the array.
		// We have to shift left 24 in order to flush out the 1's that appear
		// when Java treats a value as negative that is cast from a byte to an int.
		int inBuff = (numSigBytes > 0 ? ((source[srcOffset] << 24) >>> 8) : 0)
		        | (numSigBytes > 1 ? ((source[srcOffset + 1] << 24) >>> 16) : 0)
		        | (numSigBytes > 2 ? ((source[srcOffset + 2] << 24) >>> 24) : 0);

		switch (numSigBytes) {
			case 3:
				destination[destOffset] = ALPHABET[(inBuff >>> 18)];
				destination[destOffset + 1] = ALPHABET[(inBuff >>> 12) & 0x3f];
				destination[destOffset + 2] = ALPHABET[(inBuff >>> 6) & 0x3f];
				destination[destOffset + 3] = ALPHABET[(inBuff) & 0x3f];
				return destination;

			case 2:
				destination[destOffset] = ALPHABET[(inBuff >>> 18)];
				destination[destOffset + 1] = ALPHABET[(inBuff >>> 12) & 0x3f];
				destination[destOffset + 2] = ALPHABET[(inBuff >>> 6) & 0x3f];
				destination[destOffset + 3] = EQUALS_SIGN;
				return destination;

			case 1:
				destination[destOffset] = ALPHABET[(inBuff >>> 18)];
				destination[destOffset + 1] = ALPHABET[(inBuff >>> 12) & 0x3f];
				destination[destOffset + 2] = EQUALS_SIGN;
				destination[destOffset + 3] = EQUALS_SIGN;
				return destination;

			default:
				return destination;
		}   // end switch
	}   // end encode3to4


	/**
	 * Serializes an object and returns the Base64-encoded
	 * version of that serialized object. If the object
	 * cannot be serialized or there is another error,
	 * the method will return <tt>null</tt>.
	 * The object is not GZip-compressed before being encoded.
	 *
	 * @param serializableObject The object to encode
	 * @return The Base64-encoded object
	 * @since 1.4
	 */
	public static String encodeObject(java.io.Serializable serializableObject) {
		return encodeObject(serializableObject, NO_OPTIONS);
	}   // end encodeObject


	/**
	 * Serializes an object and returns the Base64-encoded
	 * version of that serialized object. If the object
	 * cannot be serialized or there is another error,
	 * the method will return <tt>null</tt>.
	 * <p>
	 * Valid options:<pre>
	 *   GZIP: gzip-compresses object before encoding it.
	 *   DONT_BREAK_LINES: don't break lines at 76 characters
	 *     <i>Note: Technically, this makes your encoding non-compliant.</i>
	 * </pre>
	 * <p>
	 * Example: <code>encodeObject( myObj, Base64.GZIP )</code> or
	 * <p>
	 * Example: <code>encodeObject( myObj, Base64.GZIP | Base64.DONT_BREAK_LINES )</code>
	 *
	 * @param serializableObject The object to encode
	 * @param options Specified options
	 * @return The Base64-encoded object
	 * @see Base64#GZIP
	 * @see Base64#DONT_BREAK_LINES
	 * @since 2.0
	 */
	public static String encodeObject(java.io.Serializable serializableObject, int options) {
		// Streams
		java.io.ByteArrayOutputStream baos = null;
		java.io.OutputStream b64os = null;
		java.io.ObjectOutputStream oos = null;
		java.util.zip.GZIPOutputStream gzos = null;
        
		// Isolate options
		int gzip = (options & GZIP);
		int dontBreakLines = (options & DONT_BREAK_LINES);

		try {
			// ObjectOutputStream -> (GZIP) -> Base64 -> ByteArrayOutputStream
			baos = new java.io.ByteArrayOutputStream();
			b64os = new Base64.OutputStream(baos, ENCODE | dontBreakLines);
    
			// GZip?
			if (gzip == GZIP) {
				gzos = new java.util.zip.GZIPOutputStream(b64os);
				oos = new java.io.ObjectOutputStream(gzos);
			}   // end if: gzip
			else
				oos = new java.io.ObjectOutputStream(b64os);

			oos.writeObject(serializableObject);
			return new String(baos.toByteArray());
		}   // end try
		catch (java.io.IOException e) {
			e.printStackTrace();
			return null;
		}   // end catch
		finally {
			try {
				if (oos != null) {
					oos.close();
				}
			} catch (Exception e) {
			}
			try {
				if (gzos != null) {
					gzos.close();
				}
			} catch (Exception e) {
			}
			try {
				b64os.close();
			} catch (Exception e) {
			}
			try {
				baos.close();
			} catch (Exception e) {
			}
		}   // end finally
	}   // end encode


	/**
	 * Encodes a byte array into Base64 notation.
	 * Does not GZip-compress data.
	 *
	 * @param source The data to convert
	 * @since 1.4
	 */
	public static String encodeBytes(byte[] source) {
		return encodeBytes(source, 0, source.length, NO_OPTIONS);
	}   // end encodeBytes


	/**
	 * Encodes a byte array into Base64 notation.
	 * <p>
	 * Valid options:<pre>
	 *   GZIP: gzip-compresses object before encoding it.
	 *   DONT_BREAK_LINES: don't break lines at 76 characters
	 *     <i>Note: Technically, this makes your encoding non-compliant.</i>
	 * </pre>
	 * <p>
	 * Example: <code>encodeBytes( myData, Base64.GZIP )</code> or
	 * <p>
	 * Example: <code>encodeBytes( myData, Base64.GZIP | Base64.DONT_BREAK_LINES )</code>
	 *
	 *
	 * @param source The data to convert
	 * @param options Specified options
	 * @see Base64#GZIP
	 * @see Base64#DONT_BREAK_LINES
	 * @since 2.0
	 */
	public static String encodeBytes(byte[] source, int options) {
		return encodeBytes(source, 0, source.length, options);
	}   // end encodeBytes


	/**
	 * Encodes a byte array into Base64 notation.
	 * Does not GZip-compress data.
	 *
	 * @param source The data to convert
	 * @param off Offset in array where conversion should begin
	 * @param len Length of data to convert
	 * @since 1.4
	 */
	public static String encodeBytes(byte[] source, int off, int len) {
		return encodeBytes(source, off, len, NO_OPTIONS);
	}   // end encodeBytes


	/**
	 * Encodes a byte array into Base64 notation.
	 * <p>
	 * Valid options:<pre>
	 *   GZIP: gzip-compresses object before encoding it.
	 *   DONT_BREAK_LINES: don't break lines at 76 characters
	 *     <i>Note: Technically, this makes your encoding non-compliant.</i>
	 * </pre>
	 * <p>
	 * Example: <code>encodeBytes( myData, Base64.GZIP )</code> or
	 * <p>
	 * Example: <code>encodeBytes( myData, Base64.GZIP | Base64.DONT_BREAK_LINES )</code>
	 *
	 *
	 * @param source The data to convert
	 * @param off Offset in array where conversion should begin
	 * @param len Length of data to convert
	 * @param options Specified options
	 * @see Base64#GZIP
	 * @see Base64#DONT_BREAK_LINES
	 * @since 2.0
	 */
	public static String encodeBytes(byte[] source, int off, int len, int options) {
		// Isolate options
		int dontBreakLines = (options & DONT_BREAK_LINES);
		int gzip = (options & GZIP);
        
		// Compress?
		if (gzip == GZIP) {
			java.io.ByteArrayOutputStream baos = null;
			java.util.zip.GZIPOutputStream gzos = null;
			Base64.OutputStream b64os = null;


			try {
				// GZip -> Base64 -> ByteArray
				baos = new java.io.ByteArrayOutputStream();
				b64os = new Base64.OutputStream(baos, ENCODE | dontBreakLines);
				gzos = new java.util.zip.GZIPOutputStream(b64os);

				gzos.write(source, off, len);
				gzos.close();
			}   // end try
			catch (java.io.IOException e) {
				e.printStackTrace();
				return null;
			}   // end catch
			finally {
				try {
					gzos.close();
				} catch (Exception e) {
				}
				try {
					b64os.close();
				} catch (Exception e) {
				}
				try {
					baos.close();
				} catch (Exception e) {
				}
			}   // end finally

			return new String(baos.toByteArray());
		}   // end if: compress
        
		// Else, don't compress. Better not to use streams at all then.
		else {
			// Convert option to boolean in way that code likes it.
			boolean breakLines = dontBreakLines == 0;

			int len43 = len * 4 / 3;
			byte[] outBuff = new byte[(len43)                      // Main 4:3
			        + ((len % 3) > 0 ? 4 : 0)      // Account for padding
			        + (breakLines ? (len43 / MAX_LINE_LENGTH) : 0)]; // New lines      
			int d = 0;
			int e = 0;
			int len2 = len - 2;
			int lineLength = 0;
			for (; d < len2; d += 3, e += 4) {
				encode3to4(source, d + off, 3, outBuff, e);

				lineLength += 4;
				if (breakLines && lineLength == MAX_LINE_LENGTH) {
					outBuff[e + 4] = NEW_LINE;
					e++;
					lineLength = 0;
				}   // end if: end of line
			}   // en dfor: each piece of array

			if (d < len) {
				encode3to4(source, d + off, len - d, outBuff, e);
				e += 4;
			}   // end if: some padding needed

			return new String(outBuff, 0, e);
		}   // end else: don't compress

	}   // end encodeBytes
    

    
    
    
/* ********  D E C O D I N G   M E T H O D S  ******** */
    
    
	/**
	 * Decodes the first four bytes of array <var>fourBytes</var>
	 * and returns an array up to three bytes long with the
	 * decoded values.
	 *
	 * @param fourBytes the array with Base64 content
	 * @return array with decoded values
	 * @since 1.3
	 */
//	private static byte[] decode4to3(byte[] fourBytes) {
//		byte[] outBuff1 = new byte[3];
//		int count = decode4to3(fourBytes, 0, outBuff1, 0);
//		byte[] outBuff2 = new byte[count];
//
//		for (int i = 0; i < count; i++) {
//			outBuff2[i] = outBuff1[i];
//		}
//
//		return outBuff2;
//	}


	/**
	 * Decodes four bytes from array <var>source</var>
	 * and writes the resulting bytes (up to three of them)
	 * to <var>destination</var>.
	 * The source and destination arrays can be manipulated
	 * anywhere along their length by specifying 
	 * <var>srcOffset</var> and <var>destOffset</var>.
	 * This method does not check to make sure your arrays
	 * are large enough to accomodate <var>srcOffset</var> + 4 for
	 * the <var>source</var> array or <var>destOffset</var> + 3 for
	 * the <var>destination</var> array.
	 * This method returns the actual number of bytes that 
	 * were converted from the Base64 encoding.
	 * 
	 *
	 * @param source the array to convert
	 * @param srcOffset the index where conversion begins
	 * @param destination the array to hold the conversion
	 * @param destOffset the index where output will be put
	 * @return the number of decoded bytes converted
	 * @since 1.3
	 */
	private static int decode4to3(byte[] source, int srcOffset, byte[] destination, int destOffset) {
		// Example: Dk==
		if (source[srcOffset + 2] == EQUALS_SIGN) {
			// Two ways to do the same thing. Don't know which way I like best.
			//int outBuff =   ( ( DECODABET[ source[ srcOffset    ] ] << 24 ) >>>  6 )
			//              | ( ( DECODABET[ source[ srcOffset + 1] ] << 24 ) >>> 12 );
			int outBuff = ((DECODABET[source[srcOffset]] & 0xFF) << 18)
			        | ((DECODABET[source[srcOffset + 1]] & 0xFF) << 12);

			destination[destOffset] = (byte) (outBuff >>> 16);
			return 1;
		}
        
		// Example: DkL=
		else if (source[srcOffset + 3] == EQUALS_SIGN) {
			// Two ways to do the same thing. Don't know which way I like best.
			//int outBuff =   ( ( DECODABET[ source[ srcOffset     ] ] << 24 ) >>>  6 )
			//              | ( ( DECODABET[ source[ srcOffset + 1 ] ] << 24 ) >>> 12 )
			//              | ( ( DECODABET[ source[ srcOffset + 2 ] ] << 24 ) >>> 18 );
			int outBuff = ((DECODABET[source[srcOffset]] & 0xFF) << 18)
			        | ((DECODABET[source[srcOffset + 1]] & 0xFF) << 12)
			        | ((DECODABET[source[srcOffset + 2]] & 0xFF) << 6);

			destination[destOffset] = (byte) (outBuff >>> 16);
			destination[destOffset + 1] = (byte) (outBuff >>> 8);
			return 2;
		}
        
		// Example: DkLE
		else {
			try {
				// Two ways to do the same thing. Don't know which way I like best.
				//int outBuff =   ( ( DECODABET[ source[ srcOffset     ] ] << 24 ) >>>  6 )
				//              | ( ( DECODABET[ source[ srcOffset + 1 ] ] << 24 ) >>> 12 )
				//              | ( ( DECODABET[ source[ srcOffset + 2 ] ] << 24 ) >>> 18 )
				//              | ( ( DECODABET[ source[ srcOffset + 3 ] ] << 24 ) >>> 24 );
				int outBuff = ((DECODABET[source[srcOffset]] & 0xFF) << 18)
				        | ((DECODABET[source[srcOffset + 1]] & 0xFF) << 12)
				        | ((DECODABET[source[srcOffset + 2]] & 0xFF) << 6)
				        | ((DECODABET[source[srcOffset + 3]] & 0xFF));


				destination[destOffset] = (byte) (outBuff >> 16);
				destination[destOffset + 1] = (byte) (outBuff >> 8);
				destination[destOffset + 2] = (byte) (outBuff);

				return 3;
			} catch (Exception e) {
				System.out.println("" + source[srcOffset] + ": " + (DECODABET[source[srcOffset]]));
				System.out.println("" + source[srcOffset + 1] + ": " + (DECODABET[source[srcOffset + 1]]));
				System.out.println("" + source[srcOffset + 2] + ": " + (DECODABET[source[srcOffset + 2]]));
				System.out.println("" + source[srcOffset + 3] + ": " + (DECODABET[source[srcOffset + 3]]));
				return -1;
			}   //e nd catch
		}
	}   // end decodeToBytes


	/**
	 * Very low-level access to decoding ASCII characters in
	 * the form of a byte array. Does not support automatically
	 * gunzipping or any other "fancy" features.
	 *
	 * @param source The Base64 encoded data
	 * @param off    The offset of where to begin decoding
	 * @param len    The length of characters to decode
	 * @return decoded data
	 * @since 1.3
	 */
	public static byte[] decode(byte[] source, int off, int len) {
		int len34 = len * 3 / 4;
		byte[] outBuff = new byte[len34]; // Upper limit on size of output
		int outBuffPosn = 0;

		byte[] b4 = new byte[4];
		int b4Posn = 0;
		int i;
		byte sbiCrop;
		byte sbiDecode;
		for (i = off; i < off + len; i++) {
			sbiCrop = (byte) (source[i] & 0x7f); // Only the low seven bits
			sbiDecode = DECODABET[sbiCrop];

			if (sbiDecode >= WHITE_SPACE_ENC) // White space, Equals sign or better
			{
				if (sbiDecode >= EQUALS_SIGN_ENC) {
					b4[b4Posn++] = sbiCrop;
					if (b4Posn > 3) {
						outBuffPosn += decode4to3(b4, 0, outBuff, outBuffPosn);
						b4Posn = 0;
                        
						// If that was the equals sign, break out of 'for' loop
						if (sbiCrop == EQUALS_SIGN) {
							break;
						}
					}   // end if: quartet built

				}   // end if: equals sign or better

			}   // end if: white space, equals sign or better
			else {
				System.err.println("Bad Base64 input character at " + i + ": " + source[i] + "(decimal)");
				return null;
			}   // end else: 
		}   // each input character

		byte[] out = new byte[outBuffPosn];
		System.arraycopy(outBuff, 0, out, 0, outBuffPosn);
		return out;
	}   // end decode


	/**
	 * Decodes data from Base64 notation, automatically
	 * detecting gzip-compressed data and decompressing it.
	 *
	 * @param s the string to decode
	 * @return the decoded data
	 * @since 1.4
	 */
	public static byte[] decode(String s) {
		byte[] bytes = s.getBytes();
		bytes = decode(bytes, 0, bytes.length);
        
		// Check to see if it's gzip-compressed
		// GZIP Magic Two-Byte Number: 0x8b1f (35615)
		int head = ((int) bytes[0] & 0xff) | ((bytes[1] << 8) & 0xff00);
		if (
		        bytes != null && // In case decoding returned null
		        bytes.length >= 4 && // Don't want to get ArrayIndexOutOfBounds exception
		        java.util.zip.GZIPInputStream.GZIP_MAGIC == head) {
			java.io.ByteArrayInputStream bais = null;
			java.util.zip.GZIPInputStream gzis = null;
			java.io.ByteArrayOutputStream baos = null;
			byte[] buffer = new byte[2048];
			int length;

			try {
				baos = new java.io.ByteArrayOutputStream();
				bais = new java.io.ByteArrayInputStream(bytes);
				gzis = new java.util.zip.GZIPInputStream(bais);

				while ((length = gzis.read(buffer)) >= 0) {
					baos.write(buffer, 0, length);
				}   // end while: reading input
              
				// No error? Get new bytes.
				bytes = baos.toByteArray();

			}   // end try
			catch (java.io.IOException e) {
				// Just return originally-decoded bytes
			}   // end catch
			finally {
				try {
					baos.close();
				} catch (Exception e) {
				}
				try {
					gzis.close();
				} catch (Exception e) {
				}
				try {
					bais.close();
				} catch (Exception e) {
				}
			}   // end finally

		}   // end if: gzipped

		return bytes;
	}   // end decode


	/**
	 * Attempts to decode Base64 data and deserialize a Java
	 * Object within. Returns <tt>null</tt> if there was an error.
	 *
	 * @param encodedObject The Base64 data to decode
	 * @return The decoded and deserialized object
	 * @since 1.5
	 */
	public static Object decodeToObject(String encodedObject) {
		// Decode and gunzip if necessary
		byte[] objBytes = decode(encodedObject);

		java.io.ByteArrayInputStream bais = null;
		java.io.ObjectInputStream ois = null;
		Object obj = null;

		try {
			bais = new java.io.ByteArrayInputStream(objBytes);
			ois = new java.io.ObjectInputStream(bais);

			obj = ois.readObject();
		}   // end try
		catch (java.io.IOException e) {
			e.printStackTrace();
			obj = null;
		}   // end catch
		catch (java.lang.ClassNotFoundException e) {
			e.printStackTrace();
			obj = null;
		}   // end catch
		finally {
			try {
				bais.close();
			} catch (Exception e) {
			}
			try {
				ois.close();
			} catch (Exception e) {
			}
		}   // end finally

		return obj;
	}   // end decodeObject
    
    
	/* ********  I N N E R   C L A S S   I N P U T S T R E A M  ******** */
    
    
    
	/**
	 * A {@link Base64.InputStream} will read data from another
	 * {@link java.io.InputStream}, given in the constructor,
	 * and encode/decode to/from Base64 notation on the fly.
	 *
	 * @see Base64
	 * @see java.io.FilterInputStream
	 * @since 1.3
	 */
	public static class InputStream extends java.io.FilterInputStream {
		private int options;        // Options specified
		private boolean encode;         // Encoding or decoding
		private int position;       // Current position in the buffer
		private byte[] buffer;         // Small buffer holding converted data
		private int bufferLength;   // Length of buffer (3 or 4)
		private int numSigBytes;    // Number of meaningful bytes in the buffer
		private int lineLength;
		private boolean breakLines;     // Break lines at less than 80 characters


		/**
		 * Constructs a {@link Base64.InputStream} in DECODE mode.
		 *
		 * @param in the {@link java.io.InputStream} from which to read data.
		 * @since 1.3
		 */
		public InputStream(java.io.InputStream in) {
			this(in, DECODE);
		}   // end constructor


		/**
		 * Constructs a {@link Base64.InputStream} in
		 * either ENCODE or DECODE mode.
		 * <p>
		 * Valid options:<pre>
		 *   ENCODE or DECODE: Encode or Decode as data is read.
		 *   DONT_BREAK_LINES: don't break lines at 76 characters
		 *     (only meaningful when encoding)
		 *     <i>Note: Technically, this makes your encoding non-compliant.</i>
		 * </pre>
		 * <p>
		 * Example: <code>new Base64.InputStream( in, Base64.DECODE )</code>
		 *
		 *
		 * @param in the {@link java.io.InputStream} from which to read data.
		 * @param options Specified options
		 * @see Base64#ENCODE
		 * @see Base64#DECODE
		 * @see Base64#DONT_BREAK_LINES
		 * @since 2.0
		 */
		public InputStream(java.io.InputStream in, int options) {
			super(in);
			this.options = options;
			this.breakLines = (options & DONT_BREAK_LINES) != DONT_BREAK_LINES;
			this.encode = (options & ENCODE) == ENCODE;
//			this.breakLines = breakLines;
//			this.encode = encode;
			this.bufferLength = encode ? 4 : 3;
			this.buffer = new byte[bufferLength];
			this.position = -1;
			this.lineLength = 0;
		}   // end constructor

		/**
		 * Reads enough of the input stream to convert
		 * to/from Base64 and returns the next byte.
		 *
		 * @return next byte
		 * @since 1.3
		 */
		public int read() throws java.io.IOException {
			// Do we need to get data?
			if (position < 0) {
				if (encode) {
					byte[] b3 = new byte[3];
					int numBinaryBytes = 0;
					for (int i = 0; i < 3; i++) {
						try {
							int b = in.read();
                            
							// If end of stream, b is -1.
							if (b >= 0) {
								b3[i] = (byte) b;
								numBinaryBytes++;
							}   // end if: not end of stream

						}   // end try: read
						catch (java.io.IOException e) {
							// Only a problem if we got no data at all.
							if (i == 0) {
								throw e;
							}

						}   // end catch
					}   // end for: each needed input byte

					if (numBinaryBytes > 0) {
						encode3to4(b3, 0, numBinaryBytes, buffer, 0);
						position = 0;
						numSigBytes = 4;
					}   // end if: got data
					else {
						return -1;
					}   // end else
				}   // end if: encoding
                
				// Else decoding
				else {
					byte[] b4 = new byte[4];
					int i;
					for (i = 0; i < 4; i++) {
						// Read four "meaningful" bytes:
						int b;
						do {
							b = in.read();
						} while (b >= 0 && DECODABET[b & 0x7f] <= WHITE_SPACE_ENC);

						if (b < 0)
							break; // Reads a -1 if end of stream

						b4[i] = (byte) b;
					}   // end for: each needed input byte

					if (i == 4) {
						numSigBytes = decode4to3(b4, 0, buffer, 0);
						position = 0;
					}   // end if: got four characters
					else if (i == 0) {
						return -1;
					}   // end else if: also padded correctly
					else {
						// Must have broken out from above.
						throw new java.io.IOException("Improperly padded Base64 input.");
					}   // end 

				}   // end else: decode
			}   // end else: get data
            
			// Got data?
			if (position >= 0) {
				// End of relevant data?
				if (/*!encode &&*/ position >= numSigBytes) {
					return -1;
				}

				if (encode && breakLines && lineLength >= MAX_LINE_LENGTH) {
					lineLength = 0;
					return '\n';
				}   // end if
				else {
					lineLength++;   // This isn't important when decoding
					// but throwing an extra "if" seems
					// just as wasteful.
                    
					int b = buffer[position++];

					if (position >= bufferLength) {
						position = -1;
					}

					return b & 0xFF; // This is how you "cast" a byte that's
					// intended to be unsigned.
				}   // end else
			}   // end if: position >= 0
            
			// Else error
			else {
				// When JDK1.4 is more accepted, use an assertion here.
				throw new java.io.IOException("Error in Base64 code reading stream.");
			}   // end else
		}   // end read


		/**
		 * Calls {@link #read} repeatedly until the end of stream
		 * is reached or <var>len</var> bytes are read.
		 * Returns number of bytes read into array or -1 if
		 * end of stream is encountered.
		 *
		 * @param dest array to hold values
		 * @param off offset for array
		 * @param len max number of bytes to read into array
		 * @return bytes read into array or -1 if end of stream is encountered.
		 * @since 1.3
		 */
		public int read(byte[] dest, int off, int len) throws java.io.IOException {
			int i;
			int b;
			for (i = 0; i < len; i++) {
				b = read();
                
				//if( b < 0 && i == 0 )
				//    return -1;
                
				if (b >= 0) {
					dest[off + i] = (byte) b;
				} else if (i == 0) {
					return -1;
				} else
					break; // Out of 'for' loop
			}   // end for: each byte read
			return i;
		}   // end read

	}   // end inner class InputStream
    
    
    
    
    
    
	/* ********  I N N E R   C L A S S   O U T P U T S T R E A M  ******** */
    
    
    
	/**
	 * A {@link Base64.OutputStream} will write data to another
	 * {@link java.io.OutputStream}, given in the constructor,
	 * and encode/decode to/from Base64 notation on the fly.
	 *
	 * @see Base64
	 * @see java.io.FilterOutputStream
	 * @since 1.3
	 */
	public static class OutputStream extends java.io.FilterOutputStream {
		private int options;
		private boolean encode;
		private int position;
		private byte[] buffer;
		private int bufferLength;
		private int lineLength;
		private boolean breakLines;
		private byte[] b4; // Scratch used in a few places
		private boolean suspendEncoding;

		/**
		 * Constructs a {@link Base64.OutputStream} in ENCODE mode.
		 *
		 * @param out the {@link java.io.OutputStream} to which data will be written.
		 * @since 1.3
		 */
		public OutputStream(java.io.OutputStream out) {
			this(out, ENCODE);
		}   // end constructor


		/**
		 * Constructs a {@link Base64.OutputStream} in
		 * either ENCODE or DECODE mode.
		 * <p>
		 * Valid options:<pre>
		 *   ENCODE or DECODE: Encode or Decode as data is read.
		 *   DONT_BREAK_LINES: don't break lines at 76 characters
		 *     (only meaningful when encoding)
		 *     <i>Note: Technically, this makes your encoding non-compliant.</i>
		 * </pre>
		 * <p>
		 * Example: <code>new Base64.OutputStream( out, Base64.ENCODE )</code>
		 *
		 * @param out the {@link java.io.OutputStream} to which data will be written.
		 * @param options Specified options.
		 * @see Base64#ENCODE
		 * @see Base64#DECODE
		 * @see Base64#DONT_BREAK_LINES
		 * @since 1.3
		 */
		public OutputStream(java.io.OutputStream out, int options) {
			super(out);
			this.options = options;
			this.breakLines = (options & DONT_BREAK_LINES) != DONT_BREAK_LINES;
			this.encode = (options & ENCODE) == ENCODE;
			this.bufferLength = encode ? 3 : 4;
			this.buffer = new byte[bufferLength];
			this.position = 0;
			this.lineLength = 0;
			this.suspendEncoding = false;
			this.b4 = new byte[4];
		}   // end constructor


		/**
		 * Writes the byte to the output stream after
		 * converting to/from Base64 notation.
		 * When encoding, bytes are buffered three
		 * at a time before the output stream actually
		 * gets a write() call.
		 * When decoding, bytes are buffered four
		 * at a time.
		 *
		 * @param theByte the byte to write
		 * @since 1.3
		 */
		public void write(int theByte) throws java.io.IOException {
			// Encoding suspended?
			if (suspendEncoding) {
				super.out.write(theByte);
				return;
			}   // end if: supsended
            
			// Encode?
			if (encode) {
				buffer[position++] = (byte) theByte;
				if (position >= bufferLength)  // Enough to encode.
				{
					out.write(encode3to4(b4, buffer, bufferLength));

					lineLength += 4;
					if (breakLines && lineLength >= MAX_LINE_LENGTH) {
						out.write(NEW_LINE);
						lineLength = 0;
					}   // end if: end of line

					position = 0;
				}   // end if: enough to output
			}   // end if: encoding

			// Else, Decoding
			else {
				// Meaningful Base64 character?
				if (DECODABET[theByte & 0x7f] > WHITE_SPACE_ENC) {
					buffer[position++] = (byte) theByte;
					if (position >= bufferLength)  // Enough to output.
					{
						int len = Base64.decode4to3(buffer, 0, b4, 0);
						out.write(b4, 0, len);
						//out.write( Base64.decode4to3( buffer ) );
						position = 0;
					}   // end if: enough to output
				}   // end if: meaningful base64 character
				else if (DECODABET[theByte & 0x7f] != WHITE_SPACE_ENC) {
					throw new java.io.IOException("Invalid character in Base64 data.");
				}   // end else: not white space either
			}   // end else: decoding
		}   // end write


		/**
		 * Calls {@link #write} repeatedly until <var>len</var> 
		 * bytes are written.
		 *
		 * @param theBytes array from which to read bytes
		 * @param off offset for array
		 * @param len max number of bytes to read into array
		 * @since 1.3
		 */
		public void write(byte[] theBytes, int off, int len) throws java.io.IOException {
			// Encoding suspended?
			if (suspendEncoding) {
				super.out.write(theBytes, off, len);
				return;
			}   // end if: supsended

			for (int i = 0; i < len; i++) {
				write(theBytes[off + i]);
			}   // end for: each byte written

		}   // end write


		/**
		 * Method added by PHIL. [Thanks, PHIL. -Rob]
		 * This pads the buffer without closing the stream.
		 */
		public void flushBase64() throws java.io.IOException {
			if (position > 0) {
				if (encode) {
					out.write(encode3to4(b4, buffer, position));
					position = 0;
				}   // end if: encoding
				else {
					throw new java.io.IOException("Base64 input not properly padded.");
				}   // end else: decoding
			}   // end if: buffer partially full

		}   // end flush


		/** 
		 * Flushes and closes (I think, in the superclass) the stream. 
		 *
		 * @since 1.3
		 */
		public void close() throws java.io.IOException {
			// 1. Ensure that pending characters are written
			flushBase64();

			// 2. Actually close the stream
			// Base class both flushes and closes.
			super.close();

			buffer = null;
			out = null;
		}   // end close


		/**
		 * Suspends encoding of the stream.
		 * May be helpful if you need to embed a piece of
		 * base640-encoded data in a stream.
		 *
		 * @since 1.5.1
		 */
		public void suspendEncoding() throws java.io.IOException {
			flushBase64();
			this.suspendEncoding = true;
		}   // end suspendEncoding


		/**
		 * Resumes encoding of the stream.
		 * May be helpful if you need to embed a piece of
		 * base640-encoded data in a stream.
		 *
		 * @since 1.5.1
		 */
		public void resumeEncoding() {
			this.suspendEncoding = false;
		}   // end resumeEncoding


	}   // end inner class OutputStream


}   // end class Base64